optolith-database-schema 0.32.0 → 0.34.0

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Files changed (127) hide show
  1. package/CHANGELOG.md +37 -0
  2. package/gen/types.d.ts +446 -20
  3. package/lib/types/Advantage.d.ts +7 -0
  4. package/lib/types/Advantage.js +2 -0
  5. package/lib/types/Attribute.d.ts +10 -0
  6. package/lib/types/Attribute.js +5 -0
  7. package/lib/types/Culture.d.ts +4 -1
  8. package/lib/types/Culture.js +16 -4
  9. package/lib/types/Disadvantage.d.ts +7 -0
  10. package/lib/types/Disadvantage.js +2 -0
  11. package/lib/types/Locale.d.ts +58 -0
  12. package/lib/types/Locale.js +62 -0
  13. package/lib/types/Profession.d.ts +6 -31
  14. package/lib/types/Profession.js +13 -21
  15. package/lib/types/SkillGroup.d.ts +8 -0
  16. package/lib/types/SkillGroup.js +5 -0
  17. package/lib/types/_ActivatableNames.d.ts +15 -0
  18. package/lib/types/_ActivatableNames.js +26 -0
  19. package/lib/types/_Color.d.ts +19 -0
  20. package/lib/types/_Color.js +27 -0
  21. package/lib/types/_Identifier.js +1 -1
  22. package/lib/types/rule/OptionalRule.d.ts +5 -0
  23. package/lib/types/rule/OptionalRule.js +16 -0
  24. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +7 -0
  25. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.js +2 -0
  26. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.d.ts +7 -0
  27. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.js +2 -0
  28. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.d.ts +7 -0
  29. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.js +2 -0
  30. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.d.ts +7 -0
  31. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.js +2 -0
  32. package/lib/types/specialAbility/AncestorGlyph.d.ts +7 -0
  33. package/lib/types/specialAbility/AncestorGlyph.js +2 -0
  34. package/lib/types/specialAbility/BlessedTradition.d.ts +1 -0
  35. package/lib/types/specialAbility/BlessedTradition.js +4 -0
  36. package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +7 -0
  37. package/lib/types/specialAbility/BrawlingSpecialAbility.js +2 -0
  38. package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +7 -0
  39. package/lib/types/specialAbility/CeremonialItemSpecialAbility.js +2 -0
  40. package/lib/types/specialAbility/CombatSpecialAbility.d.ts +7 -0
  41. package/lib/types/specialAbility/CombatSpecialAbility.js +2 -0
  42. package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +7 -0
  43. package/lib/types/specialAbility/CombatStyleSpecialAbility.js +2 -0
  44. package/lib/types/specialAbility/CommandSpecialAbility.d.ts +7 -0
  45. package/lib/types/specialAbility/CommandSpecialAbility.js +2 -0
  46. package/lib/types/specialAbility/FamiliarSpecialAbility.d.ts +7 -0
  47. package/lib/types/specialAbility/FamiliarSpecialAbility.js +2 -0
  48. package/lib/types/specialAbility/FatePointSexSpecialAbility.d.ts +7 -0
  49. package/lib/types/specialAbility/FatePointSexSpecialAbility.js +2 -0
  50. package/lib/types/specialAbility/FatePointSpecialAbility.d.ts +7 -0
  51. package/lib/types/specialAbility/FatePointSpecialAbility.js +2 -0
  52. package/lib/types/specialAbility/GeneralSpecialAbility.d.ts +7 -0
  53. package/lib/types/specialAbility/GeneralSpecialAbility.js +2 -0
  54. package/lib/types/specialAbility/KarmaSpecialAbility.d.ts +7 -0
  55. package/lib/types/specialAbility/KarmaSpecialAbility.js +2 -0
  56. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.d.ts +7 -0
  57. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.js +2 -0
  58. package/lib/types/specialAbility/LycantropicGift.d.ts +7 -0
  59. package/lib/types/specialAbility/LycantropicGift.js +2 -0
  60. package/lib/types/specialAbility/MagicStyleSpecialAbility.d.ts +7 -0
  61. package/lib/types/specialAbility/MagicStyleSpecialAbility.js +2 -0
  62. package/lib/types/specialAbility/MagicalSpecialAbility.d.ts +7 -0
  63. package/lib/types/specialAbility/MagicalSpecialAbility.js +2 -0
  64. package/lib/types/specialAbility/MagicalTradition.d.ts +7 -0
  65. package/lib/types/specialAbility/MagicalTradition.js +2 -0
  66. package/lib/types/specialAbility/PactGift.d.ts +7 -0
  67. package/lib/types/specialAbility/PactGift.js +2 -0
  68. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.d.ts +7 -0
  69. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.js +2 -0
  70. package/lib/types/specialAbility/Sermon.d.ts +7 -0
  71. package/lib/types/specialAbility/Sermon.js +2 -0
  72. package/lib/types/specialAbility/SexSpecialAbility.d.ts +7 -0
  73. package/lib/types/specialAbility/SexSpecialAbility.js +2 -0
  74. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.d.ts +7 -0
  75. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.js +2 -0
  76. package/lib/types/specialAbility/SkillStyleSpecialAbility.d.ts +7 -0
  77. package/lib/types/specialAbility/SkillStyleSpecialAbility.js +2 -0
  78. package/lib/types/specialAbility/VampiricGift.d.ts +7 -0
  79. package/lib/types/specialAbility/VampiricGift.js +2 -0
  80. package/lib/types/specialAbility/Vision.d.ts +7 -0
  81. package/lib/types/specialAbility/Vision.js +2 -0
  82. package/lib/types/specialAbility/sub/Language.js +4 -0
  83. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +7 -0
  84. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.js +2 -0
  85. package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +7 -0
  86. package/lib/types/traditionArtifacts/AttireEnchantment.js +2 -0
  87. package/lib/types/traditionArtifacts/Beutelzauber.d.ts +7 -0
  88. package/lib/types/traditionArtifacts/Beutelzauber.js +2 -0
  89. package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +7 -0
  90. package/lib/types/traditionArtifacts/BowlEnchantment.js +2 -0
  91. package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +7 -0
  92. package/lib/types/traditionArtifacts/CauldronEnchantment.js +2 -0
  93. package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +7 -0
  94. package/lib/types/traditionArtifacts/ChronicleEnchantment.js +2 -0
  95. package/lib/types/traditionArtifacts/DaggerRitual.d.ts +7 -0
  96. package/lib/types/traditionArtifacts/DaggerRitual.js +2 -0
  97. package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +7 -0
  98. package/lib/types/traditionArtifacts/FoolsHatEnchantment.js +2 -0
  99. package/lib/types/traditionArtifacts/Haubenzauber.d.ts +7 -0
  100. package/lib/types/traditionArtifacts/Haubenzauber.js +2 -0
  101. package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +7 -0
  102. package/lib/types/traditionArtifacts/InstrumentEnchantment.js +2 -0
  103. package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +7 -0
  104. package/lib/types/traditionArtifacts/Krallenkettenzauber.js +2 -0
  105. package/lib/types/traditionArtifacts/Kristallkugelzauber.d.ts +7 -0
  106. package/lib/types/traditionArtifacts/Kristallkugelzauber.js +2 -0
  107. package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +7 -0
  108. package/lib/types/traditionArtifacts/OrbEnchantment.js +2 -0
  109. package/lib/types/traditionArtifacts/RingEnchantment.d.ts +7 -0
  110. package/lib/types/traditionArtifacts/RingEnchantment.js +2 -0
  111. package/lib/types/traditionArtifacts/SickleRitual.d.ts +7 -0
  112. package/lib/types/traditionArtifacts/SickleRitual.js +2 -0
  113. package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +7 -0
  114. package/lib/types/traditionArtifacts/SpellSwordEnchantment.js +2 -0
  115. package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +7 -0
  116. package/lib/types/traditionArtifacts/StaffEnchantment.js +2 -0
  117. package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +7 -0
  118. package/lib/types/traditionArtifacts/ToyEnchantment.js +2 -0
  119. package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +7 -0
  120. package/lib/types/traditionArtifacts/Trinkhornzauber.js +2 -0
  121. package/lib/types/traditionArtifacts/WandEnchantment.d.ts +7 -0
  122. package/lib/types/traditionArtifacts/WandEnchantment.js +2 -0
  123. package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +7 -0
  124. package/lib/types/traditionArtifacts/WeaponEnchantment.js +2 -0
  125. package/package.json +5 -5
  126. /package/lib/types/{_Influence.d.ts → Influence.d.ts} +0 -0
  127. /package/lib/types/{_Influence.js → Influence.js} +0 -0
package/gen/types.d.ts CHANGED
@@ -197,6 +197,7 @@ export type ChildEntityMap = {
197
197
  export type EnumMap = {
198
198
  AbilityAdjustment: AbilityAdjustment
199
199
  ActivatableIdentifier: ActivatableIdentifier
200
+ ActivatableNameLevelPlacement: ActivatableNameLevelPlacement
200
201
  ActivatableSkillEffect: ActivatableSkillEffect
201
202
  AdvancedSkillStyleSpecialAbilityIdentifier: AdvancedSkillStyleSpecialAbilityIdentifier
202
203
  AdvancedSpecialAbility: AdvancedSpecialAbility<unknown>
@@ -224,6 +225,7 @@ export type EnumMap = {
224
225
  ArcaneEnergyCostByLevelStyle: ArcaneEnergyCostByLevelStyle
225
226
  ArcaneTraditionPrerequisiteGroup: ArcaneTraditionPrerequisiteGroup
226
227
  ArmorComplexity: ArmorComplexity
228
+ AttributeColor: AttributeColor
227
229
  AutomaticEntryAction: AutomaticEntryAction
228
230
  AutomaticEntryTarget: AutomaticEntryTarget
229
231
  AutomaticEntryTargetSelectionList: AutomaticEntryTargetSelectionList
@@ -257,6 +259,7 @@ export type EnumMap = {
257
259
  CommonProfessionConstraintsOperation: CommonProfessionConstraintsOperation
258
260
  CommonProfessions: CommonProfessions
259
261
  Complexity: Complexity
262
+ ComplexityInfluence: ComplexityInfluence
260
263
  ContentNode: ContentNode
261
264
  CoreRuleDerivableContentIdentifier: CoreRuleDerivableContentIdentifier
262
265
  Cost: Cost
@@ -295,6 +298,7 @@ export type EnumMap = {
295
298
  GeodeRitualDuration: GeodeRitualDuration
296
299
  GeodeRitualPrerequisiteGroup: GeodeRitualPrerequisiteGroup
297
300
  GeodeRitualRange: GeodeRitualRange
301
+ GradientColor: GradientColor
298
302
  HitZone: HitZone
299
303
  ImprovementCost: ImprovementCost
300
304
  IndefiniteArcaneEnergyCostModifierArithmetic: IndefiniteArcaneEnergyCostModifierArithmetic
@@ -413,6 +417,7 @@ export type EnumMap = {
413
417
  }
414
418
 
415
419
  export type TypeAliasMap = {
420
+ ActivatableNameBuilderRules: ActivatableNameBuilderRules
416
421
  ActivatablePrerequisite: ActivatablePrerequisite
417
422
  ActivatableSkillEffectForEachQualityLevel: ActivatableSkillEffectForEachQualityLevel
418
423
  ActivatableSkillEffectForEachTwoQualityLevels: ActivatableSkillEffectForEachTwoQualityLevels
@@ -510,6 +515,7 @@ export type TypeAliasMap = {
510
515
  ConstantProfessionSpecialAbility: ConstantProfessionSpecialAbility
511
516
  CostRange: CostRange
512
517
  CulturalPackageItem: CulturalPackageItem
518
+ CultureLanguage: CultureLanguage
513
519
  CulturePrerequisite: CulturePrerequisite
514
520
  CursePerformanceParameters: CursePerformanceParameters
515
521
  CursesOptions: CursesOptions
@@ -818,7 +824,6 @@ export type TypeAliasMap = {
818
824
  TalismanMeleeWeapon: TalismanMeleeWeapon
819
825
  TalismanRangedWeapon: TalismanRangedWeapon
820
826
  TargetCategoriesSelectOptionCategory: TargetCategoriesSelectOptionCategory
821
- TerrainKnowledgeOptions: TerrainKnowledgeOptions
822
827
  TextNode: TextNode
823
828
  TextPrerequisite: TextPrerequisite
824
829
  TradeSecretSelectOptions: TradeSecretSelectOptions
@@ -849,6 +854,11 @@ export interface AdvancedCombatSpecialAbility {
849
854
  */
850
855
  levels?: number
851
856
 
857
+ /**
858
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
859
+ */
860
+ nameBuilderRules?: ActivatableNameBuilderRules
861
+
852
862
  /**
853
863
  * The definition of how the combat special ability can be used in combat.
854
864
  */
@@ -943,6 +953,29 @@ export interface AdvancedCombatSpecialAbilityTranslation {
943
953
  errata?: Errata
944
954
  }
945
955
 
956
+ /**
957
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
958
+ */
959
+ export interface ActivatableNameBuilderRules {
960
+ /**
961
+ * Where the level is placed in the name if the activatable has levels. Defaults to “After”.
962
+ */
963
+ levelPlacement?: ActivatableNameLevelPlacement
964
+
965
+ /**
966
+ * Whether to use parenthesis around the printed options. Defaults to true.
967
+ */
968
+ useParenthesis?: boolean
969
+ }
970
+
971
+ export type ActivatableNameLevelPlacement =
972
+ | {
973
+ kind: "BeforeOptions"
974
+ }
975
+ | {
976
+ kind: "AfterOptions"
977
+ }
978
+
946
979
  /**
947
980
  * The definition of how the combat special ability can be used in combat.
948
981
  */
@@ -2000,12 +2033,15 @@ export interface Locale {
2000
2033
  "no other ancestor blood advantage": string
2001
2034
  "Race, culture, or profession must have {$entry} as an automatic or suggested {$itemOfCategory}": string & { __params: { "entry": StringableTranslationParameter; "itemOfCategory": StringableTranslationParameter } }
2002
2035
  "advantage": string
2036
+ "no advantage": string
2003
2037
  "disadvantage": string
2038
+ "no disadvantage": string
2004
2039
  "domain {$domain}": string & { __params: { "domain": StringableTranslationParameter } }
2005
2040
  "{$pact} level {$pactLevel}": string & { __params: { "pact": StringableTranslationParameter; "pactLevel": StringableTranslationParameter } }
2006
2041
  "Level {$level}": string & { __params: { "level": StringableTranslationParameter } }
2007
2042
  "cannot be chosen at the same time as {$trait}": string & { __params: { "trait": StringableTranslationParameter } }
2008
2043
  "must have {$trait}": string & { __params: { "trait": StringableTranslationParameter } }
2044
+ "no influence": string
2009
2045
  "inlinewiki.castingtime": string
2010
2046
  "inlinewiki.ritualtime": string
2011
2047
  "inlinewiki.aecost": string
@@ -2409,6 +2445,61 @@ export interface Locale {
2409
2445
  "All AE": string
2410
2446
  "All AE, at least {$value} AE": string & { __params: { "value": StringableTranslationParameter } }
2411
2447
  "depends on spent AE": string
2448
+ "Life Point Base Value": string
2449
+ "Spirit Base Value": string
2450
+ "Toughness Base Value": string
2451
+ "Movement Base Value": string
2452
+ "Attribute Adjustments": string
2453
+ "one attribute of your choice": string
2454
+ "Common Cultures": string
2455
+ "Automatic Advantages": string
2456
+ "Automatic Disadvantages": string
2457
+ "Strongly recommended Advantages and Disadvantages": string
2458
+ "The following advantages and disadvantages distinguish Aventurian {$race}. You should choose these advantages and disadvantages. If you don’t want to take them, talk to your GM.": string & { __params: { "race": StringableTranslationParameter } }
2459
+ "Uncommon Advantages": string
2460
+ "Uncommon Disadvantages": string
2461
+ "Language": string
2462
+ "Script": string
2463
+ "Area Knowledge": string
2464
+ "Common Professions": string
2465
+ "Uncommon Skills": string
2466
+ "Common Names": string
2467
+ "Cultural Package {$cultureName}": string & { __params: { "cultureName": StringableTranslationParameter } }
2468
+ "for example, {$examples}": string & { __params: { "examples": StringableTranslationParameter } }
2469
+ "all but {$excludedProfessions :list type=conjunction}": string & { __params: { "excludedProfessions": StringableTranslationParameter } }
2470
+ "Mundane Professions": string
2471
+ "Magic Professions": string
2472
+ "Blessed Professions": string
2473
+ "rare": string
2474
+ "very rare": string
2475
+ "Magic Dilettante": string
2476
+ "mostly {$variants :list type=conjunction}": string & { __params: { "variants": StringableTranslationParameter } }
2477
+ "only {$variants :list type=conjunction}": string & { __params: { "variants": StringableTranslationParameter } }
2478
+ "Suggested Advantages": string
2479
+ "Suggested Disadvantages": string
2480
+ "Unsuitable Advantages": string
2481
+ "Unsuitable Disadvantages": string
2482
+ "Variants": string
2483
+ "Languages and Literacy totaling {$apValue} AP": string & { __params: { "apValue": StringableTranslationParameter } }
2484
+ "no Languages and Literacy totaling {$apValue} AP": string & { __params: { "apValue": StringableTranslationParameter } }
2485
+ "Skill Specialization {$possibleSkills}": string & { __params: { "possibleSkills": StringableTranslationParameter } }
2486
+ "no Skill Specialization {$possibleSkills}": string & { __params: { "possibleSkills": StringableTranslationParameter } }
2487
+ "Skill Specialization for a {$skillOfGroup}": string & { __params: { "skillOfGroup": StringableTranslationParameter } }
2488
+ "no Skill Specialization for a {$skillOfGroup}": string & { __params: { "skillOfGroup": StringableTranslationParameter } }
2489
+ ".input {$count :number} {{{$count} of the following combat techniques {$rating}}}": string & { __params: { "count": number; "rating": StringableTranslationParameter } }
2490
+ ".input {$count :number} {{{$previous}, {$count} others {$rating}}}": string & { __params: { "count": number; "previous": StringableTranslationParameter; "rating": StringableTranslationParameter } }
2491
+ "{$previous}, all others {$rating}": string & { __params: { "previous": StringableTranslationParameter; "rating": StringableTranslationParameter } }
2492
+ "Curses totaling {$apValue} AP": string & { __params: { "apValue": StringableTranslationParameter } }
2493
+ "no Curses totaling {$apValue} AP": string & { __params: { "apValue": StringableTranslationParameter } }
2494
+ "Liturgies totaling {$apValue} AP": string & { __params: { "apValue": StringableTranslationParameter } }
2495
+ "no Liturgies totaling {$apValue} AP": string & { __params: { "apValue": StringableTranslationParameter } }
2496
+ "{$apValue} AP to improve other {$skillsOfGroup}": string & { __params: { "apValue": StringableTranslationParameter; "skillsOfGroup": StringableTranslationParameter } }
2497
+ "no AP to improve other {$skillsOfGroup}": string & { __params: { "skillsOfGroup": StringableTranslationParameter } }
2498
+ ".input {$count :number} {{{$count} cantrips}}": string & { __params: { "count": number } }
2499
+ "{$count} from the following list": string & { __params: { "count": StringableTranslationParameter } }
2500
+ "The Twelve Blessings": string
2501
+ "except for {$list :list type=conjunction}": string & { __params: { "list": StringableTranslationParameter } }
2502
+ "depends on selected tradition": string
2412
2503
  }
2413
2504
  }
2414
2505
 
@@ -2746,6 +2837,11 @@ export interface Advantage {
2746
2837
  */
2747
2838
  levels?: number
2748
2839
 
2840
+ /**
2841
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
2842
+ */
2843
+ nameBuilderRules?: ActivatableNameBuilderRules
2844
+
2749
2845
  /**
2750
2846
  * Definitions for possible options for the activatable entry, derived from entry categories.
2751
2847
  *
@@ -3133,6 +3229,11 @@ export interface Disadvantage {
3133
3229
  */
3134
3230
  levels?: number
3135
3231
 
3232
+ /**
3233
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
3234
+ */
3235
+ nameBuilderRules?: ActivatableNameBuilderRules
3236
+
3136
3237
  /**
3137
3238
  * Definitions for possible options for the activatable entry, derived from entry categories.
3138
3239
  *
@@ -3349,6 +3450,11 @@ export interface AdvancedKarmaSpecialAbility {
3349
3450
  */
3350
3451
  levels?: number
3351
3452
 
3453
+ /**
3454
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
3455
+ */
3456
+ nameBuilderRules?: ActivatableNameBuilderRules
3457
+
3352
3458
  /**
3353
3459
  * Definitions for possible options for the activatable entry, derived from entry categories.
3354
3460
  *
@@ -3564,6 +3670,11 @@ export interface Attribute {
3564
3670
  */
3565
3671
  position: number
3566
3672
 
3673
+ /**
3674
+ * The display color of the attribute.
3675
+ */
3676
+ color: AttributeColor
3677
+
3567
3678
  /**
3568
3679
  * All translations for the entry, identified by IETF language tag (BCP47).
3569
3680
  */
@@ -3594,6 +3705,35 @@ export interface AttributeTranslation {
3594
3705
  description: string
3595
3706
  }
3596
3707
 
3708
+ /**
3709
+ * A display color for an attribute.
3710
+ */
3711
+ export type AttributeColor =
3712
+ | {
3713
+ kind: "Red"
3714
+ }
3715
+ | {
3716
+ kind: "Purple"
3717
+ }
3718
+ | {
3719
+ kind: "Green"
3720
+ }
3721
+ | {
3722
+ kind: "Black"
3723
+ }
3724
+ | {
3725
+ kind: "Yellow"
3726
+ }
3727
+ | {
3728
+ kind: "Blue"
3729
+ }
3730
+ | {
3731
+ kind: "White"
3732
+ }
3733
+ | {
3734
+ kind: "Orange"
3735
+ }
3736
+
3597
3737
  /**
3598
3738
  * The skill’s applications
3599
3739
  */
@@ -3680,6 +3820,11 @@ export interface SkillGroup {
3680
3820
  */
3681
3821
  check: SkillCheck
3682
3822
 
3823
+ /**
3824
+ * The display color of the skill group.
3825
+ */
3826
+ color: GradientColor
3827
+
3683
3828
  /**
3684
3829
  * All translations for the entry, identified by IETF language tag (BCP47).
3685
3830
  */
@@ -3705,6 +3850,29 @@ export interface SkillGroupTranslation {
3705
3850
  longName: string
3706
3851
  }
3707
3852
 
3853
+ /**
3854
+ * A display color for entries that have a certain color as a gradient in the header of their box in the official publications.
3855
+ */
3856
+ export type GradientColor =
3857
+ | {
3858
+ kind: "TribalTeal"
3859
+ }
3860
+ | {
3861
+ kind: "OldRed"
3862
+ }
3863
+ | {
3864
+ kind: "Verdigris"
3865
+ }
3866
+ | {
3867
+ kind: "Gaia"
3868
+ }
3869
+ | {
3870
+ kind: "SanMarino"
3871
+ }
3872
+ | {
3873
+ kind: "LightHarvestGold"
3874
+ }
3875
+
3708
3876
  /**
3709
3877
  * The publications where you can find the entry.
3710
3878
  */
@@ -4551,7 +4719,7 @@ export interface Culture {
4551
4719
  /**
4552
4720
  * A list of native languages (usually it is only one).
4553
4721
  */
4554
- language: Language_ID[]
4722
+ language: CultureLanguage[]
4555
4723
 
4556
4724
  /**
4557
4725
  * A list of native scripts (usually it is only one). If the culture does not use any script, leave this array empty.
@@ -4665,6 +4833,21 @@ export interface CultureTranslation {
4665
4833
  errata?: Errata
4666
4834
  }
4667
4835
 
4836
+ /**
4837
+ * A native languages with optional specializations.
4838
+ */
4839
+ export interface CultureLanguage {
4840
+ /**
4841
+ * The language’s identifier.
4842
+ */
4843
+ id: Language_ID
4844
+
4845
+ /**
4846
+ * The language specializations, if any.
4847
+ */
4848
+ specializations?: LanguageSpecialization_ID[]
4849
+ }
4850
+
4668
4851
  export interface Language {
4669
4852
  /**
4670
4853
  * The continents this language is present on.
@@ -6429,6 +6612,11 @@ export interface BlessedTraditionTranslation {
6429
6612
  */
6430
6613
  name_in_library?: string
6431
6614
 
6615
+ /**
6616
+ * The name of Blessed Ones of this tradition.
6617
+ */
6618
+ nameOfBlessedOnes: string
6619
+
6432
6620
  /**
6433
6621
  * The special rules of the tradition. They should be sorted like they are in the book.
6434
6622
  */
@@ -6942,6 +7130,11 @@ export interface OptionalRule {
6942
7130
  */
6943
7131
  isMissingImplementation: boolean
6944
7132
 
7133
+ /**
7134
+ * How this optional rule influences the complexity of the game.
7135
+ */
7136
+ complexityInfluence: ComplexityInfluence
7137
+
6945
7138
  prerequisites?: RulePrerequisites
6946
7139
 
6947
7140
  /**
@@ -6981,6 +7174,20 @@ export interface OptionalRuleTranslation {
6981
7174
  errata?: Errata
6982
7175
  }
6983
7176
 
7177
+ /**
7178
+ * How this optional rule influences the complexity of the game.
7179
+ */
7180
+ export type ComplexityInfluence =
7181
+ | {
7182
+ kind: "Less"
7183
+ }
7184
+ | {
7185
+ kind: "Unchanged"
7186
+ }
7187
+ | {
7188
+ kind: "More"
7189
+ }
7190
+
6984
7191
  /**
6985
7192
  * The effect description may be either a plain text or a text that is divided by a list of effects for each quality level. It may also be a list for each two quality levels.
6986
7193
  */
@@ -7218,6 +7425,11 @@ export interface MagicalTradition {
7218
7425
  */
7219
7426
  levels?: number
7220
7427
 
7428
+ /**
7429
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
7430
+ */
7431
+ nameBuilderRules?: ActivatableNameBuilderRules
7432
+
7221
7433
  /**
7222
7434
  * Definitions for possible options for the activatable entry, derived from entry categories.
7223
7435
  *
@@ -8856,7 +9068,7 @@ export interface ProfessionPackage {
8856
9068
  /**
8857
9069
  * The associated experience level. By default, profession packages are associated with the experience level *Experienced*.
8858
9070
  */
8859
- experience_level?: ExperienceLevel_ID
9071
+ experience_level: ExperienceLevel_ID
8860
9072
 
8861
9073
  /**
8862
9074
  * What does the professional package cost in adventure points?
@@ -8942,7 +9154,6 @@ export interface ProfessionPackageOptions {
8942
9154
  combat_techniques?: CombatTechniquesOptions
8943
9155
  cantrips?: CantripsOptions
8944
9156
  curses?: CursesOptions
8945
- terrain_knowledge?: TerrainKnowledgeOptions
8946
9157
  skills?: SkillsOptions
8947
9158
  liturgies?: LiturgiesOptions
8948
9159
  }
@@ -9226,16 +9437,6 @@ export interface CursesOptions {
9226
9437
  ap_value: number
9227
9438
  }
9228
9439
 
9229
- /**
9230
- * Select one of a list of possible terrain knowledges
9231
- */
9232
- export interface TerrainKnowledgeOptions {
9233
- /**
9234
- * The list of possible terrain knowledges.
9235
- */
9236
- options: GeneralSelectOption_ID[]
9237
- }
9238
-
9239
9440
  /**
9240
9441
  * Buy skills for a specific amount of AP.
9241
9442
  */
@@ -9243,7 +9444,7 @@ export interface SkillsOptions {
9243
9444
  /**
9244
9445
  * If specified, you may only choose from skills of the specified group.
9245
9446
  */
9246
- group?: SkillGroup_ID
9447
+ group: SkillGroup_ID
9247
9448
 
9248
9449
  /**
9249
9450
  * The AP value you can buy skills for.
@@ -9503,6 +9704,11 @@ export interface AdvancedMagicalSpecialAbility {
9503
9704
  */
9504
9705
  levels?: number
9505
9706
 
9707
+ /**
9708
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
9709
+ */
9710
+ nameBuilderRules?: ActivatableNameBuilderRules
9711
+
9506
9712
  /**
9507
9713
  * Definitions for possible options for the activatable entry, derived from entry categories.
9508
9714
  *
@@ -9586,6 +9792,11 @@ export interface AdvancedSkillSpecialAbility {
9586
9792
  */
9587
9793
  levels?: number
9588
9794
 
9795
+ /**
9796
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
9797
+ */
9798
+ nameBuilderRules?: ActivatableNameBuilderRules
9799
+
9589
9800
  /**
9590
9801
  * Definitions for possible options for the activatable entry, derived from entry categories.
9591
9802
  *
@@ -9669,6 +9880,11 @@ export interface AncestorGlyph {
9669
9880
  */
9670
9881
  levels?: number
9671
9882
 
9883
+ /**
9884
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
9885
+ */
9886
+ nameBuilderRules?: ActivatableNameBuilderRules
9887
+
9672
9888
  /**
9673
9889
  * Definitions for possible options for the activatable entry, derived from entry categories.
9674
9890
  *
@@ -9754,6 +9970,11 @@ export interface ArcaneOrbEnchantment {
9754
9970
  */
9755
9971
  levels?: number
9756
9972
 
9973
+ /**
9974
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
9975
+ */
9976
+ nameBuilderRules?: ActivatableNameBuilderRules
9977
+
9757
9978
  /**
9758
9979
  * Definitions for possible options for the activatable entry, derived from entry categories.
9759
9980
  *
@@ -10446,6 +10667,11 @@ export interface AttireEnchantment {
10446
10667
  */
10447
10668
  levels?: number
10448
10669
 
10670
+ /**
10671
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
10672
+ */
10673
+ nameBuilderRules?: ActivatableNameBuilderRules
10674
+
10449
10675
  /**
10450
10676
  * Definitions for possible options for the activatable entry, derived from entry categories.
10451
10677
  *
@@ -10559,6 +10785,11 @@ export interface Beutelzauber {
10559
10785
  */
10560
10786
  levels?: number
10561
10787
 
10788
+ /**
10789
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
10790
+ */
10791
+ nameBuilderRules?: ActivatableNameBuilderRules
10792
+
10562
10793
  /**
10563
10794
  * Definitions for possible options for the activatable entry, derived from entry categories.
10564
10795
  *
@@ -10672,6 +10903,11 @@ export interface BowlEnchantment {
10672
10903
  */
10673
10904
  levels?: number
10674
10905
 
10906
+ /**
10907
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
10908
+ */
10909
+ nameBuilderRules?: ActivatableNameBuilderRules
10910
+
10675
10911
  /**
10676
10912
  * Definitions for possible options for the activatable entry, derived from entry categories.
10677
10913
  *
@@ -10785,6 +11021,11 @@ export interface BrawlingSpecialAbility {
10785
11021
  */
10786
11022
  levels?: number
10787
11023
 
11024
+ /**
11025
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
11026
+ */
11027
+ nameBuilderRules?: ActivatableNameBuilderRules
11028
+
10788
11029
  /**
10789
11030
  * The definition of how the combat special ability can be used in combat.
10790
11031
  */
@@ -11642,6 +11883,11 @@ export interface CauldronEnchantment {
11642
11883
  */
11643
11884
  levels?: number
11644
11885
 
11886
+ /**
11887
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
11888
+ */
11889
+ nameBuilderRules?: ActivatableNameBuilderRules
11890
+
11645
11891
  /**
11646
11892
  * Definitions for possible options for the activatable entry, derived from entry categories.
11647
11893
  *
@@ -11781,6 +12027,11 @@ export interface CeremonialItemSpecialAbility {
11781
12027
  */
11782
12028
  levels?: number
11783
12029
 
12030
+ /**
12031
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
12032
+ */
12033
+ nameBuilderRules?: ActivatableNameBuilderRules
12034
+
11784
12035
  /**
11785
12036
  * Definitions for possible options for the activatable entry, derived from entry categories.
11786
12037
  *
@@ -11866,6 +12117,11 @@ export interface ChronicleEnchantment {
11866
12117
  */
11867
12118
  levels?: number
11868
12119
 
12120
+ /**
12121
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
12122
+ */
12123
+ nameBuilderRules?: ActivatableNameBuilderRules
12124
+
11869
12125
  /**
11870
12126
  * Definitions for possible options for the activatable entry, derived from entry categories.
11871
12127
  *
@@ -11979,6 +12235,11 @@ export interface CombatSpecialAbility {
11979
12235
  */
11980
12236
  levels?: number
11981
12237
 
12238
+ /**
12239
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
12240
+ */
12241
+ nameBuilderRules?: ActivatableNameBuilderRules
12242
+
11982
12243
  /**
11983
12244
  * The definition of how the combat special ability can be used in combat.
11984
12245
  */
@@ -12250,6 +12511,11 @@ export interface CombatStyleSpecialAbility {
12250
12511
  */
12251
12512
  levels?: number
12252
12513
 
12514
+ /**
12515
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
12516
+ */
12517
+ nameBuilderRules?: ActivatableNameBuilderRules
12518
+
12253
12519
  /**
12254
12520
  * The definition of how the combat special ability can be used in combat.
12255
12521
  */
@@ -12735,6 +13001,11 @@ export interface CommandSpecialAbility {
12735
13001
  */
12736
13002
  levels?: number
12737
13003
 
13004
+ /**
13005
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
13006
+ */
13007
+ nameBuilderRules?: ActivatableNameBuilderRules
13008
+
12738
13009
  /**
12739
13010
  * The definition of how the combat special ability can be used in combat.
12740
13011
  */
@@ -12857,6 +13128,11 @@ export interface DaggerRitual {
12857
13128
  */
12858
13129
  levels?: number
12859
13130
 
13131
+ /**
13132
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
13133
+ */
13134
+ nameBuilderRules?: ActivatableNameBuilderRules
13135
+
12860
13136
  /**
12861
13137
  * Definitions for possible options for the activatable entry, derived from entry categories.
12862
13138
  *
@@ -12995,6 +13271,11 @@ export interface FamiliarSpecialAbility {
12995
13271
  */
12996
13272
  levels?: number
12997
13273
 
13274
+ /**
13275
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
13276
+ */
13277
+ nameBuilderRules?: ActivatableNameBuilderRules
13278
+
12998
13279
  /**
12999
13280
  * Definitions for possible options for the activatable entry, derived from entry categories.
13000
13281
  *
@@ -13075,6 +13356,11 @@ export interface FatePointSexSpecialAbility {
13075
13356
  */
13076
13357
  levels?: number
13077
13358
 
13359
+ /**
13360
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
13361
+ */
13362
+ nameBuilderRules?: ActivatableNameBuilderRules
13363
+
13078
13364
  /**
13079
13365
  * Definitions for possible options for the activatable entry, derived from entry categories.
13080
13366
  *
@@ -13155,6 +13441,11 @@ export interface FatePointSpecialAbility {
13155
13441
  */
13156
13442
  levels?: number
13157
13443
 
13444
+ /**
13445
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
13446
+ */
13447
+ nameBuilderRules?: ActivatableNameBuilderRules
13448
+
13158
13449
  /**
13159
13450
  * Definitions for possible options for the activatable entry, derived from entry categories.
13160
13451
  *
@@ -13235,6 +13526,11 @@ export interface FoolsHatEnchantment {
13235
13526
  */
13236
13527
  levels?: number
13237
13528
 
13529
+ /**
13530
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
13531
+ */
13532
+ nameBuilderRules?: ActivatableNameBuilderRules
13533
+
13238
13534
  /**
13239
13535
  * Definitions for possible options for the activatable entry, derived from entry categories.
13240
13536
  *
@@ -13348,6 +13644,11 @@ export interface GeneralSpecialAbility {
13348
13644
  */
13349
13645
  levels?: number
13350
13646
 
13647
+ /**
13648
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
13649
+ */
13650
+ nameBuilderRules?: ActivatableNameBuilderRules
13651
+
13351
13652
  /**
13352
13653
  * Definitions for possible options for the activatable entry, derived from entry categories.
13353
13654
  *
@@ -13433,6 +13734,11 @@ export interface Haubenzauber {
13433
13734
  */
13434
13735
  levels?: number
13435
13736
 
13737
+ /**
13738
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
13739
+ */
13740
+ nameBuilderRules?: ActivatableNameBuilderRules
13741
+
13436
13742
  /**
13437
13743
  * Definitions for possible options for the activatable entry, derived from entry categories.
13438
13744
  *
@@ -13546,6 +13852,11 @@ export interface InstrumentEnchantment {
13546
13852
  */
13547
13853
  levels?: number
13548
13854
 
13855
+ /**
13856
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
13857
+ */
13858
+ nameBuilderRules?: ActivatableNameBuilderRules
13859
+
13549
13860
  /**
13550
13861
  * Definitions for possible options for the activatable entry, derived from entry categories.
13551
13862
  *
@@ -13659,6 +13970,11 @@ export interface KarmaSpecialAbility {
13659
13970
  */
13660
13971
  levels?: number
13661
13972
 
13973
+ /**
13974
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
13975
+ */
13976
+ nameBuilderRules?: ActivatableNameBuilderRules
13977
+
13662
13978
  /**
13663
13979
  * Definitions for possible options for the activatable entry, derived from entry categories.
13664
13980
  *
@@ -13739,6 +14055,11 @@ export interface Krallenkettenzauber {
13739
14055
  */
13740
14056
  levels?: number
13741
14057
 
14058
+ /**
14059
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
14060
+ */
14061
+ nameBuilderRules?: ActivatableNameBuilderRules
14062
+
13742
14063
  /**
13743
14064
  * Definitions for possible options for the activatable entry, derived from entry categories.
13744
14065
  *
@@ -13852,6 +14173,11 @@ export interface Kristallkugelzauber {
13852
14173
  */
13853
14174
  levels?: number
13854
14175
 
14176
+ /**
14177
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
14178
+ */
14179
+ nameBuilderRules?: ActivatableNameBuilderRules
14180
+
13855
14181
  /**
13856
14182
  * Definitions for possible options for the activatable entry, derived from entry categories.
13857
14183
  *
@@ -13965,6 +14291,11 @@ export interface LiturgicalStyleSpecialAbility {
13965
14291
  */
13966
14292
  levels?: number
13967
14293
 
14294
+ /**
14295
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
14296
+ */
14297
+ nameBuilderRules?: ActivatableNameBuilderRules
14298
+
13968
14299
  /**
13969
14300
  * Definitions for possible options for the activatable entry, derived from entry categories.
13970
14301
  *
@@ -14050,6 +14381,11 @@ export interface LycantropicGift {
14050
14381
  */
14051
14382
  levels?: number
14052
14383
 
14384
+ /**
14385
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
14386
+ */
14387
+ nameBuilderRules?: ActivatableNameBuilderRules
14388
+
14053
14389
  /**
14054
14390
  * Definitions for possible options for the activatable entry, derived from entry categories.
14055
14391
  *
@@ -14219,6 +14555,11 @@ export interface MagicalSpecialAbility {
14219
14555
  */
14220
14556
  levels?: number
14221
14557
 
14558
+ /**
14559
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
14560
+ */
14561
+ nameBuilderRules?: ActivatableNameBuilderRules
14562
+
14222
14563
  /**
14223
14564
  * Definitions for possible options for the activatable entry, derived from entry categories.
14224
14565
  *
@@ -14304,6 +14645,11 @@ export interface MagicStyleSpecialAbility {
14304
14645
  */
14305
14646
  levels?: number
14306
14647
 
14648
+ /**
14649
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
14650
+ */
14651
+ nameBuilderRules?: ActivatableNameBuilderRules
14652
+
14307
14653
  /**
14308
14654
  * Definitions for possible options for the activatable entry, derived from entry categories.
14309
14655
  *
@@ -14389,6 +14735,11 @@ export interface OrbEnchantment {
14389
14735
  */
14390
14736
  levels?: number
14391
14737
 
14738
+ /**
14739
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
14740
+ */
14741
+ nameBuilderRules?: ActivatableNameBuilderRules
14742
+
14392
14743
  /**
14393
14744
  * Definitions for possible options for the activatable entry, derived from entry categories.
14394
14745
  *
@@ -14502,6 +14853,11 @@ export interface PactGift {
14502
14853
  */
14503
14854
  levels?: number
14504
14855
 
14856
+ /**
14857
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
14858
+ */
14859
+ nameBuilderRules?: ActivatableNameBuilderRules
14860
+
14505
14861
  /**
14506
14862
  * Definitions for possible options for the activatable entry, derived from entry categories.
14507
14863
  *
@@ -14672,6 +15028,11 @@ export interface ProtectiveWardingCircleSpecialAbility {
14672
15028
  */
14673
15029
  levels?: number
14674
15030
 
15031
+ /**
15032
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
15033
+ */
15034
+ nameBuilderRules?: ActivatableNameBuilderRules
15035
+
14675
15036
  /**
14676
15037
  * Definitions for possible options for the activatable entry, derived from entry categories.
14677
15038
  *
@@ -14762,6 +15123,11 @@ export interface RingEnchantment {
14762
15123
  */
14763
15124
  levels?: number
14764
15125
 
15126
+ /**
15127
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
15128
+ */
15129
+ nameBuilderRules?: ActivatableNameBuilderRules
15130
+
14765
15131
  /**
14766
15132
  * Definitions for possible options for the activatable entry, derived from entry categories.
14767
15133
  *
@@ -14875,6 +15241,11 @@ export interface Sermon {
14875
15241
  */
14876
15242
  levels?: number
14877
15243
 
15244
+ /**
15245
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
15246
+ */
15247
+ nameBuilderRules?: ActivatableNameBuilderRules
15248
+
14878
15249
  /**
14879
15250
  * Definitions for possible options for the activatable entry, derived from entry categories.
14880
15251
  *
@@ -14955,6 +15326,11 @@ export interface SexSpecialAbility {
14955
15326
  */
14956
15327
  levels?: number
14957
15328
 
15329
+ /**
15330
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
15331
+ */
15332
+ nameBuilderRules?: ActivatableNameBuilderRules
15333
+
14958
15334
  /**
14959
15335
  * Definitions for possible options for the activatable entry, derived from entry categories.
14960
15336
  *
@@ -15035,6 +15411,11 @@ export interface SickleRitual {
15035
15411
  */
15036
15412
  levels?: number
15037
15413
 
15414
+ /**
15415
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
15416
+ */
15417
+ nameBuilderRules?: ActivatableNameBuilderRules
15418
+
15038
15419
  /**
15039
15420
  * Definitions for possible options for the activatable entry, derived from entry categories.
15040
15421
  *
@@ -15148,6 +15529,11 @@ export interface SikaryanDrainSpecialAbility {
15148
15529
  */
15149
15530
  levels?: number
15150
15531
 
15532
+ /**
15533
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
15534
+ */
15535
+ nameBuilderRules?: ActivatableNameBuilderRules
15536
+
15151
15537
  /**
15152
15538
  * Definitions for possible options for the activatable entry, derived from entry categories.
15153
15539
  *
@@ -15228,6 +15614,11 @@ export interface SkillStyleSpecialAbility {
15228
15614
  */
15229
15615
  levels?: number
15230
15616
 
15617
+ /**
15618
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
15619
+ */
15620
+ nameBuilderRules?: ActivatableNameBuilderRules
15621
+
15231
15622
  /**
15232
15623
  * Definitions for possible options for the activatable entry, derived from entry categories.
15233
15624
  *
@@ -15323,6 +15714,11 @@ export interface SpellSwordEnchantment {
15323
15714
  */
15324
15715
  levels?: number
15325
15716
 
15717
+ /**
15718
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
15719
+ */
15720
+ nameBuilderRules?: ActivatableNameBuilderRules
15721
+
15326
15722
  /**
15327
15723
  * Definitions for possible options for the activatable entry, derived from entry categories.
15328
15724
  *
@@ -15436,6 +15832,11 @@ export interface StaffEnchantment {
15436
15832
  */
15437
15833
  levels?: number
15438
15834
 
15835
+ /**
15836
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
15837
+ */
15838
+ nameBuilderRules?: ActivatableNameBuilderRules
15839
+
15439
15840
  /**
15440
15841
  * Definitions for possible options for the activatable entry, derived from entry categories.
15441
15842
  *
@@ -15554,6 +15955,11 @@ export interface ToyEnchantment {
15554
15955
  */
15555
15956
  levels?: number
15556
15957
 
15958
+ /**
15959
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
15960
+ */
15961
+ nameBuilderRules?: ActivatableNameBuilderRules
15962
+
15557
15963
  /**
15558
15964
  * Definitions for possible options for the activatable entry, derived from entry categories.
15559
15965
  *
@@ -15667,6 +16073,11 @@ export interface Trinkhornzauber {
15667
16073
  */
15668
16074
  levels?: number
15669
16075
 
16076
+ /**
16077
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
16078
+ */
16079
+ nameBuilderRules?: ActivatableNameBuilderRules
16080
+
15670
16081
  /**
15671
16082
  * Definitions for possible options for the activatable entry, derived from entry categories.
15672
16083
  *
@@ -15780,6 +16191,11 @@ export interface VampiricGift {
15780
16191
  */
15781
16192
  levels?: number
15782
16193
 
16194
+ /**
16195
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
16196
+ */
16197
+ nameBuilderRules?: ActivatableNameBuilderRules
16198
+
15783
16199
  /**
15784
16200
  * Definitions for possible options for the activatable entry, derived from entry categories.
15785
16201
  *
@@ -15860,6 +16276,11 @@ export interface Vision {
15860
16276
  */
15861
16277
  levels?: number
15862
16278
 
16279
+ /**
16280
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
16281
+ */
16282
+ nameBuilderRules?: ActivatableNameBuilderRules
16283
+
15863
16284
  /**
15864
16285
  * Definitions for possible options for the activatable entry, derived from entry categories.
15865
16286
  *
@@ -15940,6 +16361,11 @@ export interface WandEnchantment {
15940
16361
  */
15941
16362
  levels?: number
15942
16363
 
16364
+ /**
16365
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
16366
+ */
16367
+ nameBuilderRules?: ActivatableNameBuilderRules
16368
+
15943
16369
  /**
15944
16370
  * Definitions for possible options for the activatable entry, derived from entry categories.
15945
16371
  *
@@ -16048,6 +16474,11 @@ export interface WeaponEnchantment {
16048
16474
  */
16049
16475
  levels?: number
16050
16476
 
16477
+ /**
16478
+ * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
16479
+ */
16480
+ nameBuilderRules?: ActivatableNameBuilderRules
16481
+
16051
16482
  /**
16052
16483
  * Definitions for possible options for the activatable entry, derived from entry categories.
16053
16484
  *
@@ -18032,7 +18463,6 @@ export interface ProfessionVariantPackageOptions {
18032
18463
  combat_techniques?: VariantOptionAction<CombatTechniquesOptions>
18033
18464
  cantrips?: VariantOptionAction<CantripsOptions>
18034
18465
  curses?: VariantOptionAction<CursesOptions>
18035
- terrain_knowledge?: VariantOptionAction<TerrainKnowledgeOptions>
18036
18466
  skills?: VariantOptionAction<SkillsOptions>
18037
18467
  liturgies?: VariantOptionAction<LiturgiesOptions>
18038
18468
  }
@@ -18100,10 +18530,6 @@ export type MundaneCommonProfessionConstraint =
18100
18530
  kind: "Profession"
18101
18531
  Profession: ProfessionConstraint
18102
18532
  }
18103
- | {
18104
- kind: "ProfessionSubgroup"
18105
- ProfessionSubgroup: MundaneProfessionGroup
18106
- }
18107
18533
 
18108
18534
  export interface ProfessionConstraint {
18109
18535
  /**