optolith-database-schema 0.32.0 → 0.34.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +37 -0
- package/gen/types.d.ts +446 -20
- package/lib/types/Advantage.d.ts +7 -0
- package/lib/types/Advantage.js +2 -0
- package/lib/types/Attribute.d.ts +10 -0
- package/lib/types/Attribute.js +5 -0
- package/lib/types/Culture.d.ts +4 -1
- package/lib/types/Culture.js +16 -4
- package/lib/types/Disadvantage.d.ts +7 -0
- package/lib/types/Disadvantage.js +2 -0
- package/lib/types/Locale.d.ts +58 -0
- package/lib/types/Locale.js +62 -0
- package/lib/types/Profession.d.ts +6 -31
- package/lib/types/Profession.js +13 -21
- package/lib/types/SkillGroup.d.ts +8 -0
- package/lib/types/SkillGroup.js +5 -0
- package/lib/types/_ActivatableNames.d.ts +15 -0
- package/lib/types/_ActivatableNames.js +26 -0
- package/lib/types/_Color.d.ts +19 -0
- package/lib/types/_Color.js +27 -0
- package/lib/types/_Identifier.js +1 -1
- package/lib/types/rule/OptionalRule.d.ts +5 -0
- package/lib/types/rule/OptionalRule.js +16 -0
- package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/AdvancedCombatSpecialAbility.js +2 -0
- package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.js +2 -0
- package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.js +2 -0
- package/lib/types/specialAbility/AdvancedSkillSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/AdvancedSkillSpecialAbility.js +2 -0
- package/lib/types/specialAbility/AncestorGlyph.d.ts +7 -0
- package/lib/types/specialAbility/AncestorGlyph.js +2 -0
- package/lib/types/specialAbility/BlessedTradition.d.ts +1 -0
- package/lib/types/specialAbility/BlessedTradition.js +4 -0
- package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/BrawlingSpecialAbility.js +2 -0
- package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/CeremonialItemSpecialAbility.js +2 -0
- package/lib/types/specialAbility/CombatSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/CombatSpecialAbility.js +2 -0
- package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/CombatStyleSpecialAbility.js +2 -0
- package/lib/types/specialAbility/CommandSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/CommandSpecialAbility.js +2 -0
- package/lib/types/specialAbility/FamiliarSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/FamiliarSpecialAbility.js +2 -0
- package/lib/types/specialAbility/FatePointSexSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/FatePointSexSpecialAbility.js +2 -0
- package/lib/types/specialAbility/FatePointSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/FatePointSpecialAbility.js +2 -0
- package/lib/types/specialAbility/GeneralSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/GeneralSpecialAbility.js +2 -0
- package/lib/types/specialAbility/KarmaSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/KarmaSpecialAbility.js +2 -0
- package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.js +2 -0
- package/lib/types/specialAbility/LycantropicGift.d.ts +7 -0
- package/lib/types/specialAbility/LycantropicGift.js +2 -0
- package/lib/types/specialAbility/MagicStyleSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/MagicStyleSpecialAbility.js +2 -0
- package/lib/types/specialAbility/MagicalSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/MagicalSpecialAbility.js +2 -0
- package/lib/types/specialAbility/MagicalTradition.d.ts +7 -0
- package/lib/types/specialAbility/MagicalTradition.js +2 -0
- package/lib/types/specialAbility/PactGift.d.ts +7 -0
- package/lib/types/specialAbility/PactGift.js +2 -0
- package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.js +2 -0
- package/lib/types/specialAbility/Sermon.d.ts +7 -0
- package/lib/types/specialAbility/Sermon.js +2 -0
- package/lib/types/specialAbility/SexSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/SexSpecialAbility.js +2 -0
- package/lib/types/specialAbility/SikaryanDrainSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/SikaryanDrainSpecialAbility.js +2 -0
- package/lib/types/specialAbility/SkillStyleSpecialAbility.d.ts +7 -0
- package/lib/types/specialAbility/SkillStyleSpecialAbility.js +2 -0
- package/lib/types/specialAbility/VampiricGift.d.ts +7 -0
- package/lib/types/specialAbility/VampiricGift.js +2 -0
- package/lib/types/specialAbility/Vision.d.ts +7 -0
- package/lib/types/specialAbility/Vision.js +2 -0
- package/lib/types/specialAbility/sub/Language.js +4 -0
- package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +7 -0
- package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.js +2 -0
- package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +7 -0
- package/lib/types/traditionArtifacts/AttireEnchantment.js +2 -0
- package/lib/types/traditionArtifacts/Beutelzauber.d.ts +7 -0
- package/lib/types/traditionArtifacts/Beutelzauber.js +2 -0
- package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +7 -0
- package/lib/types/traditionArtifacts/BowlEnchantment.js +2 -0
- package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +7 -0
- package/lib/types/traditionArtifacts/CauldronEnchantment.js +2 -0
- package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +7 -0
- package/lib/types/traditionArtifacts/ChronicleEnchantment.js +2 -0
- package/lib/types/traditionArtifacts/DaggerRitual.d.ts +7 -0
- package/lib/types/traditionArtifacts/DaggerRitual.js +2 -0
- package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +7 -0
- package/lib/types/traditionArtifacts/FoolsHatEnchantment.js +2 -0
- package/lib/types/traditionArtifacts/Haubenzauber.d.ts +7 -0
- package/lib/types/traditionArtifacts/Haubenzauber.js +2 -0
- package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +7 -0
- package/lib/types/traditionArtifacts/InstrumentEnchantment.js +2 -0
- package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +7 -0
- package/lib/types/traditionArtifacts/Krallenkettenzauber.js +2 -0
- package/lib/types/traditionArtifacts/Kristallkugelzauber.d.ts +7 -0
- package/lib/types/traditionArtifacts/Kristallkugelzauber.js +2 -0
- package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +7 -0
- package/lib/types/traditionArtifacts/OrbEnchantment.js +2 -0
- package/lib/types/traditionArtifacts/RingEnchantment.d.ts +7 -0
- package/lib/types/traditionArtifacts/RingEnchantment.js +2 -0
- package/lib/types/traditionArtifacts/SickleRitual.d.ts +7 -0
- package/lib/types/traditionArtifacts/SickleRitual.js +2 -0
- package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +7 -0
- package/lib/types/traditionArtifacts/SpellSwordEnchantment.js +2 -0
- package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +7 -0
- package/lib/types/traditionArtifacts/StaffEnchantment.js +2 -0
- package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +7 -0
- package/lib/types/traditionArtifacts/ToyEnchantment.js +2 -0
- package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +7 -0
- package/lib/types/traditionArtifacts/Trinkhornzauber.js +2 -0
- package/lib/types/traditionArtifacts/WandEnchantment.d.ts +7 -0
- package/lib/types/traditionArtifacts/WandEnchantment.js +2 -0
- package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +7 -0
- package/lib/types/traditionArtifacts/WeaponEnchantment.js +2 -0
- package/package.json +5 -5
- /package/lib/types/{_Influence.d.ts → Influence.d.ts} +0 -0
- /package/lib/types/{_Influence.js → Influence.js} +0 -0
package/gen/types.d.ts
CHANGED
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@@ -197,6 +197,7 @@ export type ChildEntityMap = {
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export type EnumMap = {
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AbilityAdjustment: AbilityAdjustment
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ActivatableIdentifier: ActivatableIdentifier
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ActivatableNameLevelPlacement: ActivatableNameLevelPlacement
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ActivatableSkillEffect: ActivatableSkillEffect
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AdvancedSkillStyleSpecialAbilityIdentifier: AdvancedSkillStyleSpecialAbilityIdentifier
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AdvancedSpecialAbility: AdvancedSpecialAbility<unknown>
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@@ -224,6 +225,7 @@ export type EnumMap = {
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ArcaneEnergyCostByLevelStyle: ArcaneEnergyCostByLevelStyle
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ArcaneTraditionPrerequisiteGroup: ArcaneTraditionPrerequisiteGroup
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ArmorComplexity: ArmorComplexity
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AttributeColor: AttributeColor
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AutomaticEntryAction: AutomaticEntryAction
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AutomaticEntryTarget: AutomaticEntryTarget
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AutomaticEntryTargetSelectionList: AutomaticEntryTargetSelectionList
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@@ -257,6 +259,7 @@ export type EnumMap = {
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CommonProfessionConstraintsOperation: CommonProfessionConstraintsOperation
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CommonProfessions: CommonProfessions
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Complexity: Complexity
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ComplexityInfluence: ComplexityInfluence
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ContentNode: ContentNode
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CoreRuleDerivableContentIdentifier: CoreRuleDerivableContentIdentifier
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Cost: Cost
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@@ -295,6 +298,7 @@ export type EnumMap = {
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GeodeRitualDuration: GeodeRitualDuration
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GeodeRitualPrerequisiteGroup: GeodeRitualPrerequisiteGroup
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GeodeRitualRange: GeodeRitualRange
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GradientColor: GradientColor
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HitZone: HitZone
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ImprovementCost: ImprovementCost
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IndefiniteArcaneEnergyCostModifierArithmetic: IndefiniteArcaneEnergyCostModifierArithmetic
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}
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export type TypeAliasMap = {
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ActivatableNameBuilderRules: ActivatableNameBuilderRules
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ActivatablePrerequisite: ActivatablePrerequisite
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ActivatableSkillEffectForEachQualityLevel: ActivatableSkillEffectForEachQualityLevel
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ActivatableSkillEffectForEachTwoQualityLevels: ActivatableSkillEffectForEachTwoQualityLevels
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@@ -510,6 +515,7 @@ export type TypeAliasMap = {
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ConstantProfessionSpecialAbility: ConstantProfessionSpecialAbility
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CostRange: CostRange
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CulturalPackageItem: CulturalPackageItem
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CultureLanguage: CultureLanguage
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CulturePrerequisite: CulturePrerequisite
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CursePerformanceParameters: CursePerformanceParameters
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CursesOptions: CursesOptions
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TalismanMeleeWeapon: TalismanMeleeWeapon
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TalismanRangedWeapon: TalismanRangedWeapon
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TargetCategoriesSelectOptionCategory: TargetCategoriesSelectOptionCategory
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TerrainKnowledgeOptions: TerrainKnowledgeOptions
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TextNode: TextNode
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TextPrerequisite: TextPrerequisite
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TradeSecretSelectOptions: TradeSecretSelectOptions
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* The definition of how the combat special ability can be used in combat.
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*/
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errata?: Errata
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}
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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export interface ActivatableNameBuilderRules {
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/**
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* Where the level is placed in the name if the activatable has levels. Defaults to “After”.
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*/
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levelPlacement?: ActivatableNameLevelPlacement
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/**
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* Whether to use parenthesis around the printed options. Defaults to true.
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*/
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useParenthesis?: boolean
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}
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export type ActivatableNameLevelPlacement =
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kind: "BeforeOptions"
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}
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kind: "AfterOptions"
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}
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/**
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* The definition of how the combat special ability can be used in combat.
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*/
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"no other ancestor blood advantage": string
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"Race, culture, or profession must have {$entry} as an automatic or suggested {$itemOfCategory}": string & { __params: { "entry": StringableTranslationParameter; "itemOfCategory": StringableTranslationParameter } }
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"advantage": string
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"no advantage": string
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"disadvantage": string
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"no disadvantage": string
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"domain {$domain}": string & { __params: { "domain": StringableTranslationParameter } }
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"{$pact} level {$pactLevel}": string & { __params: { "pact": StringableTranslationParameter; "pactLevel": StringableTranslationParameter } }
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"Level {$level}": string & { __params: { "level": StringableTranslationParameter } }
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"cannot be chosen at the same time as {$trait}": string & { __params: { "trait": StringableTranslationParameter } }
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"must have {$trait}": string & { __params: { "trait": StringableTranslationParameter } }
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"no influence": string
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"inlinewiki.castingtime": string
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"inlinewiki.ritualtime": string
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"inlinewiki.aecost": string
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@@ -2409,6 +2445,61 @@ export interface Locale {
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"All AE": string
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"All AE, at least {$value} AE": string & { __params: { "value": StringableTranslationParameter } }
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"depends on spent AE": string
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"Life Point Base Value": string
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"Spirit Base Value": string
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"Toughness Base Value": string
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"Movement Base Value": string
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"Attribute Adjustments": string
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"one attribute of your choice": string
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"Common Cultures": string
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"Automatic Advantages": string
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"Automatic Disadvantages": string
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"Strongly recommended Advantages and Disadvantages": string
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"The following advantages and disadvantages distinguish Aventurian {$race}. You should choose these advantages and disadvantages. If you don’t want to take them, talk to your GM.": string & { __params: { "race": StringableTranslationParameter } }
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"Uncommon Advantages": string
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"Uncommon Disadvantages": string
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"Language": string
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"Script": string
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"Area Knowledge": string
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"Common Professions": string
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"Uncommon Skills": string
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"Common Names": string
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"Cultural Package {$cultureName}": string & { __params: { "cultureName": StringableTranslationParameter } }
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"for example, {$examples}": string & { __params: { "examples": StringableTranslationParameter } }
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"all but {$excludedProfessions :list type=conjunction}": string & { __params: { "excludedProfessions": StringableTranslationParameter } }
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"Mundane Professions": string
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"Magic Professions": string
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"Blessed Professions": string
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"rare": string
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"very rare": string
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"Magic Dilettante": string
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"mostly {$variants :list type=conjunction}": string & { __params: { "variants": StringableTranslationParameter } }
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"only {$variants :list type=conjunction}": string & { __params: { "variants": StringableTranslationParameter } }
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"Suggested Advantages": string
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"Suggested Disadvantages": string
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"Unsuitable Advantages": string
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"Unsuitable Disadvantages": string
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"Variants": string
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"Languages and Literacy totaling {$apValue} AP": string & { __params: { "apValue": StringableTranslationParameter } }
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"no Languages and Literacy totaling {$apValue} AP": string & { __params: { "apValue": StringableTranslationParameter } }
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"Skill Specialization {$possibleSkills}": string & { __params: { "possibleSkills": StringableTranslationParameter } }
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"no Skill Specialization {$possibleSkills}": string & { __params: { "possibleSkills": StringableTranslationParameter } }
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"Skill Specialization for a {$skillOfGroup}": string & { __params: { "skillOfGroup": StringableTranslationParameter } }
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"no Skill Specialization for a {$skillOfGroup}": string & { __params: { "skillOfGroup": StringableTranslationParameter } }
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".input {$count :number} {{{$count} of the following combat techniques {$rating}}}": string & { __params: { "count": number; "rating": StringableTranslationParameter } }
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".input {$count :number} {{{$previous}, {$count} others {$rating}}}": string & { __params: { "count": number; "previous": StringableTranslationParameter; "rating": StringableTranslationParameter } }
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"{$previous}, all others {$rating}": string & { __params: { "previous": StringableTranslationParameter; "rating": StringableTranslationParameter } }
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"Curses totaling {$apValue} AP": string & { __params: { "apValue": StringableTranslationParameter } }
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"no Curses totaling {$apValue} AP": string & { __params: { "apValue": StringableTranslationParameter } }
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"Liturgies totaling {$apValue} AP": string & { __params: { "apValue": StringableTranslationParameter } }
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"no Liturgies totaling {$apValue} AP": string & { __params: { "apValue": StringableTranslationParameter } }
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"{$apValue} AP to improve other {$skillsOfGroup}": string & { __params: { "apValue": StringableTranslationParameter; "skillsOfGroup": StringableTranslationParameter } }
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"no AP to improve other {$skillsOfGroup}": string & { __params: { "skillsOfGroup": StringableTranslationParameter } }
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+
".input {$count :number} {{{$count} cantrips}}": string & { __params: { "count": number } }
|
|
2499
|
+
"{$count} from the following list": string & { __params: { "count": StringableTranslationParameter } }
|
|
2500
|
+
"The Twelve Blessings": string
|
|
2501
|
+
"except for {$list :list type=conjunction}": string & { __params: { "list": StringableTranslationParameter } }
|
|
2502
|
+
"depends on selected tradition": string
|
|
2412
2503
|
}
|
|
2413
2504
|
}
|
|
2414
2505
|
|
|
@@ -2746,6 +2837,11 @@ export interface Advantage {
|
|
|
2746
2837
|
*/
|
|
2747
2838
|
levels?: number
|
|
2748
2839
|
|
|
2840
|
+
/**
|
|
2841
|
+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
|
|
2842
|
+
*/
|
|
2843
|
+
nameBuilderRules?: ActivatableNameBuilderRules
|
|
2844
|
+
|
|
2749
2845
|
/**
|
|
2750
2846
|
* Definitions for possible options for the activatable entry, derived from entry categories.
|
|
2751
2847
|
*
|
|
@@ -3133,6 +3229,11 @@ export interface Disadvantage {
|
|
|
3133
3229
|
*/
|
|
3134
3230
|
levels?: number
|
|
3135
3231
|
|
|
3232
|
+
/**
|
|
3233
|
+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
|
|
3234
|
+
*/
|
|
3235
|
+
nameBuilderRules?: ActivatableNameBuilderRules
|
|
3236
|
+
|
|
3136
3237
|
/**
|
|
3137
3238
|
* Definitions for possible options for the activatable entry, derived from entry categories.
|
|
3138
3239
|
*
|
|
@@ -3349,6 +3450,11 @@ export interface AdvancedKarmaSpecialAbility {
|
|
|
3349
3450
|
*/
|
|
3350
3451
|
levels?: number
|
|
3351
3452
|
|
|
3453
|
+
/**
|
|
3454
|
+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
|
|
3455
|
+
*/
|
|
3456
|
+
nameBuilderRules?: ActivatableNameBuilderRules
|
|
3457
|
+
|
|
3352
3458
|
/**
|
|
3353
3459
|
* Definitions for possible options for the activatable entry, derived from entry categories.
|
|
3354
3460
|
*
|
|
@@ -3564,6 +3670,11 @@ export interface Attribute {
|
|
|
3564
3670
|
*/
|
|
3565
3671
|
position: number
|
|
3566
3672
|
|
|
3673
|
+
/**
|
|
3674
|
+
* The display color of the attribute.
|
|
3675
|
+
*/
|
|
3676
|
+
color: AttributeColor
|
|
3677
|
+
|
|
3567
3678
|
/**
|
|
3568
3679
|
* All translations for the entry, identified by IETF language tag (BCP47).
|
|
3569
3680
|
*/
|
|
@@ -3594,6 +3705,35 @@ export interface AttributeTranslation {
|
|
|
3594
3705
|
description: string
|
|
3595
3706
|
}
|
|
3596
3707
|
|
|
3708
|
+
/**
|
|
3709
|
+
* A display color for an attribute.
|
|
3710
|
+
*/
|
|
3711
|
+
export type AttributeColor =
|
|
3712
|
+
| {
|
|
3713
|
+
kind: "Red"
|
|
3714
|
+
}
|
|
3715
|
+
| {
|
|
3716
|
+
kind: "Purple"
|
|
3717
|
+
}
|
|
3718
|
+
| {
|
|
3719
|
+
kind: "Green"
|
|
3720
|
+
}
|
|
3721
|
+
| {
|
|
3722
|
+
kind: "Black"
|
|
3723
|
+
}
|
|
3724
|
+
| {
|
|
3725
|
+
kind: "Yellow"
|
|
3726
|
+
}
|
|
3727
|
+
| {
|
|
3728
|
+
kind: "Blue"
|
|
3729
|
+
}
|
|
3730
|
+
| {
|
|
3731
|
+
kind: "White"
|
|
3732
|
+
}
|
|
3733
|
+
| {
|
|
3734
|
+
kind: "Orange"
|
|
3735
|
+
}
|
|
3736
|
+
|
|
3597
3737
|
/**
|
|
3598
3738
|
* The skill’s applications
|
|
3599
3739
|
*/
|
|
@@ -3680,6 +3820,11 @@ export interface SkillGroup {
|
|
|
3680
3820
|
*/
|
|
3681
3821
|
check: SkillCheck
|
|
3682
3822
|
|
|
3823
|
+
/**
|
|
3824
|
+
* The display color of the skill group.
|
|
3825
|
+
*/
|
|
3826
|
+
color: GradientColor
|
|
3827
|
+
|
|
3683
3828
|
/**
|
|
3684
3829
|
* All translations for the entry, identified by IETF language tag (BCP47).
|
|
3685
3830
|
*/
|
|
@@ -3705,6 +3850,29 @@ export interface SkillGroupTranslation {
|
|
|
3705
3850
|
longName: string
|
|
3706
3851
|
}
|
|
3707
3852
|
|
|
3853
|
+
/**
|
|
3854
|
+
* A display color for entries that have a certain color as a gradient in the header of their box in the official publications.
|
|
3855
|
+
*/
|
|
3856
|
+
export type GradientColor =
|
|
3857
|
+
| {
|
|
3858
|
+
kind: "TribalTeal"
|
|
3859
|
+
}
|
|
3860
|
+
| {
|
|
3861
|
+
kind: "OldRed"
|
|
3862
|
+
}
|
|
3863
|
+
| {
|
|
3864
|
+
kind: "Verdigris"
|
|
3865
|
+
}
|
|
3866
|
+
| {
|
|
3867
|
+
kind: "Gaia"
|
|
3868
|
+
}
|
|
3869
|
+
| {
|
|
3870
|
+
kind: "SanMarino"
|
|
3871
|
+
}
|
|
3872
|
+
| {
|
|
3873
|
+
kind: "LightHarvestGold"
|
|
3874
|
+
}
|
|
3875
|
+
|
|
3708
3876
|
/**
|
|
3709
3877
|
* The publications where you can find the entry.
|
|
3710
3878
|
*/
|
|
@@ -4551,7 +4719,7 @@ export interface Culture {
|
|
|
4551
4719
|
/**
|
|
4552
4720
|
* A list of native languages (usually it is only one).
|
|
4553
4721
|
*/
|
|
4554
|
-
language:
|
|
4722
|
+
language: CultureLanguage[]
|
|
4555
4723
|
|
|
4556
4724
|
/**
|
|
4557
4725
|
* A list of native scripts (usually it is only one). If the culture does not use any script, leave this array empty.
|
|
@@ -4665,6 +4833,21 @@ export interface CultureTranslation {
|
|
|
4665
4833
|
errata?: Errata
|
|
4666
4834
|
}
|
|
4667
4835
|
|
|
4836
|
+
/**
|
|
4837
|
+
* A native languages with optional specializations.
|
|
4838
|
+
*/
|
|
4839
|
+
export interface CultureLanguage {
|
|
4840
|
+
/**
|
|
4841
|
+
* The language’s identifier.
|
|
4842
|
+
*/
|
|
4843
|
+
id: Language_ID
|
|
4844
|
+
|
|
4845
|
+
/**
|
|
4846
|
+
* The language specializations, if any.
|
|
4847
|
+
*/
|
|
4848
|
+
specializations?: LanguageSpecialization_ID[]
|
|
4849
|
+
}
|
|
4850
|
+
|
|
4668
4851
|
export interface Language {
|
|
4669
4852
|
/**
|
|
4670
4853
|
* The continents this language is present on.
|
|
@@ -6429,6 +6612,11 @@ export interface BlessedTraditionTranslation {
|
|
|
6429
6612
|
*/
|
|
6430
6613
|
name_in_library?: string
|
|
6431
6614
|
|
|
6615
|
+
/**
|
|
6616
|
+
* The name of Blessed Ones of this tradition.
|
|
6617
|
+
*/
|
|
6618
|
+
nameOfBlessedOnes: string
|
|
6619
|
+
|
|
6432
6620
|
/**
|
|
6433
6621
|
* The special rules of the tradition. They should be sorted like they are in the book.
|
|
6434
6622
|
*/
|
|
@@ -6942,6 +7130,11 @@ export interface OptionalRule {
|
|
|
6942
7130
|
*/
|
|
6943
7131
|
isMissingImplementation: boolean
|
|
6944
7132
|
|
|
7133
|
+
/**
|
|
7134
|
+
* How this optional rule influences the complexity of the game.
|
|
7135
|
+
*/
|
|
7136
|
+
complexityInfluence: ComplexityInfluence
|
|
7137
|
+
|
|
6945
7138
|
prerequisites?: RulePrerequisites
|
|
6946
7139
|
|
|
6947
7140
|
/**
|
|
@@ -6981,6 +7174,20 @@ export interface OptionalRuleTranslation {
|
|
|
6981
7174
|
errata?: Errata
|
|
6982
7175
|
}
|
|
6983
7176
|
|
|
7177
|
+
/**
|
|
7178
|
+
* How this optional rule influences the complexity of the game.
|
|
7179
|
+
*/
|
|
7180
|
+
export type ComplexityInfluence =
|
|
7181
|
+
| {
|
|
7182
|
+
kind: "Less"
|
|
7183
|
+
}
|
|
7184
|
+
| {
|
|
7185
|
+
kind: "Unchanged"
|
|
7186
|
+
}
|
|
7187
|
+
| {
|
|
7188
|
+
kind: "More"
|
|
7189
|
+
}
|
|
7190
|
+
|
|
6984
7191
|
/**
|
|
6985
7192
|
* The effect description may be either a plain text or a text that is divided by a list of effects for each quality level. It may also be a list for each two quality levels.
|
|
6986
7193
|
*/
|
|
@@ -7218,6 +7425,11 @@ export interface MagicalTradition {
|
|
|
7218
7425
|
*/
|
|
7219
7426
|
levels?: number
|
|
7220
7427
|
|
|
7428
|
+
/**
|
|
7429
|
+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
|
|
7430
|
+
*/
|
|
7431
|
+
nameBuilderRules?: ActivatableNameBuilderRules
|
|
7432
|
+
|
|
7221
7433
|
/**
|
|
7222
7434
|
* Definitions for possible options for the activatable entry, derived from entry categories.
|
|
7223
7435
|
*
|
|
@@ -8856,7 +9068,7 @@ export interface ProfessionPackage {
|
|
|
8856
9068
|
/**
|
|
8857
9069
|
* The associated experience level. By default, profession packages are associated with the experience level *Experienced*.
|
|
8858
9070
|
*/
|
|
8859
|
-
experience_level
|
|
9071
|
+
experience_level: ExperienceLevel_ID
|
|
8860
9072
|
|
|
8861
9073
|
/**
|
|
8862
9074
|
* What does the professional package cost in adventure points?
|
|
@@ -8942,7 +9154,6 @@ export interface ProfessionPackageOptions {
|
|
|
8942
9154
|
combat_techniques?: CombatTechniquesOptions
|
|
8943
9155
|
cantrips?: CantripsOptions
|
|
8944
9156
|
curses?: CursesOptions
|
|
8945
|
-
terrain_knowledge?: TerrainKnowledgeOptions
|
|
8946
9157
|
skills?: SkillsOptions
|
|
8947
9158
|
liturgies?: LiturgiesOptions
|
|
8948
9159
|
}
|
|
@@ -9226,16 +9437,6 @@ export interface CursesOptions {
|
|
|
9226
9437
|
ap_value: number
|
|
9227
9438
|
}
|
|
9228
9439
|
|
|
9229
|
-
/**
|
|
9230
|
-
* Select one of a list of possible terrain knowledges
|
|
9231
|
-
*/
|
|
9232
|
-
export interface TerrainKnowledgeOptions {
|
|
9233
|
-
/**
|
|
9234
|
-
* The list of possible terrain knowledges.
|
|
9235
|
-
*/
|
|
9236
|
-
options: GeneralSelectOption_ID[]
|
|
9237
|
-
}
|
|
9238
|
-
|
|
9239
9440
|
/**
|
|
9240
9441
|
* Buy skills for a specific amount of AP.
|
|
9241
9442
|
*/
|
|
@@ -9243,7 +9444,7 @@ export interface SkillsOptions {
|
|
|
9243
9444
|
/**
|
|
9244
9445
|
* If specified, you may only choose from skills of the specified group.
|
|
9245
9446
|
*/
|
|
9246
|
-
group
|
|
9447
|
+
group: SkillGroup_ID
|
|
9247
9448
|
|
|
9248
9449
|
/**
|
|
9249
9450
|
* The AP value you can buy skills for.
|
|
@@ -9503,6 +9704,11 @@ export interface AdvancedMagicalSpecialAbility {
|
|
|
9503
9704
|
*/
|
|
9504
9705
|
levels?: number
|
|
9505
9706
|
|
|
9707
|
+
/**
|
|
9708
|
+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
|
|
9709
|
+
*/
|
|
9710
|
+
nameBuilderRules?: ActivatableNameBuilderRules
|
|
9711
|
+
|
|
9506
9712
|
/**
|
|
9507
9713
|
* Definitions for possible options for the activatable entry, derived from entry categories.
|
|
9508
9714
|
*
|
|
@@ -9586,6 +9792,11 @@ export interface AdvancedSkillSpecialAbility {
|
|
|
9586
9792
|
*/
|
|
9587
9793
|
levels?: number
|
|
9588
9794
|
|
|
9795
|
+
/**
|
|
9796
|
+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
|
|
9797
|
+
*/
|
|
9798
|
+
nameBuilderRules?: ActivatableNameBuilderRules
|
|
9799
|
+
|
|
9589
9800
|
/**
|
|
9590
9801
|
* Definitions for possible options for the activatable entry, derived from entry categories.
|
|
9591
9802
|
*
|
|
@@ -9669,6 +9880,11 @@ export interface AncestorGlyph {
|
|
|
9669
9880
|
*/
|
|
9670
9881
|
levels?: number
|
|
9671
9882
|
|
|
9883
|
+
/**
|
|
9884
|
+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
|
|
9885
|
+
*/
|
|
9886
|
+
nameBuilderRules?: ActivatableNameBuilderRules
|
|
9887
|
+
|
|
9672
9888
|
/**
|
|
9673
9889
|
* Definitions for possible options for the activatable entry, derived from entry categories.
|
|
9674
9890
|
*
|
|
@@ -9754,6 +9970,11 @@ export interface ArcaneOrbEnchantment {
|
|
|
9754
9970
|
*/
|
|
9755
9971
|
levels?: number
|
|
9756
9972
|
|
|
9973
|
+
/**
|
|
9974
|
+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
|
|
9975
|
+
*/
|
|
9976
|
+
nameBuilderRules?: ActivatableNameBuilderRules
|
|
9977
|
+
|
|
9757
9978
|
/**
|
|
9758
9979
|
* Definitions for possible options for the activatable entry, derived from entry categories.
|
|
9759
9980
|
*
|
|
@@ -10446,6 +10667,11 @@ export interface AttireEnchantment {
|
|
|
10446
10667
|
*/
|
|
10447
10668
|
levels?: number
|
|
10448
10669
|
|
|
10670
|
+
/**
|
|
10671
|
+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
|
|
10672
|
+
*/
|
|
10673
|
+
nameBuilderRules?: ActivatableNameBuilderRules
|
|
10674
|
+
|
|
10449
10675
|
/**
|
|
10450
10676
|
* Definitions for possible options for the activatable entry, derived from entry categories.
|
|
10451
10677
|
*
|
|
@@ -10559,6 +10785,11 @@ export interface Beutelzauber {
|
|
|
10559
10785
|
*/
|
|
10560
10786
|
levels?: number
|
|
10561
10787
|
|
|
10788
|
+
/**
|
|
10789
|
+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
|
|
10790
|
+
*/
|
|
10791
|
+
nameBuilderRules?: ActivatableNameBuilderRules
|
|
10792
|
+
|
|
10562
10793
|
/**
|
|
10563
10794
|
* Definitions for possible options for the activatable entry, derived from entry categories.
|
|
10564
10795
|
*
|
|
@@ -10672,6 +10903,11 @@ export interface BowlEnchantment {
|
|
|
10672
10903
|
*/
|
|
10673
10904
|
levels?: number
|
|
10674
10905
|
|
|
10906
|
+
/**
|
|
10907
|
+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
|
|
10908
|
+
*/
|
|
10909
|
+
nameBuilderRules?: ActivatableNameBuilderRules
|
|
10910
|
+
|
|
10675
10911
|
/**
|
|
10676
10912
|
* Definitions for possible options for the activatable entry, derived from entry categories.
|
|
10677
10913
|
*
|
|
@@ -10785,6 +11021,11 @@ export interface BrawlingSpecialAbility {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* The definition of how the combat special ability can be used in combat.
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*/
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@@ -11642,6 +11883,11 @@ export interface CauldronEnchantment {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -11781,6 +12027,11 @@ export interface CeremonialItemSpecialAbility {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -11866,6 +12117,11 @@ export interface ChronicleEnchantment {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -11979,6 +12235,11 @@ export interface CombatSpecialAbility {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* The definition of how the combat special ability can be used in combat.
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*/
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@@ -12250,6 +12511,11 @@ export interface CombatStyleSpecialAbility {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* The definition of how the combat special ability can be used in combat.
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*/
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@@ -12735,6 +13001,11 @@ export interface CommandSpecialAbility {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* The definition of how the combat special ability can be used in combat.
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*/
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@@ -12857,6 +13128,11 @@ export interface DaggerRitual {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -12995,6 +13271,11 @@ export interface FamiliarSpecialAbility {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -13075,6 +13356,11 @@ export interface FatePointSexSpecialAbility {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -13155,6 +13441,11 @@ export interface FatePointSpecialAbility {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -13235,6 +13526,11 @@ export interface FoolsHatEnchantment {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -13348,6 +13644,11 @@ export interface GeneralSpecialAbility {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -13433,6 +13734,11 @@ export interface Haubenzauber {
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*/
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -13546,6 +13852,11 @@ export interface InstrumentEnchantment {
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*/
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -13659,6 +13970,11 @@ export interface KarmaSpecialAbility {
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*/
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -13739,6 +14055,11 @@ export interface Krallenkettenzauber {
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*/
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -13852,6 +14173,11 @@ export interface Kristallkugelzauber {
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*/
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -13965,6 +14291,11 @@ export interface LiturgicalStyleSpecialAbility {
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*/
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -14050,6 +14381,11 @@ export interface LycantropicGift {
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*/
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -14219,6 +14555,11 @@ export interface MagicalSpecialAbility {
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*/
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -14304,6 +14645,11 @@ export interface MagicStyleSpecialAbility {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -14389,6 +14735,11 @@ export interface OrbEnchantment {
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*/
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -14502,6 +14853,11 @@ export interface PactGift {
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*/
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/**
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+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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+
*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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14506
14862
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -14672,6 +15028,11 @@ export interface ProtectiveWardingCircleSpecialAbility {
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15028
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -14762,6 +15123,11 @@ export interface RingEnchantment {
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14762
15123
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*/
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levels?: number
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/**
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15127
|
+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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15128
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+
*/
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15129
|
+
nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -14875,6 +15241,11 @@ export interface Sermon {
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*/
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levels?: number
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|
+
/**
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15245
|
+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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15246
|
+
*/
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15247
|
+
nameBuilderRules?: ActivatableNameBuilderRules
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15248
|
+
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14878
15249
|
/**
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14879
15250
|
* Definitions for possible options for the activatable entry, derived from entry categories.
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14880
15251
|
*
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|
@@ -14955,6 +15326,11 @@ export interface SexSpecialAbility {
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14955
15326
|
*/
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14956
15327
|
levels?: number
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14957
15328
|
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15329
|
+
/**
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|
15330
|
+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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|
15331
|
+
*/
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|
15332
|
+
nameBuilderRules?: ActivatableNameBuilderRules
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15333
|
+
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15334
|
/**
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14959
15335
|
* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -15035,6 +15411,11 @@ export interface SickleRitual {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -15148,6 +15529,11 @@ export interface SikaryanDrainSpecialAbility {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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+
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -15228,6 +15614,11 @@ export interface SkillStyleSpecialAbility {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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nameBuilderRules?: ActivatableNameBuilderRules
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+
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -15323,6 +15714,11 @@ export interface SpellSwordEnchantment {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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*/
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+
nameBuilderRules?: ActivatableNameBuilderRules
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+
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -15436,6 +15832,11 @@ export interface StaffEnchantment {
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*/
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levels?: number
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+
/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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+
*/
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nameBuilderRules?: ActivatableNameBuilderRules
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+
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -15554,6 +15955,11 @@ export interface ToyEnchantment {
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*/
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levels?: number
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/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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+
*/
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+
nameBuilderRules?: ActivatableNameBuilderRules
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+
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -15667,6 +16073,11 @@ export interface Trinkhornzauber {
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*/
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levels?: number
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+
/**
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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+
*/
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+
nameBuilderRules?: ActivatableNameBuilderRules
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+
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -15780,6 +16191,11 @@ export interface VampiricGift {
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*/
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levels?: number
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+
/**
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16195
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* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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+
*/
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+
nameBuilderRules?: ActivatableNameBuilderRules
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+
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -15860,6 +16276,11 @@ export interface Vision {
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*/
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levels?: number
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+
/**
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+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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+
*/
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+
nameBuilderRules?: ActivatableNameBuilderRules
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+
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -15940,6 +16361,11 @@ export interface WandEnchantment {
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*/
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levels?: number
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+
/**
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+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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+
*/
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+
nameBuilderRules?: ActivatableNameBuilderRules
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+
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -16048,6 +16474,11 @@ export interface WeaponEnchantment {
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*/
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levels?: number
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+
/**
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16478
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+
* Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
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+
*/
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+
nameBuilderRules?: ActivatableNameBuilderRules
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16481
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+
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/**
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* Definitions for possible options for the activatable entry, derived from entry categories.
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*
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@@ -18032,7 +18463,6 @@ export interface ProfessionVariantPackageOptions {
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combat_techniques?: VariantOptionAction<CombatTechniquesOptions>
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cantrips?: VariantOptionAction<CantripsOptions>
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curses?: VariantOptionAction<CursesOptions>
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18035
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-
terrain_knowledge?: VariantOptionAction<TerrainKnowledgeOptions>
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skills?: VariantOptionAction<SkillsOptions>
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liturgies?: VariantOptionAction<LiturgiesOptions>
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}
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@@ -18100,10 +18530,6 @@ export type MundaneCommonProfessionConstraint =
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kind: "Profession"
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Profession: ProfessionConstraint
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18102
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}
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18103
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-
| {
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18104
|
-
kind: "ProfessionSubgroup"
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18105
|
-
ProfessionSubgroup: MundaneProfessionGroup
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18106
|
-
}
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18107
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|
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18108
18534
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export interface ProfessionConstraint {
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18109
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/**
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