optolith-database-schema 0.31.0 → 0.31.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -2,6 +2,13 @@
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  All notable changes to this project will be documented in this file. See [commit-and-tag-version](https://github.com/absolute-version/commit-and-tag-version) for commit guidelines.
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+ ## [0.31.1](https://github.com/elyukai/optolith-database-schema/compare/v0.31.0...v0.31.1) (2026-02-15)
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+
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+ ### Features
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+
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+ * add rest of translations for equipment ([fa4b7b5](https://github.com/elyukai/optolith-database-schema/commit/fa4b7b5e68491aa367e65f14ebf6afdf636da1da))
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  ## [0.31.0](https://github.com/elyukai/optolith-database-schema/compare/v0.30.1...v0.31.0) (2026-02-14)
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package/gen/types.d.ts CHANGED
@@ -1227,6 +1227,7 @@ export interface Locale {
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  "general.pricevalue": string
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  "general.lengthvalue": string
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  "D": string
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+ "{$count}D{$sides}": string & { __params: { "count": StringableTranslationParameter; "sides": StringableTranslationParameter } }
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  "general.none": string
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  "general.or": string
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  "general.and": string
@@ -2285,11 +2286,51 @@ export interface Locale {
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  "Cost": string
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  "Total": string
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  ".input {$value :number} {{{$value} pounds}}": string & { __params: { "value": number } }
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+ "{$value} pounds": string & { __params: { "value": StringableTranslationParameter } }
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  ".input {$value :number} {{{$value} silverthalers}}": string & { __params: { "value": number } }
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+ "{$value} silverthalers": string & { __params: { "value": StringableTranslationParameter } }
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  ".input {$from :number} .input {$to :number} {{{$from}–{$to} pounds}}": string & { __params: { "from": number; "to": number } }
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  ".input {$from :number} .input {$to :number} {{{$from}–{$to} silverthalers}}": string & { __params: { "from": number; "to": number } }
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+ "free": string
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+ "various": string
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+ "invaluable": string
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+ "Damage Points": string
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+ "Primary Attribute + Damage Threshold": string
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+ "Attack/Parry Modifier": string
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+ "Reach": string
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+ "Weight (Bronze/Silver/Gold)": string
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+ "Length": string
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+ "Cost (Bronze/Silver/Gold)": string
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+ "Reload Time": string
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+ "Range Brackets": string
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+ "Ammunition": string
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+ "Protection": string
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+ "Additional Penalties": string
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+ "Burning Time": string
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+ "Color": string
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+ "Language/Script": string
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+ "Complexity": string
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+ "Weapon Advantage": string
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+ "Weapon Disadvantage": string
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+ "Armor Advantage": string
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+ "Armor Disadvantage": string
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+ "Combat Technique {$name}": string & { __params: { "name": StringableTranslationParameter } }
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+ "Primitive": string
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+ "Simple": string
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+ "Complex": string
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  "Various": string
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- "Invaluable": string
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+ "Parrying weapon (PA bonus +1 for the main weapon)": string
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+ "To buy a {$itemName} during hero creation, the character must have Tradition ({$traditions}).": string & { __params: { "itemName": StringableTranslationParameter; "traditions": StringableTranslationParameter } }
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+ "Sanctified ({$sanctifiedTraditions}); only Blessed Ones of {$traditions} may purchase weapons sanctified by {$traditions}, respectively.": string & { __params: { "sanctifiedTraditions": StringableTranslationParameter; "traditions": StringableTranslationParameter } }
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+ "Sanctified ({$tradition}); only Blessed Ones of {$tradition} may purchase weapons sanctified by {$tradition}.": string & { __params: { "tradition": StringableTranslationParameter } }
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+ "To buy a {$name} during hero creation, the character must be from the culture of the {$cultures}.": string & { __params: { "name": StringableTranslationParameter; "cultures": StringableTranslationParameter } }
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+ "To buy a {$itemName} during hero creation, the character must have a shamanistic tradition.": string & { __params: { "itemName": StringableTranslationParameter } }
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+ "To buy a {$name} during hero creation, the character must be from a culture common to the race of {$races}.": string & { __params: { "name": StringableTranslationParameter; "races": StringableTranslationParameter } }
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+ ".input {$value :number} {{{$value} inches}}": string & { __params: { "value": number } }
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+ "unlimited": string
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+ "Structure Points": string
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+ ".input {$value :number} {{{$value} Structure Points}}": string & { __params: { "value": number } }
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+ "{$value} Structure Points": string & { __params: { "value": StringableTranslationParameter } }
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  }
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  }
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@@ -217,6 +217,7 @@ export declare const Locale: DB.Entity<"Locale", {
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  * As in *2D6*.
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  */
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  D: null;
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+ "{$count}D{$sides}": null;
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  "general.none": null;
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  "general.or": null;
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  "general.and": null;
@@ -1368,11 +1369,51 @@ export declare const Locale: DB.Entity<"Locale", {
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  Cost: null;
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  Total: null;
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  ".input {$value :number} {{{$value} pounds}}": null;
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+ "{$value} pounds": null;
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  ".input {$value :number} {{{$value} silverthalers}}": null;
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+ "{$value} silverthalers": null;
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  ".input {$from :number} .input {$to :number} {{{$from}\u2013{$to} pounds}}": null;
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  ".input {$from :number} .input {$to :number} {{{$from}\u2013{$to} silverthalers}}": null;
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+ free: null;
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+ various: null;
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+ invaluable: null;
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+ "Damage Points": null;
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+ "Primary Attribute + Damage Threshold": null;
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+ "Attack/Parry Modifier": null;
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+ Reach: null;
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+ "Weight (Bronze/Silver/Gold)": null;
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+ Length: null;
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+ "Cost (Bronze/Silver/Gold)": null;
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+ "Reload Time": null;
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+ "Range Brackets": null;
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+ Ammunition: null;
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+ Protection: null;
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+ "Additional Penalties": null;
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+ "Burning Time": null;
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+ Color: null;
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+ "Language/Script": null;
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+ Complexity: null;
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+ "Weapon Advantage": null;
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+ "Weapon Disadvantage": null;
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+ "Armor Advantage": null;
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+ "Armor Disadvantage": null;
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+ "Combat Technique {$name}": null;
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+ Primitive: null;
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+ Simple: null;
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+ Complex: null;
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  Various: null;
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- Invaluable: null;
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+ "Parrying weapon (PA bonus +1 for the main weapon)": null;
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+ "To buy a {$itemName} during hero creation, the character must have Tradition ({$traditions}).": null;
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+ "Sanctified ({$sanctifiedTraditions}); only Blessed Ones of {$traditions} may purchase weapons sanctified by {$traditions}, respectively.": null;
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+ "Sanctified ({$tradition}); only Blessed Ones of {$tradition} may purchase weapons sanctified by {$tradition}.": null;
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+ "To buy a {$name} during hero creation, the character must be from the culture of the {$cultures}.": null;
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+ "To buy a {$itemName} during hero creation, the character must have a shamanistic tradition.": null;
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+ "To buy a {$name} during hero creation, the character must be from a culture common to the race of {$races}.": null;
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+ ".input {$value :number} {{{$value} inches}}": null;
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+ unlimited: null;
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+ "Structure Points": null;
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+ ".input {$value :number} {{{$value} Structure Points}}": null;
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+ "{$value} Structure Points": null;
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  }>, false>;
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  }, undefined>;
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  export declare const NestedTranslationMap: <Name extends string, T extends Record<string, DB.MemberDecl>, R extends boolean>(MemberDeclCreator: <T_1 extends DB.Type>(options: {
@@ -237,6 +237,7 @@ export const Locale = DB.Entity(import.meta.url, {
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  * As in *2D6*.
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  */
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  "D": null,
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+ "{$count}D{$sides}": null,
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  "general.none": null,
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  "general.or": null,
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  "general.and": null,
@@ -1407,11 +1408,51 @@ export const Locale = DB.Entity(import.meta.url, {
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  "Cost": null,
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  "Total": null,
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  ".input {$value :number} {{{$value} pounds}}": null,
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+ "{$value} pounds": null,
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  ".input {$value :number} {{{$value} silverthalers}}": null,
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+ "{$value} silverthalers": null,
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  ".input {$from :number} .input {$to :number} {{{$from}–{$to} pounds}}": null,
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  ".input {$from :number} .input {$to :number} {{{$from}–{$to} silverthalers}}": null,
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+ "free": null,
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+ "various": null,
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+ "invaluable": null,
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+ "Damage Points": null,
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+ "Primary Attribute + Damage Threshold": null,
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+ "Attack/Parry Modifier": null,
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+ "Reach": null,
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+ "Weight (Bronze/Silver/Gold)": null,
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+ "Length": null,
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+ "Cost (Bronze/Silver/Gold)": null,
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+ "Reload Time": null,
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+ "Range Brackets": null,
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+ "Ammunition": null,
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+ "Protection": null,
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+ "Additional Penalties": null,
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+ "Burning Time": null,
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+ "Color": null,
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+ "Language/Script": null,
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+ "Complexity": null,
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+ "Weapon Advantage": null,
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+ "Weapon Disadvantage": null,
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+ "Armor Advantage": null,
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+ "Armor Disadvantage": null,
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+ "Combat Technique {$name}": null,
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+ "Primitive": null,
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+ "Simple": null,
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+ "Complex": null,
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  "Various": null,
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- "Invaluable": null,
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+ "Parrying weapon (PA bonus +1 for the main weapon)": null,
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+ "To buy a {$itemName} during hero creation, the character must have Tradition ({$traditions}).": null,
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+ "Sanctified ({$sanctifiedTraditions}); only Blessed Ones of {$traditions} may purchase weapons sanctified by {$traditions}, respectively.": null,
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+ "Sanctified ({$tradition}); only Blessed Ones of {$tradition} may purchase weapons sanctified by {$tradition}.": null,
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+ "To buy a {$name} during hero creation, the character must be from the culture of the {$cultures}.": null,
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+ "To buy a {$itemName} during hero creation, the character must have a shamanistic tradition.": null,
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+ "To buy a {$name} during hero creation, the character must be from a culture common to the race of {$races}.": null,
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+ ".input {$value :number} {{{$value} inches}}": null,
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+ "unlimited": null,
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+ "Structure Points": null,
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+ ".input {$value :number} {{{$value} Structure Points}}": null,
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+ "{$value} Structure Points": null,
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  }, { allKeysAreRequired: true }),
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  }),
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  }),
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "optolith-database-schema",
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- "version": "0.31.0",
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+ "version": "0.31.1",
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  "description": "Definitions and utilities for the flat-file database of Optolith, a character creation tool for the Pen and Paper RPG “The Dark Eye 5”, and its external integrations into other software.",
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  "keywords": [
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  "tde",