optolith-database-schema 0.29.1 → 0.30.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +24 -0
- package/gen/types.d.ts +157 -45
- package/lib/types/DerivedCharacteristic.d.ts +1 -0
- package/lib/types/DerivedCharacteristic.js +4 -0
- package/lib/types/Locale.d.ts +92 -2
- package/lib/types/Locale.js +99 -2
- package/lib/types/_ActivatableCombat.d.ts +9 -11
- package/lib/types/_ActivatableCombat.js +12 -28
- package/lib/types/_ActivatableNonMundane.d.ts +18 -38
- package/lib/types/_ActivatableNonMundane.js +55 -23
- package/lib/types/_IdentifierGroup.d.ts +4 -0
- package/lib/types/_IdentifierGroup.js +7 -0
- package/lib/types/rule/FocusRule.d.ts +1 -1
- package/lib/types/rule/FocusRule.js +1 -1
- package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +9 -11
- package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +9 -11
- package/lib/types/specialAbility/CombatSpecialAbility.d.ts +9 -11
- package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +9 -11
- package/lib/types/specialAbility/CommandSpecialAbility.d.ts +9 -11
- package/lib/types/specialAbility/SkillStyleSpecialAbility.js +2 -2
- package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/Beutelzauber.d.ts +9 -19
- package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/DaggerRitual.d.ts +9 -19
- package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/Haubenzauber.d.ts +9 -19
- package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +9 -19
- package/lib/types/traditionArtifacts/Kristallkugelzauber.d.ts +9 -19
- package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/RingEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/SickleRitual.d.ts +9 -19
- package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +9 -19
- package/lib/types/traditionArtifacts/WandEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +9 -19
- package/package.json +4 -2
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@@ -65,7 +65,7 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
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None: DB.EnumCase<null>;
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DependingOnCombatStyle: DB.EnumCase<null>;
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All: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableCombatTechniques", DB.Object<{
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-
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restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableAllCombatTechniquesRestriction", {
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Improvised: DB.EnumCase<null>;
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PointedBlade: DB.EnumCase<null>;
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Mount: DB.EnumCase<null>;
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@@ -73,10 +73,10 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
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ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
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list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
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}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
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}, []
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}, []>>, false>;
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}>, []>>>;
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AllClose: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableCloseCombatTechniques", DB.Object<{
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restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableCloseCombatTechniquesRestriction", {
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Improvised: DB.EnumCase<null>;
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PointedBlade: DB.EnumCase<null>;
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Mount: DB.EnumCase<null>;
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@@ -88,10 +88,10 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
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ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
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list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
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}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
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}, []
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}, []>>, false>;
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}>, []>>>;
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AllRanged: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableRangedCombatTechniques", DB.Object<{
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restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableRangedCombatTechniquesRestriction", {
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Improvised: DB.EnumCase<null>;
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PointedBlade: DB.EnumCase<null>;
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Mount: DB.EnumCase<null>;
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@@ -99,7 +99,7 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
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ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
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list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
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}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
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}, []
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}, []>>, false>;
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}>, []>>>;
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Specific: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificApplicableCombatTechniques", DB.Object<{
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list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificApplicableCombatTechnique", DB.Object<{
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@@ -107,7 +107,7 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
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CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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}, []>>, true>;
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restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableSpecificCombatTechniquesRestriction", {
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Improvised: DB.EnumCase<null>;
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PointedBlade: DB.EnumCase<null>;
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Mount: DB.EnumCase<null>;
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@@ -115,11 +115,9 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
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Level: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesLevelRestriction", DB.Object<{
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level: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>;
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Weapons: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesWeaponRestriction", DB.Object<{
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list: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
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}>, []>>>;
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OneBluntSide: DB.EnumCase<null>;
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}, []
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}, []>>, false>;
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weapons: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, false>;
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}>, []>>>, true>;
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}>, []>>>;
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}, []>>, true>;
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@@ -224,30 +224,24 @@ export const combat_techniques = DB.Required({
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const AllApplicableCombatTechniques = DB.TypeAlias(import.meta.url, {
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name: "AllApplicableCombatTechniques",
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type: () => DB.Object({
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type: DB.
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minItems: 1,
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}),
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restriction: DB.Optional({
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type: DB.IncludeIdentifier(ApplicableAllCombatTechniquesRestriction),
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}),
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}),
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});
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const AllApplicableCloseCombatTechniques = DB.TypeAlias(import.meta.url, {
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name: "AllApplicableCloseCombatTechniques",
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type: () => DB.Object({
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type: DB.
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minItems: 1,
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}),
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restriction: DB.Optional({
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type: DB.IncludeIdentifier(ApplicableCloseCombatTechniquesRestriction),
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}),
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}),
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});
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const AllApplicableRangedCombatTechniques = DB.TypeAlias(import.meta.url, {
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name: "AllApplicableRangedCombatTechniques",
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type: () => DB.Object({
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type: DB.
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minItems: 1,
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}),
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restriction: DB.Optional({
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type: DB.IncludeIdentifier(ApplicableRangedCombatTechniquesRestriction),
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}),
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}),
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});
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@@ -265,10 +259,12 @@ const SpecificApplicableCombatTechnique = DB.TypeAlias(import.meta.url, {
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id: DB.Required({
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type: DB.IncludeIdentifier(CombatTechniqueIdentifier),
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}),
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type: DB.
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restriction: DB.Optional({
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type: DB.IncludeIdentifier(ApplicableSpecificCombatTechniquesRestriction),
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}),
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weapons: DB.Optional({
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comment: "The specific weapons this combat special ability is only applicable to.",
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type: DB.Array(WeaponIdentifier(), { minItems: 1 }),
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}),
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}),
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});
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Mount: DB.EnumCase({ type: null }),
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Race: DB.EnumCase({ type: DB.IncludeIdentifier(ApplicableCombatTechniquesRaceRestriction) }),
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Level: DB.EnumCase({ type: DB.IncludeIdentifier(ApplicableCombatTechniquesLevelRestriction) }),
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Weapons: DB.EnumCase({
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type: DB.IncludeIdentifier(ApplicableCombatTechniquesWeaponRestriction),
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OneBluntSide: DB.EnumCase({ type: null }),
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}),
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});
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}),
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}),
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});
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const ApplicableCombatTechniquesWeaponRestriction = DB.TypeAlias(import.meta.url, {
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name: "ApplicableCombatTechniquesWeaponRestriction",
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type: () => DB.Object({
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list: DB.Required({
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comment: "The specific weapons this combat special ability is only applicable to.",
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type: DB.Array(WeaponIdentifier(), { minItems: 1 }),
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});
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}>, true>;
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}>, []>>>;
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Disjunction: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ArcaneEnergyCostDisjunction", DB.Object<{
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interval: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ArcaneEnergyCostDisjunctionInterval", DB.Object<{
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value: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"DurationUnitValue", DB.Object<{
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unit: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"DurationUnit", {
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Hours: DB.EnumCase<null>;
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Actions: DB.EnumCase<null>;
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activation_value: DB.MemberDecl<DB.Integer, true>;
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after_activation: DB.MemberDecl<DB.Boolean, true>;
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}>, []>>, false>;
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}>, []>>>, true>;
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}>, []>>>;
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Variable: DB.EnumCase<null>;
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ByLevel: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ArcaneEnergyCostByLevel", DB.Object<{
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levels: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"ArcaneEnergyCostByLevelLevel", DB.Object<{
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}>, []>>>, true>;
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style: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArcaneEnergyCostByLevelStyle", {
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}>, []>>>;
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}, []>>>;
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BindingCost: DB.EnumCase<DB.IncludeIdentifier<[], DB.Enum<"BindingCost", {
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Fixed: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"FixedBindingCost", DB.Object<{
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}>, []>>>;
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Disjunction: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ArcaneEnergyCostDisjunction", DB.Object<{
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ByLevel: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ArcaneEnergyCostByLevel", DB.Object<{
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}>, []>>>;
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}, []>;
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export declare const aeCost: DB.MemberDecl<DB.String, false>;
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export declare const volume: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Volume", {
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ByLevel: DB.EnumCase({ type: DB.IncludeIdentifier(ArcaneEnergyCostByLevel) }),
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31
32
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}),
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32
33
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});
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34
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export const aeCost = DB.Optional({
|
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@@ -156,35 +157,36 @@ const IndefiniteArcaneEnergyCostModifierArithmetic = DB.Enum(import.meta.url, {
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156
157
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const ArcaneEnergyCostDisjunction = DB.TypeAlias(import.meta.url, {
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name: "ArcaneEnergyCostDisjunction",
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type: () => DB.Object({
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-
interval: DB.Optional({
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-
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-
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-
}),
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+
// interval: DB.Optional({
|
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// comment: "Specified if the selected AE cost option has to be paid for each time interval.",
|
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+
// type: DB.IncludeIdentifier(ArcaneEnergyCostDisjunctionInterval),
|
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+
// }),
|
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164
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options: DB.Required({
|
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165
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comment: "The possible AE cost values.",
|
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166
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type: DB.Array(DB.IncludeIdentifier(ArcaneEnergyCostDisjunctionOption), { minItems: 1 }),
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166
167
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}),
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}),
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-
})
|
|
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|
+
// Unclear what the following was for, but I will keep it in here for now just in case I forgot about something
|
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|
+
// const ArcaneEnergyCostDisjunctionInterval = DB.TypeAlias(import.meta.url, {
|
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172
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+
// name: "ArcaneEnergyCostDisjunctionInterval",
|
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173
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+
// type: () =>
|
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+
// DB.Object({
|
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175
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+
// value: DB.Required({
|
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+
// comment: "The interval itself.",
|
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+
// type: DB.IncludeIdentifier(DurationUnitValue),
|
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+
// }),
|
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179
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+
// activation_value: DB.Required({
|
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180
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+
// comment: "The AE cost value for activation.",
|
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181
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+
// type: DB.Integer({ minimum: 1 }),
|
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182
|
+
// }),
|
|
183
|
+
// after_activation: DB.Required({
|
|
184
|
+
// comment: `Set to \`true\` if the action where the enchantment is casted does not as a part of the first interval that has to be payed, so that the first interval payment needs to be done after the activation.
|
|
185
|
+
// This works different than other sustained spells, since for them the end of the cast usually already counts as part of the first interval.`,
|
|
186
|
+
// type: DB.Boolean(),
|
|
187
|
+
// }),
|
|
188
|
+
// }),
|
|
189
|
+
// })
|
|
188
190
|
const ArcaneEnergyCostDisjunctionOption = DB.TypeAlias(import.meta.url, {
|
|
189
191
|
name: "ArcaneEnergyCostDisjunctionOption",
|
|
190
192
|
type: () => DB.Object({
|
|
@@ -200,6 +202,36 @@ const ArcaneEnergyCostDisjunctionOption = DB.TypeAlias(import.meta.url, {
|
|
|
200
202
|
}, { minProperties: 1 })),
|
|
201
203
|
}),
|
|
202
204
|
});
|
|
205
|
+
const ArcaneEnergyCostByLevel = DB.TypeAlias(import.meta.url, {
|
|
206
|
+
name: "ArcaneEnergyCostByLevel",
|
|
207
|
+
type: () => DB.Object({
|
|
208
|
+
levels: DB.Required({
|
|
209
|
+
comment: "A continuous range of arcane energy cost for each level. The first element is the AE cost for the first level, the second element is the AE cost for the second level, and so on.",
|
|
210
|
+
type: DB.Array(DB.IncludeIdentifier(ArcaneEnergyCostByLevelLevel), { minItems: 2 }),
|
|
211
|
+
}),
|
|
212
|
+
style: DB.Required({
|
|
213
|
+
comment: "How to display the AE cost by level.",
|
|
214
|
+
type: DB.IncludeIdentifier(ArcaneEnergyCostByLevelStyle),
|
|
215
|
+
}),
|
|
216
|
+
}),
|
|
217
|
+
});
|
|
218
|
+
const ArcaneEnergyCostByLevelLevel = DB.TypeAlias(import.meta.url, {
|
|
219
|
+
name: "ArcaneEnergyCostByLevelLevel",
|
|
220
|
+
type: () => DB.Object({
|
|
221
|
+
value: DB.Required({
|
|
222
|
+
comment: "The arcane energy cost for this level.",
|
|
223
|
+
type: DB.Integer({ minimum: 0 }),
|
|
224
|
+
}),
|
|
225
|
+
}),
|
|
226
|
+
});
|
|
227
|
+
const ArcaneEnergyCostByLevelStyle = DB.Enum(import.meta.url, {
|
|
228
|
+
name: "ArcaneEnergyCostByLevelStyle",
|
|
229
|
+
comment: "The AE cost are defined by level of the enchantment. It may either be displayed in a compressed way (e.g. `1/2 AE for level I/II`) or in a verbose way (e.g. `1 AE for level I; 2 AE for level II`).",
|
|
230
|
+
values: () => ({
|
|
231
|
+
Compressed: DB.EnumCase({ type: null }),
|
|
232
|
+
Verbose: DB.EnumCase({ type: null }),
|
|
233
|
+
}),
|
|
234
|
+
});
|
|
203
235
|
const Volume = DB.Enum(import.meta.url, {
|
|
204
236
|
name: "Volume",
|
|
205
237
|
comment: "The volume points the enchantment needs.",
|
|
@@ -346,3 +346,7 @@ export declare const EquipmentIdentifier: DB.Enum<"EquipmentIdentifier", {
|
|
|
346
346
|
Weapon: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
347
347
|
WeaponAccessory: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
348
348
|
}, []>;
|
|
349
|
+
export declare const AdvancedSkillStyleSpecialAbilityIdentifier: DB.Enum<"AdvancedSkillStyleSpecialAbilityIdentifier", {
|
|
350
|
+
AdvancedCombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
351
|
+
AdvancedSkillSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
352
|
+
}, []>;
|
|
@@ -307,3 +307,10 @@ export const EquipmentIdentifier = DB.Enum(import.meta.url, {
|
|
|
307
307
|
WeaponAccessory: DB.EnumCase({ type: WeaponAccessoryIdentifier() }),
|
|
308
308
|
}),
|
|
309
309
|
});
|
|
310
|
+
export const AdvancedSkillStyleSpecialAbilityIdentifier = DB.Enum(import.meta.url, {
|
|
311
|
+
name: "AdvancedSkillStyleSpecialAbilityIdentifier",
|
|
312
|
+
values: () => ({
|
|
313
|
+
AdvancedCombatSpecialAbility: DB.EnumCase({ type: AdvancedCombatSpecialAbilityIdentifier() }),
|
|
314
|
+
AdvancedSkillSpecialAbility: DB.EnumCase({ type: AdvancedSkillSpecialAbilityIdentifier() }),
|
|
315
|
+
}),
|
|
316
|
+
});
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import * as DB from "tsondb/schema/dsl";
|
|
2
2
|
export declare const FocusRule: DB.Entity<"FocusRule", {
|
|
3
|
-
subject: DB.MemberDecl<DB.ReferenceIdentifier,
|
|
3
|
+
subject: DB.MemberDecl<DB.ReferenceIdentifier, true>;
|
|
4
4
|
level: DB.MemberDecl<DB.Integer, true>;
|
|
5
5
|
isMissingImplementation: DB.MemberDecl<DB.Boolean, true>;
|
|
6
6
|
prerequisites: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RulePrerequisites", DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"PlainPrerequisites", DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.Enum<"PrerequisitesElement", {
|
|
@@ -1028,7 +1028,7 @@ export declare const AdvancedCombatSpecialAbility: DB.Entity<"AdvancedCombatSpec
|
|
|
1028
1028
|
None: DB.EnumCase<null>;
|
|
1029
1029
|
DependingOnCombatStyle: DB.EnumCase<null>;
|
|
1030
1030
|
All: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableCombatTechniques", DB.Object<{
|
|
1031
|
-
|
|
1031
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableAllCombatTechniquesRestriction", {
|
|
1032
1032
|
Improvised: DB.EnumCase<null>;
|
|
1033
1033
|
PointedBlade: DB.EnumCase<null>;
|
|
1034
1034
|
Mount: DB.EnumCase<null>;
|
|
@@ -1036,10 +1036,10 @@ export declare const AdvancedCombatSpecialAbility: DB.Entity<"AdvancedCombatSpec
|
|
|
1036
1036
|
ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
|
|
1037
1037
|
list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
|
|
1038
1038
|
}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
|
|
1039
|
-
}, []
|
|
1039
|
+
}, []>>, false>;
|
|
1040
1040
|
}>, []>>>;
|
|
1041
1041
|
AllClose: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableCloseCombatTechniques", DB.Object<{
|
|
1042
|
-
|
|
1042
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableCloseCombatTechniquesRestriction", {
|
|
1043
1043
|
Improvised: DB.EnumCase<null>;
|
|
1044
1044
|
PointedBlade: DB.EnumCase<null>;
|
|
1045
1045
|
Mount: DB.EnumCase<null>;
|
|
@@ -1051,10 +1051,10 @@ export declare const AdvancedCombatSpecialAbility: DB.Entity<"AdvancedCombatSpec
|
|
|
1051
1051
|
ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
|
|
1052
1052
|
list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
|
|
1053
1053
|
}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
|
|
1054
|
-
}, []
|
|
1054
|
+
}, []>>, false>;
|
|
1055
1055
|
}>, []>>>;
|
|
1056
1056
|
AllRanged: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableRangedCombatTechniques", DB.Object<{
|
|
1057
|
-
|
|
1057
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableRangedCombatTechniquesRestriction", {
|
|
1058
1058
|
Improvised: DB.EnumCase<null>;
|
|
1059
1059
|
PointedBlade: DB.EnumCase<null>;
|
|
1060
1060
|
Mount: DB.EnumCase<null>;
|
|
@@ -1062,7 +1062,7 @@ export declare const AdvancedCombatSpecialAbility: DB.Entity<"AdvancedCombatSpec
|
|
|
1062
1062
|
ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
|
|
1063
1063
|
list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
|
|
1064
1064
|
}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
|
|
1065
|
-
}, []
|
|
1065
|
+
}, []>>, false>;
|
|
1066
1066
|
}>, []>>>;
|
|
1067
1067
|
Specific: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificApplicableCombatTechniques", DB.Object<{
|
|
1068
1068
|
list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificApplicableCombatTechnique", DB.Object<{
|
|
@@ -1070,7 +1070,7 @@ export declare const AdvancedCombatSpecialAbility: DB.Entity<"AdvancedCombatSpec
|
|
|
1070
1070
|
CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
1071
1071
|
RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
1072
1072
|
}, []>>, true>;
|
|
1073
|
-
|
|
1073
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableSpecificCombatTechniquesRestriction", {
|
|
1074
1074
|
Improvised: DB.EnumCase<null>;
|
|
1075
1075
|
PointedBlade: DB.EnumCase<null>;
|
|
1076
1076
|
Mount: DB.EnumCase<null>;
|
|
@@ -1078,11 +1078,9 @@ export declare const AdvancedCombatSpecialAbility: DB.Entity<"AdvancedCombatSpec
|
|
|
1078
1078
|
Level: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesLevelRestriction", DB.Object<{
|
|
1079
1079
|
level: DB.MemberDecl<DB.Integer, true>;
|
|
1080
1080
|
}>, []>>>;
|
|
1081
|
-
Weapons: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesWeaponRestriction", DB.Object<{
|
|
1082
|
-
list: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
|
|
1083
|
-
}>, []>>>;
|
|
1084
1081
|
OneBluntSide: DB.EnumCase<null>;
|
|
1085
|
-
}, []
|
|
1082
|
+
}, []>>, false>;
|
|
1083
|
+
weapons: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, false>;
|
|
1086
1084
|
}>, []>>>, true>;
|
|
1087
1085
|
}>, []>>>;
|
|
1088
1086
|
}, []>>, true>;
|
|
@@ -922,7 +922,7 @@ export declare const BrawlingSpecialAbility: DB.Entity<"BrawlingSpecialAbility",
|
|
|
922
922
|
None: DB.EnumCase<null>;
|
|
923
923
|
DependingOnCombatStyle: DB.EnumCase<null>;
|
|
924
924
|
All: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableCombatTechniques", DB.Object<{
|
|
925
|
-
|
|
925
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableAllCombatTechniquesRestriction", {
|
|
926
926
|
Improvised: DB.EnumCase<null>;
|
|
927
927
|
PointedBlade: DB.EnumCase<null>;
|
|
928
928
|
Mount: DB.EnumCase<null>;
|
|
@@ -930,10 +930,10 @@ export declare const BrawlingSpecialAbility: DB.Entity<"BrawlingSpecialAbility",
|
|
|
930
930
|
ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
|
|
931
931
|
list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
|
|
932
932
|
}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
|
|
933
|
-
}, []
|
|
933
|
+
}, []>>, false>;
|
|
934
934
|
}>, []>>>;
|
|
935
935
|
AllClose: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableCloseCombatTechniques", DB.Object<{
|
|
936
|
-
|
|
936
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableCloseCombatTechniquesRestriction", {
|
|
937
937
|
Improvised: DB.EnumCase<null>;
|
|
938
938
|
PointedBlade: DB.EnumCase<null>;
|
|
939
939
|
Mount: DB.EnumCase<null>;
|
|
@@ -945,10 +945,10 @@ export declare const BrawlingSpecialAbility: DB.Entity<"BrawlingSpecialAbility",
|
|
|
945
945
|
ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
|
|
946
946
|
list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
|
|
947
947
|
}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
|
|
948
|
-
}, []
|
|
948
|
+
}, []>>, false>;
|
|
949
949
|
}>, []>>>;
|
|
950
950
|
AllRanged: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableRangedCombatTechniques", DB.Object<{
|
|
951
|
-
|
|
951
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableRangedCombatTechniquesRestriction", {
|
|
952
952
|
Improvised: DB.EnumCase<null>;
|
|
953
953
|
PointedBlade: DB.EnumCase<null>;
|
|
954
954
|
Mount: DB.EnumCase<null>;
|
|
@@ -956,7 +956,7 @@ export declare const BrawlingSpecialAbility: DB.Entity<"BrawlingSpecialAbility",
|
|
|
956
956
|
ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
|
|
957
957
|
list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
|
|
958
958
|
}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
|
|
959
|
-
}, []
|
|
959
|
+
}, []>>, false>;
|
|
960
960
|
}>, []>>>;
|
|
961
961
|
Specific: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificApplicableCombatTechniques", DB.Object<{
|
|
962
962
|
list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificApplicableCombatTechnique", DB.Object<{
|
|
@@ -964,7 +964,7 @@ export declare const BrawlingSpecialAbility: DB.Entity<"BrawlingSpecialAbility",
|
|
|
964
964
|
CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
965
965
|
RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
966
966
|
}, []>>, true>;
|
|
967
|
-
|
|
967
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableSpecificCombatTechniquesRestriction", {
|
|
968
968
|
Improvised: DB.EnumCase<null>;
|
|
969
969
|
PointedBlade: DB.EnumCase<null>;
|
|
970
970
|
Mount: DB.EnumCase<null>;
|
|
@@ -972,11 +972,9 @@ export declare const BrawlingSpecialAbility: DB.Entity<"BrawlingSpecialAbility",
|
|
|
972
972
|
Level: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesLevelRestriction", DB.Object<{
|
|
973
973
|
level: DB.MemberDecl<DB.Integer, true>;
|
|
974
974
|
}>, []>>>;
|
|
975
|
-
Weapons: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesWeaponRestriction", DB.Object<{
|
|
976
|
-
list: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
|
|
977
|
-
}>, []>>>;
|
|
978
975
|
OneBluntSide: DB.EnumCase<null>;
|
|
979
|
-
}, []
|
|
976
|
+
}, []>>, false>;
|
|
977
|
+
weapons: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, false>;
|
|
980
978
|
}>, []>>>, true>;
|
|
981
979
|
}>, []>>>;
|
|
982
980
|
}, []>>, true>;
|
|
@@ -1028,7 +1028,7 @@ export declare const CombatSpecialAbility: DB.Entity<"CombatSpecialAbility", {
|
|
|
1028
1028
|
None: DB.EnumCase<null>;
|
|
1029
1029
|
DependingOnCombatStyle: DB.EnumCase<null>;
|
|
1030
1030
|
All: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableCombatTechniques", DB.Object<{
|
|
1031
|
-
|
|
1031
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableAllCombatTechniquesRestriction", {
|
|
1032
1032
|
Improvised: DB.EnumCase<null>;
|
|
1033
1033
|
PointedBlade: DB.EnumCase<null>;
|
|
1034
1034
|
Mount: DB.EnumCase<null>;
|
|
@@ -1036,10 +1036,10 @@ export declare const CombatSpecialAbility: DB.Entity<"CombatSpecialAbility", {
|
|
|
1036
1036
|
ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
|
|
1037
1037
|
list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
|
|
1038
1038
|
}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
|
|
1039
|
-
}, []
|
|
1039
|
+
}, []>>, false>;
|
|
1040
1040
|
}>, []>>>;
|
|
1041
1041
|
AllClose: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableCloseCombatTechniques", DB.Object<{
|
|
1042
|
-
|
|
1042
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableCloseCombatTechniquesRestriction", {
|
|
1043
1043
|
Improvised: DB.EnumCase<null>;
|
|
1044
1044
|
PointedBlade: DB.EnumCase<null>;
|
|
1045
1045
|
Mount: DB.EnumCase<null>;
|
|
@@ -1051,10 +1051,10 @@ export declare const CombatSpecialAbility: DB.Entity<"CombatSpecialAbility", {
|
|
|
1051
1051
|
ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
|
|
1052
1052
|
list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
|
|
1053
1053
|
}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
|
|
1054
|
-
}, []
|
|
1054
|
+
}, []>>, false>;
|
|
1055
1055
|
}>, []>>>;
|
|
1056
1056
|
AllRanged: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableRangedCombatTechniques", DB.Object<{
|
|
1057
|
-
|
|
1057
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableRangedCombatTechniquesRestriction", {
|
|
1058
1058
|
Improvised: DB.EnumCase<null>;
|
|
1059
1059
|
PointedBlade: DB.EnumCase<null>;
|
|
1060
1060
|
Mount: DB.EnumCase<null>;
|
|
@@ -1062,7 +1062,7 @@ export declare const CombatSpecialAbility: DB.Entity<"CombatSpecialAbility", {
|
|
|
1062
1062
|
ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
|
|
1063
1063
|
list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
|
|
1064
1064
|
}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
|
|
1065
|
-
}, []
|
|
1065
|
+
}, []>>, false>;
|
|
1066
1066
|
}>, []>>>;
|
|
1067
1067
|
Specific: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificApplicableCombatTechniques", DB.Object<{
|
|
1068
1068
|
list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificApplicableCombatTechnique", DB.Object<{
|
|
@@ -1070,7 +1070,7 @@ export declare const CombatSpecialAbility: DB.Entity<"CombatSpecialAbility", {
|
|
|
1070
1070
|
CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
1071
1071
|
RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
1072
1072
|
}, []>>, true>;
|
|
1073
|
-
|
|
1073
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableSpecificCombatTechniquesRestriction", {
|
|
1074
1074
|
Improvised: DB.EnumCase<null>;
|
|
1075
1075
|
PointedBlade: DB.EnumCase<null>;
|
|
1076
1076
|
Mount: DB.EnumCase<null>;
|
|
@@ -1078,11 +1078,9 @@ export declare const CombatSpecialAbility: DB.Entity<"CombatSpecialAbility", {
|
|
|
1078
1078
|
Level: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesLevelRestriction", DB.Object<{
|
|
1079
1079
|
level: DB.MemberDecl<DB.Integer, true>;
|
|
1080
1080
|
}>, []>>>;
|
|
1081
|
-
Weapons: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesWeaponRestriction", DB.Object<{
|
|
1082
|
-
list: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
|
|
1083
|
-
}>, []>>>;
|
|
1084
1081
|
OneBluntSide: DB.EnumCase<null>;
|
|
1085
|
-
}, []
|
|
1082
|
+
}, []>>, false>;
|
|
1083
|
+
weapons: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, false>;
|
|
1086
1084
|
}>, []>>>, true>;
|
|
1087
1085
|
}>, []>>>;
|
|
1088
1086
|
}, []>>, true>;
|