optolith-database-schema 0.29.1 → 0.30.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +17 -0
- package/gen/types.d.ts +143 -45
- package/lib/types/DerivedCharacteristic.d.ts +1 -0
- package/lib/types/DerivedCharacteristic.js +4 -0
- package/lib/types/Locale.d.ts +78 -2
- package/lib/types/Locale.js +84 -2
- package/lib/types/_ActivatableCombat.d.ts +9 -11
- package/lib/types/_ActivatableCombat.js +12 -28
- package/lib/types/_ActivatableNonMundane.d.ts +18 -38
- package/lib/types/_ActivatableNonMundane.js +55 -23
- package/lib/types/_IdentifierGroup.d.ts +4 -0
- package/lib/types/_IdentifierGroup.js +7 -0
- package/lib/types/rule/FocusRule.d.ts +1 -1
- package/lib/types/rule/FocusRule.js +1 -1
- package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +9 -11
- package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +9 -11
- package/lib/types/specialAbility/CombatSpecialAbility.d.ts +9 -11
- package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +9 -11
- package/lib/types/specialAbility/CommandSpecialAbility.d.ts +9 -11
- package/lib/types/specialAbility/SkillStyleSpecialAbility.js +2 -2
- package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/Beutelzauber.d.ts +9 -19
- package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/DaggerRitual.d.ts +9 -19
- package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/Haubenzauber.d.ts +9 -19
- package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +9 -19
- package/lib/types/traditionArtifacts/Kristallkugelzauber.d.ts +9 -19
- package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/RingEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/SickleRitual.d.ts +9 -19
- package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +9 -19
- package/lib/types/traditionArtifacts/WandEnchantment.d.ts +9 -19
- package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +9 -19
- package/package.json +4 -2
package/CHANGELOG.md
CHANGED
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@@ -2,6 +2,23 @@
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All notable changes to this project will be documented in this file. See [commit-and-tag-version](https://github.com/absolute-version/commit-and-tag-version) for commit guidelines.
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## [0.30.0](https://github.com/elyukai/optolith-database-schema/compare/v0.29.1...v0.30.0) (2026-02-12)
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### ⚠ BREAKING CHANGES
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* adjust for activatable display
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* require focus rule subjects
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* more advanced identifier options
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### Features
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* add more translations ([b2a0d58](https://github.com/elyukai/optolith-database-schema/commit/b2a0d5820240fd3b89461c1742b894981c1acdbd))
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* add optional derived characteristic description ([403d4bc](https://github.com/elyukai/optolith-database-schema/commit/403d4bc1e3768a78d4bc71778c80b29c3a13d91e))
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* adjust for activatable display ([40c07ba](https://github.com/elyukai/optolith-database-schema/commit/40c07baa30361b7955f478b840717e06767054cb))
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* more advanced identifier options ([e0ac1e3](https://github.com/elyukai/optolith-database-schema/commit/e0ac1e31e4c9d19f6dacff60a120c08311a165bf)), closes [#120](https://github.com/elyukai/optolith-database-schema/issues/120)
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* require focus rule subjects ([78b69fb](https://github.com/elyukai/optolith-database-schema/commit/78b69fbe7063ba39301392382f8e8429284e7220))
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## [0.29.1](https://github.com/elyukai/optolith-database-schema/compare/v0.29.0...v0.29.1) (2026-02-09)
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package/gen/types.d.ts
CHANGED
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@@ -198,6 +198,7 @@ export type EnumMap = {
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AbilityAdjustment: AbilityAdjustment
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ActivatableIdentifier: ActivatableIdentifier
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ActivatableSkillEffect: ActivatableSkillEffect
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AdvancedSkillStyleSpecialAbilityIdentifier: AdvancedSkillStyleSpecialAbilityIdentifier
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AdvancedSpecialAbility: AdvancedSpecialAbility<unknown>
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AdvancedSpecialAbilityRestrictedOptionIdentifier: AdvancedSpecialAbilityRestrictedOptionIdentifier
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AdvantageDisadvantagePrerequisiteGroup: AdvantageDisadvantagePrerequisiteGroup
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@@ -220,6 +221,7 @@ export type EnumMap = {
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ApplicableSpecificCombatTechniquesRestriction: ApplicableSpecificCombatTechniquesRestriction
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ApplicationCategory: ApplicationCategory
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ArcaneEnergyCost: ArcaneEnergyCost
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ArcaneEnergyCostByLevelStyle: ArcaneEnergyCostByLevelStyle
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ArcaneTraditionPrerequisiteGroup: ArcaneTraditionPrerequisiteGroup
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ArmorComplexity: ArmorComplexity
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AutomaticEntryAction: AutomaticEntryAction
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ApplicableCombatTechniquesLevelRestriction: ApplicableCombatTechniquesLevelRestriction
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ApplicableCombatTechniquesNegativeCombatTechniquesRestriction: ApplicableCombatTechniquesNegativeCombatTechniquesRestriction<unknown>
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ApplicableCombatTechniquesRaceRestriction: ApplicableCombatTechniquesRaceRestriction
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ApplicableCombatTechniquesWeaponRestriction: ApplicableCombatTechniquesWeaponRestriction
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Applications: Applications
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ArcaneBardTraditionReference: ArcaneBardTraditionReference
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ArcaneDancerTraditionReference: ArcaneDancerTraditionReference
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ArcaneEnergyCostByLevel: ArcaneEnergyCostByLevel
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ArcaneEnergyCostByLevelLevel: ArcaneEnergyCostByLevelLevel
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ArcaneEnergyCostDisjunction: ArcaneEnergyCostDisjunction
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ArcaneEnergyCostDisjunctionInterval: ArcaneEnergyCostDisjunctionInterval
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ArcaneEnergyCostDisjunctionOption: ArcaneEnergyCostDisjunctionOption
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ArcaneEnergyCostPerCountable: ArcaneEnergyCostPerCountable
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ArcaneTraditionPrerequisites: ArcaneTraditionPrerequisites
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@@ -1187,6 +1189,7 @@ export interface Locale {
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"Adventure Points": string
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"AP": string
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".input {$value :number} {{{$value} Adventure Points}}": string & { __params: { "value": number } }
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"{$value} Adventure Points": string & { __params: { "value": StringableTranslationParameter } }
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"{$value} AP": string & { __params: { "value": StringableTranslationParameter } }
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"{$value} Total AP": string & { __params: { "value": StringableTranslationParameter } }
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"{$value} AP Spent": string & { __params: { "value": StringableTranslationParameter } }
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@@ -1988,8 +1991,7 @@ export interface Locale {
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"disadvantage": string
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"domain {$domain}": string & { __params: { "domain": StringableTranslationParameter } }
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"{$pact} level {$pactLevel}": string & { __params: { "pact": StringableTranslationParameter; "pactLevel": StringableTranslationParameter } }
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"Level {$level}
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".input {$level :number} {{Level {$level}}}": string & { __params: { "level": number } }
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"Level {$level}": string & { __params: { "level": StringableTranslationParameter } }
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"cannot be chosen at the same time as {$trait}": string & { __params: { "trait": StringableTranslationParameter } }
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"must have {$trait}": string & { __params: { "trait": StringableTranslationParameter } }
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"inlinewiki.castingtime": string
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@@ -2183,6 +2185,82 @@ export interface Locale {
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"Race Base {$abbreviation}": string & { __params: { "abbreviation": StringableTranslationParameter } }
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"Primary attribute for the magic user’s Tradition": string
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"Primary attribute for the Blessed One’s Tradition": string
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"The following rule is a Level {$level} focus rule for the topic {$topic}.": string & { __params: { "level": StringableTranslationParameter; "topic": StringableTranslationParameter } }
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"Protective Circle": string
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"Warding Circle": string
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"Prerequisites": string
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"AP Value": string
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".input {$value :number} {{{$value} Adventure Points per level}}": string & { __params: { "value": number } }
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"tiny": string
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"small": string
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"medium": string
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"large": string
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"huge": string
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"{$values} AP for size category {$labels} (per level)": string & { __params: { "values": StringableTranslationParameter; "labels": StringableTranslationParameter } }
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"A/B/C/D skill": string
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"A/B/C/D spell": string
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"A/B/C/D ritual": string
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"A/B/C/D liturgical chant": string
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"A/B/C/D ceremony": string
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"A/B/C/D spellwork": string
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"A/B/C/D liturgical chant or ceremony": string
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"A/B/C/D ability": string
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"B/C/D combat technique": string
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"depending on the trade secret": string
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"{$values} Adventure Points for the {$labels} purchase": string & { __params: { "values": StringableTranslationParameter; "labels": StringableTranslationParameter } }
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"{$values}/and so on Adventure Points for the {$labels}/and so on purchase": string & { __params: { "values": StringableTranslationParameter; "labels": StringableTranslationParameter } }
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".input {$value :number} {{{$value} Adventure Points with {$name}}}": string & { __params: { "value": number; "name": StringableTranslationParameter } }
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"Half the chosen disease’s level in adventure points": string
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"The chosen disease’s level in adventure points": string
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"Half the chosen poison’s level in adventure points": string
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"The chosen poison’s level in adventure points": string
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"{$values} adventure points for a {$sized} animal shape": string & { __params: { "values": StringableTranslationParameter; "sized": StringableTranslationParameter } }
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"Aspect": string
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"As chosen": string
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"Passive": string
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"Basic Maneuver": string
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"Special Maneuver": string
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"Volume": string
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"Penalty": string
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"Binding Cost": string
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"All": string
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"All Close Combat Techniques": string
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"All Ranged Combat Techniques": string
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"Depends on combat style; both combat styles can be used only for their corresponding combat techniques": string
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"only improvised weapons": string
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"weapon must have a pointed blade": string
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"while mounted": string
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"while weapon of race {$race}": string & { __params: { "race": StringableTranslationParameter } }
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"except {$list}": string & { __params: { "list": StringableTranslationParameter } }
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"All Two-Handed Weapons": string
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"All Parrying Weapons": string
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"with parry": string
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"that may be performed with one-handed weapons": string
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"only those with at least one blunt side": string
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"only {$nameWithLevel}": string & { __params: { "nameWithLevel": StringableTranslationParameter } }
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"only {$weapons}": string & { __params: { "weapons": StringableTranslationParameter } }
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".input {$ord :number} {{{$ord}. attack}}": string & { __params: { "ord": number } }
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".input {$ord :number} {{{$ord}. throw}}": string & { __params: { "ord": number } }
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"depending on the level of the special ability {$name}": string & { __params: { "name": StringableTranslationParameter } }
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"for parry": string
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"one-handed weapon": string
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"two-handed weapon": string
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"for secondary fighters with/without special ability {$name}": string & { __params: { "name": StringableTranslationParameter } }
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"{$start} to {$end}": string & { __params: { "start": StringableTranslationParameter; "end": StringableTranslationParameter } }
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"Depends on zone": string
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".input {$points :number} {{{$points} points}}": string & { __params: { "points": number } }
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".input {$points :number} {{{$points} points per level}}": string & { __params: { "points": number } }
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"{$points} points": string & { __params: { "points": StringableTranslationParameter } }
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"{$points} points for levels {$levels}": string & { __params: { "points": StringableTranslationParameter; "levels": StringableTranslationParameter } }
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"{$value} LP": string & { __params: { "value": StringableTranslationParameter } }
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".input {$value :number} {{{$value} permanent AE}}": string & { __params: { "value": number } }
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"{$cost} per {$interval}": string & { __params: { "cost": StringableTranslationParameter; "interval": StringableTranslationParameter } }
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"{$cost} per {$countable}": string & { __params: { "cost": StringableTranslationParameter; "countable": StringableTranslationParameter } }
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"{$cost} per level": string & { __params: { "cost": StringableTranslationParameter } }
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"{$cost} for level {$level}": string & { __params: { "cost": StringableTranslationParameter; "level": StringableTranslationParameter } }
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"{$cost} (activation) + {$halvedCost} per {$interval}": string & { __params: { "cost": StringableTranslationParameter; "halvedCost": StringableTranslationParameter; "interval": StringableTranslationParameter } }
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"Variable": string
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"{$value} permanent AE": string & { __params: { "value": StringableTranslationParameter } }
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}
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}
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/**
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* The associated subject.
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subject
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subject: Subject_ID
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/**
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* The focus rule’s level.
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kind: "Variable"
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}
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kind: "ByLevel"
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ByLevel: ArcaneEnergyCostByLevel
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}
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export interface FixedArcaneEnergyCost {
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/**
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}
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export interface ArcaneEnergyCostDisjunction {
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/**
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* Specified if the selected AE cost option has to be paid for each time interval.
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*/
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interval?: ArcaneEnergyCostDisjunctionInterval
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/**
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* The possible AE cost values.
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*/
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options: ArcaneEnergyCostDisjunctionOption[]
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}
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export interface ArcaneEnergyCostDisjunctionInterval {
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/**
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* The interval itself.
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*/
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value: DurationUnitValue
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/**
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* The AE cost value for activation.
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*/
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activation_value: number
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/**
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* Set to `true` if the action where the enchantment is casted does not as a part of the first interval that has to be payed, so that the first interval payment needs to be done after the activation.
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*
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* This works different than other sustained spells, since for them the end of the cast usually already counts as part of the first interval.
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*/
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after_activation: boolean
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}
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export interface ArcaneEnergyCostDisjunctionOption {
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/**
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* A possible AE cost value.
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@@ -10022,6 +10080,36 @@ export interface ArcaneEnergyCostDisjunctionOptionTranslation {
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note?: ResponsiveTextOptional
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}
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export interface ArcaneEnergyCostByLevel {
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/**
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* A continuous range of arcane energy cost for each level. The first element is the AE cost for the first level, the second element is the AE cost for the second level, and so on.
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*/
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levels: ArcaneEnergyCostByLevelLevel[]
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/**
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* How to display the AE cost by level.
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*/
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style: ArcaneEnergyCostByLevelStyle
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}
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export interface ArcaneEnergyCostByLevelLevel {
|
|
10096
|
+
/**
|
|
10097
|
+
* The arcane energy cost for this level.
|
|
10098
|
+
*/
|
|
10099
|
+
value: number
|
|
10100
|
+
}
|
|
10101
|
+
|
|
10102
|
+
/**
|
|
10103
|
+
* The AE cost are defined by level of the enchantment. It may either be displayed in a compressed way (e.g. `1/2 AE for level I/II`) or in a verbose way (e.g. `1 AE for level I; 2 AE for level II`).
|
|
10104
|
+
*/
|
|
10105
|
+
export type ArcaneEnergyCostByLevelStyle =
|
|
10106
|
+
| {
|
|
10107
|
+
kind: "Compressed"
|
|
10108
|
+
}
|
|
10109
|
+
| {
|
|
10110
|
+
kind: "Verbose"
|
|
10111
|
+
}
|
|
10112
|
+
|
|
10025
10113
|
/**
|
|
10026
10114
|
* The binding cost for an enchantment.
|
|
10027
10115
|
*/
|
|
@@ -10633,7 +10721,7 @@ export type ApplicableCombatTechniques =
|
|
|
10633
10721
|
}
|
|
10634
10722
|
|
|
10635
10723
|
export interface AllApplicableCombatTechniques {
|
|
10636
|
-
|
|
10724
|
+
restriction?: ApplicableAllCombatTechniquesRestriction
|
|
10637
10725
|
}
|
|
10638
10726
|
|
|
10639
10727
|
export type ApplicableAllCombatTechniquesRestriction =
|
|
@@ -10665,7 +10753,7 @@ export interface ApplicableCombatTechniquesNegativeCombatTechniquesRestriction<R
|
|
|
10665
10753
|
}
|
|
10666
10754
|
|
|
10667
10755
|
export interface AllApplicableCloseCombatTechniques {
|
|
10668
|
-
|
|
10756
|
+
restriction?: ApplicableCloseCombatTechniquesRestriction
|
|
10669
10757
|
}
|
|
10670
10758
|
|
|
10671
10759
|
export type ApplicableCloseCombatTechniquesRestriction =
|
|
@@ -10700,7 +10788,7 @@ export type ApplicableCloseCombatTechniquesRestriction =
|
|
|
10700
10788
|
}
|
|
10701
10789
|
|
|
10702
10790
|
export interface AllApplicableRangedCombatTechniques {
|
|
10703
|
-
|
|
10791
|
+
restriction?: ApplicableRangedCombatTechniquesRestriction
|
|
10704
10792
|
}
|
|
10705
10793
|
|
|
10706
10794
|
export type ApplicableRangedCombatTechniquesRestriction =
|
|
@@ -10728,7 +10816,13 @@ export interface SpecificApplicableCombatTechniques {
|
|
|
10728
10816
|
|
|
10729
10817
|
export interface SpecificApplicableCombatTechnique {
|
|
10730
10818
|
id: CombatTechniqueIdentifier
|
|
10731
|
-
|
|
10819
|
+
|
|
10820
|
+
restriction?: ApplicableSpecificCombatTechniquesRestriction
|
|
10821
|
+
|
|
10822
|
+
/**
|
|
10823
|
+
* The specific weapons this combat special ability is only applicable to.
|
|
10824
|
+
*/
|
|
10825
|
+
weapons?: Weapon_ID[]
|
|
10732
10826
|
}
|
|
10733
10827
|
|
|
10734
10828
|
export type ApplicableSpecificCombatTechniquesRestriction =
|
|
@@ -10749,10 +10843,6 @@ export type ApplicableSpecificCombatTechniquesRestriction =
|
|
|
10749
10843
|
kind: "Level"
|
|
10750
10844
|
Level: ApplicableCombatTechniquesLevelRestriction
|
|
10751
10845
|
}
|
|
10752
|
-
| {
|
|
10753
|
-
kind: "Weapons"
|
|
10754
|
-
Weapons: ApplicableCombatTechniquesWeaponRestriction
|
|
10755
|
-
}
|
|
10756
10846
|
| {
|
|
10757
10847
|
kind: "OneBluntSide"
|
|
10758
10848
|
}
|
|
@@ -10764,13 +10854,6 @@ export interface ApplicableCombatTechniquesLevelRestriction {
|
|
|
10764
10854
|
level: number
|
|
10765
10855
|
}
|
|
10766
10856
|
|
|
10767
|
-
export interface ApplicableCombatTechniquesWeaponRestriction {
|
|
10768
|
-
/**
|
|
10769
|
-
* The specific weapons this combat special ability is only applicable to.
|
|
10770
|
-
*/
|
|
10771
|
-
list: Weapon_ID[]
|
|
10772
|
-
}
|
|
10773
|
-
|
|
10774
10857
|
export interface Weapon {
|
|
10775
10858
|
/**
|
|
10776
10859
|
* The cost in silverthalers.
|
|
@@ -14993,7 +15076,7 @@ export interface SkillStyleSpecialAbility {
|
|
|
14993
15076
|
/**
|
|
14994
15077
|
* The Advanced Special Abilities for the respective Style Special Ability. Sometimes, only a specific select option or a set of select options of an entry is allowed, which can be modelled by the option property. It can also be that you can choose from a set of special abilities, but then you can’t specify an option.
|
|
14995
15078
|
*/
|
|
14996
|
-
advanced: [AdvancedSpecialAbility<
|
|
15079
|
+
advanced: [AdvancedSpecialAbility<AdvancedSkillStyleSpecialAbilityIdentifier>, AdvancedSpecialAbility<AdvancedSkillStyleSpecialAbilityIdentifier>, AdvancedSpecialAbility<AdvancedSkillStyleSpecialAbilityIdentifier>]
|
|
14997
15080
|
|
|
14998
15081
|
prerequisites?: GeneralPrerequisites
|
|
14999
15082
|
|
|
@@ -15051,6 +15134,16 @@ export interface SkillStyleSpecialAbilityTranslation {
|
|
|
15051
15134
|
errata?: Errata
|
|
15052
15135
|
}
|
|
15053
15136
|
|
|
15137
|
+
export type AdvancedSkillStyleSpecialAbilityIdentifier =
|
|
15138
|
+
| {
|
|
15139
|
+
kind: "AdvancedCombatSpecialAbility"
|
|
15140
|
+
AdvancedCombatSpecialAbility: AdvancedCombatSpecialAbility_ID
|
|
15141
|
+
}
|
|
15142
|
+
| {
|
|
15143
|
+
kind: "AdvancedSkillSpecialAbility"
|
|
15144
|
+
AdvancedSkillSpecialAbility: AdvancedSkillSpecialAbility_ID
|
|
15145
|
+
}
|
|
15146
|
+
|
|
15054
15147
|
export interface SpellSwordEnchantment {
|
|
15055
15148
|
/**
|
|
15056
15149
|
* Number of available levels.
|
|
@@ -20076,6 +20169,11 @@ export interface DerivedCharacteristicTranslation {
|
|
|
20076
20169
|
*/
|
|
20077
20170
|
abbreviation: string
|
|
20078
20171
|
|
|
20172
|
+
/**
|
|
20173
|
+
* The derived characteristic’s description.
|
|
20174
|
+
*/
|
|
20175
|
+
description?: string
|
|
20176
|
+
|
|
20079
20177
|
/**
|
|
20080
20178
|
* Possible calculation strings for the final value.
|
|
20081
20179
|
*/
|
|
@@ -230,6 +230,7 @@ export declare const DerivedCharacteristic: DB.Entity<"DerivedCharacteristic", {
|
|
|
230
230
|
translations: DB.MemberDecl<DB.NestedEntityMap<"DerivedCharacteristicTranslation", {
|
|
231
231
|
name: DB.MemberDecl<DB.String, true>;
|
|
232
232
|
abbreviation: DB.MemberDecl<DB.String, true>;
|
|
233
|
+
description: DB.MemberDecl<DB.String, false>;
|
|
233
234
|
calculation: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"CalculationTranslation", DB.Object<{
|
|
234
235
|
default: DB.MemberDecl<DB.String, true>;
|
|
235
236
|
half_primary: DB.MemberDecl<DB.String, false>;
|
|
@@ -31,6 +31,10 @@ export const DerivedCharacteristic = DB.Entity(import.meta.url, {
|
|
|
31
31
|
comment: "The derived characteristic’s abbreviation.",
|
|
32
32
|
type: DB.String({ minLength: 1 }),
|
|
33
33
|
}),
|
|
34
|
+
description: DB.Optional({
|
|
35
|
+
comment: "The derived characteristic’s description.",
|
|
36
|
+
type: DB.String({ minLength: 1, isMarkdown: true }),
|
|
37
|
+
}),
|
|
34
38
|
calculation: DB.Optional({
|
|
35
39
|
comment: "Possible calculation strings for the final value.",
|
|
36
40
|
type: DB.IncludeIdentifier(CalculationTranslation),
|
package/lib/types/Locale.d.ts
CHANGED
|
@@ -101,6 +101,7 @@ export declare const Locale: DB.Entity<"Locale", {
|
|
|
101
101
|
* - `0`: AP value
|
|
102
102
|
*/
|
|
103
103
|
".input {$value :number} {{{$value} Adventure Points}}": null;
|
|
104
|
+
"{$value} Adventure Points": null;
|
|
104
105
|
/**
|
|
105
106
|
* - `0`: AP value
|
|
106
107
|
*/
|
|
@@ -1058,8 +1059,7 @@ export declare const Locale: DB.Entity<"Locale", {
|
|
|
1058
1059
|
disadvantage: null;
|
|
1059
1060
|
"domain {$domain}": null;
|
|
1060
1061
|
"{$pact} level {$pactLevel}": null;
|
|
1061
|
-
"Level {$level}
|
|
1062
|
-
".input {$level :number} {{Level {$level}}}": null;
|
|
1062
|
+
"Level {$level}": null;
|
|
1063
1063
|
"cannot be chosen at the same time as {$trait}": null;
|
|
1064
1064
|
"must have {$trait}": null;
|
|
1065
1065
|
"inlinewiki.castingtime": null;
|
|
@@ -1268,6 +1268,82 @@ export declare const Locale: DB.Entity<"Locale", {
|
|
|
1268
1268
|
"Race Base {$abbreviation}": null;
|
|
1269
1269
|
"Primary attribute for the magic user\u2019s Tradition": null;
|
|
1270
1270
|
"Primary attribute for the Blessed One\u2019s Tradition": null;
|
|
1271
|
+
"The following rule is a Level {$level} focus rule for the topic {$topic}.": null;
|
|
1272
|
+
"Protective Circle": null;
|
|
1273
|
+
"Warding Circle": null;
|
|
1274
|
+
Prerequisites: null;
|
|
1275
|
+
"AP Value": null;
|
|
1276
|
+
".input {$value :number} {{{$value} Adventure Points per level}}": null;
|
|
1277
|
+
tiny: null;
|
|
1278
|
+
small: null;
|
|
1279
|
+
medium: null;
|
|
1280
|
+
large: null;
|
|
1281
|
+
huge: null;
|
|
1282
|
+
"{$values} AP for size category {$labels} (per level)": null;
|
|
1283
|
+
"A/B/C/D skill": null;
|
|
1284
|
+
"A/B/C/D spell": null;
|
|
1285
|
+
"A/B/C/D ritual": null;
|
|
1286
|
+
"A/B/C/D liturgical chant": null;
|
|
1287
|
+
"A/B/C/D ceremony": null;
|
|
1288
|
+
"A/B/C/D spellwork": null;
|
|
1289
|
+
"A/B/C/D liturgical chant or ceremony": null;
|
|
1290
|
+
"A/B/C/D ability": null;
|
|
1291
|
+
"B/C/D combat technique": null;
|
|
1292
|
+
"depending on the trade secret": null;
|
|
1293
|
+
"{$values} Adventure Points for the {$labels} purchase": null;
|
|
1294
|
+
"{$values}/and so on Adventure Points for the {$labels}/and so on purchase": null;
|
|
1295
|
+
".input {$value :number} {{{$value} Adventure Points with {$name}}}": null;
|
|
1296
|
+
"Half the chosen disease\u2019s level in adventure points": null;
|
|
1297
|
+
"The chosen disease\u2019s level in adventure points": null;
|
|
1298
|
+
"Half the chosen poison\u2019s level in adventure points": null;
|
|
1299
|
+
"The chosen poison\u2019s level in adventure points": null;
|
|
1300
|
+
"{$values} adventure points for a {$sized} animal shape": null;
|
|
1301
|
+
Aspect: null;
|
|
1302
|
+
"As chosen": null;
|
|
1303
|
+
Passive: null;
|
|
1304
|
+
"Basic Maneuver": null;
|
|
1305
|
+
"Special Maneuver": null;
|
|
1306
|
+
Volume: null;
|
|
1307
|
+
Penalty: null;
|
|
1308
|
+
"Binding Cost": null;
|
|
1309
|
+
All: null;
|
|
1310
|
+
"All Close Combat Techniques": null;
|
|
1311
|
+
"All Ranged Combat Techniques": null;
|
|
1312
|
+
"Depends on combat style; both combat styles can be used only for their corresponding combat techniques": null;
|
|
1313
|
+
"only improvised weapons": null;
|
|
1314
|
+
"weapon must have a pointed blade": null;
|
|
1315
|
+
"while mounted": null;
|
|
1316
|
+
"while weapon of race {$race}": null;
|
|
1317
|
+
"except {$list}": null;
|
|
1318
|
+
"All Two-Handed Weapons": null;
|
|
1319
|
+
"All Parrying Weapons": null;
|
|
1320
|
+
"with parry": null;
|
|
1321
|
+
"that may be performed with one-handed weapons": null;
|
|
1322
|
+
"only those with at least one blunt side": null;
|
|
1323
|
+
"only {$nameWithLevel}": null;
|
|
1324
|
+
"only {$weapons}": null;
|
|
1325
|
+
".input {$ord :number} {{{$ord}. attack}}": null;
|
|
1326
|
+
".input {$ord :number} {{{$ord}. throw}}": null;
|
|
1327
|
+
"depending on the level of the special ability {$name}": null;
|
|
1328
|
+
"for parry": null;
|
|
1329
|
+
"one-handed weapon": null;
|
|
1330
|
+
"two-handed weapon": null;
|
|
1331
|
+
"for secondary fighters with/without special ability {$name}": null;
|
|
1332
|
+
"{$start} to {$end}": null;
|
|
1333
|
+
"Depends on zone": null;
|
|
1334
|
+
".input {$points :number} {{{$points} points}}": null;
|
|
1335
|
+
".input {$points :number} {{{$points} points per level}}": null;
|
|
1336
|
+
"{$points} points": null;
|
|
1337
|
+
"{$points} points for levels {$levels}": null;
|
|
1338
|
+
"{$value} LP": null;
|
|
1339
|
+
".input {$value :number} {{{$value} permanent AE}}": null;
|
|
1340
|
+
"{$cost} per {$interval}": null;
|
|
1341
|
+
"{$cost} per {$countable}": null;
|
|
1342
|
+
"{$cost} per level": null;
|
|
1343
|
+
"{$cost} for level {$level}": null;
|
|
1344
|
+
"{$cost} (activation) + {$halvedCost} per {$interval}": null;
|
|
1345
|
+
Variable: null;
|
|
1346
|
+
"{$value} permanent AE": null;
|
|
1271
1347
|
}>, false>;
|
|
1272
1348
|
}, undefined>;
|
|
1273
1349
|
export declare const NestedTranslationMap: <Name extends string, T extends Record<string, DB.MemberDecl>, R extends boolean>(MemberDeclCreator: <T_1 extends DB.Type>(options: {
|
package/lib/types/Locale.js
CHANGED
|
@@ -123,6 +123,7 @@ export const Locale = DB.Entity(import.meta.url, {
|
|
|
123
123
|
* - `0`: AP value
|
|
124
124
|
*/
|
|
125
125
|
".input {$value :number} {{{$value} Adventure Points}}": null,
|
|
126
|
+
"{$value} Adventure Points": null,
|
|
126
127
|
/**
|
|
127
128
|
* - `0`: AP value
|
|
128
129
|
*/
|
|
@@ -1085,9 +1086,8 @@ export const Locale = DB.Entity(import.meta.url, {
|
|
|
1085
1086
|
"disadvantage": null,
|
|
1086
1087
|
"domain {$domain}": null,
|
|
1087
1088
|
"{$pact} level {$pactLevel}": null,
|
|
1088
|
-
"Level {$level}:": null,
|
|
1089
1089
|
// Personality Trait prerequisite
|
|
1090
|
-
"
|
|
1090
|
+
"Level {$level}": null,
|
|
1091
1091
|
"cannot be chosen at the same time as {$trait}": null,
|
|
1092
1092
|
"must have {$trait}": null,
|
|
1093
1093
|
"inlinewiki.castingtime": null,
|
|
@@ -1301,6 +1301,88 @@ export const Locale = DB.Entity(import.meta.url, {
|
|
|
1301
1301
|
"Race Base {$abbreviation}": null,
|
|
1302
1302
|
"Primary attribute for the magic user’s Tradition": null,
|
|
1303
1303
|
"Primary attribute for the Blessed One’s Tradition": null,
|
|
1304
|
+
// Focus Rules
|
|
1305
|
+
"The following rule is a Level {$level} focus rule for the topic {$topic}.": null,
|
|
1306
|
+
// Special Abilities
|
|
1307
|
+
"Protective Circle": null,
|
|
1308
|
+
"Warding Circle": null,
|
|
1309
|
+
"Prerequisites": null,
|
|
1310
|
+
"AP Value": null,
|
|
1311
|
+
".input {$value :number} {{{$value} Adventure Points per level}}": null,
|
|
1312
|
+
"tiny": null,
|
|
1313
|
+
"small": null,
|
|
1314
|
+
"medium": null,
|
|
1315
|
+
"large": null,
|
|
1316
|
+
"huge": null,
|
|
1317
|
+
"{$values} AP for size category {$labels} (per level)": null,
|
|
1318
|
+
"A/B/C/D skill": null,
|
|
1319
|
+
"A/B/C/D spell": null,
|
|
1320
|
+
"A/B/C/D ritual": null,
|
|
1321
|
+
"A/B/C/D liturgical chant": null,
|
|
1322
|
+
"A/B/C/D ceremony": null,
|
|
1323
|
+
"A/B/C/D spellwork": null,
|
|
1324
|
+
"A/B/C/D liturgical chant or ceremony": null,
|
|
1325
|
+
"A/B/C/D ability": null,
|
|
1326
|
+
"B/C/D combat technique": null,
|
|
1327
|
+
"depending on the trade secret": null,
|
|
1328
|
+
"{$values} Adventure Points for the {$labels} purchase": null,
|
|
1329
|
+
"{$values}/and so on Adventure Points for the {$labels}/and so on purchase": null,
|
|
1330
|
+
".input {$value :number} {{{$value} Adventure Points with {$name}}}": null,
|
|
1331
|
+
"Half the chosen disease’s level in adventure points": null,
|
|
1332
|
+
"The chosen disease’s level in adventure points": null,
|
|
1333
|
+
"Half the chosen poison’s level in adventure points": null,
|
|
1334
|
+
"The chosen poison’s level in adventure points": null,
|
|
1335
|
+
"{$values} adventure points for a {$sized} animal shape": null,
|
|
1336
|
+
"Aspect": null,
|
|
1337
|
+
"As chosen": null,
|
|
1338
|
+
"Passive": null,
|
|
1339
|
+
"Basic Maneuver": null,
|
|
1340
|
+
"Special Maneuver": null,
|
|
1341
|
+
"Volume": null,
|
|
1342
|
+
"Penalty": null,
|
|
1343
|
+
"Binding Cost": null,
|
|
1344
|
+
// combat special ability -- applicable combat techniques
|
|
1345
|
+
"All": null,
|
|
1346
|
+
"All Close Combat Techniques": null,
|
|
1347
|
+
"All Ranged Combat Techniques": null,
|
|
1348
|
+
"Depends on combat style; both combat styles can be used only for their corresponding combat techniques": null,
|
|
1349
|
+
"only improvised weapons": null,
|
|
1350
|
+
"weapon must have a pointed blade": null,
|
|
1351
|
+
"while mounted": null,
|
|
1352
|
+
"while weapon of race {$race}": null,
|
|
1353
|
+
"except {$list}": null,
|
|
1354
|
+
"All Two-Handed Weapons": null,
|
|
1355
|
+
"All Parrying Weapons": null,
|
|
1356
|
+
"with parry": null,
|
|
1357
|
+
"that may be performed with one-handed weapons": null,
|
|
1358
|
+
"only those with at least one blunt side": null,
|
|
1359
|
+
"only {$nameWithLevel}": null,
|
|
1360
|
+
"only {$weapons}": null,
|
|
1361
|
+
// combat special ability -- penalty
|
|
1362
|
+
".input {$ord :number} {{{$ord}. attack}}": null,
|
|
1363
|
+
".input {$ord :number} {{{$ord}. throw}}": null,
|
|
1364
|
+
"depending on the level of the special ability {$name}": null,
|
|
1365
|
+
"for parry": null,
|
|
1366
|
+
"one-handed weapon": null,
|
|
1367
|
+
"two-handed weapon": null,
|
|
1368
|
+
"for secondary fighters with/without special ability {$name}": null,
|
|
1369
|
+
"{$start} to {$end}": null,
|
|
1370
|
+
"Depends on zone": null,
|
|
1371
|
+
// tradition artifact enchantments -- volume
|
|
1372
|
+
".input {$points :number} {{{$points} points}}": null,
|
|
1373
|
+
".input {$points :number} {{{$points} points per level}}": null,
|
|
1374
|
+
"{$points} points": null,
|
|
1375
|
+
"{$points} points for levels {$levels}": null,
|
|
1376
|
+
// tradition articact enchantments -- cost
|
|
1377
|
+
"{$value} LP": null,
|
|
1378
|
+
".input {$value :number} {{{$value} permanent AE}}": null,
|
|
1379
|
+
"{$cost} per {$interval}": null,
|
|
1380
|
+
"{$cost} per {$countable}": null,
|
|
1381
|
+
"{$cost} per level": null,
|
|
1382
|
+
"{$cost} for level {$level}": null,
|
|
1383
|
+
"{$cost} (activation) + {$halvedCost} per {$interval}": null,
|
|
1384
|
+
"Variable": null,
|
|
1385
|
+
"{$value} permanent AE": null,
|
|
1304
1386
|
}, { allKeysAreRequired: true }),
|
|
1305
1387
|
}),
|
|
1306
1388
|
}),
|
|
@@ -65,7 +65,7 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
|
|
|
65
65
|
None: DB.EnumCase<null>;
|
|
66
66
|
DependingOnCombatStyle: DB.EnumCase<null>;
|
|
67
67
|
All: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableCombatTechniques", DB.Object<{
|
|
68
|
-
|
|
68
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableAllCombatTechniquesRestriction", {
|
|
69
69
|
Improvised: DB.EnumCase<null>;
|
|
70
70
|
PointedBlade: DB.EnumCase<null>;
|
|
71
71
|
Mount: DB.EnumCase<null>;
|
|
@@ -73,10 +73,10 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
|
|
|
73
73
|
ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
|
|
74
74
|
list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
|
|
75
75
|
}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
|
|
76
|
-
}, []
|
|
76
|
+
}, []>>, false>;
|
|
77
77
|
}>, []>>>;
|
|
78
78
|
AllClose: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableCloseCombatTechniques", DB.Object<{
|
|
79
|
-
|
|
79
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableCloseCombatTechniquesRestriction", {
|
|
80
80
|
Improvised: DB.EnumCase<null>;
|
|
81
81
|
PointedBlade: DB.EnumCase<null>;
|
|
82
82
|
Mount: DB.EnumCase<null>;
|
|
@@ -88,10 +88,10 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
|
|
|
88
88
|
ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
|
|
89
89
|
list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
|
|
90
90
|
}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
|
|
91
|
-
}, []
|
|
91
|
+
}, []>>, false>;
|
|
92
92
|
}>, []>>>;
|
|
93
93
|
AllRanged: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableRangedCombatTechniques", DB.Object<{
|
|
94
|
-
|
|
94
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableRangedCombatTechniquesRestriction", {
|
|
95
95
|
Improvised: DB.EnumCase<null>;
|
|
96
96
|
PointedBlade: DB.EnumCase<null>;
|
|
97
97
|
Mount: DB.EnumCase<null>;
|
|
@@ -99,7 +99,7 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
|
|
|
99
99
|
ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
|
|
100
100
|
list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
|
|
101
101
|
}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
|
|
102
|
-
}, []
|
|
102
|
+
}, []>>, false>;
|
|
103
103
|
}>, []>>>;
|
|
104
104
|
Specific: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificApplicableCombatTechniques", DB.Object<{
|
|
105
105
|
list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificApplicableCombatTechnique", DB.Object<{
|
|
@@ -107,7 +107,7 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
|
|
|
107
107
|
CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
108
108
|
RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
109
109
|
}, []>>, true>;
|
|
110
|
-
|
|
110
|
+
restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableSpecificCombatTechniquesRestriction", {
|
|
111
111
|
Improvised: DB.EnumCase<null>;
|
|
112
112
|
PointedBlade: DB.EnumCase<null>;
|
|
113
113
|
Mount: DB.EnumCase<null>;
|
|
@@ -115,11 +115,9 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
|
|
|
115
115
|
Level: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesLevelRestriction", DB.Object<{
|
|
116
116
|
level: DB.MemberDecl<DB.Integer, true>;
|
|
117
117
|
}>, []>>>;
|
|
118
|
-
Weapons: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesWeaponRestriction", DB.Object<{
|
|
119
|
-
list: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
|
|
120
|
-
}>, []>>>;
|
|
121
118
|
OneBluntSide: DB.EnumCase<null>;
|
|
122
|
-
}, []
|
|
119
|
+
}, []>>, false>;
|
|
120
|
+
weapons: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, false>;
|
|
123
121
|
}>, []>>>, true>;
|
|
124
122
|
}>, []>>>;
|
|
125
123
|
}, []>>, true>;
|