optolith-database-schema 0.29.0 → 0.30.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +25 -0
- package/gen/types.d.ts +326 -66
- package/lib/types/Advantage.d.ts +23 -23
- package/lib/types/DerivedCharacteristic.d.ts +162 -0
- package/lib/types/DerivedCharacteristic.js +124 -0
- package/lib/types/Disadvantage.d.ts +21 -21
- package/lib/types/Locale.d.ts +83 -2
- package/lib/types/Locale.js +90 -2
- package/lib/types/_ActivatableAdventurePointsValue.d.ts +4 -4
- package/lib/types/_ActivatableAutomatic.d.ts +2 -2
- package/lib/types/_ActivatableCombat.d.ts +9 -11
- package/lib/types/_ActivatableCombat.js +12 -28
- package/lib/types/_ActivatableNonMundane.d.ts +18 -38
- package/lib/types/_ActivatableNonMundane.js +55 -23
- package/lib/types/_ActivatableSelectOptionCategory.d.ts +32 -32
- package/lib/types/_ActivatableSelectOptions.d.ts +22 -22
- package/lib/types/_IdentifierGroup.d.ts +9 -5
- package/lib/types/_IdentifierGroup.js +9 -108
- package/lib/types/prerequisites/PrerequisiteGroups.d.ts +178 -8
- package/lib/types/prerequisites/PrerequisiteGroups.js +9 -0
- package/lib/types/prerequisites/single/ActivatablePrerequisite.d.ts +2 -2
- package/lib/types/rule/FocusRule.d.ts +1 -1
- package/lib/types/rule/FocusRule.js +1 -1
- package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +30 -32
- package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/AdvancedSkillSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/AncestorGlyph.d.ts +21 -21
- package/lib/types/specialAbility/BlessedTradition.d.ts +21 -21
- package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +30 -32
- package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/CombatSpecialAbility.d.ts +30 -32
- package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +30 -32
- package/lib/types/specialAbility/CommandSpecialAbility.d.ts +30 -32
- package/lib/types/specialAbility/FamiliarSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/FatePointSexSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/FatePointSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/GeneralSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/KarmaSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/LycantropicGift.d.ts +21 -21
- package/lib/types/specialAbility/MagicStyleSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/MagicalSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/MagicalTradition.d.ts +21 -21
- package/lib/types/specialAbility/PactGift.d.ts +23 -23
- package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/Sermon.d.ts +21 -21
- package/lib/types/specialAbility/SexSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/SikaryanDrainSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/SkillStyleSpecialAbility.d.ts +21 -21
- package/lib/types/specialAbility/SkillStyleSpecialAbility.js +2 -2
- package/lib/types/specialAbility/VampiricGift.d.ts +21 -21
- package/lib/types/specialAbility/Vision.d.ts +21 -21
- package/lib/types/specialAbility/sub/TradeSecret.d.ts +19 -19
- package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +30 -40
- package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +30 -40
- package/lib/types/traditionArtifacts/Beutelzauber.d.ts +30 -40
- package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +30 -40
- package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +30 -40
- package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +30 -40
- package/lib/types/traditionArtifacts/DaggerRitual.d.ts +30 -40
- package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +30 -40
- package/lib/types/traditionArtifacts/Haubenzauber.d.ts +30 -40
- package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +30 -40
- package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +30 -40
- package/lib/types/traditionArtifacts/Kristallkugelzauber.d.ts +30 -40
- package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +30 -40
- package/lib/types/traditionArtifacts/RingEnchantment.d.ts +30 -40
- package/lib/types/traditionArtifacts/SickleRitual.d.ts +30 -40
- package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +30 -40
- package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +30 -40
- package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +30 -40
- package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +30 -40
- package/lib/types/traditionArtifacts/WandEnchantment.d.ts +30 -40
- package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +30 -40
- package/package.json +5 -3
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@@ -46,8 +46,6 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
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prerequisites: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"LanguagesSelectOptionCategoryPrerequisite", {
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SelectOption: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"OptionPrerequisite", DB.Object<{
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id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ActivatableIdentifier", {
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Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
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Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
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AdvancedCombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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AdvancedKarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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AdvancedMagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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Vision: DB.EnumCase<DB.ReferenceIdentifier>;
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WandEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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WeaponEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
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Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
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}, []>>, true>;
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active: DB.MemberDecl<DB.Boolean, true>;
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level: DB.MemberDecl<DB.Integer, false>;
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@@ -134,8 +134,6 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
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}>, []>>>;
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SelectOption: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"OptionPrerequisite", DB.Object<{
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id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ActivatableIdentifier", {
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Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
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Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
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AdvancedCombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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AdvancedKarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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AdvancedMagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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Vision: DB.EnumCase<DB.ReferenceIdentifier>;
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WandEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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WeaponEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
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Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
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}, []>>, true>;
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active: DB.MemberDecl<DB.Boolean, true>;
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level: DB.MemberDecl<DB.Integer, false>;
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}>, []>>>;
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SelectOption: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"OptionPrerequisite", DB.Object<{
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id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ActivatableIdentifier", {
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Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
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Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
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AdvancedCombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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AdvancedKarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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AdvancedMagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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Vision: DB.EnumCase<DB.ReferenceIdentifier>;
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WandEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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WeaponEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
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Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
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}, []>>, true>;
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level: DB.MemberDecl<DB.Integer, false>;
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}>, []>>>;
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SelectOption: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"OptionPrerequisite", DB.Object<{
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id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ActivatableIdentifier", {
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Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
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AdvancedKarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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AdvancedMagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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Vision: DB.EnumCase<DB.ReferenceIdentifier>;
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WandEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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WeaponEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
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Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
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}, []>>, true>;
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}>, []>>>;
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SelectOption: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"OptionPrerequisite", DB.Object<{
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id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ActivatableIdentifier", {
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Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
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}, []>>, true>;
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}, []>>, true>;
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package/lib/types/Locale.d.ts
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104
105
|
/**
|
|
105
106
|
* - `0`: AP value
|
|
106
107
|
*/
|
|
@@ -1058,8 +1059,7 @@ export declare const Locale: DB.Entity<"Locale", {
|
|
|
1058
1059
|
disadvantage: null;
|
|
1059
1060
|
"domain {$domain}": null;
|
|
1060
1061
|
"{$pact} level {$pactLevel}": null;
|
|
1061
|
-
"Level {$level}
|
|
1062
|
-
".input {$level :number} {{Level {$level}}}": null;
|
|
1062
|
+
"Level {$level}": null;
|
|
1063
1063
|
"cannot be chosen at the same time as {$trait}": null;
|
|
1064
1064
|
"must have {$trait}": null;
|
|
1065
1065
|
"inlinewiki.castingtime": null;
|
|
@@ -1263,6 +1263,87 @@ export declare const Locale: DB.Entity<"Locale", {
|
|
|
1263
1263
|
"Back Cover Inside": null;
|
|
1264
1264
|
".input {$printing :number} {{since the {$printing}. printing}}": null;
|
|
1265
1265
|
".input {$printing :number} {{removed in {$printing}. printing}}": null;
|
|
1266
|
+
"Base Value": null;
|
|
1267
|
+
"Base {$name} from Race": null;
|
|
1268
|
+
"Race Base {$abbreviation}": null;
|
|
1269
|
+
"Primary attribute for the magic user\u2019s Tradition": null;
|
|
1270
|
+
"Primary attribute for the Blessed One\u2019s Tradition": null;
|
|
1271
|
+
"The following rule is a Level {$level} focus rule for the topic {$topic}.": null;
|
|
1272
|
+
"Protective Circle": null;
|
|
1273
|
+
"Warding Circle": null;
|
|
1274
|
+
Prerequisites: null;
|
|
1275
|
+
"AP Value": null;
|
|
1276
|
+
".input {$value :number} {{{$value} Adventure Points per level}}": null;
|
|
1277
|
+
tiny: null;
|
|
1278
|
+
small: null;
|
|
1279
|
+
medium: null;
|
|
1280
|
+
large: null;
|
|
1281
|
+
huge: null;
|
|
1282
|
+
"{$values} AP for size category {$labels} (per level)": null;
|
|
1283
|
+
"A/B/C/D skill": null;
|
|
1284
|
+
"A/B/C/D spell": null;
|
|
1285
|
+
"A/B/C/D ritual": null;
|
|
1286
|
+
"A/B/C/D liturgical chant": null;
|
|
1287
|
+
"A/B/C/D ceremony": null;
|
|
1288
|
+
"A/B/C/D spellwork": null;
|
|
1289
|
+
"A/B/C/D liturgical chant or ceremony": null;
|
|
1290
|
+
"A/B/C/D ability": null;
|
|
1291
|
+
"B/C/D combat technique": null;
|
|
1292
|
+
"depending on the trade secret": null;
|
|
1293
|
+
"{$values} Adventure Points for the {$labels} purchase": null;
|
|
1294
|
+
"{$values}/and so on Adventure Points for the {$labels}/and so on purchase": null;
|
|
1295
|
+
".input {$value :number} {{{$value} Adventure Points with {$name}}}": null;
|
|
1296
|
+
"Half the chosen disease\u2019s level in adventure points": null;
|
|
1297
|
+
"The chosen disease\u2019s level in adventure points": null;
|
|
1298
|
+
"Half the chosen poison\u2019s level in adventure points": null;
|
|
1299
|
+
"The chosen poison\u2019s level in adventure points": null;
|
|
1300
|
+
"{$values} adventure points for a {$sized} animal shape": null;
|
|
1301
|
+
Aspect: null;
|
|
1302
|
+
"As chosen": null;
|
|
1303
|
+
Passive: null;
|
|
1304
|
+
"Basic Maneuver": null;
|
|
1305
|
+
"Special Maneuver": null;
|
|
1306
|
+
Volume: null;
|
|
1307
|
+
Penalty: null;
|
|
1308
|
+
"Binding Cost": null;
|
|
1309
|
+
All: null;
|
|
1310
|
+
"All Close Combat Techniques": null;
|
|
1311
|
+
"All Ranged Combat Techniques": null;
|
|
1312
|
+
"Depends on combat style; both combat styles can be used only for their corresponding combat techniques": null;
|
|
1313
|
+
"only improvised weapons": null;
|
|
1314
|
+
"weapon must have a pointed blade": null;
|
|
1315
|
+
"while mounted": null;
|
|
1316
|
+
"while weapon of race {$race}": null;
|
|
1317
|
+
"except {$list}": null;
|
|
1318
|
+
"All Two-Handed Weapons": null;
|
|
1319
|
+
"All Parrying Weapons": null;
|
|
1320
|
+
"with parry": null;
|
|
1321
|
+
"that may be performed with one-handed weapons": null;
|
|
1322
|
+
"only those with at least one blunt side": null;
|
|
1323
|
+
"only {$nameWithLevel}": null;
|
|
1324
|
+
"only {$weapons}": null;
|
|
1325
|
+
".input {$ord :number} {{{$ord}. attack}}": null;
|
|
1326
|
+
".input {$ord :number} {{{$ord}. throw}}": null;
|
|
1327
|
+
"depending on the level of the special ability {$name}": null;
|
|
1328
|
+
"for parry": null;
|
|
1329
|
+
"one-handed weapon": null;
|
|
1330
|
+
"two-handed weapon": null;
|
|
1331
|
+
"for secondary fighters with/without special ability {$name}": null;
|
|
1332
|
+
"{$start} to {$end}": null;
|
|
1333
|
+
"Depends on zone": null;
|
|
1334
|
+
".input {$points :number} {{{$points} points}}": null;
|
|
1335
|
+
".input {$points :number} {{{$points} points per level}}": null;
|
|
1336
|
+
"{$points} points": null;
|
|
1337
|
+
"{$points} points for levels {$levels}": null;
|
|
1338
|
+
"{$value} LP": null;
|
|
1339
|
+
".input {$value :number} {{{$value} permanent AE}}": null;
|
|
1340
|
+
"{$cost} per {$interval}": null;
|
|
1341
|
+
"{$cost} per {$countable}": null;
|
|
1342
|
+
"{$cost} per level": null;
|
|
1343
|
+
"{$cost} for level {$level}": null;
|
|
1344
|
+
"{$cost} (activation) + {$halvedCost} per {$interval}": null;
|
|
1345
|
+
Variable: null;
|
|
1346
|
+
"{$value} permanent AE": null;
|
|
1266
1347
|
}>, false>;
|
|
1267
1348
|
}, undefined>;
|
|
1268
1349
|
export declare const NestedTranslationMap: <Name extends string, T extends Record<string, DB.MemberDecl>, R extends boolean>(MemberDeclCreator: <T_1 extends DB.Type>(options: {
|
package/lib/types/Locale.js
CHANGED
|
@@ -123,6 +123,7 @@ export const Locale = DB.Entity(import.meta.url, {
|
|
|
123
123
|
* - `0`: AP value
|
|
124
124
|
*/
|
|
125
125
|
".input {$value :number} {{{$value} Adventure Points}}": null,
|
|
126
|
+
"{$value} Adventure Points": null,
|
|
126
127
|
/**
|
|
127
128
|
* - `0`: AP value
|
|
128
129
|
*/
|
|
@@ -1085,9 +1086,8 @@ export const Locale = DB.Entity(import.meta.url, {
|
|
|
1085
1086
|
"disadvantage": null,
|
|
1086
1087
|
"domain {$domain}": null,
|
|
1087
1088
|
"{$pact} level {$pactLevel}": null,
|
|
1088
|
-
"Level {$level}:": null,
|
|
1089
1089
|
// Personality Trait prerequisite
|
|
1090
|
-
"
|
|
1090
|
+
"Level {$level}": null,
|
|
1091
1091
|
"cannot be chosen at the same time as {$trait}": null,
|
|
1092
1092
|
"must have {$trait}": null,
|
|
1093
1093
|
"inlinewiki.castingtime": null,
|
|
@@ -1295,6 +1295,94 @@ export const Locale = DB.Entity(import.meta.url, {
|
|
|
1295
1295
|
"Back Cover Inside": null,
|
|
1296
1296
|
".input {$printing :number} {{since the {$printing}. printing}}": null,
|
|
1297
1297
|
".input {$printing :number} {{removed in {$printing}. printing}}": null,
|
|
1298
|
+
// Derived Characteristics Calculation
|
|
1299
|
+
"Base Value": null,
|
|
1300
|
+
"Base {$name} from Race": null,
|
|
1301
|
+
"Race Base {$abbreviation}": null,
|
|
1302
|
+
"Primary attribute for the magic user’s Tradition": null,
|
|
1303
|
+
"Primary attribute for the Blessed One’s Tradition": null,
|
|
1304
|
+
// Focus Rules
|
|
1305
|
+
"The following rule is a Level {$level} focus rule for the topic {$topic}.": null,
|
|
1306
|
+
// Special Abilities
|
|
1307
|
+
"Protective Circle": null,
|
|
1308
|
+
"Warding Circle": null,
|
|
1309
|
+
"Prerequisites": null,
|
|
1310
|
+
"AP Value": null,
|
|
1311
|
+
".input {$value :number} {{{$value} Adventure Points per level}}": null,
|
|
1312
|
+
"tiny": null,
|
|
1313
|
+
"small": null,
|
|
1314
|
+
"medium": null,
|
|
1315
|
+
"large": null,
|
|
1316
|
+
"huge": null,
|
|
1317
|
+
"{$values} AP for size category {$labels} (per level)": null,
|
|
1318
|
+
"A/B/C/D skill": null,
|
|
1319
|
+
"A/B/C/D spell": null,
|
|
1320
|
+
"A/B/C/D ritual": null,
|
|
1321
|
+
"A/B/C/D liturgical chant": null,
|
|
1322
|
+
"A/B/C/D ceremony": null,
|
|
1323
|
+
"A/B/C/D spellwork": null,
|
|
1324
|
+
"A/B/C/D liturgical chant or ceremony": null,
|
|
1325
|
+
"A/B/C/D ability": null,
|
|
1326
|
+
"B/C/D combat technique": null,
|
|
1327
|
+
"depending on the trade secret": null,
|
|
1328
|
+
"{$values} Adventure Points for the {$labels} purchase": null,
|
|
1329
|
+
"{$values}/and so on Adventure Points for the {$labels}/and so on purchase": null,
|
|
1330
|
+
".input {$value :number} {{{$value} Adventure Points with {$name}}}": null,
|
|
1331
|
+
"Half the chosen disease’s level in adventure points": null,
|
|
1332
|
+
"The chosen disease’s level in adventure points": null,
|
|
1333
|
+
"Half the chosen poison’s level in adventure points": null,
|
|
1334
|
+
"The chosen poison’s level in adventure points": null,
|
|
1335
|
+
"{$values} adventure points for a {$sized} animal shape": null,
|
|
1336
|
+
"Aspect": null,
|
|
1337
|
+
"As chosen": null,
|
|
1338
|
+
"Passive": null,
|
|
1339
|
+
"Basic Maneuver": null,
|
|
1340
|
+
"Special Maneuver": null,
|
|
1341
|
+
"Volume": null,
|
|
1342
|
+
"Penalty": null,
|
|
1343
|
+
"Binding Cost": null,
|
|
1344
|
+
// combat special ability -- applicable combat techniques
|
|
1345
|
+
"All": null,
|
|
1346
|
+
"All Close Combat Techniques": null,
|
|
1347
|
+
"All Ranged Combat Techniques": null,
|
|
1348
|
+
"Depends on combat style; both combat styles can be used only for their corresponding combat techniques": null,
|
|
1349
|
+
"only improvised weapons": null,
|
|
1350
|
+
"weapon must have a pointed blade": null,
|
|
1351
|
+
"while mounted": null,
|
|
1352
|
+
"while weapon of race {$race}": null,
|
|
1353
|
+
"except {$list}": null,
|
|
1354
|
+
"All Two-Handed Weapons": null,
|
|
1355
|
+
"All Parrying Weapons": null,
|
|
1356
|
+
"with parry": null,
|
|
1357
|
+
"that may be performed with one-handed weapons": null,
|
|
1358
|
+
"only those with at least one blunt side": null,
|
|
1359
|
+
"only {$nameWithLevel}": null,
|
|
1360
|
+
"only {$weapons}": null,
|
|
1361
|
+
// combat special ability -- penalty
|
|
1362
|
+
".input {$ord :number} {{{$ord}. attack}}": null,
|
|
1363
|
+
".input {$ord :number} {{{$ord}. throw}}": null,
|
|
1364
|
+
"depending on the level of the special ability {$name}": null,
|
|
1365
|
+
"for parry": null,
|
|
1366
|
+
"one-handed weapon": null,
|
|
1367
|
+
"two-handed weapon": null,
|
|
1368
|
+
"for secondary fighters with/without special ability {$name}": null,
|
|
1369
|
+
"{$start} to {$end}": null,
|
|
1370
|
+
"Depends on zone": null,
|
|
1371
|
+
// tradition artifact enchantments -- volume
|
|
1372
|
+
".input {$points :number} {{{$points} points}}": null,
|
|
1373
|
+
".input {$points :number} {{{$points} points per level}}": null,
|
|
1374
|
+
"{$points} points": null,
|
|
1375
|
+
"{$points} points for levels {$levels}": null,
|
|
1376
|
+
// tradition articact enchantments -- cost
|
|
1377
|
+
"{$value} LP": null,
|
|
1378
|
+
".input {$value :number} {{{$value} permanent AE}}": null,
|
|
1379
|
+
"{$cost} per {$interval}": null,
|
|
1380
|
+
"{$cost} per {$countable}": null,
|
|
1381
|
+
"{$cost} per level": null,
|
|
1382
|
+
"{$cost} for level {$level}": null,
|
|
1383
|
+
"{$cost} (activation) + {$halvedCost} per {$interval}": null,
|
|
1384
|
+
"Variable": null,
|
|
1385
|
+
"{$value} permanent AE": null,
|
|
1298
1386
|
}, { allKeysAreRequired: true }),
|
|
1299
1387
|
}),
|
|
1300
1388
|
}),
|
|
@@ -20,8 +20,6 @@ export declare const ap_value: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"A
|
|
|
20
20
|
}>, []>>>;
|
|
21
21
|
DependingOnActive: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AdventurePointsDependingOnActive", DB.Object<{
|
|
22
22
|
id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ActivatableIdentifier", {
|
|
23
|
-
Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
24
|
-
Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
25
23
|
AdvancedCombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
26
24
|
AdvancedKarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
27
25
|
AdvancedMagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
@@ -73,6 +71,8 @@ export declare const ap_value: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"A
|
|
|
73
71
|
Vision: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
74
72
|
WandEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
75
73
|
WeaponEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
74
|
+
Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
75
|
+
Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
76
76
|
}, []>>, true>;
|
|
77
77
|
active: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"AdventurePointsSingleValue", DB.Integer, []>>, true>;
|
|
78
78
|
inactive: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"AdventurePointsSingleValue", DB.Integer, []>>, true>;
|
|
@@ -92,8 +92,6 @@ export declare const ap_value_append: DB.MemberDecl<DB.String, false>;
|
|
|
92
92
|
export declare const FixedAdventurePointsValue: DB.TypeAlias<"FixedAdventurePointsValue", DB.IncludeIdentifier<[], DB.TypeAlias<"AdventurePointsSingleValue", DB.Integer, []>>, []>;
|
|
93
93
|
export declare const AdventurePointsDependingOnActive: DB.TypeAlias<"AdventurePointsDependingOnActive", DB.Object<{
|
|
94
94
|
id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ActivatableIdentifier", {
|
|
95
|
-
Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
96
|
-
Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
97
95
|
AdvancedCombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
98
96
|
AdvancedKarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
99
97
|
AdvancedMagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
@@ -145,6 +143,8 @@ export declare const AdventurePointsDependingOnActive: DB.TypeAlias<"AdventurePo
|
|
|
145
143
|
Vision: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
146
144
|
WandEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
147
145
|
WeaponEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
146
|
+
Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
147
|
+
Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
148
148
|
}, []>>, true>;
|
|
149
149
|
active: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"AdventurePointsSingleValue", DB.Integer, []>>, true>;
|
|
150
150
|
inactive: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"AdventurePointsSingleValue", DB.Integer, []>>, true>;
|
|
@@ -14,8 +14,6 @@ export declare const automatic_entries: DB.MemberDecl<DB.Array<DB.IncludeIdentif
|
|
|
14
14
|
}>, []>>>;
|
|
15
15
|
Fixed: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"FixedAutomaticEntryTarget", DB.Object<{
|
|
16
16
|
id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ActivatableIdentifier", {
|
|
17
|
-
Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
18
|
-
Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
19
17
|
AdvancedCombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
20
18
|
AdvancedKarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
21
19
|
AdvancedMagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
@@ -67,6 +65,8 @@ export declare const automatic_entries: DB.MemberDecl<DB.Array<DB.IncludeIdentif
|
|
|
67
65
|
Vision: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
68
66
|
WandEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
69
67
|
WeaponEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
68
|
+
Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
69
|
+
Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
70
70
|
}, []>>, true>;
|
|
71
71
|
level: DB.MemberDecl<DB.Integer, false>;
|
|
72
72
|
}>, []>>>;
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@@ -65,7 +65,7 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
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None: DB.EnumCase<null>;
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DependingOnCombatStyle: DB.EnumCase<null>;
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All: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableCombatTechniques", DB.Object<{
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-
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restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableAllCombatTechniquesRestriction", {
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Improvised: DB.EnumCase<null>;
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PointedBlade: DB.EnumCase<null>;
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Mount: DB.EnumCase<null>;
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@@ -73,10 +73,10 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
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ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
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list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
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}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
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}, []
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}, []>>, false>;
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}>, []>>>;
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AllClose: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableCloseCombatTechniques", DB.Object<{
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restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableCloseCombatTechniquesRestriction", {
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Improvised: DB.EnumCase<null>;
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PointedBlade: DB.EnumCase<null>;
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Mount: DB.EnumCase<null>;
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@@ -88,10 +88,10 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
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ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
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list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
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}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
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}, []
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}, []>>, false>;
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}>, []>>>;
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AllRanged: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableRangedCombatTechniques", DB.Object<{
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restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableRangedCombatTechniquesRestriction", {
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Improvised: DB.EnumCase<null>;
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PointedBlade: DB.EnumCase<null>;
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Mount: DB.EnumCase<null>;
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@@ -99,7 +99,7 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
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ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
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list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
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}>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
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}, []
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}, []>>, false>;
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}>, []>>>;
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Specific: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificApplicableCombatTechniques", DB.Object<{
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list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificApplicableCombatTechnique", DB.Object<{
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@@ -107,7 +107,7 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
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CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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}, []>>, true>;
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restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableSpecificCombatTechniquesRestriction", {
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Improvised: DB.EnumCase<null>;
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PointedBlade: DB.EnumCase<null>;
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Mount: DB.EnumCase<null>;
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@@ -115,11 +115,9 @@ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], D
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Level: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesLevelRestriction", DB.Object<{
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level: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>;
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Weapons: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesWeaponRestriction", DB.Object<{
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list: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
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}>, []>>>;
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OneBluntSide: DB.EnumCase<null>;
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}, []
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}, []>>, false>;
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weapons: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, false>;
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}>, []>>>, true>;
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}>, []>>>;
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}, []>>, true>;
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@@ -224,30 +224,24 @@ export const combat_techniques = DB.Required({
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const AllApplicableCombatTechniques = DB.TypeAlias(import.meta.url, {
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name: "AllApplicableCombatTechniques",
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type: () => DB.Object({
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type: DB.
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minItems: 1,
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}),
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restriction: DB.Optional({
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type: DB.IncludeIdentifier(ApplicableAllCombatTechniquesRestriction),
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}),
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}),
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});
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const AllApplicableCloseCombatTechniques = DB.TypeAlias(import.meta.url, {
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name: "AllApplicableCloseCombatTechniques",
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type: () => DB.Object({
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type: DB.
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minItems: 1,
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}),
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restriction: DB.Optional({
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type: DB.IncludeIdentifier(ApplicableCloseCombatTechniquesRestriction),
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}),
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}),
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});
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const AllApplicableRangedCombatTechniques = DB.TypeAlias(import.meta.url, {
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name: "AllApplicableRangedCombatTechniques",
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type: () => DB.Object({
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type: DB.
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minItems: 1,
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}),
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restriction: DB.Optional({
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type: DB.IncludeIdentifier(ApplicableRangedCombatTechniquesRestriction),
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}),
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}),
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});
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@@ -265,10 +259,12 @@ const SpecificApplicableCombatTechnique = DB.TypeAlias(import.meta.url, {
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id: DB.Required({
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type: DB.IncludeIdentifier(CombatTechniqueIdentifier),
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}),
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type: DB.
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restriction: DB.Optional({
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type: DB.IncludeIdentifier(ApplicableSpecificCombatTechniquesRestriction),
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}),
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weapons: DB.Optional({
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comment: "The specific weapons this combat special ability is only applicable to.",
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type: DB.Array(WeaponIdentifier(), { minItems: 1 }),
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}),
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}),
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});
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@@ -326,9 +322,6 @@ const ApplicableSpecificCombatTechniquesRestriction = DB.Enum(import.meta.url, {
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Mount: DB.EnumCase({ type: null }),
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Race: DB.EnumCase({ type: DB.IncludeIdentifier(ApplicableCombatTechniquesRaceRestriction) }),
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Level: DB.EnumCase({ type: DB.IncludeIdentifier(ApplicableCombatTechniquesLevelRestriction) }),
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Weapons: DB.EnumCase({
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type: DB.IncludeIdentifier(ApplicableCombatTechniquesWeaponRestriction),
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}),
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OneBluntSide: DB.EnumCase({ type: null }),
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}),
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});
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@@ -355,12 +348,3 @@ const ApplicableCombatTechniquesLevelRestriction = DB.TypeAlias(import.meta.url,
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}),
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}),
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});
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const ApplicableCombatTechniquesWeaponRestriction = DB.TypeAlias(import.meta.url, {
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name: "ApplicableCombatTechniquesWeaponRestriction",
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type: () => DB.Object({
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list: DB.Required({
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comment: "The specific weapons this combat special ability is only applicable to.",
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type: DB.Array(WeaponIdentifier(), { minItems: 1 }),
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}),
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}),
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});
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