optolith-database-schema 0.28.2 → 0.29.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (152) hide show
  1. package/CHANGELOG.md +15 -0
  2. package/gen/types.d.ts +7 -612
  3. package/lib/cache/activatableSelectOptions.d.ts +18 -0
  4. package/lib/cache/activatableSelectOptions.js +761 -0
  5. package/lib/cache/ancestorBloodAdvantages.d.ts +4 -0
  6. package/lib/cache/ancestorBloodAdvantages.js +13 -0
  7. package/lib/cache/index.d.ts +31 -0
  8. package/lib/cache/index.js +22 -0
  9. package/lib/cache/internal.d.ts +4 -0
  10. package/lib/cache/internal.js +1 -0
  11. package/lib/cache/magicalAndBlessedAdvantagesAndDisadvantages.d.ts +3 -0
  12. package/lib/cache/magicalAndBlessedAdvantagesAndDisadvantages.js +103 -0
  13. package/lib/cache/newApplicationsAndUses.d.ts +22 -0
  14. package/lib/cache/newApplicationsAndUses.js +12 -0
  15. package/lib/types/Advantage.d.ts +3 -3
  16. package/lib/types/AnimalDisease.d.ts +1 -1
  17. package/lib/types/Blessing.d.ts +1 -1
  18. package/lib/types/Cantrip.d.ts +1 -1
  19. package/lib/types/Ceremony.d.ts +2 -2
  20. package/lib/types/CombatTechnique.d.ts +2 -2
  21. package/lib/types/Condition.d.ts +1 -1
  22. package/lib/types/Culture.d.ts +1 -1
  23. package/lib/types/DerivedCharacteristic.d.ts +1 -1
  24. package/lib/types/Disadvantage.d.ts +3 -3
  25. package/lib/types/Disease.d.ts +1 -1
  26. package/lib/types/FamiliarsTrick.d.ts +1 -1
  27. package/lib/types/Lessons.d.ts +1 -1
  28. package/lib/types/LiturgicalChant.d.ts +2 -2
  29. package/lib/types/Locale.d.ts +5 -0
  30. package/lib/types/Locale.js +9 -0
  31. package/lib/types/MetaCondition.d.ts +1 -1
  32. package/lib/types/PactCategory.d.ts +1 -1
  33. package/lib/types/Patron.d.ts +1 -1
  34. package/lib/types/PersonalityTrait.d.ts +1 -1
  35. package/lib/types/Profession.d.ts +2 -2
  36. package/lib/types/Race.d.ts +1 -1
  37. package/lib/types/Ritual.d.ts +2 -2
  38. package/lib/types/Service.d.ts +1 -1
  39. package/lib/types/SexPractice.d.ts +1 -1
  40. package/lib/types/Skill.d.ts +1 -1
  41. package/lib/types/Spell.d.ts +2 -2
  42. package/lib/types/State.d.ts +1 -1
  43. package/lib/types/Talisman.d.ts +1 -1
  44. package/lib/types/_ActivatableSelectOptions.d.ts +2 -2
  45. package/lib/types/_Enhancements.d.ts +2 -2
  46. package/lib/types/_Influence.d.ts +1 -1
  47. package/lib/types/equipment/EquipmentPackage.d.ts +1 -1
  48. package/lib/types/equipment/item/Ammunition.d.ts +1 -1
  49. package/lib/types/equipment/item/Animal.d.ts +1 -1
  50. package/lib/types/equipment/item/AnimalCare.d.ts +1 -1
  51. package/lib/types/equipment/item/Armor.d.ts +1 -1
  52. package/lib/types/equipment/item/BandageOrRemedy.d.ts +1 -1
  53. package/lib/types/equipment/item/Book.d.ts +1 -1
  54. package/lib/types/equipment/item/CeremonialItem.d.ts +1 -1
  55. package/lib/types/equipment/item/Clothes.d.ts +1 -1
  56. package/lib/types/equipment/item/ClothingPackage.d.ts +1 -1
  57. package/lib/types/equipment/item/Container.d.ts +1 -1
  58. package/lib/types/equipment/item/Elixir.d.ts +1 -1
  59. package/lib/types/equipment/item/EquipmentOfBlessedOnes.d.ts +1 -1
  60. package/lib/types/equipment/item/GemOrPreciousStone.d.ts +1 -1
  61. package/lib/types/equipment/item/IlluminationLightSource.d.ts +1 -1
  62. package/lib/types/equipment/item/IlluminationRefillOrSupply.d.ts +1 -1
  63. package/lib/types/equipment/item/Jewelry.d.ts +1 -1
  64. package/lib/types/equipment/item/Laboratory.d.ts +1 -1
  65. package/lib/types/equipment/item/Liebesspielzeug.d.ts +1 -1
  66. package/lib/types/equipment/item/LuxuryGood.d.ts +1 -1
  67. package/lib/types/equipment/item/MagicalArtifact.d.ts +1 -1
  68. package/lib/types/equipment/item/MusicalInstrument.d.ts +1 -1
  69. package/lib/types/equipment/item/Newspaper.d.ts +1 -1
  70. package/lib/types/equipment/item/OrienteeringAid.d.ts +1 -1
  71. package/lib/types/equipment/item/Poison.d.ts +1 -1
  72. package/lib/types/equipment/item/RopeOrChain.d.ts +1 -1
  73. package/lib/types/equipment/item/Stationery.d.ts +1 -1
  74. package/lib/types/equipment/item/ThievesTool.d.ts +1 -1
  75. package/lib/types/equipment/item/ToolOfTheTrade.d.ts +1 -1
  76. package/lib/types/equipment/item/TravelGearOrTool.d.ts +1 -1
  77. package/lib/types/equipment/item/Vehicle.d.ts +1 -1
  78. package/lib/types/equipment/item/Weapon.d.ts +1 -1
  79. package/lib/types/equipment/item/WeaponAccessory.d.ts +1 -1
  80. package/lib/types/equipment/item/_Item.d.ts +1 -1
  81. package/lib/types/magicalActions/AnimistPower.d.ts +2 -2
  82. package/lib/types/magicalActions/Curse.d.ts +1 -1
  83. package/lib/types/magicalActions/DominationRitual.d.ts +1 -1
  84. package/lib/types/magicalActions/ElvenMagicalSong.d.ts +1 -1
  85. package/lib/types/magicalActions/GeodeRitual.d.ts +1 -1
  86. package/lib/types/magicalActions/JesterTrick.d.ts +1 -1
  87. package/lib/types/magicalActions/MagicalDance.d.ts +1 -1
  88. package/lib/types/magicalActions/MagicalMelody.d.ts +1 -1
  89. package/lib/types/magicalActions/MagicalRune.d.ts +1 -1
  90. package/lib/types/magicalActions/ZibiljaRitual.d.ts +1 -1
  91. package/lib/types/rule/AlternativeRule.d.ts +1 -1
  92. package/lib/types/rule/CoreRule.d.ts +1 -1
  93. package/lib/types/rule/FocusRule.d.ts +1 -1
  94. package/lib/types/rule/OptionalRule.d.ts +1 -1
  95. package/lib/types/source/_PublicationRef.d.ts +4 -4
  96. package/lib/types/source/_PublicationRef.js +34 -30
  97. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +3 -3
  98. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.d.ts +3 -3
  99. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.d.ts +3 -3
  100. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.d.ts +3 -3
  101. package/lib/types/specialAbility/AncestorGlyph.d.ts +3 -3
  102. package/lib/types/specialAbility/BlessedTradition.d.ts +4 -4
  103. package/lib/types/specialAbility/BlessedTradition.js +2 -2
  104. package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +3 -3
  105. package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +3 -3
  106. package/lib/types/specialAbility/CombatSpecialAbility.d.ts +3 -3
  107. package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +3 -3
  108. package/lib/types/specialAbility/CommandSpecialAbility.d.ts +3 -3
  109. package/lib/types/specialAbility/FamiliarSpecialAbility.d.ts +3 -3
  110. package/lib/types/specialAbility/FatePointSexSpecialAbility.d.ts +3 -3
  111. package/lib/types/specialAbility/FatePointSpecialAbility.d.ts +3 -3
  112. package/lib/types/specialAbility/GeneralSpecialAbility.d.ts +3 -3
  113. package/lib/types/specialAbility/KarmaSpecialAbility.d.ts +3 -3
  114. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.d.ts +3 -3
  115. package/lib/types/specialAbility/LycantropicGift.d.ts +3 -3
  116. package/lib/types/specialAbility/MagicStyleSpecialAbility.d.ts +3 -3
  117. package/lib/types/specialAbility/MagicalSign.d.ts +1 -1
  118. package/lib/types/specialAbility/MagicalSpecialAbility.d.ts +3 -3
  119. package/lib/types/specialAbility/MagicalTradition.d.ts +3 -3
  120. package/lib/types/specialAbility/PactGift.d.ts +3 -3
  121. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.d.ts +3 -3
  122. package/lib/types/specialAbility/Sermon.d.ts +3 -3
  123. package/lib/types/specialAbility/SexSpecialAbility.d.ts +3 -3
  124. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.d.ts +3 -3
  125. package/lib/types/specialAbility/SkillStyleSpecialAbility.d.ts +3 -3
  126. package/lib/types/specialAbility/VampiricGift.d.ts +3 -3
  127. package/lib/types/specialAbility/Vision.d.ts +3 -3
  128. package/lib/types/specialAbility/sub/Language.d.ts +1 -1
  129. package/lib/types/specialAbility/sub/Script.d.ts +1 -1
  130. package/lib/types/specialAbility/sub/TradeSecret.d.ts +3 -3
  131. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +3 -3
  132. package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +3 -3
  133. package/lib/types/traditionArtifacts/Beutelzauber.d.ts +3 -3
  134. package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +3 -3
  135. package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +3 -3
  136. package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +3 -3
  137. package/lib/types/traditionArtifacts/DaggerRitual.d.ts +3 -3
  138. package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +3 -3
  139. package/lib/types/traditionArtifacts/Haubenzauber.d.ts +3 -3
  140. package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +3 -3
  141. package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +3 -3
  142. package/lib/types/traditionArtifacts/Kristallkugelzauber.d.ts +3 -3
  143. package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +3 -3
  144. package/lib/types/traditionArtifacts/RingEnchantment.d.ts +3 -3
  145. package/lib/types/traditionArtifacts/SickleRitual.d.ts +3 -3
  146. package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +3 -3
  147. package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +3 -3
  148. package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +3 -3
  149. package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +3 -3
  150. package/lib/types/traditionArtifacts/WandEnchantment.d.ts +3 -3
  151. package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +3 -3
  152. package/package.json +7 -10
package/gen/types.d.ts CHANGED
@@ -844,23 +844,6 @@ export interface AdvancedCombatSpecialAbility {
844
844
  */
845
845
  select_options?: SelectOptions
846
846
 
847
- /**
848
- * Explicit definitions for possible options for the activatable entry.
849
- *
850
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
851
- */
852
- explicit_select_options: GeneralSelectOption_ID[]
853
-
854
- /**
855
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
856
- */
857
- skill_applications: NewSkillApplication_ID[]
858
-
859
- /**
860
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
861
- */
862
- skill_uses: SkillUse_ID[]
863
-
864
847
  /**
865
848
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
866
849
  *
@@ -1828,6 +1811,7 @@ export interface Locale {
1828
1811
  "ID": string
1829
1812
  "Creation Difficulty": string
1830
1813
  "CD": string
1814
+ "Object": string
1831
1815
  "Effect": string
1832
1816
  "Casting Time": string
1833
1817
  "Ritual Time": string
@@ -1958,6 +1942,7 @@ export interface Locale {
1958
1942
  " (casting)": string
1959
1943
  "Zone": string
1960
1944
  "Liturgical Chants and Ceremonies": string
1945
+ "Spellworks": string
1961
1946
  "General": string
1962
1947
  "Note": string
1963
1948
  "all": string
@@ -1993,6 +1978,9 @@ export interface Locale {
1993
1978
  "domain {$domain}": string & { __params: { "domain": StringableTranslationParameter } }
1994
1979
  "{$pact} level {$pactLevel}": string & { __params: { "pact": StringableTranslationParameter; "pactLevel": StringableTranslationParameter } }
1995
1980
  "Level {$level}:": string & { __params: { "level": StringableTranslationParameter } }
1981
+ ".input {$level :number} {{Level {$level}}}": string & { __params: { "level": number } }
1982
+ "cannot be chosen at the same time as {$trait}": string & { __params: { "trait": StringableTranslationParameter } }
1983
+ "must have {$trait}": string & { __params: { "trait": StringableTranslationParameter } }
1996
1984
  "inlinewiki.castingtime": string
1997
1985
  "inlinewiki.ritualtime": string
1998
1986
  "inlinewiki.aecost": string
@@ -2498,23 +2486,6 @@ export interface Advantage {
2498
2486
  */
2499
2487
  select_options?: SelectOptions
2500
2488
 
2501
- /**
2502
- * Explicit definitions for possible options for the activatable entry.
2503
- *
2504
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
2505
- */
2506
- explicit_select_options: GeneralSelectOption_ID[]
2507
-
2508
- /**
2509
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
2510
- */
2511
- skill_applications: NewSkillApplication_ID[]
2512
-
2513
- /**
2514
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
2515
- */
2516
- skill_uses: SkillUse_ID[]
2517
-
2518
2489
  /**
2519
2490
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
2520
2491
  *
@@ -2619,16 +2590,6 @@ export interface GeneralSelectOption {
2619
2590
  */
2620
2591
  profession_only?: boolean
2621
2592
 
2622
- /**
2623
- * Registers new applications, which get enabled once this entry is activated with its respective select option. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin select option.
2624
- */
2625
- skill_applications: NewSkillApplication_ID[]
2626
-
2627
- /**
2628
- * Registers uses, which get enabled once this entry is activated with its respective select option. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin select option.
2629
- */
2630
- skill_uses: SkillUse_ID[]
2631
-
2632
2593
  /**
2633
2594
  * Prerequisites for the select option.
2634
2595
  */
@@ -2912,23 +2873,6 @@ export interface Disadvantage {
2912
2873
  */
2913
2874
  select_options?: SelectOptions
2914
2875
 
2915
- /**
2916
- * Explicit definitions for possible options for the activatable entry.
2917
- *
2918
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
2919
- */
2920
- explicit_select_options: GeneralSelectOption_ID[]
2921
-
2922
- /**
2923
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
2924
- */
2925
- skill_applications: NewSkillApplication_ID[]
2926
-
2927
- /**
2928
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
2929
- */
2930
- skill_uses: SkillUse_ID[]
2931
-
2932
2876
  /**
2933
2877
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
2934
2878
  *
@@ -3145,23 +3089,6 @@ export interface AdvancedKarmaSpecialAbility {
3145
3089
  */
3146
3090
  select_options?: SelectOptions
3147
3091
 
3148
- /**
3149
- * Explicit definitions for possible options for the activatable entry.
3150
- *
3151
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
3152
- */
3153
- explicit_select_options: GeneralSelectOption_ID[]
3154
-
3155
- /**
3156
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
3157
- */
3158
- skill_applications: NewSkillApplication_ID[]
3159
-
3160
- /**
3161
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
3162
- */
3163
- skill_uses: SkillUse_ID[]
3164
-
3165
3092
  /**
3166
3093
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
3167
3094
  *
@@ -3405,11 +3332,6 @@ export interface AttributeTranslation {
3405
3332
  */
3406
3333
  export interface Applications {
3407
3334
  derived?: ApplicationCategory
3408
-
3409
- /**
3410
- * A list of explicit applications.
3411
- */
3412
- explicit: SkillApplication_ID[]
3413
3335
  }
3414
3336
 
3415
3337
  /**
@@ -3542,7 +3464,7 @@ export interface Occurrence {
3542
3464
  /**
3543
3465
  * The initial occurrence of the entry.
3544
3466
  */
3545
- initial?: InitialOccurrence
3467
+ initial: InitialOccurrence
3546
3468
 
3547
3469
  /**
3548
3470
  * Revisions of the entry, resulting in either changed page references or re-addition or removal of an entry.
@@ -3983,11 +3905,6 @@ export interface Race {
3983
3905
  [experienceLevelId: string]: StartingAgeConfigForExperienceLevel
3984
3906
  }
3985
3907
 
3986
- /**
3987
- * A list of available race variants where one has to be selected. If no variants are to be selected, a single variant with no name has to be provided which will be used as the missing values for the base race.
3988
- */
3989
- variants: RaceVariant_ID[]
3990
-
3991
3908
  /**
3992
3909
  * References to where in which publications this entry has been defined. Entries may also be added or removed in later printings.
3993
3910
  */
@@ -4487,8 +4404,6 @@ export interface Language {
4487
4404
  */
4488
4405
  continent: AssociatedContinent[]
4489
4406
 
4490
- specializations?: LanguageSpecialization_ID[]
4491
-
4492
4407
  /**
4493
4408
  * If applicable, a description of what may be a specialization.
4494
4409
  */
@@ -5072,8 +4987,6 @@ export interface LiturgicalChant {
5072
4987
  translations: {
5073
4988
  [localeId: string]: LiturgicalChantTranslation
5074
4989
  }
5075
-
5076
- enhancements: Enhancement_ID[]
5077
4990
  }
5078
4991
 
5079
4992
  /**
@@ -6168,23 +6081,6 @@ export interface BlessedTradition {
6168
6081
  */
6169
6082
  select_options?: SelectOptions
6170
6083
 
6171
- /**
6172
- * Explicit definitions for possible options for the activatable entry.
6173
- *
6174
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
6175
- */
6176
- explicit_select_options: GeneralSelectOption_ID[]
6177
-
6178
- /**
6179
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
6180
- */
6181
- skill_applications: NewSkillApplication_ID[]
6182
-
6183
- /**
6184
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
6185
- */
6186
- skill_uses: SkillUse_ID[]
6187
-
6188
6084
  /**
6189
6085
  * The tradition’s primary attribute. Leave empty if the tradition does not have one.
6190
6086
  */
@@ -6223,7 +6119,7 @@ export interface BlessedTradition {
6223
6119
  /**
6224
6120
  * The select option’s identifier of the disadvantage *Principles* that represent this tradition’s code, if any.
6225
6121
  */
6226
- associated_principles_id?: number
6122
+ associated_principles_id?: GeneralSelectOption_ID
6227
6123
 
6228
6124
  prerequisites?: GeneralPrerequisites
6229
6125
 
@@ -7006,8 +6902,6 @@ export interface Spell {
7006
6902
  translations: {
7007
6903
  [localeId: string]: SpellTranslation
7008
6904
  }
7009
-
7010
- enhancements: Enhancement_ID[]
7011
6905
  }
7012
6906
 
7013
6907
  /**
@@ -7064,23 +6958,6 @@ export interface MagicalTradition {
7064
6958
  */
7065
6959
  select_options?: SelectOptions
7066
6960
 
7067
- /**
7068
- * Explicit definitions for possible options for the activatable entry.
7069
- *
7070
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
7071
- */
7072
- explicit_select_options: GeneralSelectOption_ID[]
7073
-
7074
- /**
7075
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
7076
- */
7077
- skill_applications: NewSkillApplication_ID[]
7078
-
7079
- /**
7080
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
7081
- */
7082
- skill_uses: SkillUse_ID[]
7083
-
7084
6961
  /**
7085
6962
  * The tradition’s primary attribute. Leave empty if the tradition does not have one.
7086
6963
  */
@@ -7452,8 +7329,6 @@ export interface Ritual {
7452
7329
  translations: {
7453
7330
  [localeId: string]: RitualTranslation
7454
7331
  }
7455
-
7456
- enhancements: Enhancement_ID[]
7457
7332
  }
7458
7333
 
7459
7334
  /**
@@ -7589,8 +7464,6 @@ export interface Ceremony {
7589
7464
  translations: {
7590
7465
  [localeId: string]: CeremonyTranslation
7591
7466
  }
7592
-
7593
- enhancements: Enhancement_ID[]
7594
7467
  }
7595
7468
 
7596
7469
  /**
@@ -7657,13 +7530,6 @@ export interface TradeSecret {
7657
7530
  */
7658
7531
  select_options?: TradeSecretSelectOptions
7659
7532
 
7660
- /**
7661
- * Explicit definitions for possible options for the activatable entry.
7662
- *
7663
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
7664
- */
7665
- explicit_select_options: GeneralSelectOption_ID[]
7666
-
7667
7533
  /**
7668
7534
  * The trade secret’s adventure point value
7669
7535
  */
@@ -8352,13 +8218,6 @@ export interface Profession {
8352
8218
  * The profession group.
8353
8219
  */
8354
8220
  group: ProfessionGroup
8355
-
8356
- /**
8357
- * A list of professions representing the same profession but with (slightly) different stats. For example, there may be a profession in a regional sourcebook or in the core rules and a profession in an extension rulebook like Magic of Aventuria, where the profession is basically called the same and almost has the same values, but the version from Magic of Aventuria features a spell style special ability that does not exist in the core rules or regional sourcebook.
8358
- *
8359
- * The profession representation may feature different values for different explicitly mentioned experience levels. In most cases, there is only one stats package, which targets the experience level *Experienced*.
8360
- */
8361
- versions: ProfessionVersion_ID[]
8362
8221
  }
8363
8222
 
8364
8223
  /**
@@ -8416,11 +8275,6 @@ export interface Curriculum {
8416
8275
  */
8417
8276
  restricted_spellworks?: RestrictedSpellworks
8418
8277
 
8419
- /**
8420
- * A list of available lesson packages.
8421
- */
8422
- lesson_packages: LessonPackage_ID[]
8423
-
8424
8278
  /**
8425
8279
  * References to where in which publications this entry has been defined. Entries may also be added or removed in later printings.
8426
8280
  */
@@ -8654,11 +8508,6 @@ export interface ProfessionVersion {
8654
8508
  */
8655
8509
  profession: Profession_ID
8656
8510
 
8657
- /**
8658
- * A list of available race variants where one has to be selected. If no variants are to be selected, a single variant with no name has to be provided which will be used as the missing values for the base race.
8659
- */
8660
- package: ProfessionPackage_ID[]
8661
-
8662
8511
  /**
8663
8512
  * A list of typical advantages.
8664
8513
  */
@@ -8786,11 +8635,6 @@ export interface ProfessionPackage {
8786
8635
  * If the selection of a profession variant is required.
8787
8636
  */
8788
8637
  is_variant_selection_required: boolean
8789
-
8790
- /**
8791
- * Provides examples of variants for the profession, which may include changes to AP values and additional or modified skill ratings, special abilities, or combat techniques, as compared to the basic profession. Usually picking a variant is optional, but there are some rare exceptions where picking a variant is required.
8792
- */
8793
- variants: ProfessionVariant_ID[]
8794
8638
  }
8795
8639
 
8796
8640
  /**
@@ -9399,23 +9243,6 @@ export interface AdvancedMagicalSpecialAbility {
9399
9243
  */
9400
9244
  select_options?: SelectOptions
9401
9245
 
9402
- /**
9403
- * Explicit definitions for possible options for the activatable entry.
9404
- *
9405
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
9406
- */
9407
- explicit_select_options: GeneralSelectOption_ID[]
9408
-
9409
- /**
9410
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
9411
- */
9412
- skill_applications: NewSkillApplication_ID[]
9413
-
9414
- /**
9415
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
9416
- */
9417
- skill_uses: SkillUse_ID[]
9418
-
9419
9246
  /**
9420
9247
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
9421
9248
  *
@@ -9499,23 +9326,6 @@ export interface AdvancedSkillSpecialAbility {
9499
9326
  */
9500
9327
  select_options?: SelectOptions
9501
9328
 
9502
- /**
9503
- * Explicit definitions for possible options for the activatable entry.
9504
- *
9505
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
9506
- */
9507
- explicit_select_options: GeneralSelectOption_ID[]
9508
-
9509
- /**
9510
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
9511
- */
9512
- skill_applications: NewSkillApplication_ID[]
9513
-
9514
- /**
9515
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
9516
- */
9517
- skill_uses: SkillUse_ID[]
9518
-
9519
9329
  /**
9520
9330
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
9521
9331
  *
@@ -9599,13 +9409,6 @@ export interface AncestorGlyph {
9599
9409
  */
9600
9410
  select_options?: SelectOptions
9601
9411
 
9602
- /**
9603
- * Explicit definitions for possible options for the activatable entry.
9604
- *
9605
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
9606
- */
9607
- explicit_select_options: GeneralSelectOption_ID[]
9608
-
9609
9412
  /**
9610
9413
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
9611
9414
  *
@@ -9691,13 +9494,6 @@ export interface ArcaneOrbEnchantment {
9691
9494
  */
9692
9495
  select_options?: SelectOptions
9693
9496
 
9694
- /**
9695
- * Explicit definitions for possible options for the activatable entry.
9696
- *
9697
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
9698
- */
9699
- explicit_select_options: GeneralSelectOption_ID[]
9700
-
9701
9497
  /**
9702
9498
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
9703
9499
  *
@@ -10380,13 +10176,6 @@ export interface AttireEnchantment {
10380
10176
  */
10381
10177
  select_options?: SelectOptions
10382
10178
 
10383
- /**
10384
- * Explicit definitions for possible options for the activatable entry.
10385
- *
10386
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
10387
- */
10388
- explicit_select_options: GeneralSelectOption_ID[]
10389
-
10390
10179
  /**
10391
10180
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
10392
10181
  *
@@ -10500,13 +10289,6 @@ export interface Beutelzauber {
10500
10289
  */
10501
10290
  select_options?: SelectOptions
10502
10291
 
10503
- /**
10504
- * Explicit definitions for possible options for the activatable entry.
10505
- *
10506
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
10507
- */
10508
- explicit_select_options: GeneralSelectOption_ID[]
10509
-
10510
10292
  /**
10511
10293
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
10512
10294
  *
@@ -10620,13 +10402,6 @@ export interface BowlEnchantment {
10620
10402
  */
10621
10403
  select_options?: SelectOptions
10622
10404
 
10623
- /**
10624
- * Explicit definitions for possible options for the activatable entry.
10625
- *
10626
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
10627
- */
10628
- explicit_select_options: GeneralSelectOption_ID[]
10629
-
10630
10405
  /**
10631
10406
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
10632
10407
  *
@@ -10745,13 +10520,6 @@ export interface BrawlingSpecialAbility {
10745
10520
  */
10746
10521
  select_options?: SelectOptions
10747
10522
 
10748
- /**
10749
- * Explicit definitions for possible options for the activatable entry.
10750
- *
10751
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
10752
- */
10753
- explicit_select_options: GeneralSelectOption_ID[]
10754
-
10755
10523
  /**
10756
10524
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
10757
10525
  *
@@ -11609,13 +11377,6 @@ export interface CauldronEnchantment {
11609
11377
  */
11610
11378
  select_options?: SelectOptions
11611
11379
 
11612
- /**
11613
- * Explicit definitions for possible options for the activatable entry.
11614
- *
11615
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
11616
- */
11617
- explicit_select_options: GeneralSelectOption_ID[]
11618
-
11619
11380
  /**
11620
11381
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
11621
11382
  *
@@ -11755,23 +11516,6 @@ export interface CeremonialItemSpecialAbility {
11755
11516
  */
11756
11517
  select_options?: SelectOptions
11757
11518
 
11758
- /**
11759
- * Explicit definitions for possible options for the activatable entry.
11760
- *
11761
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
11762
- */
11763
- explicit_select_options: GeneralSelectOption_ID[]
11764
-
11765
- /**
11766
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
11767
- */
11768
- skill_applications: NewSkillApplication_ID[]
11769
-
11770
- /**
11771
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
11772
- */
11773
- skill_uses: SkillUse_ID[]
11774
-
11775
11519
  /**
11776
11520
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
11777
11521
  *
@@ -11857,13 +11601,6 @@ export interface ChronicleEnchantment {
11857
11601
  */
11858
11602
  select_options?: SelectOptions
11859
11603
 
11860
- /**
11861
- * Explicit definitions for possible options for the activatable entry.
11862
- *
11863
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
11864
- */
11865
- explicit_select_options: GeneralSelectOption_ID[]
11866
-
11867
11604
  /**
11868
11605
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
11869
11606
  *
@@ -11982,23 +11719,6 @@ export interface CombatSpecialAbility {
11982
11719
  */
11983
11720
  select_options?: SelectOptions
11984
11721
 
11985
- /**
11986
- * Explicit definitions for possible options for the activatable entry.
11987
- *
11988
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
11989
- */
11990
- explicit_select_options: GeneralSelectOption_ID[]
11991
-
11992
- /**
11993
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
11994
- */
11995
- skill_applications: NewSkillApplication_ID[]
11996
-
11997
- /**
11998
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
11999
- */
12000
- skill_uses: SkillUse_ID[]
12001
-
12002
11722
  /**
12003
11723
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
12004
11724
  *
@@ -12275,23 +11995,6 @@ export interface CombatStyleSpecialAbility {
12275
11995
  */
12276
11996
  select_options?: SelectOptions
12277
11997
 
12278
- /**
12279
- * Explicit definitions for possible options for the activatable entry.
12280
- *
12281
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
12282
- */
12283
- explicit_select_options: GeneralSelectOption_ID[]
12284
-
12285
- /**
12286
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
12287
- */
12288
- skill_applications: NewSkillApplication_ID[]
12289
-
12290
- /**
12291
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
12292
- */
12293
- skill_uses: SkillUse_ID[]
12294
-
12295
11998
  /**
12296
11999
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
12297
12000
  *
@@ -12772,13 +12475,6 @@ export interface CommandSpecialAbility {
12772
12475
  */
12773
12476
  select_options?: SelectOptions
12774
12477
 
12775
- /**
12776
- * Explicit definitions for possible options for the activatable entry.
12777
- *
12778
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
12779
- */
12780
- explicit_select_options: GeneralSelectOption_ID[]
12781
-
12782
12478
  /**
12783
12479
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
12784
12480
  *
@@ -12896,13 +12592,6 @@ export interface DaggerRitual {
12896
12592
  */
12897
12593
  select_options?: SelectOptions
12898
12594
 
12899
- /**
12900
- * Explicit definitions for possible options for the activatable entry.
12901
- *
12902
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
12903
- */
12904
- explicit_select_options: GeneralSelectOption_ID[]
12905
-
12906
12595
  /**
12907
12596
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
12908
12597
  *
@@ -13041,13 +12730,6 @@ export interface FamiliarSpecialAbility {
13041
12730
  */
13042
12731
  select_options?: SelectOptions
13043
12732
 
13044
- /**
13045
- * Explicit definitions for possible options for the activatable entry.
13046
- *
13047
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
13048
- */
13049
- explicit_select_options: GeneralSelectOption_ID[]
13050
-
13051
12733
  /**
13052
12734
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
13053
12735
  *
@@ -13128,13 +12810,6 @@ export interface FatePointSexSpecialAbility {
13128
12810
  */
13129
12811
  select_options?: SelectOptions
13130
12812
 
13131
- /**
13132
- * Explicit definitions for possible options for the activatable entry.
13133
- *
13134
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
13135
- */
13136
- explicit_select_options: GeneralSelectOption_ID[]
13137
-
13138
12813
  /**
13139
12814
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
13140
12815
  *
@@ -13215,23 +12890,6 @@ export interface FatePointSpecialAbility {
13215
12890
  */
13216
12891
  select_options?: SelectOptions
13217
12892
 
13218
- /**
13219
- * Explicit definitions for possible options for the activatable entry.
13220
- *
13221
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
13222
- */
13223
- explicit_select_options: GeneralSelectOption_ID[]
13224
-
13225
- /**
13226
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
13227
- */
13228
- skill_applications: NewSkillApplication_ID[]
13229
-
13230
- /**
13231
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
13232
- */
13233
- skill_uses: SkillUse_ID[]
13234
-
13235
12893
  /**
13236
12894
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
13237
12895
  *
@@ -13312,13 +12970,6 @@ export interface FoolsHatEnchantment {
13312
12970
  */
13313
12971
  select_options?: SelectOptions
13314
12972
 
13315
- /**
13316
- * Explicit definitions for possible options for the activatable entry.
13317
- *
13318
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
13319
- */
13320
- explicit_select_options: GeneralSelectOption_ID[]
13321
-
13322
12973
  /**
13323
12974
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
13324
12975
  *
@@ -13432,23 +13083,6 @@ export interface GeneralSpecialAbility {
13432
13083
  */
13433
13084
  select_options?: SelectOptions
13434
13085
 
13435
- /**
13436
- * Explicit definitions for possible options for the activatable entry.
13437
- *
13438
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
13439
- */
13440
- explicit_select_options: GeneralSelectOption_ID[]
13441
-
13442
- /**
13443
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
13444
- */
13445
- skill_applications: NewSkillApplication_ID[]
13446
-
13447
- /**
13448
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
13449
- */
13450
- skill_uses: SkillUse_ID[]
13451
-
13452
13086
  /**
13453
13087
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
13454
13088
  *
@@ -13534,13 +13168,6 @@ export interface Haubenzauber {
13534
13168
  */
13535
13169
  select_options?: SelectOptions
13536
13170
 
13537
- /**
13538
- * Explicit definitions for possible options for the activatable entry.
13539
- *
13540
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
13541
- */
13542
- explicit_select_options: GeneralSelectOption_ID[]
13543
-
13544
13171
  /**
13545
13172
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
13546
13173
  *
@@ -13654,13 +13281,6 @@ export interface InstrumentEnchantment {
13654
13281
  */
13655
13282
  select_options?: SelectOptions
13656
13283
 
13657
- /**
13658
- * Explicit definitions for possible options for the activatable entry.
13659
- *
13660
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
13661
- */
13662
- explicit_select_options: GeneralSelectOption_ID[]
13663
-
13664
13284
  /**
13665
13285
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
13666
13286
  *
@@ -13774,13 +13394,6 @@ export interface KarmaSpecialAbility {
13774
13394
  */
13775
13395
  select_options?: SelectOptions
13776
13396
 
13777
- /**
13778
- * Explicit definitions for possible options for the activatable entry.
13779
- *
13780
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
13781
- */
13782
- explicit_select_options: GeneralSelectOption_ID[]
13783
-
13784
13397
  /**
13785
13398
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
13786
13399
  *
@@ -13861,13 +13474,6 @@ export interface Krallenkettenzauber {
13861
13474
  */
13862
13475
  select_options?: SelectOptions
13863
13476
 
13864
- /**
13865
- * Explicit definitions for possible options for the activatable entry.
13866
- *
13867
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
13868
- */
13869
- explicit_select_options: GeneralSelectOption_ID[]
13870
-
13871
13477
  /**
13872
13478
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
13873
13479
  *
@@ -13981,13 +13587,6 @@ export interface Kristallkugelzauber {
13981
13587
  */
13982
13588
  select_options?: SelectOptions
13983
13589
 
13984
- /**
13985
- * Explicit definitions for possible options for the activatable entry.
13986
- *
13987
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
13988
- */
13989
- explicit_select_options: GeneralSelectOption_ID[]
13990
-
13991
13590
  /**
13992
13591
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
13993
13592
  *
@@ -14101,23 +13700,6 @@ export interface LiturgicalStyleSpecialAbility {
14101
13700
  */
14102
13701
  select_options?: SelectOptions
14103
13702
 
14104
- /**
14105
- * Explicit definitions for possible options for the activatable entry.
14106
- *
14107
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
14108
- */
14109
- explicit_select_options: GeneralSelectOption_ID[]
14110
-
14111
- /**
14112
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
14113
- */
14114
- skill_applications: NewSkillApplication_ID[]
14115
-
14116
- /**
14117
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
14118
- */
14119
- skill_uses: SkillUse_ID[]
14120
-
14121
13703
  /**
14122
13704
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
14123
13705
  *
@@ -14203,13 +13785,6 @@ export interface LycantropicGift {
14203
13785
  */
14204
13786
  select_options?: SelectOptions
14205
13787
 
14206
- /**
14207
- * Explicit definitions for possible options for the activatable entry.
14208
- *
14209
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
14210
- */
14211
- explicit_select_options: GeneralSelectOption_ID[]
14212
-
14213
13788
  /**
14214
13789
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
14215
13790
  *
@@ -14379,23 +13954,6 @@ export interface MagicalSpecialAbility {
14379
13954
  */
14380
13955
  select_options?: SelectOptions
14381
13956
 
14382
- /**
14383
- * Explicit definitions for possible options for the activatable entry.
14384
- *
14385
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
14386
- */
14387
- explicit_select_options: GeneralSelectOption_ID[]
14388
-
14389
- /**
14390
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
14391
- */
14392
- skill_applications: NewSkillApplication_ID[]
14393
-
14394
- /**
14395
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
14396
- */
14397
- skill_uses: SkillUse_ID[]
14398
-
14399
13957
  /**
14400
13958
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
14401
13959
  *
@@ -14481,23 +14039,6 @@ export interface MagicStyleSpecialAbility {
14481
14039
  */
14482
14040
  select_options?: SelectOptions
14483
14041
 
14484
- /**
14485
- * Explicit definitions for possible options for the activatable entry.
14486
- *
14487
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
14488
- */
14489
- explicit_select_options: GeneralSelectOption_ID[]
14490
-
14491
- /**
14492
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
14493
- */
14494
- skill_applications: NewSkillApplication_ID[]
14495
-
14496
- /**
14497
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
14498
- */
14499
- skill_uses: SkillUse_ID[]
14500
-
14501
14042
  /**
14502
14043
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
14503
14044
  *
@@ -14583,13 +14124,6 @@ export interface OrbEnchantment {
14583
14124
  */
14584
14125
  select_options?: SelectOptions
14585
14126
 
14586
- /**
14587
- * Explicit definitions for possible options for the activatable entry.
14588
- *
14589
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
14590
- */
14591
- explicit_select_options: GeneralSelectOption_ID[]
14592
-
14593
14127
  /**
14594
14128
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
14595
14129
  *
@@ -14703,13 +14237,6 @@ export interface PactGift {
14703
14237
  */
14704
14238
  select_options?: SelectOptions
14705
14239
 
14706
- /**
14707
- * Explicit definitions for possible options for the activatable entry.
14708
- *
14709
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
14710
- */
14711
- explicit_select_options: GeneralSelectOption_ID[]
14712
-
14713
14240
  /**
14714
14241
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
14715
14242
  *
@@ -14880,13 +14407,6 @@ export interface ProtectiveWardingCircleSpecialAbility {
14880
14407
  */
14881
14408
  select_options?: SelectOptions
14882
14409
 
14883
- /**
14884
- * Explicit definitions for possible options for the activatable entry.
14885
- *
14886
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
14887
- */
14888
- explicit_select_options: GeneralSelectOption_ID[]
14889
-
14890
14410
  /**
14891
14411
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
14892
14412
  *
@@ -14977,13 +14497,6 @@ export interface RingEnchantment {
14977
14497
  */
14978
14498
  select_options?: SelectOptions
14979
14499
 
14980
- /**
14981
- * Explicit definitions for possible options for the activatable entry.
14982
- *
14983
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
14984
- */
14985
- explicit_select_options: GeneralSelectOption_ID[]
14986
-
14987
14500
  /**
14988
14501
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
14989
14502
  *
@@ -15097,13 +14610,6 @@ export interface Sermon {
15097
14610
  */
15098
14611
  select_options?: SelectOptions
15099
14612
 
15100
- /**
15101
- * Explicit definitions for possible options for the activatable entry.
15102
- *
15103
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
15104
- */
15105
- explicit_select_options: GeneralSelectOption_ID[]
15106
-
15107
14613
  /**
15108
14614
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
15109
14615
  *
@@ -15184,23 +14690,6 @@ export interface SexSpecialAbility {
15184
14690
  */
15185
14691
  select_options?: SelectOptions
15186
14692
 
15187
- /**
15188
- * Explicit definitions for possible options for the activatable entry.
15189
- *
15190
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
15191
- */
15192
- explicit_select_options: GeneralSelectOption_ID[]
15193
-
15194
- /**
15195
- * Registers new skill applications, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
15196
- */
15197
- skill_applications: NewSkillApplication_ID[]
15198
-
15199
- /**
15200
- * Registers uses, which get enabled once this entry is activated. It specifies an entry-unique identifier and the skill it belongs to. A translation can be left out if its name equals the name of the origin activatable entry.
15201
- */
15202
- skill_uses: SkillUse_ID[]
15203
-
15204
14693
  /**
15205
14694
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
15206
14695
  *
@@ -15281,13 +14770,6 @@ export interface SickleRitual {
15281
14770
  */
15282
14771
  select_options?: SelectOptions
15283
14772
 
15284
- /**
15285
- * Explicit definitions for possible options for the activatable entry.
15286
- *
15287
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
15288
- */
15289
- explicit_select_options: GeneralSelectOption_ID[]
15290
-
15291
14773
  /**
15292
14774
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
15293
14775
  *
@@ -15401,13 +14883,6 @@ export interface SikaryanDrainSpecialAbility {
15401
14883
  */
15402
14884
  select_options?: SelectOptions
15403
14885
 
15404
- /**
15405
- * Explicit definitions for possible options for the activatable entry.
15406
- *
15407
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
15408
- */
15409
- explicit_select_options: GeneralSelectOption_ID[]
15410
-
15411
14886
  /**
15412
14887
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
15413
14888
  *
@@ -15488,13 +14963,6 @@ export interface SkillStyleSpecialAbility {
15488
14963
  */
15489
14964
  select_options?: SelectOptions
15490
14965
 
15491
- /**
15492
- * Explicit definitions for possible options for the activatable entry.
15493
- *
15494
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
15495
- */
15496
- explicit_select_options: GeneralSelectOption_ID[]
15497
-
15498
14966
  /**
15499
14967
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
15500
14968
  *
@@ -15580,13 +15048,6 @@ export interface SpellSwordEnchantment {
15580
15048
  */
15581
15049
  select_options?: SelectOptions
15582
15050
 
15583
- /**
15584
- * Explicit definitions for possible options for the activatable entry.
15585
- *
15586
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
15587
- */
15588
- explicit_select_options: GeneralSelectOption_ID[]
15589
-
15590
15051
  /**
15591
15052
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
15592
15053
  *
@@ -15700,13 +15161,6 @@ export interface StaffEnchantment {
15700
15161
  */
15701
15162
  select_options?: SelectOptions
15702
15163
 
15703
- /**
15704
- * Explicit definitions for possible options for the activatable entry.
15705
- *
15706
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
15707
- */
15708
- explicit_select_options: GeneralSelectOption_ID[]
15709
-
15710
15164
  /**
15711
15165
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
15712
15166
  *
@@ -15825,13 +15279,6 @@ export interface ToyEnchantment {
15825
15279
  */
15826
15280
  select_options?: SelectOptions
15827
15281
 
15828
- /**
15829
- * Explicit definitions for possible options for the activatable entry.
15830
- *
15831
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
15832
- */
15833
- explicit_select_options: GeneralSelectOption_ID[]
15834
-
15835
15282
  /**
15836
15283
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
15837
15284
  *
@@ -15945,13 +15392,6 @@ export interface Trinkhornzauber {
15945
15392
  */
15946
15393
  select_options?: SelectOptions
15947
15394
 
15948
- /**
15949
- * Explicit definitions for possible options for the activatable entry.
15950
- *
15951
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
15952
- */
15953
- explicit_select_options: GeneralSelectOption_ID[]
15954
-
15955
15395
  /**
15956
15396
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
15957
15397
  *
@@ -16065,13 +15505,6 @@ export interface VampiricGift {
16065
15505
  */
16066
15506
  select_options?: SelectOptions
16067
15507
 
16068
- /**
16069
- * Explicit definitions for possible options for the activatable entry.
16070
- *
16071
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
16072
- */
16073
- explicit_select_options: GeneralSelectOption_ID[]
16074
-
16075
15508
  /**
16076
15509
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
16077
15510
  *
@@ -16152,13 +15585,6 @@ export interface Vision {
16152
15585
  */
16153
15586
  select_options?: SelectOptions
16154
15587
 
16155
- /**
16156
- * Explicit definitions for possible options for the activatable entry.
16157
- *
16158
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
16159
- */
16160
- explicit_select_options: GeneralSelectOption_ID[]
16161
-
16162
15588
  /**
16163
15589
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
16164
15590
  *
@@ -16239,13 +15665,6 @@ export interface WandEnchantment {
16239
15665
  */
16240
15666
  select_options?: SelectOptions
16241
15667
 
16242
- /**
16243
- * Explicit definitions for possible options for the activatable entry.
16244
- *
16245
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
16246
- */
16247
- explicit_select_options: GeneralSelectOption_ID[]
16248
-
16249
15668
  /**
16250
15669
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
16251
15670
  *
@@ -16354,13 +15773,6 @@ export interface WeaponEnchantment {
16354
15773
  */
16355
15774
  select_options?: SelectOptions
16356
15775
 
16357
- /**
16358
- * Explicit definitions for possible options for the activatable entry.
16359
- *
16360
- * Note that this is only a full definition of options for simple logic that can be made explicit using the more detailed configuration for both derived categories and explicit options. There are quite a few entries whose option logic cannot be fully represented here, so that it needs to be implemented manually.
16361
- */
16362
- explicit_select_options: GeneralSelectOption_ID[]
16363
-
16364
15776
  /**
16365
15777
  * The number stating how often you can buy the entry. The **default** depends on the entry type:
16366
15778
  *
@@ -17944,13 +17356,6 @@ export interface ZibiljaRitualTranslation {
17944
17356
  export type ZibiljaRitualPerformanceParameters = OneTimePerformanceParameters<CastingTime<SlowSkillNonModifiableCastingTime>>
17945
17357
 
17946
17358
  export interface MagicalRune {
17947
- /**
17948
- * The options the magical rune has, if any.
17949
- *
17950
- * If there are multiple options, the magical rune may be activated for each option, that is, multiple times.
17951
- */
17952
- options: MagicalRuneOption_ID[]
17953
-
17954
17359
  /**
17955
17360
  * Lists the linked three attributes used to make a skill check.
17956
17361
  */
@@ -18698,16 +18103,6 @@ export interface PactPrerequisite {
18698
18103
  }
18699
18104
 
18700
18105
  export interface PactCategory {
18701
- /**
18702
- * Types of creatures in this category.
18703
- */
18704
- types: PactType_ID[]
18705
-
18706
- /**
18707
- * Domains in this category.
18708
- */
18709
- domains: PactDomain_ID[]
18710
-
18711
18106
  /**
18712
18107
  * References to where in which publications this entry has been defined. Entries may also be added or removed in later printings.
18713
18108
  */