optolith-database-schema 0.2.2 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (500) hide show
  1. package/CHANGELOG.md +71 -0
  2. package/lib/config.d.ts +302 -250
  3. package/lib/config.js +302 -250
  4. package/lib/main.d.ts +3 -2
  5. package/lib/main.js +1 -1
  6. package/lib/types/Advantage.d.ts +22 -24
  7. package/lib/types/AnimalDisease.d.ts +18 -212
  8. package/lib/types/AnimalType.d.ts +9 -13
  9. package/lib/types/ArcaneBardTradition.d.ts +3 -27
  10. package/lib/types/ArcaneDancerTradition.d.ts +3 -27
  11. package/lib/types/Aspect.d.ts +14 -19
  12. package/lib/types/Attribute.d.ts +17 -23
  13. package/lib/types/Blessing.d.ts +78 -94
  14. package/lib/types/Cantrip.d.ts +132 -148
  15. package/lib/types/Ceremony.d.ts +55 -88
  16. package/lib/types/CombatTechnique_Close.d.ts +30 -39
  17. package/lib/types/CombatTechnique_Ranged.d.ts +28 -26
  18. package/lib/types/Condition.d.ts +18 -31
  19. package/lib/types/Continent.d.ts +9 -13
  20. package/lib/types/Culture.d.ts +168 -290
  21. package/lib/types/DerivedCharacteristic.d.ts +4 -10
  22. package/lib/types/Disadvantage.d.ts +19 -23
  23. package/lib/types/Disease.d.ts +5 -140
  24. package/lib/types/Element.d.ts +9 -13
  25. package/lib/types/ExperienceLevel.d.ts +3 -9
  26. package/lib/types/EyeColor.d.ts +9 -13
  27. package/lib/types/FamiliarsTrick.d.ts +201 -290
  28. package/lib/types/HairColor.d.ts +9 -13
  29. package/lib/types/Lessons_Curriculum.d.ts +73 -138
  30. package/lib/types/Lessons_Guideline.d.ts +9 -13
  31. package/lib/types/LiturgicalChant.d.ts +55 -88
  32. package/lib/types/Locale.d.ts +1 -1
  33. package/lib/types/Locale.js +1 -1
  34. package/lib/types/MetaCondition.d.ts +18 -31
  35. package/lib/types/PactCategory.d.ts +48 -62
  36. package/lib/types/Patron.d.ts +66 -76
  37. package/lib/types/PatronCategory.d.ts +11 -21
  38. package/lib/types/PersonalityTrait.d.ts +31 -39
  39. package/lib/types/Profession.d.ts +296 -435
  40. package/lib/types/Property.d.ts +9 -13
  41. package/lib/types/Race.d.ts +99 -194
  42. package/lib/types/Region.d.ts +9 -13
  43. package/lib/types/Ritual.d.ts +58 -83
  44. package/lib/types/Service.d.ts +20 -25
  45. package/lib/types/SexPractice.d.ts +26 -34
  46. package/lib/types/Skill.d.ts +65 -90
  47. package/lib/types/SkillGroup.d.ts +13 -18
  48. package/lib/types/SkillModificationLevel.d.ts +72 -76
  49. package/lib/types/SocialStatus.d.ts +9 -13
  50. package/lib/types/Spell.d.ts +58 -83
  51. package/lib/types/State.d.ts +14 -20
  52. package/lib/types/Talisman.d.ts +44 -54
  53. package/lib/types/TargetCategory.d.ts +21 -16
  54. package/lib/types/UI.d.ts +1 -5
  55. package/lib/types/_Activatable.d.ts +607 -1177
  56. package/lib/types/_Activatable.js +0 -12
  57. package/lib/types/_ActivatableSelectOptionCategory.d.ts +356 -0
  58. package/lib/types/{prerequisites/single/CommonSuggestedByRCPPrerequisite.js → _ActivatableSelectOptionCategory.js} +0 -0
  59. package/lib/types/_ActivatableSkill.d.ts +24 -1013
  60. package/lib/types/_ActivatableSkill.js +1 -31
  61. package/lib/types/_ActivatableSkillCastingTime.d.ts +69 -0
  62. package/lib/types/_ActivatableSkillCastingTime.js +5 -0
  63. package/lib/types/_ActivatableSkillCheckResultBased.d.ts +41 -0
  64. package/lib/types/{equipment/_Armor.js → _ActivatableSkillCheckResultBased.js} +0 -3
  65. package/lib/types/_ActivatableSkillCost.d.ts +223 -0
  66. package/lib/types/_ActivatableSkillCost.js +1 -0
  67. package/lib/types/_ActivatableSkillDuration.d.ts +138 -0
  68. package/lib/types/_ActivatableSkillDuration.js +13 -0
  69. package/lib/types/_ActivatableSkillEffect.d.ts +68 -0
  70. package/lib/types/_ActivatableSkillEffect.js +1 -0
  71. package/lib/types/_ActivatableSkillRange.d.ts +103 -0
  72. package/lib/types/_ActivatableSkillRange.js +5 -0
  73. package/lib/types/_ActivatableSkillTargetCategory.d.ts +35 -0
  74. package/lib/types/_ActivatableSkillTargetCategory.js +1 -0
  75. package/lib/types/_AlternativeNames.d.ts +11 -0
  76. package/lib/types/_AlternativeNames.js +1 -0
  77. package/lib/types/_ArcaneTradition.d.ts +28 -0
  78. package/lib/types/_ArcaneTradition.js +4 -0
  79. package/lib/types/_Blessed.d.ts +22 -0
  80. package/lib/types/_Blessed.js +1 -0
  81. package/lib/types/_DiseasePoison.d.ts +116 -0
  82. package/lib/types/_DiseasePoison.js +5 -0
  83. package/lib/types/_Enhancements.d.ts +16 -20
  84. package/lib/types/_I18n.d.ts +1 -5
  85. package/lib/types/_Identifier.d.ts +32 -0
  86. package/lib/types/_Identifier.js +32 -0
  87. package/lib/types/_Influence.d.ts +27 -32
  88. package/lib/types/_LocaleMap.d.ts +10 -0
  89. package/lib/types/_LocaleMap.js +1 -0
  90. package/lib/types/_NonEmptyString.d.ts +9 -0
  91. package/lib/types/_NonEmptyString.js +1 -0
  92. package/lib/types/_Prerequisite.d.ts +61 -65
  93. package/lib/types/_ResponsiveText.d.ts +54 -0
  94. package/lib/types/_ResponsiveText.js +1 -0
  95. package/lib/types/_SimpleReferences.d.ts +334 -0
  96. package/lib/types/_SimpleReferences.js +1 -0
  97. package/lib/types/_SkillCheck.d.ts +6 -11
  98. package/lib/types/_Spellwork.d.ts +17 -0
  99. package/lib/types/_Spellwork.js +1 -0
  100. package/lib/types/equipment/EquipmentPackage.d.ts +24 -28
  101. package/lib/types/equipment/item/Alchemicum.d.ts +6 -0
  102. package/lib/types/equipment/item/Alchemicum.js +5 -0
  103. package/lib/types/equipment/item/Ammunition.d.ts +31 -0
  104. package/lib/types/equipment/item/Ammunition.js +5 -0
  105. package/lib/types/equipment/item/Animal.d.ts +18 -0
  106. package/lib/types/equipment/item/Animal.js +5 -0
  107. package/lib/types/equipment/item/AnimalCare.d.ts +48 -0
  108. package/lib/types/equipment/item/AnimalCare.js +5 -0
  109. package/lib/types/equipment/item/Armor.d.ts +185 -0
  110. package/lib/types/equipment/item/Armor.js +5 -0
  111. package/lib/types/equipment/item/BandageOrRemedy.d.ts +6 -0
  112. package/lib/types/equipment/item/BandageOrRemedy.js +5 -0
  113. package/lib/types/equipment/item/Book.d.ts +60 -0
  114. package/lib/types/equipment/item/Book.js +5 -0
  115. package/lib/types/equipment/item/CeremonialItem.d.ts +6 -0
  116. package/lib/types/equipment/item/CeremonialItem.js +5 -0
  117. package/lib/types/equipment/item/Clothes.d.ts +6 -0
  118. package/lib/types/equipment/item/Clothes.js +5 -0
  119. package/lib/types/equipment/item/Container.d.ts +6 -0
  120. package/lib/types/equipment/item/Container.js +5 -0
  121. package/lib/types/equipment/item/EquipmentOfBlessedOnes.d.ts +41 -0
  122. package/lib/types/equipment/item/EquipmentOfBlessedOnes.js +5 -0
  123. package/lib/types/equipment/item/GemOrPreciousStone.d.ts +43 -0
  124. package/lib/types/equipment/item/GemOrPreciousStone.js +5 -0
  125. package/lib/types/equipment/item/HealingHerb.d.ts +6 -0
  126. package/lib/types/equipment/item/HealingHerb.js +5 -0
  127. package/lib/types/equipment/item/Illumination.d.ts +6 -0
  128. package/lib/types/equipment/item/Illumination.js +5 -0
  129. package/lib/types/equipment/item/Jewelry.d.ts +60 -0
  130. package/lib/types/equipment/item/Jewelry.js +5 -0
  131. package/lib/types/equipment/item/Liebesspielzeug.d.ts +6 -0
  132. package/lib/types/equipment/item/Liebesspielzeug.js +5 -0
  133. package/lib/types/equipment/item/LuxuryGood.d.ts +6 -0
  134. package/lib/types/equipment/item/LuxuryGood.js +5 -0
  135. package/lib/types/equipment/item/MagicalArtifact.d.ts +39 -0
  136. package/lib/types/equipment/item/MagicalArtifact.js +5 -0
  137. package/lib/types/equipment/item/MusicalInstrument.d.ts +27 -0
  138. package/lib/types/equipment/item/MusicalInstrument.js +5 -0
  139. package/lib/types/equipment/item/OrienteeringAid.d.ts +6 -0
  140. package/lib/types/equipment/item/OrienteeringAid.js +5 -0
  141. package/lib/types/equipment/item/Poison.d.ts +163 -0
  142. package/lib/types/{Poison.js → equipment/item/Poison.js} +1 -1
  143. package/lib/types/equipment/item/RopeOrChain.d.ts +6 -0
  144. package/lib/types/equipment/item/RopeOrChain.js +5 -0
  145. package/lib/types/equipment/item/Stationary.d.ts +6 -0
  146. package/lib/types/equipment/item/Stationary.js +5 -0
  147. package/lib/types/equipment/item/ThievesTool.d.ts +6 -0
  148. package/lib/types/equipment/item/ThievesTool.js +5 -0
  149. package/lib/types/equipment/item/ToolOfTheTrade.d.ts +56 -0
  150. package/lib/types/equipment/item/ToolOfTheTrade.js +5 -0
  151. package/lib/types/equipment/item/TravelGearOrTool.d.ts +6 -0
  152. package/lib/types/equipment/item/TravelGearOrTool.js +5 -0
  153. package/lib/types/equipment/item/Vehicle.d.ts +18 -0
  154. package/lib/types/equipment/item/Vehicle.js +5 -0
  155. package/lib/types/equipment/item/Weapon.d.ts +152 -0
  156. package/lib/types/equipment/item/Weapon.js +5 -0
  157. package/lib/types/equipment/item/WeaponAccessory.d.ts +6 -0
  158. package/lib/types/equipment/item/WeaponAccessory.js +5 -0
  159. package/lib/types/equipment/item/_Item.d.ts +157 -0
  160. package/lib/types/equipment/item/_Item.js +1 -0
  161. package/lib/types/equipment/item/_MeleeWeapon.d.ts +113 -0
  162. package/lib/types/equipment/item/_MeleeWeapon.js +4 -0
  163. package/lib/types/equipment/item/_RangedWeapon.d.ts +108 -0
  164. package/lib/types/equipment/item/_RangedWeapon.js +4 -0
  165. package/lib/types/equipment/item/_Weapon.d.ts +57 -0
  166. package/lib/types/equipment/{_Weapon.js → item/_Weapon.js} +0 -3
  167. package/lib/types/equipment/item/sub/ArmorType.d.ts +36 -0
  168. package/lib/types/equipment/{ArmorType.js → item/sub/ArmorType.js} +1 -1
  169. package/lib/types/equipment/item/sub/Reach.d.ts +27 -0
  170. package/lib/types/equipment/{Reach.js → item/sub/Reach.js} +1 -1
  171. package/lib/types/magicalActions/AnimistPower.d.ts +168 -225
  172. package/lib/types/magicalActions/AnimistPower_Tribe.d.ts +9 -13
  173. package/lib/types/magicalActions/Curse.d.ts +115 -184
  174. package/lib/types/magicalActions/DominationRitual.d.ts +98 -136
  175. package/lib/types/magicalActions/ElvenMagicalSong.d.ts +79 -123
  176. package/lib/types/magicalActions/GeodeRitual.d.ts +124 -111
  177. package/lib/types/magicalActions/JesterTrick.d.ts +114 -109
  178. package/lib/types/magicalActions/MagicalDance.d.ts +71 -138
  179. package/lib/types/magicalActions/MagicalMelody.d.ts +65 -75
  180. package/lib/types/magicalActions/MagicalRune.d.ts +155 -189
  181. package/lib/types/magicalActions/ZibiljaRitual.d.ts +57 -65
  182. package/lib/types/magicalActions/_MusicTradition.d.ts +23 -13
  183. package/lib/types/magicalActions/_SkillReference.d.ts +1 -1
  184. package/lib/types/prerequisites/DisplayOption.d.ts +6 -8
  185. package/lib/types/prerequisites/PrerequisiteGroups.d.ts +194 -16
  186. package/lib/types/prerequisites/single/ActivatablePrerequisite.d.ts +0 -3
  187. package/lib/types/prerequisites/single/AnimistPowerPrerequisite.d.ts +0 -1
  188. package/lib/types/prerequisites/single/CulturePrerequisite.d.ts +0 -1
  189. package/lib/types/prerequisites/single/EnhancementPrerequisite.d.ts +17 -14
  190. package/lib/types/prerequisites/single/InfluencePrerequisite.d.ts +0 -1
  191. package/lib/types/prerequisites/single/PactPrerequisite.d.ts +5 -14
  192. package/lib/types/prerequisites/single/PrimaryAttributePrerequisite.d.ts +6 -6
  193. package/lib/types/prerequisites/single/PublicationPrerequisite.d.ts +0 -1
  194. package/lib/types/prerequisites/single/RacePrerequisite.d.ts +0 -1
  195. package/lib/types/prerequisites/single/RatedPrerequisite.d.ts +32 -41
  196. package/lib/types/prerequisites/single/RulePrerequisite.d.ts +0 -1
  197. package/lib/types/prerequisites/single/SexPrerequisite.d.ts +0 -1
  198. package/lib/types/prerequisites/single/SocialStatusPrerequisite.d.ts +0 -1
  199. package/lib/types/prerequisites/single/StatePrerequisite.d.ts +0 -1
  200. package/lib/types/prerequisites/single/TextPrerequisite.d.ts +11 -15
  201. package/lib/types/prerequisites/single/TraditionPrerequisite.d.ts +20 -12
  202. package/lib/types/rule/CoreRule.d.ts +198 -206
  203. package/lib/types/rule/FocusRule.d.ts +19 -24
  204. package/lib/types/rule/FocusRule_Subject.d.ts +9 -13
  205. package/lib/types/rule/OptionalRule.d.ts +12 -35
  206. package/lib/types/rule/_Rule.d.ts +19 -0
  207. package/lib/types/rule/_Rule.js +1 -0
  208. package/lib/types/source/Publication.d.ts +34 -48
  209. package/lib/types/source/_Erratum.d.ts +2 -1
  210. package/lib/types/source/_PublicationRef.d.ts +41 -37
  211. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +13 -17
  212. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.d.ts +8 -12
  213. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.d.ts +8 -12
  214. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.d.ts +8 -12
  215. package/lib/types/specialAbility/AncestorGlyph.d.ts +8 -12
  216. package/lib/types/specialAbility/BlessedTradition.d.ts +92 -123
  217. package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +9 -13
  218. package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +8 -12
  219. package/lib/types/specialAbility/CombatSpecialAbility.d.ts +13 -17
  220. package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +10 -18
  221. package/lib/types/specialAbility/CommandSpecialAbility.d.ts +1 -1
  222. package/lib/types/specialAbility/FamiliarSpecialAbility.d.ts +8 -12
  223. package/lib/types/specialAbility/FatePointSexSpecialAbility.d.ts +8 -12
  224. package/lib/types/specialAbility/FatePointSpecialAbility.d.ts +8 -12
  225. package/lib/types/specialAbility/GeneralSpecialAbility.d.ts +8 -12
  226. package/lib/types/specialAbility/KarmaSpecialAbility.d.ts +8 -12
  227. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.d.ts +8 -12
  228. package/lib/types/specialAbility/LycantropicGift.d.ts +8 -12
  229. package/lib/types/specialAbility/MagicStyleSpecialAbility.d.ts +8 -12
  230. package/lib/types/specialAbility/MagicalSpecialAbility.d.ts +8 -12
  231. package/lib/types/specialAbility/MagicalTradition.d.ts +38 -58
  232. package/lib/types/specialAbility/PactGift.d.ts +75 -62
  233. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.d.ts +16 -23
  234. package/lib/types/specialAbility/Sermon.d.ts +8 -12
  235. package/lib/types/specialAbility/SexSpecialAbility.d.ts +8 -12
  236. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.d.ts +8 -12
  237. package/lib/types/specialAbility/SkillStyleSpecialAbility.d.ts +8 -12
  238. package/lib/types/specialAbility/VampiricGift.d.ts +8 -12
  239. package/lib/types/specialAbility/Vision.d.ts +8 -12
  240. package/lib/types/specialAbility/_Tradition.d.ts +12 -0
  241. package/lib/types/specialAbility/_Tradition.js +1 -0
  242. package/lib/types/specialAbility/sub/Language.d.ts +78 -104
  243. package/lib/types/specialAbility/sub/Script.d.ts +24 -51
  244. package/lib/types/specialAbility/sub/TradeSecret.d.ts +14 -20
  245. package/lib/types/specialAbility/sub/_LanguageScript.d.ts +13 -0
  246. package/lib/types/specialAbility/sub/_LanguageScript.js +1 -0
  247. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +20 -24
  248. package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +21 -25
  249. package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +20 -24
  250. package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +31 -34
  251. package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +20 -24
  252. package/lib/types/traditionArtifacts/DaggerRitual.d.ts +45 -25
  253. package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +20 -24
  254. package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +20 -24
  255. package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +20 -24
  256. package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +20 -24
  257. package/lib/types/traditionArtifacts/RingEnchantment.d.ts +20 -24
  258. package/lib/types/traditionArtifacts/SickleRitual.d.ts +20 -24
  259. package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +20 -24
  260. package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +21 -25
  261. package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +21 -25
  262. package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +20 -24
  263. package/lib/types/traditionArtifacts/WandEnchantment.d.ts +20 -24
  264. package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +19 -24
  265. package/lib/types/traditionArtifacts/sub/AnimalShape.d.ts +24 -16
  266. package/lib/types/traditionArtifacts/sub/AnimalShapePath.d.ts +9 -13
  267. package/lib/types/traditionArtifacts/sub/AnimalShapeSize.d.ts +9 -13
  268. package/lib/types/traditionArtifacts/sub/Brew.d.ts +9 -13
  269. package/lib/validation/schema.d.ts +11 -2
  270. package/lib/validation/schema.js +16 -4
  271. package/package.json +8 -7
  272. package/schema/Advantage.schema.json +49 -42
  273. package/schema/AnimalDisease.schema.json +17 -325
  274. package/schema/AnimalType.schema.json +17 -15
  275. package/schema/ArcaneBardTradition.schema.json +4 -42
  276. package/schema/ArcaneDancerTradition.schema.json +4 -42
  277. package/schema/Aspect.schema.json +21 -20
  278. package/schema/Attribute.schema.json +27 -27
  279. package/schema/Blessing.schema.json +188 -170
  280. package/schema/Cantrip.schema.json +334 -273
  281. package/schema/Ceremony.schema.json +90 -149
  282. package/schema/CombatTechnique_Close.schema.json +56 -67
  283. package/schema/CombatTechnique_Ranged.schema.json +46 -30
  284. package/schema/Condition.schema.json +46 -50
  285. package/schema/Continent.schema.json +18 -15
  286. package/schema/Culture.schema.json +408 -487
  287. package/schema/DerivedCharacteristic.schema.json +8 -8
  288. package/schema/Disadvantage.schema.json +45 -40
  289. package/schema/Disease.schema.json +7 -193
  290. package/schema/Element.schema.json +18 -15
  291. package/schema/ExperienceLevel.schema.json +5 -5
  292. package/schema/EyeColor.schema.json +17 -15
  293. package/schema/FamiliarsTrick.schema.json +491 -513
  294. package/schema/HairColor.schema.json +17 -15
  295. package/schema/Kirchenpraegung.schema.json +4 -4
  296. package/schema/Lessons_Curriculum.schema.json +202 -232
  297. package/schema/Lessons_Guideline.schema.json +17 -15
  298. package/schema/LiturgicalChant.schema.json +90 -149
  299. package/schema/Locale.schema.json +5 -5
  300. package/schema/MetaCondition.schema.json +46 -50
  301. package/schema/PactCategory.schema.json +101 -89
  302. package/schema/Patron.schema.json +239 -229
  303. package/schema/PatronCategory.schema.json +18 -27
  304. package/schema/PersonalityTrait.schema.json +50 -57
  305. package/schema/Profession.schema.json +810 -993
  306. package/schema/Property.schema.json +18 -16
  307. package/schema/Race.schema.json +200 -308
  308. package/schema/Region.schema.json +17 -15
  309. package/schema/Ritual.schema.json +111 -158
  310. package/schema/Service.schema.json +55 -51
  311. package/schema/SexPractice.schema.json +37 -39
  312. package/schema/Skill.schema.json +88 -89
  313. package/schema/SkillGroup.schema.json +23 -22
  314. package/schema/SkillModificationLevel.schema.json +93 -82
  315. package/schema/SocialStatus.schema.json +17 -15
  316. package/schema/Spell.schema.json +110 -158
  317. package/schema/State.schema.json +26 -25
  318. package/schema/Talisman.schema.json +115 -121
  319. package/schema/TargetCategory.schema.json +35 -20
  320. package/schema/UI.schema.json +830 -834
  321. package/schema/_Activatable.schema.json +1482 -2138
  322. package/schema/_ActivatableSelectOptionCategory.schema.json +1124 -0
  323. package/schema/_ActivatableSkill.schema.json +96 -1679
  324. package/schema/_ActivatableSkillCastingTime.schema.json +177 -0
  325. package/schema/_ActivatableSkillCheckResultBased.schema.json +101 -0
  326. package/schema/_ActivatableSkillCost.schema.json +448 -0
  327. package/schema/_ActivatableSkillDuration.schema.json +335 -0
  328. package/schema/_ActivatableSkillEffect.schema.json +153 -0
  329. package/schema/_ActivatableSkillRange.schema.json +221 -0
  330. package/schema/_ActivatableSkillTargetCategory.schema.json +117 -0
  331. package/schema/_AlternativeNames.schema.json +23 -0
  332. package/schema/_ArcaneTradition.schema.json +51 -0
  333. package/schema/_Blessed.schema.json +64 -0
  334. package/schema/_CommonnessRatedAdvantageDisadvantage.schema.json +2 -2
  335. package/schema/_Dice.schema.json +3 -3
  336. package/schema/_DiseasePoison.schema.json +173 -0
  337. package/schema/_Enhancements.schema.json +29 -26
  338. package/schema/_I18n.schema.json +8 -12
  339. package/schema/_Identifier.schema.json +73 -22
  340. package/schema/_ImprovementCost.schema.json +2 -2
  341. package/schema/_Influence.schema.json +48 -45
  342. package/schema/_NonEmptyString.schema.json +14 -0
  343. package/schema/_Prerequisite.schema.json +953 -765
  344. package/schema/_ResponsiveText.schema.json +66 -0
  345. package/schema/_Sex.schema.json +3 -3
  346. package/schema/_SimpleReferences.schema.json +586 -0
  347. package/schema/_SkillCheck.schema.json +5 -20
  348. package/schema/_Spellwork.schema.json +47 -0
  349. package/schema/equipment/EquipmentPackage.schema.json +37 -32
  350. package/schema/equipment/item/Alchemicum.schema.json +10 -0
  351. package/schema/equipment/item/Ammunition.schema.json +56 -0
  352. package/schema/equipment/item/Animal.schema.json +36 -0
  353. package/schema/equipment/item/AnimalCare.schema.json +124 -0
  354. package/schema/equipment/item/Armor.schema.json +288 -0
  355. package/schema/equipment/item/BandageOrRemedy.schema.json +10 -0
  356. package/schema/equipment/item/Book.schema.json +89 -0
  357. package/schema/equipment/item/CeremonialItem.schema.json +10 -0
  358. package/schema/equipment/item/Clothes.schema.json +10 -0
  359. package/schema/equipment/item/Container.schema.json +10 -0
  360. package/schema/equipment/item/EquipmentOfBlessedOnes.schema.json +59 -0
  361. package/schema/equipment/item/GemOrPreciousStone.schema.json +69 -0
  362. package/schema/equipment/item/HealingHerb.schema.json +10 -0
  363. package/schema/equipment/item/Illumination.schema.json +10 -0
  364. package/schema/equipment/item/Jewelry.schema.json +113 -0
  365. package/schema/equipment/item/Liebesspielzeug.schema.json +10 -0
  366. package/schema/equipment/item/LuxuryGood.schema.json +10 -0
  367. package/schema/equipment/item/MagicalArtifact.schema.json +64 -0
  368. package/schema/equipment/item/MusicalInstrument.schema.json +46 -0
  369. package/schema/equipment/item/OrienteeringAid.schema.json +10 -0
  370. package/schema/equipment/item/Poison.schema.json +378 -0
  371. package/schema/equipment/item/RopeOrChain.schema.json +10 -0
  372. package/schema/equipment/item/Stationary.schema.json +10 -0
  373. package/schema/equipment/item/ThievesTool.schema.json +10 -0
  374. package/schema/equipment/item/ToolOfTheTrade.schema.json +83 -0
  375. package/schema/equipment/item/TravelGearOrTool.schema.json +10 -0
  376. package/schema/equipment/item/Vehicle.schema.json +36 -0
  377. package/schema/equipment/item/Weapon.schema.json +265 -0
  378. package/schema/equipment/item/WeaponAccessory.schema.json +10 -0
  379. package/schema/equipment/item/_Item.schema.json +361 -0
  380. package/schema/equipment/item/_MeleeWeapon.schema.json +166 -0
  381. package/schema/equipment/item/_RangedWeapon.schema.json +172 -0
  382. package/schema/equipment/item/_Weapon.schema.json +99 -0
  383. package/schema/equipment/item/sub/ArmorType.schema.json +53 -0
  384. package/schema/equipment/{Reach.schema.json → item/sub/Reach.schema.json} +18 -16
  385. package/schema/magicalActions/AnimistPower.schema.json +413 -402
  386. package/schema/magicalActions/AnimistPower_Tribe.schema.json +17 -15
  387. package/schema/magicalActions/Curse.schema.json +288 -315
  388. package/schema/magicalActions/DominationRitual.schema.json +233 -220
  389. package/schema/magicalActions/ElvenMagicalSong.schema.json +132 -154
  390. package/schema/magicalActions/GeodeRitual.schema.json +284 -222
  391. package/schema/magicalActions/JesterTrick.schema.json +252 -202
  392. package/schema/magicalActions/MagicalDance.schema.json +147 -251
  393. package/schema/magicalActions/MagicalMelody.schema.json +129 -164
  394. package/schema/magicalActions/MagicalRune.schema.json +341 -323
  395. package/schema/magicalActions/ZibiljaRitual.schema.json +139 -112
  396. package/schema/magicalActions/_MusicTradition.schema.json +88 -14
  397. package/schema/magicalActions/_SkillReference.schema.json +4 -4
  398. package/schema/prerequisites/ConditionalPrerequisites.schema.json +3 -3
  399. package/schema/prerequisites/DisplayOption.schema.json +25 -14
  400. package/schema/prerequisites/PrerequisiteGroups.schema.json +928 -152
  401. package/schema/prerequisites/single/ActivatablePrerequisite.schema.json +13 -25
  402. package/schema/prerequisites/single/AnimistPowerPrerequisite.schema.json +4 -7
  403. package/schema/prerequisites/single/CulturePrerequisite.schema.json +4 -8
  404. package/schema/prerequisites/single/EnhancementPrerequisite.schema.json +30 -23
  405. package/schema/prerequisites/single/InfluencePrerequisite.schema.json +3 -7
  406. package/schema/prerequisites/single/PactPrerequisite.schema.json +9 -19
  407. package/schema/prerequisites/single/PrimaryAttributePrerequisite.schema.json +32 -33
  408. package/schema/prerequisites/single/PublicationPrerequisite.schema.json +3 -7
  409. package/schema/prerequisites/single/RacePrerequisite.schema.json +4 -8
  410. package/schema/prerequisites/single/RatedPrerequisite.schema.json +104 -107
  411. package/schema/prerequisites/single/RulePrerequisite.schema.json +4 -8
  412. package/schema/prerequisites/single/SexPrerequisite.schema.json +4 -8
  413. package/schema/prerequisites/single/SocialStatusPrerequisite.schema.json +3 -7
  414. package/schema/prerequisites/single/StatePrerequisite.schema.json +4 -8
  415. package/schema/prerequisites/single/TextPrerequisite.schema.json +36 -35
  416. package/schema/prerequisites/single/TraditionPrerequisite.schema.json +66 -68
  417. package/schema/rule/CoreRule.schema.json +904 -859
  418. package/schema/rule/FocusRule.schema.json +34 -30
  419. package/schema/rule/FocusRule_Subject.schema.json +17 -15
  420. package/schema/rule/OptionalRule.schema.json +24 -56
  421. package/schema/rule/_Rule.schema.json +52 -0
  422. package/schema/source/Publication.schema.json +45 -71
  423. package/schema/source/_Erratum.schema.json +5 -6
  424. package/schema/source/_PublicationRef.schema.json +87 -57
  425. package/schema/specialAbility/AdvancedCombatSpecialAbility.schema.json +41 -38
  426. package/schema/specialAbility/AdvancedKarmaSpecialAbility.schema.json +35 -32
  427. package/schema/specialAbility/AdvancedMagicalSpecialAbility.schema.json +35 -32
  428. package/schema/specialAbility/AdvancedSkillSpecialAbility.schema.json +35 -32
  429. package/schema/specialAbility/AncestorGlyph.schema.json +33 -30
  430. package/schema/specialAbility/BlessedTradition.schema.json +230 -225
  431. package/schema/specialAbility/BrawlingSpecialAbility.schema.json +35 -32
  432. package/schema/specialAbility/CeremonialItemSpecialAbility.schema.json +36 -33
  433. package/schema/specialAbility/CombatSpecialAbility.schema.json +41 -38
  434. package/schema/specialAbility/CombatStyleSpecialAbility.schema.json +39 -61
  435. package/schema/specialAbility/CommandSpecialAbility.schema.json +16 -16
  436. package/schema/specialAbility/FamiliarSpecialAbility.schema.json +33 -30
  437. package/schema/specialAbility/FatePointSexSpecialAbility.schema.json +33 -30
  438. package/schema/specialAbility/FatePointSpecialAbility.schema.json +35 -32
  439. package/schema/specialAbility/GeneralSpecialAbility.schema.json +35 -32
  440. package/schema/specialAbility/KarmaSpecialAbility.schema.json +33 -30
  441. package/schema/specialAbility/LiturgicalStyleSpecialAbility.schema.json +36 -33
  442. package/schema/specialAbility/LycantropicGift.schema.json +33 -30
  443. package/schema/specialAbility/MagicStyleSpecialAbility.schema.json +36 -33
  444. package/schema/specialAbility/MagicalSpecialAbility.schema.json +35 -32
  445. package/schema/specialAbility/MagicalTradition.schema.json +66 -87
  446. package/schema/specialAbility/PactGift.schema.json +240 -174
  447. package/schema/specialAbility/ProtectiveWardingCircleSpecialAbility.schema.json +39 -38
  448. package/schema/specialAbility/Sermon.schema.json +33 -30
  449. package/schema/specialAbility/SexSpecialAbility.schema.json +35 -32
  450. package/schema/specialAbility/SikaryanDrainSpecialAbility.schema.json +33 -30
  451. package/schema/specialAbility/SkillStyleSpecialAbility.schema.json +34 -31
  452. package/schema/specialAbility/VampiricGift.schema.json +33 -30
  453. package/schema/specialAbility/Vision.schema.json +33 -30
  454. package/schema/specialAbility/_Tradition.schema.json +23 -0
  455. package/schema/specialAbility/sub/Language.schema.json +170 -162
  456. package/schema/specialAbility/sub/Script.schema.json +35 -72
  457. package/schema/specialAbility/sub/TradeSecret.schema.json +26 -25
  458. package/schema/specialAbility/sub/_LanguageScript.schema.json +26 -0
  459. package/schema/traditionArtifacts/ArcaneOrbEnchantment.schema.json +46 -43
  460. package/schema/traditionArtifacts/AttireEnchantment.schema.json +47 -43
  461. package/schema/traditionArtifacts/BowlEnchantment.schema.json +46 -43
  462. package/schema/traditionArtifacts/CauldronEnchantment.schema.json +63 -56
  463. package/schema/traditionArtifacts/ChronicleEnchantment.schema.json +46 -43
  464. package/schema/traditionArtifacts/DaggerRitual.schema.json +132 -43
  465. package/schema/traditionArtifacts/FoolsHatEnchantment.schema.json +46 -43
  466. package/schema/traditionArtifacts/InstrumentEnchantment.schema.json +46 -43
  467. package/schema/traditionArtifacts/Krallenkettenzauber.schema.json +46 -43
  468. package/schema/traditionArtifacts/OrbEnchantment.schema.json +46 -43
  469. package/schema/traditionArtifacts/RingEnchantment.schema.json +46 -43
  470. package/schema/traditionArtifacts/SickleRitual.schema.json +46 -43
  471. package/schema/traditionArtifacts/SpellSwordEnchantment.schema.json +46 -43
  472. package/schema/traditionArtifacts/StaffEnchantment.schema.json +47 -43
  473. package/schema/traditionArtifacts/ToyEnchantment.schema.json +47 -43
  474. package/schema/traditionArtifacts/Trinkhornzauber.schema.json +46 -43
  475. package/schema/traditionArtifacts/WandEnchantment.schema.json +46 -43
  476. package/schema/traditionArtifacts/WeaponEnchantment.schema.json +46 -50
  477. package/schema/traditionArtifacts/sub/AnimalShape.schema.json +53 -25
  478. package/schema/traditionArtifacts/sub/AnimalShapePath.schema.json +17 -15
  479. package/schema/traditionArtifacts/sub/AnimalShapeSize.schema.json +17 -15
  480. package/schema/traditionArtifacts/sub/Brew.schema.json +17 -15
  481. package/lib/types/MagicalTraditionPlaceholder.d.ts +0 -32
  482. package/lib/types/MagicalTraditionPlaceholder.js +0 -5
  483. package/lib/types/Poison.d.ts +0 -208
  484. package/lib/types/equipment/ArmorType.d.ts +0 -31
  485. package/lib/types/equipment/Item.d.ts +0 -308
  486. package/lib/types/equipment/Item.js +0 -35
  487. package/lib/types/equipment/ItemGroup.d.ts +0 -31
  488. package/lib/types/equipment/ItemGroup.js +0 -5
  489. package/lib/types/equipment/Reach.d.ts +0 -31
  490. package/lib/types/equipment/_Armor.d.ts +0 -70
  491. package/lib/types/equipment/_Weapon.d.ts +0 -330
  492. package/lib/types/prerequisites/single/CommonSuggestedByRCPPrerequisite.d.ts +0 -3
  493. package/schema/MagicalTraditionPlaceholder.schema.json +0 -45
  494. package/schema/Poison.schema.json +0 -417
  495. package/schema/equipment/ArmorType.schema.json +0 -45
  496. package/schema/equipment/Item.schema.json +0 -621
  497. package/schema/equipment/ItemGroup.schema.json +0 -45
  498. package/schema/equipment/_Armor.schema.json +0 -125
  499. package/schema/equipment/_Weapon.schema.json +0 -664
  500. package/schema/prerequisites/single/CommonSuggestedByRCPPrerequisite.schema.json +0 -18
@@ -0,0 +1,157 @@
1
+ import { Errata } from "../../source/_Erratum.js";
2
+ import { PublicationRefs } from "../../source/_PublicationRef.js";
3
+ import { LocaleMap } from "../../_LocaleMap.js";
4
+ import { NonEmptyMarkdown, NonEmptyString } from "../../_NonEmptyString.js";
5
+ import { SecondaryArmor } from "./Armor.js";
6
+ import { ImprovisedWeapon } from "./Weapon.js";
7
+ export declare type DefaultItem = {
8
+ /**
9
+ * The cost in silverthalers.
10
+ */
11
+ cost: Cost;
12
+ /**
13
+ * The weight in kg.
14
+ */
15
+ weight: Weight;
16
+ /**
17
+ * The complexity of crafting the item.
18
+ */
19
+ complexity?: Complexity;
20
+ /**
21
+ * The structure points of the item. Use an array if the item consists of
22
+ * multiple components that have individual structure points.
23
+ */
24
+ structure_points: StructurePoints;
25
+ /**
26
+ * The item can also be used either as an improvised weapon or as an armor,
27
+ * although this is not the primary use case of the item.
28
+ */
29
+ combat_use?: CombatUse;
30
+ src: PublicationRefs;
31
+ /**
32
+ * All translations for the entry, identified by IETF language tag (BCP47).
33
+ */
34
+ translations: LocaleMap<DefaultItemTranslation>;
35
+ };
36
+ /**
37
+ * The item can also be used either as an improvised weapon or as an armor,
38
+ * although this is not the primary use case of the item.
39
+ */
40
+ export declare type CombatUse = {
41
+ tag: "ImprovisedWeapon";
42
+ improvised_weapon: ImprovisedWeapon;
43
+ } | {
44
+ tag: "Armor";
45
+ armor: SecondaryArmor;
46
+ };
47
+ export declare type DefaultItemTranslation = {
48
+ /**
49
+ * The name of the item.
50
+ */
51
+ name: NonEmptyString;
52
+ /**
53
+ * An auxiliary name or label of the item, if available.
54
+ */
55
+ secondary_name?: NonEmptyString;
56
+ /**
57
+ * Note text.
58
+ */
59
+ note?: NonEmptyMarkdown;
60
+ /**
61
+ * Special rules text.
62
+ */
63
+ rules?: NonEmptyMarkdown;
64
+ errata?: Errata;
65
+ };
66
+ /**
67
+ * The structure points of the item. Use an array if the item consists of
68
+ * multiple components that have individual structure points.
69
+ * @title Structure Points
70
+ * @minItems 1
71
+ */
72
+ export declare type StructurePoints = StructurePointsComponent[];
73
+ export declare type StructurePointsComponent = {
74
+ /**
75
+ * The structure points.
76
+ * @integer
77
+ * @minimum 1
78
+ */
79
+ points: number;
80
+ };
81
+ /**
82
+ * The cost in silverthalers.
83
+ */
84
+ export declare type Cost = {
85
+ tag: "Free";
86
+ } | {
87
+ tag: "Various";
88
+ } | {
89
+ tag: "";
90
+ } | {
91
+ tag: "";
92
+ } | {
93
+ tag: "Fixed";
94
+ fixed: FixedCost;
95
+ } | {
96
+ tag: "Range";
97
+ range: CostRange;
98
+ };
99
+ export declare type FixedCost = {
100
+ /**
101
+ * The cost in silverthalers.
102
+ * @exclusiveMinimum 0
103
+ */
104
+ value: number;
105
+ /**
106
+ * All translations for the entry, identified by IETF language tag (BCP47).
107
+ */
108
+ translations?: LocaleMap<CostTranslation>;
109
+ };
110
+ export declare type CostRange = {
111
+ /**
112
+ * The lower bound of the cost in silverthalers.
113
+ * @exclusiveMinimum 0
114
+ */
115
+ from: number;
116
+ /**
117
+ * The upper bound of the cost in silverthalers.
118
+ * @exclusiveMinimum 0
119
+ */
120
+ to: number;
121
+ /**
122
+ * All translations for the entry, identified by IETF language tag (BCP47).
123
+ */
124
+ translations?: LocaleMap<CostTranslation>;
125
+ };
126
+ export declare type CostTranslation = {
127
+ /**
128
+ * The cost get wrapped by this text using a placeholder in the text.
129
+ * @minLength 1
130
+ * @pattern \\{0\\}
131
+ */
132
+ wrap_in_text: string;
133
+ };
134
+ /**
135
+ * The weight in kg.
136
+ * @exclusiveMinimum 0
137
+ */
138
+ export declare type Weight = number;
139
+ /**
140
+ * The complexity of crafting the item.
141
+ */
142
+ export declare type Complexity = {
143
+ tag: "Primitive";
144
+ } | {
145
+ tag: "Simple";
146
+ } | {
147
+ tag: "Complex";
148
+ complex: ComplexComplexity;
149
+ };
150
+ export declare type ComplexComplexity = {
151
+ /**
152
+ * The AP value for the trade secret.
153
+ * @integer
154
+ * @minimum 1
155
+ */
156
+ ap_value: number;
157
+ };
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,113 @@
1
+ /**
2
+ * Auxiliary types for melee weapons.
3
+ */
4
+ import { Dice } from "../../_Dice.js";
5
+ import { CloseCombatTechniqueReference } from "../../_SimpleReferences.js";
6
+ import { Length, PrimaryAttributeDamageThreshold } from "./_Weapon.js";
7
+ /**
8
+ * The AT modifier.
9
+ * @integer
10
+ */
11
+ export declare type AttackModifier = number;
12
+ /**
13
+ * The PA modifier.
14
+ * @integer
15
+ */
16
+ export declare type ParryModifier = number;
17
+ /**
18
+ * The reach of the weapon.
19
+ */
20
+ export declare type Reach = {
21
+ /**
22
+ * The identifier of the weapon's reach.
23
+ * @integer
24
+ * @minimum 1
25
+ * @maximum 4
26
+ */
27
+ id: number;
28
+ };
29
+ /**
30
+ * The damage of a weapon consists of a random part using dice and an optional
31
+ * flat part.
32
+ */
33
+ export declare type MeleeDamage = {
34
+ /**
35
+ * How many dice of which type are rolled to get the damage.
36
+ */
37
+ dice: Dice;
38
+ /**
39
+ * Flat damage, if any. It gets added to the result of the dice rolls.
40
+ * @integer
41
+ * @default 0
42
+ */
43
+ flat?: number;
44
+ };
45
+ /**
46
+ * The shield size and potential size-depending values.
47
+ */
48
+ export declare type ShieldSize = {
49
+ tag: "Small";
50
+ } | {
51
+ tag: "Medium";
52
+ } | {
53
+ tag: "Large";
54
+ large?: LargeShieldSize;
55
+ };
56
+ export declare type LargeShieldSize = {
57
+ /**
58
+ * The attack penalty from the shield.
59
+ * @integer
60
+ * @default 1
61
+ */
62
+ attack_penalty: number;
63
+ };
64
+ /**
65
+ * @title Melee Weapon
66
+ */
67
+ export declare type MeleeWeapon = {
68
+ /**
69
+ * The combat techniques and dependent values.
70
+ */
71
+ combat_technique: CloseCombatTechniqueReference;
72
+ /**
73
+ * The damage of a weapon consists of a random part using dice and an optional
74
+ * flat part.
75
+ */
76
+ damage: MeleeDamage;
77
+ /**
78
+ * The primary attribute damage and threshold value.
79
+ */
80
+ damage_threshold?: PrimaryAttributeDamageThreshold;
81
+ /**
82
+ * The AT modifier.
83
+ */
84
+ at: AttackModifier;
85
+ /**
86
+ * The PA modifier.
87
+ */
88
+ pa?: ParryModifier;
89
+ /**
90
+ * The reach of the weapon.
91
+ */
92
+ reach?: Reach;
93
+ /**
94
+ * The length of the weapon in cm/halffingers.
95
+ */
96
+ length?: Length;
97
+ /**
98
+ * The shield size and potential size-depending values.
99
+ */
100
+ size?: ShieldSize;
101
+ /**
102
+ * Is the weapon a parrying weapon?
103
+ */
104
+ is_parrying_weapon: boolean;
105
+ /**
106
+ * Is the weapon a two-handed weapon?
107
+ */
108
+ is_two_handed_weapon: boolean;
109
+ /**
110
+ * Is the weapon an improvised weapon?
111
+ */
112
+ is_improvised_weapon: boolean;
113
+ };
@@ -0,0 +1,4 @@
1
+ /**
2
+ * Auxiliary types for melee weapons.
3
+ */
4
+ export {};
@@ -0,0 +1,108 @@
1
+ /**
2
+ * Auxiliary types for ranged weapons.
3
+ */
4
+ import { Dice } from "../../_Dice.js";
5
+ import { RangedCombatTechniqueReference } from "../../_SimpleReferences.js";
6
+ import { Length } from "./_Weapon.js";
7
+ /**
8
+ * The damage of a ranged weapon. It consists of a random part using dice and an
9
+ * optional flat part ny default. Some ranged weapons may work different so that
10
+ * damage is either not applicable at all or it is outlined as *Special* and
11
+ * further defined in a description.
12
+ */
13
+ export declare type RangedDamage = {
14
+ tag: "Default";
15
+ default: DefaultRangedDamage;
16
+ } | {
17
+ tag: "NotApplicable";
18
+ } | {
19
+ tag: "Special";
20
+ };
21
+ /**
22
+ * The damage of a weapon consists of a random part using dice and an optional
23
+ * flat part.
24
+ */
25
+ export declare type DefaultRangedDamage = {
26
+ /**
27
+ * How many dice of which type are rolled to get the damage.
28
+ */
29
+ dice: Dice;
30
+ /**
31
+ * Flat damage, if any. It gets added to the result of the dice rolls.
32
+ * @integer
33
+ * @default 0
34
+ */
35
+ flat?: number;
36
+ };
37
+ /**
38
+ * @title Ranged Weapon
39
+ */
40
+ export declare type RangedWeapon = {
41
+ /**
42
+ * The combat techniques and dependent values.
43
+ */
44
+ combat_technique: RangedCombatTechniqueReference;
45
+ /**
46
+ * The damage of a weapon consists of a random part using dice and an optional
47
+ * flat part.
48
+ */
49
+ damage: RangedDamage;
50
+ /**
51
+ * One or multiple reload times.
52
+ * @minItems 1
53
+ * @uniqueItems
54
+ */
55
+ reload_time: ReloadTime[];
56
+ /**
57
+ * The range brackets for the weapon: close, medium, far. Distances in m.
58
+ */
59
+ range: Range;
60
+ /**
61
+ * The needed ammunition.
62
+ */
63
+ ammunition?: AmmunitionReference;
64
+ /**
65
+ * The length of the weapon in cm/halffingers.
66
+ */
67
+ length: Length;
68
+ /**
69
+ * Is the weapon an improvised weapon?
70
+ */
71
+ is_improvised_weapon: boolean;
72
+ };
73
+ export declare type AmmunitionReference = {
74
+ /**
75
+ * The item's identifier.
76
+ * @integer
77
+ * @minimum 1
78
+ */
79
+ id: number;
80
+ };
81
+ export declare type Range = {
82
+ /**
83
+ * The close range bracket for the weapon. Distance in m.
84
+ * @integer
85
+ * @minimum 1
86
+ */
87
+ close: number;
88
+ /**
89
+ * The medium range bracket for the weapon. Distance in m.
90
+ * @integer
91
+ * @minimum 1
92
+ */
93
+ medium: number;
94
+ /**
95
+ * The far range bracket for the weapon. Distance in m.
96
+ * @integer
97
+ * @minimum 1
98
+ */
99
+ far: number;
100
+ };
101
+ export declare type ReloadTime = {
102
+ /**
103
+ * A reload time value in actions.
104
+ * @integer
105
+ * @minimum 1
106
+ */
107
+ value: number;
108
+ };
@@ -0,0 +1,4 @@
1
+ /**
2
+ * Auxiliary types for ranged weapons.
3
+ */
4
+ export {};
@@ -0,0 +1,57 @@
1
+ import { AttributeReference } from "../../_SimpleReferences.js";
2
+ /**
3
+ * The primary attribute damage and threshold value. You can either use an
4
+ * integer, an object or a pair. Use an integer if you just have to define a
5
+ * single threshold value for the default primary attribute of the combat
6
+ * technique. Use an object if you need to define the value only or if you need
7
+ * to define the value as well as a single different primary attribute than
8
+ * which the combat technique uses. Use the pair if you need to set the primary
9
+ * attributes to AGI and STR (the combat technique has AGI but this item has
10
+ * AGI/STR) and/or if you need to set different thresholds for AGI and STR (e.g.
11
+ * AGI 14/STR 15). If the same values are in the pair, they will be merged (AGI
12
+ * 14/STR 14 will be AGI/STR 14).
13
+ * @minItems 1
14
+ * @uniqueItems
15
+ */
16
+ export declare type PrimaryAttributeDamageThreshold = {
17
+ tag: "Default";
18
+ default: DefaultPrimaryAttributeDamageThreshold;
19
+ } | {
20
+ tag: "List";
21
+ list: PrimaryAttributeDamageThresholdList;
22
+ };
23
+ export declare type DefaultPrimaryAttributeDamageThreshold = {
24
+ /**
25
+ * The attribute value representing the damage threshold for the primary
26
+ * attribute of the item's combat technique.
27
+ * @integer
28
+ * @minimum 1
29
+ */
30
+ threshold: number;
31
+ };
32
+ export declare type PrimaryAttributeDamageThresholdList = {
33
+ /**
34
+ * A list of primary attributes with their associated threshold.
35
+ * @minItems 1
36
+ * @uniqueItems
37
+ */
38
+ list: SinglePrimaryAttributeDamageThreshold[];
39
+ };
40
+ export declare type SinglePrimaryAttributeDamageThreshold = {
41
+ /**
42
+ * The primary attribute.
43
+ */
44
+ attribute: AttributeReference;
45
+ /**
46
+ * The attribute value representing the damage threshold.
47
+ * @integer
48
+ * @minimum 1
49
+ */
50
+ threshold: number;
51
+ };
52
+ /**
53
+ * The length of the weapon in cm/halffingers.
54
+ * @integer
55
+ * @minimum 1
56
+ */
57
+ export declare type Length = number;
@@ -1,4 +1 @@
1
- /**
2
- *
3
- */
4
1
  export {};
@@ -0,0 +1,36 @@
1
+ /**
2
+ * @main ArmorType
3
+ */
4
+ import { LocaleMap } from "../../../_LocaleMap.js";
5
+ import { NonEmptyString } from "../../../_NonEmptyString.js";
6
+ /**
7
+ * @title Armor Type
8
+ */
9
+ export declare type ArmorType = {
10
+ /**
11
+ * The armor type's identifier. An unique, increasing integer.
12
+ * @integer
13
+ * @minimum 1
14
+ */
15
+ id: number;
16
+ /**
17
+ * Each armor type has a *sturdiness rating*. The higher the rating, the more
18
+ * durable the armor. Rolling higher than this rating during a sturdiness
19
+ * check means the armor receives one level of the new condition *Wear*.
20
+ * @integer
21
+ * @minimum 1
22
+ * @msximum 20
23
+ */
24
+ sturdiness_rating: number;
25
+ /**
26
+ * All translations for the entry, identified by IETF language tag (BCP47).
27
+ */
28
+ translations: LocaleMap<ArmorTypeTranslation>;
29
+ };
30
+ export declare type ArmorTypeTranslation = {
31
+ /**
32
+ * The name of the armor type.
33
+ */
34
+ name: NonEmptyString;
35
+ };
36
+ export declare const validateSchema: import("../../../../validation/schema.js").TypeValidator<ArmorType>;
@@ -1,5 +1,5 @@
1
1
  /**
2
2
  * @main ArmorType
3
3
  */
4
- import { validateSchemaCreator } from "../../validation/schema.js";
4
+ import { validateSchemaCreator } from "../../../../validation/schema.js";
5
5
  export const validateSchema = validateSchemaCreator(import.meta.url);
@@ -0,0 +1,27 @@
1
+ /**
2
+ * @main Reach
3
+ */
4
+ import { LocaleMap } from "../../../_LocaleMap.js";
5
+ import { NonEmptyString } from "../../../_NonEmptyString.js";
6
+ /**
7
+ * @title Reach
8
+ */
9
+ export declare type Reach = {
10
+ /**
11
+ * The reach's identifier. An unique, increasing integer.
12
+ * @integer
13
+ * @minimum 1
14
+ */
15
+ id: number;
16
+ /**
17
+ * All translations for the entry, identified by IETF language tag (BCP47).
18
+ */
19
+ translations: LocaleMap<ReachTranslation>;
20
+ };
21
+ export declare type ReachTranslation = {
22
+ /**
23
+ * The name of the reach.
24
+ */
25
+ name: NonEmptyString;
26
+ };
27
+ export declare const validateSchema: import("../../../../validation/schema.js").TypeValidator<Reach>;
@@ -1,5 +1,5 @@
1
1
  /**
2
2
  * @main Reach
3
3
  */
4
- import { validateSchemaCreator } from "../../validation/schema.js";
4
+ import { validateSchemaCreator } from "../../../../validation/schema.js";
5
5
  export const validateSchema = validateSchemaCreator(import.meta.url);