optolith-database-schema 0.17.0 → 0.18.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (636) hide show
  1. package/CHANGELOG.md +45 -1
  2. package/lib/main.d.ts +2 -101
  3. package/lib/main.js +361 -106
  4. package/lib/test.d.ts +1 -0
  5. package/lib/test.js +2 -0
  6. package/lib/types/Advantage.d.ts +921 -63
  7. package/lib/types/Advantage.js +42 -13
  8. package/lib/types/AnimalDisease.d.ts +90 -59
  9. package/lib/types/AnimalDisease.js +28 -13
  10. package/lib/types/AnimalType.d.ts +6 -28
  11. package/lib/types/AnimalType.js +14 -13
  12. package/lib/types/ArcaneBardTradition.d.ts +30 -10
  13. package/lib/types/ArcaneBardTradition.js +7 -13
  14. package/lib/types/ArcaneDancerTradition.d.ts +30 -10
  15. package/lib/types/ArcaneDancerTradition.js +7 -13
  16. package/lib/types/Aspect.d.ts +7 -33
  17. package/lib/types/Aspect.js +20 -13
  18. package/lib/types/Attribute.d.ts +8 -36
  19. package/lib/types/Attribute.js +23 -13
  20. package/lib/types/Blessing.d.ts +96 -113
  21. package/lib/types/Blessing.js +94 -13
  22. package/lib/types/Cantrip.d.ts +132 -183
  23. package/lib/types/Cantrip.js +159 -13
  24. package/lib/types/Ceremony.d.ts +630 -113
  25. package/lib/types/Ceremony.js +87 -13
  26. package/lib/types/CombatTechnique.d.ts +127 -0
  27. package/lib/types/CombatTechnique.js +101 -0
  28. package/lib/types/Condition.d.ts +52 -40
  29. package/lib/types/Condition.js +31 -13
  30. package/lib/types/Continent.d.ts +6 -30
  31. package/lib/types/Continent.js +15 -13
  32. package/lib/types/Culture.d.ts +142 -369
  33. package/lib/types/Culture.js +355 -13
  34. package/lib/types/DerivedCharacteristic.d.ts +76 -61
  35. package/lib/types/DerivedCharacteristic.js +45 -13
  36. package/lib/types/Disadvantage.d.ts +921 -58
  37. package/lib/types/Disadvantage.js +45 -13
  38. package/lib/types/Disease.d.ts +81 -43
  39. package/lib/types/Disease.js +15 -13
  40. package/lib/types/Element.d.ts +6 -28
  41. package/lib/types/Element.js +14 -13
  42. package/lib/types/ExperienceLevel.d.ts +13 -64
  43. package/lib/types/ExperienceLevel.js +43 -13
  44. package/lib/types/EyeColor.d.ts +6 -28
  45. package/lib/types/EyeColor.js +14 -13
  46. package/lib/types/FamiliarsTrick.d.ts +189 -266
  47. package/lib/types/FamiliarsTrick.js +193 -13
  48. package/lib/types/HairColor.d.ts +6 -28
  49. package/lib/types/HairColor.js +14 -13
  50. package/lib/types/Lessons.d.ts +180 -0
  51. package/lib/types/Lessons.js +212 -0
  52. package/lib/types/LiturgicalChant.d.ts +630 -113
  53. package/lib/types/LiturgicalChant.js +87 -13
  54. package/lib/types/Locale.d.ts +11 -36
  55. package/lib/types/Locale.js +1316 -13
  56. package/lib/types/MetaCondition.d.ts +52 -43
  57. package/lib/types/MetaCondition.js +32 -13
  58. package/lib/types/PactCategory.d.ts +74 -78
  59. package/lib/types/PactCategory.js +65 -13
  60. package/lib/types/Patron.d.ts +100 -197
  61. package/lib/types/Patron.js +195 -13
  62. package/lib/types/PatronCategory.d.ts +7 -36
  63. package/lib/types/PatronCategory.js +19 -13
  64. package/lib/types/PersonalityTrait.d.ts +80 -67
  65. package/lib/types/PersonalityTrait.js +51 -13
  66. package/lib/types/Profession.d.ts +1911 -665
  67. package/lib/types/Profession.js +593 -13
  68. package/lib/types/Property.d.ts +7 -34
  69. package/lib/types/Property.js +19 -13
  70. package/lib/types/Race.d.ts +163 -349
  71. package/lib/types/Race.js +287 -13
  72. package/lib/types/Region.d.ts +6 -28
  73. package/lib/types/Region.js +14 -13
  74. package/lib/types/Ritual.d.ts +627 -111
  75. package/lib/types/Ritual.js +88 -13
  76. package/lib/types/Service.d.ts +55 -43
  77. package/lib/types/Service.js +38 -13
  78. package/lib/types/SexPractice.d.ts +50 -47
  79. package/lib/types/SexPractice.js +32 -13
  80. package/lib/types/Skill.d.ts +112 -131
  81. package/lib/types/Skill.js +120 -10
  82. package/lib/types/SkillGroup.d.ts +8 -37
  83. package/lib/types/SkillGroup.js +23 -13
  84. package/lib/types/SkillModificationLevel.d.ts +31 -101
  85. package/lib/types/SkillModificationLevel.js +95 -10
  86. package/lib/types/SocialStatus.d.ts +7 -28
  87. package/lib/types/SocialStatus.js +18 -13
  88. package/lib/types/Spell.d.ts +627 -111
  89. package/lib/types/Spell.js +88 -13
  90. package/lib/types/State.d.ts +51 -36
  91. package/lib/types/State.js +24 -13
  92. package/lib/types/Talisman.d.ts +64 -70
  93. package/lib/types/Talisman.js +64 -13
  94. package/lib/types/TargetCategory.d.ts +7 -42
  95. package/lib/types/TargetCategory.js +19 -13
  96. package/lib/types/_Activatable.d.ts +1587 -1366
  97. package/lib/types/_Activatable.js +1392 -2
  98. package/lib/types/_ActivatableSelectOptionCategory.d.ts +657 -386
  99. package/lib/types/_ActivatableSelectOptionCategory.js +381 -1
  100. package/lib/types/_ActivatableSkill.d.ts +1105 -34
  101. package/lib/types/_ActivatableSkill.js +82 -1
  102. package/lib/types/_ActivatableSkillCastingTime.d.ts +66 -74
  103. package/lib/types/_ActivatableSkillCastingTime.js +92 -1
  104. package/lib/types/_ActivatableSkillCheckResultBased.d.ts +25 -33
  105. package/lib/types/_ActivatableSkillCheckResultBased.js +44 -1
  106. package/lib/types/_ActivatableSkillCost.d.ts +209 -255
  107. package/lib/types/_ActivatableSkillCost.js +224 -1
  108. package/lib/types/_ActivatableSkillDuration.d.ts +202 -135
  109. package/lib/types/_ActivatableSkillDuration.js +138 -1
  110. package/lib/types/_ActivatableSkillEffect.d.ts +16 -68
  111. package/lib/types/_ActivatableSkillEffect.js +65 -1
  112. package/lib/types/_ActivatableSkillRange.d.ts +61 -115
  113. package/lib/types/_ActivatableSkillRange.js +106 -1
  114. package/lib/types/_ActivatableSkillTargetCategory.d.ts +13 -39
  115. package/lib/types/_ActivatableSkillTargetCategory.js +29 -1
  116. package/lib/types/_AlternativeNames.d.ts +5 -11
  117. package/lib/types/_AlternativeNames.js +14 -1
  118. package/lib/types/_ArcaneTradition.d.ts +30 -28
  119. package/lib/types/_ArcaneTradition.js +14 -4
  120. package/lib/types/_Blessed.d.ts +8 -22
  121. package/lib/types/_Blessed.js +22 -1
  122. package/lib/types/_CommonnessRatedAdvantageDisadvantage.d.ts +4 -10
  123. package/lib/types/_CommonnessRatedAdvantageDisadvantage.js +12 -1
  124. package/lib/types/_Dice.d.ts +6 -19
  125. package/lib/types/_Dice.js +23 -1
  126. package/lib/types/_DiseasePoison.d.ts +56 -107
  127. package/lib/types/_DiseasePoison.js +107 -2
  128. package/lib/types/_Enhancements.d.ts +165 -59
  129. package/lib/types/_Enhancements.js +66 -1
  130. package/lib/types/_I18n.d.ts +14 -42
  131. package/lib/types/_I18n.js +55 -1
  132. package/lib/types/_Identifier.d.ts +158 -1274
  133. package/lib/types/_Identifier.js +300 -1
  134. package/lib/types/_IdentifierGroup.d.ts +278 -29
  135. package/lib/types/_IdentifierGroup.js +340 -1
  136. package/lib/types/_ImprovementCost.d.ts +7 -4
  137. package/lib/types/_ImprovementCost.js +10 -1
  138. package/lib/types/_Influence.d.ts +78 -49
  139. package/lib/types/_Influence.js +42 -4
  140. package/lib/types/_Prerequisite.d.ts +370 -106
  141. package/lib/types/_Prerequisite.js +136 -1
  142. package/lib/types/_ResponsiveText.d.ts +13 -54
  143. package/lib/types/_ResponsiveText.js +37 -1
  144. package/lib/types/_Sex.d.ts +5 -7
  145. package/lib/types/_Sex.js +8 -4
  146. package/lib/types/_SkillCheck.d.ts +10 -15
  147. package/lib/types/_SkillCheck.js +34 -1
  148. package/lib/types/_Spellwork.d.ts +5 -18
  149. package/lib/types/_Spellwork.js +13 -1
  150. package/lib/types/equipment/EquipmentPackage.d.ts +80 -51
  151. package/lib/types/equipment/EquipmentPackage.js +34 -13
  152. package/lib/types/equipment/item/Ammunition.d.ts +69 -32
  153. package/lib/types/equipment/item/Ammunition.js +29 -13
  154. package/lib/types/equipment/item/Animal.d.ts +71 -19
  155. package/lib/types/equipment/item/Animal.js +15 -13
  156. package/lib/types/equipment/item/AnimalCare.d.ts +86 -49
  157. package/lib/types/equipment/item/AnimalCare.js +51 -13
  158. package/lib/types/equipment/item/Armor.d.ts +120 -186
  159. package/lib/types/equipment/item/Armor.js +156 -13
  160. package/lib/types/equipment/item/BandageOrRemedy.d.ts +176 -37
  161. package/lib/types/equipment/item/BandageOrRemedy.js +2 -14
  162. package/lib/types/equipment/item/Book.d.ts +84 -61
  163. package/lib/types/equipment/item/Book.js +57 -13
  164. package/lib/types/equipment/item/CeremonialItem.d.ts +178 -42
  165. package/lib/types/equipment/item/CeremonialItem.js +36 -13
  166. package/lib/types/equipment/item/Clothes.d.ts +176 -7
  167. package/lib/types/equipment/item/Clothes.js +2 -14
  168. package/lib/types/equipment/item/Container.d.ts +176 -7
  169. package/lib/types/equipment/item/Container.js +2 -14
  170. package/lib/types/equipment/item/Elixir.d.ts +91 -76
  171. package/lib/types/equipment/item/Elixir.js +54 -13
  172. package/lib/types/equipment/item/EquipmentOfBlessedOnes.d.ts +170 -29
  173. package/lib/types/equipment/item/EquipmentOfBlessedOnes.js +28 -13
  174. package/lib/types/equipment/item/GemOrPreciousStone.d.ts +72 -44
  175. package/lib/types/equipment/item/GemOrPreciousStone.js +41 -13
  176. package/lib/types/equipment/item/IlluminationLightSource.d.ts +186 -61
  177. package/lib/types/equipment/item/IlluminationLightSource.js +61 -13
  178. package/lib/types/equipment/item/IlluminationRefillOrSupply.d.ts +176 -0
  179. package/lib/types/equipment/item/IlluminationRefillOrSupply.js +2 -0
  180. package/lib/types/equipment/item/Jewelry.d.ts +73 -61
  181. package/lib/types/equipment/item/Jewelry.js +37 -13
  182. package/lib/types/equipment/item/Liebesspielzeug.d.ts +176 -7
  183. package/lib/types/equipment/item/Liebesspielzeug.js +2 -14
  184. package/lib/types/equipment/item/LuxuryGood.d.ts +176 -37
  185. package/lib/types/equipment/item/LuxuryGood.js +2 -14
  186. package/lib/types/equipment/item/MagicalArtifact.d.ts +71 -40
  187. package/lib/types/equipment/item/MagicalArtifact.js +15 -13
  188. package/lib/types/equipment/item/MusicalInstrument.d.ts +174 -32
  189. package/lib/types/equipment/item/MusicalInstrument.js +27 -13
  190. package/lib/types/equipment/item/OrienteeringAid.d.ts +176 -7
  191. package/lib/types/equipment/item/OrienteeringAid.js +2 -14
  192. package/lib/types/equipment/item/Poison.d.ts +483 -354
  193. package/lib/types/equipment/item/Poison.js +386 -13
  194. package/lib/types/equipment/item/RopeOrChain.d.ts +176 -7
  195. package/lib/types/equipment/item/RopeOrChain.js +2 -14
  196. package/lib/types/equipment/item/Stationery.d.ts +176 -0
  197. package/lib/types/equipment/item/Stationery.js +2 -0
  198. package/lib/types/equipment/item/ThievesTool.d.ts +176 -7
  199. package/lib/types/equipment/item/ThievesTool.js +2 -14
  200. package/lib/types/equipment/item/ToolOfTheTrade.d.ts +89 -61
  201. package/lib/types/equipment/item/ToolOfTheTrade.js +40 -13
  202. package/lib/types/equipment/item/TravelGearOrTool.d.ts +176 -7
  203. package/lib/types/equipment/item/TravelGearOrTool.js +2 -14
  204. package/lib/types/equipment/item/Vehicle.d.ts +71 -19
  205. package/lib/types/equipment/item/Vehicle.js +15 -13
  206. package/lib/types/equipment/item/Weapon.d.ts +223 -166
  207. package/lib/types/equipment/item/Weapon.js +153 -13
  208. package/lib/types/equipment/item/WeaponAccessory.d.ts +176 -7
  209. package/lib/types/equipment/item/WeaponAccessory.js +2 -14
  210. package/lib/types/equipment/item/_Herbary.d.ts +42 -16
  211. package/lib/types/equipment/item/_Herbary.js +36 -1
  212. package/lib/types/equipment/item/_Item.d.ts +317 -160
  213. package/lib/types/equipment/item/_Item.js +144 -1
  214. package/lib/types/equipment/item/_MeleeWeapon.d.ts +37 -105
  215. package/lib/types/equipment/item/_MeleeWeapon.js +92 -1
  216. package/lib/types/equipment/item/_RangedWeapon.d.ts +25 -106
  217. package/lib/types/equipment/item/_RangedWeapon.js +85 -1
  218. package/lib/types/equipment/item/_Weapon.d.ts +13 -57
  219. package/lib/types/equipment/item/_Weapon.js +49 -1
  220. package/lib/types/equipment/item/sub/ArmorType.d.ts +7 -37
  221. package/lib/types/equipment/item/sub/ArmorType.js +18 -13
  222. package/lib/types/equipment/item/sub/Reach.d.ts +6 -28
  223. package/lib/types/equipment/item/sub/Reach.js +14 -13
  224. package/lib/types/index.d.ts +148 -0
  225. package/lib/types/index.js +148 -0
  226. package/lib/types/magicalActions/AnimistPower.d.ts +299 -238
  227. package/lib/types/magicalActions/AnimistPower.js +182 -13
  228. package/lib/types/magicalActions/AnimistPower_Tribe.d.ts +6 -28
  229. package/lib/types/magicalActions/AnimistPower_Tribe.js +14 -13
  230. package/lib/types/magicalActions/Curse.d.ts +215 -162
  231. package/lib/types/magicalActions/Curse.js +126 -13
  232. package/lib/types/magicalActions/DominationRitual.d.ts +200 -145
  233. package/lib/types/magicalActions/DominationRitual.js +126 -13
  234. package/lib/types/magicalActions/ElvenMagicalSong.d.ts +121 -135
  235. package/lib/types/magicalActions/ElvenMagicalSong.js +111 -13
  236. package/lib/types/magicalActions/GeodeRitual.d.ts +205 -180
  237. package/lib/types/magicalActions/GeodeRitual.js +135 -13
  238. package/lib/types/magicalActions/JesterTrick.d.ts +299 -177
  239. package/lib/types/magicalActions/JesterTrick.js +153 -13
  240. package/lib/types/magicalActions/MagicalDance.d.ts +125 -119
  241. package/lib/types/magicalActions/MagicalDance.js +113 -13
  242. package/lib/types/magicalActions/MagicalMelody.d.ts +116 -124
  243. package/lib/types/magicalActions/MagicalMelody.js +111 -13
  244. package/lib/types/magicalActions/MagicalRune.d.ts +300 -294
  245. package/lib/types/magicalActions/MagicalRune.js +278 -13
  246. package/lib/types/magicalActions/ZibiljaRitual.d.ts +396 -102
  247. package/lib/types/magicalActions/ZibiljaRitual.js +81 -13
  248. package/lib/types/magicalActions/_MusicTradition.d.ts +17 -30
  249. package/lib/types/magicalActions/_MusicTradition.js +43 -1
  250. package/lib/types/prerequisites/ConditionalPrerequisites.d.ts +24 -10
  251. package/lib/types/prerequisites/ConditionalPrerequisites.js +9 -1
  252. package/lib/types/prerequisites/DisplayOption.d.ts +13 -32
  253. package/lib/types/prerequisites/DisplayOption.js +27 -1
  254. package/lib/types/prerequisites/PrerequisiteGroups.d.ts +1338 -215
  255. package/lib/types/prerequisites/PrerequisiteGroups.js +160 -1
  256. package/lib/types/prerequisites/single/ActivatablePrerequisite.d.ts +107 -31
  257. package/lib/types/prerequisites/single/ActivatablePrerequisite.js +32 -1
  258. package/lib/types/prerequisites/single/AncestorBloodPrerequisite.d.ts +1 -2
  259. package/lib/types/prerequisites/single/AncestorBloodPrerequisite.js +4 -1
  260. package/lib/types/prerequisites/single/AnimistPowerPrerequisite.d.ts +18 -26
  261. package/lib/types/prerequisites/single/AnimistPowerPrerequisite.js +24 -1
  262. package/lib/types/prerequisites/single/CulturePrerequisite.d.ts +16 -13
  263. package/lib/types/prerequisites/single/CulturePrerequisite.js +16 -1
  264. package/lib/types/prerequisites/single/EnhancementPrerequisite.d.ts +4 -39
  265. package/lib/types/prerequisites/single/EnhancementPrerequisite.js +12 -1
  266. package/lib/types/prerequisites/single/InfluencePrerequisite.d.ts +17 -16
  267. package/lib/types/prerequisites/single/InfluencePrerequisite.js +19 -1
  268. package/lib/types/prerequisites/single/PactPrerequisite.d.ts +18 -23
  269. package/lib/types/prerequisites/single/PactPrerequisite.js +24 -1
  270. package/lib/types/prerequisites/single/PrimaryAttributePrerequisite.d.ts +20 -18
  271. package/lib/types/prerequisites/single/PrimaryAttributePrerequisite.js +25 -1
  272. package/lib/types/prerequisites/single/PublicationPrerequisite.d.ts +16 -12
  273. package/lib/types/prerequisites/single/PublicationPrerequisite.js +15 -1
  274. package/lib/types/prerequisites/single/RacePrerequisite.d.ts +17 -16
  275. package/lib/types/prerequisites/single/RacePrerequisite.js +19 -1
  276. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisite.d.ts +51 -63
  277. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisite.js +80 -1
  278. package/lib/types/prerequisites/single/RatedPrerequisite.d.ts +26 -18
  279. package/lib/types/prerequisites/single/RatedPrerequisite.js +19 -1
  280. package/lib/types/prerequisites/single/RatedSumPrerequisite.d.ts +17 -19
  281. package/lib/types/prerequisites/single/RatedSumPrerequisite.js +19 -1
  282. package/lib/types/prerequisites/single/RulePrerequisite.d.ts +19 -9
  283. package/lib/types/prerequisites/single/RulePrerequisite.js +15 -1
  284. package/lib/types/prerequisites/single/SexPrerequisite.d.ts +19 -10
  285. package/lib/types/prerequisites/single/SexPrerequisite.js +15 -1
  286. package/lib/types/prerequisites/single/SexualCharacteristicPrerequisite.d.ts +7 -8
  287. package/lib/types/prerequisites/single/SexualCharacteristicPrerequisite.js +17 -1
  288. package/lib/types/prerequisites/single/SocialStatusPrerequisite.d.ts +16 -13
  289. package/lib/types/prerequisites/single/SocialStatusPrerequisite.js +16 -1
  290. package/lib/types/prerequisites/single/StatePrerequisite.d.ts +16 -10
  291. package/lib/types/prerequisites/single/StatePrerequisite.js +15 -1
  292. package/lib/types/prerequisites/single/TextPrerequisite.d.ts +19 -49
  293. package/lib/types/prerequisites/single/TextPrerequisite.js +53 -1
  294. package/lib/types/prerequisites/single/TraditionPrerequisite.d.ts +37 -33
  295. package/lib/types/prerequisites/single/TraditionPrerequisite.js +42 -1
  296. package/lib/types/rule/CoreRule.d.ts +142 -310
  297. package/lib/types/rule/CoreRule.js +172 -13
  298. package/lib/types/rule/FocusRule.d.ts +54 -53
  299. package/lib/types/rule/FocusRule.js +37 -13
  300. package/lib/types/rule/FocusRule_Subject.d.ts +6 -29
  301. package/lib/types/rule/FocusRule_Subject.js +15 -13
  302. package/lib/types/rule/OptionalRule.d.ts +52 -41
  303. package/lib/types/rule/OptionalRule.js +28 -13
  304. package/lib/types/source/Publication.d.ts +50 -70
  305. package/lib/types/source/Publication.js +57 -13
  306. package/lib/types/source/_Erratum.d.ts +9 -23
  307. package/lib/types/source/_Erratum.js +19 -1
  308. package/lib/types/source/_PublicationRef.d.ts +161 -148
  309. package/lib/types/source/_PublicationRef.js +98 -1
  310. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +1034 -52
  311. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.js +36 -13
  312. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.d.ts +917 -34
  313. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.js +33 -13
  314. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.d.ts +917 -34
  315. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.js +33 -13
  316. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.d.ts +917 -34
  317. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.js +33 -13
  318. package/lib/types/specialAbility/AncestorGlyph.d.ts +916 -38
  319. package/lib/types/specialAbility/AncestorGlyph.js +35 -13
  320. package/lib/types/specialAbility/BlessedTradition.d.ts +948 -147
  321. package/lib/types/specialAbility/BlessedTradition.js +131 -13
  322. package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +980 -34
  323. package/lib/types/specialAbility/BrawlingSpecialAbility.js +32 -13
  324. package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +918 -40
  325. package/lib/types/specialAbility/CeremonialItemSpecialAbility.js +33 -13
  326. package/lib/types/specialAbility/CombatSpecialAbility.d.ts +1036 -45
  327. package/lib/types/specialAbility/CombatSpecialAbility.js +37 -13
  328. package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +1035 -42
  329. package/lib/types/specialAbility/CombatStyleSpecialAbility.js +37 -13
  330. package/lib/types/specialAbility/CommandSpecialAbility.d.ts +980 -38
  331. package/lib/types/specialAbility/CommandSpecialAbility.js +32 -13
  332. package/lib/types/specialAbility/FamiliarSpecialAbility.d.ts +915 -32
  333. package/lib/types/specialAbility/FamiliarSpecialAbility.js +30 -13
  334. package/lib/types/specialAbility/FatePointSexSpecialAbility.d.ts +915 -32
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@@ -167,6 +167,22 @@
167
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  "range"
168
168
  ],
169
169
  "additionalProperties": false
170
+ },
171
+ "OldParameter": {
172
+ "type": "object",
173
+ "properties": {
174
+ "full": {
175
+ "type": "string"
176
+ },
177
+ "abbr": {
178
+ "type": "string"
179
+ }
180
+ },
181
+ "required": [
182
+ "full",
183
+ "abbr"
184
+ ],
185
+ "additionalProperties": false
170
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  }
171
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  }
172
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  }
@@ -18,7 +18,7 @@
18
18
  "additionalProperties": false
19
19
  },
20
20
  "CastingTimeDuringLovemaking": {
21
- "description": "The casting time during lovemaking. In Aventurian Intimacy, you may only use\nan activatable skill during lovemaking if it has a casting time used during\nlovemaking.",
21
+ "description": "The casting time during lovemaking. In Aventurian Intimacy, you may only use an activatable skill during lovemaking if it has a casting time used during lovemaking.",
22
22
  "type": "object",
23
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  "properties": {
24
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  "value": {
@@ -80,7 +80,7 @@
80
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  "additionalProperties": false
81
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  },
82
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  "FastCastingTime": {
83
- "description": "The casting time may have two different values: One for use in “normal” time,\ni. e. actions, combat rounds and others, and one for use during lovemaking,\nwhich is a rule set from Aventurian Intimacy.\n\nThere must always be at least one casting time value.",
83
+ "description": "The casting time may have two different values: One for use in “normal” time, i. e. actions, combat rounds and others, and one for use during lovemaking, which is a rule set from Aventurian Intimacy.\n\nThere must always be at least one casting time value.",
84
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  "type": "object",
85
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  "properties": {
86
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  "default": {
@@ -120,7 +120,7 @@
120
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  ]
121
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  },
122
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  "during_lovemaking": {
123
- "description": "The casting time during lovemaking. In Aventurian Intimacy, you may only\nuse an activatable skill during lovemaking if it has a casting time used\nduring lovemaking.",
123
+ "description": "The casting time during lovemaking. In Aventurian Intimacy, you may only use an activatable skill during lovemaking if it has a casting time used during lovemaking.",
124
124
  "$ref": "#/$defs/CastingTimeDuringLovemaking"
125
125
  }
126
126
  },
@@ -129,7 +129,7 @@
129
129
  "additionalProperties": false
130
130
  },
131
131
  "SlowCastingTime": {
132
- "description": "The casting time may have two different values: One for use in “normal” time,\ni. e. actions, combat rounds and others, and one for use during lovemaking,\nwhich is a rule set from Aventurian Intimacy.\n\nThere must always be at least one casting time value.",
132
+ "description": "The casting time may have two different values: One for use in “normal” time, i. e. actions, combat rounds and others, and one for use during lovemaking, which is a rule set from Aventurian Intimacy.\n\nThere must always be at least one casting time value.",
133
133
  "type": "object",
134
134
  "properties": {
135
135
  "default": {
@@ -169,7 +169,7 @@
169
169
  ]
170
170
  },
171
171
  "during_lovemaking": {
172
- "description": "The casting time during lovemaking. In Aventurian Intimacy, you may only\nuse an activatable skill during lovemaking if it has a casting time used\nduring lovemaking.",
172
+ "description": "The casting time during lovemaking. In Aventurian Intimacy, you may only use an activatable skill during lovemaking if it has a casting time used during lovemaking.",
173
173
  "$ref": "#/$defs/CastingTimeDuringLovemaking"
174
174
  }
175
175
  },
@@ -191,7 +191,7 @@
191
191
  "minimum": 1
192
192
  },
193
193
  "per": {
194
- "description": "The cost have to be per a specific countable entity, e.g. `8 KP per\nperson`.",
194
+ "description": "The cost have to be per a specific countable entity, e.g. `8 KP per person`.",
195
195
  "$ref": "#/$defs/NonModifiableOneTimeCostPerCountable"
196
196
  },
197
197
  "translations": {
@@ -215,7 +215,7 @@
215
215
  "type": "object",
216
216
  "properties": {
217
217
  "minimum_total": {
218
- "description": "If defined, the minimum total AE that have to be spent casting the\nskill.",
218
+ "description": "If defined, the minimum total AE that have to be spent casting the skill.",
219
219
  "type": "number"
220
220
  },
221
221
  "translations": {
@@ -295,7 +295,7 @@
295
295
  "additionalProperties": false
296
296
  },
297
297
  "CostMap": {
298
- "description": "A content that is `2/4/8/16 AE for an item the size of a\ncup/chest/door/castle gate` may be respresented as the following map:\n\n```yaml\noptions:\n - value: 2\n label: \"cup\"\n - value: 4\n label: \"chest\"\n - value: 8\n label: \"door\"\n - value: 16\n label: \"castle gate\"\nfor_append: \"an item the size of a\"\n```\n\nThis will generate the exact same string as seen above – given it is set\nfor a spellwork and thus `AE` is used.",
298
+ "description": "A content that is `2/4/8/16 AE for an item the size of a cup/chest/door/castle gate` may be respresented as the following map:\n\n```yaml\noptions:\n - value: 2\n label: \"cup\"\n - value: 4\n label: \"chest\"\n - value: 8\n label: \"door\"\n - value: 16\n label: \"castle gate\"\nfor_append: \"an item the size of a\"\n```\n\nThis will generate the exact same string as seen above – given it is set for a spellwork and thus `AE` is used.",
299
299
  "type": "object",
300
300
  "properties": {
301
301
  "options": {
@@ -361,7 +361,7 @@
361
361
  "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyString"
362
362
  },
363
363
  "label_standalone": {
364
- "description": "The description of the option if used standalone. Only used if\ndifferent from `label`.",
364
+ "description": "The description of the option if used standalone. Only used if different from `label`.",
365
365
  "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyString"
366
366
  }
367
367
  },
@@ -382,7 +382,7 @@
382
382
  "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyString"
383
383
  },
384
384
  "replacement": {
385
- "description": "If the string from the book cannot be generated using the default\ngeneration technique, use this string. All options still need to be\ninserted propertly, since it may be used by in-game tools to provide a\nselection to players.",
385
+ "description": "If the string from the book cannot be generated using the default generation technique, use this string. All options still need to be inserted propertly, since it may be used by in-game tools to provide a selection to players.",
386
386
  "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyString"
387
387
  }
388
388
  },
@@ -458,7 +458,7 @@
458
458
  "minimum": 1
459
459
  },
460
460
  "per": {
461
- "description": "The cost have to be per a specific countable entity, e.g. `8 KP per\nperson per 5 minutes`.",
461
+ "description": "The cost have to be per a specific countable entity, e.g. `8 KP per person per 5 minutes`.",
462
462
  "$ref": "#/$defs/NonModifiableSustainedCostPerCountable"
463
463
  },
464
464
  "interval": {
@@ -476,7 +476,7 @@
476
476
  "type": "object",
477
477
  "properties": {
478
478
  "minimum_total": {
479
- "description": "If defined, the minimum total AE that have to be spent casting the\nskill.",
479
+ "description": "If defined, the minimum total AE that have to be spent casting the skill.",
480
480
  "type": "number"
481
481
  },
482
482
  "translations": {
@@ -2,8 +2,8 @@
2
2
  "$schema": "https://json-schema.org/draft/2019-09/schema",
3
3
  "$id": "/_ActivatableSkillEffect.schema.json",
4
4
  "$defs": {
5
- "Effect": {
6
- "description": "The effect description may be either a plain text or a text that is divided\nby a list of effects for each quality level. It may also be a list for each\ntwo quality levels.",
5
+ "ActivatableSkillEffect": {
6
+ "description": "The effect description may be either a plain text or a text that is divided by a list of effects for each quality level. It may also be a list for each two quality levels.",
7
7
  "oneOf": [
8
8
  {
9
9
  "type": "object",
@@ -12,7 +12,7 @@
12
12
  "const": "Plain"
13
13
  },
14
14
  "plain": {
15
- "$ref": "#/$defs/PlainEffect"
15
+ "$ref": "#/$defs/ActivatableSkillPlainEffect"
16
16
  }
17
17
  },
18
18
  "required": [
@@ -28,7 +28,7 @@
28
28
  "const": "ForEachQualityLevel"
29
29
  },
30
30
  "for_each_quality_level": {
31
- "$ref": "#/$defs/EffectForEachQualityLevel"
31
+ "$ref": "#/$defs/ActivatableSkillEffectForEachQualityLevel"
32
32
  }
33
33
  },
34
34
  "required": [
@@ -44,7 +44,7 @@
44
44
  "const": "ForEachTwoQualityLevels"
45
45
  },
46
46
  "for_each_two_quality_levels": {
47
- "$ref": "#/$defs/EffectForEachTwoQualityLevels"
47
+ "$ref": "#/$defs/ActivatableSkillEffectForEachTwoQualityLevels"
48
48
  }
49
49
  },
50
50
  "required": [
@@ -55,7 +55,7 @@
55
55
  }
56
56
  ]
57
57
  },
58
- "PlainEffect": {
58
+ "ActivatableSkillPlainEffect": {
59
59
  "type": "object",
60
60
  "properties": {
61
61
  "text": {
@@ -68,42 +68,22 @@
68
68
  ],
69
69
  "additionalProperties": false
70
70
  },
71
- "EffectForEachQualityLevel": {
71
+ "ActivatableSkillEffectForEachQualityLevel": {
72
72
  "type": "object",
73
73
  "properties": {
74
74
  "text_before": {
75
- "description": "The effect description before the list of effects for each quality\nlevel.",
75
+ "description": "The effect description before the list of effects for each quality level.",
76
76
  "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
77
77
  },
78
78
  "quality_levels": {
79
- "description": "The list of effects for each quality level. The first element\nrepresents QL 1, the second element QL 2, and so on.",
79
+ "description": "The list of effects for each quality level. The first element represents QL 1, the second element QL 2, and so on.",
80
80
  "type": "array",
81
- "items": [
82
- {
83
- "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
84
- },
85
- {
86
- "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
87
- },
88
- {
89
- "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
90
- },
91
- {
92
- "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
93
- },
94
- {
95
- "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
96
- },
97
- {
98
- "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
99
- }
100
- ],
101
- "minItems": 6,
102
- "maxItems": 6,
103
- "additionalItems": false
81
+ "items": {
82
+ "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
83
+ }
104
84
  },
105
85
  "text_after": {
106
- "description": "The effect description after the list of effects for each quality\nlevel.",
86
+ "description": "The effect description after the list of effects for each quality level.",
107
87
  "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
108
88
  }
109
89
  },
@@ -113,33 +93,22 @@
113
93
  ],
114
94
  "additionalProperties": false
115
95
  },
116
- "EffectForEachTwoQualityLevels": {
96
+ "ActivatableSkillEffectForEachTwoQualityLevels": {
117
97
  "type": "object",
118
98
  "properties": {
119
99
  "text_before": {
120
- "description": "The effect description before the list of effects for each quality\nlevel.",
100
+ "description": "The effect description before the list of effects for each quality level.",
121
101
  "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
122
102
  },
123
103
  "quality_levels": {
124
- "description": "The list of effects for each two quality levels. The first element\nrepresents QL 1–2, the second element QL 3–4 and the third element QL\n5–6.",
104
+ "description": "The list of effects for each two quality levels. The first element represents QL 1–2, the second element QL 3–4 and the third element QL 5–6.",
125
105
  "type": "array",
126
- "items": [
127
- {
128
- "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
129
- },
130
- {
131
- "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
132
- },
133
- {
134
- "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
135
- }
136
- ],
137
- "minItems": 3,
138
- "maxItems": 3,
139
- "additionalItems": false
106
+ "items": {
107
+ "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
108
+ }
140
109
  },
141
110
  "text_after": {
142
- "description": "The effect description after the list of effects for each quality\nlevel.",
111
+ "description": "The effect description after the list of effects for each quality level.",
143
112
  "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
144
113
  }
145
114
  },
@@ -238,11 +238,11 @@
238
238
  "type": "object",
239
239
  "properties": {
240
240
  "note": {
241
- "description": "A note, appended to the generated string in parenthesis. If the\ngenerated is modified using `replacement`, the note is appended to\nthe modifier string.",
241
+ "description": "A note, appended to the generated string in parenthesis. If the generated is modified using `replacement`, the note is appended to the modifier string.",
242
242
  "$ref": "./_ResponsiveText.schema.json#/$defs/ResponsiveTextOptional"
243
243
  },
244
244
  "replacement": {
245
- "description": "A replacement string. If `note` is provided, it is appended to the\nreplaced string.",
245
+ "description": "A replacement string. If `note` is provided, it is appended to the replaced string.",
246
246
  "$ref": "./_ResponsiveText.schema.json#/$defs/ResponsiveTextReplace"
247
247
  }
248
248
  },
@@ -2,25 +2,25 @@
2
2
  "$schema": "https://json-schema.org/draft/2019-09/schema",
3
3
  "$id": "/_ActivatableSkillTargetCategory.schema.json",
4
4
  "$defs": {
5
- "TargetCategory": {
6
- "description": "The target category – the kind of creature or object – the skill affects.\n\nIf no target categories are given, the skill applies to all target\ncategories.",
5
+ "AffectedTargetCategories": {
6
+ "description": "The target category – the kind of creature or object – the skill affects.\n\nIf no target categories are given, the skill applies to all target categories.",
7
7
  "type": "array",
8
8
  "items": {
9
- "$ref": "#/$defs/SpecificTargetCategory"
9
+ "$ref": "#/$defs/SpecificAffectedTargetCategory"
10
10
  }
11
11
  },
12
- "SpecificTargetCategory": {
12
+ "SpecificAffectedTargetCategory": {
13
13
  "type": "object",
14
14
  "properties": {
15
15
  "id": {
16
- "$ref": "#/$defs/TargetCategoryIdentifier"
16
+ "$ref": "#/$defs/SpecificAffectedTargetCategoryIdentifier"
17
17
  },
18
18
  "translations": {
19
19
  "description": "All translations for the entry, identified by IETF language tag (BCP47).",
20
20
  "type": "object",
21
21
  "patternProperties": {
22
22
  "^[a-z]{2}-[A-Z]{2}$": {
23
- "$ref": "#/$defs/SpecificTargetCategoryTranslation"
23
+ "$ref": "#/$defs/SpecificAffectedTargetCategoryTranslation"
24
24
  }
25
25
  },
26
26
  "minProperties": 1,
@@ -32,7 +32,7 @@
32
32
  ],
33
33
  "additionalProperties": false
34
34
  },
35
- "SpecificTargetCategoryTranslation": {
35
+ "SpecificAffectedTargetCategoryTranslation": {
36
36
  "type": "object",
37
37
  "properties": {
38
38
  "note": {
@@ -45,7 +45,7 @@
45
45
  ],
46
46
  "additionalProperties": false
47
47
  },
48
- "TargetCategoryIdentifier": {
48
+ "SpecificAffectedTargetCategoryIdentifier": {
49
49
  "oneOf": [
50
50
  {
51
51
  "type": "object",
@@ -46,7 +46,7 @@
46
46
  "$ref": "./_SimpleReferences.schema.json#/$defs/BlessedTraditionReference"
47
47
  },
48
48
  "aspects": {
49
- "description": "The aspect(s) from the tradition the ceremony belongs to. Note that not\nall traditions have aspects. Traditions with aspects must have at least one\naspect specified.",
49
+ "description": "The aspect(s) from the tradition the ceremony belongs to. Note that not all traditions have aspects. Traditions with aspects must have at least one aspect specified.",
50
50
  "type": "array",
51
51
  "items": {
52
52
  "$ref": "./_SimpleReferences.schema.json#/$defs/AspectReference"
@@ -3,7 +3,7 @@
3
3
  "$id": "/_DiseasePoison.schema.json",
4
4
  "$defs": {
5
5
  "Resistance": {
6
- "description": "Depending on the disease, apply Spirit or Toughness as a penalty to the\ndisease roll. It may also happen that the lower of both is applied as a\npenalty.",
6
+ "description": "Depending on the disease, apply Spirit or Toughness as a penalty to the disease roll. It may also happen that the lower of both is applied as a penalty.",
7
7
  "oneOf": [
8
8
  {
9
9
  "const": "Spirit"
@@ -17,7 +17,7 @@
17
17
  ]
18
18
  },
19
19
  "Cause": {
20
- "description": "What causes the disease? The GM rolls 1D20 to see if a character gets\ninfected. If the infection check succeeds, the GM makes a disease check to\ndetermine the severity of the infection.",
20
+ "description": "What causes the disease? The GM rolls 1D20 to see if a character gets infected. If the infection check succeeds, the GM makes a disease check to determine the severity of the infection.",
21
21
  "type": "object",
22
22
  "properties": {
23
23
  "chance": {
@@ -53,7 +53,7 @@
53
53
  "minLength": 1
54
54
  },
55
55
  "chance": {
56
- "description": "The chance to get infected by this cause. If present for this\nlanguage, this overrides the universal `chance` field; they cannot be\nused at the same time.",
56
+ "description": "The chance to get infected by this cause. If present for this language, this overrides the universal `chance` field; they cannot be used at the same time.",
57
57
  "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyString"
58
58
  },
59
59
  "note": {
@@ -90,12 +90,36 @@
90
90
  "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyString"
91
91
  },
92
92
  "damage": {
93
- "description": "The damage caused by the disease. If the disease check fails, apply the\nlessened effects.",
94
- "$ref": "#/$defs/Reduceable"
93
+ "description": "An effect or other parameter that may be reduced by a failed disease check for lessening or a degraded poison.\n\nThis streamlines the wording for diseases and poison by using a unified wording for *lessened* (disease) and *degraded* (poison).",
94
+ "type": "object",
95
+ "properties": {
96
+ "default": {
97
+ "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
98
+ },
99
+ "reduced": {
100
+ "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
101
+ }
102
+ },
103
+ "required": [
104
+ "default"
105
+ ],
106
+ "additionalProperties": false
95
107
  },
96
108
  "duration": {
97
- "description": "The duration of the disease. If the disease check fails, use the\nlessened duration.",
98
- "$ref": "#/$defs/Reduceable"
109
+ "description": "An effect or other parameter that may be reduced by a failed disease check for lessening or a degraded poison.\n\nThis streamlines the wording for diseases and poison by using a unified wording for *lessened* (disease) and *degraded* (poison).",
110
+ "type": "object",
111
+ "properties": {
112
+ "default": {
113
+ "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
114
+ },
115
+ "reduced": {
116
+ "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
117
+ }
118
+ },
119
+ "required": [
120
+ "default"
121
+ ],
122
+ "additionalProperties": false
99
123
  },
100
124
  "special": {
101
125
  "description": "Special information about the disease.",
@@ -123,22 +147,6 @@
123
147
  "cure"
124
148
  ],
125
149
  "additionalProperties": false
126
- },
127
- "Reduceable": {
128
- "description": "An effect or other parameter that may be reduced by a failed disease check\nfor lessening or a degraded poison.\n\nThis streamlines the wording for diseases and poison by using a unified\nwording for *lessened* (disease) and *degraded* (poison).",
129
- "type": "object",
130
- "properties": {
131
- "default": {
132
- "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
133
- },
134
- "reduced": {
135
- "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyMarkdown"
136
- }
137
- },
138
- "required": [
139
- "default"
140
- ],
141
- "additionalProperties": false
142
150
  }
143
151
  }
144
152
  }
@@ -27,7 +27,7 @@
27
27
  "minimum": 8
28
28
  },
29
29
  "adventure_points_modifier": {
30
- "description": "The value to multiply with the numeric representation of the associated\nskill's improvement cost to form the final AP cost of this enhancement.",
30
+ "description": "The value to multiply with the numeric representation of the associated skill's improvement cost to form the final AP cost of this enhancement.",
31
31
  "type": "integer",
32
32
  "minimum": 1
33
33
  },
@@ -3,7 +3,7 @@
3
3
  "$id": "/_I18n.schema.json",
4
4
  "$defs": {
5
5
  "PluralizationCategories": {
6
- "description": "The item can be present in multiple pluralization categories; this object\nunifies handling of them. Not all of the options must be present, however,\nevery possible category for that language should be defined. This means, that\ndifferent languages may have a different amount of properties defined here.\nMore information on pluralization and the Intl.PluralRules API on\nhttps://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Intl/PluralRules,\nhttps://unicode-org.github.io/cldr/ldml/tr35-numbers.html#Language_Plural_Rules and\nhttp://cldr.unicode.org/index/cldr-spec/plural-rules.\n\nFrom the third link:\n\n> The minimal pairs are those that are required for correct grammar. So\n> because 0 and 1 don't have to form a minimal pair (it is ok—even though\n> often not optimal—to say '0 people') , 0 doesn't establish a separate\n> category. However, implementations are encouraged to provide the ability to\n> have special plural messages for 0 in particular, so that more natural\n> language can be used:\n>\n> — None of your friends are online.\n>\n> rather than\n>\n> — You have 0 friends online.",
6
+ "description": "The item can be present in multiple pluralization categories; this object unifies handling of them. Not all of the options must be present, however, every possible category for that language should be defined. This means, that different languages may have a different amount of properties defined here. More information on pluralization and the Intl.PluralRules API on https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Intl/PluralRules, https://unicode-org.github.io/cldr/ldml/tr35-numbers.html#Language_Plural_Rules and http://cldr.unicode.org/index/cldr-spec/plural-rules.\n\nFrom the third link:\n\n> The minimal pairs are those that are required for correct grammar. So\n> because 0 and 1 don't have to form a minimal pair (it is ok—even though\n> often not optimal—to say '0 people') , 0 doesn't establish a separate\n> category. However, implementations are encouraged to provide the ability to\n> have special plural messages for 0 in particular, so that more natural\n> language can be used:\n>\n> — None of your friends are online.\n>\n> rather than\n>\n> — You have 0 friends online.",
7
7
  "type": "object",
8
8
  "properties": {
9
9
  "zero": {
@@ -1235,7 +1235,9 @@
1235
1235
  "const": "Skill"
1236
1236
  },
1237
1237
  "skill": {
1238
- "type": "number"
1238
+ "description": "The skill’s identifier.",
1239
+ "type": "integer",
1240
+ "minimum": 1
1239
1241
  }
1240
1242
  },
1241
1243
  "required": [
@@ -1244,6 +1246,34 @@
1244
1246
  ],
1245
1247
  "additionalProperties": false
1246
1248
  },
1249
+ "SkillApplicationIdentifier": {
1250
+ "type": "object",
1251
+ "properties": {
1252
+ "tag": {
1253
+ "const": "SkillApplication"
1254
+ },
1255
+ "skill": {
1256
+ "description": "The skill’s identifier the application belongs to.",
1257
+ "type": "integer",
1258
+ "minimum": 1
1259
+ },
1260
+ "skill_application": {
1261
+ "description": "The skill application’s identifier.",
1262
+ "type": "integer",
1263
+ "minimum": 1
1264
+ },
1265
+ "granted_by": {
1266
+ "description": "The entry the application is granted by, if it’s not part of the skill by\ndefault.",
1267
+ "$ref": "./_IdentifierGroup.schema.json#/$defs/ActivatableIdentifier"
1268
+ }
1269
+ },
1270
+ "required": [
1271
+ "tag",
1272
+ "skill",
1273
+ "skill_application"
1274
+ ],
1275
+ "additionalProperties": false
1276
+ },
1247
1277
  "SkillGroupIdentifier": {
1248
1278
  "type": "object",
1249
1279
  "properties": {
@@ -358,7 +358,7 @@
358
358
  }
359
359
  ]
360
360
  },
361
- "SkillIdentifier": {
361
+ "SkillishIdentifier": {
362
362
  "oneOf": [
363
363
  {
364
364
  "$ref": "./_Identifier.schema.json#/$defs/SkillIdentifier"
@@ -552,6 +552,9 @@
552
552
  {
553
553
  "$ref": "./_Identifier.schema.json#/$defs/SkillIdentifier"
554
554
  },
555
+ {
556
+ "$ref": "./_Identifier.schema.json#/$defs/SkillApplicationIdentifier"
557
+ },
555
558
  {
556
559
  "$ref": "./_Identifier.schema.json#/$defs/CloseCombatTechniqueIdentifier"
557
560
  },
@@ -46,7 +46,7 @@
46
46
  "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyString"
47
47
  },
48
48
  "effects": {
49
- "description": "The effects of the influence. They should be sorted like they are in\nthe book.",
49
+ "description": "The effects of the influence. They should be sorted like they are in the book.",
50
50
  "type": "array",
51
51
  "items": {
52
52
  "$ref": "#/$defs/InfluenceEffect"
@@ -67,7 +67,7 @@
67
67
  "type": "object",
68
68
  "properties": {
69
69
  "label": {
70
- "description": "An optional label that is displayed and placed before the actual\ntext.",
70
+ "description": "An optional label that is displayed and placed before the actual text.",
71
71
  "$ref": "./_NonEmptyString.schema.json#/$defs/NonEmptyString"
72
72
  },
73
73
  "text": {