optolith-database-schema 0.11.3 → 0.11.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (474) hide show
  1. package/CHANGELOG.md +2 -0
  2. package/build/config.js +5 -3
  3. package/lib/build/config.d.ts +8 -0
  4. package/lib/build/config.js +16 -0
  5. package/package.json +2 -2
  6. package/build/config.d.ts +0 -11
  7. package/lib/config.d.ts +0 -463
  8. package/lib/config.js +0 -308
  9. package/lib/errors.d.ts +0 -20
  10. package/lib/errors.js +0 -33
  11. package/lib/helpers/array.d.ts +0 -14
  12. package/lib/helpers/array.js +0 -15
  13. package/lib/helpers/i18n.d.ts +0 -1
  14. package/lib/helpers/i18n.js +0 -1
  15. package/lib/helpers/io.d.ts +0 -29
  16. package/lib/helpers/io.js +0 -51
  17. package/lib/helpers/objectPath.d.ts +0 -13
  18. package/lib/helpers/objectPath.js +0 -3
  19. package/lib/helpers/pair.d.ts +0 -20
  20. package/lib/helpers/pair.js +0 -20
  21. package/lib/helpers/result.d.ts +0 -57
  22. package/lib/helpers/result.js +0 -45
  23. package/lib/helpers/typeSafety.d.ts +0 -6
  24. package/lib/helpers/typeSafety.js +0 -8
  25. package/lib/main.d.ts +0 -55
  26. package/lib/main.js +0 -55
  27. package/lib/typeConfig.d.ts +0 -10
  28. package/lib/typeConfig.js +0 -1
  29. package/lib/types/Advantage.d.ts +0 -63
  30. package/lib/types/Advantage.js +0 -12
  31. package/lib/types/AnimalDisease.d.ts +0 -59
  32. package/lib/types/AnimalDisease.js +0 -12
  33. package/lib/types/AnimalType.d.ts +0 -28
  34. package/lib/types/AnimalType.js +0 -12
  35. package/lib/types/ArcaneBardTradition.d.ts +0 -10
  36. package/lib/types/ArcaneBardTradition.js +0 -12
  37. package/lib/types/ArcaneDancerTradition.d.ts +0 -10
  38. package/lib/types/ArcaneDancerTradition.js +0 -12
  39. package/lib/types/Aspect.d.ts +0 -33
  40. package/lib/types/Aspect.js +0 -12
  41. package/lib/types/Attribute.d.ts +0 -36
  42. package/lib/types/Attribute.js +0 -12
  43. package/lib/types/Blessing.d.ts +0 -113
  44. package/lib/types/Blessing.js +0 -12
  45. package/lib/types/Cantrip.d.ts +0 -183
  46. package/lib/types/Cantrip.js +0 -12
  47. package/lib/types/Ceremony.d.ts +0 -113
  48. package/lib/types/Ceremony.js +0 -12
  49. package/lib/types/CombatTechnique_Close.d.ts +0 -73
  50. package/lib/types/CombatTechnique_Close.js +0 -12
  51. package/lib/types/CombatTechnique_Ranged.d.ts +0 -66
  52. package/lib/types/CombatTechnique_Ranged.js +0 -12
  53. package/lib/types/Condition.d.ts +0 -40
  54. package/lib/types/Condition.js +0 -12
  55. package/lib/types/Continent.d.ts +0 -30
  56. package/lib/types/Continent.js +0 -12
  57. package/lib/types/Culture.d.ts +0 -382
  58. package/lib/types/Culture.js +0 -50
  59. package/lib/types/DerivedCharacteristic.d.ts +0 -61
  60. package/lib/types/DerivedCharacteristic.js +0 -12
  61. package/lib/types/Disadvantage.d.ts +0 -58
  62. package/lib/types/Disadvantage.js +0 -12
  63. package/lib/types/Disease.d.ts +0 -43
  64. package/lib/types/Disease.js +0 -12
  65. package/lib/types/Element.d.ts +0 -28
  66. package/lib/types/Element.js +0 -12
  67. package/lib/types/ExperienceLevel.d.ts +0 -64
  68. package/lib/types/ExperienceLevel.js +0 -12
  69. package/lib/types/EyeColor.d.ts +0 -28
  70. package/lib/types/EyeColor.js +0 -12
  71. package/lib/types/FamiliarsTrick.d.ts +0 -266
  72. package/lib/types/FamiliarsTrick.js +0 -12
  73. package/lib/types/HairColor.d.ts +0 -28
  74. package/lib/types/HairColor.js +0 -12
  75. package/lib/types/Kirchenpraegung.d.ts +0 -10
  76. package/lib/types/Kirchenpraegung.js +0 -12
  77. package/lib/types/Lessons_Curriculum.d.ts +0 -236
  78. package/lib/types/Lessons_Curriculum.js +0 -12
  79. package/lib/types/Lessons_Guideline.d.ts +0 -34
  80. package/lib/types/Lessons_Guideline.js +0 -12
  81. package/lib/types/LiturgicalChant.d.ts +0 -113
  82. package/lib/types/LiturgicalChant.js +0 -12
  83. package/lib/types/Locale.d.ts +0 -36
  84. package/lib/types/Locale.js +0 -12
  85. package/lib/types/MetaCondition.d.ts +0 -43
  86. package/lib/types/MetaCondition.js +0 -12
  87. package/lib/types/PactCategory.d.ts +0 -78
  88. package/lib/types/PactCategory.js +0 -12
  89. package/lib/types/Patron.d.ts +0 -207
  90. package/lib/types/Patron.js +0 -32
  91. package/lib/types/PatronCategory.d.ts +0 -36
  92. package/lib/types/PatronCategory.js +0 -12
  93. package/lib/types/PersonalityTrait.d.ts +0 -67
  94. package/lib/types/PersonalityTrait.js +0 -12
  95. package/lib/types/Profession.d.ts +0 -653
  96. package/lib/types/Profession.js +0 -18
  97. package/lib/types/Property.d.ts +0 -34
  98. package/lib/types/Property.js +0 -12
  99. package/lib/types/Race.d.ts +0 -405
  100. package/lib/types/Race.js +0 -23
  101. package/lib/types/Region.d.ts +0 -28
  102. package/lib/types/Region.js +0 -12
  103. package/lib/types/Ritual.d.ts +0 -111
  104. package/lib/types/Ritual.js +0 -12
  105. package/lib/types/Service.d.ts +0 -46
  106. package/lib/types/Service.js +0 -17
  107. package/lib/types/SexPractice.d.ts +0 -47
  108. package/lib/types/SexPractice.js +0 -12
  109. package/lib/types/Skill.d.ts +0 -142
  110. package/lib/types/Skill.js +0 -31
  111. package/lib/types/SkillGroup.d.ts +0 -37
  112. package/lib/types/SkillGroup.js +0 -12
  113. package/lib/types/SkillModificationLevel.d.ts +0 -107
  114. package/lib/types/SkillModificationLevel.js +0 -17
  115. package/lib/types/SocialStatus.d.ts +0 -28
  116. package/lib/types/SocialStatus.js +0 -12
  117. package/lib/types/Spell.d.ts +0 -111
  118. package/lib/types/Spell.js +0 -12
  119. package/lib/types/State.d.ts +0 -36
  120. package/lib/types/State.js +0 -12
  121. package/lib/types/Talisman.d.ts +0 -76
  122. package/lib/types/Talisman.js +0 -20
  123. package/lib/types/TargetCategory.d.ts +0 -42
  124. package/lib/types/TargetCategory.js +0 -12
  125. package/lib/types/UI.d.ts +0 -1062
  126. package/lib/types/UI.js +0 -12
  127. package/lib/types/_Activatable.d.ts +0 -1383
  128. package/lib/types/_Activatable.js +0 -44
  129. package/lib/types/_ActivatableSelectOptionCategory.d.ts +0 -389
  130. package/lib/types/_ActivatableSelectOptionCategory.js +0 -8
  131. package/lib/types/_ActivatableSkill.d.ts +0 -37
  132. package/lib/types/_ActivatableSkill.js +0 -4
  133. package/lib/types/_ActivatableSkillCastingTime.d.ts +0 -77
  134. package/lib/types/_ActivatableSkillCastingTime.js +0 -5
  135. package/lib/types/_ActivatableSkillCheckResultBased.d.ts +0 -39
  136. package/lib/types/_ActivatableSkillCheckResultBased.js +0 -16
  137. package/lib/types/_ActivatableSkillCost.d.ts +0 -255
  138. package/lib/types/_ActivatableSkillCost.js +0 -1
  139. package/lib/types/_ActivatableSkillDuration.d.ts +0 -138
  140. package/lib/types/_ActivatableSkillDuration.js +0 -13
  141. package/lib/types/_ActivatableSkillEffect.d.ts +0 -68
  142. package/lib/types/_ActivatableSkillEffect.js +0 -1
  143. package/lib/types/_ActivatableSkillRange.d.ts +0 -110
  144. package/lib/types/_ActivatableSkillRange.js +0 -5
  145. package/lib/types/_ActivatableSkillTargetCategory.d.ts +0 -39
  146. package/lib/types/_ActivatableSkillTargetCategory.js +0 -1
  147. package/lib/types/_AlternativeNames.d.ts +0 -11
  148. package/lib/types/_AlternativeNames.js +0 -1
  149. package/lib/types/_ArcaneTradition.d.ts +0 -28
  150. package/lib/types/_ArcaneTradition.js +0 -4
  151. package/lib/types/_Blessed.d.ts +0 -22
  152. package/lib/types/_Blessed.js +0 -1
  153. package/lib/types/_CommonnessRatedAdvantageDisadvantage.d.ts +0 -10
  154. package/lib/types/_CommonnessRatedAdvantageDisadvantage.js +0 -1
  155. package/lib/types/_Dice.d.ts +0 -23
  156. package/lib/types/_Dice.js +0 -9
  157. package/lib/types/_DiseasePoison.d.ts +0 -114
  158. package/lib/types/_DiseasePoison.js +0 -15
  159. package/lib/types/_Enhancements.d.ts +0 -62
  160. package/lib/types/_Enhancements.js +0 -4
  161. package/lib/types/_I18n.d.ts +0 -34
  162. package/lib/types/_I18n.js +0 -1
  163. package/lib/types/_Identifier.d.ts +0 -1193
  164. package/lib/types/_Identifier.js +0 -1
  165. package/lib/types/_IdentifierGroup.d.ts +0 -28
  166. package/lib/types/_IdentifierGroup.js +0 -1
  167. package/lib/types/_ImprovementCost.d.ts +0 -9
  168. package/lib/types/_ImprovementCost.js +0 -10
  169. package/lib/types/_Influence.d.ts +0 -49
  170. package/lib/types/_Influence.js +0 -4
  171. package/lib/types/_LocaleMap.d.ts +0 -10
  172. package/lib/types/_LocaleMap.js +0 -1
  173. package/lib/types/_NonEmptyString.d.ts +0 -9
  174. package/lib/types/_NonEmptyString.js +0 -1
  175. package/lib/types/_Prerequisite.d.ts +0 -109
  176. package/lib/types/_Prerequisite.js +0 -4
  177. package/lib/types/_ResponsiveText.d.ts +0 -54
  178. package/lib/types/_ResponsiveText.js +0 -1
  179. package/lib/types/_Sex.d.ts +0 -10
  180. package/lib/types/_Sex.js +0 -11
  181. package/lib/types/_SimpleReferences.d.ts +0 -134
  182. package/lib/types/_SimpleReferences.js +0 -1
  183. package/lib/types/_SkillCheck.d.ts +0 -22
  184. package/lib/types/_SkillCheck.js +0 -13
  185. package/lib/types/_Spellwork.d.ts +0 -18
  186. package/lib/types/_Spellwork.js +0 -1
  187. package/lib/types/equipment/EquipmentPackage.d.ts +0 -51
  188. package/lib/types/equipment/EquipmentPackage.js +0 -12
  189. package/lib/types/equipment/item/Alchemicum.d.ts +0 -7
  190. package/lib/types/equipment/item/Alchemicum.js +0 -12
  191. package/lib/types/equipment/item/Ammunition.d.ts +0 -32
  192. package/lib/types/equipment/item/Ammunition.js +0 -12
  193. package/lib/types/equipment/item/Animal.d.ts +0 -19
  194. package/lib/types/equipment/item/Animal.js +0 -12
  195. package/lib/types/equipment/item/AnimalCare.d.ts +0 -49
  196. package/lib/types/equipment/item/AnimalCare.js +0 -12
  197. package/lib/types/equipment/item/Armor.d.ts +0 -186
  198. package/lib/types/equipment/item/Armor.js +0 -12
  199. package/lib/types/equipment/item/BandageOrRemedy.d.ts +0 -37
  200. package/lib/types/equipment/item/BandageOrRemedy.js +0 -12
  201. package/lib/types/equipment/item/Book.d.ts +0 -61
  202. package/lib/types/equipment/item/Book.js +0 -12
  203. package/lib/types/equipment/item/CeremonialItem.d.ts +0 -42
  204. package/lib/types/equipment/item/CeremonialItem.js +0 -12
  205. package/lib/types/equipment/item/Clothes.d.ts +0 -7
  206. package/lib/types/equipment/item/Clothes.js +0 -12
  207. package/lib/types/equipment/item/Container.d.ts +0 -7
  208. package/lib/types/equipment/item/Container.js +0 -12
  209. package/lib/types/equipment/item/Elixir.d.ts +0 -76
  210. package/lib/types/equipment/item/Elixir.js +0 -12
  211. package/lib/types/equipment/item/EquipmentOfBlessedOnes.d.ts +0 -29
  212. package/lib/types/equipment/item/EquipmentOfBlessedOnes.js +0 -12
  213. package/lib/types/equipment/item/GemOrPreciousStone.d.ts +0 -44
  214. package/lib/types/equipment/item/GemOrPreciousStone.js +0 -12
  215. package/lib/types/equipment/item/IlluminationLightSource.d.ts +0 -63
  216. package/lib/types/equipment/item/IlluminationLightSource.js +0 -16
  217. package/lib/types/equipment/item/IlluminationRefillsOrSupplies.d.ts +0 -7
  218. package/lib/types/equipment/item/IlluminationRefillsOrSupplies.js +0 -12
  219. package/lib/types/equipment/item/Jewelry.d.ts +0 -61
  220. package/lib/types/equipment/item/Jewelry.js +0 -12
  221. package/lib/types/equipment/item/Liebesspielzeug.d.ts +0 -7
  222. package/lib/types/equipment/item/Liebesspielzeug.js +0 -12
  223. package/lib/types/equipment/item/LuxuryGood.d.ts +0 -37
  224. package/lib/types/equipment/item/LuxuryGood.js +0 -12
  225. package/lib/types/equipment/item/MagicalArtifact.d.ts +0 -40
  226. package/lib/types/equipment/item/MagicalArtifact.js +0 -12
  227. package/lib/types/equipment/item/MusicalInstrument.d.ts +0 -23
  228. package/lib/types/equipment/item/MusicalInstrument.js +0 -12
  229. package/lib/types/equipment/item/OrienteeringAid.d.ts +0 -7
  230. package/lib/types/equipment/item/OrienteeringAid.js +0 -12
  231. package/lib/types/equipment/item/Poison.d.ts +0 -359
  232. package/lib/types/equipment/item/Poison.js +0 -30
  233. package/lib/types/equipment/item/RopeOrChain.d.ts +0 -7
  234. package/lib/types/equipment/item/RopeOrChain.js +0 -12
  235. package/lib/types/equipment/item/Stationary.d.ts +0 -7
  236. package/lib/types/equipment/item/Stationary.js +0 -12
  237. package/lib/types/equipment/item/ThievesTool.d.ts +0 -7
  238. package/lib/types/equipment/item/ThievesTool.js +0 -12
  239. package/lib/types/equipment/item/ToolOfTheTrade.d.ts +0 -61
  240. package/lib/types/equipment/item/ToolOfTheTrade.js +0 -12
  241. package/lib/types/equipment/item/TravelGearOrTool.d.ts +0 -7
  242. package/lib/types/equipment/item/TravelGearOrTool.js +0 -12
  243. package/lib/types/equipment/item/Vehicle.d.ts +0 -19
  244. package/lib/types/equipment/item/Vehicle.js +0 -12
  245. package/lib/types/equipment/item/Weapon.d.ts +0 -166
  246. package/lib/types/equipment/item/Weapon.js +0 -12
  247. package/lib/types/equipment/item/WeaponAccessory.d.ts +0 -7
  248. package/lib/types/equipment/item/WeaponAccessory.js +0 -12
  249. package/lib/types/equipment/item/_Herbary.d.ts +0 -31
  250. package/lib/types/equipment/item/_Herbary.js +0 -22
  251. package/lib/types/equipment/item/_Item.d.ts +0 -160
  252. package/lib/types/equipment/item/_Item.js +0 -1
  253. package/lib/types/equipment/item/_MeleeWeapon.d.ts +0 -108
  254. package/lib/types/equipment/item/_MeleeWeapon.js +0 -4
  255. package/lib/types/equipment/item/_RangedWeapon.d.ts +0 -109
  256. package/lib/types/equipment/item/_RangedWeapon.js +0 -4
  257. package/lib/types/equipment/item/_Weapon.d.ts +0 -57
  258. package/lib/types/equipment/item/_Weapon.js +0 -1
  259. package/lib/types/equipment/item/sub/ArmorType.d.ts +0 -37
  260. package/lib/types/equipment/item/sub/ArmorType.js +0 -12
  261. package/lib/types/equipment/item/sub/Reach.d.ts +0 -28
  262. package/lib/types/equipment/item/sub/Reach.js +0 -12
  263. package/lib/types/magicalActions/AnimistPower.d.ts +0 -238
  264. package/lib/types/magicalActions/AnimistPower.js +0 -12
  265. package/lib/types/magicalActions/AnimistPower_Tribe.d.ts +0 -28
  266. package/lib/types/magicalActions/AnimistPower_Tribe.js +0 -12
  267. package/lib/types/magicalActions/Curse.d.ts +0 -162
  268. package/lib/types/magicalActions/Curse.js +0 -12
  269. package/lib/types/magicalActions/DominationRitual.d.ts +0 -145
  270. package/lib/types/magicalActions/DominationRitual.js +0 -12
  271. package/lib/types/magicalActions/ElvenMagicalSong.d.ts +0 -135
  272. package/lib/types/magicalActions/ElvenMagicalSong.js +0 -12
  273. package/lib/types/magicalActions/GeodeRitual.d.ts +0 -180
  274. package/lib/types/magicalActions/GeodeRitual.js +0 -12
  275. package/lib/types/magicalActions/JesterTrick.d.ts +0 -177
  276. package/lib/types/magicalActions/JesterTrick.js +0 -12
  277. package/lib/types/magicalActions/MagicalDance.d.ts +0 -119
  278. package/lib/types/magicalActions/MagicalDance.js +0 -12
  279. package/lib/types/magicalActions/MagicalMelody.d.ts +0 -124
  280. package/lib/types/magicalActions/MagicalMelody.js +0 -12
  281. package/lib/types/magicalActions/MagicalRune.d.ts +0 -294
  282. package/lib/types/magicalActions/MagicalRune.js +0 -12
  283. package/lib/types/magicalActions/ZibiljaRitual.d.ts +0 -102
  284. package/lib/types/magicalActions/ZibiljaRitual.js +0 -12
  285. package/lib/types/magicalActions/_MusicTradition.d.ts +0 -36
  286. package/lib/types/magicalActions/_MusicTradition.js +0 -10
  287. package/lib/types/magicalActions/_SkillReference.d.ts +0 -14
  288. package/lib/types/magicalActions/_SkillReference.js +0 -5
  289. package/lib/types/prerequisites/ConditionalPrerequisites.d.ts +0 -10
  290. package/lib/types/prerequisites/ConditionalPrerequisites.js +0 -1
  291. package/lib/types/prerequisites/DisplayOption.d.ts +0 -32
  292. package/lib/types/prerequisites/DisplayOption.js +0 -1
  293. package/lib/types/prerequisites/PrerequisiteGroups.d.ts +0 -215
  294. package/lib/types/prerequisites/PrerequisiteGroups.js +0 -1
  295. package/lib/types/prerequisites/single/ActivatablePrerequisite.d.ts +0 -31
  296. package/lib/types/prerequisites/single/ActivatablePrerequisite.js +0 -1
  297. package/lib/types/prerequisites/single/AncestorBloodPrerequisite.d.ts +0 -5
  298. package/lib/types/prerequisites/single/AncestorBloodPrerequisite.js +0 -1
  299. package/lib/types/prerequisites/single/AnimistPowerPrerequisite.d.ts +0 -26
  300. package/lib/types/prerequisites/single/AnimistPowerPrerequisite.js +0 -1
  301. package/lib/types/prerequisites/single/CulturePrerequisite.d.ts +0 -13
  302. package/lib/types/prerequisites/single/CulturePrerequisite.js +0 -1
  303. package/lib/types/prerequisites/single/EnhancementPrerequisite.d.ts +0 -39
  304. package/lib/types/prerequisites/single/EnhancementPrerequisite.js +0 -1
  305. package/lib/types/prerequisites/single/InfluencePrerequisite.d.ts +0 -16
  306. package/lib/types/prerequisites/single/InfluencePrerequisite.js +0 -1
  307. package/lib/types/prerequisites/single/PactPrerequisite.d.ts +0 -23
  308. package/lib/types/prerequisites/single/PactPrerequisite.js +0 -1
  309. package/lib/types/prerequisites/single/PrimaryAttributePrerequisite.d.ts +0 -21
  310. package/lib/types/prerequisites/single/PrimaryAttributePrerequisite.js +0 -5
  311. package/lib/types/prerequisites/single/PublicationPrerequisite.d.ts +0 -12
  312. package/lib/types/prerequisites/single/PublicationPrerequisite.js +0 -1
  313. package/lib/types/prerequisites/single/RacePrerequisite.d.ts +0 -16
  314. package/lib/types/prerequisites/single/RacePrerequisite.js +0 -1
  315. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisite.d.ts +0 -67
  316. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisite.js +0 -6
  317. package/lib/types/prerequisites/single/RatedPrerequisite.d.ts +0 -18
  318. package/lib/types/prerequisites/single/RatedPrerequisite.js +0 -1
  319. package/lib/types/prerequisites/single/RatedSumPrerequisite.d.ts +0 -19
  320. package/lib/types/prerequisites/single/RatedSumPrerequisite.js +0 -1
  321. package/lib/types/prerequisites/single/RulePrerequisite.d.ts +0 -9
  322. package/lib/types/prerequisites/single/RulePrerequisite.js +0 -1
  323. package/lib/types/prerequisites/single/SexPrerequisite.d.ts +0 -10
  324. package/lib/types/prerequisites/single/SexPrerequisite.js +0 -1
  325. package/lib/types/prerequisites/single/SexualCharacteristicPrerequisite.d.ts +0 -11
  326. package/lib/types/prerequisites/single/SexualCharacteristicPrerequisite.js +0 -5
  327. package/lib/types/prerequisites/single/SocialStatusPrerequisite.d.ts +0 -13
  328. package/lib/types/prerequisites/single/SocialStatusPrerequisite.js +0 -1
  329. package/lib/types/prerequisites/single/StatePrerequisite.d.ts +0 -10
  330. package/lib/types/prerequisites/single/StatePrerequisite.js +0 -1
  331. package/lib/types/prerequisites/single/TextPrerequisite.d.ts +0 -55
  332. package/lib/types/prerequisites/single/TextPrerequisite.js +0 -10
  333. package/lib/types/prerequisites/single/TraditionPrerequisite.d.ts +0 -39
  334. package/lib/types/prerequisites/single/TraditionPrerequisite.js +0 -18
  335. package/lib/types/rule/CoreRule.d.ts +0 -312
  336. package/lib/types/rule/CoreRule.js +0 -17
  337. package/lib/types/rule/FocusRule.d.ts +0 -53
  338. package/lib/types/rule/FocusRule.js +0 -12
  339. package/lib/types/rule/FocusRule_Subject.d.ts +0 -29
  340. package/lib/types/rule/FocusRule_Subject.js +0 -12
  341. package/lib/types/rule/OptionalRule.d.ts +0 -41
  342. package/lib/types/rule/OptionalRule.js +0 -12
  343. package/lib/types/source/Publication.d.ts +0 -75
  344. package/lib/types/source/Publication.js +0 -22
  345. package/lib/types/source/_Erratum.d.ts +0 -26
  346. package/lib/types/source/_Erratum.js +0 -4
  347. package/lib/types/source/_PublicationRef.d.ts +0 -151
  348. package/lib/types/source/_PublicationRef.js +0 -4
  349. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +0 -52
  350. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.js +0 -12
  351. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.d.ts +0 -34
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  353. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.d.ts +0 -34
  354. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.js +0 -12
  355. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.d.ts +0 -34
  356. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.js +0 -12
  357. package/lib/types/specialAbility/AncestorGlyph.d.ts +0 -38
  358. package/lib/types/specialAbility/AncestorGlyph.js +0 -12
  359. package/lib/types/specialAbility/BlessedTradition.d.ts +0 -147
  360. package/lib/types/specialAbility/BlessedTradition.js +0 -12
  361. package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +0 -34
  362. package/lib/types/specialAbility/BrawlingSpecialAbility.js +0 -12
  363. package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +0 -40
  364. package/lib/types/specialAbility/CeremonialItemSpecialAbility.js +0 -12
  365. package/lib/types/specialAbility/CombatSpecialAbility.d.ts +0 -45
  366. package/lib/types/specialAbility/CombatSpecialAbility.js +0 -12
  367. package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +0 -42
  368. package/lib/types/specialAbility/CombatStyleSpecialAbility.js +0 -12
  369. package/lib/types/specialAbility/CommandSpecialAbility.d.ts +0 -38
  370. package/lib/types/specialAbility/CommandSpecialAbility.js +0 -12
  371. package/lib/types/specialAbility/FamiliarSpecialAbility.d.ts +0 -32
  372. package/lib/types/specialAbility/FamiliarSpecialAbility.js +0 -12
  373. package/lib/types/specialAbility/FatePointSexSpecialAbility.d.ts +0 -32
  374. package/lib/types/specialAbility/FatePointSexSpecialAbility.js +0 -12
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  377. package/lib/types/specialAbility/GeneralSpecialAbility.d.ts +0 -44
  378. package/lib/types/specialAbility/GeneralSpecialAbility.js +0 -12
  379. package/lib/types/specialAbility/KarmaSpecialAbility.d.ts +0 -37
  380. package/lib/types/specialAbility/KarmaSpecialAbility.js +0 -12
  381. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.d.ts +0 -36
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  383. package/lib/types/specialAbility/LycantropicGift.d.ts +0 -32
  384. package/lib/types/specialAbility/LycantropicGift.js +0 -12
  385. package/lib/types/specialAbility/MagicStyleSpecialAbility.d.ts +0 -36
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  387. package/lib/types/specialAbility/MagicalSign.d.ts +0 -39
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  389. package/lib/types/specialAbility/MagicalSpecialAbility.d.ts +0 -43
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  391. package/lib/types/specialAbility/MagicalTradition.d.ts +0 -114
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  393. package/lib/types/specialAbility/PactGift.d.ts +0 -103
  394. package/lib/types/specialAbility/PactGift.js +0 -22
  395. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.d.ts +0 -46
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  397. package/lib/types/specialAbility/Sermon.d.ts +0 -32
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  399. package/lib/types/specialAbility/SexSpecialAbility.d.ts +0 -34
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  401. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.d.ts +0 -37
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  403. package/lib/types/specialAbility/SkillStyleSpecialAbility.d.ts +0 -34
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  405. package/lib/types/specialAbility/VampiricGift.d.ts +0 -37
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  407. package/lib/types/specialAbility/Vision.d.ts +0 -32
  408. package/lib/types/specialAbility/Vision.js +0 -12
  409. package/lib/types/specialAbility/_Tradition.d.ts +0 -12
  410. package/lib/types/specialAbility/_Tradition.js +0 -1
  411. package/lib/types/specialAbility/sub/Language.d.ts +0 -117
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  413. package/lib/types/specialAbility/sub/Script.d.ts +0 -60
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  415. package/lib/types/specialAbility/sub/TradeSecret.d.ts +0 -48
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  417. package/lib/types/specialAbility/sub/_LanguageScript.d.ts +0 -11
  418. package/lib/types/specialAbility/sub/_LanguageScript.js +0 -1
  419. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +0 -47
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  421. package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +0 -47
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  423. package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +0 -47
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  425. package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +0 -61
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  427. package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +0 -47
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  429. package/lib/types/traditionArtifacts/DaggerRitual.d.ts +0 -71
  430. package/lib/types/traditionArtifacts/DaggerRitual.js +0 -12
  431. package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +0 -47
  432. package/lib/types/traditionArtifacts/FoolsHatEnchantment.js +0 -12
  433. package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +0 -47
  434. package/lib/types/traditionArtifacts/InstrumentEnchantment.js +0 -12
  435. package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +0 -47
  436. package/lib/types/traditionArtifacts/Krallenkettenzauber.js +0 -12
  437. package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +0 -47
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  439. package/lib/types/traditionArtifacts/RingEnchantment.d.ts +0 -47
  440. package/lib/types/traditionArtifacts/RingEnchantment.js +0 -12
  441. package/lib/types/traditionArtifacts/SickleRitual.d.ts +0 -47
  442. package/lib/types/traditionArtifacts/SickleRitual.js +0 -12
  443. package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +0 -52
  444. package/lib/types/traditionArtifacts/SpellSwordEnchantment.js +0 -12
  445. package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +0 -57
  446. package/lib/types/traditionArtifacts/StaffEnchantment.js +0 -12
  447. package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +0 -47
  448. package/lib/types/traditionArtifacts/ToyEnchantment.js +0 -12
  449. package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +0 -47
  450. package/lib/types/traditionArtifacts/Trinkhornzauber.js +0 -12
  451. package/lib/types/traditionArtifacts/WandEnchantment.d.ts +0 -42
  452. package/lib/types/traditionArtifacts/WandEnchantment.js +0 -12
  453. package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +0 -47
  454. package/lib/types/traditionArtifacts/WeaponEnchantment.js +0 -12
  455. package/lib/types/traditionArtifacts/sub/AnimalShape.d.ts +0 -52
  456. package/lib/types/traditionArtifacts/sub/AnimalShape.js +0 -12
  457. package/lib/types/traditionArtifacts/sub/AnimalShapePath.d.ts +0 -28
  458. package/lib/types/traditionArtifacts/sub/AnimalShapePath.js +0 -12
  459. package/lib/types/traditionArtifacts/sub/AnimalShapeSize.d.ts +0 -40
  460. package/lib/types/traditionArtifacts/sub/AnimalShapeSize.js +0 -12
  461. package/lib/types/traditionArtifacts/sub/Brew.d.ts +0 -28
  462. package/lib/types/traditionArtifacts/sub/Brew.js +0 -12
  463. package/lib/validation/builders/integrity.d.ts +0 -57
  464. package/lib/validation/builders/integrity.js +0 -44
  465. package/lib/validation/builders/naming.d.ts +0 -13
  466. package/lib/validation/builders/naming.js +0 -14
  467. package/lib/validation/builders/schema.d.ts +0 -31
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  469. package/lib/validation/filename.d.ts +0 -9
  470. package/lib/validation/filename.js +0 -10
  471. package/lib/validation/raw.d.ts +0 -9
  472. package/lib/validation/raw.js +0 -55
  473. package/lib/validation/schema.d.ts +0 -6
  474. package/lib/validation/schema.js +0 -33
@@ -1,44 +0,0 @@
1
- /**
2
- * General type specifications used by multiple activatable entries.
3
- * @title Activatable
4
- */
5
- /**
6
- * The definition of how the combat special ability can be used in combat.
7
- */
8
- export var CombatSpecialAbilityUsageType;
9
- (function (CombatSpecialAbilityUsageType) {
10
- CombatSpecialAbilityUsageType["Passive"] = "Passive";
11
- CombatSpecialAbilityUsageType["BasicManeuver"] = "BasicManeuver";
12
- CombatSpecialAbilityUsageType["SpecialManeuver"] = "SpecialManeuver";
13
- })(CombatSpecialAbilityUsageType = CombatSpecialAbilityUsageType || (CombatSpecialAbilityUsageType = {}));
14
- /**
15
- * The definition of if the combat special ability can be used when armed or
16
- * when unarmed.
17
- */
18
- export var CombatSpecialAbilityType;
19
- (function (CombatSpecialAbilityType) {
20
- CombatSpecialAbilityType["Armed"] = "Armed";
21
- CombatSpecialAbilityType["Unarmed"] = "Unarmed";
22
- })(CombatSpecialAbilityType = CombatSpecialAbilityType || (CombatSpecialAbilityType = {}));
23
- /**
24
- * Set if a predefined different word should be used instead of the word
25
- * `attack` for display purposes.
26
- */
27
- export var PenaltyByAttackReplacement;
28
- (function (PenaltyByAttackReplacement) {
29
- PenaltyByAttackReplacement["Throw"] = "Throw";
30
- })(PenaltyByAttackReplacement = PenaltyByAttackReplacement || (PenaltyByAttackReplacement = {}));
31
- /**
32
- * The AE cost are per level of the enchantment. It may either be displayed
33
- * in a compressed way (e.g. `1 AE per level`) or in a verbose way (e.g. `1
34
- * AE for level I; 2 AE for level II`).
35
- */
36
- export var FixedArcaneEnergyCostPerLevel;
37
- (function (FixedArcaneEnergyCostPerLevel) {
38
- FixedArcaneEnergyCostPerLevel["Compressed"] = "Compressed";
39
- FixedArcaneEnergyCostPerLevel["Verbose"] = "Verbose";
40
- })(FixedArcaneEnergyCostPerLevel = FixedArcaneEnergyCostPerLevel || (FixedArcaneEnergyCostPerLevel = {}));
41
- export var IndefiniteArcaneEnergyCostModifierArithmetic;
42
- (function (IndefiniteArcaneEnergyCostModifierArithmetic) {
43
- IndefiniteArcaneEnergyCostModifierArithmetic["Add"] = "Add";
44
- })(IndefiniteArcaneEnergyCostModifierArithmetic = IndefiniteArcaneEnergyCostModifierArithmetic || (IndefiniteArcaneEnergyCostModifierArithmetic = {}));
@@ -1,389 +0,0 @@
1
- import { TargetCategoryIdentifier } from "./_Identifier.js";
2
- import { ActivatableIdentifier, CombatTechniqueIdentifier, SkillIdentifier } from "./_IdentifierGroup.js";
3
- import { LocaleMap } from "./_LocaleMap.js";
4
- import { CeremonyReference, CloseCombatTechniqueReference, ElementReference, LiturgicalChantReference, RangedCombatTechniqueReference, RitualReference, SkillGroupReference, SpellReference } from "./_SimpleReferences.js";
5
- export type SelectOptionCategory = {
6
- tag: "Blessings";
7
- blessings: {};
8
- } | {
9
- tag: "Cantrips";
10
- cantrips: {};
11
- } | {
12
- tag: "TradeSecrets";
13
- trade_secrets: {};
14
- } | {
15
- tag: "Scripts";
16
- scripts: {};
17
- } | {
18
- tag: "AnimalShapes";
19
- animal_shapes: {};
20
- } | {
21
- tag: "ArcaneBardTraditions";
22
- arcane_bard_traditions: {};
23
- } | {
24
- tag: "ArcaneDancerTraditions";
25
- arcane_dancer_traditions: {};
26
- } | {
27
- tag: "SexPractices";
28
- sex_practices: {};
29
- } | {
30
- tag: "Races";
31
- races: {};
32
- } | {
33
- tag: "Cultures";
34
- cultures: {};
35
- } | {
36
- tag: "RacesAndCultures";
37
- races_and_cultures: {};
38
- } | {
39
- tag: "BlessedTraditions";
40
- blessed_traditions: BlessedTraditionsSelectOptionCategory;
41
- } | {
42
- tag: "Elements";
43
- elements: ElementsSelectOptionCategory;
44
- } | {
45
- tag: "Properties";
46
- properties: PropertiesSelectOptionCategory;
47
- } | {
48
- tag: "Aspects";
49
- aspects: AspectSelectOptionCategory;
50
- } | {
51
- tag: "Diseases";
52
- diseases: DiseasesPoisonsSelectOptionCategory;
53
- } | {
54
- tag: "Poisons";
55
- poisons: DiseasesPoisonsSelectOptionCategory;
56
- } | {
57
- tag: "Languages";
58
- languages: LanguagesSelectOptionCategory;
59
- } | {
60
- tag: "Skills";
61
- skills: SkillsSelectOptionCategory;
62
- } | {
63
- tag: "CombatTechniques";
64
- combat_techniques: CombatTechniquesSelectOptionCategory;
65
- } | {
66
- tag: "TargetCategories";
67
- target_categories: TargetCategoriesSelectOptionCategory;
68
- };
69
- export type BlessedTraditionsSelectOptionCategory = {
70
- /**
71
- * Should the principles (code) of the tradition be required to select the
72
- * respective tradition?
73
- */
74
- require_principles?: true;
75
- };
76
- export type ElementsSelectOptionCategory = {
77
- /**
78
- * Only include entries with the listed identifiers.
79
- * @minItems 1
80
- * @uniqueItems
81
- */
82
- specific?: ElementReference[];
83
- };
84
- export type PropertiesSelectOptionCategory = {
85
- /**
86
- * Does each property require it's corresponding property knowledge?
87
- */
88
- require_knowledge?: true;
89
- /**
90
- * Require a minimum number of spellworks of the respective property to be
91
- * on a minimum skill rating.
92
- */
93
- require_minimum_spellworks_on?: RequiredMinimumSkillsToBeOnSkillRating;
94
- };
95
- export type AspectSelectOptionCategory = {
96
- /**
97
- * Does each aspect require it's corresponding aspect knowledge?
98
- */
99
- require_knowledge?: true;
100
- /**
101
- * The generated name should be the *Master of (Aspect)* suffix for this
102
- * aspect instead of the aspect's name. If an aspect does not provide a
103
- * suffix (such as the General aspect), it is automatically excluded from
104
- * the list.
105
- */
106
- use_master_of_suffix_as_name?: true;
107
- /**
108
- * Require a minimum number of liturgies of the respective aspect to be on a
109
- * minimum skill rating.
110
- */
111
- require_minimum_liturgies_on?: RequiredMinimumSkillsToBeOnSkillRating;
112
- };
113
- /**
114
- * Require a minimum number of spellworks/liturgies of the respective
115
- * property/aspect to be on a minimum skill rating.
116
- */
117
- export type RequiredMinimumSkillsToBeOnSkillRating = {
118
- /**
119
- * The minimum number of liturgies that need to be on the defined minimum
120
- * skill rating.
121
- * @integer
122
- * @minimum 1
123
- */
124
- number: number;
125
- /**
126
- * The minimum skill rating the defined minimum number of liturgies need
127
- * to be on.
128
- * @integer
129
- * @minimum 1
130
- */
131
- rating: number;
132
- };
133
- export type DiseasesPoisonsSelectOptionCategory = {
134
- /**
135
- * Only convert half the disease/poison level into the AP value.
136
- */
137
- use_half_level_as_ap_value?: true;
138
- };
139
- export type LanguagesSelectOptionCategory = {
140
- /**
141
- * Generate prerequisites for each entry of the category.
142
- * @minItems 1
143
- */
144
- prerequisites?: LanguagesSelectOptionCategoryPrerequisite[];
145
- };
146
- export type LanguagesSelectOptionCategoryPrerequisite = {
147
- tag: "SelectOption";
148
- select_option: OptionPrerequisite;
149
- };
150
- export type SkillsSelectOptionCategory = {
151
- /**
152
- * A list of skill categories.
153
- * @minItems 1
154
- */
155
- categories: SkillsSelectOptionCategoryCategory[];
156
- /**
157
- * Generate AP values for each entry.
158
- */
159
- ap_value?: AdventurePointsValue<SkillIdentifier>;
160
- };
161
- export type SkillsSelectOptionCategoryCategory = {
162
- tag: "Skills";
163
- skills: SkillSelectOptionCategoryCategory;
164
- } | {
165
- tag: "Spells";
166
- spells: GenericSkillsSelectOptionCategoryCategory<SpellReference>;
167
- } | {
168
- tag: "Rituals";
169
- rituals: GenericSkillsSelectOptionCategoryCategory<RitualReference>;
170
- } | {
171
- tag: "LiturgicalChants";
172
- liturgical_chants: GenericSkillsSelectOptionCategoryCategory<LiturgicalChantReference>;
173
- } | {
174
- tag: "Ceremonies";
175
- ceremonies: GenericSkillsSelectOptionCategoryCategory<CeremonyReference>;
176
- };
177
- export type SkillSelectOptionCategoryCategory = {
178
- /**
179
- * Only include entries of the specified groups.
180
- * @minItems 1
181
- */
182
- groups?: SkillGroupReference[];
183
- /**
184
- * Only include (`Intersection`) or exclude (`Difference`) specific
185
- * skills.
186
- */
187
- specific?: SpecificFromSkillSelectOptionCategoryCategory<SkillIdentifier>;
188
- /**
189
- * Registers new applications, which get enabled once this entry is
190
- * activated with its respective select option. It specifies an
191
- * entry-unique identifier, the skill it belongs to is derived from the
192
- * select option automatically. A translation can be left out if its
193
- * name equals the name of the origin entry.
194
- * @minItems 1
195
- */
196
- skill_applications?: SkillApplicationOrUse[];
197
- /**
198
- * Registers uses, which get enabled once this entry is activated with
199
- * its respective select option. It specifies an entry-unique
200
- * identifier, the skill it belongs to is derived from the select option
201
- * automatically. A translation can be left out if its name equals the
202
- * name of the origin entry.
203
- * @minItems 1
204
- */
205
- skill_uses?: SkillApplicationOrUse[];
206
- /**
207
- * Generate prerequisites for each entry of the category.
208
- * @minItems 1
209
- */
210
- prerequisites?: SkillSelectOptionCategoryPrerequisite[];
211
- /**
212
- * Generate AP values for each entry.
213
- */
214
- ap_value?: AdventurePointsValue<CombatTechniqueIdentifier>;
215
- };
216
- export type CombatTechniquesSelectOptionCategory = {
217
- /**
218
- * A list of combat technique categories.
219
- * @minItems 1
220
- */
221
- categories: CombatTechniquesSelectOptionCategoryCategory[];
222
- /**
223
- * Generate AP values for each entry.
224
- */
225
- ap_value?: AdventurePointsValue<CombatTechniqueIdentifier>;
226
- };
227
- export type CombatTechniquesSelectOptionCategoryCategory = {
228
- tag: "CloseCombatTechniques";
229
- close_combat_techniques: GenericSkillsSelectOptionCategoryCategory<CloseCombatTechniqueReference>;
230
- } | {
231
- tag: "RangedCombatTechniques";
232
- ranged_combat_techniques: GenericSkillsSelectOptionCategoryCategory<RangedCombatTechniqueReference>;
233
- };
234
- export type SkillApplicationOrUse = {
235
- /**
236
- * The application's or use's identifier. An entry-unique, increasing integer.
237
- * @integer
238
- * @minimum 1
239
- */
240
- id: number;
241
- /**
242
- * All translations for the entry, identified by IETF language tag (BCP47).
243
- */
244
- translations?: LocaleMap<SkillApplicationOrUseTranslation>;
245
- };
246
- export type SkillApplicationOrUseTranslation = {
247
- /**
248
- * The name of the application or use if different from the activatable
249
- * entry's name.
250
- * @minLength 1
251
- */
252
- name: string;
253
- };
254
- export type GenericSkillsSelectOptionCategoryCategory<Ref> = {
255
- /**
256
- * Only include (`Intersection`) or exclude (`Difference`) specific entries.
257
- */
258
- specific?: SpecificFromSkillSelectOptionCategoryCategory<Ref>;
259
- /**
260
- * Generate prerequisites for each entry of the category.
261
- * @minItems 1
262
- */
263
- prerequisites?: SkillSelectOptionCategoryPrerequisite[];
264
- };
265
- export type SpecificFromSkillSelectOptionCategoryCategory<Ref> = {
266
- operation: SpecificFromSkillSelectOptionCategoryCategoryOperation;
267
- /**
268
- * The list of specific entries.
269
- * @minItems 1
270
- * @uniqueItems
271
- */
272
- list: Ref[];
273
- };
274
- /**
275
- * Only include (`Intersection`) or exclude (`Difference`) specific entries.
276
- */
277
- export declare enum SpecificFromSkillSelectOptionCategoryCategoryOperation {
278
- Intersection = "Intersection",
279
- Difference = "Difference"
280
- }
281
- export type SkillSelectOptionCategoryPrerequisite = {
282
- tag: "Self";
283
- self: SelfPrerequisite;
284
- } | {
285
- tag: "SelectOption";
286
- select_option: OptionPrerequisite;
287
- };
288
- export type SelfPrerequisite = {
289
- /**
290
- * The entry requires itself on a certain Skill Rating.
291
- * @integer
292
- * @minimum 1
293
- */
294
- value: number;
295
- };
296
- /**
297
- * The entry requires or prohibits itself as a select option of another entry.
298
- */
299
- export type OptionPrerequisite = {
300
- /**
301
- * The target entry's identifier.
302
- */
303
- id: ActivatableIdentifier;
304
- /**
305
- * Is the select option required (`true`) or prohibited (`false`)?
306
- */
307
- active: boolean;
308
- /**
309
- * The required level, if any.
310
- * @integer
311
- * @minimum 2
312
- */
313
- level?: number;
314
- };
315
- /**
316
- * Generate AP values for each entry.
317
- */
318
- export type AdventurePointsValue<Identifier> = {
319
- tag: "DerivedFromImprovementCost";
320
- derived_from_improvement_cost: DeriveAdventurePointsValueFromImprovementCost;
321
- } | {
322
- tag: "Fixed";
323
- fixed: FixedAdventurePointsValue<Identifier>;
324
- };
325
- /**
326
- * Derive the cost from the improvement cost of each entry.
327
- *
328
- * **Calculation:** AP Value = Improvement Cost × `multiplier` + `offset`
329
- */
330
- export type DeriveAdventurePointsValueFromImprovementCost = {
331
- /**
332
- * This number is multiplied with the improvement cost of the entry
333
- * (A = 1 to D = 4).
334
- * @integer
335
- * @minimum 2
336
- * @default 1
337
- */
338
- multiplier?: number;
339
- /**
340
- * This number is added to the multiplied improvement cost of the entry.
341
- * @integer
342
- * @default 0
343
- */
344
- offset?: number;
345
- };
346
- export type FixedAdventurePointsValue<Identifier> = {
347
- /**
348
- * A mapping of skill identifiers to their specific AP values.
349
- */
350
- map: FixedAdventurePointsValueMapping<Identifier>[];
351
- /**
352
- * The default value of an entry. Used as a fallback if no value is
353
- * found in `list`.
354
- * @integer
355
- * @minimum 1
356
- */
357
- default: number;
358
- };
359
- export type FixedAdventurePointsValueMapping<Identifier> = {
360
- /**
361
- * The entry's identifier.
362
- */
363
- id: Identifier;
364
- /**
365
- * The AP value for the specified entry.
366
- * @integer
367
- * @minimum 1
368
- */
369
- ap_value: number;
370
- };
371
- export type TargetCategoriesSelectOptionCategory = {
372
- /**
373
- * A list of combat technique categories.
374
- * @minItems 1
375
- */
376
- list: SpecificTargetCategory[];
377
- };
378
- export type SpecificTargetCategory = {
379
- /**
380
- * The target category’s identifier.
381
- */
382
- id: TargetCategoryIdentifier;
383
- /**
384
- * The volume for this specific selection.
385
- * @integer
386
- * @minimum 0
387
- */
388
- volume?: number;
389
- };
@@ -1,8 +0,0 @@
1
- /**
2
- * Only include (`Intersection`) or exclude (`Difference`) specific entries.
3
- */
4
- export var SpecificFromSkillSelectOptionCategoryCategoryOperation;
5
- (function (SpecificFromSkillSelectOptionCategoryCategoryOperation) {
6
- SpecificFromSkillSelectOptionCategoryCategoryOperation["Intersection"] = "Intersection";
7
- SpecificFromSkillSelectOptionCategoryCategoryOperation["Difference"] = "Difference";
8
- })(SpecificFromSkillSelectOptionCategoryCategoryOperation = SpecificFromSkillSelectOptionCategoryCategoryOperation || (SpecificFromSkillSelectOptionCategoryCategoryOperation = {}));
@@ -1,37 +0,0 @@
1
- /**
2
- * @title Activatable Skill
3
- */
4
- import { FastCastingTime, SlowCastingTime } from "./_ActivatableSkillCastingTime.js";
5
- import { OneTimeCost, SustainedCost } from "./_ActivatableSkillCost.js";
6
- import { DurationForOneTime, DurationForSustained } from "./_ActivatableSkillDuration.js";
7
- import { Range } from "./_ActivatableSkillRange.js";
8
- export type OneTimePerformanceParameters<CastingTime> = {
9
- casting_time: CastingTime;
10
- cost: OneTimeCost;
11
- range: Range;
12
- duration: DurationForOneTime;
13
- };
14
- export type SustainedPerformanceParameters<CastingTime> = {
15
- casting_time: CastingTime;
16
- cost: SustainedCost;
17
- range: Range;
18
- duration?: DurationForSustained;
19
- };
20
- export type FastPerformanceParameters = {
21
- tag: "OneTime";
22
- one_time: FastOneTimePerformanceParameters;
23
- } | {
24
- tag: "Sustained";
25
- sustained: FastSustainedPerformanceParameters;
26
- };
27
- export type FastOneTimePerformanceParameters = OneTimePerformanceParameters<FastCastingTime>;
28
- export type FastSustainedPerformanceParameters = SustainedPerformanceParameters<FastCastingTime>;
29
- export type SlowPerformanceParameters = {
30
- tag: "OneTime";
31
- one_time: SlowOneTimePerformanceParameters;
32
- } | {
33
- tag: "Sustained";
34
- sustained: SlowSustainedPerformanceParameters;
35
- };
36
- export type SlowOneTimePerformanceParameters = OneTimePerformanceParameters<SlowCastingTime>;
37
- export type SlowSustainedPerformanceParameters = SustainedPerformanceParameters<SlowCastingTime>;
@@ -1,4 +0,0 @@
1
- /**
2
- * @title Activatable Skill
3
- */
4
- export {};
@@ -1,77 +0,0 @@
1
- import { SlowSkillCastingTimeUnit } from "./SkillModificationLevel.js";
2
- export type CastingTime<NonModifiable extends Object> = {
3
- tag: "Modifiable";
4
- modifiable: ModifiableCastingTime;
5
- } | {
6
- tag: "NonModifiable";
7
- non_modifiable: NonModifiable;
8
- };
9
- export type ModifiableCastingTime = {
10
- /**
11
- * The initial skill modification identifier/level.
12
- * @integer
13
- * @minimum 1
14
- * @maximum 6
15
- */
16
- initial_modification_level: number;
17
- };
18
- /**
19
- * The casting time may have two different values: One for use in “normal” time,
20
- * i. e. actions, combat rounds and others, and one for use during lovemaking,
21
- * which is a rule set from Aventurian Intimacy.
22
- *
23
- * There must always be at least one casting time value.
24
- * @minProperties 1
25
- */
26
- export type CastingTimeIncludingLovemaking<NonModifiable extends Object> = {
27
- /**
28
- * The default casting time definition.
29
- */
30
- default?: CastingTime<NonModifiable>;
31
- /**
32
- * The casting time during lovemaking. In Aventurian Intimacy, you may only
33
- * use an activatable skill during lovemaking if it has a casting time used
34
- * during lovemaking.
35
- */
36
- during_lovemaking?: CastingTimeDuringLovemaking;
37
- };
38
- /**
39
- * The casting time during lovemaking. In Aventurian Intimacy, you may only use
40
- * an activatable skill during lovemaking if it has a casting time used during
41
- * lovemaking.
42
- */
43
- export type CastingTimeDuringLovemaking = {
44
- /**
45
- * The (unitless) casting time value.
46
- * @integer
47
- * @minimum 1
48
- */
49
- value: number;
50
- /**
51
- * The unit of the `value`.
52
- */
53
- unit: CastingTimeDuringLovemakingUnit;
54
- };
55
- export declare enum CastingTimeDuringLovemakingUnit {
56
- SeductionActions = "SeductionActions",
57
- Rounds = "Rounds"
58
- }
59
- export type FastSkillNonModifiableCastingTime = {
60
- /**
61
- * The casting time value in actions.
62
- * @integer
63
- * @minimum 1
64
- */
65
- actions: number;
66
- };
67
- export type SlowSkillNonModifiableCastingTime = {
68
- /**
69
- * The (unitless) casting time value.
70
- * @integer
71
- * @minimum 1
72
- */
73
- value: number;
74
- unit: SlowSkillCastingTimeUnit;
75
- };
76
- export type FastCastingTime = CastingTimeIncludingLovemaking<FastSkillNonModifiableCastingTime>;
77
- export type SlowCastingTime = CastingTimeIncludingLovemaking<SlowSkillNonModifiableCastingTime>;
@@ -1,5 +0,0 @@
1
- export var CastingTimeDuringLovemakingUnit;
2
- (function (CastingTimeDuringLovemakingUnit) {
3
- CastingTimeDuringLovemakingUnit["SeductionActions"] = "SeductionActions";
4
- CastingTimeDuringLovemakingUnit["Rounds"] = "Rounds";
5
- })(CastingTimeDuringLovemakingUnit = CastingTimeDuringLovemakingUnit || (CastingTimeDuringLovemakingUnit = {}));
@@ -1,39 +0,0 @@
1
- /**
2
- * Defines the derived (unitless) value.
3
- */
4
- export declare enum CheckResultValue {
5
- QualityLevels = "QualityLevels",
6
- SkillPoints = "SkillPoints"
7
- }
8
- /**
9
- * Defines how the the `value` is set off against the check result.
10
- */
11
- export declare enum CheckResultArithmetic {
12
- Multiply = "Multiply",
13
- Divide = "Divide"
14
- }
15
- export type CheckResultBasedModifier = {
16
- /**
17
- * The arithmetic how to apply the `value` to the `base`.
18
- */
19
- arithmetic: CheckResultArithmetic;
20
- /**
21
- * The value that is applied to the `base` using the defined `arithmetic`.
22
- * @integer
23
- * @minimum 2
24
- */
25
- value: number;
26
- };
27
- /**
28
- * Defines a parameter being based on a check result.
29
- */
30
- export type CheckResultBased = {
31
- /**
32
- * The base value that is derived from the check result.
33
- */
34
- base: CheckResultValue;
35
- /**
36
- * If defined, it modifies the base value.
37
- */
38
- modifier?: CheckResultBasedModifier;
39
- };
@@ -1,16 +0,0 @@
1
- /**
2
- * Defines the derived (unitless) value.
3
- */
4
- export var CheckResultValue;
5
- (function (CheckResultValue) {
6
- CheckResultValue["QualityLevels"] = "QualityLevels";
7
- CheckResultValue["SkillPoints"] = "SkillPoints";
8
- })(CheckResultValue = CheckResultValue || (CheckResultValue = {}));
9
- /**
10
- * Defines how the the `value` is set off against the check result.
11
- */
12
- export var CheckResultArithmetic;
13
- (function (CheckResultArithmetic) {
14
- CheckResultArithmetic["Multiply"] = "Multiply";
15
- CheckResultArithmetic["Divide"] = "Divide";
16
- })(CheckResultArithmetic = CheckResultArithmetic || (CheckResultArithmetic = {}));