optolith-database-schema 0.10.0 → 0.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (428) hide show
  1. package/CHANGELOG.md +19 -0
  2. package/lib/config.d.ts +156 -5
  3. package/lib/config.js +154 -154
  4. package/lib/errors.d.ts +20 -0
  5. package/lib/errors.js +33 -0
  6. package/lib/helpers/array.d.ts +14 -0
  7. package/lib/helpers/array.js +15 -0
  8. package/lib/helpers/i18n.d.ts +1 -0
  9. package/lib/helpers/i18n.js +1 -0
  10. package/lib/helpers/io.d.ts +29 -0
  11. package/lib/helpers/io.js +51 -0
  12. package/lib/helpers/objectPath.d.ts +13 -0
  13. package/lib/helpers/objectPath.js +3 -0
  14. package/lib/helpers/pair.d.ts +20 -0
  15. package/lib/helpers/pair.js +20 -0
  16. package/lib/helpers/result.d.ts +57 -0
  17. package/lib/helpers/result.js +45 -0
  18. package/lib/helpers/typeSafety.d.ts +6 -0
  19. package/lib/helpers/typeSafety.js +8 -0
  20. package/lib/main.d.ts +50 -15
  21. package/lib/main.js +46 -133
  22. package/lib/typeConfig.d.ts +10 -0
  23. package/lib/typeConfig.js +1 -0
  24. package/lib/types/Advantage.d.ts +4 -3
  25. package/lib/types/Advantage.js +9 -2
  26. package/lib/types/AnimalDisease.d.ts +4 -3
  27. package/lib/types/AnimalDisease.js +9 -2
  28. package/lib/types/AnimalType.d.ts +4 -3
  29. package/lib/types/AnimalType.js +9 -2
  30. package/lib/types/ArcaneBardTradition.d.ts +3 -2
  31. package/lib/types/ArcaneBardTradition.js +9 -2
  32. package/lib/types/ArcaneDancerTradition.d.ts +3 -2
  33. package/lib/types/ArcaneDancerTradition.js +9 -2
  34. package/lib/types/Aspect.d.ts +4 -3
  35. package/lib/types/Aspect.js +9 -2
  36. package/lib/types/Attribute.d.ts +4 -5
  37. package/lib/types/Attribute.js +9 -4
  38. package/lib/types/Blessing.d.ts +12 -11
  39. package/lib/types/Blessing.js +9 -2
  40. package/lib/types/Cantrip.d.ts +18 -17
  41. package/lib/types/Cantrip.js +9 -2
  42. package/lib/types/Ceremony.d.ts +6 -5
  43. package/lib/types/Ceremony.js +9 -2
  44. package/lib/types/CombatTechnique_Close.d.ts +7 -6
  45. package/lib/types/CombatTechnique_Close.js +9 -2
  46. package/lib/types/CombatTechnique_Ranged.d.ts +7 -6
  47. package/lib/types/CombatTechnique_Ranged.js +9 -2
  48. package/lib/types/Condition.d.ts +6 -5
  49. package/lib/types/Condition.js +9 -2
  50. package/lib/types/Continent.d.ts +4 -3
  51. package/lib/types/Continent.js +9 -2
  52. package/lib/types/Culture.d.ts +25 -24
  53. package/lib/types/Culture.js +13 -6
  54. package/lib/types/DerivedCharacteristic.d.ts +6 -5
  55. package/lib/types/DerivedCharacteristic.js +9 -2
  56. package/lib/types/Disadvantage.d.ts +4 -3
  57. package/lib/types/Disadvantage.js +9 -2
  58. package/lib/types/Disease.d.ts +4 -3
  59. package/lib/types/Disease.js +9 -2
  60. package/lib/types/Element.d.ts +4 -3
  61. package/lib/types/Element.js +9 -2
  62. package/lib/types/ExperienceLevel.d.ts +4 -3
  63. package/lib/types/ExperienceLevel.js +9 -2
  64. package/lib/types/EyeColor.d.ts +4 -3
  65. package/lib/types/EyeColor.js +9 -2
  66. package/lib/types/FamiliarsTrick.d.ts +26 -25
  67. package/lib/types/FamiliarsTrick.js +9 -2
  68. package/lib/types/HairColor.d.ts +4 -3
  69. package/lib/types/HairColor.js +9 -2
  70. package/lib/types/Kirchenpraegung.d.ts +3 -2
  71. package/lib/types/Kirchenpraegung.js +9 -2
  72. package/lib/types/Lessons_Curriculum.d.ts +22 -21
  73. package/lib/types/Lessons_Curriculum.js +9 -2
  74. package/lib/types/Lessons_Guideline.d.ts +4 -3
  75. package/lib/types/Lessons_Guideline.js +9 -2
  76. package/lib/types/LiturgicalChant.d.ts +6 -5
  77. package/lib/types/LiturgicalChant.js +9 -2
  78. package/lib/types/Locale.d.ts +4 -7
  79. package/lib/types/Locale.js +10 -3
  80. package/lib/types/MetaCondition.d.ts +6 -5
  81. package/lib/types/MetaCondition.js +9 -2
  82. package/lib/types/PactCategory.d.ts +10 -9
  83. package/lib/types/PactCategory.js +9 -2
  84. package/lib/types/Patron.d.ts +15 -14
  85. package/lib/types/Patron.js +11 -4
  86. package/lib/types/PatronCategory.d.ts +4 -3
  87. package/lib/types/PatronCategory.js +9 -2
  88. package/lib/types/PersonalityTrait.d.ts +7 -6
  89. package/lib/types/PersonalityTrait.js +9 -2
  90. package/lib/types/Profession.d.ts +43 -42
  91. package/lib/types/Profession.js +10 -3
  92. package/lib/types/Property.d.ts +4 -3
  93. package/lib/types/Property.js +9 -2
  94. package/lib/types/Race.d.ts +18 -17
  95. package/lib/types/Race.js +10 -3
  96. package/lib/types/Region.d.ts +4 -3
  97. package/lib/types/Region.js +9 -2
  98. package/lib/types/Ritual.d.ts +6 -5
  99. package/lib/types/Ritual.js +9 -2
  100. package/lib/types/Service.d.ts +6 -5
  101. package/lib/types/Service.js +10 -3
  102. package/lib/types/SexPractice.d.ts +5 -4
  103. package/lib/types/SexPractice.js +9 -2
  104. package/lib/types/Skill.d.ts +10 -9
  105. package/lib/types/Skill.js +11 -4
  106. package/lib/types/SkillGroup.d.ts +4 -3
  107. package/lib/types/SkillGroup.js +9 -2
  108. package/lib/types/SkillModificationLevel.d.ts +8 -7
  109. package/lib/types/SkillModificationLevel.js +10 -3
  110. package/lib/types/SocialStatus.d.ts +4 -3
  111. package/lib/types/SocialStatus.js +9 -2
  112. package/lib/types/Spell.d.ts +6 -5
  113. package/lib/types/Spell.js +9 -2
  114. package/lib/types/State.d.ts +6 -5
  115. package/lib/types/State.js +9 -2
  116. package/lib/types/Talisman.d.ts +5 -4
  117. package/lib/types/Talisman.js +10 -3
  118. package/lib/types/TargetCategory.d.ts +5 -4
  119. package/lib/types/TargetCategory.js +9 -2
  120. package/lib/types/UI.d.ts +3 -2
  121. package/lib/types/UI.js +9 -2
  122. package/lib/types/_Activatable.d.ts +109 -109
  123. package/lib/types/_Activatable.js +5 -5
  124. package/lib/types/_ActivatableSelectOptionCategory.d.ts +27 -27
  125. package/lib/types/_ActivatableSelectOptionCategory.js +1 -1
  126. package/lib/types/_ActivatableSkill.d.ts +8 -8
  127. package/lib/types/_ActivatableSkillCastingTime.d.ts +8 -8
  128. package/lib/types/_ActivatableSkillCastingTime.js +1 -1
  129. package/lib/types/_ActivatableSkillCheckResultBased.d.ts +2 -2
  130. package/lib/types/_ActivatableSkillCheckResultBased.js +2 -2
  131. package/lib/types/_ActivatableSkillCost.d.ts +20 -20
  132. package/lib/types/_ActivatableSkillDuration.d.ts +13 -13
  133. package/lib/types/_ActivatableSkillDuration.js +1 -1
  134. package/lib/types/_ActivatableSkillEffect.d.ts +4 -4
  135. package/lib/types/_ActivatableSkillRange.d.ts +6 -6
  136. package/lib/types/_ActivatableSkillRange.js +1 -1
  137. package/lib/types/_ActivatableSkillTargetCategory.d.ts +4 -4
  138. package/lib/types/_AlternativeNames.d.ts +1 -1
  139. package/lib/types/_ArcaneTradition.d.ts +2 -2
  140. package/lib/types/_Blessed.d.ts +2 -2
  141. package/lib/types/_CommonnessRatedAdvantageDisadvantage.d.ts +1 -1
  142. package/lib/types/_Dice.d.ts +1 -1
  143. package/lib/types/_Dice.js +1 -1
  144. package/lib/types/_DiseasePoison.d.ts +4 -4
  145. package/lib/types/_DiseasePoison.js +1 -1
  146. package/lib/types/_Enhancements.d.ts +3 -3
  147. package/lib/types/_I18n.d.ts +1 -1
  148. package/lib/types/_Identifier.d.ts +132 -132
  149. package/lib/types/_IdentifierGroup.d.ts +20 -20
  150. package/lib/types/_ImprovementCost.js +1 -1
  151. package/lib/types/_Influence.d.ts +3 -3
  152. package/lib/types/_LocaleMap.d.ts +1 -1
  153. package/lib/types/_NonEmptyString.d.ts +2 -2
  154. package/lib/types/_Prerequisite.d.ts +21 -21
  155. package/lib/types/_ResponsiveText.d.ts +3 -3
  156. package/lib/types/_Sex.js +1 -1
  157. package/lib/types/_SimpleReferences.d.ts +44 -44
  158. package/lib/types/_SkillCheck.d.ts +1 -1
  159. package/lib/types/_SkillCheck.js +1 -1
  160. package/lib/types/_Spellwork.d.ts +2 -2
  161. package/lib/types/equipment/EquipmentPackage.d.ts +6 -5
  162. package/lib/types/equipment/EquipmentPackage.js +9 -2
  163. package/lib/types/equipment/item/Alchemicum.d.ts +3 -2
  164. package/lib/types/equipment/item/Alchemicum.js +9 -2
  165. package/lib/types/equipment/item/Ammunition.d.ts +6 -5
  166. package/lib/types/equipment/item/Ammunition.js +9 -2
  167. package/lib/types/equipment/item/Animal.d.ts +4 -3
  168. package/lib/types/equipment/item/Animal.js +9 -2
  169. package/lib/types/equipment/item/AnimalCare.d.ts +8 -7
  170. package/lib/types/equipment/item/AnimalCare.js +9 -2
  171. package/lib/types/equipment/item/Armor.d.ts +15 -14
  172. package/lib/types/equipment/item/Armor.js +9 -2
  173. package/lib/types/equipment/item/BandageOrRemedy.d.ts +4 -3
  174. package/lib/types/equipment/item/BandageOrRemedy.js +9 -2
  175. package/lib/types/equipment/item/Book.d.ts +6 -5
  176. package/lib/types/equipment/item/Book.js +9 -2
  177. package/lib/types/equipment/item/CeremonialItem.d.ts +4 -3
  178. package/lib/types/equipment/item/CeremonialItem.js +9 -2
  179. package/lib/types/equipment/item/Clothes.d.ts +3 -2
  180. package/lib/types/equipment/item/Clothes.js +9 -2
  181. package/lib/types/equipment/item/Container.d.ts +3 -2
  182. package/lib/types/equipment/item/Container.js +9 -2
  183. package/lib/types/equipment/item/Elixir.d.ts +6 -5
  184. package/lib/types/equipment/item/Elixir.js +9 -2
  185. package/lib/types/equipment/item/EquipmentOfBlessedOnes.d.ts +4 -3
  186. package/lib/types/equipment/item/EquipmentOfBlessedOnes.js +9 -2
  187. package/lib/types/equipment/item/GemOrPreciousStone.d.ts +6 -5
  188. package/lib/types/equipment/item/GemOrPreciousStone.js +9 -2
  189. package/lib/types/equipment/item/IlluminationLightSource.d.ts +6 -5
  190. package/lib/types/equipment/item/IlluminationLightSource.js +10 -3
  191. package/lib/types/equipment/item/IlluminationRefillsOrSupplies.d.ts +3 -2
  192. package/lib/types/equipment/item/IlluminationRefillsOrSupplies.js +9 -2
  193. package/lib/types/equipment/item/Jewelry.d.ts +7 -6
  194. package/lib/types/equipment/item/Jewelry.js +9 -2
  195. package/lib/types/equipment/item/Liebesspielzeug.d.ts +3 -2
  196. package/lib/types/equipment/item/Liebesspielzeug.js +9 -2
  197. package/lib/types/equipment/item/LuxuryGood.d.ts +4 -3
  198. package/lib/types/equipment/item/LuxuryGood.js +9 -2
  199. package/lib/types/equipment/item/MagicalArtifact.d.ts +6 -5
  200. package/lib/types/equipment/item/MagicalArtifact.js +9 -2
  201. package/lib/types/equipment/item/MusicalInstrument.d.ts +4 -3
  202. package/lib/types/equipment/item/MusicalInstrument.js +9 -2
  203. package/lib/types/equipment/item/OrienteeringAid.d.ts +3 -2
  204. package/lib/types/equipment/item/OrienteeringAid.js +9 -2
  205. package/lib/types/equipment/item/Poison.d.ts +30 -29
  206. package/lib/types/equipment/item/Poison.js +12 -5
  207. package/lib/types/equipment/item/RopeOrChain.d.ts +3 -2
  208. package/lib/types/equipment/item/RopeOrChain.js +9 -2
  209. package/lib/types/equipment/item/Stationary.d.ts +3 -2
  210. package/lib/types/equipment/item/Stationary.js +9 -2
  211. package/lib/types/equipment/item/ThievesTool.d.ts +3 -2
  212. package/lib/types/equipment/item/ThievesTool.js +9 -2
  213. package/lib/types/equipment/item/ToolOfTheTrade.d.ts +7 -6
  214. package/lib/types/equipment/item/ToolOfTheTrade.js +9 -2
  215. package/lib/types/equipment/item/TravelGearOrTool.d.ts +3 -2
  216. package/lib/types/equipment/item/TravelGearOrTool.js +9 -2
  217. package/lib/types/equipment/item/Vehicle.d.ts +4 -3
  218. package/lib/types/equipment/item/Vehicle.js +9 -2
  219. package/lib/types/equipment/item/Weapon.d.ts +11 -10
  220. package/lib/types/equipment/item/Weapon.js +9 -2
  221. package/lib/types/equipment/item/WeaponAccessory.d.ts +3 -2
  222. package/lib/types/equipment/item/WeaponAccessory.js +9 -2
  223. package/lib/types/equipment/item/_Herbary.d.ts +1 -1
  224. package/lib/types/equipment/item/_Herbary.js +2 -2
  225. package/lib/types/equipment/item/_Item.d.ts +12 -12
  226. package/lib/types/equipment/item/_MeleeWeapon.d.ts +7 -7
  227. package/lib/types/equipment/item/_RangedWeapon.d.ts +6 -6
  228. package/lib/types/equipment/item/_Weapon.d.ts +5 -5
  229. package/lib/types/equipment/item/sub/ArmorType.d.ts +4 -3
  230. package/lib/types/equipment/item/sub/ArmorType.js +9 -2
  231. package/lib/types/equipment/item/sub/Reach.d.ts +4 -3
  232. package/lib/types/equipment/item/sub/Reach.js +9 -2
  233. package/lib/types/magicalActions/AnimistPower.d.ts +20 -19
  234. package/lib/types/magicalActions/AnimistPower.js +9 -2
  235. package/lib/types/magicalActions/AnimistPower_Tribe.d.ts +4 -3
  236. package/lib/types/magicalActions/AnimistPower_Tribe.js +9 -2
  237. package/lib/types/magicalActions/Curse.d.ts +14 -13
  238. package/lib/types/magicalActions/Curse.js +9 -2
  239. package/lib/types/magicalActions/DominationRitual.d.ts +13 -12
  240. package/lib/types/magicalActions/DominationRitual.js +9 -2
  241. package/lib/types/magicalActions/ElvenMagicalSong.d.ts +11 -10
  242. package/lib/types/magicalActions/ElvenMagicalSong.js +9 -2
  243. package/lib/types/magicalActions/GeodeRitual.d.ts +14 -13
  244. package/lib/types/magicalActions/GeodeRitual.js +9 -2
  245. package/lib/types/magicalActions/JesterTrick.d.ts +13 -12
  246. package/lib/types/magicalActions/JesterTrick.js +9 -2
  247. package/lib/types/magicalActions/MagicalDance.d.ts +10 -9
  248. package/lib/types/magicalActions/MagicalDance.js +9 -2
  249. package/lib/types/magicalActions/MagicalMelody.d.ts +10 -9
  250. package/lib/types/magicalActions/MagicalMelody.js +9 -2
  251. package/lib/types/magicalActions/MagicalRune.d.ts +26 -25
  252. package/lib/types/magicalActions/MagicalRune.js +9 -2
  253. package/lib/types/magicalActions/ZibiljaRitual.d.ts +7 -6
  254. package/lib/types/magicalActions/ZibiljaRitual.js +9 -2
  255. package/lib/types/magicalActions/_MusicTradition.d.ts +3 -3
  256. package/lib/types/magicalActions/_MusicTradition.js +2 -2
  257. package/lib/types/magicalActions/_SkillReference.d.ts +1 -1
  258. package/lib/types/magicalActions/_SkillReference.js +1 -1
  259. package/lib/types/prerequisites/ConditionalPrerequisites.d.ts +1 -1
  260. package/lib/types/prerequisites/DisplayOption.d.ts +2 -2
  261. package/lib/types/prerequisites/PrerequisiteGroups.d.ts +15 -15
  262. package/lib/types/prerequisites/single/ActivatablePrerequisite.d.ts +1 -1
  263. package/lib/types/prerequisites/single/AncestorBloodPrerequisite.d.ts +1 -1
  264. package/lib/types/prerequisites/single/AnimistPowerPrerequisite.d.ts +1 -1
  265. package/lib/types/prerequisites/single/CulturePrerequisite.d.ts +1 -1
  266. package/lib/types/prerequisites/single/EnhancementPrerequisite.d.ts +4 -4
  267. package/lib/types/prerequisites/single/InfluencePrerequisite.d.ts +1 -1
  268. package/lib/types/prerequisites/single/PactPrerequisite.d.ts +1 -1
  269. package/lib/types/prerequisites/single/PrimaryAttributePrerequisite.d.ts +1 -1
  270. package/lib/types/prerequisites/single/PrimaryAttributePrerequisite.js +1 -1
  271. package/lib/types/prerequisites/single/PublicationPrerequisite.d.ts +1 -1
  272. package/lib/types/prerequisites/single/RacePrerequisite.d.ts +1 -1
  273. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisite.d.ts +6 -6
  274. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisite.js +1 -1
  275. package/lib/types/prerequisites/single/RatedPrerequisite.d.ts +1 -1
  276. package/lib/types/prerequisites/single/RatedSumPrerequisite.d.ts +1 -1
  277. package/lib/types/prerequisites/single/RulePrerequisite.d.ts +1 -1
  278. package/lib/types/prerequisites/single/SexPrerequisite.d.ts +1 -1
  279. package/lib/types/prerequisites/single/SexualCharacteristicPrerequisite.d.ts +1 -1
  280. package/lib/types/prerequisites/single/SexualCharacteristicPrerequisite.js +1 -1
  281. package/lib/types/prerequisites/single/SocialStatusPrerequisite.d.ts +1 -1
  282. package/lib/types/prerequisites/single/StatePrerequisite.d.ts +1 -1
  283. package/lib/types/prerequisites/single/TextPrerequisite.d.ts +2 -2
  284. package/lib/types/prerequisites/single/TextPrerequisite.js +2 -2
  285. package/lib/types/prerequisites/single/TraditionPrerequisite.d.ts +2 -2
  286. package/lib/types/prerequisites/single/TraditionPrerequisite.js +2 -2
  287. package/lib/types/rule/CoreRule.d.ts +15 -14
  288. package/lib/types/rule/CoreRule.js +10 -3
  289. package/lib/types/rule/FocusRule.d.ts +6 -5
  290. package/lib/types/rule/FocusRule.js +9 -2
  291. package/lib/types/rule/FocusRule_Subject.d.ts +4 -3
  292. package/lib/types/rule/FocusRule_Subject.js +9 -2
  293. package/lib/types/rule/OptionalRule.d.ts +6 -5
  294. package/lib/types/rule/OptionalRule.js +9 -2
  295. package/lib/types/source/Publication.d.ts +4 -3
  296. package/lib/types/source/Publication.js +10 -3
  297. package/lib/types/source/_Erratum.d.ts +2 -2
  298. package/lib/types/source/_PublicationRef.d.ts +13 -13
  299. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +6 -5
  300. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.js +9 -2
  301. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.d.ts +6 -5
  302. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.js +9 -2
  303. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.d.ts +6 -5
  304. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.js +9 -2
  305. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.d.ts +6 -5
  306. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.js +9 -2
  307. package/lib/types/specialAbility/AncestorGlyph.d.ts +6 -5
  308. package/lib/types/specialAbility/AncestorGlyph.js +9 -2
  309. package/lib/types/specialAbility/BlessedTradition.d.ts +12 -11
  310. package/lib/types/specialAbility/BlessedTradition.js +9 -2
  311. package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +6 -5
  312. package/lib/types/specialAbility/BrawlingSpecialAbility.js +9 -2
  313. package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +4 -3
  314. package/lib/types/specialAbility/CeremonialItemSpecialAbility.js +9 -2
  315. package/lib/types/specialAbility/CombatSpecialAbility.d.ts +4 -3
  316. package/lib/types/specialAbility/CombatSpecialAbility.js +9 -2
  317. package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +6 -5
  318. package/lib/types/specialAbility/CombatStyleSpecialAbility.js +9 -2
  319. package/lib/types/specialAbility/CommandSpecialAbility.d.ts +5 -4
  320. package/lib/types/specialAbility/CommandSpecialAbility.js +9 -2
  321. package/lib/types/specialAbility/FamiliarSpecialAbility.d.ts +6 -5
  322. package/lib/types/specialAbility/FamiliarSpecialAbility.js +9 -2
  323. package/lib/types/specialAbility/FatePointSexSpecialAbility.d.ts +6 -5
  324. package/lib/types/specialAbility/FatePointSexSpecialAbility.js +9 -2
  325. package/lib/types/specialAbility/FatePointSpecialAbility.d.ts +6 -5
  326. package/lib/types/specialAbility/FatePointSpecialAbility.js +9 -2
  327. package/lib/types/specialAbility/GeneralSpecialAbility.d.ts +4 -3
  328. package/lib/types/specialAbility/GeneralSpecialAbility.js +9 -2
  329. package/lib/types/specialAbility/KarmaSpecialAbility.d.ts +4 -3
  330. package/lib/types/specialAbility/KarmaSpecialAbility.js +9 -2
  331. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.d.ts +6 -5
  332. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.js +9 -2
  333. package/lib/types/specialAbility/LycantropicGift.d.ts +6 -5
  334. package/lib/types/specialAbility/LycantropicGift.js +9 -2
  335. package/lib/types/specialAbility/MagicStyleSpecialAbility.d.ts +6 -5
  336. package/lib/types/specialAbility/MagicStyleSpecialAbility.js +9 -2
  337. package/lib/types/specialAbility/MagicalSign.d.ts +6 -5
  338. package/lib/types/specialAbility/MagicalSign.js +9 -2
  339. package/lib/types/specialAbility/MagicalSpecialAbility.d.ts +4 -3
  340. package/lib/types/specialAbility/MagicalSpecialAbility.js +9 -2
  341. package/lib/types/specialAbility/MagicalTradition.d.ts +7 -6
  342. package/lib/types/specialAbility/MagicalTradition.js +9 -2
  343. package/lib/types/specialAbility/PactGift.d.ts +13 -12
  344. package/lib/types/specialAbility/PactGift.js +11 -4
  345. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.d.ts +6 -5
  346. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.js +9 -2
  347. package/lib/types/specialAbility/Sermon.d.ts +6 -5
  348. package/lib/types/specialAbility/Sermon.js +9 -2
  349. package/lib/types/specialAbility/SexSpecialAbility.d.ts +6 -5
  350. package/lib/types/specialAbility/SexSpecialAbility.js +9 -2
  351. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.d.ts +6 -5
  352. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.js +9 -2
  353. package/lib/types/specialAbility/SkillStyleSpecialAbility.d.ts +6 -5
  354. package/lib/types/specialAbility/SkillStyleSpecialAbility.js +9 -2
  355. package/lib/types/specialAbility/VampiricGift.d.ts +4 -3
  356. package/lib/types/specialAbility/VampiricGift.js +9 -2
  357. package/lib/types/specialAbility/Vision.d.ts +6 -5
  358. package/lib/types/specialAbility/Vision.js +9 -2
  359. package/lib/types/specialAbility/_Tradition.d.ts +1 -1
  360. package/lib/types/specialAbility/sub/Language.d.ts +12 -11
  361. package/lib/types/specialAbility/sub/Language.js +9 -2
  362. package/lib/types/specialAbility/sub/Script.d.ts +6 -5
  363. package/lib/types/specialAbility/sub/Script.js +9 -2
  364. package/lib/types/specialAbility/sub/TradeSecret.d.ts +6 -5
  365. package/lib/types/specialAbility/sub/TradeSecret.js +9 -2
  366. package/lib/types/specialAbility/sub/_LanguageScript.d.ts +1 -1
  367. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +4 -3
  368. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.js +9 -2
  369. package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +4 -3
  370. package/lib/types/traditionArtifacts/AttireEnchantment.js +9 -2
  371. package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +4 -3
  372. package/lib/types/traditionArtifacts/BowlEnchantment.js +9 -2
  373. package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +5 -4
  374. package/lib/types/traditionArtifacts/CauldronEnchantment.js +9 -2
  375. package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +4 -3
  376. package/lib/types/traditionArtifacts/ChronicleEnchantment.js +9 -2
  377. package/lib/types/traditionArtifacts/DaggerRitual.d.ts +8 -7
  378. package/lib/types/traditionArtifacts/DaggerRitual.js +9 -2
  379. package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +4 -3
  380. package/lib/types/traditionArtifacts/FoolsHatEnchantment.js +9 -2
  381. package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +4 -3
  382. package/lib/types/traditionArtifacts/InstrumentEnchantment.js +9 -2
  383. package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +4 -3
  384. package/lib/types/traditionArtifacts/Krallenkettenzauber.js +9 -2
  385. package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +4 -3
  386. package/lib/types/traditionArtifacts/OrbEnchantment.js +9 -2
  387. package/lib/types/traditionArtifacts/RingEnchantment.d.ts +4 -3
  388. package/lib/types/traditionArtifacts/RingEnchantment.js +9 -2
  389. package/lib/types/traditionArtifacts/SickleRitual.d.ts +4 -3
  390. package/lib/types/traditionArtifacts/SickleRitual.js +9 -2
  391. package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +4 -3
  392. package/lib/types/traditionArtifacts/SpellSwordEnchantment.js +9 -2
  393. package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +4 -3
  394. package/lib/types/traditionArtifacts/StaffEnchantment.js +9 -2
  395. package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +4 -3
  396. package/lib/types/traditionArtifacts/ToyEnchantment.js +9 -2
  397. package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +4 -3
  398. package/lib/types/traditionArtifacts/Trinkhornzauber.js +9 -2
  399. package/lib/types/traditionArtifacts/WandEnchantment.d.ts +4 -3
  400. package/lib/types/traditionArtifacts/WandEnchantment.js +9 -2
  401. package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +4 -3
  402. package/lib/types/traditionArtifacts/WeaponEnchantment.js +9 -2
  403. package/lib/types/traditionArtifacts/sub/AnimalShape.d.ts +6 -5
  404. package/lib/types/traditionArtifacts/sub/AnimalShape.js +9 -2
  405. package/lib/types/traditionArtifacts/sub/AnimalShapePath.d.ts +4 -3
  406. package/lib/types/traditionArtifacts/sub/AnimalShapePath.js +9 -2
  407. package/lib/types/traditionArtifacts/sub/AnimalShapeSize.d.ts +4 -3
  408. package/lib/types/traditionArtifacts/sub/AnimalShapeSize.js +9 -2
  409. package/lib/types/traditionArtifacts/sub/Brew.d.ts +4 -3
  410. package/lib/types/traditionArtifacts/sub/Brew.js +9 -2
  411. package/lib/validation/builders/integrity.d.ts +57 -0
  412. package/lib/validation/builders/integrity.js +44 -0
  413. package/lib/validation/builders/naming.d.ts +13 -0
  414. package/lib/validation/builders/naming.js +14 -0
  415. package/lib/validation/builders/schema.d.ts +31 -0
  416. package/lib/validation/builders/schema.js +32 -0
  417. package/lib/validation/filename.d.ts +9 -0
  418. package/lib/validation/filename.js +10 -0
  419. package/lib/validation/raw.d.ts +9 -0
  420. package/lib/validation/raw.js +55 -0
  421. package/lib/validation/schema.d.ts +6 -22
  422. package/lib/validation/schema.js +31 -32
  423. package/package.json +11 -6
  424. package/schema/Locale.schema.json +1 -8
  425. package/config/directories.d.ts +0 -4
  426. package/config/directories.js +0 -14
  427. package/lib/validation/integrity.d.ts +0 -16
  428. package/lib/validation/integrity.js +0 -3
@@ -1,5 +1,12 @@
1
1
  /**
2
2
  * @main Vehicle
3
3
  */
4
- import { validateSchemaCreator } from "../../../validation/schema.js";
5
- export const validateSchema = validateSchemaCreator(import.meta.url);
4
+ import { todo } from "../../../validation/builders/integrity.js";
5
+ import { createSchemaValidator } from "../../../validation/builders/schema.js";
6
+ import { getFIlenamePrefixAsNumericId } from "../../../validation/filename.js";
7
+ export const config = {
8
+ name: "Vehicle",
9
+ id: getFIlenamePrefixAsNumericId,
10
+ integrityValidator: todo("Vehicle"),
11
+ schemaValidator: createSchemaValidator(import.meta.url),
12
+ };
@@ -1,6 +1,7 @@
1
1
  /**
2
2
  * @main Weapon
3
3
  */
4
+ import { TypeConfig } from "../../../typeConfig.js";
4
5
  import { LocaleMap } from "../../_LocaleMap.js";
5
6
  import { NonEmptyMarkdown, NonEmptyString } from "../../_NonEmptyString.js";
6
7
  import { BlessedTraditionReference, CultureReference, MagicalTraditionReference, RaceReference } from "../../_SimpleReferences.js";
@@ -9,7 +10,7 @@ import { PublicationRefs } from "../../source/_PublicationRef.js";
9
10
  import { Complexity, Cost, StructurePoints, Weight } from "./_Item.js";
10
11
  import { MeleeWeapon } from "./_MeleeWeapon.js";
11
12
  import { RangedWeapon } from "./_RangedWeapon.js";
12
- export declare type Weapon = {
13
+ export type Weapon = {
13
14
  /**
14
15
  * The cost in silverthalers.
15
16
  */
@@ -55,7 +56,7 @@ export declare type Weapon = {
55
56
  */
56
57
  translations: LocaleMap<WeaponTranslation>;
57
58
  };
58
- export declare type WeaponTranslation = {
59
+ export type WeaponTranslation = {
59
60
  /**
60
61
  * The name of the item.
61
62
  */
@@ -82,7 +83,7 @@ export declare type WeaponTranslation = {
82
83
  disadvantage?: NonEmptyMarkdown;
83
84
  errata?: Errata;
84
85
  };
85
- export declare type SecondaryWeapon = {
86
+ export type SecondaryWeapon = {
86
87
  /**
87
88
  * A list of stat blocks for each combat technique this weapon can be used
88
89
  * with.
@@ -113,7 +114,7 @@ export declare type SecondaryWeapon = {
113
114
  /**
114
115
  * @minProperties 1
115
116
  */
116
- export declare type ImprovisedWeaponTranslation = {
117
+ export type ImprovisedWeaponTranslation = {
117
118
  /**
118
119
  * The weapon advantage text.
119
120
  */
@@ -123,7 +124,7 @@ export declare type ImprovisedWeaponTranslation = {
123
124
  */
124
125
  disadvantage?: NonEmptyMarkdown;
125
126
  };
126
- export declare type WeaponUse = {
127
+ export type WeaponUse = {
127
128
  /**
128
129
  * An increasing integer for use identification.
129
130
  * @integer
@@ -132,7 +133,7 @@ export declare type WeaponUse = {
132
133
  id: number;
133
134
  values: WeaponUseValues;
134
135
  };
135
- export declare type WeaponUseValues = {
136
+ export type WeaponUseValues = {
136
137
  tag: "Melee";
137
138
  melee: MeleeWeapon;
138
139
  } | {
@@ -144,22 +145,22 @@ export declare type WeaponUseValues = {
144
145
  * Ones.
145
146
  * @minItems 1
146
147
  */
147
- export declare type SanctifiedBy = BlessedTraditionReference[];
148
+ export type SanctifiedBy = BlessedTraditionReference[];
148
149
  /**
149
150
  * Define if during character creation this weapon can only be bought by
150
151
  * characters of a specific race or culture.
151
152
  */
152
- export declare type RestrictedToCultures = {
153
+ export type RestrictedToCultures = {
153
154
  tag: "CulturesOfRace";
154
155
  cultures_of_race: RaceReference;
155
156
  } | {
156
157
  tag: "Cultures";
157
158
  cultures: RestrictedToSpecificCultures;
158
159
  };
159
- export declare type RestrictedToSpecificCultures = {
160
+ export type RestrictedToSpecificCultures = {
160
161
  /**
161
162
  * @minitems 1
162
163
  */
163
164
  list: CultureReference[];
164
165
  };
165
- export declare const validateSchema: import("../../../validation/schema.js").TypeValidator<Weapon>;
166
+ export declare const config: TypeConfig<Weapon>;
@@ -1,5 +1,12 @@
1
1
  /**
2
2
  * @main Weapon
3
3
  */
4
- import { validateSchemaCreator } from "../../../validation/schema.js";
5
- export const validateSchema = validateSchemaCreator(import.meta.url);
4
+ import { todo } from "../../../validation/builders/integrity.js";
5
+ import { createSchemaValidator } from "../../../validation/builders/schema.js";
6
+ import { getFIlenamePrefixAsNumericId } from "../../../validation/filename.js";
7
+ export const config = {
8
+ name: "Weapon",
9
+ id: getFIlenamePrefixAsNumericId,
10
+ integrityValidator: todo("Weapon"),
11
+ schemaValidator: createSchemaValidator(import.meta.url),
12
+ };
@@ -1,6 +1,7 @@
1
1
  /**
2
2
  * @main WeaponAccessory
3
3
  */
4
+ import { TypeConfig } from "../../../typeConfig.js";
4
5
  import { DefaultItem } from "./_Item.js";
5
- export declare type WeaponAccessory = DefaultItem;
6
- export declare const validateSchema: import("../../../validation/schema.js").TypeValidator<DefaultItem>;
6
+ export type WeaponAccessory = DefaultItem;
7
+ export declare const config: TypeConfig<WeaponAccessory>;
@@ -1,5 +1,12 @@
1
1
  /**
2
2
  * @main WeaponAccessory
3
3
  */
4
- import { validateSchemaCreator } from "../../../validation/schema.js";
5
- export const validateSchema = validateSchemaCreator(import.meta.url);
4
+ import { todo } from "../../../validation/builders/integrity.js";
5
+ import { createSchemaValidator } from "../../../validation/builders/schema.js";
6
+ import { getFIlenamePrefixAsNumericId } from "../../../validation/filename.js";
7
+ export const config = {
8
+ name: "WeaponAccessory",
9
+ id: getFIlenamePrefixAsNumericId,
10
+ integrityValidator: todo("WeaponAccessory"),
11
+ schemaValidator: createSchemaValidator(import.meta.url),
12
+ };
@@ -19,7 +19,7 @@ export declare enum LaboratoryLevel {
19
19
  WitchKitchen = "WitchKitchen",
20
20
  AlchemistsLaboratory = "AlchemistsLaboratory"
21
21
  }
22
- export declare type RecipeTradeSecret = {
22
+ export type RecipeTradeSecret = {
23
23
  /**
24
24
  * The AP value of the trade secret.
25
25
  */
@@ -13,10 +13,10 @@ export var EffectType;
13
13
  EffectType["Beneficial"] = "Beneficial";
14
14
  EffectType["Defensive"] = "Defensive";
15
15
  EffectType["Supernatural"] = "Supernatural";
16
- })(EffectType || (EffectType = {}));
16
+ })(EffectType = EffectType || (EffectType = {}));
17
17
  export var LaboratoryLevel;
18
18
  (function (LaboratoryLevel) {
19
19
  LaboratoryLevel["ArchaicLaboratory"] = "ArchaicLaboratory";
20
20
  LaboratoryLevel["WitchKitchen"] = "WitchKitchen";
21
21
  LaboratoryLevel["AlchemistsLaboratory"] = "AlchemistsLaboratory";
22
- })(LaboratoryLevel || (LaboratoryLevel = {}));
22
+ })(LaboratoryLevel = LaboratoryLevel || (LaboratoryLevel = {}));
@@ -4,7 +4,7 @@ import { LocaleMap } from "../../_LocaleMap.js";
4
4
  import { NonEmptyMarkdown, NonEmptyString } from "../../_NonEmptyString.js";
5
5
  import { SecondaryArmor } from "./Armor.js";
6
6
  import { SecondaryWeapon } from "./Weapon.js";
7
- export declare type DefaultItem = {
7
+ export type DefaultItem = {
8
8
  /**
9
9
  * The cost in silverthalers.
10
10
  */
@@ -37,14 +37,14 @@ export declare type DefaultItem = {
37
37
  * The item can also be used either as an improvised weapon or as an armor,
38
38
  * although this is not the primary use case of the item.
39
39
  */
40
- export declare type CombatUse = {
40
+ export type CombatUse = {
41
41
  tag: "Weapon";
42
42
  weapon: SecondaryWeapon;
43
43
  } | {
44
44
  tag: "Armor";
45
45
  armor: SecondaryArmor;
46
46
  };
47
- export declare type DefaultItemTranslation = {
47
+ export type DefaultItemTranslation = {
48
48
  /**
49
49
  * The name of the item.
50
50
  */
@@ -69,8 +69,8 @@ export declare type DefaultItemTranslation = {
69
69
  * @title Structure Points
70
70
  * @minItems 1
71
71
  */
72
- export declare type StructurePoints = StructurePointsComponent[];
73
- export declare type StructurePointsComponent = {
72
+ export type StructurePoints = StructurePointsComponent[];
73
+ export type StructurePointsComponent = {
74
74
  /**
75
75
  * The structure points.
76
76
  * @integer
@@ -81,7 +81,7 @@ export declare type StructurePointsComponent = {
81
81
  /**
82
82
  * The cost in silverthalers.
83
83
  */
84
- export declare type Cost = {
84
+ export type Cost = {
85
85
  tag: "Free";
86
86
  free: {};
87
87
  } | {
@@ -97,7 +97,7 @@ export declare type Cost = {
97
97
  tag: "Range";
98
98
  range: CostRange;
99
99
  };
100
- export declare type FixedCost = {
100
+ export type FixedCost = {
101
101
  /**
102
102
  * The cost in silverthalers.
103
103
  * @exclusiveMinimum 0
@@ -108,7 +108,7 @@ export declare type FixedCost = {
108
108
  */
109
109
  translations?: LocaleMap<CostTranslation>;
110
110
  };
111
- export declare type CostRange = {
111
+ export type CostRange = {
112
112
  /**
113
113
  * The lower bound of the cost in silverthalers.
114
114
  * @exclusiveMinimum 0
@@ -124,7 +124,7 @@ export declare type CostRange = {
124
124
  */
125
125
  translations?: LocaleMap<CostTranslation>;
126
126
  };
127
- export declare type CostTranslation = {
127
+ export type CostTranslation = {
128
128
  /**
129
129
  * The cost get wrapped by this text using a placeholder in the text.
130
130
  * @minLength 1
@@ -136,11 +136,11 @@ export declare type CostTranslation = {
136
136
  * The weight in kg.
137
137
  * @exclusiveMinimum 0
138
138
  */
139
- export declare type Weight = number;
139
+ export type Weight = number;
140
140
  /**
141
141
  * The complexity of crafting the item.
142
142
  */
143
- export declare type Complexity = {
143
+ export type Complexity = {
144
144
  tag: "Primitive";
145
145
  primitive: {};
146
146
  } | {
@@ -150,7 +150,7 @@ export declare type Complexity = {
150
150
  tag: "Complex";
151
151
  complex: ComplexComplexity;
152
152
  };
153
- export declare type ComplexComplexity = {
153
+ export type ComplexComplexity = {
154
154
  /**
155
155
  * The AP value for the trade secret.
156
156
  * @integer
@@ -9,21 +9,21 @@ import { Length, PrimaryAttributeDamageThreshold } from "./_Weapon.js";
9
9
  * The AT modifier.
10
10
  * @integer
11
11
  */
12
- export declare type AttackModifier = number;
12
+ export type AttackModifier = number;
13
13
  /**
14
14
  * The PA modifier.
15
15
  * @integer
16
16
  */
17
- export declare type ParryModifier = number;
17
+ export type ParryModifier = number;
18
18
  /**
19
19
  * The reach of the weapon.
20
20
  */
21
- export declare type Reach = ReachIdentifier;
21
+ export type Reach = ReachIdentifier;
22
22
  /**
23
23
  * The damage of a weapon consists of a random part using dice and an optional
24
24
  * flat part.
25
25
  */
26
- export declare type MeleeDamage = {
26
+ export type MeleeDamage = {
27
27
  /**
28
28
  * How many dice of which type are rolled to get the damage.
29
29
  */
@@ -38,7 +38,7 @@ export declare type MeleeDamage = {
38
38
  /**
39
39
  * The shield size and potential size-depending values.
40
40
  */
41
- export declare type ShieldSize = {
41
+ export type ShieldSize = {
42
42
  tag: "Small";
43
43
  small: {};
44
44
  } | {
@@ -48,7 +48,7 @@ export declare type ShieldSize = {
48
48
  tag: "Large";
49
49
  large?: LargeShieldSize;
50
50
  };
51
- export declare type LargeShieldSize = {
51
+ export type LargeShieldSize = {
52
52
  /**
53
53
  * The attack penalty from the shield.
54
54
  * @integer
@@ -59,7 +59,7 @@ export declare type LargeShieldSize = {
59
59
  /**
60
60
  * @title Melee Weapon
61
61
  */
62
- export declare type MeleeWeapon = {
62
+ export type MeleeWeapon = {
63
63
  /**
64
64
  * The combat techniques and dependent values.
65
65
  */
@@ -11,7 +11,7 @@ import { Length } from "./_Weapon.js";
11
11
  * damage is either not applicable at all or it is outlined as *Special* and
12
12
  * further defined in a description.
13
13
  */
14
- export declare type RangedDamage = {
14
+ export type RangedDamage = {
15
15
  tag: "Default";
16
16
  default: DefaultRangedDamage;
17
17
  } | {
@@ -25,7 +25,7 @@ export declare type RangedDamage = {
25
25
  * The damage of a weapon consists of a random part using dice and an optional
26
26
  * flat part.
27
27
  */
28
- export declare type DefaultRangedDamage = {
28
+ export type DefaultRangedDamage = {
29
29
  /**
30
30
  * How many dice of which type are rolled to get the damage.
31
31
  */
@@ -40,7 +40,7 @@ export declare type DefaultRangedDamage = {
40
40
  /**
41
41
  * @title Ranged Weapon
42
42
  */
43
- export declare type RangedWeapon = {
43
+ export type RangedWeapon = {
44
44
  /**
45
45
  * The combat techniques and dependent values.
46
46
  */
@@ -73,13 +73,13 @@ export declare type RangedWeapon = {
73
73
  */
74
74
  is_improvised_weapon: boolean;
75
75
  };
76
- export declare type AmmunitionReference = {
76
+ export type AmmunitionReference = {
77
77
  /**
78
78
  * The item's identifier.
79
79
  */
80
80
  id: AmmunitionIdentifier;
81
81
  };
82
- export declare type Range = {
82
+ export type Range = {
83
83
  /**
84
84
  * The close range bracket for the weapon. Distance in m.
85
85
  * @integer
@@ -99,7 +99,7 @@ export declare type Range = {
99
99
  */
100
100
  far: number;
101
101
  };
102
- export declare type ReloadTime = {
102
+ export type ReloadTime = {
103
103
  /**
104
104
  * A reload time value in actions.
105
105
  * @integer
@@ -13,14 +13,14 @@ import { AttributeReference } from "../../_SimpleReferences.js";
13
13
  * @minItems 1
14
14
  * @uniqueItems
15
15
  */
16
- export declare type PrimaryAttributeDamageThreshold = {
16
+ export type PrimaryAttributeDamageThreshold = {
17
17
  tag: "Default";
18
18
  default: DefaultPrimaryAttributeDamageThreshold;
19
19
  } | {
20
20
  tag: "List";
21
21
  list: PrimaryAttributeDamageThresholdList;
22
22
  };
23
- export declare type DefaultPrimaryAttributeDamageThreshold = {
23
+ export type DefaultPrimaryAttributeDamageThreshold = {
24
24
  /**
25
25
  * The attribute value representing the damage threshold for the primary
26
26
  * attribute of the item's combat technique.
@@ -29,7 +29,7 @@ export declare type DefaultPrimaryAttributeDamageThreshold = {
29
29
  */
30
30
  threshold: number;
31
31
  };
32
- export declare type PrimaryAttributeDamageThresholdList = {
32
+ export type PrimaryAttributeDamageThresholdList = {
33
33
  /**
34
34
  * A list of primary attributes with their associated threshold.
35
35
  * @minItems 1
@@ -37,7 +37,7 @@ export declare type PrimaryAttributeDamageThresholdList = {
37
37
  */
38
38
  list: SinglePrimaryAttributeDamageThreshold[];
39
39
  };
40
- export declare type SinglePrimaryAttributeDamageThreshold = {
40
+ export type SinglePrimaryAttributeDamageThreshold = {
41
41
  /**
42
42
  * The primary attribute.
43
43
  */
@@ -54,4 +54,4 @@ export declare type SinglePrimaryAttributeDamageThreshold = {
54
54
  * @integer
55
55
  * @minimum 1
56
56
  */
57
- export declare type Length = number;
57
+ export type Length = number;
@@ -1,12 +1,13 @@
1
1
  /**
2
2
  * @main ArmorType
3
3
  */
4
+ import { TypeConfig } from "../../../../typeConfig.js";
4
5
  import { LocaleMap } from "../../../_LocaleMap.js";
5
6
  import { NonEmptyString } from "../../../_NonEmptyString.js";
6
7
  /**
7
8
  * @title Armor Type
8
9
  */
9
- export declare type ArmorType = {
10
+ export type ArmorType = {
10
11
  /**
11
12
  * The armor type's identifier. An unique, increasing integer.
12
13
  * @integer
@@ -27,10 +28,10 @@ export declare type ArmorType = {
27
28
  */
28
29
  translations: LocaleMap<ArmorTypeTranslation>;
29
30
  };
30
- export declare type ArmorTypeTranslation = {
31
+ export type ArmorTypeTranslation = {
31
32
  /**
32
33
  * The name of the armor type.
33
34
  */
34
35
  name: NonEmptyString;
35
36
  };
36
- export declare const validateSchema: import("../../../../validation/schema.js").TypeValidator<ArmorType>;
37
+ export declare const config: TypeConfig<ArmorType>;
@@ -1,5 +1,12 @@
1
1
  /**
2
2
  * @main ArmorType
3
3
  */
4
- import { validateSchemaCreator } from "../../../../validation/schema.js";
5
- export const validateSchema = validateSchemaCreator(import.meta.url);
4
+ import { todo } from "../../../../validation/builders/integrity.js";
5
+ import { createSchemaValidator } from "../../../../validation/builders/schema.js";
6
+ import { getFIlenamePrefixAsNumericId } from "../../../../validation/filename.js";
7
+ export const config = {
8
+ name: "ArmorType",
9
+ id: getFIlenamePrefixAsNumericId,
10
+ integrityValidator: todo("ArmorType"),
11
+ schemaValidator: createSchemaValidator(import.meta.url),
12
+ };
@@ -1,12 +1,13 @@
1
1
  /**
2
2
  * @main Reach
3
3
  */
4
+ import { TypeConfig } from "../../../../typeConfig.js";
4
5
  import { LocaleMap } from "../../../_LocaleMap.js";
5
6
  import { NonEmptyString } from "../../../_NonEmptyString.js";
6
7
  /**
7
8
  * @title Reach
8
9
  */
9
- export declare type Reach = {
10
+ export type Reach = {
10
11
  /**
11
12
  * The reach's identifier. An unique, increasing integer.
12
13
  * @integer
@@ -18,10 +19,10 @@ export declare type Reach = {
18
19
  */
19
20
  translations: LocaleMap<ReachTranslation>;
20
21
  };
21
- export declare type ReachTranslation = {
22
+ export type ReachTranslation = {
22
23
  /**
23
24
  * The name of the reach.
24
25
  */
25
26
  name: NonEmptyString;
26
27
  };
27
- export declare const validateSchema: import("../../../../validation/schema.js").TypeValidator<Reach>;
28
+ export declare const config: TypeConfig<Reach>;
@@ -1,5 +1,12 @@
1
1
  /**
2
2
  * @main Reach
3
3
  */
4
- import { validateSchemaCreator } from "../../../../validation/schema.js";
5
- export const validateSchema = validateSchemaCreator(import.meta.url);
4
+ import { todo } from "../../../../validation/builders/integrity.js";
5
+ import { createSchemaValidator } from "../../../../validation/builders/schema.js";
6
+ import { getFIlenamePrefixAsNumericId } from "../../../../validation/filename.js";
7
+ export const config = {
8
+ name: "Reach",
9
+ id: getFIlenamePrefixAsNumericId,
10
+ integrityValidator: todo("Reach"),
11
+ schemaValidator: createSchemaValidator(import.meta.url),
12
+ };
@@ -1,9 +1,8 @@
1
1
  /**
2
2
  * @main AnimistPower
3
3
  */
4
+ import { TypeConfig } from "../../typeConfig.js";
4
5
  import { FixedOneTimeDuration } from "../FamiliarsTrick.js";
5
- import { Errata } from "../source/_Erratum.js";
6
- import { PublicationRefs } from "../source/_PublicationRef.js";
7
6
  import { CheckResultBasedDuration, DurationUnitValue } from "../_ActivatableSkillDuration.js";
8
7
  import { Effect } from "../_ActivatableSkillEffect.js";
9
8
  import { ImprovementCost } from "../_ImprovementCost.js";
@@ -13,10 +12,12 @@ import { AnimistPowerPrerequisites } from "../_Prerequisite.js";
13
12
  import { ResponsiveTextOptional } from "../_ResponsiveText.js";
14
13
  import { AnimistTribeReference, PropertyReference } from "../_SimpleReferences.js";
15
14
  import { SkillCheck } from "../_SkillCheck.js";
15
+ import { Errata } from "../source/_Erratum.js";
16
+ import { PublicationRefs } from "../source/_PublicationRef.js";
16
17
  /**
17
18
  * @title Animist Power
18
19
  */
19
- export declare type AnimistPower = {
20
+ export type AnimistPower = {
20
21
  /**
21
22
  * The animist power's identifier. An unique, increasing integer.
22
23
  * @integer
@@ -65,7 +66,7 @@ export declare type AnimistPower = {
65
66
  */
66
67
  translations: LocaleMap<AnimistPowerTranslation>;
67
68
  };
68
- export declare type AnimistPowerTranslation = {
69
+ export type AnimistPowerTranslation = {
69
70
  /**
70
71
  * The name of the animist power.
71
72
  */
@@ -103,7 +104,7 @@ export declare type AnimistPowerTranslation = {
103
104
  prerequisites?: string;
104
105
  errata?: Errata;
105
106
  };
106
- export declare type AnimistPowerLevel = {
107
+ export type AnimistPowerLevel = {
107
108
  /**
108
109
  * The level number.
109
110
  * @integer
@@ -119,7 +120,7 @@ export declare type AnimistPowerLevel = {
119
120
  */
120
121
  translations: LocaleMap<AnimistPowerLevelTranslation>;
121
122
  };
122
- export declare type AnimistPowerLevelTranslation = {
123
+ export type AnimistPowerLevelTranslation = {
123
124
  /**
124
125
  * An additional effect description for this level.
125
126
  */
@@ -128,14 +129,14 @@ export declare type AnimistPowerLevelTranslation = {
128
129
  /**
129
130
  * Measurable parameters of a animist power.
130
131
  */
131
- export declare type AnimistPowerPerformanceParameters = {
132
+ export type AnimistPowerPerformanceParameters = {
132
133
  tag: "OneTime";
133
134
  one_time: OneTimeAnimistPowerPerformanceParameters;
134
135
  } | {
135
136
  tag: "Sustained";
136
137
  sustained: SustainedAnimistPowerPerformanceParameters;
137
138
  };
138
- export declare type OneTimeAnimistPowerPerformanceParameters = {
139
+ export type OneTimeAnimistPowerPerformanceParameters = {
139
140
  /**
140
141
  * The AE cost value, either a flat value or defined dynamically by the
141
142
  * primary patron.
@@ -146,14 +147,14 @@ export declare type OneTimeAnimistPowerPerformanceParameters = {
146
147
  */
147
148
  duration: OneTimeAnimistPowerDuration;
148
149
  };
149
- export declare type OneTimeAnimistPowerCost = {
150
+ export type OneTimeAnimistPowerCost = {
150
151
  tag: "Fixed";
151
152
  fixed: FixedOneTimeAnimistPowerCost;
152
153
  } | {
153
154
  tag: "ByPrimaryPatron";
154
155
  by_primary_patron: OneTimeAnimistPowerCostByPrimaryPatron;
155
156
  };
156
- export declare type FixedOneTimeAnimistPowerCost = {
157
+ export type FixedOneTimeAnimistPowerCost = {
157
158
  /**
158
159
  * The AE cost value.
159
160
  * @integer
@@ -165,7 +166,7 @@ export declare type FixedOneTimeAnimistPowerCost = {
165
166
  */
166
167
  interval?: DurationUnitValue;
167
168
  };
168
- export declare type OneTimeAnimistPowerCostByPrimaryPatron = {
169
+ export type OneTimeAnimistPowerCostByPrimaryPatron = {
169
170
  /**
170
171
  * If defined, half of the AE cost `value` has to be paid each interval.
171
172
  */
@@ -175,7 +176,7 @@ export declare type OneTimeAnimistPowerCostByPrimaryPatron = {
175
176
  */
176
177
  translations?: LocaleMap<AnimistPowerCostByPrimaryPatronTranslation>;
177
178
  };
178
- export declare type OneTimeAnimistPowerDuration = {
179
+ export type OneTimeAnimistPowerDuration = {
179
180
  tag: "Immediate";
180
181
  immediate: {};
181
182
  } | {
@@ -185,21 +186,21 @@ export declare type OneTimeAnimistPowerDuration = {
185
186
  tag: "CheckResultBased";
186
187
  check_result_based: CheckResultBasedDuration;
187
188
  };
188
- export declare type SustainedAnimistPowerPerformanceParameters = {
189
+ export type SustainedAnimistPowerPerformanceParameters = {
189
190
  /**
190
191
  * The AE cost value, either a flat value or defined dynamically by the
191
192
  * primary patron.
192
193
  */
193
194
  cost: SustainedAnimistPowerCost;
194
195
  };
195
- export declare type SustainedAnimistPowerCost = {
196
+ export type SustainedAnimistPowerCost = {
196
197
  tag: "Fixed";
197
198
  fixed: FixedSustainedAnimistPowerCost;
198
199
  } | {
199
200
  tag: "ByPrimaryPatron";
200
201
  by_primary_patron: SustainedAnimistPowerCostByPrimaryPatron;
201
202
  };
202
- export declare type FixedSustainedAnimistPowerCost = {
203
+ export type FixedSustainedAnimistPowerCost = {
203
204
  /**
204
205
  * The AE cost value.
205
206
  * @integer
@@ -211,7 +212,7 @@ export declare type FixedSustainedAnimistPowerCost = {
211
212
  */
212
213
  interval: DurationUnitValue;
213
214
  };
214
- export declare type SustainedAnimistPowerCostByPrimaryPatron = {
215
+ export type SustainedAnimistPowerCostByPrimaryPatron = {
215
216
  /**
216
217
  * Half of the AE cost `value` has to be paid each interval.
217
218
  */
@@ -221,17 +222,17 @@ export declare type SustainedAnimistPowerCostByPrimaryPatron = {
221
222
  */
222
223
  translations?: LocaleMap<AnimistPowerCostByPrimaryPatronTranslation>;
223
224
  };
224
- export declare type AnimistPowerCostByPrimaryPatronTranslation = {
225
+ export type AnimistPowerCostByPrimaryPatronTranslation = {
225
226
  /**
226
227
  * A note, appended to the generated string in parenthesis.
227
228
  */
228
229
  note: ResponsiveTextOptional;
229
230
  };
230
- export declare type AnimistPowerImprovementCost = {
231
+ export type AnimistPowerImprovementCost = {
231
232
  tag: "Fixed";
232
233
  fixed: ImprovementCost;
233
234
  } | {
234
235
  tag: "ByPrimaryPatron";
235
236
  by_primary_patron: {};
236
237
  };
237
- export declare const validateSchema: import("../../validation/schema.js").TypeValidator<AnimistPower>;
238
+ export declare const config: TypeConfig<AnimistPower>;
@@ -1,5 +1,12 @@
1
1
  /**
2
2
  * @main AnimistPower
3
3
  */
4
- import { validateSchemaCreator } from "../../validation/schema.js";
5
- export const validateSchema = validateSchemaCreator(import.meta.url);
4
+ import { todo } from "../../validation/builders/integrity.js";
5
+ import { createSchemaValidator } from "../../validation/builders/schema.js";
6
+ import { getFIlenamePrefixAsNumericId } from "../../validation/filename.js";
7
+ export const config = {
8
+ name: "AnimistPower",
9
+ id: getFIlenamePrefixAsNumericId,
10
+ integrityValidator: todo("AnimistPower"),
11
+ schemaValidator: createSchemaValidator(import.meta.url),
12
+ };