optolith-database-schema 0.1.28 → 0.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +23 -0
- package/lib/types/_Activatable.d.ts +180 -113
- package/lib/types/_Activatable.js +12 -9
- package/lib/types/_Identifier.d.ts +8 -0
- package/lib/types/_Identifier.js +8 -0
- package/package.json +1 -1
- package/schema/_Activatable.schema.json +478 -288
- package/schema/_Identifier.schema.json +27 -0
package/CHANGELOG.md
CHANGED
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@@ -2,6 +2,29 @@
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All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.
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### [0.2.2](https://github.com/elyukai/optolith-database-schema/compare/v0.2.1...v0.2.2) (2022-03-29)
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### Features
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* add offset option for deriving AP value from improvement cost ([f556207](https://github.com/elyukai/optolith-database-schema/commit/f55620751b7a68383c74ba8c4256d11802ab99c7))
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### [0.2.1](https://github.com/elyukai/optolith-database-schema/compare/v0.2.0...v0.2.1) (2022-03-29)
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### Bug Fixes
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* category names and prerequisites should be defined separately ([eb312fe](https://github.com/elyukai/optolith-database-schema/commit/eb312fe2fc9973ef6be36937ebd8af8c8bf30e60))
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## [0.2.0](https://github.com/elyukai/optolith-database-schema/compare/v0.1.28...v0.2.0) (2022-03-29)
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### ⚠ BREAKING CHANGES
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* derived select options are not a list anymore
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* derived select options are not a list anymore ([fa64a60](https://github.com/elyukai/optolith-database-schema/commit/fa64a60670f0cdf5567a168f3a4eccd7ea71d367))
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### [0.1.28](https://github.com/elyukai/optolith-database-schema/compare/v0.1.27...v0.1.28) (2022-03-25)
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@@ -6,7 +6,7 @@ import { DisplayOption } from "./prerequisites/DisplayOption.js";
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import { Errata } from "./source/_Erratum.js";
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import { PublicationRefs } from "./source/_PublicationRef.js";
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import { Duration } from "./_ActivatableSkill.js";
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import { ActivatableIdentifier, AdvancedSpecialAbilityRestrictedOptionIdentifier, CombatRelatedSpecialAbilityIdentifier, CombatTechniqueIdentifier, MagicalTraditionIdentifier, PatronIdentifier, VolumePointsOptionReferenceIdentifier } from "./_Identifier.js";
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import { ActivatableIdentifier, AdvancedSpecialAbilityRestrictedOptionIdentifier, CombatRelatedSpecialAbilityIdentifier, CombatTechniqueIdentifier, MagicalTraditionIdentifier, PatronIdentifier, SkillIdentifier, VolumePointsOptionReferenceIdentifier } from "./_Identifier.js";
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import { GeneralPrerequisites } from "./_Prerequisite.js";
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/**
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* The activatable entry's identifier. An unique, increasing integer.
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*/
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export declare type SelectOptions = {
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/**
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*
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* An entry category with optional further configuration. All available
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* entries from the specified categories will be included as separate select
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* options. You can also specify a set of groups that should only be
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* included. Groups not mentioned will be excluded then.
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* @minItems 1
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*/
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derived?: CategoryOption
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derived?: CategoryOption;
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/**
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* A list of explicit select options. If the identifier has a specific type,
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* its entry is the base of this select option, where values defined here
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} | {
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tag: "Skills";
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/**
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*
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* A list of skill categories.
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* @minItems 1
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*/
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categories: ({
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tag: "Skills";
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/**
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*
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* @
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* @minimum 1
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* Only include entries of the specified groups.
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* @minItems 1
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*/
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}
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groups?: {
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/**
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* The skill group's identifier.
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* @integer
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* @minimum 1
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* @maximum 5
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*/
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id: number;
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}[];
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/**
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* Only include (`Intersection`) or exclude (`Difference`) specific
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* skills.
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*/
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specific?: {
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operation: {
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tag: "Intersection";
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} | {
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tag: "Difference";
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};
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/**
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* The list of specific skills.
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* @minItems 1
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* @uniqueItems
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*/
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list: {
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/**
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* The skill's identifier.
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* @integer
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* @minimum 1
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* @maximum 59
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*/
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id: number;
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}[];
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};
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/**
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*
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* Registers new applications, which get enabled once this entry is
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* activated with its respective select option. It specifies an
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* entry-unique identifier, the skill it belongs to is derived from the
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* select option automatically. A translation can be left out if its
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* name equals the name of the origin entry.
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* @minItems 1
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* @uniqueItems
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*/
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skill_applications?: {
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/**
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* The
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* The application's identifier. An entry-unique, increasing integer.
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* @integer
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* @minimum 1
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* @maximum 59
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*/
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id: number;
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/**
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* All translations for the entry, identified by IETF language tag
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* (BCP47).
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* @minProperties 1
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*/
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translations?: {
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/**
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* @patternProperties ^[a-z]{2}-[A-Z]{2}$
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*/
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[localeId: string]: {
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/**
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* The name of the application if different from the activatable
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* entry's
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* name.
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* @minLength 1
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*/
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name: string;
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};
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};
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}[];
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};
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* Registers new applications, which get enabled once this entry is
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* activated with its respective select option. It specifies an entry-unique
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* identifier, the skill it belongs to is derived from the select option
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* automatically. A translation can be left out if its name equals the name
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* of the origin entry.
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* @minItems 1
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*/
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skill_applications?: {
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/**
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*
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* All translations for the entry, identified by IETF language tag (BCP47).
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* @minProperties 1
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* Registers uses, which get enabled once this entry is activated with
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* its respective select option. It specifies an entry-unique
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* identifier, the skill it belongs to is derived from the select option
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* automatically. A translation can be left out if its name equals the
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* name of the origin entry.
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* @minItems 1
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*/
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skill_uses?: {
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* The use's identifier. An entry-unique, increasing integer.
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* @integer
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* @minimum 1
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*/
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id: number;
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* All translations for the entry, identified by IETF language tag
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* (BCP47).
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* @minProperties 1
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*/
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translations?: {
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/**
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* name.
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* @patternProperties ^[a-z]{2}-[A-Z]{2}$
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*/
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* The name of the use if different from the activatable entry's
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* name.
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*/
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name: string;
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};
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};
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};
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}[];
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* skill it belongs to is derived from the select option automatically. A
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}[];
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* Generate prerequisites for each entry of the category.
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* @minItems 1
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*/
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prerequisites?: (OptionSkillSelfPrerequisite | OptionOptionPrerequisite)[];
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} | {
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tag: SkillWithEnhancementsCategory;
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* entries.
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specific?: {
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operation: {
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tag: "Intersection";
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} | {
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tag: "Difference";
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};
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* The list of specific entries.
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* @uniqueItems
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list: {
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* @integer
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* @minimum 1
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* @maximum 59
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*/
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id: number;
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}[];
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};
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*/
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prerequisites?: (OptionSkillSelfPrerequisite | OptionOptionPrerequisite)[];
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})[];
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* Generate AP values for each entry.
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*/
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ap_value?: OptionSkillDeriveAdventurePointsValue
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ap_value?: OptionSkillDeriveAdventurePointsValue<SkillIdentifier>;
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} | {
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tag:
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tag: "CombatTechniques";
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*/
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categories: {
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tag: CombatTechniqueCategory;
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* entries.
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specific?: {
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operation: {
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tag: "Intersection";
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} | {
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tag: "Difference";
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};
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* The list of specific entries.
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* @uniqueItems
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list: {
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* The entry's identifier.
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* @integer
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* @minimum 1
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* @maximum 59
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*/
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id: number;
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}[];
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};
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*/
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prerequisites?: (OptionSkillSelfPrerequisite | OptionOptionPrerequisite)[];
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}[];
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ap_value?: OptionSkillDeriveAdventurePointsValue
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+
ap_value?: OptionSkillDeriveAdventurePointsValue<CombatTechniqueIdentifier>;
|
|
352
404
|
};
|
|
353
|
-
declare enum
|
|
354
|
-
CloseCombatTechniques = "CloseCombatTechniques",
|
|
355
|
-
RangedCombatTechniques = "RangedCombatTechniques",
|
|
356
|
-
LiturgicalChants = "LiturgicalChants",
|
|
357
|
-
Ceremonies = "Ceremonies",
|
|
405
|
+
declare enum SkillWithEnhancementsCategory {
|
|
358
406
|
Spells = "Spells",
|
|
359
|
-
Rituals = "Rituals"
|
|
407
|
+
Rituals = "Rituals",
|
|
408
|
+
LiturgicalChants = "LiturgicalChants",
|
|
409
|
+
Ceremonies = "Ceremonies"
|
|
410
|
+
}
|
|
411
|
+
declare enum CombatTechniqueCategory {
|
|
412
|
+
CloseCombatTechniques = "CloseCombatTechniques",
|
|
413
|
+
RangedCombatTechniques = "RangedCombatTechniques"
|
|
360
414
|
}
|
|
361
415
|
declare type OptionSkillSelfPrerequisite = {
|
|
362
416
|
tag: "Self";
|
|
@@ -390,15 +444,28 @@ declare type OptionOptionPrerequisite = {
|
|
|
390
444
|
/**
|
|
391
445
|
* Generate AP values for each entry.
|
|
392
446
|
*/
|
|
393
|
-
declare type OptionSkillDeriveAdventurePointsValue = {
|
|
447
|
+
declare type OptionSkillDeriveAdventurePointsValue<Identifier> = {
|
|
448
|
+
/**
|
|
449
|
+
* Derive the cost from the improvement cost of each entry.
|
|
450
|
+
*
|
|
451
|
+
* AP Value = Improvement Cost × `multiplier` + `offset`
|
|
452
|
+
*/
|
|
394
453
|
tag: "DerivedFromImprovementCost";
|
|
395
454
|
/**
|
|
396
455
|
* This number is multiplied with the improvement cost of the entry
|
|
397
456
|
* (A = 1 to D = 4).
|
|
398
457
|
* @integer
|
|
399
458
|
* @minimum 2
|
|
459
|
+
* @default 1
|
|
400
460
|
*/
|
|
401
461
|
multiplier?: number;
|
|
462
|
+
/**
|
|
463
|
+
* This number is added to the maybe multiplied improvement cost of the
|
|
464
|
+
* entry.
|
|
465
|
+
* @integer
|
|
466
|
+
* @default 0
|
|
467
|
+
*/
|
|
468
|
+
offset?: number;
|
|
402
469
|
} | {
|
|
403
470
|
tag: "Fixed";
|
|
404
471
|
/**
|
|
@@ -410,7 +477,7 @@ declare type OptionSkillDeriveAdventurePointsValue = {
|
|
|
410
477
|
* @integer
|
|
411
478
|
* @minimum 1
|
|
412
479
|
*/
|
|
413
|
-
id:
|
|
480
|
+
id: Identifier;
|
|
414
481
|
/**
|
|
415
482
|
* The AP value for the specified entry.
|
|
416
483
|
* @integer
|
|
@@ -2,15 +2,18 @@
|
|
|
2
2
|
* General type specifications used by multiple activatable entries.
|
|
3
3
|
* @title Activatable
|
|
4
4
|
*/
|
|
5
|
-
var
|
|
6
|
-
(function (
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
5
|
+
var SkillWithEnhancementsCategory;
|
|
6
|
+
(function (SkillWithEnhancementsCategory) {
|
|
7
|
+
SkillWithEnhancementsCategory["Spells"] = "Spells";
|
|
8
|
+
SkillWithEnhancementsCategory["Rituals"] = "Rituals";
|
|
9
|
+
SkillWithEnhancementsCategory["LiturgicalChants"] = "LiturgicalChants";
|
|
10
|
+
SkillWithEnhancementsCategory["Ceremonies"] = "Ceremonies";
|
|
11
|
+
})(SkillWithEnhancementsCategory || (SkillWithEnhancementsCategory = {}));
|
|
12
|
+
var CombatTechniqueCategory;
|
|
13
|
+
(function (CombatTechniqueCategory) {
|
|
14
|
+
CombatTechniqueCategory["CloseCombatTechniques"] = "CloseCombatTechniques";
|
|
15
|
+
CombatTechniqueCategory["RangedCombatTechniques"] = "RangedCombatTechniques";
|
|
16
|
+
})(CombatTechniqueCategory || (CombatTechniqueCategory = {}));
|
|
14
17
|
export {};
|
|
15
18
|
// "Input": {
|
|
16
19
|
// "description": "A string that is used as a placeholder text for an input field.",
|
|
@@ -108,6 +108,13 @@ declare enum RatedTag {
|
|
|
108
108
|
LiturgicalChant = "LiturgicalChant",
|
|
109
109
|
Ceremony = "Ceremony"
|
|
110
110
|
}
|
|
111
|
+
declare enum SkillTag {
|
|
112
|
+
Skill = "Skill",
|
|
113
|
+
Spell = "Spell",
|
|
114
|
+
Ritual = "Ritual",
|
|
115
|
+
LiturgicalChant = "LiturgicalChant",
|
|
116
|
+
Ceremony = "Ceremony"
|
|
117
|
+
}
|
|
111
118
|
declare enum AdvancedSpecialAbilityRestrictedOptionTag {
|
|
112
119
|
General = "General",
|
|
113
120
|
Skill = "Skill",
|
|
@@ -183,6 +190,7 @@ export declare type ActivatableIdentifier = TaggedIdentifier<ActivatableTag>;
|
|
|
183
190
|
export declare type SpecialAbilityIdentifier = TaggedIdentifier<SpecialAbilityTag>;
|
|
184
191
|
export declare type CombatRelatedSpecialAbilityIdentifier = TaggedIdentifier<CombatRelatedSpecialAbilityTag>;
|
|
185
192
|
export declare type RatedIdentifier = TaggedIdentifier<RatedTag>;
|
|
193
|
+
export declare type SkillIdentifier = TaggedIdentifier<SkillTag>;
|
|
186
194
|
export declare type AdvancedSpecialAbilityRestrictedOptionIdentifier = TaggedIdentifier<AdvancedSpecialAbilityRestrictedOptionTag>;
|
|
187
195
|
export declare type VolumePointsOptionReferenceIdentifier = TaggedIdentifier<VolumePointsOptionReferenceTag>;
|
|
188
196
|
export declare type CombatTechniqueIdentifier = TaggedIdentifier<CombatTechniqueTag>;
|
package/lib/types/_Identifier.js
CHANGED
|
@@ -112,6 +112,14 @@ var RatedTag;
|
|
|
112
112
|
RatedTag["LiturgicalChant"] = "LiturgicalChant";
|
|
113
113
|
RatedTag["Ceremony"] = "Ceremony";
|
|
114
114
|
})(RatedTag || (RatedTag = {}));
|
|
115
|
+
var SkillTag;
|
|
116
|
+
(function (SkillTag) {
|
|
117
|
+
SkillTag["Skill"] = "Skill";
|
|
118
|
+
SkillTag["Spell"] = "Spell";
|
|
119
|
+
SkillTag["Ritual"] = "Ritual";
|
|
120
|
+
SkillTag["LiturgicalChant"] = "LiturgicalChant";
|
|
121
|
+
SkillTag["Ceremony"] = "Ceremony";
|
|
122
|
+
})(SkillTag || (SkillTag = {}));
|
|
115
123
|
var AdvancedSpecialAbilityRestrictedOptionTag;
|
|
116
124
|
(function (AdvancedSpecialAbilityRestrictedOptionTag) {
|
|
117
125
|
AdvancedSpecialAbilityRestrictedOptionTag["General"] = "General";
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "optolith-database-schema",
|
|
3
|
-
"version": "0.
|
|
3
|
+
"version": "0.2.2",
|
|
4
4
|
"description": "Definitions and utilities for the flat-file database of Optolith, a character creation tool for the Pen and Paper RPG “The Dark Eye 5”, and its external integrations into other software.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"tde",
|