optolith-database-schema 0.1.2 → 0.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +12 -0
- package/lib/types/_Activatable.d.ts +124 -1
- package/lib/types/_Identifier.d.ts +7 -1
- package/lib/types/_Identifier.js +7 -0
- package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +1 -0
- package/lib/types/specialAbility/CombatSpecialAbility.d.ts +1 -0
- package/package.json +1 -1
- package/schema/_Activatable.schema.json +245 -3
- package/schema/_Identifier.schema.json +26 -4
- package/schema/specialAbility/AdvancedCombatSpecialAbility.schema.json +3 -0
- package/schema/specialAbility/CombatSpecialAbility.schema.json +3 -0
package/CHANGELOG.md
CHANGED
|
@@ -2,6 +2,18 @@
|
|
|
2
2
|
|
|
3
3
|
All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.
|
|
4
4
|
|
|
5
|
+
### [0.1.3](https://github.com/elyukai/optolith-database-schema/compare/v0.1.2...v0.1.3) (2022-03-09)
|
|
6
|
+
|
|
7
|
+
|
|
8
|
+
### Features
|
|
9
|
+
|
|
10
|
+
* first concept of penalties for combat-related special abilities ([d79d3b3](https://github.com/elyukai/optolith-database-schema/commit/d79d3b3752252342795400c905e2944d1234bd37))
|
|
11
|
+
|
|
12
|
+
|
|
13
|
+
### Bug Fixes
|
|
14
|
+
|
|
15
|
+
* remove generic numeric identifier maximum ([e121081](https://github.com/elyukai/optolith-database-schema/commit/e1210810f9cdbf8a720d0e12d5ec6ac21010a8dd))
|
|
16
|
+
|
|
5
17
|
### [0.1.2](https://github.com/elyukai/optolith-database-schema/compare/v0.1.1...v0.1.2) (2022-03-09)
|
|
6
18
|
|
|
7
19
|
|
|
@@ -182,7 +182,130 @@ export declare type SkillUses = {
|
|
|
182
182
|
/**
|
|
183
183
|
* The penalty the special ability gives when used.
|
|
184
184
|
*/
|
|
185
|
-
export declare type Penalty =
|
|
185
|
+
export declare type Penalty = {
|
|
186
|
+
tag: "Single";
|
|
187
|
+
/**
|
|
188
|
+
* The penalty value.
|
|
189
|
+
* @integer
|
|
190
|
+
*/
|
|
191
|
+
value: number;
|
|
192
|
+
/**
|
|
193
|
+
* Set to `true` if the penalty applies to the parry instead of the attack.
|
|
194
|
+
*/
|
|
195
|
+
applies_to_parry?: true;
|
|
196
|
+
} | {
|
|
197
|
+
tag: "ByHandedness";
|
|
198
|
+
/**
|
|
199
|
+
* The penalty value for one-handed weapons.
|
|
200
|
+
* @integer
|
|
201
|
+
*/
|
|
202
|
+
one_handed: number;
|
|
203
|
+
/**
|
|
204
|
+
* The penalty value for two-handed weapons.
|
|
205
|
+
* @integer
|
|
206
|
+
*/
|
|
207
|
+
two_handed: number;
|
|
208
|
+
/**
|
|
209
|
+
* Set to `true` if the penalty applies to the parry instead of the attack.
|
|
210
|
+
*/
|
|
211
|
+
applies_to_parry?: true;
|
|
212
|
+
} | {
|
|
213
|
+
tag: "ByActivation";
|
|
214
|
+
/**
|
|
215
|
+
* The penalty value if the entry has been bought by the character.
|
|
216
|
+
* @integer
|
|
217
|
+
*/
|
|
218
|
+
active: number;
|
|
219
|
+
/**
|
|
220
|
+
* The penalty value if the entry has not been bought by the character.
|
|
221
|
+
* @integer
|
|
222
|
+
*/
|
|
223
|
+
inactive: number;
|
|
224
|
+
/**
|
|
225
|
+
* Set to `true` if the penalty applies to the parry instead of the attack.
|
|
226
|
+
*/
|
|
227
|
+
applies_to_parry?: true;
|
|
228
|
+
} | {
|
|
229
|
+
tag: "Selection";
|
|
230
|
+
options: {
|
|
231
|
+
tag: "Specific";
|
|
232
|
+
/**
|
|
233
|
+
* The list of specific penalty options.
|
|
234
|
+
* @minItems 2
|
|
235
|
+
* @uniqueItems
|
|
236
|
+
*/
|
|
237
|
+
list: {
|
|
238
|
+
/**
|
|
239
|
+
* The penalty value.
|
|
240
|
+
* @integer
|
|
241
|
+
*/
|
|
242
|
+
value: number;
|
|
243
|
+
}[];
|
|
244
|
+
} | {
|
|
245
|
+
tag: "Range";
|
|
246
|
+
/**
|
|
247
|
+
* The minimum penalty value.
|
|
248
|
+
* @integer
|
|
249
|
+
*/
|
|
250
|
+
minimum: number;
|
|
251
|
+
/**
|
|
252
|
+
* The maximum penalty value.
|
|
253
|
+
* @integer
|
|
254
|
+
*/
|
|
255
|
+
maximum: number;
|
|
256
|
+
};
|
|
257
|
+
} | {
|
|
258
|
+
tag: "ByLevel";
|
|
259
|
+
/**
|
|
260
|
+
* A continuous range of penalties for each level. The first element is the
|
|
261
|
+
* penalty for the first level, the second element is the penalty for the
|
|
262
|
+
* second level, and so on.
|
|
263
|
+
* @minItems 2
|
|
264
|
+
*/
|
|
265
|
+
levels: {
|
|
266
|
+
/**
|
|
267
|
+
* The penalty value for this level.
|
|
268
|
+
* @integer
|
|
269
|
+
*/
|
|
270
|
+
value: number;
|
|
271
|
+
}[];
|
|
272
|
+
/**
|
|
273
|
+
* The identifier of the combat-related special ability of which the level
|
|
274
|
+
* defines the penalty instead.
|
|
275
|
+
*/
|
|
276
|
+
external_id?: Identifier.Group.CombatRelatedSpecialAbility;
|
|
277
|
+
} | {
|
|
278
|
+
tag: "ByAttack";
|
|
279
|
+
/**
|
|
280
|
+
* A list of penalties for subsequent attacks. The first element is the
|
|
281
|
+
* penalty for the first attack, the second element is the penalty for the
|
|
282
|
+
* second attack, and so on. The order of the first element may be changed
|
|
283
|
+
* using `initial_order`, so that e.g. if set to `2`, the first element is
|
|
284
|
+
* the penalty for the second attack, the second element is the penalty for
|
|
285
|
+
* the third attack, and so on.
|
|
286
|
+
* @minItems 1
|
|
287
|
+
*/
|
|
288
|
+
list: {
|
|
289
|
+
/**
|
|
290
|
+
* The penalty value for this order.
|
|
291
|
+
* @integer
|
|
292
|
+
*/
|
|
293
|
+
value: number;
|
|
294
|
+
}[];
|
|
295
|
+
/**
|
|
296
|
+
* The order of the first element in the `list` of penalties.
|
|
297
|
+
*/
|
|
298
|
+
initial_order?: number;
|
|
299
|
+
/**
|
|
300
|
+
* Set if a predefined different word should be used instead of the word
|
|
301
|
+
* `attack` for display purposes.
|
|
302
|
+
*/
|
|
303
|
+
attack_replacement?: {
|
|
304
|
+
tag: "Throw";
|
|
305
|
+
};
|
|
306
|
+
} | {
|
|
307
|
+
tag: "DependsOnHitZone";
|
|
308
|
+
};
|
|
186
309
|
/**
|
|
187
310
|
* The AE Cost.
|
|
188
311
|
*/
|
|
@@ -48,6 +48,12 @@ export declare namespace Identifier {
|
|
|
48
48
|
RingEnchantment = "RingEnchantment",
|
|
49
49
|
ChronicleEnchantment = "ChronicleEnchantment"
|
|
50
50
|
}
|
|
51
|
+
enum CombatRelatedSpecialAbility {
|
|
52
|
+
CombatSpecialAbility = "CombatSpecialAbility",
|
|
53
|
+
CombatStyleSpecialAbility = "CombatStyleSpecialAbility",
|
|
54
|
+
AdvancedCombatSpecialAbility = "AdvancedCombatSpecialAbility",
|
|
55
|
+
CommandSpecialAbility = "CommandSpecialAbility"
|
|
56
|
+
}
|
|
51
57
|
enum Rated {
|
|
52
58
|
Attribute = "Attribute",
|
|
53
59
|
Skill = "Skill",
|
|
@@ -73,12 +79,12 @@ export declare namespace Identifier {
|
|
|
73
79
|
* The referenced entry's numeric identifier.
|
|
74
80
|
* @integer
|
|
75
81
|
* @minimum 1
|
|
76
|
-
* @maximum 8
|
|
77
82
|
*/
|
|
78
83
|
value: number;
|
|
79
84
|
};
|
|
80
85
|
namespace Group {
|
|
81
86
|
type Activatable = Tagged<Tag.Activatable>;
|
|
87
|
+
type CombatRelatedSpecialAbility = Tagged<Tag.CombatRelatedSpecialAbility>;
|
|
82
88
|
type Rated = Tagged<Tag.Rated>;
|
|
83
89
|
type AdvancedSpecialAbilityRestrictedOption = Tagged<Tag.AdvancedSpecialAbilityRestrictedOption>;
|
|
84
90
|
type CombatTechnique = Tagged<Tag.CombatTechnique>;
|
package/lib/types/_Identifier.js
CHANGED
|
@@ -51,6 +51,13 @@ export var Identifier;
|
|
|
51
51
|
Activatable["RingEnchantment"] = "RingEnchantment";
|
|
52
52
|
Activatable["ChronicleEnchantment"] = "ChronicleEnchantment";
|
|
53
53
|
})(Activatable = Tag.Activatable || (Tag.Activatable = {}));
|
|
54
|
+
let CombatRelatedSpecialAbility;
|
|
55
|
+
(function (CombatRelatedSpecialAbility) {
|
|
56
|
+
CombatRelatedSpecialAbility["CombatSpecialAbility"] = "CombatSpecialAbility";
|
|
57
|
+
CombatRelatedSpecialAbility["CombatStyleSpecialAbility"] = "CombatStyleSpecialAbility";
|
|
58
|
+
CombatRelatedSpecialAbility["AdvancedCombatSpecialAbility"] = "AdvancedCombatSpecialAbility";
|
|
59
|
+
CombatRelatedSpecialAbility["CommandSpecialAbility"] = "CommandSpecialAbility";
|
|
60
|
+
})(CombatRelatedSpecialAbility = Tag.CombatRelatedSpecialAbility || (Tag.CombatRelatedSpecialAbility = {}));
|
|
54
61
|
let Rated;
|
|
55
62
|
(function (Rated) {
|
|
56
63
|
Rated["Attribute"] = "Attribute";
|
|
@@ -13,6 +13,7 @@ export declare type AdvancedCombatSpecialAbility = {
|
|
|
13
13
|
usage_type: Activatable.CombatSpecialAbilityType;
|
|
14
14
|
skill_applications?: Activatable.SkillApplications;
|
|
15
15
|
skill_uses?: Activatable.SkillUses;
|
|
16
|
+
penalty?: Activatable.Penalty;
|
|
16
17
|
combat_techniques: Activatable.ApplicableCombatTechniques;
|
|
17
18
|
ap_value: Activatable.AdventurePointsValue;
|
|
18
19
|
src: PublicationRefs;
|
|
@@ -13,6 +13,7 @@ export declare type CombatSpecialAbility = {
|
|
|
13
13
|
usage_type: Activatable.CombatSpecialAbilityType;
|
|
14
14
|
skill_applications?: Activatable.SkillApplications;
|
|
15
15
|
skill_uses?: Activatable.SkillUses;
|
|
16
|
+
penalty?: Activatable.Penalty;
|
|
16
17
|
combat_techniques: Activatable.ApplicableCombatTechniques;
|
|
17
18
|
ap_value: Activatable.AdventurePointsValue;
|
|
18
19
|
src: PublicationRefs;
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "optolith-database-schema",
|
|
3
|
-
"version": "0.1.
|
|
3
|
+
"version": "0.1.3",
|
|
4
4
|
"description": "Definitions and utilities for the flat-file database of Optolith, a character creation tool for the Pen and Paper RPG “The Dark Eye 5”, and its external integrations into other software.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"tde",
|
|
@@ -280,7 +280,251 @@
|
|
|
280
280
|
},
|
|
281
281
|
"Penalty": {
|
|
282
282
|
"description": "The penalty the special ability gives when used.",
|
|
283
|
-
"
|
|
283
|
+
"oneOf": [
|
|
284
|
+
{
|
|
285
|
+
"type": "object",
|
|
286
|
+
"properties": {
|
|
287
|
+
"tag": {
|
|
288
|
+
"const": "Single"
|
|
289
|
+
},
|
|
290
|
+
"value": {
|
|
291
|
+
"description": "The penalty value.",
|
|
292
|
+
"type": "integer"
|
|
293
|
+
},
|
|
294
|
+
"applies_to_parry": {
|
|
295
|
+
"description": "Set to `true` if the penalty applies to the parry instead of the attack.",
|
|
296
|
+
"const": true
|
|
297
|
+
}
|
|
298
|
+
},
|
|
299
|
+
"required": [
|
|
300
|
+
"tag",
|
|
301
|
+
"value"
|
|
302
|
+
],
|
|
303
|
+
"additionalProperties": false
|
|
304
|
+
},
|
|
305
|
+
{
|
|
306
|
+
"type": "object",
|
|
307
|
+
"properties": {
|
|
308
|
+
"tag": {
|
|
309
|
+
"const": "ByHandedness"
|
|
310
|
+
},
|
|
311
|
+
"one_handed": {
|
|
312
|
+
"description": "The penalty value for one-handed weapons.",
|
|
313
|
+
"type": "integer"
|
|
314
|
+
},
|
|
315
|
+
"two_handed": {
|
|
316
|
+
"description": "The penalty value for two-handed weapons.",
|
|
317
|
+
"type": "integer"
|
|
318
|
+
},
|
|
319
|
+
"applies_to_parry": {
|
|
320
|
+
"description": "Set to `true` if the penalty applies to the parry instead of the attack.",
|
|
321
|
+
"const": true
|
|
322
|
+
}
|
|
323
|
+
},
|
|
324
|
+
"required": [
|
|
325
|
+
"tag",
|
|
326
|
+
"one_handed",
|
|
327
|
+
"two_handed"
|
|
328
|
+
],
|
|
329
|
+
"additionalProperties": false
|
|
330
|
+
},
|
|
331
|
+
{
|
|
332
|
+
"type": "object",
|
|
333
|
+
"properties": {
|
|
334
|
+
"tag": {
|
|
335
|
+
"const": "ByActivation"
|
|
336
|
+
},
|
|
337
|
+
"active": {
|
|
338
|
+
"description": "The penalty value if the entry has been bought by the character.",
|
|
339
|
+
"type": "integer"
|
|
340
|
+
},
|
|
341
|
+
"inactive": {
|
|
342
|
+
"description": "The penalty value if the entry has not been bought by the character.",
|
|
343
|
+
"type": "integer"
|
|
344
|
+
},
|
|
345
|
+
"applies_to_parry": {
|
|
346
|
+
"description": "Set to `true` if the penalty applies to the parry instead of the attack.",
|
|
347
|
+
"const": true
|
|
348
|
+
}
|
|
349
|
+
},
|
|
350
|
+
"required": [
|
|
351
|
+
"tag",
|
|
352
|
+
"active",
|
|
353
|
+
"inactive"
|
|
354
|
+
],
|
|
355
|
+
"additionalProperties": false
|
|
356
|
+
},
|
|
357
|
+
{
|
|
358
|
+
"type": "object",
|
|
359
|
+
"properties": {
|
|
360
|
+
"tag": {
|
|
361
|
+
"const": "Selection"
|
|
362
|
+
},
|
|
363
|
+
"options": {
|
|
364
|
+
"oneOf": [
|
|
365
|
+
{
|
|
366
|
+
"type": "object",
|
|
367
|
+
"properties": {
|
|
368
|
+
"tag": {
|
|
369
|
+
"const": "Specific"
|
|
370
|
+
},
|
|
371
|
+
"list": {
|
|
372
|
+
"description": "The list of specific penalty options.",
|
|
373
|
+
"type": "array",
|
|
374
|
+
"items": {
|
|
375
|
+
"type": "object",
|
|
376
|
+
"properties": {
|
|
377
|
+
"value": {
|
|
378
|
+
"description": "The penalty value.",
|
|
379
|
+
"type": "integer"
|
|
380
|
+
}
|
|
381
|
+
},
|
|
382
|
+
"required": [
|
|
383
|
+
"value"
|
|
384
|
+
],
|
|
385
|
+
"additionalProperties": false
|
|
386
|
+
},
|
|
387
|
+
"minItems": 2,
|
|
388
|
+
"uniqueItems": true
|
|
389
|
+
}
|
|
390
|
+
},
|
|
391
|
+
"required": [
|
|
392
|
+
"tag",
|
|
393
|
+
"list"
|
|
394
|
+
],
|
|
395
|
+
"additionalProperties": false
|
|
396
|
+
},
|
|
397
|
+
{
|
|
398
|
+
"type": "object",
|
|
399
|
+
"properties": {
|
|
400
|
+
"tag": {
|
|
401
|
+
"const": "Range"
|
|
402
|
+
},
|
|
403
|
+
"minimum": {
|
|
404
|
+
"description": "The minimum penalty value.",
|
|
405
|
+
"type": "integer"
|
|
406
|
+
},
|
|
407
|
+
"maximum": {
|
|
408
|
+
"description": "The maximum penalty value.",
|
|
409
|
+
"type": "integer"
|
|
410
|
+
}
|
|
411
|
+
},
|
|
412
|
+
"required": [
|
|
413
|
+
"tag",
|
|
414
|
+
"minimum",
|
|
415
|
+
"maximum"
|
|
416
|
+
],
|
|
417
|
+
"additionalProperties": false
|
|
418
|
+
}
|
|
419
|
+
]
|
|
420
|
+
}
|
|
421
|
+
},
|
|
422
|
+
"required": [
|
|
423
|
+
"tag",
|
|
424
|
+
"options"
|
|
425
|
+
],
|
|
426
|
+
"additionalProperties": false
|
|
427
|
+
},
|
|
428
|
+
{
|
|
429
|
+
"type": "object",
|
|
430
|
+
"properties": {
|
|
431
|
+
"tag": {
|
|
432
|
+
"const": "ByLevel"
|
|
433
|
+
},
|
|
434
|
+
"levels": {
|
|
435
|
+
"description": "A continuous range of penalties for each level. The first element is the\npenalty for the first level, the second element is the penalty for the\nsecond level, and so on.",
|
|
436
|
+
"type": "array",
|
|
437
|
+
"items": {
|
|
438
|
+
"type": "object",
|
|
439
|
+
"properties": {
|
|
440
|
+
"value": {
|
|
441
|
+
"description": "The penalty value for this level.",
|
|
442
|
+
"type": "integer"
|
|
443
|
+
}
|
|
444
|
+
},
|
|
445
|
+
"required": [
|
|
446
|
+
"value"
|
|
447
|
+
],
|
|
448
|
+
"additionalProperties": false
|
|
449
|
+
},
|
|
450
|
+
"minItems": 2
|
|
451
|
+
},
|
|
452
|
+
"external_id": {
|
|
453
|
+
"description": "The identifier of the combat-related special ability of which the level\ndefines the penalty instead.",
|
|
454
|
+
"$ref": "./_Identifier.schema.json#/definitions/Identifier/Group/CombatRelatedSpecialAbility"
|
|
455
|
+
}
|
|
456
|
+
},
|
|
457
|
+
"required": [
|
|
458
|
+
"tag",
|
|
459
|
+
"levels"
|
|
460
|
+
],
|
|
461
|
+
"additionalProperties": false
|
|
462
|
+
},
|
|
463
|
+
{
|
|
464
|
+
"type": "object",
|
|
465
|
+
"properties": {
|
|
466
|
+
"tag": {
|
|
467
|
+
"const": "ByAttack"
|
|
468
|
+
},
|
|
469
|
+
"list": {
|
|
470
|
+
"description": "A list of penalties for subsequent attacks. The first element is the\npenalty for the first attack, the second element is the penalty for the\nsecond attack, and so on. The order of the first element may be changed\nusing `initial_order`, so that e.g. if set to `2`, the first element is\nthe penalty for the second attack, the second element is the penalty for\nthe third attack, and so on.",
|
|
471
|
+
"type": "array",
|
|
472
|
+
"items": {
|
|
473
|
+
"type": "object",
|
|
474
|
+
"properties": {
|
|
475
|
+
"value": {
|
|
476
|
+
"description": "The penalty value for this order.",
|
|
477
|
+
"type": "integer"
|
|
478
|
+
}
|
|
479
|
+
},
|
|
480
|
+
"required": [
|
|
481
|
+
"value"
|
|
482
|
+
],
|
|
483
|
+
"additionalProperties": false
|
|
484
|
+
},
|
|
485
|
+
"minItems": 1
|
|
486
|
+
},
|
|
487
|
+
"initial_order": {
|
|
488
|
+
"description": "The order of the first element in the `list` of penalties.",
|
|
489
|
+
"type": "number"
|
|
490
|
+
},
|
|
491
|
+
"attack_replacement": {
|
|
492
|
+
"description": "Set if a predefined different word should be used instead of the word\n`attack` for display purposes.",
|
|
493
|
+
"oneOf": [
|
|
494
|
+
{
|
|
495
|
+
"type": "object",
|
|
496
|
+
"properties": {
|
|
497
|
+
"tag": {
|
|
498
|
+
"const": "Throw"
|
|
499
|
+
}
|
|
500
|
+
},
|
|
501
|
+
"required": [
|
|
502
|
+
"tag"
|
|
503
|
+
],
|
|
504
|
+
"additionalProperties": false
|
|
505
|
+
}
|
|
506
|
+
]
|
|
507
|
+
}
|
|
508
|
+
},
|
|
509
|
+
"required": [
|
|
510
|
+
"tag",
|
|
511
|
+
"list"
|
|
512
|
+
],
|
|
513
|
+
"additionalProperties": false
|
|
514
|
+
},
|
|
515
|
+
{
|
|
516
|
+
"type": "object",
|
|
517
|
+
"properties": {
|
|
518
|
+
"tag": {
|
|
519
|
+
"const": "DependsOnHitZone"
|
|
520
|
+
}
|
|
521
|
+
},
|
|
522
|
+
"required": [
|
|
523
|
+
"tag"
|
|
524
|
+
],
|
|
525
|
+
"additionalProperties": false
|
|
526
|
+
}
|
|
527
|
+
]
|
|
284
528
|
},
|
|
285
529
|
"ArcaneEnergyCost": {
|
|
286
530
|
"description": "The AE Cost.",
|
|
@@ -506,7 +750,6 @@
|
|
|
506
750
|
"value": {
|
|
507
751
|
"description": "The referenced entry's numeric identifier.",
|
|
508
752
|
"type": "integer",
|
|
509
|
-
"maximum": 8,
|
|
510
753
|
"minimum": 1
|
|
511
754
|
}
|
|
512
755
|
},
|
|
@@ -525,7 +768,6 @@
|
|
|
525
768
|
"value": {
|
|
526
769
|
"description": "The referenced entry's numeric identifier.",
|
|
527
770
|
"type": "integer",
|
|
528
|
-
"maximum": 8,
|
|
529
771
|
"minimum": 1
|
|
530
772
|
}
|
|
531
773
|
},
|
|
@@ -54,6 +54,14 @@
|
|
|
54
54
|
"ChronicleEnchantment"
|
|
55
55
|
]
|
|
56
56
|
},
|
|
57
|
+
"CombatRelatedSpecialAbility": {
|
|
58
|
+
"enum": [
|
|
59
|
+
"CombatSpecialAbility",
|
|
60
|
+
"CombatStyleSpecialAbility",
|
|
61
|
+
"AdvancedCombatSpecialAbility",
|
|
62
|
+
"CommandSpecialAbility"
|
|
63
|
+
]
|
|
64
|
+
},
|
|
57
65
|
"Rated": {
|
|
58
66
|
"enum": [
|
|
59
67
|
"Attribute",
|
|
@@ -89,7 +97,24 @@
|
|
|
89
97
|
"value": {
|
|
90
98
|
"description": "The referenced entry's numeric identifier.",
|
|
91
99
|
"type": "integer",
|
|
92
|
-
"
|
|
100
|
+
"minimum": 1
|
|
101
|
+
}
|
|
102
|
+
},
|
|
103
|
+
"required": [
|
|
104
|
+
"tag",
|
|
105
|
+
"value"
|
|
106
|
+
],
|
|
107
|
+
"additionalProperties": false
|
|
108
|
+
},
|
|
109
|
+
"CombatRelatedSpecialAbility": {
|
|
110
|
+
"type": "object",
|
|
111
|
+
"properties": {
|
|
112
|
+
"tag": {
|
|
113
|
+
"$ref": "#/definitions/Identifier/Tag/CombatRelatedSpecialAbility"
|
|
114
|
+
},
|
|
115
|
+
"value": {
|
|
116
|
+
"description": "The referenced entry's numeric identifier.",
|
|
117
|
+
"type": "integer",
|
|
93
118
|
"minimum": 1
|
|
94
119
|
}
|
|
95
120
|
},
|
|
@@ -108,7 +133,6 @@
|
|
|
108
133
|
"value": {
|
|
109
134
|
"description": "The referenced entry's numeric identifier.",
|
|
110
135
|
"type": "integer",
|
|
111
|
-
"maximum": 8,
|
|
112
136
|
"minimum": 1
|
|
113
137
|
}
|
|
114
138
|
},
|
|
@@ -127,7 +151,6 @@
|
|
|
127
151
|
"value": {
|
|
128
152
|
"description": "The referenced entry's numeric identifier.",
|
|
129
153
|
"type": "integer",
|
|
130
|
-
"maximum": 8,
|
|
131
154
|
"minimum": 1
|
|
132
155
|
}
|
|
133
156
|
},
|
|
@@ -146,7 +169,6 @@
|
|
|
146
169
|
"value": {
|
|
147
170
|
"description": "The referenced entry's numeric identifier.",
|
|
148
171
|
"type": "integer",
|
|
149
|
-
"maximum": 8,
|
|
150
172
|
"minimum": 1
|
|
151
173
|
}
|
|
152
174
|
},
|
|
@@ -22,6 +22,9 @@
|
|
|
22
22
|
"skill_uses": {
|
|
23
23
|
"$ref": "../_Activatable.schema.json#/definitions/SkillUses"
|
|
24
24
|
},
|
|
25
|
+
"penalty": {
|
|
26
|
+
"$ref": "../_Activatable.schema.json#/definitions/Penalty"
|
|
27
|
+
},
|
|
25
28
|
"combat_techniques": {
|
|
26
29
|
"$ref": "../_Activatable.schema.json#/definitions/ApplicableCombatTechniques"
|
|
27
30
|
},
|
|
@@ -22,6 +22,9 @@
|
|
|
22
22
|
"skill_uses": {
|
|
23
23
|
"$ref": "../_Activatable.schema.json#/definitions/SkillUses"
|
|
24
24
|
},
|
|
25
|
+
"penalty": {
|
|
26
|
+
"$ref": "../_Activatable.schema.json#/definitions/Penalty"
|
|
27
|
+
},
|
|
25
28
|
"combat_techniques": {
|
|
26
29
|
"$ref": "../_Activatable.schema.json#/definitions/ApplicableCombatTechniques"
|
|
27
30
|
},
|