opencode-zombie-monitor 1.0.0

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 Matroskin86
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # 🧟 OpenCode Zombie Monitor
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+
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+ [![GitHub](https://img.shields.io/github/license/Matroskin86/opencode-zombie-monitor)](https://github.com/Matroskin86/opencode-zombie-monitor/blob/main/LICENSE)
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+ [![Platform](https://img.shields.io/badge/platform-macOS%20%7C%20Linux-blue)]()
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+ [![OpenCode](https://img.shields.io/badge/opencode-plugin-purple)]()
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+
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+ > *"The only good zombie is a dead zombie"* 💀
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+
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+ Automatically hunts down and eliminates orphaned OpenCode processes that lurk in your system, devouring precious RAM.
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+
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+ ## 😱 The Horror Story
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+
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+ You're coding happily with OpenCode. You close a terminal tab. Life goes on...
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+
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+ **BUT WAIT!** The process didn't die. It's still there. Lurking. Consuming ~100MB of your RAM. And every time you close a tab without pressing `q`... another zombie rises.
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+
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+ Before you know it:
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+ ```
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+ $ ps aux | grep opencode
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+ opencode ?? 100MB
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+ opencode ?? 100MB
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+ opencode ?? 100MB
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+ opencode ?? 100MB
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+ ... 💀 YOUR RAM IS GONE 💀
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+ ```
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+
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+ ## 🔫 The Solution
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+
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+ This plugin is your zombie apocalypse survival kit:
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+
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+ - 🔍 **Detects** zombie processes (no TTY = undead)
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+ - 🧟 **Kills** them on sight (every message you send)
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+ - 📢 **Reports** the kills (without wasting LLM tokens)
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+ - 🧹 **Keeps** your system clean automatically
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+
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+ ## 📦 Installation
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+
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+ Add to your `opencode.json`:
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+
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+ ```json
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+ {
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+ "plugin": ["github:Matroskin86/opencode-zombie-monitor"]
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+ }
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+ ```
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+
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+ Restart OpenCode. The hunt begins. 🎯
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+
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+ ## 🎮 Usage
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+
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+ ### Automatic Mode (default)
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+
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+ Just chat normally. The plugin silently patrols your system and eliminates zombies on every message.
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+
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+ When zombies are neutralized, you'll see:
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+ ```
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+ 🧟 Killed 3 zombie opencode processes | Freed ~300MB RAM
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+ ```
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+
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+ ### Manual Mode
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+
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+ Want to check the situation yourself?
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+
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+ ```
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+ /zombies
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+ ```
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+
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+ Response when all clear:
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+ ```
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+ ✅ 2 processes, no zombies
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+ ```
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+
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+ Response when trouble brewing:
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+ ```
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+ 🧟 5 zombies of 7 processes | ~500MB RAM | Fix: oc-kill-zombies
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+ ```
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+
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+ ## ⚙️ Configuration
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+
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+ Edit `index.mjs` to adjust aggression level:
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+
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+ ```javascript
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+ // RAMBO MODE: Kill on sight (default)
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+ const AUTO_KILL_THRESHOLD = 1
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+
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+ // PATIENT MODE: Wait until horde forms
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+ const AUTO_KILL_THRESHOLD = 5
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+
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+ // PACIFIST MODE: Only notify, never kill
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+ const AUTO_KILL_THRESHOLD = 999
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+ ```
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+
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+ ## 🖥️ Supported Platforms
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+
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+ | Platform | Status | TTY Pattern |
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+ |----------|--------|-------------|
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+ | macOS | ✅ Ready to hunt | `??` |
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+ | Linux | ✅ Ready to hunt | `?` |
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+ | Windows | ❌ Zombies win | N/A |
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+
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+ ## 🌍 Language Support
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+
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+ Auto-detects your language. Because zombies are international.
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+
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+ | Language | Detection | Example |
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+ |----------|-----------|---------|
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+ | 🇬🇧 English | default | "Killed 3 zombie processes" |
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+ | 🇷🇺 Russian | `LANG=ru*` | "Убито 3 зомби-процессов" |
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+ | 🇨🇳 Chinese | `LANG=zh*` | "已击杀 3 个僵尸进程" |
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+
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+ ## 🔬 How It Works
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+
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+ ```
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+ ┌─────────────────────────────────────────┐
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+ │ You send a message │
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+ └─────────────────┬───────────────────────┘
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+
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+ ┌─────────────────────────────────────────┐
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+ │ Plugin runs: ps aux | grep opencode │
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+ └─────────────────┬───────────────────────┘
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+
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+ ┌─────────────────────────────────────────┐
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+ │ Filter: TTY == "??" (no terminal) │
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+ │ These are the zombies 🧟 │
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+ └─────────────────┬───────────────────────┘
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+
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+ ┌─────────────────────────────────────────┐
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+ │ Execute: kill -9 <zombie_pids> │
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+ │ Headshot! 💥 │
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+ └─────────────────┬───────────────────────┘
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+
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+ ┌─────────────────────────────────────────┐
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+ │ Notify via "ignored" message │
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+ │ (Free! No LLM tokens used) │
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+ └─────────────────────────────────────────┘
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+ ```
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+
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+ ## 🤝 Contributing
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+
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+ Found a bug? Zombies escaped? Open an issue!
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+
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+ Want to add Windows support? PRs welcome! (Good luck with that 😅)
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+
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+ ## 📜 License
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+
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+ MIT — Use it, fork it, kill zombies with it.
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+
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+ ---
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+
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+ <p align="center">
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+ <i>Made with 🧠 (before zombies ate it)</i>
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+ <br><br>
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+ <b>From Russia with <img src="./assets/russia-heart.png" width="20" height="20" alt="love"></b>
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+ </p>
Binary file
Binary file
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+ /**
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+ * Скрипт для скачивания Telegram custom emoji
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+ *
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+ * 1. Отправь эмодзи боту @your_bot
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+ * 2. Запусти: node download-emoji.mjs
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+ * 3. Эмодзи сохранится в ./assets/emoji.webp
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+ */
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+
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+ import https from 'https'
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+ import fs from 'fs'
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+ import path from 'path'
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+
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+ const BOT_TOKEN = '8061734285:AAHeLB0YHXomdjPPyTg18GM0_RrdvTbp4aA'
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+ const API_URL = `https://api.telegram.org/bot${BOT_TOKEN}`
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+
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+ async function fetchJson(url) {
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+ return new Promise((resolve, reject) => {
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+ https.get(url, (res) => {
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+ let data = ''
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+ res.on('data', chunk => data += chunk)
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+ res.on('end', () => resolve(JSON.parse(data)))
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+ }).on('error', reject)
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+ })
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+ }
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+
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+ async function downloadFile(filePath, destPath) {
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+ const fileUrl = `https://api.telegram.org/file/bot${BOT_TOKEN}/${filePath}`
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+ return new Promise((resolve, reject) => {
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+ const file = fs.createWriteStream(destPath)
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+ https.get(fileUrl, (res) => {
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+ res.pipe(file)
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+ file.on('finish', () => {
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+ file.close()
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+ resolve(destPath)
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+ })
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+ }).on('error', reject)
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+ })
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+ }
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+
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+ async function main() {
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+ console.log('🔍 Получаю последние сообщения...')
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+
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+ // Получить updates
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+ const updates = await fetchJson(`${API_URL}/getUpdates?limit=10`)
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+
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+ if (!updates.ok || !updates.result.length) {
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+ console.log('❌ Нет сообщений. Отправь эмодзи боту и попробуй снова.')
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+ return
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+ }
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+
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+ // Найти сообщение с custom emoji
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+ let customEmojiId = null
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+ let messageText = null
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+
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+ for (const update of updates.result.reverse()) {
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+ const msg = update.message
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+ if (msg?.entities) {
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+ for (const entity of msg.entities) {
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+ if (entity.type === 'custom_emoji') {
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+ customEmojiId = entity.custom_emoji_id
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+ messageText = msg.text
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+ break
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+ }
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+ }
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+ }
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+ if (customEmojiId) break
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+ }
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+
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+ if (!customEmojiId) {
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+ console.log('❌ Custom emoji не найден. Отправь эмодзи из платного/премиум пака.')
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+ console.log('📋 Последние сообщения:', updates.result.map(u => u.message?.text).filter(Boolean))
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+ return
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+ }
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+
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+ console.log(`✅ Найден emoji: "${messageText}" (ID: ${customEmojiId})`)
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+
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+ // Получить стикер по emoji ID
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+ console.log('📥 Получаю файл стикера...')
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+ const stickers = await fetchJson(`${API_URL}/getCustomEmojiStickers?custom_emoji_ids=["${customEmojiId}"]`)
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+
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+ if (!stickers.ok || !stickers.result.length) {
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+ console.log('❌ Не удалось получить стикер:', stickers)
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+ return
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+ }
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+
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+ const sticker = stickers.result[0]
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+ console.log(`📦 Стикер: ${sticker.file_id}`)
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+
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+ // Получить путь к файлу
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+ const fileInfo = await fetchJson(`${API_URL}/getFile?file_id=${sticker.file_id}`)
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+
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+ if (!fileInfo.ok) {
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+ console.log('❌ Не удалось получить файл:', fileInfo)
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+ return
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+ }
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+
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+ // Создать папку assets
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+ const assetsDir = './assets'
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+ if (!fs.existsSync(assetsDir)) {
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+ fs.mkdirSync(assetsDir)
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+ }
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+
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+ // Скачать файл
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+ const ext = path.extname(fileInfo.result.file_path) || '.webp'
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+ const destPath = `${assetsDir}/emoji${ext}`
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+
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+ console.log(`💾 Скачиваю в ${destPath}...`)
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+ await downloadFile(fileInfo.result.file_path, destPath)
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+
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+ console.log(`✅ Готово! Файл сохранён: ${destPath}`)
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+ console.log(`\n📝 Для README используй:`)
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+ console.log(`<img src="${destPath}" width="20" height="20">`)
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+ }
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+
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+ main().catch(console.error)
package/index.mjs ADDED
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+ /**
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+ * OpenCode Zombie Monitor Plugin
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+ * Auto-detects and kills orphaned opencode processes
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+ * Supports: macOS and Linux
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+ */
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+ import { exec } from "child_process"
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+ import { promisify } from "util"
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+ import { platform } from "os"
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+
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+ const execAsync = promisify(exec)
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+ const isMac = platform() === "darwin"
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+
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+ // Detect system language
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+ const lang = (process.env.LANG || process.env.LC_ALL || "").toLowerCase()
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+ const getLang = () => {
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+ if (lang.startsWith("ru")) return "ru"
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+ if (lang.startsWith("zh")) return "zh"
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+ return "en"
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+ }
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+
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+ // Localized messages
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+ const i18n = {
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+ en: {
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+ killed: (n) => `🧟 Killed ${n} zombie opencode process${n > 1 ? "es" : ""} | Freed ~${n * 100}MB RAM`,
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+ found: (n) => `🧟 ${n} zombie opencode process${n > 1 ? "es" : ""} | ~${n * 100}MB RAM | Fix: oc-kill-zombies`,
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+ status: (zombies, total) => zombies > 0
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+ ? `🧟 ${zombies} zombie${zombies > 1 ? "s" : ""} of ${total} process${total > 1 ? "es" : ""} | ~${zombies * 100}MB RAM | Fix: oc-kill-zombies`
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+ : `✅ ${total} process${total > 1 ? "es" : ""}, no zombies`,
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+ commandDesc: "Check zombie opencode processes"
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+ },
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+ ru: {
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+ killed: (n) => `🧟 Убито ${n} зомби-процессов opencode | Освобождено ~${n * 100}MB RAM`,
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+ found: (n) => `🧟 ${n} зомби-процессов opencode | ~${n * 100}MB RAM | Fix: oc-kill-zombies`,
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+ status: (zombies, total) => zombies > 0
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+ ? `🧟 ${zombies} зомби из ${total} процессов | ~${zombies * 100}MB RAM | Fix: oc-kill-zombies`
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+ : `✅ ${total} процессов, зомби нет`,
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+ commandDesc: "Проверить зомби-процессы opencode"
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+ },
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+ zh: {
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+ killed: (n) => `🧟 已击杀 ${n} 个僵尸 opencode 进程 | 释放 ~${n * 100}MB 内存`,
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+ found: (n) => `🧟 发现 ${n} 个僵尸 opencode 进程 | ~${n * 100}MB 内存 | 修复: oc-kill-zombies`,
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+ status: (zombies, total) => zombies > 0
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+ ? `🧟 ${total} 个进程中有 ${zombies} 个僵尸 | ~${zombies * 100}MB 内存 | 修复: oc-kill-zombies`
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+ : `✅ ${total} 个进程,没有僵尸`,
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+ commandDesc: "检查僵尸 opencode 进程"
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+ }
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+ }
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+
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+ const t = i18n[getLang()]
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+
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+ // Count only processes WITHOUT terminal (real zombies)
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+ const getZombieCount = async () => {
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+ try {
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+ // macOS: TTY = "??" | Linux: TTY = "?"
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+ const ttyPattern = isMac ? '??' : '?'
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+ const { stdout } = await execAsync(`ps aux | grep "[o]pencode" | grep -v "opencode/" | awk '$7 == "${ttyPattern}" {count++} END {print count+0}'`)
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+ return parseInt(stdout.trim()) || 0
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+ } catch {
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+ return 0
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+ }
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+ }
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+
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+ // Count all opencode processes
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+ const getTotalCount = async () => {
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+ try {
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+ const { stdout } = await execAsync('ps aux | grep "[o]pencode" | grep -v "opencode/" | wc -l')
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+ return parseInt(stdout.trim()) || 0
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+ } catch {
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+ return 0
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+ }
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+ }
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+
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+ // Kill zombie processes (without terminal)
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+ const killZombies = async () => {
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+ try {
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+ const ttyPattern = isMac ? '??' : '?'
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+ await execAsync(`ps aux | grep "[o]pencode" | grep -v "opencode/" | awk '$7 == "${ttyPattern}" {print $2}' | xargs kill -9 2>/dev/null`)
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+ return true
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+ } catch {
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+ return false
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+ }
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+ }
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+
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+ // Auto-kill threshold (1 = kill immediately)
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+ const AUTO_KILL_THRESHOLD = 1
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+
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+ const sendNotification = async (client, sessionId, text) => {
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+ await client.session.prompt({
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+ path: { id: sessionId },
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+ body: {
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+ noReply: true,
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+ parts: [{ type: "text", text, ignored: true }]
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+ }
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+ })
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+ }
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+
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+ const getSessionIdFromMessages = (messages) => {
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+ for (let i = messages.length - 1; i >= 0; i--) {
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+ if (messages[i]?.info?.role === "user" && messages[i]?.info?.sessionID) {
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+ return messages[i].info.sessionID
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+ }
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+ }
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+ return null
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+ }
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+
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+ export const ZombieMonitor = async ({ client }) => {
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+ let lastNotifiedCount = 0
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+
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+ return {
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+ config: async (opencodeConfig) => {
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+ opencodeConfig.command = opencodeConfig.command || {}
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+ opencodeConfig.command["zombies"] = {
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+ template: "",
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+ description: t.commandDesc
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+ }
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+ },
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+
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+ "experimental.chat.messages.transform": async (input, output) => {
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+ const sessionId = getSessionIdFromMessages(output.messages)
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+ if (!sessionId) return
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+
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+ const zombies = await getZombieCount()
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+
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+ // Auto-kill if zombies >= threshold
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+ if (zombies >= AUTO_KILL_THRESHOLD) {
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+ await killZombies()
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+ try {
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+ await sendNotification(client, sessionId, t.killed(zombies))
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+ } catch (e) {}
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+ lastNotifiedCount = 0
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+ }
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+ // Notify if zombies appeared (but below threshold)
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+ else if (zombies > 0 && zombies > lastNotifiedCount) {
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+ lastNotifiedCount = zombies
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+ try {
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+ await sendNotification(client, sessionId, t.found(zombies))
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+ } catch (e) {}
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+ } else if (zombies === 0) {
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+ lastNotifiedCount = 0
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+ }
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+ },
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+
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+ "command.execute.before": async (input) => {
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+ if (input.command !== "zombies") return
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+
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+ const zombies = await getZombieCount()
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+ const total = await getTotalCount()
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+
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+ await sendNotification(client, input.sessionID, t.status(zombies, total))
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+ throw new Error("__ZOMBIES_HANDLED__")
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+ }
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+ }
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+ }
package/package.json ADDED
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+ {
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+ "name": "opencode-zombie-monitor",
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+ "version": "1.0.0",
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+ "description": "Auto-kill zombie opencode processes. Supports macOS and Linux with auto language detection (EN/RU).",
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+ "main": "index.mjs",
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+ "type": "module",
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+ "keywords": ["opencode", "plugin", "zombie", "process", "monitor", "cleanup"],
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+ "author": "jenshen86",
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+ "license": "MIT",
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+ "repository": {
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+ "type": "git",
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+ "url": "https://github.com/jenshen86/opencode-zombie-monitor"
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+ },
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+ "peerDependencies": {
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+ "@opencode-ai/plugin": ">=1.0.0"
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+ }
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+ }