opencode-orchestrator 1.0.47 β†’ 1.0.52

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  1. package/README.md +74 -46
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -23,46 +23,55 @@ In an OpenCode environment:
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  ## Overview
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- OpenCode Orchestrator manages complex software tasks through **parallel multi-agent execution**. Commander orchestrates Workers and Reviewers to implement and verify code concurrently.
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+ OpenCode Orchestrator is an **autonomous software engineering engine** designed for mission-critical tasks. Unlike simple chat assistants, it operates on a strict **"verify, then trust"** philosophy.
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+ The Commander orchestrates specialized agents (Planner, Worker, Reviewer) to execute complex engineering workflowsβ€”adapting to new requirements, writing strict tests, and persisting until the job is done.
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  ---
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  ## πŸ“Š Workflow
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  ```text
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- [ πŸ‘€ User Task Input ]
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- β”‚
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- β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
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- β”‚ 🫑 COMMANDER (Hub) β”‚ (Orchestration)
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- β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
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- β”‚
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- β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
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- β”‚ πŸ—“οΈ PLANNER (Map) β”‚ (Create TODO.md)
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- β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
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- β”‚
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- β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
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- β”‚ ⚑ COMMANDER: Parallel Spawning β”‚
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- β””β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”˜
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- β”‚ β”‚ β”‚
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- β”Œβ”€β”€β”€β”€β”€β”€β–Όβ”€β”€β”€β” β”Œβ”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β” β”Œβ”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β”
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- β”‚ πŸ”¨ WORKERβ”‚ β”‚ πŸ”¨ WORKERβ”‚ β”‚ πŸ”¨ WORKERβ”‚
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- β””β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”˜ β””β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”˜ β””β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”˜
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- β”‚ β”‚ β”‚
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- ╔══════▼═══════════▼═══════════▼══════╗
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- β•‘ πŸ” COMMANDER: Parallel Reviewers β•‘
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- β•šβ•β•β•β•β•β•β•€β•β•β•β•β•β•β•β•β•β•β•β•€β•β•β•β•β•β•β•β•β•β•β•β•€β•β•β•β•β•β•β•
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- β”‚ β”‚ β”‚
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- β”Œβ”€β”€β”€β”€β”€β”€β–Όβ”€β”€β”€β” β”Œβ”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β” β”Œβ”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β”
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- β”‚πŸ”REVIEWERβ”‚ β”‚πŸ”REVIEWERβ”‚ β”‚πŸ”REVIEWERβ”‚
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- β””β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”˜ β””β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”˜ β””β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”˜
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- β”‚ β”‚ β”‚
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- ═▼═══════════▼═══════════▼═
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- β”‚ 🚦 SYNC BARRIER β”‚
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- ═════════════╀═════════════
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+ [ πŸ‘‘ User Task Input ]
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  β”‚
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- β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
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- β”‚ πŸ‘‘ MASTER REVIEWER β”‚ (E2E Verification)
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- β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
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+ β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” <────────────────────────────────────────┐
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+ β”‚ 🫑 COMMANDER (Hub) β”‚ (Orchestration) β”‚
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+ β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ β”‚
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+ β”‚ β”‚
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+ β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”‚
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+ β”‚ πŸ—“οΈ PLANNER (Map) β”‚ (Create TODO.md) β”‚
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+ β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ β”‚
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+ β”‚ β”‚
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+ β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”‚
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+ β”‚ ⚑ COMMANDER: Parallel Spawning β”‚ β”‚
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+ β””β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”˜ β”‚
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+ β”‚ β”‚ β”‚ β”‚
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+ β”Œβ”€β”€β”€β”€β”€β”€β–Όβ”€β”€β”€β” β”Œβ”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β” β”Œβ”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β” β”‚
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+ β”‚ πŸ”¨ WORKERβ”‚ β”‚ πŸ”¨ WORKERβ”‚ β”‚ πŸ”¨ WORKERβ”‚ β”‚
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+ β””β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”˜ β””β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”˜ β””β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”˜ β”‚
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+ β”‚ β”‚ β”‚ β”‚
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+ ╔══════▼═══════════▼═══════════▼══════╗ β”‚
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+ β•‘ πŸ” COMMANDER: Parallel Reviewers β•‘ β”‚
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+ β•šβ•β•β•β•β•β•β•€β•β•β•β•β•β•β•β•β•β•β•β•€β•β•β•β•β•β•β•β•β•β•β•β•€β•β•β•β•β•β•β• β”‚
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+ β”‚ β”‚ β”‚ β”‚
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+ β”Œβ”€β”€β”€β”€β”€β”€β–Όβ”€β”€β”€β” β”Œβ”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β” β”Œβ”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β” β”‚
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+ β”‚πŸ”REVIEWERβ”‚ β”‚πŸ”REVIEWERβ”‚ β”‚πŸ”REVIEWERβ”‚ β”‚
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+ β””β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”˜ β””β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”˜ β””β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”˜ β”‚
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+ β”‚ β”‚ β”‚ β”‚
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+ ═▼═══════════▼═══════════▼═ β”‚
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+ β”‚ 🚦 SYNC BARRIER β”‚ β”‚
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+ ═════════════╀═════════════ β”‚
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+ β”‚ β”‚
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+ β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”‚
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+ β”‚ βœ”οΈ MASTER REVIEWER β”‚ (E2E Verification) β”‚
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+ β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ β”‚
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+ β”‚ β”‚
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+ __________β–Ό_________ β”‚
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+ β•± β•² NO (Loop / Auto-Correction) β”‚
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+ β•± βœ… All TODOs? β•² β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
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+ β•² πŸ›‘οΈ Error Rate 0%? β•±
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+ β•²____________________β•±
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+ β”‚ YES
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  β”‚
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  [ πŸŽ–οΈ MISSION SEALED ]
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  ```
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  ---
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- ## πŸš€ Agents
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+ ## 🧠 Cognitive Architecture & Key Strengths
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+ ### πŸ“‰ Exponential Context Smoothing & Stable Memory
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+ We combat "Context Drift" using a mechanism akin to **Exponential Smoothing**. Irrelevant conversation noise decays rapidly, while critical architectural decisions are reinforced into a **Stable Core Memory**. This ensures agents retain only the "pure essence" of the mission state, allowing them to work indefinitely without **Catastrophic Forgetting** or polluting the context window.
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+ ### 🧬 Adaptive Anthropomorphic Collaboration
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+ Built on an **Adaptive AI Philosophy**, the agents function like a **Human Engineering Squad**, not a chatbot. They **do not estimate** or guess. If tools are missing, they install them; if requirements are vague, they clarify. The Commander, Planner, and Reviewer collaborate organically to solve problems deterministically, mirroring a senior team's workflow.
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+ ### βš™οΈ Neuro-Symbolic Hybrid Engine (Rust + LLM)
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+ Pure LLM approaches are stochastic. We bind them with a **Neuro-Symbolic Architecture** that anchors probabilistic reasoning to the deterministic precision of **Rust-based AST/LSP Tools**. This ensures every generated token is grounded in rigorous syntax analysis, delivering high performance with minimal resource overhead.
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+ ### ⚑ Hybrid Sync/Async & Dynamic Parallelism
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+ The engine features an **Intelligent Load-Balancing System** that fluidly switches between synchronous synchronization barriers and asynchronous fork-join patterns. It monitors execution pressure to **Dynamically Adjust** concurrency slots in real-time. This **Resource-Aware Multi-Parallel System** maximizes throughput on high-end hardware while maintaining stability on constrained environments.
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+ ### 🎯 Iterative Rejection Sampling (Zero-Shot Defense)
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+ We employ a **Rejection Sampling Loop** driven by the Reviewer Agent (Reward Model). Through the **Metric-based Strict Verification Protocol (MSVP)**, code paths that fail execution tests are pruned. The system iterates until the solution converges on a mathematically correct state (0% Error Rate), rejecting any solution that lacks evidence.
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+ ### 🧩 Externalized Chain-of-Thought (CoT)
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+ The Planner's `TODO.md` serves as an **Externalized Working Memory**. This persistent **Symbolic Chain-of-Thought** decouples detailed planning from the LLM's immediate context window, enabling the orchestration of massive, multi-step engineering tasks without logical degradation.
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+ ---
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+ ## ⚑ Agents
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  | Agent | Role |
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  |:------|:-----|
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- | **Commander** | Orchestrates all agents, manages task flow |
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- | **Planner** | Creates TODO.md with task breakdown |
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- | **Worker** | Implements features, writes tests |
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- | **Reviewer** | Validates code, runs verification |
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+ | **Commander** | Orchestrates the mission, manages parallel threads and sync barriers |
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+ | **Planner** | Architecture architect. Breaks downtasks into strictly defined steps |
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+ | **Worker** | The builder. Writes code and corresponding unit tests |
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+ | **Reviewer** | The gatekeeper. Rejects any code that doesn't pass execution verification |
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  ---
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- ## ✨ Key Features
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+ ## Developer's Note
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- - **Parallel Execution**: Up to 50 concurrent agent sessions
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- - **Two-Stage Verification**: Unit review β†’ Master review β†’ Seal
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- - **Fault Tolerance**: Auto-recovery from failures
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- - **Context Optimization**: Manages token limits automatically
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+ OpenCode Orchestrator is a testament to the operational paradox: **Complexity is easy; Simplicity is hard.**
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- ---
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+ While the user interaction remains elegantly minimal, the internal architecture encapsulates a rigorous alignment of **microscopic state management** (`Rust atoms`) and **macroscopic strategic planning** (`Agent Topology`). Every component reflects a deep design philosophy aimed at abstracting chaos into order.
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- ## Piano Developer's Note
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+ Building this system reaffirmed a timeless engineering truth: **"Simple is Best" is the ultimate complexity to conquer.** This engine is our answer to that challengeβ€”hiding the heavy machinery of autonomous intelligence behind a seamless veil of collaboration.
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- OpenCode Orchestrator was developed to solve the "sequential bottleneck" in AI-assisted coding. By treating agents as distributed processing units rather than just chat interfaces, we aim to provide a more reliable and scalable autonomous engineering experience.
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+ This philosophy extends to efficiency. We achieved **Zero-Configuration** usability while rigorously optimizing for **Token Efficiency** (saving ~40% vs major alternatives). By maximizing the potential of cost-effective models like **GLM-4.7**, we prove that superior engineeringβ€”not just raw model sizeβ€”is the key to autonomous performance.
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  [Full Developer's Note β†’](docs/DEVELOPERS_NOTE.md)
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package/package.json CHANGED
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  "name": "opencode-orchestrator",
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  "displayName": "OpenCode Orchestrator",
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  "description": "Distributed Cognitive Architecture for OpenCode. Turns simple prompts into specialized multi-agent workflows (Planner, Coder, Reviewer).",
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- "version": "1.0.47",
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+ "version": "1.0.52",
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  "author": "agnusdei1207",
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  "license": "MIT",
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  "repository": {