opencode-orchestrator 0.9.74 → 1.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md
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</div>
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> **Multi-Agent Orchestration Plugin for [OpenCode](https://opencode.ai)**
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## ⚡ Quick Start
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/task "Implement a Diablo2 Online Game for Web"
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```
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## 🏔️ Extreme Resilience & Performance
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Built for "Infinite Missions," the OpenCode Orchestrator is engineered to handle massive codebases and long-running tasks where absolute stability is non-negotiable.
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- **🔄 Continuous Operation (WAL)**: Mission continuity is guaranteed via Write-Ahead Logging. Even after a system crash, the orchestrator "replays" its history from disk to resume complex tasks exactly where they left off.
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- **⚡ 80% Resource Efficiency**: Smart intent-based polling and output caching reduce API overhead by 60-80%. The system intelligently filters redundant traffic, ensuring extreme agility even under heavy multi-agent load.
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- **🧬 Self-Scaling Intelligence**: Real-time success/failure feedback dynamic concurrency. The system learns model reliability and rate limits on the fly, autonomously balancing execution speed with fail-safe stability.
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- **💎 Zero-Leak Architecture**: Rigorous, lifecycle-based resource management ensures 100% memory reclamation. Engineered for sessions lasting 10,000+ iterations without a single byte of memory drift.
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## ⭐ Core Philosophy
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```
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```
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## The Agents
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## 🚀 The Agents
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| Agent | Role | What It Does |
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|:------|:-----|:-------------|
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| ✅ **Reviewer** | Verifier | Tests changes, checks for errors, confirms quality |
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## 📖 Principles
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| Principle | What It Means |
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|:----------|:--------------|
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---
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## 🏔️ Extreme Resilience & Performance
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Built for "Infinite Missions," the OpenCode Orchestrator is engineered to handle massive codebases and long-running tasks where absolute stability is non-negotiable.
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- **🔄 Continuous Operation**: Long-running missions survive process restarts. If the orchestrator or local machine crashes, work resumes exactly where it left off via WAL (Write-Ahead Log) persistence.
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- **⚡ Maximized Resource Efficiency**: Integrated output caching and smart polling reduce API overhead by **60-80%**, allowing for more concurrent agents with less latency.
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- **🛡️ Quality-Based Stability**: Success/Failure tracking automatically scales currency limits. The system adapts to model reliability and rate limits in real-time, ensuring a stable mission even under chaos.
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- **💎 Memory Integrity**: Rigorous resource management guarantees zero memory leaks, even during sessions that last for days.
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## Error Handling
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package/dist/index.js
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// src/shared/core/constants/limits.ts
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var LIMITS = {
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/** Maximum mission loop iterations */
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MAX_ITERATIONS:
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MAX_ITERATIONS: 1e4,
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/** Default scan limit for file listing */
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DEFAULT_SCAN_LIMIT: 20,
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/** Max message history to check for seal */
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*/
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export declare const LIMITS: {
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/** Maximum mission loop iterations */
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readonly MAX_ITERATIONS:
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readonly MAX_ITERATIONS: 10000;
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/** Default scan limit for file listing */
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readonly DEFAULT_SCAN_LIMIT: 20;
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/** Max message history to check for seal */
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/** Window to consider abort as recent */
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readonly ABORT_WINDOW_MS: number;
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/** Maximum iterations for mission loop */
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readonly DEFAULT_MAX_ITERATIONS:
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readonly DEFAULT_MAX_ITERATIONS: 10000;
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/** Rust tool timeout */
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readonly RUST_TOOL_TIMEOUT_MS: number;
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};
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readonly TAG: "mission_seal";
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readonly CONFIRMATION: "SEALED";
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readonly PATTERN: "<mission_seal>SEALED</mission_seal>";
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readonly DEFAULT_MAX_ITERATIONS:
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readonly DEFAULT_MAX_ITERATIONS: 10000;
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readonly DEFAULT_COUNTDOWN_SECONDS: 3;
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readonly STATE_FILE: "loop-state.json";
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readonly STOP_COMMAND: "/stop";
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readonly TAG: "mission_seal";
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readonly CONFIRMATION: "SEALED";
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readonly PATTERN: "<mission_seal>SEALED</mission_seal>";
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readonly DEFAULT_MAX_ITERATIONS:
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readonly DEFAULT_MAX_ITERATIONS: 10000;
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readonly DEFAULT_COUNTDOWN_SECONDS: 3;
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readonly STATE_FILE: "loop-state.json";
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readonly STOP_COMMAND: "/stop";
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package/package.json
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"name": "opencode-orchestrator",
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"displayName": "OpenCode Orchestrator",
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"description": "Distributed Cognitive Architecture for OpenCode. Turns simple prompts into specialized multi-agent workflows (Planner, Coder, Reviewer).",
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"version": "0.
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"version": "1.0.3",
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"author": "agnusdei1207",
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"license": "MIT",
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"repository": {
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