opencode-orchestrator 0.9.73 → 1.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +22 -9
- package/dist/core/agents/concurrency.d.ts +6 -0
- package/dist/core/agents/interfaces/parallel-task.interface.d.ts +1 -0
- package/dist/core/agents/manager/task-poller.d.ts +1 -1
- package/dist/core/agents/manager.d.ts +1 -0
- package/dist/core/agents/persistence/task-wal.d.ts +26 -0
- package/dist/core/agents/types/parallel-task-status.type.d.ts +2 -1
- package/dist/core/notification/os-notify/handler.d.ts +19 -0
- package/dist/core/notification/os-notify/index.d.ts +6 -0
- package/dist/core/notification/os-notify/notifier.d.ts +7 -0
- package/dist/core/notification/os-notify/platform-resolver.d.ts +7 -0
- package/dist/core/notification/os-notify/platform.d.ts +7 -0
- package/dist/core/notification/os-notify/sound-player.d.ts +7 -0
- package/dist/core/notification/os-notify/todo-checker.d.ts +5 -0
- package/dist/core/notification/task-toast-manager.d.ts +2 -1
- package/dist/core/orchestrator/state.d.ts +1 -1
- package/dist/index.js +838 -98
- package/dist/plugin-handlers/interfaces/event-handler-context.d.ts +2 -0
- package/dist/shared/core/constants/index.d.ts +1 -0
- package/dist/shared/core/constants/limits.d.ts +1 -1
- package/dist/shared/core/constants/status-labels.d.ts +1 -0
- package/dist/shared/core/constants/wal-actions.d.ts +10 -0
- package/dist/shared/index.d.ts +1 -15
- package/dist/shared/loop/constants/index.d.ts +1 -0
- package/dist/shared/loop/constants/loop.d.ts +1 -1
- package/dist/shared/loop/constants/mission-seal.d.ts +2 -2
- package/dist/shared/loop/constants/todo-status.d.ts +9 -0
- package/dist/shared/notification/os-notify/constants/index.d.ts +6 -0
- package/dist/shared/notification/os-notify/constants/notification-command-keys.d.ts +11 -0
- package/dist/shared/notification/os-notify/constants/notification-commands.d.ts +11 -0
- package/dist/shared/notification/os-notify/constants/notification-defaults.d.ts +5 -0
- package/dist/shared/notification/os-notify/index.d.ts +6 -0
- package/dist/shared/notification/os-notify/interfaces/index.d.ts +5 -0
- package/dist/shared/notification/os-notify/interfaces/notification-config.d.ts +19 -0
- package/dist/shared/notification/os-notify/interfaces/notification-state.d.ts +15 -0
- package/dist/shared/notification/os-notify/types/index.d.ts +4 -0
- package/dist/shared/notification/os-notify/types/notification-commands.d.ts +5 -0
- package/dist/shared/os/constants/index.d.ts +4 -0
- package/dist/shared/os/constants/platform.d.ts +9 -0
- package/dist/shared/os/index.d.ts +5 -0
- package/dist/shared/os/types/index.d.ts +4 -0
- package/dist/shared/os/types/platform.d.ts +5 -0
- package/package.json +1 -1
package/README.md
CHANGED
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[]()
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</div>
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>
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> **Multi-Agent Orchestration Plugin for [OpenCode](https://opencode.ai)**
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## ⚡ Quick Start
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/task "Implement a Diablo2 Online Game for Web"
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```
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## 🏔️ Extreme Resilience & Performance
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Built for "Infinite Missions," the OpenCode Orchestrator is engineered to handle massive codebases and long-running tasks where absolute stability is non-negotiable.
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- **🔄 Continuous Operation (WAL)**: Mission continuity is guaranteed via Write-Ahead Logging. Even after a system crash, the orchestrator "replays" its history from disk to resume complex tasks exactly where they left off.
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- **⚡ 80% Resource Efficiency**: Smart intent-based polling and output caching reduce API overhead by 60-80%. The system intelligently filters redundant traffic, ensuring extreme agility even under heavy multi-agent load.
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- **🧬 Self-Scaling Intelligence**: Real-time success/failure feedback dynamic concurrency. The system learns model reliability and rate limits on the fly, autonomously balancing execution speed with fail-safe stability.
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- **💎 Zero-Leak Architecture**: Rigorous, lifecycle-based resource management ensures 100% memory reclamation. Engineered for sessions lasting 10,000+ iterations without a single byte of memory drift.
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## ⭐ Core Philosophy
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```
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┌───────────────────────────────────────────────────┐
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│ 🔍 EXPLORE → 📝 LEARN → 🔄 ADAPT → ⚡ ACT
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│ 🔍 EXPLORE → 📝 LEARN → 🔄 ADAPT → ⚡ ACT │
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│ Scan Document Adjust Execute │
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└───────────────────────────────────────────────────┘
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```
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## The Agents
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## 🚀 The Agents
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| Agent | Role | What It Does |
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|:------|:-----|:-------------|
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| ✅ **Reviewer** | Verifier | Tests changes, checks for errors, confirms quality |
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## 📖 Principles
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| Principle | What It Means |
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|:----------|:--------------|
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| Feature | What It Does |
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| 🚀 **60-80% Optimization**| Smart polling & output caching for massive speed gains |
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| ⚡ **50 Parallel Tasks** | Run up to 50 agents simultaneously |
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| 🩹 **Auto-Recovery** | Retry failed tasks automatically (up to 3 times) |
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| 🔄 **Non-Stop Recovery** | WAL-based persistence (resumes tasks after crashes) |
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| 🔥 **Multi-File Ops** | Work on different files at the same time |
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| 🛡️ **Self-Scaling** | Dynamic concurrency limits based on success/failure |
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| 🩹 **Memory Integrity** | Strict resource cleanup prevents leaks in long sessions |
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| 🧬 **Adaptive AI** | Agents learn and adapt based on the project |
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---
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## Error Handling
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@@ -13,6 +13,8 @@ export declare class ConcurrencyController {
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private queues;
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private limits;
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private config;
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private successStreak;
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private failureCount;
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constructor(config?: ConcurrencyConfig);
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setLimit(key: string, limit: number): void;
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/**
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getLimit(key: string): number;
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acquire(key: string): Promise<void>;
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release(key: string): void;
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/**
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* Report success/failure to adjust concurrency dynamically
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*/
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reportResult(key: string, success: boolean): void;
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getQueueLength(key: string): number;
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getActiveCount(key: string): number;
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/**
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stop(): void;
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isRunning(): boolean;
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poll(): Promise<void>;
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validateSessionHasOutput(sessionID: string): Promise<boolean>;
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validateSessionHasOutput(sessionID: string, task?: ParallelTask): Promise<boolean>;
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completeTask(task: ParallelTask): Promise<void>;
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private updateTaskProgress;
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}
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/**
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* Task WAL (Write-Ahead Log)
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*
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* Handles append-only logging of task state transitions for crash recovery.
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*/
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import { WAL_ACTIONS } from "../../../shared/index.js";
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import type { ParallelTask } from "../interfaces/parallel-task.interface.js";
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export interface WALEntry {
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timestamp: string;
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action: keyof typeof WAL_ACTIONS;
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taskId: string;
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data: Partial<ParallelTask>;
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}
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export declare class TaskWAL {
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private walPath;
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private initialized;
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constructor(customPath?: string);
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init(): Promise<void>;
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log(action: WALEntry["action"], task: ParallelTask): Promise<void>;
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readAll(): Promise<Map<string, ParallelTask>>;
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/**
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* Compact the WAL by writing only the current active tasks
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*/
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compact(activeTasks: ParallelTask[]): Promise<void>;
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}
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export declare const taskWAL: TaskWAL;
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import { STATUS_LABEL } from "../../../shared/index.js";
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export type ParallelTaskStatus = typeof STATUS_LABEL.PENDING | typeof STATUS_LABEL.RUNNING | typeof STATUS_LABEL.COMPLETED | typeof STATUS_LABEL.FAILED | typeof STATUS_LABEL.ERROR | typeof STATUS_LABEL.TIMEOUT | typeof STATUS_LABEL.CANCELLED;
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/**
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* Session Notification Handler
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*
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* High-level orchestration for session idle notifications.
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*/
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import type { PluginInput } from "@opencode-ai/plugin";
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import { type NotificationConfig, type NotificationState } from "../../../shared/notification/os-notify/index.js";
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import { type Platform } from "../../../shared/os/index.js";
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export declare function createSessionNotificationHandler(client: PluginInput["client"], config?: NotificationConfig): {
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registerBackgroundSession: (id: string) => Set<string>;
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unregisterBackgroundSession: (id: string) => boolean;
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getPlatform: () => Platform;
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getState: () => Readonly<NotificationState>;
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handleEvent: (event: {
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type: string;
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properties?: unknown;
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}) => Promise<void>;
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};
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export type SessionNotificationHandler = ReturnType<typeof createSessionNotificationHandler>;
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/**
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* Platform Command Resolver
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*
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* Logic for discovering native command paths on the system.
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*/
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import { type NotificationCommandKey } from "../../../shared/notification/os-notify/index.js";
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export declare function resolveCommandPath(key: NotificationCommandKey, commandName: string): Promise<string | null>;
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/**
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* OS Platform Utils
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import { type Platform } from "../../../shared/os/index.js";
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export declare function detectPlatform(): Platform;
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export declare function getDefaultSoundPath(p: Platform): string;
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export declare function preloadPlatformCommands(platform: Platform): void;
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import type { PluginInput } from "@opencode-ai/plugin";
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import type { ConcurrencyController } from "../agents/concurrency.js";
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import { STATUS_LABEL } from "../../shared/index.js";
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type OpencodeClient = PluginInput["client"];
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export type TaskStatus =
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export type TaskStatus = typeof STATUS_LABEL[keyof typeof STATUS_LABEL];
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export interface TrackedTask {
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id: string;
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description: string;
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