opencode-orchestrator 0.9.73 → 1.0.3

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Files changed (43) hide show
  1. package/README.md +22 -9
  2. package/dist/core/agents/concurrency.d.ts +6 -0
  3. package/dist/core/agents/interfaces/parallel-task.interface.d.ts +1 -0
  4. package/dist/core/agents/manager/task-poller.d.ts +1 -1
  5. package/dist/core/agents/manager.d.ts +1 -0
  6. package/dist/core/agents/persistence/task-wal.d.ts +26 -0
  7. package/dist/core/agents/types/parallel-task-status.type.d.ts +2 -1
  8. package/dist/core/notification/os-notify/handler.d.ts +19 -0
  9. package/dist/core/notification/os-notify/index.d.ts +6 -0
  10. package/dist/core/notification/os-notify/notifier.d.ts +7 -0
  11. package/dist/core/notification/os-notify/platform-resolver.d.ts +7 -0
  12. package/dist/core/notification/os-notify/platform.d.ts +7 -0
  13. package/dist/core/notification/os-notify/sound-player.d.ts +7 -0
  14. package/dist/core/notification/os-notify/todo-checker.d.ts +5 -0
  15. package/dist/core/notification/task-toast-manager.d.ts +2 -1
  16. package/dist/core/orchestrator/state.d.ts +1 -1
  17. package/dist/index.js +838 -98
  18. package/dist/plugin-handlers/interfaces/event-handler-context.d.ts +2 -0
  19. package/dist/shared/core/constants/index.d.ts +1 -0
  20. package/dist/shared/core/constants/limits.d.ts +1 -1
  21. package/dist/shared/core/constants/status-labels.d.ts +1 -0
  22. package/dist/shared/core/constants/wal-actions.d.ts +10 -0
  23. package/dist/shared/index.d.ts +1 -15
  24. package/dist/shared/loop/constants/index.d.ts +1 -0
  25. package/dist/shared/loop/constants/loop.d.ts +1 -1
  26. package/dist/shared/loop/constants/mission-seal.d.ts +2 -2
  27. package/dist/shared/loop/constants/todo-status.d.ts +9 -0
  28. package/dist/shared/notification/os-notify/constants/index.d.ts +6 -0
  29. package/dist/shared/notification/os-notify/constants/notification-command-keys.d.ts +11 -0
  30. package/dist/shared/notification/os-notify/constants/notification-commands.d.ts +11 -0
  31. package/dist/shared/notification/os-notify/constants/notification-defaults.d.ts +5 -0
  32. package/dist/shared/notification/os-notify/index.d.ts +6 -0
  33. package/dist/shared/notification/os-notify/interfaces/index.d.ts +5 -0
  34. package/dist/shared/notification/os-notify/interfaces/notification-config.d.ts +19 -0
  35. package/dist/shared/notification/os-notify/interfaces/notification-state.d.ts +15 -0
  36. package/dist/shared/notification/os-notify/types/index.d.ts +4 -0
  37. package/dist/shared/notification/os-notify/types/notification-commands.d.ts +5 -0
  38. package/dist/shared/os/constants/index.d.ts +4 -0
  39. package/dist/shared/os/constants/platform.d.ts +9 -0
  40. package/dist/shared/os/index.d.ts +5 -0
  41. package/dist/shared/os/types/index.d.ts +4 -0
  42. package/dist/shared/os/types/platform.d.ts +5 -0
  43. package/package.json +1 -1
package/README.md CHANGED
@@ -7,7 +7,7 @@
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  [![Tests](https://img.shields.io/badge/tests-216%20passed-brightgreen.svg)]()
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  </div>
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- > **🚀🪐 Multi-Agent Orchestration Plugin for [OpenCode](https://opencode.ai)**
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+ > **Multi-Agent Orchestration Plugin for [OpenCode](https://opencode.ai)**
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  ## ⚡ Quick Start
@@ -21,17 +21,27 @@ Then in OpenCode:
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  /task "Implement a Diablo2 Online Game for Web"
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  ```
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+ ## 🏔️ Extreme Resilience & Performance
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+
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+ Built for "Infinite Missions," the OpenCode Orchestrator is engineered to handle massive codebases and long-running tasks where absolute stability is non-negotiable.
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+
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+ - **🔄 Continuous Operation (WAL)**: Mission continuity is guaranteed via Write-Ahead Logging. Even after a system crash, the orchestrator "replays" its history from disk to resume complex tasks exactly where they left off.
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+ - **⚡ 80% Resource Efficiency**: Smart intent-based polling and output caching reduce API overhead by 60-80%. The system intelligently filters redundant traffic, ensuring extreme agility even under heavy multi-agent load.
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+ - **🧬 Self-Scaling Intelligence**: Real-time success/failure feedback dynamic concurrency. The system learns model reliability and rate limits on the fly, autonomously balancing execution speed with fail-safe stability.
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+ - **💎 Zero-Leak Architecture**: Rigorous, lifecycle-based resource management ensures 100% memory reclamation. Engineered for sessions lasting 10,000+ iterations without a single byte of memory drift.
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+
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+
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  ## ⭐ Core Philosophy
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  ```
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  ┌───────────────────────────────────────────────────┐
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- │ 🔍 EXPLORE → 📝 LEARN → 🔄 ADAPT → ⚡ ACT
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+ │ 🔍 EXPLORE → 📝 LEARN → 🔄 ADAPT → ⚡ ACT
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  │ Scan Document Adjust Execute │
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  └───────────────────────────────────────────────────┘
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  ```
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- ## The Agents
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+ ## 🚀 The Agents
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  | Agent | Role | What It Does |
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  |:------|:-----|:-------------|
@@ -41,7 +51,8 @@ Then in OpenCode:
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  | ✅ **Reviewer** | Verifier | Tests changes, checks for errors, confirms quality |
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- ## 📖 Core Principles
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+
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+ ## 📖 Principles
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  | Principle | What It Means |
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  |:----------|:--------------|
@@ -86,14 +97,16 @@ Then in OpenCode:
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  | Feature | What It Does |
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  |:---------|:-------------|
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+ | 🚀 **60-80% Optimization**| Smart polling & output caching for massive speed gains |
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  | ⚡ **50 Parallel Tasks** | Run up to 50 agents simultaneously |
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- | 🔥 **Multi-File Operations** | Work on different files at the same time |
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- | 🧩 **Smart Assignment** | One file = one agent. No conflicts |
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- | 🔗 **Real-Time Sync** | Shared `.opencode/` state keeps all agents in sync |
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- | 🛡️ **Automatic Verification** | E2E tests, import checks, integration validation |
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- | 🩹 **Auto-Recovery** | Retry failed tasks automatically (up to 3 times) |
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+ | 🔄 **Non-Stop Recovery** | WAL-based persistence (resumes tasks after crashes) |
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+ | 🔥 **Multi-File Ops** | Work on different files at the same time |
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+ | 🛡️ **Self-Scaling** | Dynamic concurrency limits based on success/failure |
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+ | 🩹 **Memory Integrity** | Strict resource cleanup prevents leaks in long sessions |
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  | 🧬 **Adaptive AI** | Agents learn and adapt based on the project |
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+ ---
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+
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  ## Error Handling
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@@ -13,6 +13,8 @@ export declare class ConcurrencyController {
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  private queues;
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  private limits;
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  private config;
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+ private successStreak;
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+ private failureCount;
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  constructor(config?: ConcurrencyConfig);
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  setLimit(key: string, limit: number): void;
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  /**
@@ -23,6 +25,10 @@ export declare class ConcurrencyController {
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  getLimit(key: string): number;
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  acquire(key: string): Promise<void>;
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  release(key: string): void;
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+ /**
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+ * Report success/failure to adjust concurrency dynamically
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+ */
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+ reportResult(key: string, success: boolean): void;
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  getQueueLength(key: string): number;
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  getActiveCount(key: string): number;
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  /**
@@ -20,4 +20,5 @@ export interface ParallelTask {
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  lastMsgCount?: number;
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  stablePolls?: number;
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  progress?: TaskProgress;
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+ hasStartedOutputting?: boolean;
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  }
@@ -19,7 +19,7 @@ export declare class TaskPoller {
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  stop(): void;
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  isRunning(): boolean;
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  poll(): Promise<void>;
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- validateSessionHasOutput(sessionID: string): Promise<boolean>;
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+ validateSessionHasOutput(sessionID: string, task?: ParallelTask): Promise<boolean>;
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  completeTask(task: ParallelTask): Promise<void>;
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  private updateTaskProgress;
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  }
@@ -54,6 +54,7 @@ export declare class ParallelAgentManager {
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  }): void;
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  private findBySession;
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  private handleTaskError;
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+ private recoverActiveTasks;
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  }
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  export declare const parallelAgentManager: {
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  getInstance: typeof ParallelAgentManager.getInstance;
@@ -0,0 +1,26 @@
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+ /**
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+ * Task WAL (Write-Ahead Log)
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+ *
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+ * Handles append-only logging of task state transitions for crash recovery.
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+ */
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+ import { WAL_ACTIONS } from "../../../shared/index.js";
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+ import type { ParallelTask } from "../interfaces/parallel-task.interface.js";
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+ export interface WALEntry {
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+ timestamp: string;
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+ action: keyof typeof WAL_ACTIONS;
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+ taskId: string;
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+ data: Partial<ParallelTask>;
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+ }
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+ export declare class TaskWAL {
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+ private walPath;
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+ private initialized;
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+ constructor(customPath?: string);
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+ init(): Promise<void>;
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+ log(action: WALEntry["action"], task: ParallelTask): Promise<void>;
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+ readAll(): Promise<Map<string, ParallelTask>>;
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+ /**
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+ * Compact the WAL by writing only the current active tasks
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+ */
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+ compact(activeTasks: ParallelTask[]): Promise<void>;
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+ }
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+ export declare const taskWAL: TaskWAL;
@@ -1,4 +1,5 @@
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  /**
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  * ParallelTaskStatus - Task status type
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  */
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- export type ParallelTaskStatus = "pending" | "running" | "completed" | "failed" | "error" | "timeout" | "cancelled";
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+ import { STATUS_LABEL } from "../../../shared/index.js";
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+ export type ParallelTaskStatus = typeof STATUS_LABEL.PENDING | typeof STATUS_LABEL.RUNNING | typeof STATUS_LABEL.COMPLETED | typeof STATUS_LABEL.FAILED | typeof STATUS_LABEL.ERROR | typeof STATUS_LABEL.TIMEOUT | typeof STATUS_LABEL.CANCELLED;
@@ -0,0 +1,19 @@
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+ /**
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+ * Session Notification Handler
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+ *
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+ * High-level orchestration for session idle notifications.
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+ */
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+ import type { PluginInput } from "@opencode-ai/plugin";
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+ import { type NotificationConfig, type NotificationState } from "../../../shared/notification/os-notify/index.js";
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+ import { type Platform } from "../../../shared/os/index.js";
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+ export declare function createSessionNotificationHandler(client: PluginInput["client"], config?: NotificationConfig): {
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+ registerBackgroundSession: (id: string) => Set<string>;
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+ unregisterBackgroundSession: (id: string) => boolean;
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+ getPlatform: () => Platform;
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+ getState: () => Readonly<NotificationState>;
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+ handleEvent: (event: {
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+ type: string;
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+ properties?: unknown;
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+ }) => Promise<void>;
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+ };
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+ export type SessionNotificationHandler = ReturnType<typeof createSessionNotificationHandler>;
@@ -0,0 +1,6 @@
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+ /**
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+ * OS Native Notification Module
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+ */
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+ export * from "../../../shared/notification/os-notify/index.js";
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+ export { createSessionNotificationHandler } from "./handler.js";
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+ export type { SessionNotificationHandler } from "./handler.js";
@@ -0,0 +1,7 @@
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+ /**
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+ * OS Notification Sender
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+ *
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+ * Low-level logic for sending native notifications.
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+ */
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+ import { type Platform } from "../../../shared/os/index.js";
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+ export declare function sendNotification(platform: Platform, title: string, message: string): Promise<void>;
@@ -0,0 +1,7 @@
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+ /**
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+ * Platform Command Resolver
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+ *
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+ * Logic for discovering native command paths on the system.
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+ */
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+ import { type NotificationCommandKey } from "../../../shared/notification/os-notify/index.js";
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+ export declare function resolveCommandPath(key: NotificationCommandKey, commandName: string): Promise<string | null>;
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+ /**
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+ * OS Platform Utils
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+ */
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+ import { type Platform } from "../../../shared/os/index.js";
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+ export declare function detectPlatform(): Platform;
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+ export declare function getDefaultSoundPath(p: Platform): string;
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+ export declare function preloadPlatformCommands(platform: Platform): void;
@@ -0,0 +1,7 @@
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+ /**
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+ * OS Sound Player
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+ *
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+ * Low-level logic for playing sounds on different platforms.
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+ */
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+ import { type Platform } from "../../../shared/os/index.js";
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+ export declare function playSound(platform: Platform, soundPath: string): Promise<void>;
@@ -0,0 +1,5 @@
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+ /**
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+ * Todo Status Checker
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+ */
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+ import type { PluginInput } from "@opencode-ai/plugin";
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+ export declare function hasIncompleteTodos(client: PluginInput["client"], sessionID: string): Promise<boolean>;
@@ -12,8 +12,9 @@
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  */
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  import type { PluginInput } from "@opencode-ai/plugin";
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  import type { ConcurrencyController } from "../agents/concurrency.js";
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+ import { STATUS_LABEL } from "../../shared/index.js";
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  type OpencodeClient = PluginInput["client"];
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- export type TaskStatus = "running" | "queued" | "completed" | "error" | "cancelled";
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+ export type TaskStatus = typeof STATUS_LABEL[keyof typeof STATUS_LABEL];
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  export interface TrackedTask {
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  id: string;
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  description: string;
@@ -4,7 +4,7 @@
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  import { SessionState } from "./interfaces/session-state.js";
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  export declare const state: {
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  missionActive: boolean;
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- maxIterations: 1000;
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+ maxIterations: 10000;
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  maxRetries: 3;
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  sessions: Map<string, SessionState>;
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  };