open-agents-ai 0.138.64 → 0.138.65
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js
CHANGED
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@@ -7246,7 +7246,8 @@ process.on('SIGINT', () => process.emit('SIGTERM'));
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7246
7246
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if (!pid) {
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7247
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try {
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7248
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await this.doConnect({
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7249
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-
agent_name: "
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7249
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+
agent_name: "",
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7250
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// will use mnemonic generator in doConnect
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agent_type: "general"
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});
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pid = this.getDaemonPid();
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@@ -7486,7 +7487,18 @@ process.on('SIGINT', () => process.emit('SIGTERM'));
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await this.ensureWallet();
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const daemonPath = join12(this.nexusDir, "nexus-daemon.mjs");
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await writeFile6(daemonPath, DAEMON_SCRIPT);
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7489
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-
const agentName = args.agent_name ||
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7490
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const agentName = args.agent_name || (() => {
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7491
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const ADJ = ["swift", "bright", "calm", "deep", "bold", "keen", "warm", "clear", "soft", "sharp", "quick", "cool", "fair", "free", "kind", "pure", "sage", "true", "wild", "wise", "dark", "gold", "iron", "jade", "ruby", "silk", "void", "dawn", "dusk", "rain", "star", "moon", "wave", "fire", "snow", "leaf", "oak", "pine", "ash", "elm"];
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7492
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const NOUN = ["hawk", "wolf", "bear", "deer", "hare", "lynx", "crow", "wren", "dove", "swan", "pike", "bass", "carp", "reef", "tide", "vale", "glen", "peak", "mesa", "ford", "arch", "gate", "node", "core", "link", "mesh", "flux", "grid", "cell", "hub", "bolt", "gear", "coil", "ring", "lens", "orb", "cube", "dome", "shard", "rune"];
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7493
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const seed = `${hostname()}:${userInfo().username}`;
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7494
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let h = 2166136261;
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7495
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for (let i = 0; i < seed.length; i++) {
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7496
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h ^= seed.charCodeAt(i);
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7497
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h = Math.imul(h, 16777619);
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7498
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}
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7499
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h = h >>> 0;
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return `${ADJ[h % ADJ.length]}-${NOUN[(h >>> 8) % NOUN.length]}-${((h >>> 16) % 100).toString().padStart(2, "0")}`;
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})();
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const agentType = args.agent_type || "general";
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const nodePaths = [nodeModulesDir];
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try {
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@@ -23602,6 +23614,11 @@ ${trimmedNew}`;
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return `Your last ${lastToolName} call failed: ${lastError.slice(0, 100)}. Fix the issue and try a different approach.`;
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}
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if (lastToolName === "file_read") {
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const taskGoal = (this._taskState.goal || "").toLowerCase();
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23618
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const isDebugging = /bug|fix|debug|broken|wrong|fail|error|issue|refactor|extract/i.test(taskGoal);
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23619
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if (isDebugging) {
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return `You just read "${lastFilePath}". Before changing anything, WRITE A QUICK TEST to observe the current behavior: shell(command="node -e \\"...\\""") or repl_exec. See what actually happens \u2014 don't guess. Then fix based on what you observed.`;
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}
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return `You just read "${lastFilePath}". Now make the needed changes with file_edit, or if exploring, decide what to modify.`;
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}
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if (lastToolName === "file_edit" || lastToolName === "file_write") {
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@@ -45478,6 +45495,26 @@ var init_carousel = __esm({
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});
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// packages/cli/dist/tui/banner.js
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45498
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function generateMnemonic(seed) {
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45499
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let h = 2166136261;
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45500
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for (let i = 0; i < seed.length; i++) {
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45501
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h ^= seed.charCodeAt(i);
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45502
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h = Math.imul(h, 16777619);
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45503
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}
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45504
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h = h >>> 0;
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45505
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const adj = MNEMONIC_ADJECTIVES[h % MNEMONIC_ADJECTIVES.length];
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45506
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const noun = MNEMONIC_NOUNS[(h >>> 8) % MNEMONIC_NOUNS.length];
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const num = ((h >>> 16) % 100).toString().padStart(2, "0");
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return `${adj}-${noun}-${num}`;
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}
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function getNodeMnemonic() {
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try {
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45512
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const { hostname: hostname2, userInfo: userInfo2 } = __require("node:os");
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return generateMnemonic(`${hostname2()}:${userInfo2().username}`);
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45514
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} catch {
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45515
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return generateMnemonic("unknown-node");
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}
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}
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function createDefaultBanner(version = "0.120.0") {
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const width = process.stdout.columns ?? 80;
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const rows = 3;
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@@ -45514,10 +45551,16 @@ function createDefaultBanner(version = "0.120.0") {
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}
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grid.push(row);
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}
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const mnemonic = getNodeMnemonic();
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const versionText = ` OA v${version}`;
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const mnemonicSuffix = ` \xB7 ${mnemonic}`;
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for (let i = 0; i < versionText.length && i < width; i++) {
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grid[0][i] = { char: versionText[i], fg: yellow, bg: bgDark, bold: true };
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}
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const mnemonicStart = versionText.length;
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for (let i = 0; i < mnemonicSuffix.length && mnemonicStart + i < Math.floor(width * 0.44); i++) {
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grid[0][mnemonicStart + i] = { char: mnemonicSuffix[i], fg: 240, bg: bgDark, bold: false };
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}
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const cwd4 = process.cwd();
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const shortCwd = cwd4.length > 40 ? "..." + cwd4.slice(-37) : cwd4;
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const infoText = ` ${shortCwd}`;
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@@ -45575,11 +45618,95 @@ function createCohereBanner() {
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createdAt: (/* @__PURE__ */ new Date()).toISOString()
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};
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}
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-
var isTTY7, BannerRenderer;
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var isTTY7, MNEMONIC_ADJECTIVES, MNEMONIC_NOUNS, BannerRenderer;
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var init_banner = __esm({
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"packages/cli/dist/tui/banner.js"() {
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"use strict";
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isTTY7 = process.stdout.isTTY ?? false;
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MNEMONIC_ADJECTIVES = [
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"swift",
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"bright",
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"calm",
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"deep",
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"bold",
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"keen",
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"warm",
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"clear",
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"soft",
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"sharp",
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"quick",
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"cool",
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"fair",
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"free",
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"kind",
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"pure",
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"sage",
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"true",
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"wild",
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"wise",
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"dark",
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"gold",
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"iron",
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"jade",
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"ruby",
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"silk",
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"void",
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"dawn",
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"dusk",
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"rain",
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"star",
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"moon",
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"wave",
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"fire",
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"snow",
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"leaf",
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"oak",
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"pine",
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"ash",
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"elm"
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];
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MNEMONIC_NOUNS = [
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"hawk",
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"wolf",
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"bear",
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"deer",
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"hare",
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"lynx",
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"crow",
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"wren",
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"dove",
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"swan",
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"pike",
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"bass",
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"carp",
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"reef",
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"tide",
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"vale",
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"glen",
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"peak",
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"mesa",
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"ford",
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"arch",
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"gate",
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"node",
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"core",
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"link",
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"mesh",
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"flux",
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"grid",
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"cell",
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"hub",
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"bolt",
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"gear",
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"coil",
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"ring",
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"lens",
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"orb",
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45705
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"cube",
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45706
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"dome",
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45707
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"shard",
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45708
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"rune"
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45709
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];
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45583
45710
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BannerRenderer = class {
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45584
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currentDesign = null;
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45585
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currentFrame = 0;
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package/package.json
CHANGED
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@@ -78,3 +78,11 @@ You are **Open Agent** (open-agents-ai), an autonomous AI coding agent running o
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78
78
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- Custom tools: create reusable tools from repeated workflows
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79
79
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80
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When asked "how do you work?" or "what can you do?", answer from this list and use explore_tools() or skill_list() to provide specifics. Do NOT hallucinate capabilities — use tools to discover concrete information.
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81
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82
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## Debugging — Observe Before Reasoning
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83
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+
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84
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When uncertain about runtime behavior (types, return values, edge cases), run a quick test instead of guessing:
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85
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- `shell(command="node -e \"...\"")` to check JavaScript behavior
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86
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- `repl_exec` to run Python experiments with persistent state
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87
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- Write existing behavior as a test BEFORE refactoring. If the test breaks after your change, your refactor is wrong.
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88
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- Don't reason about 10+ lines of code in your head — execute and observe.
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@@ -24,3 +24,11 @@ Rules:
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24
24
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- You are **Open Agent** (open-agents-ai) — an AI coding agent running locally via Ollama/vLLM. No cloud APIs.
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25
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- Core: code editing, shell commands, web search, memory, 250+ skills (skill_list), P2P mesh (nexus — call connect FIRST), background tasks.
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26
26
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- When asked "what can you do?", use explore_tools() and skill_list() to discover and report your actual capabilities. Do NOT hallucinate.
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28
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Debugging — OBSERVE before reasoning:
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29
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- When unsure how code behaves at runtime, DO NOT guess. Write a short test script and RUN it:
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30
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shell(command="node -e \"console.log(JSON.parse(JSON.stringify({d: new Date()})))\"")
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31
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- Look at actual output. Then fix based on what you observed, not what you assumed.
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32
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- For type questions: run `typeof x` or `x instanceof Date` in shell to check.
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33
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- For refactoring: before changing code, write the existing behavior as a test. Run it. Then change code. Run test again. If it breaks, your refactor has a bug.
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34
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- NEVER reason about 10+ lines of code in your head. Use shell to execute and observe instead.
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