oops-ui 0.0.3 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +1 -1
- package/dist/index.mjs +1 -1
- package/dist/types/components/ripples/RipplesEle.d.ts +8 -2
- package/dist/types/components/ripples/index.d.ts +1 -0
- package/dist/types/customHooks/index.d.ts +2 -0
- package/dist/types/customHooks/useAnimationFrame.d.ts +5 -1
- package/dist/types/customHooks/useInputIsComposing.d.ts +43 -0
- package/dist/types/customHooks/useRipples/index.d.ts +10 -5
- package/dist/types/customHooks/useTimeId.d.ts +4 -0
- package/dist/types/index.d.ts +2 -1
- package/dist/useInputIsComposing/index.cjs +1 -0
- package/dist/useInputIsComposing/index.mjs +1 -0
- package/dist/useRipples/index.cjs +1 -1
- package/dist/useRipples/index.mjs +1 -1
- package/package.json +14 -4
package/dist/index.cjs
CHANGED
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@@ -1 +1 @@
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1
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-
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r>n&&([n,r]=[r,n]),Math.floor(Math.random()*(n-r+1)+r)}(parseInt(e))},r=e.width,n=e.height;this.drop(t(r),t(n),1.5*this.dropRadius,.14)}},{key:"drop",value:function(e,t,r,n){var i=this.gl,o=O(L,this).offsetWidth,a=O(L,this).offsetHeight,u=Math.max(o,a);r/=u;var l=new Float32Array([(2*e-o)/u,(a-2*t)/u]);i.viewport(0,0,O(M,this),O(M,this)),i.bindFramebuffer(i.FRAMEBUFFER,O(j,this)[O(W,this)]),Reflect.apply(s,this,[O(B,this)[O(X,this)]]),i.useProgram(O(J,this).id),i.uniform2fv(O(J,this).locations.center,l),i.uniform1f(O(J,this).locations.radius,r),i.uniform1f(O(J,this).locations.strength,n),D(ne,this,ue).call(this),D(ne,this,fe).call(this)}},{key:"updateSize",value:function(){var e=O(L,this).offsetWidth,t=O(L,this).offsetHeight;e==this.canvas.width&&t==this.canvas.height||(this.canvas.width=e,this.canvas.height=t)}},{key:"destroy",value:function(){var e=this,t=O(L,this);t&&(Object.keys(O(re,this)).forEach((function(r){return t.removeEventListener&&t.removeEventListener(r,O(re,e)[r])})),t.removeAttribute&&t.removeAttribute("data-ripples")),this.styleElement&&this.styleElement.remove(),this.gl=null,this.gl&&(this.gl=null),window.removeEventListener("resize",this.updateSize),D(ne,this,ge).call(this),O(Y,this)&&window.cancelAnimationFrame(O(Y,this))}},{key:"show",value:function(){k(G,this,!0),this.canvas.style.visibility="visible",D(ne,this,ve).call(this)}},{key:"hide",value:function(){k(G,this,!1),this.canvas.style.visibility="hidden",D(ne,this,ge).call(this)}},{key:"pause",value:function(){k(z,this,!1)}},{key:"play",value:function(){k(z,this,!0)}},{key:"changePlayingState",value:function(){k(z,this,!O(z,this))}},{key:"set",value:function(e,t){"imageUrl"===e?(this.imageUrl=t,D(ne,this,ae).call(this)):this[e]=t}}],n&&T(r.prototype,n),Object.defineProperty(r,"prototype",{writable:!1}),r;var r,n}(v);function oe(){var e=this,t=function(t){var r=arguments.length>1&&void 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r=function(e){return!(e&e-1)},i=r(n.width)&&r(n.height)?t.REPEAT:t.CLAMP_TO_EDGE;t.bindTexture(t.TEXTURE_2D,O(K,e)),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_S,i),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_T,i),t.texImage2D(t.TEXTURE_2D,0,t.RGBA,t.RGBA,t.UNSIGNED_BYTE,n),k(Q,e,n.width),k(Z,e,n.height),D(ne,e,ve).call(e)},n.onerror=function(){return D(ne,e,me).call(e)},n.crossOrigin=this.imageSource.match(/^data:/)?null:this.crossOrigin,n.src=this.imageSource}else D(ne,this,me).call(this)}function se(){var e=this;O(G,this)&&(D(ne,this,he).call(this),O(z,this)&&D(ne,this,ce).call(this),D(ne,this,le).call(this),k(Y,this,requestAnimationFrame((function(){return D(ne,e,se).call(e)}))))}function ue(){var e=this.gl;e.bindBuffer(e.ARRAY_BUFFER,O(N,this)),e.vertexAttribPointer(0,2,e.FLOAT,!1,0,0),e.drawArrays(e.TRIANGLE_FAN,0,4)}function le(){var e=this.gl;e.bindFramebuffer(e.FRAMEBUFFER,null),e.viewport(0,0,this.canvas.width,this.canvas.height),e.enable(e.BLEND),e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT),e.useProgram(this.renderProgram.id),Reflect.apply(s,this,[O(K,this),0]),Reflect.apply(s,this,[O(B,this)[0],1]),e.uniform1f(this.renderProgram.locations.perturbance,O(I,this)),e.uniform2fv(this.renderProgram.locations.topLeft,this.renderProgram.uniforms.topLeft),e.uniform2fv(this.renderProgram.locations.bottomRight,this.renderProgram.uniforms.bottomRight),e.uniform2fv(this.renderProgram.locations.containerRatio,this.renderProgram.uniforms.containerRatio),e.uniform1i(this.renderProgram.locations.samplerBackground,0),e.uniform1i(this.renderProgram.locations.samplerRipples,1),D(ne,this,ue).call(this),e.disable(e.BLEND)}function ce(){if(this.idleFluctuations){var e=Date.now();e-O(ee,this)>O(te,this)&&(k(ee,this,e),this.raindropsFall())}var t=this.gl;t.viewport(0,0,O(M,this),O(M,this)),t.bindFramebuffer(t.FRAMEBUFFER,O(j,this)[O(W,this)]),Reflect.apply(s,this,[O(B,this)[O(X,this)]]),t.useProgram(O(V,this).id),D(ne,this,ue).call(this),D(ne,this,fe).call(this)}function fe(){k(W,this,1-O(W,this)),k(X,this,1-O(X,this))}function he(){var e,t,r,n=window.getComputedStyle(O(L,this)).backgroundSize,i=window.getComputedStyle(O(L,this)).backgroundAttachment,o=(e=window.getComputedStyle(O(L,this)).backgroundPosition,/\s+/.test(e)?e.replace(/center/,"50%").replace(/top|left/,"0%").replace(/bottom/,"100%").replace(/\s+/," ").split(" "):u(e)?[e,"50%"]:{center:["50%","50%"],top:["50%","0%"],bottom:["50%","100%"],left:["0%","50%"],right:["100%","50%"]}[e]),a="fixed"==i?{left:window.scrollX,top:window.scrollY,width:window.innerWidth,height:window.innerHeight}:{left:O(L,this).getBoundingClientRect().left,top:O(L,this).getBoundingClientRect().top,width:O(L,this).scrollWidth,height:O(L,this).scrollHeight};if("cover"==n){var s=Math.max(a.width/O(Q,this),a.height/O(Z,this));t=O(Q,this)*s,r=O(Z,this)*s}else if("contain"==n){var l=Math.min(a.width/O(Q,this),a.height/O(Z,this));t=O(Q,this)*l,r=O(Z,this)*l}else{var c=n.split(" ");t=c[0]||"",r=c[1]||t,u(t)?t=a.width*parseFloat(t)/100:"auto"!==t&&(t=parseFloat(t)),u(r)?r=a.height*parseFloat(r)/100:"auto"!==r&&(r=parseFloat(r)),"auto"==t&&"auto"==r?(t=O(Q,this),r=O(Z,this)):("auto"==t&&(t=O(Q,this)*(Number(r)/O(Z,this))),"auto"==r&&(r=O(Z,this)*(Number(t)/O(Q,this))))}var f=o&&o[0]||"0%",h=o&&o[1]||"0%";f=u(f)?(a.left+(a.width-Number(t))*parseFloat(f)/100).toString():(a.left+parseFloat(f)).toString(),h=u(h)?(a.top+(a.height-Number(r))*parseFloat(h)/100).toString():(a.top+parseFloat(h)).toString(),this.renderProgram.uniforms.topLeft=new Float32Array([(O(L,this).offsetLeft-Number(f))/Number(t),(O(L,this).offsetTop-Number(h))/Number(r)]),this.renderProgram.uniforms.bottomRight=new Float32Array([this.renderProgram.uniforms.topLeft[0]+O(L,this).clientWidth/Number(t),this.renderProgram.uniforms.topLeft[1]+O(L,this).clientHeight/Number(r)]);var d=Math.max(this.canvas.width,this.canvas.height);this.renderProgram.uniforms.containerRatio=new Float32Array([this.canvas.width/d,this.canvas.height/d])}function de(){var e=this.gl,t="\n attribute vec2 vertex;\n varying vec2 coord;\n void main() {\n coord = vertex * 0.5 + 0.5;\n gl_Position = vec4(vertex, 0.0, 1.0);\n }";k(J,this,a(t,"precision highp float;\n\n const float PI = 3.141592653589793;\n uniform sampler2D texture;\n uniform vec2 center;\n uniform float radius;\n uniform float strength;\n\n varying vec2 coord;\n\n void main() {\n vec4 info = texture2D(texture, coord);\n\n float drop = max(0.0, 1.0 - length(center * 0.5 + 0.5 - coord) / radius);\n drop = 0.5 - cos(drop * PI) * 0.5;\n info.r += drop * strength;\n gl_FragColor = info;\n }",e)),k(V,this,a(t,"precision highp float;\n\n uniform sampler2D texture;\n uniform vec2 delta;\n\n varying vec2 coord;\n\n void main() {\n vec4 info = texture2D(texture, coord);\n \n vec2 dx = vec2(delta.x, 0.0);\n vec2 dy = vec2(0.0, delta.y);\n \n float average = (\n texture2D(texture, coord - dx).r +\n texture2D(texture, coord - dy).r +\n texture2D(texture, coord + dx).r +\n texture2D(texture, coord + dy).r\n ) * 0.25;\n \n info.g += (average - info.r) * 2.0;\n info.g *= 0.995;\n info.r += info.g;\n \n gl_FragColor = info;\n }\n ",this.gl)),e.uniform2fv(O(V,this).locations.delta,O(C,this)),this.renderProgram=a("\n precision highp float;\n\n attribute vec2 vertex;\n uniform vec2 topLeft;\n uniform vec2 bottomRight;\n uniform vec2 containerRatio;\n varying vec2 ripplesCoord;\n varying vec2 backgroundCoord;\n void main() {\n backgroundCoord = mix(topLeft, bottomRight, vertex * 0.5 + 0.5);\n backgroundCoord.y = 1.0 - backgroundCoord.y;\n ripplesCoord = vec2(vertex.x, -vertex.y) * containerRatio * 0.5 + 0.5;\n gl_Position = vec4(vertex.x, -vertex.y, 0.0, 1.0);\n }\n ","\n precision highp float;\n\n uniform sampler2D samplerBackground;\n uniform sampler2D samplerRipples;\n uniform vec2 delta;\n\n uniform float perturbance;\n varying vec2 ripplesCoord;\n varying vec2 backgroundCoord;\n\n void main() {\n float height = texture2D(samplerRipples, ripplesCoord).r;\n float heightX = texture2D(samplerRipples, vec2(ripplesCoord.x + delta.x, ripplesCoord.y)).r;\n float heightY = texture2D(samplerRipples, vec2(ripplesCoord.x, ripplesCoord.y + delta.y)).r;\n vec3 dx = vec3(delta.x, heightX - height, 0.0);\n vec3 dy = vec3(0.0, heightY - height, delta.y);\n vec2 offset = -normalize(cross(dy, dx)).xz;\n float specular = pow(max(0.0, dot(offset, normalize(vec2(-0.6, 1.0)))), 4.0);\n gl_FragColor = texture2D(samplerBackground, backgroundCoord + offset * perturbance) + specular;\n }",e),e.uniform2fv(this.renderProgram.locations.delta,O(C,this))}function pe(){var e=this.gl;k(K,this,e.createTexture()),e.bindTexture(e.TEXTURE_2D,O(K,this)),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,1),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR)}function me(){var e=this.gl;e.bindTexture(e.TEXTURE_2D,O(K,this)),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,this.transparentPixels)}function ve(){var e=O(L,this).style.backgroundImage;"none"!=e&&(k($,this,e),k(q,this,window.getComputedStyle(O(L,this)).backgroundImage),O(L,this).style.backgroundImage="none")}function ge(){O(L,this).style.backgroundImage=O($,this)||""}function Ee(e,t,r){var n=window.getComputedStyle(O(L,this)),i=parseInt(n.borderLeftWidth)||0,o=parseInt(n.borderTopWidth)||0;this.drop(e.pageX-O(L,this).offsetLeft-i,e.pageY-O(L,this).offsetTop-o,t,r)}function ye(e,t){var r=(0,n.useRef)(null);return(0,n.useEffect)((function(){return r.current=new ie(e.current,void 0===t.children,t.option),function(){return r.current.destroy()}}),[]),r}},552:(e,t,r)=>{r.d(t,{useTimeId:()=>i});var n=r(953);function i(){var e=(0,n.useRef)(void 0);return(0,n.useEffect)((function(){return function(){e.current&&clearTimeout(e.current)}}),[]),e}},953:e=>{e.exports=require("react")}},t={};function r(n){var i=t[n];if(void 0!==i)return i.exports;var o=t[n]={exports:{}};return e[n](o,o.exports,r),o.exports}r.n=e=>{var t=e&&e.__esModule?()=>e.default:()=>e;return r.d(t,{a:t}),t},r.d=(e,t)=>{for(var n in t)r.o(t,n)&&!r.o(e,n)&&Object.defineProperty(e,n,{enumerable:!0,get:t[n]})},r.o=(e,t)=>Object.prototype.hasOwnProperty.call(e,t),r.r=e=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})};var n={};r.r(n),r.d(n,{BackgroundRipple:()=>i.BackgroundRipple,useAnimationFrameId:()=>s.useAnimationFrameId,useInputIsComposing:()=>o.useInputIsComposing,useRipples:()=>u.useRipples,useTimeId:()=>a.useTimeId});var i=r(805),o=r(195),a=r(552),s=r(615),u=r(982);module.exports["oops-ui"]=n})();
|
package/dist/index.mjs
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
import*as e from"a-element-inline-style";import*as t from"react";var r={805:(e,t,r)=>{r.d(t,{z:()=>o});var n=r(649),i=r(566);function o(e){var t=(0,n.useRef)(null);return function(e,t){(0,n.useEffect)((function(){if(t.option&&e.current){var r=t.option;Object.keys(e.current.defaults).forEach((function(t){void 0!==r[t]&&e.current.set(t,r[t])}))}}),[t.option])}((0,i.n)(t,e),e),e.children?n.default.createElement("div",{style:e.style,className:"lmssee-ripples"},e.children,n.default.createElement("canvas",{ref:t})):n.default.createElement("canvas",{ref:t})}},615:(e,t,r)=>{r.d(t,{M:()=>i});var n=r(649);function i(){var e=(0,n.useRef)(0);return(0,n.useEffect)((function(){return function(){e.current&&window.cancelAnimationFrame(e.current)}}),[]),e}},566:(t,r,n)=>{n.d(r,{n:()=>Re});var i=n(649);const o=(a={setStyle:()=>e.setStyle},s={},n.d(s,a),s);var a,s;function u(e){var t=/url\(["']?([^"']*)["']?\)/.exec(e);return null==t?null:t[1]}function l(e,t,r,n){function i(e,t){var n=r.createShader(e);if(r.shaderSource(n,t),r.compileShader(n),!r.getShaderParameter(n,r.COMPILE_STATUS))throw new Error("compile error: "+r.getShaderInfoLog(n));return n}var o,a={id:r.createProgram(),uniforms:{},locations:{}};if(r.attachShader(a.id,i(r.VERTEX_SHADER,e)),r.attachShader(a.id,i(r.FRAGMENT_SHADER,t)),r.linkProgram(a.id),!r.getProgramParameter(a.id,r.LINK_STATUS))throw new Error("link error: "+r.getProgramInfoLog(a.id));r.useProgram(a.id),r.enableVertexAttribArray(0);for(var s=e+t,u=/uniform (\w+) (\w+)/g;null!==(o=u.exec(s));){var l=o[2];a.locations[l]=r.getUniformLocation(a.id,l)}return a}function c(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:0,r=this.gl;r.activeTexture(r.TEXTURE0+(t||0)),r.bindTexture(r.TEXTURE_2D,e)}function f(e){return e.endsWith("%")}function h(){var e=this,t=function(){return e.initState=!1,null};if(!this.gl)return t();var r=this.gl,n=Object.fromEntries(["OES_texture_float","OES_texture_half_float","OES_texture_float_linear","OES_texture_half_float_linear"].reduce((function(e,t){var n=r.getExtension(t);return n&&e.push([t,n]),e}),[]));if(!n.OES_texture_float)return t();var i=[];function o(e,t,r){var i="OES_texture_"+e,o=i+"_linear",a=o in n;return{type:t,linearSupport:a,arrayType:r,extensions:a?[i,o]:[i]}}i.push(o("float",r.FLOAT,Float32Array)),n.OES_texture_half_float&&i.push(o("half_float",n.OES_texture_half_float.HALF_FLOAT_OES,null));var a=r.createTexture(),s=r.createFramebuffer();r.bindFramebuffer(r.FRAMEBUFFER,s),r.bindTexture(r.TEXTURE_2D,a),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MIN_FILTER,r.NEAREST),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MAG_FILTER,r.NEAREST),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_WRAP_S,r.CLAMP_TO_EDGE),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_WRAP_T,r.CLAMP_TO_EDGE);for(var 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r=t.call(e,"string");if("object"!=d(r))return r;throw new TypeError("@@toPrimitive must return a primitive value.")}return String(e)}(e);return"symbol"==d(t)?t:t+""}var E="lmssee_ripper_element_style",y=m((function e(t){!function(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}(this,e),v(this,"styleElement",document.createElement("style")),v(this,"canvas",void 0),v(this,"gl",void 0),v(this,"config",void 0),v(this,"transparentPixels",function(){try{return new ImageData(32,32)}catch(e){return console.log(e&&""),document.createElement("canvas").getContext("2d").createImageData(32,32)}}()),v(this,"initState",!0),this.canvas=t;var r=t.getContext("webgl");if(null===r)return this.initState=!1,void(this.config=null);if(this.gl=r,null===document.querySelector("style#".concat(E))){var n=this.styleElement;n.id=E,n.innerHTML="\n .lmssee-ripples { \n position: relative; \n z-index: 0; \n top: 0;\n left: 0;\n width: 100%;\n height: 100%;\n transform: 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e=this.gl;e.bindFramebuffer(e.FRAMEBUFFER,null),e.viewport(0,0,this.canvas.width,this.canvas.height),e.enable(e.BLEND),e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT),e.useProgram(this.renderProgram.id),Reflect.apply(c,this,[M(Q,this),0]),Reflect.apply(c,this,[M(j,this)[0],1]),e.uniform1f(this.renderProgram.locations.perturbance,M(W,this)),e.uniform2fv(this.renderProgram.locations.topLeft,this.renderProgram.uniforms.topLeft),e.uniform2fv(this.renderProgram.locations.bottomRight,this.renderProgram.uniforms.bottomRight),e.uniform2fv(this.renderProgram.locations.containerRatio,this.renderProgram.uniforms.containerRatio),e.uniform1i(this.renderProgram.locations.samplerBackground,0),e.uniform1i(this.renderProgram.locations.samplerRipples,1),C(ae,this,fe).call(this),e.disable(e.BLEND)}function de(){if(this.idleFluctuations){var e=Date.now();e-M(ne,this)>M(ie,this)&&(U(ne,this,e),this.raindropsFall())}var 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1
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s=Math.max(a.width/M(ee,this),a.height/M(te,this));t=M(ee,this)*s,r=M(te,this)*s}else if("contain"==n){var u=Math.min(a.width/M(ee,this),a.height/M(te,this));t=M(ee,this)*u,r=M(te,this)*u}else{var l=n.split(" ");t=l[0]||"",r=l[1]||t,f(t)?t=a.width*parseFloat(t)/100:"auto"!==t&&(t=parseFloat(t)),f(r)?r=a.height*parseFloat(r)/100:"auto"!==r&&(r=parseFloat(r)),"auto"==t&&"auto"==r?(t=M(ee,this),r=M(te,this)):("auto"==t&&(t=M(ee,this)*(Number(r)/M(te,this))),"auto"==r&&(r=M(te,this)*(Number(t)/M(ee,this))))}var c=o&&o[0]||"0%",h=o&&o[1]||"0%";c=f(c)?(a.left+(a.width-Number(t))*parseFloat(c)/100).toString():(a.left+parseFloat(c)).toString(),h=f(h)?(a.top+(a.height-Number(r))*parseFloat(h)/100).toString():(a.top+parseFloat(h)).toString(),this.renderProgram.uniforms.topLeft=new Float32Array([(M(X,this).offsetLeft-Number(c))/Number(t),(M(X,this).offsetTop-Number(h))/Number(r)]),this.renderProgram.uniforms.bottomRight=new Float32Array([this.renderProgram.uniforms.topLeft[0]+M(X,this).clientWidth/Number(t),this.renderProgram.uniforms.topLeft[1]+M(X,this).clientHeight/Number(r)]);var d=Math.max(this.canvas.width,this.canvas.height);this.renderProgram.uniforms.containerRatio=new Float32Array([this.canvas.width/d,this.canvas.height/d])}function ve(){var e=this.gl,t="\n attribute vec2 vertex;\n varying vec2 coord;\n void main() {\n coord = vertex * 0.5 + 0.5;\n gl_Position = vec4(vertex, 0.0, 1.0);\n }";U($,this,l(t,"precision highp float;\n\n const float PI = 3.141592653589793;\n uniform sampler2D texture;\n uniform vec2 center;\n uniform float radius;\n uniform float strength;\n\n varying vec2 coord;\n\n void main() {\n vec4 info = texture2D(texture, coord);\n\n float drop = max(0.0, 1.0 - length(center * 0.5 + 0.5 - coord) / radius);\n drop = 0.5 - cos(drop * PI) * 0.5;\n info.r += drop * strength;\n gl_FragColor = info;\n }",e)),U(Z,this,l(t,"precision highp float;\n\n uniform sampler2D texture;\n uniform vec2 delta;\n\n varying vec2 coord;\n\n void main() {\n vec4 info = texture2D(texture, coord);\n \n vec2 dx = vec2(delta.x, 0.0);\n vec2 dy = vec2(0.0, delta.y);\n \n float average = (\n texture2D(texture, coord - dx).r +\n texture2D(texture, coord - dy).r +\n texture2D(texture, coord + dx).r +\n texture2D(texture, coord + dy).r\n ) * 0.25;\n \n info.g += (average - info.r) * 2.0;\n info.g *= 0.995;\n info.r += info.g;\n \n gl_FragColor = info;\n }\n ",this.gl)),e.uniform2fv(M(Z,this).locations.delta,M(B,this)),this.renderProgram=l("\n precision highp float;\n\n attribute vec2 vertex;\n uniform vec2 topLeft;\n uniform vec2 bottomRight;\n uniform vec2 containerRatio;\n varying vec2 ripplesCoord;\n varying vec2 backgroundCoord;\n void main() {\n backgroundCoord = mix(topLeft, bottomRight, vertex * 0.5 + 0.5);\n backgroundCoord.y = 1.0 - backgroundCoord.y;\n ripplesCoord = vec2(vertex.x, -vertex.y) * containerRatio * 0.5 + 0.5;\n gl_Position = vec4(vertex.x, -vertex.y, 0.0, 1.0);\n }\n ","\n precision highp float;\n\n uniform sampler2D samplerBackground;\n uniform sampler2D samplerRipples;\n uniform vec2 delta;\n\n uniform float perturbance;\n varying vec2 ripplesCoord;\n varying vec2 backgroundCoord;\n\n void main() {\n float height = texture2D(samplerRipples, ripplesCoord).r;\n float heightX = texture2D(samplerRipples, vec2(ripplesCoord.x + delta.x, ripplesCoord.y)).r;\n float heightY = texture2D(samplerRipples, vec2(ripplesCoord.x, ripplesCoord.y + delta.y)).r;\n vec3 dx = vec3(delta.x, heightX - height, 0.0);\n vec3 dy = vec3(0.0, heightY - height, delta.y);\n vec2 offset = -normalize(cross(dy, dx)).xz;\n float specular = pow(max(0.0, dot(offset, normalize(vec2(-0.6, 1.0)))), 4.0);\n gl_FragColor = texture2D(samplerBackground, backgroundCoord + offset * perturbance) + specular;\n }",e),e.uniform2fv(this.renderProgram.locations.delta,M(B,this))}function ge(){var e=this.gl;U(Q,this,e.createTexture()),e.bindTexture(e.TEXTURE_2D,M(Q,this)),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,1),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR)}function Ee(){var e=this.gl;e.bindTexture(e.TEXTURE_2D,M(Q,this)),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,this.transparentPixels)}function ye(){var e=M(X,this).style.backgroundImage;"none"!=e&&(U(re,this,e),U(J,this,window.getComputedStyle(M(X,this)).backgroundImage),M(X,this).style.backgroundImage="none")}function be(){M(X,this).style.backgroundImage=M(re,this)||""}function Te(e,t,r){var n=window.getComputedStyle(M(X,this)),i=parseInt(n.borderLeftWidth)||0,o=parseInt(n.borderTopWidth)||0;this.drop(e.pageX-M(X,this).offsetLeft-i,e.pageY-M(X,this).offsetTop-o,t,r)}function Re(e,t){var r=(0,i.useRef)(null);return(0,i.useEffect)((function(){return r.current=new se(e.current,void 0===t.children,t.option),function(){return r.current.destroy()}}),[]),r}},552:(e,t,r)=>{r.d(t,{O:()=>i});var n=r(649);function i(){var e=(0,n.useRef)(void 0);return(0,n.useEffect)((function(){return function(){e.current&&clearTimeout(e.current)}}),[]),e}},649:(e,r,n)=>{var i,o;e.exports=(i={default:()=>t.default,useEffect:()=>t.useEffect,useRef:()=>t.useRef},o={},n.d(o,i),o)}},n={};function i(e){var t=n[e];if(void 0!==t)return t.exports;var o=n[e]={exports:{}};return r[e](o,o.exports,i),o.exports}i.d=(e,t)=>{for(var r in t)i.o(t,r)&&!i.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:t[r]})},i.o=(e,t)=>Object.prototype.hasOwnProperty.call(e,t);var o={};i.d(o,{z_:()=>a.z,MM:()=>l.M,t3:()=>s.t,nC:()=>c.n,Oe:()=>u.O});var a=i(805),s=i(195),u=i(552),l=i(615),c=i(566),f=o.z_,h=o.MM,d=o.t3,p=o.nC,m=o.Oe;export{f as BackgroundRipple,h as useAnimationFrameId,d as useInputIsComposing,p as useRipples,m as useTimeId};
|
|
@@ -4,11 +4,17 @@ import { BackgroundRipplesProps } from 'customHooks/useRipples/interface';
|
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4
4
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*
|
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5
5
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* ### 一个 ripple 背景组件
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6
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*
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+
*
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8
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+
* *需要为该组件或父组件设置背景,否则即便的渲染了,效果不明显*
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*
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* 参数 props 属性:
|
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7
11
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* - children 内嵌的 ReactNode
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* - style 更改显示的样式
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* - option 初始化 ripples 的原始数据
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*
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*
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* @param props 使用参数
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* @version 0.0.1
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* @see https://lmssee.com/oops-ui/background-ripple
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* @example
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* 使用:
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* ```ts
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@@ -1,3 +1,5 @@
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1
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export { useInputIsComposing } from './useInputIsComposing';
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1
2
|
export { useTimeId } from './useTimeId';
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2
3
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export { useAnimationFrameId } from './useAnimationFrame';
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3
4
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export { useRipples } from './useRipples/index';
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export type { Ripples, BackgroundRipplesProps, RipplesOptions } from './useRipples/index';
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@@ -12,6 +12,10 @@
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*
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13
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* 该数值在组件卸载时会自动调用 `window.cancelAnimationFrame` 清理
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*
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* @returns <React.RefObject: number>
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* @version 0.0.3
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* @see https://lmssee.com/oops-ui/use-animation-frame
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* @example
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* 使用:
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*
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* ```ts
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* ```
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*
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**************************************/
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-
export declare function useAnimationFrameId():
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+
export declare function useAnimationFrameId(): React.RefObject<number>;
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@@ -0,0 +1,43 @@
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1
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/****************************************************************************
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2
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* @Author lmssee
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* @Email lmssee@outlook.com
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* @ProjectName oops-ui
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* @FileName useInputIsComposing.ts
|
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* @CreateDate 周二 01/07/2025
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* @Description 使用输入框是否完成输入状态
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****************************************************************************/
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/**************************************
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*
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* ### 导出一个使用 `useRef` 创建的 `boolean`
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*
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* @param inputRef [React.RefObject<HTMLInputElement | HTMLTextAreaElement>] 输入框的 ref
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* @returns React.RefObject<boolean>
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* @version 0.0.4
|
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* @see https://lmssee.com/oops-ui/use-input-is-composing
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* @example
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*
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* 使用:
|
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*
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* ```ts
|
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|
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* import { useInputIsComposing } from 'oops-ui/useInputIsComposing';
|
|
23
|
+
* // 也可以全量导入
|
|
24
|
+
* // import { useInputIsComposing } from 'oops-ui';
|
|
25
|
+
* ...
|
|
26
|
+
* const inputRef = useRef<HTMLInputElement>(null);
|
|
27
|
+
*
|
|
28
|
+
* const inputIsComposing = useInputIsComposing(inputRef);
|
|
29
|
+
* ...
|
|
30
|
+
* function enterDown()(e: React.KeyboardEvent<HTMLInputElement>) {
|
|
31
|
+
* if (e.key === 'Enter') {
|
|
32
|
+
* if (isComposing.current) {
|
|
33
|
+
* console.log("此时此景,按回车键说明为了从候选词中挑选");
|
|
34
|
+
* } else
|
|
35
|
+
* console.log("输入完毕,敲回车是为了看一些开发者是否绑定了其他事件");
|
|
36
|
+
* }
|
|
37
|
+
* }
|
|
38
|
+
* ...
|
|
39
|
+
* <input type="text" onKeyDown="enterDown" />
|
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|
+
* ...
|
|
41
|
+
* ```
|
|
42
|
+
**************************************/
|
|
43
|
+
export declare function useInputIsComposing(inputRef: React.RefObject<HTMLInputElement | HTMLTextAreaElement>): React.RefObject<boolean>;
|
|
@@ -1,11 +1,16 @@
|
|
|
1
|
-
import { BackgroundRipplesProps } from './interface';
|
|
1
|
+
import { BackgroundRipplesProps, RipplesOptions } from './interface';
|
|
2
2
|
import { Ripples } from './ripplesClass';
|
|
3
3
|
/**************************************
|
|
4
4
|
*
|
|
5
|
-
* 使用绘制 ripples
|
|
5
|
+
* ## 使用绘制 ripples 上一层
|
|
6
6
|
*
|
|
7
|
-
*
|
|
8
|
-
*
|
|
7
|
+
*
|
|
8
|
+
* @param canvas `usrRef` 包裹的 `HTMLCanvasElement`,用于绘制图像
|
|
9
|
+
* @param props 初始化的
|
|
10
|
+
* @version 0.0.3
|
|
11
|
+
* @see https://lmssee.com/oops-ui/use-ripples
|
|
12
|
+
* @see JQuery https://github.com/sirxemic/jquery.ripples
|
|
13
|
+
* @example
|
|
9
14
|
*
|
|
10
15
|
* 下面是在 <BackgroundRipple> 中使用
|
|
11
16
|
*
|
|
@@ -38,4 +43,4 @@ import { Ripples } from './ripplesClass';
|
|
|
38
43
|
*
|
|
39
44
|
**************************************/
|
|
40
45
|
export declare function useRipples(canvas: React.RefObject<HTMLCanvasElement>, props?: BackgroundRipplesProps): React.RefObject<Ripples>;
|
|
41
|
-
export { Ripples };
|
|
46
|
+
export type { Ripples, BackgroundRipplesProps, RipplesOptions };
|
package/dist/types/index.d.ts
CHANGED
|
@@ -1,2 +1,3 @@
|
|
|
1
1
|
export { BackgroundRipple } from './components/index';
|
|
2
|
-
export { useTimeId, useAnimationFrameId, useRipples } from './customHooks/index';
|
|
2
|
+
export { useTimeId, useAnimationFrameId, useRipples, useInputIsComposing, } from './customHooks/index';
|
|
3
|
+
export type { Ripples, BackgroundRipplesProps, RipplesOptions } from './customHooks/index';
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
(()=>{"use strict";var e={953:e=>{e.exports=require("react")}},r={};function t(o){var n=r[o];if(void 0!==n)return n.exports;var i=r[o]={exports:{}};return e[o](i,i.exports,t),i.exports}t.n=e=>{var r=e&&e.__esModule?()=>e.default:()=>e;return t.d(r,{a:r}),r},t.d=(e,r)=>{for(var o in r)t.o(r,o)&&!t.o(e,o)&&Object.defineProperty(e,o,{enumerable:!0,get:r[o]})},t.o=(e,r)=>Object.prototype.hasOwnProperty.call(e,r),t.r=e=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})};var o={};t.r(o),t.d(o,{useInputIsComposing:()=>i});var n=t(953);function i(e){var r=(0,n.useRef)(!1);return(0,n.useEffect)((function(){var t=e.current;if(t){var o=function(){return r.current=!0},n=function(){return r.current=!1};return t.addEventListener("compositionstart",o),t.addEventListener("compositionend",n),function(){t.removeEventListener("compositionstart",o),t.removeEventListener("compositionend",n)}}}),[]),r}module.exports["oops-ui"]=o})();
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
import*as e from"react";var r={649:(r,t,n)=>{var o,s;r.exports=(o={useEffect:()=>e.useEffect,useRef:()=>e.useRef},s={},n.d(s,o),s)}},t={};function n(e){var o=t[e];if(void 0!==o)return o.exports;var s=t[e]={exports:{}};return r[e](s,s.exports,n),s.exports}n.d=(e,r)=>{for(var t in r)n.o(r,t)&&!n.o(e,t)&&Object.defineProperty(e,t,{enumerable:!0,get:r[t]})},n.o=(e,r)=>Object.prototype.hasOwnProperty.call(e,r);var o={};n.d(o,{t:()=>i});var s=n(649);function i(e){var r=(0,s.useRef)(!1);return(0,s.useEffect)((function(){var t=e.current;if(t){var n=function(){return r.current=!0},o=function(){return r.current=!1};return t.addEventListener("compositionstart",n),t.addEventListener("compositionend",o),function(){t.removeEventListener("compositionstart",n),t.removeEventListener("compositionend",o)}}}),[]),r}var u=o.t;export{u as useInputIsComposing};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
(()=>{"use strict";var e={953:e=>{e.exports=require("react")}},t={};function r(n){var i=t[n];if(void 0!==i)return i.exports;var o=t[n]={exports:{}};return e[n](o,o.exports,r),o.exports}r.d=(e,t)=>{for(var n in t)r.o(t,n)&&!r.o(e,n)&&Object.defineProperty(e,n,{enumerable:!0,get:t[n]})},r.o=(e,t)=>Object.prototype.hasOwnProperty.call(e,t),r.r=e=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})};var n={};r.r(n),r.d(n,{Ripples:()=>oe,useRipples:()=>ye});var i=r(953);const o=require("a-element-inline-style");function a(e){var t=/url\(["']?([^"']*)["']?\)/.exec(e);return null==t?null:t[1]}function s(e,t,r,n){function i(e,t){var n=r.createShader(e);if(r.shaderSource(n,t),r.compileShader(n),!r.getShaderParameter(n,r.COMPILE_STATUS))throw new Error("compile error: "+r.getShaderInfoLog(n));return n}var o,a={id:r.createProgram(),uniforms:{},locations:{}};if(r.attachShader(a.id,i(r.VERTEX_SHADER,e)),r.attachShader(a.id,i(r.FRAGMENT_SHADER,t)),r.linkProgram(a.id),!r.getProgramParameter(a.id,r.LINK_STATUS))throw new Error("link error: "+r.getProgramInfoLog(a.id));r.useProgram(a.id),r.enableVertexAttribArray(0);for(var s=e+t,l=/uniform (\w+) (\w+)/g;null!==(o=l.exec(s));){var u=o[2];a.locations[u]=r.getUniformLocation(a.id,u)}return a}function l(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:0,r=this.gl;r.activeTexture(r.TEXTURE0+(t||0)),r.bindTexture(r.TEXTURE_2D,e)}function u(e){return e.endsWith("%")}function c(){var e=this,t=function(){return e.initState=!1,null};if(!this.gl)return t();var r=this.gl,n=Object.fromEntries(["OES_texture_float","OES_texture_half_float","OES_texture_float_linear","OES_texture_half_float_linear"].reduce((function(e,t){var n=r.getExtension(t);return n&&e.push([t,n]),e}),[]));if(!n.OES_texture_float)return t();var i=[];function o(e,t,r){var 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r=function(e){return!(e&e-1)},i=r(n.width)&&r(n.height)?t.REPEAT:t.CLAMP_TO_EDGE;t.bindTexture(t.TEXTURE_2D,D(V,e)),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_S,i),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_T,i),t.texImage2D(t.TEXTURE_2D,0,t.RGBA,t.RGBA,t.UNSIGNED_BYTE,n),k(Z,e,n.width),k($,e,n.height),U(ie,e,ge).call(e)},n.onerror=function(){return U(ie,e,ve).call(e)},n.crossOrigin=this.imageSource.match(/^data:/)?null:this.crossOrigin,n.src=this.imageSource}else U(ie,this,ve).call(this)}function le(){var e=this;D(z,this)&&(U(ie,this,pe).call(this),D(H,this)&&U(ie,this,fe).call(this),U(ie,this,ce).call(this),k(q,this,requestAnimationFrame((function(){return U(ie,e,le).call(e)}))))}function ue(){var e=this.gl;e.bindBuffer(e.ARRAY_BUFFER,D(G,this)),e.vertexAttribPointer(0,2,e.FLOAT,!1,0,0),e.drawArrays(e.TRIANGLE_FAN,0,4)}function ce(){var e=this.gl;e.bindFramebuffer(e.FRAMEBUFFER,null),e.viewport(0,0,this.canvas.width,this.canvas.height),e.enable(e.BLEND),e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT),e.useProgram(this.renderProgram.id),Reflect.apply(l,this,[D(V,this),0]),Reflect.apply(l,this,[D(X,this)[0],1]),e.uniform1f(this.renderProgram.locations.perturbance,D(C,this)),e.uniform2fv(this.renderProgram.locations.topLeft,this.renderProgram.uniforms.topLeft),e.uniform2fv(this.renderProgram.locations.bottomRight,this.renderProgram.uniforms.bottomRight),e.uniform2fv(this.renderProgram.locations.containerRatio,this.renderProgram.uniforms.containerRatio),e.uniform1i(this.renderProgram.locations.samplerBackground,0),e.uniform1i(this.renderProgram.locations.samplerRipples,1),U(ie,this,ue).call(this),e.disable(e.BLEND)}function fe(){if(this.idleFluctuations){var e=Date.now();e-D(te,this)>D(re,this)&&(k(te,this,e),this.raindropsFall())}var t=this.gl;t.viewport(0,0,D(L,this),D(L,this)),t.bindFramebuffer(t.FRAMEBUFFER,D(j,this)[D(B,this)]),Reflect.apply(l,this,[D(X,this)[D(N,this)]]),t.useProgram(D(J,this).id),U(ie,this,ue).call(this),U(ie,this,he).call(this)}function he(){k(B,this,1-D(B,this)),k(N,this,1-D(N,this))}function pe(){var e,t,r,n=window.getComputedStyle(D(I,this)).backgroundSize,i=window.getComputedStyle(D(I,this)).backgroundAttachment,o=(e=window.getComputedStyle(D(I,this)).backgroundPosition,/\s+/.test(e)?e.replace(/center/,"50%").replace(/top|left/,"0%").replace(/bottom/,"100%").replace(/\s+/," ").split(" "):u(e)?[e,"50%"]:{center:["50%","50%"],top:["50%","0%"],bottom:["50%","100%"],left:["0%","50%"],right:["100%","50%"]}[e]),a="fixed"==i?{left:window.scrollX,top:window.scrollY,width:window.innerWidth,height:window.innerHeight}:{left:D(I,this).getBoundingClientRect().left,top:D(I,this).getBoundingClientRect().top,width:D(I,this).scrollWidth,height:D(I,this).scrollHeight};if("cover"==n){var s=Math.max(a.width/D(Z,this),a.height/D($,this));t=D(Z,this)*s,r=D($,this)*s}else if("contain"==n){var l=Math.min(a.width/D(Z,this),a.height/D($,this));t=D(Z,this)*l,r=D($,this)*l}else{var c=n.split(" ");t=c[0]||"",r=c[1]||t,u(t)?t=a.width*parseFloat(t)/100:"auto"!==t&&(t=parseFloat(t)),u(r)?r=a.height*parseFloat(r)/100:"auto"!==r&&(r=parseFloat(r)),"auto"==t&&"auto"==r?(t=D(Z,this),r=D($,this)):("auto"==t&&(t=D(Z,this)*(Number(r)/D($,this))),"auto"==r&&(r=D($,this)*(Number(t)/D(Z,this))))}var f=o&&o[0]||"0%",h=o&&o[1]||"0%";f=u(f)?(a.left+(a.width-Number(t))*parseFloat(f)/100).toString():(a.left+parseFloat(f)).toString(),h=u(h)?(a.top+(a.height-Number(r))*parseFloat(h)/100).toString():(a.top+parseFloat(h)).toString(),this.renderProgram.uniforms.topLeft=new Float32Array([(D(I,this).offsetLeft-Number(f))/Number(t),(D(I,this).offsetTop-Number(h))/Number(r)]),this.renderProgram.uniforms.bottomRight=new Float32Array([this.renderProgram.uniforms.topLeft[0]+D(I,this).clientWidth/Number(t),this.renderProgram.uniforms.topLeft[1]+D(I,this).clientHeight/Number(r)]);var p=Math.max(this.canvas.width,this.canvas.height);this.renderProgram.uniforms.containerRatio=new Float32Array([this.canvas.width/p,this.canvas.height/p])}function de(){var e=this.gl,t="\n attribute vec2 vertex;\n varying vec2 coord;\n void main() {\n coord = vertex * 0.5 + 0.5;\n gl_Position = vec4(vertex, 0.0, 1.0);\n }";k(Q,this,s(t,"precision highp float;\n\n const float PI = 3.141592653589793;\n uniform sampler2D texture;\n uniform vec2 center;\n uniform float radius;\n uniform float strength;\n\n varying vec2 coord;\n\n void main() {\n vec4 info = texture2D(texture, coord);\n\n float drop = max(0.0, 1.0 - length(center * 0.5 + 0.5 - coord) / radius);\n drop = 0.5 - cos(drop * PI) * 0.5;\n info.r += drop * strength;\n gl_FragColor = info;\n }",e)),k(J,this,s(t,"precision highp float;\n\n uniform sampler2D texture;\n uniform vec2 delta;\n\n varying vec2 coord;\n\n void main() {\n vec4 info = texture2D(texture, coord);\n \n vec2 dx = vec2(delta.x, 0.0);\n vec2 dy = vec2(0.0, delta.y);\n \n float average = (\n texture2D(texture, coord - dx).r +\n texture2D(texture, coord - dy).r +\n texture2D(texture, coord + dx).r +\n texture2D(texture, coord + dy).r\n ) * 0.25;\n \n info.g += (average - info.r) * 2.0;\n info.g *= 0.995;\n info.r += info.g;\n \n gl_FragColor = info;\n }\n ",this.gl)),e.uniform2fv(D(J,this).locations.delta,D(W,this)),this.renderProgram=s("\n precision highp float;\n\n attribute vec2 vertex;\n uniform vec2 topLeft;\n uniform vec2 bottomRight;\n uniform vec2 containerRatio;\n varying vec2 ripplesCoord;\n varying vec2 backgroundCoord;\n void main() {\n backgroundCoord = mix(topLeft, bottomRight, vertex * 0.5 + 0.5);\n backgroundCoord.y = 1.0 - backgroundCoord.y;\n ripplesCoord = vec2(vertex.x, -vertex.y) * containerRatio * 0.5 + 0.5;\n gl_Position = vec4(vertex.x, -vertex.y, 0.0, 1.0);\n }\n ","\n precision highp float;\n\n uniform sampler2D samplerBackground;\n uniform sampler2D samplerRipples;\n uniform vec2 delta;\n\n uniform float perturbance;\n varying vec2 ripplesCoord;\n varying vec2 backgroundCoord;\n\n void main() {\n float height = texture2D(samplerRipples, ripplesCoord).r;\n float heightX = texture2D(samplerRipples, vec2(ripplesCoord.x + delta.x, ripplesCoord.y)).r;\n float heightY = texture2D(samplerRipples, vec2(ripplesCoord.x, ripplesCoord.y + delta.y)).r;\n vec3 dx = vec3(delta.x, heightX - height, 0.0);\n vec3 dy = vec3(0.0, heightY - height, delta.y);\n vec2 offset = -normalize(cross(dy, dx)).xz;\n float specular = pow(max(0.0, dot(offset, normalize(vec2(-0.6, 1.0)))), 4.0);\n gl_FragColor = texture2D(samplerBackground, backgroundCoord + offset * perturbance) + specular;\n }",e),e.uniform2fv(this.renderProgram.locations.delta,D(W,this))}function me(){var e=this.gl;k(V,this,e.createTexture()),e.bindTexture(e.TEXTURE_2D,D(V,this)),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,1),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR)}function ve(){var e=this.gl;e.bindTexture(e.TEXTURE_2D,D(V,this)),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,this.transparentPixels)}function ge(){var e=D(I,this).style.backgroundImage;"none"!=e&&(k(ee,this,e),k(K,this,window.getComputedStyle(D(I,this)).backgroundImage),D(I,this).style.backgroundImage="none")}function Ee(){D(I,this).style.backgroundImage=D(ee,this)||""}function be(e,t,r){var n=window.getComputedStyle(D(I,this)),i=parseInt(n.borderLeftWidth)||0,o=parseInt(n.borderTopWidth)||0;this.drop(e.pageX-D(I,this).offsetLeft-i,e.pageY-D(I,this).offsetTop-o,t,r)}function ye(e,t){var r=(0,i.useRef)(null);return(0,i.useEffect)((function(){return r.current=new oe(e.current,void 0===t.children,t.option),function(){return r.current.destroy()}}),[]),r}module.exports["oops-ui"]=n})();
|
|
1
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+
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uniform vec2 delta;\n\n varying vec2 coord;\n\n void main() {\n vec4 info = texture2D(texture, coord);\n \n vec2 dx = vec2(delta.x, 0.0);\n vec2 dy = vec2(0.0, delta.y);\n \n float average = (\n texture2D(texture, coord - dx).r +\n texture2D(texture, coord - dy).r +\n texture2D(texture, coord + dx).r +\n texture2D(texture, coord + dy).r\n ) * 0.25;\n \n info.g += (average - info.r) * 2.0;\n info.g *= 0.995;\n info.r += info.g;\n \n gl_FragColor = info;\n }\n ",this.gl)),e.uniform2fv(D(J,this).locations.delta,D(W,this)),this.renderProgram=s("\n precision highp float;\n\n attribute vec2 vertex;\n uniform vec2 topLeft;\n uniform vec2 bottomRight;\n uniform vec2 containerRatio;\n varying vec2 ripplesCoord;\n varying vec2 backgroundCoord;\n void main() {\n backgroundCoord = mix(topLeft, bottomRight, vertex * 0.5 + 0.5);\n backgroundCoord.y = 1.0 - backgroundCoord.y;\n ripplesCoord = vec2(vertex.x, -vertex.y) * containerRatio * 0.5 + 0.5;\n gl_Position = vec4(vertex.x, -vertex.y, 0.0, 1.0);\n }\n ","\n precision highp float;\n\n uniform sampler2D samplerBackground;\n uniform sampler2D samplerRipples;\n uniform vec2 delta;\n\n uniform float perturbance;\n varying vec2 ripplesCoord;\n varying vec2 backgroundCoord;\n\n void main() {\n float height = texture2D(samplerRipples, ripplesCoord).r;\n float heightX = texture2D(samplerRipples, vec2(ripplesCoord.x + delta.x, ripplesCoord.y)).r;\n float heightY = texture2D(samplerRipples, vec2(ripplesCoord.x, ripplesCoord.y + delta.y)).r;\n vec3 dx = vec3(delta.x, heightX - height, 0.0);\n vec3 dy = vec3(0.0, heightY - height, delta.y);\n vec2 offset = -normalize(cross(dy, dx)).xz;\n float specular = pow(max(0.0, dot(offset, normalize(vec2(-0.6, 1.0)))), 4.0);\n gl_FragColor = texture2D(samplerBackground, backgroundCoord + offset * perturbance) + specular;\n }",e),e.uniform2fv(this.renderProgram.locations.delta,D(W,this))}function me(){var e=this.gl;k(V,this,e.createTexture()),e.bindTexture(e.TEXTURE_2D,D(V,this)),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,1),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR)}function ve(){var e=this.gl;e.bindTexture(e.TEXTURE_2D,D(V,this)),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,this.transparentPixels)}function ge(){var e=D(I,this).style.backgroundImage;"none"!=e&&(k(ee,this,e),k(K,this,window.getComputedStyle(D(I,this)).backgroundImage),D(I,this).style.backgroundImage="none")}function Ee(){D(I,this).style.backgroundImage=D(ee,this)||""}function be(e,t,r){var n=window.getComputedStyle(D(I,this)),i=parseInt(n.borderLeftWidth)||0,o=parseInt(n.borderTopWidth)||0;this.drop(e.pageX-D(I,this).offsetLeft-i,e.pageY-D(I,this).offsetTop-o,t,r)}function ye(e,t){var r=(0,i.useRef)(null);return(0,i.useEffect)((function(){return r.current=new oe(e.current,void 0===t.children,t.option),function(){return r.current.destroy()}}),[]),r}module.exports["oops-ui"]=n})();
|
|
@@ -1 +1 @@
|
|
|
1
|
-
import*as e from"react";import*as t from"a-element-inline-style";var r={649:(t,r,n)=>{var i,o;t.exports=(i={useEffect:()=>e.useEffect,useRef:()=>e.useRef},o={},n.d(o,i),o)}},n={};function i(e){var t=n[e];if(void 0!==t)return t.exports;var o=n[e]={exports:{}};return r[e](o,o.exports,i),o.exports}i.d=(e,t)=>{for(var r in t)i.o(t,r)&&!i.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:t[r]})},i.o=(e,t)=>Object.prototype.hasOwnProperty.call(e,t);var o={};i.d(o,{q:()=>ue,n:()=>_e});var a=i(649);const s=(l={setStyle:()=>t.setStyle},u={},i.d(u,l),u);var l,u;function c(e){var t=/url\(["']?([^"']*)["']?\)/.exec(e);return null==t?null:t[1]}function f(e,t,r,n){function i(e,t){var n=r.createShader(e);if(r.shaderSource(n,t),r.compileShader(n),!r.getShaderParameter(n,r.COMPILE_STATUS))throw new Error("compile error: "+r.getShaderInfoLog(n));return n}var 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r=function(e){return!(e&e-1)},i=r(n.width)&&r(n.height)?t.REPEAT:t.CLAMP_TO_EDGE;t.bindTexture(t.TEXTURE_2D,L($,e)),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_S,i),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_T,i),t.texImage2D(t.TEXTURE_2D,0,t.RGBA,t.RGBA,t.UNSIGNED_BYTE,n),C(re,e,n.width),C(ne,e,n.height),I(le,e,Te).call(e)},n.onerror=function(){return I(le,e,be).call(e)},n.crossOrigin=this.imageSource.match(/^data:/)?null:this.crossOrigin,n.src=this.imageSource}else I(le,this,be).call(this)}function he(){var e=this;L(K,this)&&(I(le,this,ge).call(this),L(V,this)&&I(le,this,me).call(this),I(le,this,de).call(this),C(Q,this,requestAnimationFrame((function(){return I(le,e,he).call(e)}))))}function pe(){var e=this.gl;e.bindBuffer(e.ARRAY_BUFFER,L(q,this)),e.vertexAttribPointer(0,2,e.FLOAT,!1,0,0),e.drawArrays(e.TRIANGLE_FAN,0,4)}function de(){var e=this.gl;e.bindFramebuffer(e.FRAMEBUFFER,null),e.viewport(0,0,this.canvas.width,this.canvas.height),e.enable(e.BLEND),e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT),e.useProgram(this.renderProgram.id),Reflect.apply(h,this,[L($,this),0]),Reflect.apply(h,this,[L(G,this)[0],1]),e.uniform1f(this.renderProgram.locations.perturbance,L(B,this)),e.uniform2fv(this.renderProgram.locations.topLeft,this.renderProgram.uniforms.topLeft),e.uniform2fv(this.renderProgram.locations.bottomRight,this.renderProgram.uniforms.bottomRight),e.uniform2fv(this.renderProgram.locations.containerRatio,this.renderProgram.uniforms.containerRatio),e.uniform1i(this.renderProgram.locations.samplerBackground,0),e.uniform1i(this.renderProgram.locations.samplerRipples,1),I(le,this,pe).call(this),e.disable(e.BLEND)}function me(){if(this.idleFluctuations){var e=Date.now();e-L(oe,this)>L(ae,this)&&(C(oe,this,e),this.raindropsFall())}var t=this.gl;t.viewport(0,0,L(X,this),L(X,this)),t.bindFramebuffer(t.FRAMEBUFFER,L(z,this)[L(H,this)]),Reflect.apply(h,this,[L(G,this)[L(Y,this)]]),t.useProgram(L(ee,this).id),I(le,this,pe).call(this),I(le,this,ve).call(this)}function ve(){C(H,this,1-L(H,this)),C(Y,this,1-L(Y,this))}function ge(){var e,t,r,n=window.getComputedStyle(L(j,this)).backgroundSize,i=window.getComputedStyle(L(j,this)).backgroundAttachment,o=(e=window.getComputedStyle(L(j,this)).backgroundPosition,/\s+/.test(e)?e.replace(/center/,"50%").replace(/top|left/,"0%").replace(/bottom/,"100%").replace(/\s+/," ").split(" "):p(e)?[e,"50%"]:{center:["50%","50%"],top:["50%","0%"],bottom:["50%","100%"],left:["0%","50%"],right:["100%","50%"]}[e]),a="fixed"==i?{left:window.scrollX,top:window.scrollY,width:window.innerWidth,height:window.innerHeight}:{left:L(j,this).getBoundingClientRect().left,top:L(j,this).getBoundingClientRect().top,width:L(j,this).scrollWidth,height:L(j,this).scrollHeight};if("cover"==n){var s=Math.max(a.width/L(re,this),a.height/L(ne,this));t=L(re,this)*s,r=L(ne,this)*s}else if("contain"==n){var l=Math.min(a.width/L(re,this),a.height/L(ne,this));t=L(re,this)*l,r=L(ne,this)*l}else{var u=n.split(" ");t=u[0]||"",r=u[1]||t,p(t)?t=a.width*parseFloat(t)/100:"auto"!==t&&(t=parseFloat(t)),p(r)?r=a.height*parseFloat(r)/100:"auto"!==r&&(r=parseFloat(r)),"auto"==t&&"auto"==r?(t=L(re,this),r=L(ne,this)):("auto"==t&&(t=L(re,this)*(Number(r)/L(ne,this))),"auto"==r&&(r=L(ne,this)*(Number(t)/L(re,this))))}var c=o&&o[0]||"0%",f=o&&o[1]||"0%";c=p(c)?(a.left+(a.width-Number(t))*parseFloat(c)/100).toString():(a.left+parseFloat(c)).toString(),f=p(f)?(a.top+(a.height-Number(r))*parseFloat(f)/100).toString():(a.top+parseFloat(f)).toString(),this.renderProgram.uniforms.topLeft=new Float32Array([(L(j,this).offsetLeft-Number(c))/Number(t),(L(j,this).offsetTop-Number(f))/Number(r)]),this.renderProgram.uniforms.bottomRight=new Float32Array([this.renderProgram.uniforms.topLeft[0]+L(j,this).clientWidth/Number(t),this.renderProgram.uniforms.topLeft[1]+L(j,this).clientHeight/Number(r)]);var h=Math.max(this.canvas.width,this.canvas.height);this.renderProgram.uniforms.containerRatio=new Float32Array([this.canvas.width/h,this.canvas.height/h])}function Ee(){var e=this.gl,t="\n attribute vec2 vertex;\n varying vec2 coord;\n void main() {\n coord = vertex * 0.5 + 0.5;\n gl_Position = vec4(vertex, 0.0, 1.0);\n }";C(te,this,f(t,"precision highp float;\n\n const float PI = 3.141592653589793;\n uniform sampler2D texture;\n uniform vec2 center;\n uniform float radius;\n uniform float strength;\n\n varying vec2 coord;\n\n void main() {\n vec4 info = texture2D(texture, coord);\n\n float drop = max(0.0, 1.0 - length(center * 0.5 + 0.5 - coord) / radius);\n drop = 0.5 - cos(drop * PI) * 0.5;\n info.r += drop * strength;\n gl_FragColor = info;\n }",e)),C(ee,this,f(t,"precision highp float;\n\n uniform sampler2D texture;\n uniform vec2 delta;\n\n varying vec2 coord;\n\n void main() {\n vec4 info = texture2D(texture, coord);\n \n vec2 dx = vec2(delta.x, 0.0);\n vec2 dy = vec2(0.0, delta.y);\n \n float average = (\n texture2D(texture, coord - dx).r +\n texture2D(texture, coord - dy).r +\n texture2D(texture, coord + dx).r +\n texture2D(texture, coord + dy).r\n ) * 0.25;\n \n info.g += (average - info.r) * 2.0;\n info.g *= 0.995;\n info.r += info.g;\n \n gl_FragColor = info;\n }\n ",this.gl)),e.uniform2fv(L(ee,this).locations.delta,L(N,this)),this.renderProgram=f("\n precision highp float;\n\n attribute vec2 vertex;\n uniform vec2 topLeft;\n uniform vec2 bottomRight;\n uniform vec2 containerRatio;\n varying vec2 ripplesCoord;\n varying vec2 backgroundCoord;\n void main() {\n backgroundCoord = mix(topLeft, bottomRight, vertex * 0.5 + 0.5);\n backgroundCoord.y = 1.0 - backgroundCoord.y;\n ripplesCoord = vec2(vertex.x, -vertex.y) * containerRatio * 0.5 + 0.5;\n gl_Position = vec4(vertex.x, -vertex.y, 0.0, 1.0);\n }\n ","\n precision highp float;\n\n uniform sampler2D samplerBackground;\n uniform sampler2D samplerRipples;\n uniform vec2 delta;\n\n uniform float perturbance;\n varying vec2 ripplesCoord;\n varying vec2 backgroundCoord;\n\n void main() {\n float height = texture2D(samplerRipples, ripplesCoord).r;\n float heightX = texture2D(samplerRipples, vec2(ripplesCoord.x + delta.x, ripplesCoord.y)).r;\n float heightY = texture2D(samplerRipples, vec2(ripplesCoord.x, ripplesCoord.y + delta.y)).r;\n vec3 dx = vec3(delta.x, heightX - height, 0.0);\n vec3 dy = vec3(0.0, heightY - height, delta.y);\n vec2 offset = -normalize(cross(dy, dx)).xz;\n float specular = pow(max(0.0, dot(offset, normalize(vec2(-0.6, 1.0)))), 4.0);\n gl_FragColor = texture2D(samplerBackground, backgroundCoord + offset * perturbance) + specular;\n }",e),e.uniform2fv(this.renderProgram.locations.delta,L(N,this))}function ye(){var e=this.gl;C($,this,e.createTexture()),e.bindTexture(e.TEXTURE_2D,L($,this)),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,1),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR)}function be(){var e=this.gl;e.bindTexture(e.TEXTURE_2D,L($,this)),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,this.transparentPixels)}function Te(){var e=L(j,this).style.backgroundImage;"none"!=e&&(C(ie,this,e),C(Z,this,window.getComputedStyle(L(j,this)).backgroundImage),L(j,this).style.backgroundImage="none")}function Re(){L(j,this).style.backgroundImage=L(ie,this)||""}function we(e,t,r){var n=window.getComputedStyle(L(j,this)),i=parseInt(n.borderLeftWidth)||0,o=parseInt(n.borderTopWidth)||0;this.drop(e.pageX-L(j,this).offsetLeft-i,e.pageY-L(j,this).offsetTop-o,t,r)}function _e(e,t){var r=(0,a.useRef)(null);return(0,a.useEffect)((function(){return r.current=new ue(e.current,void 0===t.children,t.option),function(){return r.current.destroy()}}),[]),r}var xe=o.q,Pe=o.n;export{xe as Ripples,Pe as useRipples};
|
|
1
|
+
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function")}(this,e),i=function(e,t,r){return t=A(t),S(e,F()?Reflect.construct(t,r||[],A(e).constructor):t.apply(e,r))}(this,e,[t]),k(o=i,a=le),a.add(o),U(i,"defaults",R),U(i,"interactive",i.defaults.interactive),D(i,W,i.defaults.accelerating),D(i,X,i.defaults.resolution),D(i,B,i.defaults.perturbance),U(i,"dropRadius",void 0),U(i,"crossOrigin",""),U(i,"imageUrl",void 0),U(i,"idleFluctuations",!0),D(i,j,void 0),D(i,N,void 0),D(i,G,[]),D(i,z,[]),D(i,H,0),D(i,Y,1),D(i,q,void 0),D(i,K,!1),D(i,V,!1),D(i,J,!1),D(i,Q,0),D(i,Z,""),U(i,"imageSource",""),U(i,"renderProgram",void 0),D(i,$,void 0),D(i,ee,void 0),D(i,te,void 0),D(i,re,void 0),D(i,ne,void 0),D(i,ie,void 0),D(i,oe,Date.now()),D(i,ae,i.defaults.raindropsTimeInterval),D(i,se,{mousemove:function(e){return console.log(e)},mousedown:function(e){return console.log(e)},touchmove:function(e){return console.log(e)},touchstart:function(e){return console.log(e)}}),Object.defineProperties(i,{defaults:{value:i.defaults,writable:!1,enumerable:!1,configurable:!1}}),n&&"boolean"!=typeof n.interactive&&delete n.interactive;var l=x(x({},i.defaults),n);if(i.interactive=l.interactive,i.resolution=l.resolution,i.perturbance=l.perturbance,i.dropRadius=l.dropRadius,i.crossOrigin=l.crossOrigin,i.imageUrl=l.imageUrl,i.idleFluctuations=l.idleFluctuations,!1===i.initState||null===t.parentElement||null===i.config||null===i.gl)return i.initState=!1,S(i);var u=i.gl,c=1/L(X,i);C(N,i,new Float32Array([c,c])),C(j,i,t.parentElement),function(e){var t=e.parentElement;e.width=t.clientWidth,e.height=t.clientHeight,(0,s.setStyle)(e,{position:"absolute",left:0,top:0,right:0,bottom:0,zIndex:-1})}(t),i.config.extensions.forEach((function(e){return u.getExtension(e)})),i.updateSize=i.updateSize.bind(i),window.addEventListener("resize",i.updateSize);for(var f=i.config.arrayType,h=f?new f(L(X,i)*L(X,i)*4):null,p=i.config,d=0;d<2;d++){var m=u.createTexture(),v=u.createFramebuffer();u.bindFramebuffer(u.FRAMEBUFFER,v),u.bindTexture(u.TEXTURE_2D,m),u.texParameteri(u.TEXTURE_2D,u.TEXTURE_MIN_FILTER,p.linearSupport?u.LINEAR:u.NEAREST),u.texParameteri(u.TEXTURE_2D,u.TEXTURE_MAG_FILTER,p.linearSupport?u.LINEAR:u.NEAREST),u.texParameteri(u.TEXTURE_2D,u.TEXTURE_WRAP_S,u.CLAMP_TO_EDGE),u.texParameteri(u.TEXTURE_2D,u.TEXTURE_WRAP_T,u.CLAMP_TO_EDGE),u.texImage2D(u.TEXTURE_2D,0,u.RGBA,L(X,i),L(X,i),0,u.RGBA,p.type,h),u.framebufferTexture2D(u.FRAMEBUFFER,u.COLOR_ATTACHMENT0,u.TEXTURE_2D,m,0),L(G,i).push(m),L(z,i).push(v)}return C(q,i,u.createBuffer()),u.bindBuffer(u.ARRAY_BUFFER,L(q,i)),u.bufferData(u.ARRAY_BUFFER,new Float32Array([-1,-1,1,-1,1,1,-1,1]),u.STATIC_DRAW),I(le,i,Ee).call(i),I(le,i,ye).call(i),I(le,i,be).call(i),I(le,i,fe).call(i),u.clearColor(0,0,0,0),u.blendFunc(u.SRC_ALPHA,u.ONE_MINUS_SRC_ALPHA),C(K,i,!0),C(V,i,!0),C(J,i,!0),I(le,i,ce).call(i),C(Q,i,requestAnimationFrame((function(){return I(le,i,he).call(i)}))),i}return function(e,t){if("function"!=typeof t&&null!==t)throw new TypeError("Super expression must either be null or a function");e.prototype=Object.create(t&&t.prototype,{constructor:{value:e,writable:!0,configurable:!0}}),Object.defineProperty(e,"prototype",{writable:!1}),t&&O(e,t)}(e,T),t=e,r=[{key:"accelerating",set:function(e){e>100||e<2||C(W,this,e)}},{key:"resolution",set:function(e){e<100||e>550||C(X,this,e)}},{key:"perturbance",set:function(e){e<1e-4||e>1||C(B,this,e)}},{key:"playingState",set:function(e){C(V,this,!1!==e)}},{key:"initialized",get:function(){return L(J,this)}},{key:"raindropsTimeInterval",set:function(e){e<10||e>12e3||C(ae,this,e)}},{key:"raindropsFall",value:function(){var e=window.getComputedStyle(L(j,this)),t=function(e){return function(e=1,t=0){let r=Math.ceil(Number(t)),n=Math.floor(Number(e));return r>n&&([n,r]=[r,n]),Math.floor(Math.random()*(n-r+1)+r)}(parseInt(e))},r=e.width,n=e.height;this.drop(t(r),t(n),1.5*this.dropRadius,.14)}},{key:"drop",value:function(e,t,r,n){var i=this.gl,o=L(j,this).offsetWidth,a=L(j,this).offsetHeight,s=Math.max(o,a);r/=s;var l=new Float32Array([(2*e-o)/s,(a-2*t)/s]);i.viewport(0,0,L(X,this),L(X,this)),i.bindFramebuffer(i.FRAMEBUFFER,L(z,this)[L(H,this)]),Reflect.apply(h,this,[L(G,this)[L(Y,this)]]),i.useProgram(L(te,this).id),i.uniform2fv(L(te,this).locations.center,l),i.uniform1f(L(te,this).locations.radius,r),i.uniform1f(L(te,this).locations.strength,n),I(le,this,pe).call(this),I(le,this,ve).call(this)}},{key:"updateSize",value:function(){var e=L(j,this).offsetWidth,t=L(j,this).offsetHeight;e==this.canvas.width&&t==this.canvas.height||(this.canvas.width=e,this.canvas.height=t)}},{key:"destroy",value:function(){var e=this,t=L(j,this);t&&(Object.keys(L(se,this)).forEach((function(r){return t.removeEventListener&&t.removeEventListener(r,L(se,e)[r])})),t.removeAttribute&&t.removeAttribute("data-ripples")),this.styleElement&&this.styleElement.remove(),this.gl=null,this.gl&&(this.gl=null),window.removeEventListener("resize",this.updateSize),I(le,this,Re).call(this),L(Q,this)&&window.cancelAnimationFrame(L(Q,this))}},{key:"show",value:function(){C(K,this,!0),this.canvas.style.visibility="visible",I(le,this,Te).call(this)}},{key:"hide",value:function(){C(K,this,!1),this.canvas.style.visibility="hidden",I(le,this,Re).call(this)}},{key:"pause",value:function(){C(V,this,!1)}},{key:"play",value:function(){C(V,this,!0)}},{key:"changePlayingState",value:function(){C(V,this,!L(V,this))}},{key:"set",value:function(e,t){"imageUrl"===e?(this.imageUrl=t,I(le,this,fe).call(this)):this[e]=t}}],r&&P(t.prototype,r),Object.defineProperty(t,"prototype",{writable:!1}),t;var t,r}();function ce(){var e=this,t=function(t){var r=arguments.length>1&&void 0!==arguments[1]&&arguments[1];L(K,e)&&L(V,e)&&e.interactive&&(C(oe,e,Date.now()),I(le,e,we).call(e,t,e.dropRadius*(r?1.5:1),r?.14:.01))};L(se,this).mousemove=function(r){for(var n=L(W,e);n--;)t(r)},L(se,this).touchmove=L(se,this).touchstart=function(e){for(var r=e.touches,n=0;n<r.length;n++)t(r[n])},L(se,this).mousedown=function(e){return t(e,!0)},Object.keys(L(se,this)).forEach((function(t){return L(j,e)&&L(j,e).addEventListener(t,L(se,e)[t],{passive:!0})}))}function fe(){var e=this,t=this.gl,r=this.imageUrl||c(L(Z,this))||c(window.getComputedStyle(L(j,this)).backgroundImage);if(r!==this.imageSource)if(this.imageSource=r,this.imageSource){var n=new Image;n.onload=function(){var r=function(e){return!(e&e-1)},i=r(n.width)&&r(n.height)?t.REPEAT:t.CLAMP_TO_EDGE;t.bindTexture(t.TEXTURE_2D,L($,e)),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_S,i),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_T,i),t.texImage2D(t.TEXTURE_2D,0,t.RGBA,t.RGBA,t.UNSIGNED_BYTE,n),C(re,e,n.width),C(ne,e,n.height),I(le,e,Te).call(e)},n.onerror=function(){return I(le,e,be).call(e)},n.crossOrigin=this.imageSource.match(/^data:/)?null:this.crossOrigin,n.src=this.imageSource}else I(le,this,be).call(this)}function he(){var e=this;L(K,this)&&(I(le,this,ge).call(this),L(V,this)&&I(le,this,me).call(this),I(le,this,de).call(this),C(Q,this,requestAnimationFrame((function(){return I(le,e,he).call(e)}))))}function pe(){var e=this.gl;e.bindBuffer(e.ARRAY_BUFFER,L(q,this)),e.vertexAttribPointer(0,2,e.FLOAT,!1,0,0),e.drawArrays(e.TRIANGLE_FAN,0,4)}function de(){var e=this.gl;e.bindFramebuffer(e.FRAMEBUFFER,null),e.viewport(0,0,this.canvas.width,this.canvas.height),e.enable(e.BLEND),e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT),e.useProgram(this.renderProgram.id),Reflect.apply(h,this,[L($,this),0]),Reflect.apply(h,this,[L(G,this)[0],1]),e.uniform1f(this.renderProgram.locations.perturbance,L(B,this)),e.uniform2fv(this.renderProgram.locations.topLeft,this.renderProgram.uniforms.topLeft),e.uniform2fv(this.renderProgram.locations.bottomRight,this.renderProgram.uniforms.bottomRight),e.uniform2fv(this.renderProgram.locations.containerRatio,this.renderProgram.uniforms.containerRatio),e.uniform1i(this.renderProgram.locations.samplerBackground,0),e.uniform1i(this.renderProgram.locations.samplerRipples,1),I(le,this,pe).call(this),e.disable(e.BLEND)}function me(){if(this.idleFluctuations){var e=Date.now();e-L(oe,this)>L(ae,this)&&(C(oe,this,e),this.raindropsFall())}var t=this.gl;t.viewport(0,0,L(X,this),L(X,this)),t.bindFramebuffer(t.FRAMEBUFFER,L(z,this)[L(H,this)]),Reflect.apply(h,this,[L(G,this)[L(Y,this)]]),t.useProgram(L(ee,this).id),I(le,this,pe).call(this),I(le,this,ve).call(this)}function ve(){C(H,this,1-L(H,this)),C(Y,this,1-L(Y,this))}function ge(){var e,t,r,n=window.getComputedStyle(L(j,this)).backgroundSize,i=window.getComputedStyle(L(j,this)).backgroundAttachment,o=(e=window.getComputedStyle(L(j,this)).backgroundPosition,/\s+/.test(e)?e.replace(/center/,"50%").replace(/top|left/,"0%").replace(/bottom/,"100%").replace(/\s+/," ").split(" "):p(e)?[e,"50%"]:{center:["50%","50%"],top:["50%","0%"],bottom:["50%","100%"],left:["0%","50%"],right:["100%","50%"]}[e]),a="fixed"==i?{left:window.scrollX,top:window.scrollY,width:window.innerWidth,height:window.innerHeight}:{left:L(j,this).getBoundingClientRect().left,top:L(j,this).getBoundingClientRect().top,width:L(j,this).scrollWidth,height:L(j,this).scrollHeight};if("cover"==n){var s=Math.max(a.width/L(re,this),a.height/L(ne,this));t=L(re,this)*s,r=L(ne,this)*s}else if("contain"==n){var l=Math.min(a.width/L(re,this),a.height/L(ne,this));t=L(re,this)*l,r=L(ne,this)*l}else{var u=n.split(" ");t=u[0]||"",r=u[1]||t,p(t)?t=a.width*parseFloat(t)/100:"auto"!==t&&(t=parseFloat(t)),p(r)?r=a.height*parseFloat(r)/100:"auto"!==r&&(r=parseFloat(r)),"auto"==t&&"auto"==r?(t=L(re,this),r=L(ne,this)):("auto"==t&&(t=L(re,this)*(Number(r)/L(ne,this))),"auto"==r&&(r=L(ne,this)*(Number(t)/L(re,this))))}var c=o&&o[0]||"0%",f=o&&o[1]||"0%";c=p(c)?(a.left+(a.width-Number(t))*parseFloat(c)/100).toString():(a.left+parseFloat(c)).toString(),f=p(f)?(a.top+(a.height-Number(r))*parseFloat(f)/100).toString():(a.top+parseFloat(f)).toString(),this.renderProgram.uniforms.topLeft=new Float32Array([(L(j,this).offsetLeft-Number(c))/Number(t),(L(j,this).offsetTop-Number(f))/Number(r)]),this.renderProgram.uniforms.bottomRight=new Float32Array([this.renderProgram.uniforms.topLeft[0]+L(j,this).clientWidth/Number(t),this.renderProgram.uniforms.topLeft[1]+L(j,this).clientHeight/Number(r)]);var h=Math.max(this.canvas.width,this.canvas.height);this.renderProgram.uniforms.containerRatio=new Float32Array([this.canvas.width/h,this.canvas.height/h])}function Ee(){var e=this.gl,t="\n attribute vec2 vertex;\n varying vec2 coord;\n void main() {\n coord = vertex * 0.5 + 0.5;\n gl_Position = vec4(vertex, 0.0, 1.0);\n }";C(te,this,f(t,"precision highp float;\n\n const float PI = 3.141592653589793;\n uniform sampler2D texture;\n uniform vec2 center;\n uniform float radius;\n uniform float strength;\n\n varying vec2 coord;\n\n void main() {\n vec4 info = texture2D(texture, coord);\n\n float drop = max(0.0, 1.0 - length(center * 0.5 + 0.5 - coord) / radius);\n drop = 0.5 - cos(drop * PI) * 0.5;\n info.r += drop * strength;\n gl_FragColor = info;\n }",e)),C(ee,this,f(t,"precision highp float;\n\n uniform sampler2D texture;\n uniform vec2 delta;\n\n varying vec2 coord;\n\n void main() {\n vec4 info = texture2D(texture, coord);\n \n vec2 dx = vec2(delta.x, 0.0);\n vec2 dy = vec2(0.0, delta.y);\n \n float average = (\n texture2D(texture, coord - dx).r +\n texture2D(texture, coord - dy).r +\n texture2D(texture, coord + dx).r +\n texture2D(texture, coord + dy).r\n ) * 0.25;\n \n info.g += (average - info.r) * 2.0;\n info.g *= 0.995;\n info.r += info.g;\n \n gl_FragColor = info;\n }\n ",this.gl)),e.uniform2fv(L(ee,this).locations.delta,L(N,this)),this.renderProgram=f("\n precision highp float;\n\n attribute vec2 vertex;\n uniform vec2 topLeft;\n uniform vec2 bottomRight;\n uniform vec2 containerRatio;\n varying vec2 ripplesCoord;\n varying vec2 backgroundCoord;\n void main() {\n backgroundCoord = mix(topLeft, bottomRight, vertex * 0.5 + 0.5);\n backgroundCoord.y = 1.0 - backgroundCoord.y;\n ripplesCoord = vec2(vertex.x, -vertex.y) * containerRatio * 0.5 + 0.5;\n gl_Position = vec4(vertex.x, -vertex.y, 0.0, 1.0);\n }\n ","\n precision highp float;\n\n uniform sampler2D samplerBackground;\n uniform sampler2D samplerRipples;\n uniform vec2 delta;\n\n uniform float perturbance;\n varying vec2 ripplesCoord;\n varying vec2 backgroundCoord;\n\n void main() {\n float height = texture2D(samplerRipples, ripplesCoord).r;\n float heightX = texture2D(samplerRipples, vec2(ripplesCoord.x + delta.x, ripplesCoord.y)).r;\n float heightY = texture2D(samplerRipples, vec2(ripplesCoord.x, ripplesCoord.y + delta.y)).r;\n vec3 dx = vec3(delta.x, heightX - height, 0.0);\n vec3 dy = vec3(0.0, heightY - height, delta.y);\n vec2 offset = -normalize(cross(dy, dx)).xz;\n float specular = pow(max(0.0, dot(offset, normalize(vec2(-0.6, 1.0)))), 4.0);\n gl_FragColor = texture2D(samplerBackground, backgroundCoord + offset * perturbance) + specular;\n }",e),e.uniform2fv(this.renderProgram.locations.delta,L(N,this))}function ye(){var e=this.gl;C($,this,e.createTexture()),e.bindTexture(e.TEXTURE_2D,L($,this)),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,1),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR)}function be(){var e=this.gl;e.bindTexture(e.TEXTURE_2D,L($,this)),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,this.transparentPixels)}function Te(){var e=L(j,this).style.backgroundImage;"none"!=e&&(C(ie,this,e),C(Z,this,window.getComputedStyle(L(j,this)).backgroundImage),L(j,this).style.backgroundImage="none")}function Re(){L(j,this).style.backgroundImage=L(ie,this)||""}function we(e,t,r){var n=window.getComputedStyle(L(j,this)),i=parseInt(n.borderLeftWidth)||0,o=parseInt(n.borderTopWidth)||0;this.drop(e.pageX-L(j,this).offsetLeft-i,e.pageY-L(j,this).offsetTop-o,t,r)}function _e(e,t){var r=(0,a.useRef)(null);return(0,a.useEffect)((function(){return r.current=new ue(e.current,void 0===t.children,t.option),function(){return r.current.destroy()}}),[]),r}var xe=o.n;export{xe as useRipples};
|
package/package.json
CHANGED
|
@@ -1,15 +1,16 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "oops-ui",
|
|
3
|
-
"version": "0.0.
|
|
3
|
+
"version": "0.0.5",
|
|
4
4
|
"type": "module",
|
|
5
5
|
"main": "dist/index.cjs",
|
|
6
6
|
"module": "dist/index.mjs",
|
|
7
7
|
"typings": "dist/types/index.d.ts",
|
|
8
8
|
"scripts": {
|
|
9
9
|
"build": "npx ixxx rm dist && webpack --env t=mjs && webpack --env t=cjs && tsc -p tsconfig.build.json && npm run styles",
|
|
10
|
-
"
|
|
10
|
+
"local": "node build",
|
|
11
11
|
"styles": "sass --no-source-map src/css/common.scss dist/styles/common.css",
|
|
12
12
|
"versionPatch": "npm version patch --force --no-git-tag-version --allow-same-version=true",
|
|
13
|
+
"prepublish": "npm run build",
|
|
13
14
|
"pub": "npm publish --timeout 30",
|
|
14
15
|
"dev": "webpack-dev-server --env dev"
|
|
15
16
|
},
|
|
@@ -42,7 +43,7 @@
|
|
|
42
43
|
"./BackgroundRipple": {
|
|
43
44
|
"types": "./dist/types/components/ripples/index.d.ts",
|
|
44
45
|
"require": "./dist/BackgroundRipple/index.cjs",
|
|
45
|
-
"import": "./dist
|
|
46
|
+
"import": "./dist/BackgroundRipple/index.mjs"
|
|
46
47
|
},
|
|
47
48
|
"./useTimeId": {
|
|
48
49
|
"types": "./dist/types/customHooks/useTimeId.d.ts",
|
|
@@ -59,6 +60,11 @@
|
|
|
59
60
|
"require": "./dist/useRipples/index.cjs",
|
|
60
61
|
"import": "./dist/useRipples/index.mjs"
|
|
61
62
|
},
|
|
63
|
+
"./useInputIsComposing": {
|
|
64
|
+
"types": "./dist/types/customHooks/useInputIsComposing.d.ts",
|
|
65
|
+
"require": "./dist/useInputIsComposing/index.cjs",
|
|
66
|
+
"import": "./dist/useInputIsComposing/index.mjs"
|
|
67
|
+
},
|
|
62
68
|
"./oopsScss": {
|
|
63
69
|
"style": "./css/common.scss"
|
|
64
70
|
},
|
|
@@ -94,6 +100,7 @@
|
|
|
94
100
|
"@typescript-eslint/eslint-plugin": "^8.18.1",
|
|
95
101
|
"@typescript-eslint/parser": "^8.18.1",
|
|
96
102
|
"a-element-inline-style": "^0.0.0",
|
|
103
|
+
"a-node-tools": "^0.0.5",
|
|
97
104
|
"babel-loader": "^9.2.1",
|
|
98
105
|
"babel-plugin-import": "^1.13.8",
|
|
99
106
|
"commitizen": "^4.3.1",
|
|
@@ -120,5 +127,8 @@
|
|
|
120
127
|
"webpack": "^5.97.1",
|
|
121
128
|
"webpack-cli": "^5.1.4",
|
|
122
129
|
"webpack-dev-server": "^5.2.0"
|
|
130
|
+
},
|
|
131
|
+
"dependencies": {
|
|
132
|
+
"oops-ui": "file:"
|
|
123
133
|
}
|
|
124
|
-
}
|
|
134
|
+
}
|