onelobby 0.1.0 → 0.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/dist/direct/hub.js +23 -5
- package/dist/direct/hub.js.map +1 -1
- package/dist/direct/index.d.ts +11 -2
- package/dist/direct/index.js +18 -9
- package/dist/direct/index.js.map +1 -1
- package/dist/index.d.ts +4 -1
- package/dist/index.js +3 -0
- package/dist/index.js.map +1 -1
- package/dist/lobby.d.ts +74 -4
- package/dist/lobby.js +135 -15
- package/dist/lobby.js.map +1 -1
- package/dist/onelobby.bundle.mjs +5 -5
- package/dist/onelobby.bundle.mjs.map +4 -4
- package/dist/onelobby.d.ts +12 -3
- package/dist/onelobby.global.js +306 -35
- package/dist/onelobby.global.js.map +4 -4
- package/dist/onelobby.global.min.js +5 -5
- package/dist/onelobby.global.min.js.map +4 -4
- package/dist/onelobby.js +23 -6
- package/dist/onelobby.js.map +1 -1
- package/dist/socket.d.ts +69 -0
- package/dist/socket.js +166 -0
- package/dist/socket.js.map +1 -0
- package/dist/testing.js +13 -3
- package/dist/testing.js.map +1 -1
- package/package.json +1 -1
package/dist/onelobby.js
CHANGED
|
@@ -6,10 +6,10 @@ import { OneLobbyError, PROTO_ID, SignalingClient, } from "./signaling.js";
|
|
|
6
6
|
import { defaultSocketFactory, } from "./transport.js";
|
|
7
7
|
import { WebAudioSink, WorkletMic, webCodecsOpus, webCodecsOpusAvailable } from "./voice-browser.js";
|
|
8
8
|
import { webRtcLinkFactory } from "./webrtc.js";
|
|
9
|
-
import { decodeJoinCode, looksLikeJoinCode } from "./joincode.js";
|
|
9
|
+
import { decodeJoinCode, encodeJoinCode, looksLikeJoinCode } from "./joincode.js";
|
|
10
10
|
import { DEFAULT_DIRECT_PORT, parseDirectAddress } from "./direct-address.js";
|
|
11
11
|
export const LIB_NAME = "onelobby";
|
|
12
|
-
export const LIB_VERSION = "0.1
|
|
12
|
+
export const LIB_VERSION = "0.2.1";
|
|
13
13
|
export const DEFAULT_READY_TIMEOUT_MS = 15_000;
|
|
14
14
|
function hasMic() {
|
|
15
15
|
return typeof navigator !== "undefined" && !!navigator.mediaDevices?.getUserMedia && typeof AudioWorkletNode !== "undefined";
|
|
@@ -58,6 +58,7 @@ export class OneLobby extends Emitter {
|
|
|
58
58
|
displayName: (o.displayName ?? "").trim(),
|
|
59
59
|
relayOnly: o.relayOnly ?? false,
|
|
60
60
|
readyTimeoutMs: o.readyTimeoutMs ?? DEFAULT_READY_TIMEOUT_MS,
|
|
61
|
+
peerTimeoutMs: o.peerTimeoutMs ?? 0,
|
|
61
62
|
};
|
|
62
63
|
const a = o.advanced ?? {};
|
|
63
64
|
const pick = (k) => (a[k] !== undefined ? a[k] : o[k]);
|
|
@@ -184,7 +185,7 @@ export class OneLobby extends Emitter {
|
|
|
184
185
|
throw e;
|
|
185
186
|
}
|
|
186
187
|
}
|
|
187
|
-
makeLobby(sig, welcome, state, direct) {
|
|
188
|
+
makeLobby(sig, welcome, state, direct, rateLimit) {
|
|
188
189
|
const lobby = new Lobby({
|
|
189
190
|
signaling: sig,
|
|
190
191
|
state,
|
|
@@ -198,6 +199,8 @@ export class OneLobby extends Emitter {
|
|
|
198
199
|
displayName: this.options.displayName,
|
|
199
200
|
voice: { codec: this.voiceCodec, createSource: this.createMic, createSink: this.createSink },
|
|
200
201
|
readyTimeoutMs: this.options.readyTimeoutMs,
|
|
202
|
+
peerTimeoutMs: this.options.peerTimeoutMs,
|
|
203
|
+
rateLimit,
|
|
201
204
|
});
|
|
202
205
|
lobby.errorSink = (e) => this.emit("error", e);
|
|
203
206
|
if (this.storage && !direct) {
|
|
@@ -225,7 +228,7 @@ export class OneLobby extends Emitter {
|
|
|
225
228
|
meta: h.meta ?? {},
|
|
226
229
|
...(this.options.relayOnly ? { relayOnly: true } : {}),
|
|
227
230
|
}, "lobby");
|
|
228
|
-
return this.makeLobby(sig, welcome, state);
|
|
231
|
+
return this.makeLobby(sig, welcome, state, undefined, h.rateLimit);
|
|
229
232
|
}
|
|
230
233
|
catch (e) {
|
|
231
234
|
sig.close();
|
|
@@ -280,7 +283,10 @@ export class OneLobby extends Emitter {
|
|
|
280
283
|
const { sig, welcome } = await this.connect(addr.url, this.socketFactory, opts.connectTimeoutMs ?? 5000);
|
|
281
284
|
try {
|
|
282
285
|
const state = await sig.request({ t: "join", ...(opts.password ? { password: opts.password } : {}) }, "lobby");
|
|
283
|
-
|
|
286
|
+
const lobby = this.makeLobby(sig, welcome, state, { links });
|
|
287
|
+
// a joiner's joinCode is what it joined with (normalized), so a HUD can show it on both sides
|
|
288
|
+
lobby.joinCode = joinedWith(addr);
|
|
289
|
+
return lobby;
|
|
284
290
|
}
|
|
285
291
|
catch (e) {
|
|
286
292
|
sig.close();
|
|
@@ -293,7 +299,7 @@ export class OneLobby extends Emitter {
|
|
|
293
299
|
try {
|
|
294
300
|
const state = await sig.request({ t: "create", name: h.name, maxPlayers: h.maxPlayers, visibility: "unlisted", mode: this.options.mode, tickRate: this.options.tickRate,
|
|
295
301
|
lateJoin: h.lateJoin ?? true, meta: h.meta ?? {} }, "lobby");
|
|
296
|
-
return this.makeLobby(sig, welcome, state, { links: hooks.wrapLinks(this.linkFactory) });
|
|
302
|
+
return this.makeLobby(sig, welcome, state, { links: hooks.wrapLinks(this.linkFactory) }, h.rateLimit);
|
|
297
303
|
}
|
|
298
304
|
catch (e) {
|
|
299
305
|
sig.close();
|
|
@@ -331,4 +337,15 @@ export class OneLobby extends Emitter {
|
|
|
331
337
|
}
|
|
332
338
|
}
|
|
333
339
|
}
|
|
340
|
+
/** The join code for an IPv4 address (a host name or IPv6 has none: its `host:port` instead). */
|
|
341
|
+
function joinedWith(addr) {
|
|
342
|
+
if (addr.isIPv6)
|
|
343
|
+
return addr.display;
|
|
344
|
+
try {
|
|
345
|
+
return encodeJoinCode(addr.host, addr.port);
|
|
346
|
+
}
|
|
347
|
+
catch {
|
|
348
|
+
return addr.display;
|
|
349
|
+
}
|
|
350
|
+
}
|
|
334
351
|
//# sourceMappingURL=onelobby.js.map
|
package/dist/onelobby.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"onelobby.js","sourceRoot":"","sources":["../src/onelobby.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAc,MAAM,YAAY,CAAC;AACrD,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AACvC,OAAO,EAAE,aAAa,EAAE,MAAM,gBAAgB,CAAC;AAC/C,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EACL,aAAa,EACb,QAAQ,EACR,eAAe,GAIhB,MAAM,gBAAgB,CAAC;AACxB,OAAO,EACL,oBAAoB,GAGrB,MAAM,gBAAgB,CAAC;AAExB,OAAO,EAAE,YAAY,EAAE,UAAU,EAAE,aAAa,EAAE,sBAAsB,EAAE,MAAM,oBAAoB,CAAC;AACrG,OAAO,EAAE,iBAAiB,EAAE,MAAM,aAAa,CAAC;AAChD,OAAO,EAAE,cAAc,EAAE,iBAAiB,EAAE,MAAM,eAAe,CAAC;AAClE,OAAO,EAAE,mBAAmB,EAAE,kBAAkB,EAAE,MAAM,qBAAqB,CAAC;AAE9E,MAAM,CAAC,MAAM,QAAQ,GAAG,UAAU,CAAC;AACnC,MAAM,CAAC,MAAM,WAAW,GAAG,OAAO,CAAC;AAsGnC,MAAM,CAAC,MAAM,wBAAwB,GAAG,MAAM,CAAC;AAE/C,SAAS,MAAM;IACb,OAAO,OAAO,SAAS,KAAK,WAAW,IAAI,CAAC,CAAC,SAAS,CAAC,YAAY,EAAE,YAAY,IAAI,OAAO,gBAAgB,KAAK,WAAW,CAAC;AAC/H,CAAC;AAED,SAAS,cAAc;IACrB,IAAI,CAAC;QACH,MAAM,CAAC,GAAI,UAA+C,CAAC,cAAc,CAAC;QAC1E,OAAO,CAAC,IAAI,IAAI,CAAC;IACnB,CAAC;IAAC,MAAM,CAAC;QACP,OAAO,IAAI,CAAC,CAAC,+DAA+D;IAC9E,CAAC;AACH,CAAC;AAQD;;;GAGG;AACH,MAAM,SAAS,GAAG,IAAI,GAAG,EAAS,CAAC;AACnC,SAAS,SAAS,CAAC,KAAa;IAC9B,KAAK,MAAM,CAAC,IAAI,SAAS;QAAE,IAAI,CAAC,CAAC,WAAW,KAAK,KAAK;YAAE,OAAO,IAAI,CAAC;IACpE,OAAO,KAAK,CAAC;AACf,CAAC;AAED,mCAAmC;AACnC,MAAM,OAAO,QAAS,SAAQ,OAAuB;IAC1C,OAAO,CAAqK;IAC7K,aAAa,CAAgB;IAC7B,WAAW,CAAc;IACzB,KAAK,CAAQ;IACb,IAAI,CAAe;IACnB,UAAU,CAAoB;IAC9B,SAAS,CAA6B;IACtC,UAAU,CAA2B;IACrC,OAAO,CAAqB;IAEpC,YAAY,CAAkB;QAC5B,KAAK,EAAE,CAAC;QACR,MAAM,QAAQ,GAAG,CAAC,CAAC,QAAQ,IAAI,EAAE,CAAC;QAClC,IAAI,CAAC,OAAO,GAAG;YACb,MAAM,EAAE,CAAC,CAAC,MAAM;YAChB,UAAU,EAAE,CAAC,CAAC,UAAU;YACxB,WAAW,EAAE,CAAC,CAAC,WAAW;YAC1B,IAAI,EAAE,CAAC,CAAC,IAAI,IAAI,UAAU;YAC1B,QAAQ;YACR,cAAc,EAAE,CAAC,CAAC,cAAc,IAAI,QAAQ;YAC5C,WAAW,EAAE,CAAC,CAAC,CAAC,WAAW,IAAI,EAAE,CAAC,CAAC,IAAI,EAAE;YACzC,SAAS,EAAE,CAAC,CAAC,SAAS,IAAI,KAAK;YAC/B,cAAc,EAAE,CAAC,CAAC,cAAc,IAAI,wBAAwB;SAC7D,CAAC;QACF,MAAM,CAAC,GAAG,CAAC,CAAC,QAAQ,IAAI,EAAE,CAAC;QAC3B,MAAM,IAAI,GAAG,CAA0D,CAAI,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnH,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,oBAAoB,CAAC;QACnE,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,iBAAiB,CAAC;QAC5D,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,WAAW,CAAC;QAC1C,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,CAAC;QACpD,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC;QACjC,IAAI,CAAC,UAAU,GAAG,KAAK,KAAK,SAAS,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,sBAAsB,EAAE,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC;QAChG,MAAM,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC;QAC9B,IAAI,CAAC,SAAS,GAAG,GAAG,KAAK,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,IAAI,UAAU,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;QACpF,MAAM,IAAI,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC;QAChC,IAAI,CAAC,UAAU,GAAG,IAAI,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,OAAO,YAAY,KAAK,WAAW,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,IAAI,YAAY,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;QACpH,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,YAAY,KAAK,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,cAAc,EAAE,CAAC;IAC1G,CAAC;IAED,mHAAmH;IAEnH,IAAY,OAAO;QACjB,OAAO,iBAAiB,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;IAChD,CAAC;IAEO,QAAQ;QACd,IAAI,CAAC,IAAI,CAAC,OAAO;YAAE,OAAO,IAAI,CAAC;QAC/B,IAAI,CAAC;YACH,MAAM,GAAG,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YAC/C,IAAI,CAAC,GAAG;gBAAE,OAAO,IAAI,CAAC;YACtB,MAAM,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAkB,CAAC;YAC3C,IAAI,OAAO,CAAC,CAAC,IAAI,KAAK,QAAQ,IAAI,OAAO,CAAC,CAAC,KAAK,KAAK,QAAQ,IAAI,CAAC,CAAC,MAAM,KAAK,IAAI,CAAC,OAAO,CAAC,WAAW;gBAAE,OAAO,IAAI,CAAC;YACpH,OAAO,CAAS,CAAC;QACnB,CAAC;QAAC,MAAM,CAAC;YACP,OAAO,IAAI,CAAC;QACd,CAAC;IACH,CAAC;IAEO,QAAQ,CAAC,IAAY,EAAE,KAAa;QAC1C,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,KAAK;YAAE,OAAO;QACpC,IAAI,CAAC;YACH,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,WAAW,EAAiB,CAAC,CAAC,CAAC;QACvH,CAAC;QAAC,MAAM,CAAC;YACP,+DAA+D;QACjE,CAAC;IACH,CAAC;IAEO,SAAS,CAAC,IAAa;QAC7B,IAAI,CAAC,IAAI,CAAC,OAAO;YAAE,OAAO;QAC1B,IAAI,CAAC;YACH,IAAI,IAAI,KAAK,SAAS,EAAE,CAAC;gBACvB,MAAM,CAAC,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;gBAC1B,IAAI,CAAC,IAAI,CAAC,CAAC,IAAI,KAAK,IAAI;oBAAE,OAAO;YACnC,CAAC;YACD,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACxC,CAAC;QAAC,MAAM,CAAC;YACP,YAAY;QACd,CAAC;IACH,CAAC;IAED,iFAAiF;IACjF,IAAI,cAAc;QAChB,OAAO,IAAI,CAAC,QAAQ,EAAE,EAAE,IAAI,IAAI,IAAI,CAAC;IACvC,CAAC;IAED;;;OAGG;IACH,KAAK,CAAC,MAAM;QACV,MAAM,IAAI,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAC7B,IAAI,CAAC,IAAI,IAAI,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC;YAAE,OAAO,IAAI,CAAC;QAChD,IAAI,CAAC;YACH,OAAO,MAAM,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACvC,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,IAAI,CAAC,YAAY,aAAa,IAAI,CAAC,CAAC,IAAI,KAAK,eAAe,EAAE,CAAC;gBAC7D,IAAI,CAAC,SAAS,EAAE,CAAC;gBACjB,OAAO,IAAI,CAAC;YACd,CAAC;YACD,MAAM,CAAC,CAAC;QACV,CAAC;IACH,CAAC;IAED,mHAAmH;IAE3G,QAAQ,CAAC,WAAoB;QACnC,OAAO;YACL,CAAC,EAAE,OAAO;YACV,KAAK,EAAE,QAAQ;YACf,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,MAAM;YAC3B,UAAU,EAAE,IAAI,CAAC,OAAO,CAAC,UAAU;YACnC,MAAM,EAAE,EAAE,GAAG,EAAE,QAAQ,EAAE,GAAG,EAAE,WAAW,EAAE,QAAQ,EAAE,OAAO,SAAS,KAAK,WAAW,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,MAAM,EAAE;YAC5G,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,CAAC;YAC3C,GAAG,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,WAAW,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;SACxC,CAAC;IACJ,CAAC;IAEO,KAAK,CAAC,OAAO,CAAC,GAAG,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,OAAO,GAAG,IAAI,CAAC,aAAa,EAAE,SAAS,GAAG,CAAC;QAC/F,MAAM,GAAG,GAAG,IAAI,eAAe,CAAC,GAAG,EAAE,OAAO,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QAC1D,IAAI,SAAS,GAAG,CAAC,EAAE,CAAC;YAClB,IAAI,MAAM,GAAG,GAAG,EAAE,GAAE,CAAC,CAAC;YACtB,MAAM,OAAO,GAAG,IAAI,OAAO,CAAQ,CAAC,CAAC,EAAE,MAAM,EAAE,EAAE;gBAC/C,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,IAAI,aAAa,CAAC,oBAAoB,EAAE,kBAAkB,GAAG,WAAW,SAAS,KAAK,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;YACnJ,CAAC,CAAC,CAAC;YACH,IAAI,CAAC;gBACH,MAAM,OAAO,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,OAAO,EAAE,EAAE,OAAO,CAAC,CAAC,CAAC;YAC/C,CAAC;YAAC,OAAO,CAAC,EAAE,CAAC;gBACX,GAAG,CAAC,KAAK,EAAE,CAAC;gBACZ,IAAI,CAAC,YAAY,aAAa,IAAI,CAAC,CAAC,IAAI,KAAK,gBAAgB;oBAAE,MAAM,IAAI,aAAa,CAAC,oBAAoB,EAAE,kBAAkB,GAAG,EAAE,CAAC,CAAC;gBACtI,MAAM,CAAC,CAAC;YACV,CAAC;oBAAS,CAAC;gBACT,MAAM,EAAE,CAAC;YACX,CAAC;QACH,CAAC;;YAAM,MAAM,GAAG,CAAC,OAAO,EAAE,CAAC;QAC3B,IAAI,CAAC;YACH,MAAM,OAAO,GAAG,MAAM,GAAG,CAAC,OAAO,CAA6B,IAAI,CAAC,QAAQ,EAAE,EAAE,SAAS,CAAC,CAAC;YAC1F,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,CAAC;QAC1B,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,GAAG,CAAC,KAAK,EAAE,CAAC;YACZ,MAAM,CAAC,CAAC;QACV,CAAC;IACH,CAAC;IAEO,SAAS,CAAC,GAAoB,EAAE,OAAmB,EAAE,KAAiB,EAAE,MAA+B;QAC7G,MAAM,KAAK,GAAG,IAAI,KAAK,CAAC;YACtB,SAAS,EAAE,GAAG;YACd,KAAK;YACL,GAAG,EAAE,OAAO,CAAC,GAAG,IAAI,EAAE;YACtB,KAAK,EAAE,MAAM,EAAE,KAAK,IAAI,IAAI,CAAC,WAAW;YACxC,MAAM,EAAE,CAAC,CAAC,MAAM;YAChB,KAAK,EAAE,IAAI,CAAC,KAAK;YACjB,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,cAAc,EAAE,IAAI,CAAC,OAAO,CAAC,cAAc;YAC3C,SAAS,EAAE,KAAK,CAAC,SAAS,IAAI,IAAI,CAAC,OAAO,CAAC,SAAS;YACpD,WAAW,EAAE,IAAI,CAAC,OAAO,CAAC,WAAW;YACrC,KAAK,EAAE,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,EAAE,YAAY,EAAE,IAAI,CAAC,SAAS,EAAE,UAAU,EAAE,IAAI,CAAC,UAAU,EAAE;YAC5F,cAAc,EAAE,IAAI,CAAC,OAAO,CAAC,cAAc;SAC5C,CAAC,CAAC;QACH,KAAK,CAAC,SAAS,GAAG,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;QAC/C,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC;YAC5B,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;YACrB,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,WAAW,CAAC,CAAC;YAC7C,KAAK,CAAC,QAAQ,GAAG,CAAC,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;YAC7D,KAAK,CAAC,EAAE,CAAC,cAAc,EAAE,GAAG,EAAE;gBAC5B,SAAS,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;gBACxB,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAC7B,CAAC,CAAC,CAAC;QACL,CAAC;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,KAAK,CAAC,IAAI,CAAC,CAAc;QACvB,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,GAAG,MAAM,IAAI,CAAC,OAAO,EAAE,CAAC;QAC9C,IAAI,CAAC;YACH,MAAM,KAAK,GAAG,MAAM,GAAG,CAAC,OAAO,CAC7B;gBACE,CAAC,EAAE,QAAQ;gBACX,IAAI,EAAE,CAAC,CAAC,IAAI;gBACZ,UAAU,EAAE,CAAC,CAAC,UAAU;gBACxB,UAAU,EAAE,CAAC,CAAC,UAAU,IAAI,UAAU;gBACtC,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI;gBACvB,QAAQ,EAAE,IAAI,CAAC,OAAO,CAAC,QAAQ;gBAC/B,QAAQ,EAAE,CAAC,CAAC,QAAQ,IAAI,IAAI;gBAC5B,IAAI,EAAE,CAAC,CAAC,IAAI,IAAI,EAAE;gBAClB,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;aACvD,EACD,OAAO,CACR,CAAC;YACF,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;QAC7C,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,GAAG,CAAC,KAAK,EAAE,CAAC;YACZ,MAAM,CAAC,CAAC;QACV,CAAC;IACH,CAAC;IAED,KAAK,CAAC,IAAI,CAAC,IAAY;QACrB,MAAM,IAAI,GAAG,aAAa,CAAC,IAAI,CAAC,CAAC;QACjC,IAAI,CAAC,IAAI;YAAE,MAAM,IAAI,aAAa,CAAC,UAAU,EAAE,IAAI,IAAI,4BAA4B,CAAC,CAAC;QACrF,MAAM,IAAI,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAC7B,IAAI,IAAI,IAAI,IAAI,CAAC,IAAI,KAAK,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC;YACzD,mGAAmG;YACnG,IAAI,CAAC;gBACH,OAAO,MAAM,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YACvC,CAAC;YAAC,OAAO,CAAC,EAAE,CAAC;gBACX,IAAI,CAAC,SAAS,EAAE,CAAC;gBACjB,IAAI,CAAC,CAAC,CAAC,YAAY,aAAa,IAAI,CAAC,CAAC,IAAI,KAAK,eAAe,CAAC;oBAAE,MAAM,CAAC,CAAC;YAC3E,CAAC;QACH,CAAC;QACD,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,GAAG,MAAM,IAAI,CAAC,OAAO,EAAE,CAAC;QAC9C,IAAI,CAAC;YACH,MAAM,KAAK,GAAG,MAAM,GAAG,CAAC,OAAO,CAAa,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,EAAE,OAAO,CAAC,CAAC;YAChF,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;QAC7C,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,GAAG,CAAC,KAAK,EAAE,CAAC;YACZ,MAAM,CAAC,CAAC;QACV,CAAC;IACH,CAAC;IAED;;;;;OAKG;IACH,KAAK,CAAC,UAAU,CAAC,aAAqB,EAAE,OAA0B,EAAE;QAClE,IAAI,KAAK,GAAG,aAAa,CAAC,IAAI,EAAE,CAAC;QACjC,IAAI,iBAAiB,CAAC,KAAK,CAAC,EAAE,CAAC;YAC7B,MAAM,CAAC,GAAG,cAAc,CAAC,KAAK,CAAC,CAAC;YAChC,IAAI,OAAO,IAAI,CAAC;gBACd,MAAM,IAAI,aAAa,CAAC,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,KAAK,KAAK,iBAAiB,CAAC,CAAC,CAAC,IAAI,KAAK,mDAAmD,CAAC,CAAC,CAAC,IAAI,KAAK,8CAA8C,CAAC,CAAC;YAC3L,KAAK,GAAG,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,IAAI,EAAE,CAAC;QAC9B,CAAC;QACD,MAAM,IAAI,GAAG,kBAAkB,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,IAAI,mBAAmB,CAAC,CAAC;QAChF,IAAI,CAAC,IAAI;YAAE,MAAM,IAAI,aAAa,CAAC,aAAa,EAAE,IAAI,aAAa,8EAA8E,CAAC,CAAC;QACnJ,MAAM,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC;QAC/B,MAAM,KAAK,GAAgB,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,MAAM,CAAC,EAAE,GAAG,CAAC,EAAE,UAAU,EAAE,EAAE,EAAE,qBAAqB,EAAE,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,EAAE,CAAC;QAC9H,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,GAAG,MAAM,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,CAAC;QACzG,IAAI,CAAC;YACH,MAAM,KAAK,GAAG,MAAM,GAAG,CAAC,OAAO,CAAa,EAAE,CAAC,EAAE,MAAM,EAAE,GAAG,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,OAAO,CAAC,CAAC;YAC3H,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,OAAO,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,CAAC,CAAC;QACxD,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,GAAG,CAAC,KAAK,EAAE,CAAC;YACZ,MAAM,CAAC,CAAC;QACV,CAAC;IACH,CAAC;IAED,kGAAkG;IAClG,KAAK,CAAC,cAAc,CAAC,CAAc,EAAE,KAAuB;QAC1D,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,GAAG,MAAM,IAAI,CAAC,OAAO,CAAC,yBAAyB,EAAE,KAAK,CAAC,aAAa,CAAC,CAAC;QAC5F,IAAI,CAAC;YACH,MAAM,KAAK,GAAG,MAAM,GAAG,CAAC,OAAO,CAC7B,EAAE,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC,CAAC,IAAI,EAAE,UAAU,EAAE,CAAC,CAAC,UAAU,EAAE,UAAU,EAAE,UAAU,EAAE,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,OAAO,CAAC,QAAQ;gBACrI,QAAQ,EAAE,CAAC,CAAC,QAAQ,IAAI,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,IAAI,IAAI,EAAE,EAAE,EACpD,OAAO,CACR,CAAC;YACF,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,OAAO,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;QAC3F,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,GAAG,CAAC,KAAK,EAAE,CAAC;YACZ,MAAM,CAAC,CAAC;QACV,CAAC;IACH,CAAC;IAED,KAAK,CAAC,MAAM,CAAC,WAAmB;QAC9B,MAAM,GAAG,GAAG,IAAI,eAAe,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QAC1F,MAAM,GAAG,CAAC,OAAO,EAAE,CAAC;QACpB,IAAI,CAAC;YACH,0GAA0G;YAC1G,MAAM,MAAM,GAAG,GAAG,CAAC,MAAM,CAAa,OAAO,CAAC,CAAC;YAC/C,MAAM,QAAQ,GAAG,GAAG,CAAC,OAAO,CAA6B,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,EAAE,SAAS,CAAC,CAAC;YAChG,MAAM,CAAC,KAAK,CAAC,GAAG,EAAE,GAAE,CAAC,CAAC,CAAC,CAAC,8BAA8B;YACtD,MAAM,OAAO,GAAG,MAAM,QAAQ,CAAC;YAC/B,kGAAkG;YAClG,IAAI,OAAO,CAAC,MAAM,KAAK,SAAS;gBAAE,MAAM,IAAI,aAAa,CAAC,eAAe,EAAE,iCAAiC,CAAC,CAAC;YAC9G,MAAM,KAAK,GAAG,MAAM,MAAM,CAAC;YAC3B,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;QAC7C,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,GAAG,CAAC,KAAK,EAAE,CAAC;YACZ,MAAM,CAAC,CAAC;QACV,CAAC;IACH,CAAC;IAED,KAAK,CAAC,IAAI,CAAC,OAAoB,EAAE;QAC/B,MAAM,EAAE,GAAG,EAAE,GAAG,MAAM,IAAI,CAAC,OAAO,EAAE,CAAC;QACrC,IAAI,CAAC;YACH,MAAM,GAAG,GAAG,MAAM,GAAG,CAAC,OAAO,CAC3B,EAAE,CAAC,EAAE,MAAM,EAAE,UAAU,EAAE,QAAQ,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,IAAI,EAAE,EAAE,KAAK,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC,EAAE,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EACnJ,SAAS,CACV,CAAC;YACF,OAAO,GAAG,CAAC,KAAK,IAAI,EAAE,CAAC;QACzB,CAAC;gBAAS,CAAC;YACT,GAAG,CAAC,KAAK,EAAE,CAAC;QACd,CAAC;IACH,CAAC;CACF","sourcesContent":["import { systemClock, type Clock } from \"./clock.js\";\nimport { Emitter } from \"./emitter.js\";\nimport { normalizeCode } from \"./crockford.js\";\nimport { Lobby } from \"./lobby.js\";\nimport {\n OneLobbyError,\n PROTO_ID,\n SignalingClient,\n type LobbyState,\n type LobbySummary,\n type WelcomeMsg,\n} from \"./signaling.js\";\nimport {\n defaultSocketFactory,\n type LinkFactory,\n type SocketFactory,\n} from \"./transport.js\";\nimport type { VoiceCodec, FrameSource, AudioSink } from \"./voice-types.js\";\nimport { WebAudioSink, WorkletMic, webCodecsOpus, webCodecsOpusAvailable } from \"./voice-browser.js\";\nimport { webRtcLinkFactory } from \"./webrtc.js\";\nimport { decodeJoinCode, looksLikeJoinCode } from \"./joincode.js\";\nimport { DEFAULT_DIRECT_PORT, parseDirectAddress } from \"./direct-address.js\";\n\nexport const LIB_NAME = \"onelobby\";\nexport const LIB_VERSION = \"0.1.0\";\n\n/** Where `rememberSeat` keeps the resume token: the subset of the Web Storage API it uses. */\nexport interface SeatStorage {\n getItem(key: string): string | null;\n setItem(key: string, value: string): void;\n removeItem(key: string): void;\n}\n\n/** Seams for tests, adapters and non-browser runtimes. Every default is the browser implementation. */\nexport interface AdvancedOptions {\n socketFactory?: SocketFactory;\n linkFactory?: LinkFactory;\n clock?: Clock;\n /** Wall clock in unix ms, stamps chat lines. */\n wallClock?: () => number;\n /** Opus codec; defaults to WebCodecs when available. Provide a WASM-backed one elsewhere. */\n voiceCodec?: VoiceCodec | null;\n createMic?: (() => FrameSource) | null;\n createSink?: (() => AudioSink) | null;\n /** Storage for `rememberSeat`; defaults to `sessionStorage` when the page has one. null disables it. */\n storage?: SeatStorage | null;\n}\n\nexport interface OneLobbyOptions {\n gameId: string;\n netVersion: string;\n /** `ws://` / `wss://` URL of a onelobby-server. */\n lobbyServer: string;\n mode?: \"lockstep\" | \"raw\";\n tickRate?: number;\n /** Default: tickRate (once a second). */\n hashEveryTicks?: number;\n /** The player's name. Empty (the default): other players see \"Player N\", N being the seat number. */\n displayName?: string;\n relayOnly?: boolean;\n /**\n * Joiners give up on reaching the host after this many ms: `lobby.ready` rejects with code `ice_failed`, the kit\n * emits `error`, and the lobby is left. Half the time goes to a relay-only retry when the server offers TURN.\n * Default 15000; 0 waits forever.\n */\n readyTimeoutMs?: number;\n /**\n * Keep this tab's seat across a page reload (sessionStorage): `join(code)` and `resume()` take the seat back\n * instead of joining as a new player. Cleared when the session ends. Default true where sessionStorage exists.\n */\n rememberSeat?: boolean;\n /** Test and runtime seams (see AdvancedOptions). */\n advanced?: AdvancedOptions;\n\n /** @deprecated use `advanced.socketFactory` */\n socketFactory?: SocketFactory;\n /** @deprecated use `advanced.linkFactory` */\n linkFactory?: LinkFactory;\n /** @deprecated use `advanced.clock` */\n clock?: Clock;\n /** @deprecated use `advanced.wallClock` */\n wallClock?: () => number;\n /** @deprecated use `advanced.voiceCodec` */\n voiceCodec?: VoiceCodec | null;\n /** @deprecated use `advanced.createMic` */\n createMic?: (() => FrameSource) | null;\n /** @deprecated use `advanced.createSink` */\n createSink?: (() => AudioSink) | null;\n}\n\nexport interface HostOptions {\n name: string;\n maxPlayers: number;\n /**\n * \"unlisted\" (default): anyone with the code or link can join, but the lobby is not in `list()`.\n * \"public\": also listed. \"private\": the host approves each join.\n */\n visibility?: \"public\" | \"unlisted\" | \"private\";\n lateJoin?: boolean;\n meta?: Record<string, string>;\n}\n\nexport interface ListOptions {\n meta?: Record<string, string>;\n limit?: number;\n cursor?: string;\n}\n\nexport interface JoinDirectOptions {\n /** The host's password, if it set one; a wrong one fails with `bad_password`. */\n password?: string;\n /** Port for an address typed without one (default 47810, docs/direct-ip.md s.2). */\n defaultPort?: number;\n /** No answer on the host's TCP port within this long fails with `direct_unreachable` (default 5000). */\n connectTimeoutMs?: number;\n}\n\n/** @internal How onelobby/direct makes a host lobby: its own socket and link factory, and direct mode. */\nexport interface DirectLobbyHooks {\n socketFactory: SocketFactory;\n /** Wraps the kit's own link factory (port pin, no ICE servers). */\n wrapLinks: (inner: LinkFactory) => LinkFactory;\n}\n\nexport type OneLobbyEvents = { error: [Error] };\n\nexport const DEFAULT_READY_TIMEOUT_MS = 15_000;\n\nfunction hasMic(): boolean {\n return typeof navigator !== \"undefined\" && !!navigator.mediaDevices?.getUserMedia && typeof AudioWorkletNode !== \"undefined\";\n}\n\nfunction browserStorage(): SeatStorage | null {\n try {\n const s = (globalThis as { sessionStorage?: SeatStorage }).sessionStorage;\n return s ?? null;\n } catch {\n return null; // storage access can throw (sandboxed iframe, blocked cookies)\n }\n}\n\ninterface Seat {\n code: string;\n token: string;\n server: string;\n}\n\n/**\n * Lobbies alive in this page, by resume token. A remembered seat that is still in use here (two kits in one tab,\n * e.g. a local two-player demo) must not be taken over; after a reload this set starts empty.\n */\nconst liveSeats = new Set<Lobby>();\nfunction seatInUse(token: string): boolean {\n for (const l of liveSeats) if (l.resumeToken === token) return true;\n return false;\n}\n\n/** Entry point (DESIGN s.11.2). */\nexport class OneLobby extends Emitter<OneLobbyEvents> {\n readonly options: Required<Pick<OneLobbyOptions, \"gameId\" | \"netVersion\" | \"lobbyServer\" | \"mode\" | \"tickRate\" | \"hashEveryTicks\" | \"displayName\" | \"relayOnly\" | \"readyTimeoutMs\">>;\n private socketFactory: SocketFactory;\n private linkFactory: LinkFactory;\n private clock: Clock;\n private wall: () => number;\n private voiceCodec: VoiceCodec | null;\n private createMic: (() => FrameSource) | null;\n private createSink: (() => AudioSink) | null;\n private storage: SeatStorage | null;\n\n constructor(o: OneLobbyOptions) {\n super();\n const tickRate = o.tickRate ?? 20;\n this.options = {\n gameId: o.gameId,\n netVersion: o.netVersion,\n lobbyServer: o.lobbyServer,\n mode: o.mode ?? \"lockstep\",\n tickRate,\n hashEveryTicks: o.hashEveryTicks ?? tickRate,\n displayName: (o.displayName ?? \"\").trim(),\n relayOnly: o.relayOnly ?? false,\n readyTimeoutMs: o.readyTimeoutMs ?? DEFAULT_READY_TIMEOUT_MS,\n };\n const a = o.advanced ?? {};\n const pick = <K extends keyof AdvancedOptions & keyof OneLobbyOptions>(k: K) => (a[k] !== undefined ? a[k] : o[k]);\n this.socketFactory = pick(\"socketFactory\") ?? defaultSocketFactory;\n this.linkFactory = pick(\"linkFactory\") ?? webRtcLinkFactory;\n this.clock = pick(\"clock\") ?? systemClock;\n this.wall = pick(\"wallClock\") ?? (() => Date.now());\n const codec = pick(\"voiceCodec\");\n this.voiceCodec = codec !== undefined ? codec : webCodecsOpusAvailable() ? webCodecsOpus : null;\n const mic = pick(\"createMic\");\n this.createMic = mic !== undefined ? mic : hasMic() ? () => new WorkletMic() : null;\n const sink = pick(\"createSink\");\n this.createSink = sink !== undefined ? sink : typeof AudioContext !== \"undefined\" ? () => new WebAudioSink() : null;\n this.storage = o.rememberSeat === false ? null : a.storage !== undefined ? a.storage : browserStorage();\n }\n\n // ---- remembered seat -------------------------------------------------------------------------------------------\n\n private get seatKey(): string {\n return `onelobby.seat.${this.options.gameId}`;\n }\n\n private loadSeat(): Seat | null {\n if (!this.storage) return null;\n try {\n const raw = this.storage.getItem(this.seatKey);\n if (!raw) return null;\n const s = JSON.parse(raw) as Partial<Seat>;\n if (typeof s.code !== \"string\" || typeof s.token !== \"string\" || s.server !== this.options.lobbyServer) return null;\n return s as Seat;\n } catch {\n return null;\n }\n }\n\n private saveSeat(code: string, token: string): void {\n if (!this.storage || !token) return;\n try {\n this.storage.setItem(this.seatKey, JSON.stringify({ code, token, server: this.options.lobbyServer } satisfies Seat));\n } catch {\n /* quota or blocked storage: the seat just is not remembered */\n }\n }\n\n private clearSeat(code?: string): void {\n if (!this.storage) return;\n try {\n if (code !== undefined) {\n const s = this.loadSeat();\n if (s && s.code !== code) return;\n }\n this.storage.removeItem(this.seatKey);\n } catch {\n /* ignore */\n }\n }\n\n /** The lobby code of the seat this tab can take back (rememberSeat), or null. */\n get rememberedCode(): string | null {\n return this.loadSeat()?.code ?? null;\n }\n\n /**\n * Take back the seat remembered from before a page reload (host or joiner). Resolves null when there is none\n * or the server no longer holds it (the seat is forgotten then).\n */\n async resume(): Promise<Lobby | null> {\n const seat = this.loadSeat();\n if (!seat || seatInUse(seat.token)) return null;\n try {\n return await this.rejoin(seat.token);\n } catch (e) {\n if (e instanceof OneLobbyError && e.code === \"invalid_token\") {\n this.clearSeat();\n return null;\n }\n throw e;\n }\n }\n\n // ---- connecting ------------------------------------------------------------------------------------------------\n\n private helloMsg(resumeToken?: string): Record<string, unknown> {\n return {\n t: \"hello\",\n proto: PROTO_ID,\n gameId: this.options.gameId,\n netVersion: this.options.netVersion,\n client: { lib: LIB_NAME, ver: LIB_VERSION, platform: typeof navigator !== \"undefined\" ? \"browser\" : \"node\" },\n name: this.options.displayName.slice(0, 24),\n ...(resumeToken ? { resumeToken } : {}),\n };\n }\n\n private async connect(url = this.options.lobbyServer, factory = this.socketFactory, timeoutMs = 0): Promise<{ sig: SignalingClient; welcome: WelcomeMsg }> {\n const sig = new SignalingClient(url, factory, this.clock);\n if (timeoutMs > 0) {\n let cancel = () => {};\n const timeout = new Promise<never>((_, reject) => {\n cancel = this.clock.setTimeout(() => reject(new OneLobbyError(\"direct_unreachable\", `no answer from ${url} within ${timeoutMs} ms`)), timeoutMs);\n });\n try {\n await Promise.race([sig.connect(), timeout]);\n } catch (e) {\n sig.close();\n if (e instanceof OneLobbyError && e.code === \"connect_failed\") throw new OneLobbyError(\"direct_unreachable\", `no answer from ${url}`);\n throw e;\n } finally {\n cancel();\n }\n } else await sig.connect();\n try {\n const welcome = await sig.request<WelcomeMsg & { t: string }>(this.helloMsg(), \"welcome\");\n return { sig, welcome };\n } catch (e) {\n sig.close();\n throw e;\n }\n }\n\n private makeLobby(sig: SignalingClient, welcome: WelcomeMsg, state: LobbyState, direct?: { links: LinkFactory }): Lobby {\n const lobby = new Lobby({\n signaling: sig,\n state,\n ice: welcome.ice ?? [],\n links: direct?.links ?? this.linkFactory,\n direct: !!direct,\n clock: this.clock,\n wall: this.wall,\n hashEveryTicks: this.options.hashEveryTicks,\n relayOnly: state.relayOnly ?? this.options.relayOnly,\n displayName: this.options.displayName,\n voice: { codec: this.voiceCodec, createSource: this.createMic, createSink: this.createSink },\n readyTimeoutMs: this.options.readyTimeoutMs,\n });\n lobby.errorSink = (e) => this.emit(\"error\", e);\n if (this.storage && !direct) {\n liveSeats.add(lobby);\n this.saveSeat(lobby.code, lobby.resumeToken);\n lobby.seatSink = (token) => this.saveSeat(lobby.code, token);\n lobby.on(\"sessionEnded\", () => {\n liveSeats.delete(lobby);\n this.clearSeat(lobby.code);\n });\n }\n return lobby;\n }\n\n async host(h: HostOptions): Promise<Lobby> {\n const { sig, welcome } = await this.connect();\n try {\n const state = await sig.request<LobbyState>(\n {\n t: \"create\",\n name: h.name,\n maxPlayers: h.maxPlayers,\n visibility: h.visibility ?? \"unlisted\",\n mode: this.options.mode,\n tickRate: this.options.tickRate,\n lateJoin: h.lateJoin ?? true,\n meta: h.meta ?? {},\n ...(this.options.relayOnly ? { relayOnly: true } : {}),\n },\n \"lobby\",\n );\n return this.makeLobby(sig, welcome, state);\n } catch (e) {\n sig.close();\n throw e;\n }\n }\n\n async join(code: string): Promise<Lobby> {\n const norm = normalizeCode(code);\n if (!norm) throw new OneLobbyError(\"bad_code\", `\"${code}\" is not a valid join code`);\n const seat = this.loadSeat();\n if (seat && seat.code === norm && !seatInUse(seat.token)) {\n // Same tab, same lobby (a page reload): take the old seat back instead of joining as a new player.\n try {\n return await this.rejoin(seat.token);\n } catch (e) {\n this.clearSeat();\n if (!(e instanceof OneLobbyError && e.code === \"invalid_token\")) throw e;\n }\n }\n const { sig, welcome } = await this.connect();\n try {\n const state = await sig.request<LobbyState>({ t: \"join\", code: norm }, \"lobby\");\n return this.makeLobby(sig, welcome, state);\n } catch (e) {\n sig.close();\n throw e;\n }\n }\n\n /**\n * Join a direct-IP host (docs/direct-ip.md): a join code from the host's screen (`6B01-RGFE-P2B`, any case, spaces\n * or hyphens) or, advanced, an address (`ip`, `ip:port`, `[v6]:port`). No lobby server is involved: the code is\n * the host's address. A mistyped code fails at once with `bad_code`; nobody listening is `direct_unreachable`.\n * The address is also given to ICE as the host's UDP candidate. When the host leaves, `sessionEnded(\"host_left\")`.\n */\n async joinDirect(codeOrAddress: string, opts: JoinDirectOptions = {}): Promise<Lobby> {\n let input = codeOrAddress.trim();\n if (looksLikeJoinCode(input)) {\n const d = decodeJoinCode(input);\n if (\"error\" in d)\n throw new OneLobbyError(d.error, d.error === \"unknown_version\" ? `\"${input}\" is a join code from a newer version of the game` : `\"${input}\" is not a valid join code: check for a typo`);\n input = `${d.ip}:${d.port}`;\n }\n const addr = parseDirectAddress(input, opts.defaultPort ?? DEFAULT_DIRECT_PORT);\n if (!addr) throw new OneLobbyError(\"bad_address\", `\"${codeOrAddress}\" is not a join code or an address (try 6B01-RGFE-P2B or 192.168.1.20:47810)`);\n const inner = this.linkFactory;\n const links: LinkFactory = { create: (o) => inner.create({ ...o, iceServers: [], extraRemoteCandidates: [addr.candidate] }) };\n const { sig, welcome } = await this.connect(addr.url, this.socketFactory, opts.connectTimeoutMs ?? 5000);\n try {\n const state = await sig.request<LobbyState>({ t: \"join\", ...(opts.password ? { password: opts.password } : {}) }, \"lobby\");\n return this.makeLobby(sig, welcome, state, { links });\n } catch (e) {\n sig.close();\n throw e;\n }\n }\n\n /** @internal onelobby/direct's host: create the one lobby on the embedded hub, in direct mode. */\n async hostDirectWith(h: HostOptions, hooks: DirectLobbyHooks): Promise<Lobby> {\n const { sig, welcome } = await this.connect(\"onelobby-direct://host/\", hooks.socketFactory);\n try {\n const state = await sig.request<LobbyState>(\n { t: \"create\", name: h.name, maxPlayers: h.maxPlayers, visibility: \"unlisted\", mode: this.options.mode, tickRate: this.options.tickRate,\n lateJoin: h.lateJoin ?? true, meta: h.meta ?? {} },\n \"lobby\",\n );\n return this.makeLobby(sig, welcome, state, { links: hooks.wrapLinks(this.linkFactory) });\n } catch (e) {\n sig.close();\n throw e;\n }\n }\n\n async rejoin(resumeToken: string): Promise<Lobby> {\n const sig = new SignalingClient(this.options.lobbyServer, this.socketFactory, this.clock);\n await sig.connect();\n try {\n // The server answers hello(resumeToken) with welcome then the full lobby state; listen for both up front.\n const lobbyP = sig.expect<LobbyState>(\"lobby\");\n const welcomeP = sig.request<WelcomeMsg & { t: string }>(this.helloMsg(resumeToken), \"welcome\");\n lobbyP.catch(() => {}); // settled below or by close()\n const welcome = await welcomeP;\n // spec: an unknown or expired token is ignored -> plain welcome (no peerId), and no lobby follows\n if (welcome.peerId === undefined) throw new OneLobbyError(\"invalid_token\", \"resume token unknown or expired\");\n const state = await lobbyP;\n return this.makeLobby(sig, welcome, state);\n } catch (e) {\n sig.close();\n throw e;\n }\n }\n\n async list(opts: ListOptions = {}): Promise<LobbySummary[]> {\n const { sig } = await this.connect();\n try {\n const res = await sig.request<{ t: string; items: LobbySummary[] }>(\n { t: \"list\", visibility: \"public\", meta: opts.meta ?? {}, limit: Math.min(100, opts.limit ?? 50), ...(opts.cursor ? { cursor: opts.cursor } : {}) },\n \"lobbies\",\n );\n return res.items ?? [];\n } finally {\n sig.close();\n }\n }\n}\n"]}
|
|
1
|
+
{"version":3,"file":"onelobby.js","sourceRoot":"","sources":["../src/onelobby.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAc,MAAM,YAAY,CAAC;AACrD,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AACvC,OAAO,EAAE,aAAa,EAAE,MAAM,gBAAgB,CAAC;AAC/C,OAAO,EAAE,KAAK,EAAkB,MAAM,YAAY,CAAC;AACnD,OAAO,EACL,aAAa,EACb,QAAQ,EACR,eAAe,GAIhB,MAAM,gBAAgB,CAAC;AACxB,OAAO,EACL,oBAAoB,GAGrB,MAAM,gBAAgB,CAAC;AAExB,OAAO,EAAE,YAAY,EAAE,UAAU,EAAE,aAAa,EAAE,sBAAsB,EAAE,MAAM,oBAAoB,CAAC;AACrG,OAAO,EAAE,iBAAiB,EAAE,MAAM,aAAa,CAAC;AAChD,OAAO,EAAE,cAAc,EAAE,cAAc,EAAE,iBAAiB,EAAE,MAAM,eAAe,CAAC;AAClF,OAAO,EAAE,mBAAmB,EAAE,kBAAkB,EAAE,MAAM,qBAAqB,CAAC;AAE9E,MAAM,CAAC,MAAM,QAAQ,GAAG,UAAU,CAAC;AACnC,MAAM,CAAC,MAAM,WAAW,GAAG,OAAO,CAAC;AA+GnC,MAAM,CAAC,MAAM,wBAAwB,GAAG,MAAM,CAAC;AAE/C,SAAS,MAAM;IACb,OAAO,OAAO,SAAS,KAAK,WAAW,IAAI,CAAC,CAAC,SAAS,CAAC,YAAY,EAAE,YAAY,IAAI,OAAO,gBAAgB,KAAK,WAAW,CAAC;AAC/H,CAAC;AAED,SAAS,cAAc;IACrB,IAAI,CAAC;QACH,MAAM,CAAC,GAAI,UAA+C,CAAC,cAAc,CAAC;QAC1E,OAAO,CAAC,IAAI,IAAI,CAAC;IACnB,CAAC;IAAC,MAAM,CAAC;QACP,OAAO,IAAI,CAAC,CAAC,+DAA+D;IAC9E,CAAC;AACH,CAAC;AAQD;;;GAGG;AACH,MAAM,SAAS,GAAG,IAAI,GAAG,EAAS,CAAC;AACnC,SAAS,SAAS,CAAC,KAAa;IAC9B,KAAK,MAAM,CAAC,IAAI,SAAS;QAAE,IAAI,CAAC,CAAC,WAAW,KAAK,KAAK;YAAE,OAAO,IAAI,CAAC;IACpE,OAAO,KAAK,CAAC;AACf,CAAC;AAED,mCAAmC;AACnC,MAAM,OAAO,QAAS,SAAQ,OAAuB;IAC1C,OAAO,CAAuL;IAC/L,aAAa,CAAgB;IAC7B,WAAW,CAAc;IACzB,KAAK,CAAQ;IACb,IAAI,CAAe;IACnB,UAAU,CAAoB;IAC9B,SAAS,CAA6B;IACtC,UAAU,CAA2B;IACrC,OAAO,CAAqB;IAEpC,YAAY,CAAkB;QAC5B,KAAK,EAAE,CAAC;QACR,MAAM,QAAQ,GAAG,CAAC,CAAC,QAAQ,IAAI,EAAE,CAAC;QAClC,IAAI,CAAC,OAAO,GAAG;YACb,MAAM,EAAE,CAAC,CAAC,MAAM;YAChB,UAAU,EAAE,CAAC,CAAC,UAAU;YACxB,WAAW,EAAE,CAAC,CAAC,WAAW;YAC1B,IAAI,EAAE,CAAC,CAAC,IAAI,IAAI,UAAU;YAC1B,QAAQ;YACR,cAAc,EAAE,CAAC,CAAC,cAAc,IAAI,QAAQ;YAC5C,WAAW,EAAE,CAAC,CAAC,CAAC,WAAW,IAAI,EAAE,CAAC,CAAC,IAAI,EAAE;YACzC,SAAS,EAAE,CAAC,CAAC,SAAS,IAAI,KAAK;YAC/B,cAAc,EAAE,CAAC,CAAC,cAAc,IAAI,wBAAwB;YAC5D,aAAa,EAAE,CAAC,CAAC,aAAa,IAAI,CAAC;SACpC,CAAC;QACF,MAAM,CAAC,GAAG,CAAC,CAAC,QAAQ,IAAI,EAAE,CAAC;QAC3B,MAAM,IAAI,GAAG,CAA0D,CAAI,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnH,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,oBAAoB,CAAC;QACnE,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,iBAAiB,CAAC;QAC5D,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,WAAW,CAAC;QAC1C,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,CAAC;QACpD,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC;QACjC,IAAI,CAAC,UAAU,GAAG,KAAK,KAAK,SAAS,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,sBAAsB,EAAE,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC;QAChG,MAAM,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC;QAC9B,IAAI,CAAC,SAAS,GAAG,GAAG,KAAK,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,IAAI,UAAU,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;QACpF,MAAM,IAAI,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC;QAChC,IAAI,CAAC,UAAU,GAAG,IAAI,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,OAAO,YAAY,KAAK,WAAW,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,IAAI,YAAY,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;QACpH,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,YAAY,KAAK,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,cAAc,EAAE,CAAC;IAC1G,CAAC;IAED,mHAAmH;IAEnH,IAAY,OAAO;QACjB,OAAO,iBAAiB,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;IAChD,CAAC;IAEO,QAAQ;QACd,IAAI,CAAC,IAAI,CAAC,OAAO;YAAE,OAAO,IAAI,CAAC;QAC/B,IAAI,CAAC;YACH,MAAM,GAAG,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YAC/C,IAAI,CAAC,GAAG;gBAAE,OAAO,IAAI,CAAC;YACtB,MAAM,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAkB,CAAC;YAC3C,IAAI,OAAO,CAAC,CAAC,IAAI,KAAK,QAAQ,IAAI,OAAO,CAAC,CAAC,KAAK,KAAK,QAAQ,IAAI,CAAC,CAAC,MAAM,KAAK,IAAI,CAAC,OAAO,CAAC,WAAW;gBAAE,OAAO,IAAI,CAAC;YACpH,OAAO,CAAS,CAAC;QACnB,CAAC;QAAC,MAAM,CAAC;YACP,OAAO,IAAI,CAAC;QACd,CAAC;IACH,CAAC;IAEO,QAAQ,CAAC,IAAY,EAAE,KAAa;QAC1C,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,KAAK;YAAE,OAAO;QACpC,IAAI,CAAC;YACH,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,WAAW,EAAiB,CAAC,CAAC,CAAC;QACvH,CAAC;QAAC,MAAM,CAAC;YACP,+DAA+D;QACjE,CAAC;IACH,CAAC;IAEO,SAAS,CAAC,IAAa;QAC7B,IAAI,CAAC,IAAI,CAAC,OAAO;YAAE,OAAO;QAC1B,IAAI,CAAC;YACH,IAAI,IAAI,KAAK,SAAS,EAAE,CAAC;gBACvB,MAAM,CAAC,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;gBAC1B,IAAI,CAAC,IAAI,CAAC,CAAC,IAAI,KAAK,IAAI;oBAAE,OAAO;YACnC,CAAC;YACD,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACxC,CAAC;QAAC,MAAM,CAAC;YACP,YAAY;QACd,CAAC;IACH,CAAC;IAED,iFAAiF;IACjF,IAAI,cAAc;QAChB,OAAO,IAAI,CAAC,QAAQ,EAAE,EAAE,IAAI,IAAI,IAAI,CAAC;IACvC,CAAC;IAED;;;OAGG;IACH,KAAK,CAAC,MAAM;QACV,MAAM,IAAI,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAC7B,IAAI,CAAC,IAAI,IAAI,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC;YAAE,OAAO,IAAI,CAAC;QAChD,IAAI,CAAC;YACH,OAAO,MAAM,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACvC,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,IAAI,CAAC,YAAY,aAAa,IAAI,CAAC,CAAC,IAAI,KAAK,eAAe,EAAE,CAAC;gBAC7D,IAAI,CAAC,SAAS,EAAE,CAAC;gBACjB,OAAO,IAAI,CAAC;YACd,CAAC;YACD,MAAM,CAAC,CAAC;QACV,CAAC;IACH,CAAC;IAED,mHAAmH;IAE3G,QAAQ,CAAC,WAAoB;QACnC,OAAO;YACL,CAAC,EAAE,OAAO;YACV,KAAK,EAAE,QAAQ;YACf,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,MAAM;YAC3B,UAAU,EAAE,IAAI,CAAC,OAAO,CAAC,UAAU;YACnC,MAAM,EAAE,EAAE,GAAG,EAAE,QAAQ,EAAE,GAAG,EAAE,WAAW,EAAE,QAAQ,EAAE,OAAO,SAAS,KAAK,WAAW,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,MAAM,EAAE;YAC5G,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,CAAC;YAC3C,GAAG,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,WAAW,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;SACxC,CAAC;IACJ,CAAC;IAEO,KAAK,CAAC,OAAO,CAAC,GAAG,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,OAAO,GAAG,IAAI,CAAC,aAAa,EAAE,SAAS,GAAG,CAAC;QAC/F,MAAM,GAAG,GAAG,IAAI,eAAe,CAAC,GAAG,EAAE,OAAO,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QAC1D,IAAI,SAAS,GAAG,CAAC,EAAE,CAAC;YAClB,IAAI,MAAM,GAAG,GAAG,EAAE,GAAE,CAAC,CAAC;YACtB,MAAM,OAAO,GAAG,IAAI,OAAO,CAAQ,CAAC,CAAC,EAAE,MAAM,EAAE,EAAE;gBAC/C,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,IAAI,aAAa,CAAC,oBAAoB,EAAE,kBAAkB,GAAG,WAAW,SAAS,KAAK,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;YACnJ,CAAC,CAAC,CAAC;YACH,IAAI,CAAC;gBACH,MAAM,OAAO,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,OAAO,EAAE,EAAE,OAAO,CAAC,CAAC,CAAC;YAC/C,CAAC;YAAC,OAAO,CAAC,EAAE,CAAC;gBACX,GAAG,CAAC,KAAK,EAAE,CAAC;gBACZ,IAAI,CAAC,YAAY,aAAa,IAAI,CAAC,CAAC,IAAI,KAAK,gBAAgB;oBAAE,MAAM,IAAI,aAAa,CAAC,oBAAoB,EAAE,kBAAkB,GAAG,EAAE,CAAC,CAAC;gBACtI,MAAM,CAAC,CAAC;YACV,CAAC;oBAAS,CAAC;gBACT,MAAM,EAAE,CAAC;YACX,CAAC;QACH,CAAC;;YAAM,MAAM,GAAG,CAAC,OAAO,EAAE,CAAC;QAC3B,IAAI,CAAC;YACH,MAAM,OAAO,GAAG,MAAM,GAAG,CAAC,OAAO,CAA6B,IAAI,CAAC,QAAQ,EAAE,EAAE,SAAS,CAAC,CAAC;YAC1F,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,CAAC;QAC1B,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,GAAG,CAAC,KAAK,EAAE,CAAC;YACZ,MAAM,CAAC,CAAC;QACV,CAAC;IACH,CAAC;IAEO,SAAS,CAAC,GAAoB,EAAE,OAAmB,EAAE,KAAiB,EAAE,MAA+B,EAAE,SAAqB;QACpI,MAAM,KAAK,GAAG,IAAI,KAAK,CAAC;YACtB,SAAS,EAAE,GAAG;YACd,KAAK;YACL,GAAG,EAAE,OAAO,CAAC,GAAG,IAAI,EAAE;YACtB,KAAK,EAAE,MAAM,EAAE,KAAK,IAAI,IAAI,CAAC,WAAW;YACxC,MAAM,EAAE,CAAC,CAAC,MAAM;YAChB,KAAK,EAAE,IAAI,CAAC,KAAK;YACjB,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,cAAc,EAAE,IAAI,CAAC,OAAO,CAAC,cAAc;YAC3C,SAAS,EAAE,KAAK,CAAC,SAAS,IAAI,IAAI,CAAC,OAAO,CAAC,SAAS;YACpD,WAAW,EAAE,IAAI,CAAC,OAAO,CAAC,WAAW;YACrC,KAAK,EAAE,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,EAAE,YAAY,EAAE,IAAI,CAAC,SAAS,EAAE,UAAU,EAAE,IAAI,CAAC,UAAU,EAAE;YAC5F,cAAc,EAAE,IAAI,CAAC,OAAO,CAAC,cAAc;YAC3C,aAAa,EAAE,IAAI,CAAC,OAAO,CAAC,aAAa;YACzC,SAAS;SACV,CAAC,CAAC;QACH,KAAK,CAAC,SAAS,GAAG,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;QAC/C,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC;YAC5B,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;YACrB,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,WAAW,CAAC,CAAC;YAC7C,KAAK,CAAC,QAAQ,GAAG,CAAC,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;YAC7D,KAAK,CAAC,EAAE,CAAC,cAAc,EAAE,GAAG,EAAE;gBAC5B,SAAS,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;gBACxB,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAC7B,CAAC,CAAC,CAAC;QACL,CAAC;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,KAAK,CAAC,IAAI,CAAC,CAAc;QACvB,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,GAAG,MAAM,IAAI,CAAC,OAAO,EAAE,CAAC;QAC9C,IAAI,CAAC;YACH,MAAM,KAAK,GAAG,MAAM,GAAG,CAAC,OAAO,CAC7B;gBACE,CAAC,EAAE,QAAQ;gBACX,IAAI,EAAE,CAAC,CAAC,IAAI;gBACZ,UAAU,EAAE,CAAC,CAAC,UAAU;gBACxB,UAAU,EAAE,CAAC,CAAC,UAAU,IAAI,UAAU;gBACtC,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI;gBACvB,QAAQ,EAAE,IAAI,CAAC,OAAO,CAAC,QAAQ;gBAC/B,QAAQ,EAAE,CAAC,CAAC,QAAQ,IAAI,IAAI;gBAC5B,IAAI,EAAE,CAAC,CAAC,IAAI,IAAI,EAAE;gBAClB,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;aACvD,EACD,OAAO,CACR,CAAC;YACF,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,OAAO,EAAE,KAAK,EAAE,SAAS,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC;QACrE,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,GAAG,CAAC,KAAK,EAAE,CAAC;YACZ,MAAM,CAAC,CAAC;QACV,CAAC;IACH,CAAC;IAED,KAAK,CAAC,IAAI,CAAC,IAAY;QACrB,MAAM,IAAI,GAAG,aAAa,CAAC,IAAI,CAAC,CAAC;QACjC,IAAI,CAAC,IAAI;YAAE,MAAM,IAAI,aAAa,CAAC,UAAU,EAAE,IAAI,IAAI,4BAA4B,CAAC,CAAC;QACrF,MAAM,IAAI,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAC7B,IAAI,IAAI,IAAI,IAAI,CAAC,IAAI,KAAK,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC;YACzD,mGAAmG;YACnG,IAAI,CAAC;gBACH,OAAO,MAAM,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YACvC,CAAC;YAAC,OAAO,CAAC,EAAE,CAAC;gBACX,IAAI,CAAC,SAAS,EAAE,CAAC;gBACjB,IAAI,CAAC,CAAC,CAAC,YAAY,aAAa,IAAI,CAAC,CAAC,IAAI,KAAK,eAAe,CAAC;oBAAE,MAAM,CAAC,CAAC;YAC3E,CAAC;QACH,CAAC;QACD,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,GAAG,MAAM,IAAI,CAAC,OAAO,EAAE,CAAC;QAC9C,IAAI,CAAC;YACH,MAAM,KAAK,GAAG,MAAM,GAAG,CAAC,OAAO,CAAa,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,EAAE,OAAO,CAAC,CAAC;YAChF,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;QAC7C,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,GAAG,CAAC,KAAK,EAAE,CAAC;YACZ,MAAM,CAAC,CAAC;QACV,CAAC;IACH,CAAC;IAED;;;;;OAKG;IACH,KAAK,CAAC,UAAU,CAAC,aAAqB,EAAE,OAA0B,EAAE;QAClE,IAAI,KAAK,GAAG,aAAa,CAAC,IAAI,EAAE,CAAC;QACjC,IAAI,iBAAiB,CAAC,KAAK,CAAC,EAAE,CAAC;YAC7B,MAAM,CAAC,GAAG,cAAc,CAAC,KAAK,CAAC,CAAC;YAChC,IAAI,OAAO,IAAI,CAAC;gBACd,MAAM,IAAI,aAAa,CAAC,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,KAAK,KAAK,iBAAiB,CAAC,CAAC,CAAC,IAAI,KAAK,mDAAmD,CAAC,CAAC,CAAC,IAAI,KAAK,8CAA8C,CAAC,CAAC;YAC3L,KAAK,GAAG,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,IAAI,EAAE,CAAC;QAC9B,CAAC;QACD,MAAM,IAAI,GAAG,kBAAkB,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,IAAI,mBAAmB,CAAC,CAAC;QAChF,IAAI,CAAC,IAAI;YAAE,MAAM,IAAI,aAAa,CAAC,aAAa,EAAE,IAAI,aAAa,8EAA8E,CAAC,CAAC;QACnJ,MAAM,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC;QAC/B,MAAM,KAAK,GAAgB,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,MAAM,CAAC,EAAE,GAAG,CAAC,EAAE,UAAU,EAAE,EAAE,EAAE,qBAAqB,EAAE,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,EAAE,CAAC;QAC9H,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,GAAG,MAAM,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,CAAC;QACzG,IAAI,CAAC;YACH,MAAM,KAAK,GAAG,MAAM,GAAG,CAAC,OAAO,CAAa,EAAE,CAAC,EAAE,MAAM,EAAE,GAAG,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,OAAO,CAAC,CAAC;YAC3H,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,OAAO,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,CAAC,CAAC;YAC7D,8FAA8F;YAC9F,KAAK,CAAC,QAAQ,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC;YAClC,OAAO,KAAK,CAAC;QACf,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,GAAG,CAAC,KAAK,EAAE,CAAC;YACZ,MAAM,CAAC,CAAC;QACV,CAAC;IACH,CAAC;IAED,kGAAkG;IAClG,KAAK,CAAC,cAAc,CAAC,CAAc,EAAE,KAAuB;QAC1D,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,GAAG,MAAM,IAAI,CAAC,OAAO,CAAC,yBAAyB,EAAE,KAAK,CAAC,aAAa,CAAC,CAAC;QAC5F,IAAI,CAAC;YACH,MAAM,KAAK,GAAG,MAAM,GAAG,CAAC,OAAO,CAC7B,EAAE,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC,CAAC,IAAI,EAAE,UAAU,EAAE,CAAC,CAAC,UAAU,EAAE,UAAU,EAAE,UAAU,EAAE,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,OAAO,CAAC,QAAQ;gBACrI,QAAQ,EAAE,CAAC,CAAC,QAAQ,IAAI,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,IAAI,IAAI,EAAE,EAAE,EACpD,OAAO,CACR,CAAC;YACF,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,OAAO,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,WAAW,CAAC,EAAE,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC;QACxG,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,GAAG,CAAC,KAAK,EAAE,CAAC;YACZ,MAAM,CAAC,CAAC;QACV,CAAC;IACH,CAAC;IAED,KAAK,CAAC,MAAM,CAAC,WAAmB;QAC9B,MAAM,GAAG,GAAG,IAAI,eAAe,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QAC1F,MAAM,GAAG,CAAC,OAAO,EAAE,CAAC;QACpB,IAAI,CAAC;YACH,0GAA0G;YAC1G,MAAM,MAAM,GAAG,GAAG,CAAC,MAAM,CAAa,OAAO,CAAC,CAAC;YAC/C,MAAM,QAAQ,GAAG,GAAG,CAAC,OAAO,CAA6B,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,EAAE,SAAS,CAAC,CAAC;YAChG,MAAM,CAAC,KAAK,CAAC,GAAG,EAAE,GAAE,CAAC,CAAC,CAAC,CAAC,8BAA8B;YACtD,MAAM,OAAO,GAAG,MAAM,QAAQ,CAAC;YAC/B,kGAAkG;YAClG,IAAI,OAAO,CAAC,MAAM,KAAK,SAAS;gBAAE,MAAM,IAAI,aAAa,CAAC,eAAe,EAAE,iCAAiC,CAAC,CAAC;YAC9G,MAAM,KAAK,GAAG,MAAM,MAAM,CAAC;YAC3B,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;QAC7C,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,GAAG,CAAC,KAAK,EAAE,CAAC;YACZ,MAAM,CAAC,CAAC;QACV,CAAC;IACH,CAAC;IAED,KAAK,CAAC,IAAI,CAAC,OAAoB,EAAE;QAC/B,MAAM,EAAE,GAAG,EAAE,GAAG,MAAM,IAAI,CAAC,OAAO,EAAE,CAAC;QACrC,IAAI,CAAC;YACH,MAAM,GAAG,GAAG,MAAM,GAAG,CAAC,OAAO,CAC3B,EAAE,CAAC,EAAE,MAAM,EAAE,UAAU,EAAE,QAAQ,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,IAAI,EAAE,EAAE,KAAK,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC,EAAE,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EACnJ,SAAS,CACV,CAAC;YACF,OAAO,GAAG,CAAC,KAAK,IAAI,EAAE,CAAC;QACzB,CAAC;gBAAS,CAAC;YACT,GAAG,CAAC,KAAK,EAAE,CAAC;QACd,CAAC;IACH,CAAC;CACF;AAED,iGAAiG;AACjG,SAAS,UAAU,CAAC,IAAsE;IACxF,IAAI,IAAI,CAAC,MAAM;QAAE,OAAO,IAAI,CAAC,OAAO,CAAC;IACrC,IAAI,CAAC;QACH,OAAO,cAAc,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;IAC9C,CAAC;IAAC,MAAM,CAAC;QACP,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;AACH,CAAC","sourcesContent":["import { systemClock, type Clock } from \"./clock.js\";\nimport { Emitter } from \"./emitter.js\";\nimport { normalizeCode } from \"./crockford.js\";\nimport { Lobby, type RateLimit } from \"./lobby.js\";\nimport {\n OneLobbyError,\n PROTO_ID,\n SignalingClient,\n type LobbyState,\n type LobbySummary,\n type WelcomeMsg,\n} from \"./signaling.js\";\nimport {\n defaultSocketFactory,\n type LinkFactory,\n type SocketFactory,\n} from \"./transport.js\";\nimport type { VoiceCodec, FrameSource, AudioSink } from \"./voice-types.js\";\nimport { WebAudioSink, WorkletMic, webCodecsOpus, webCodecsOpusAvailable } from \"./voice-browser.js\";\nimport { webRtcLinkFactory } from \"./webrtc.js\";\nimport { decodeJoinCode, encodeJoinCode, looksLikeJoinCode } from \"./joincode.js\";\nimport { DEFAULT_DIRECT_PORT, parseDirectAddress } from \"./direct-address.js\";\n\nexport const LIB_NAME = \"onelobby\";\nexport const LIB_VERSION = \"0.2.1\";\n\n/** Where `rememberSeat` keeps the resume token: the subset of the Web Storage API it uses. */\nexport interface SeatStorage {\n getItem(key: string): string | null;\n setItem(key: string, value: string): void;\n removeItem(key: string): void;\n}\n\n/** Seams for tests, adapters and non-browser runtimes. Every default is the browser implementation. */\nexport interface AdvancedOptions {\n socketFactory?: SocketFactory;\n linkFactory?: LinkFactory;\n clock?: Clock;\n /** Wall clock in unix ms, stamps chat lines. */\n wallClock?: () => number;\n /** Opus codec; defaults to WebCodecs when available. Provide a WASM-backed one elsewhere. */\n voiceCodec?: VoiceCodec | null;\n createMic?: (() => FrameSource) | null;\n createSink?: (() => AudioSink) | null;\n /** Storage for `rememberSeat`; defaults to `sessionStorage` when the page has one. null disables it. */\n storage?: SeatStorage | null;\n}\n\nexport interface OneLobbyOptions {\n gameId: string;\n netVersion: string;\n /** `ws://` / `wss://` URL of a onelobby-server. */\n lobbyServer: string;\n mode?: \"lockstep\" | \"raw\";\n tickRate?: number;\n /** Default: tickRate (once a second). */\n hashEveryTicks?: number;\n /** The player's name. Empty (the default): other players see \"Player N\", N being the seat number. */\n displayName?: string;\n relayOnly?: boolean;\n /**\n * Joiners give up on reaching the host after this many ms: `lobby.ready` rejects with code `ice_failed`, the kit\n * emits `error`, and the lobby is left. Half the time goes to a relay-only retry when the server offers TURN.\n * Default 15000; 0 waits forever.\n */\n readyTimeoutMs?: number;\n /**\n * Treat a peer as gone after this many ms of silence. Joiners ping the host every 2 s and the host answers, so the\n * host drops a silent joiner (`peerLeft`, \"timeout\") and a joiner handles a silent host as lost (a direct lobby\n * ends with \"host_left\"). Default 0 (off): a silently dead peer then surfaces when its link or signaling socket\n * times out, within about 30 s. Values under 6000 are raised to 6000.\n */\n peerTimeoutMs?: number;\n /**\n * Keep this tab's seat across a page reload (sessionStorage): `join(code)` and `resume()` take the seat back\n * instead of joining as a new player. Cleared when the session ends. Default true where sessionStorage exists.\n */\n rememberSeat?: boolean;\n /** Test and runtime seams (see AdvancedOptions). */\n advanced?: AdvancedOptions;\n\n /** @deprecated use `advanced.socketFactory` */\n socketFactory?: SocketFactory;\n /** @deprecated use `advanced.linkFactory` */\n linkFactory?: LinkFactory;\n /** @deprecated use `advanced.clock` */\n clock?: Clock;\n /** @deprecated use `advanced.wallClock` */\n wallClock?: () => number;\n /** @deprecated use `advanced.voiceCodec` */\n voiceCodec?: VoiceCodec | null;\n /** @deprecated use `advanced.createMic` */\n createMic?: (() => FrameSource) | null;\n /** @deprecated use `advanced.createSink` */\n createSink?: (() => AudioSink) | null;\n}\n\nexport interface HostOptions {\n name: string;\n maxPlayers: number;\n /**\n * \"unlisted\" (default): anyone with the code or link can join, but the lobby is not in `list()`.\n * \"public\": also listed. \"private\": the host approves each join.\n */\n visibility?: \"public\" | \"unlisted\" | \"private\";\n lateJoin?: boolean;\n meta?: Record<string, string>;\n /** Per-joiner cap on incoming raw messages, e.g. `{ messages: 60, perMs: 1000 }`; the excess is dropped before `message` fires or is relayed. */\n rateLimit?: RateLimit;\n}\n\nexport interface ListOptions {\n meta?: Record<string, string>;\n limit?: number;\n cursor?: string;\n}\n\nexport interface JoinDirectOptions {\n /** The host's password, if it set one; a wrong one fails with `bad_password`. */\n password?: string;\n /** Port for an address typed without one (default 47810, docs/direct-ip.md s.2). */\n defaultPort?: number;\n /** No answer on the host's TCP port within this long fails with `direct_unreachable` (default 5000). */\n connectTimeoutMs?: number;\n}\n\n/** @internal How onelobby/direct makes a host lobby: its own socket and link factory, and direct mode. */\nexport interface DirectLobbyHooks {\n socketFactory: SocketFactory;\n /** Wraps the kit's own link factory (port pin, no ICE servers). */\n wrapLinks: (inner: LinkFactory) => LinkFactory;\n}\n\nexport type OneLobbyEvents = { error: [Error] };\n\nexport const DEFAULT_READY_TIMEOUT_MS = 15_000;\n\nfunction hasMic(): boolean {\n return typeof navigator !== \"undefined\" && !!navigator.mediaDevices?.getUserMedia && typeof AudioWorkletNode !== \"undefined\";\n}\n\nfunction browserStorage(): SeatStorage | null {\n try {\n const s = (globalThis as { sessionStorage?: SeatStorage }).sessionStorage;\n return s ?? null;\n } catch {\n return null; // storage access can throw (sandboxed iframe, blocked cookies)\n }\n}\n\ninterface Seat {\n code: string;\n token: string;\n server: string;\n}\n\n/**\n * Lobbies alive in this page, by resume token. A remembered seat that is still in use here (two kits in one tab,\n * e.g. a local two-player demo) must not be taken over; after a reload this set starts empty.\n */\nconst liveSeats = new Set<Lobby>();\nfunction seatInUse(token: string): boolean {\n for (const l of liveSeats) if (l.resumeToken === token) return true;\n return false;\n}\n\n/** Entry point (DESIGN s.11.2). */\nexport class OneLobby extends Emitter<OneLobbyEvents> {\n readonly options: Required<Pick<OneLobbyOptions, \"gameId\" | \"netVersion\" | \"lobbyServer\" | \"mode\" | \"tickRate\" | \"hashEveryTicks\" | \"displayName\" | \"relayOnly\" | \"readyTimeoutMs\" | \"peerTimeoutMs\">>;\n private socketFactory: SocketFactory;\n private linkFactory: LinkFactory;\n private clock: Clock;\n private wall: () => number;\n private voiceCodec: VoiceCodec | null;\n private createMic: (() => FrameSource) | null;\n private createSink: (() => AudioSink) | null;\n private storage: SeatStorage | null;\n\n constructor(o: OneLobbyOptions) {\n super();\n const tickRate = o.tickRate ?? 20;\n this.options = {\n gameId: o.gameId,\n netVersion: o.netVersion,\n lobbyServer: o.lobbyServer,\n mode: o.mode ?? \"lockstep\",\n tickRate,\n hashEveryTicks: o.hashEveryTicks ?? tickRate,\n displayName: (o.displayName ?? \"\").trim(),\n relayOnly: o.relayOnly ?? false,\n readyTimeoutMs: o.readyTimeoutMs ?? DEFAULT_READY_TIMEOUT_MS,\n peerTimeoutMs: o.peerTimeoutMs ?? 0,\n };\n const a = o.advanced ?? {};\n const pick = <K extends keyof AdvancedOptions & keyof OneLobbyOptions>(k: K) => (a[k] !== undefined ? a[k] : o[k]);\n this.socketFactory = pick(\"socketFactory\") ?? defaultSocketFactory;\n this.linkFactory = pick(\"linkFactory\") ?? webRtcLinkFactory;\n this.clock = pick(\"clock\") ?? systemClock;\n this.wall = pick(\"wallClock\") ?? (() => Date.now());\n const codec = pick(\"voiceCodec\");\n this.voiceCodec = codec !== undefined ? codec : webCodecsOpusAvailable() ? webCodecsOpus : null;\n const mic = pick(\"createMic\");\n this.createMic = mic !== undefined ? mic : hasMic() ? () => new WorkletMic() : null;\n const sink = pick(\"createSink\");\n this.createSink = sink !== undefined ? sink : typeof AudioContext !== \"undefined\" ? () => new WebAudioSink() : null;\n this.storage = o.rememberSeat === false ? null : a.storage !== undefined ? a.storage : browserStorage();\n }\n\n // ---- remembered seat -------------------------------------------------------------------------------------------\n\n private get seatKey(): string {\n return `onelobby.seat.${this.options.gameId}`;\n }\n\n private loadSeat(): Seat | null {\n if (!this.storage) return null;\n try {\n const raw = this.storage.getItem(this.seatKey);\n if (!raw) return null;\n const s = JSON.parse(raw) as Partial<Seat>;\n if (typeof s.code !== \"string\" || typeof s.token !== \"string\" || s.server !== this.options.lobbyServer) return null;\n return s as Seat;\n } catch {\n return null;\n }\n }\n\n private saveSeat(code: string, token: string): void {\n if (!this.storage || !token) return;\n try {\n this.storage.setItem(this.seatKey, JSON.stringify({ code, token, server: this.options.lobbyServer } satisfies Seat));\n } catch {\n /* quota or blocked storage: the seat just is not remembered */\n }\n }\n\n private clearSeat(code?: string): void {\n if (!this.storage) return;\n try {\n if (code !== undefined) {\n const s = this.loadSeat();\n if (s && s.code !== code) return;\n }\n this.storage.removeItem(this.seatKey);\n } catch {\n /* ignore */\n }\n }\n\n /** The lobby code of the seat this tab can take back (rememberSeat), or null. */\n get rememberedCode(): string | null {\n return this.loadSeat()?.code ?? null;\n }\n\n /**\n * Take back the seat remembered from before a page reload (host or joiner). Resolves null when there is none\n * or the server no longer holds it (the seat is forgotten then).\n */\n async resume(): Promise<Lobby | null> {\n const seat = this.loadSeat();\n if (!seat || seatInUse(seat.token)) return null;\n try {\n return await this.rejoin(seat.token);\n } catch (e) {\n if (e instanceof OneLobbyError && e.code === \"invalid_token\") {\n this.clearSeat();\n return null;\n }\n throw e;\n }\n }\n\n // ---- connecting ------------------------------------------------------------------------------------------------\n\n private helloMsg(resumeToken?: string): Record<string, unknown> {\n return {\n t: \"hello\",\n proto: PROTO_ID,\n gameId: this.options.gameId,\n netVersion: this.options.netVersion,\n client: { lib: LIB_NAME, ver: LIB_VERSION, platform: typeof navigator !== \"undefined\" ? \"browser\" : \"node\" },\n name: this.options.displayName.slice(0, 24),\n ...(resumeToken ? { resumeToken } : {}),\n };\n }\n\n private async connect(url = this.options.lobbyServer, factory = this.socketFactory, timeoutMs = 0): Promise<{ sig: SignalingClient; welcome: WelcomeMsg }> {\n const sig = new SignalingClient(url, factory, this.clock);\n if (timeoutMs > 0) {\n let cancel = () => {};\n const timeout = new Promise<never>((_, reject) => {\n cancel = this.clock.setTimeout(() => reject(new OneLobbyError(\"direct_unreachable\", `no answer from ${url} within ${timeoutMs} ms`)), timeoutMs);\n });\n try {\n await Promise.race([sig.connect(), timeout]);\n } catch (e) {\n sig.close();\n if (e instanceof OneLobbyError && e.code === \"connect_failed\") throw new OneLobbyError(\"direct_unreachable\", `no answer from ${url}`);\n throw e;\n } finally {\n cancel();\n }\n } else await sig.connect();\n try {\n const welcome = await sig.request<WelcomeMsg & { t: string }>(this.helloMsg(), \"welcome\");\n return { sig, welcome };\n } catch (e) {\n sig.close();\n throw e;\n }\n }\n\n private makeLobby(sig: SignalingClient, welcome: WelcomeMsg, state: LobbyState, direct?: { links: LinkFactory }, rateLimit?: RateLimit): Lobby {\n const lobby = new Lobby({\n signaling: sig,\n state,\n ice: welcome.ice ?? [],\n links: direct?.links ?? this.linkFactory,\n direct: !!direct,\n clock: this.clock,\n wall: this.wall,\n hashEveryTicks: this.options.hashEveryTicks,\n relayOnly: state.relayOnly ?? this.options.relayOnly,\n displayName: this.options.displayName,\n voice: { codec: this.voiceCodec, createSource: this.createMic, createSink: this.createSink },\n readyTimeoutMs: this.options.readyTimeoutMs,\n peerTimeoutMs: this.options.peerTimeoutMs,\n rateLimit,\n });\n lobby.errorSink = (e) => this.emit(\"error\", e);\n if (this.storage && !direct) {\n liveSeats.add(lobby);\n this.saveSeat(lobby.code, lobby.resumeToken);\n lobby.seatSink = (token) => this.saveSeat(lobby.code, token);\n lobby.on(\"sessionEnded\", () => {\n liveSeats.delete(lobby);\n this.clearSeat(lobby.code);\n });\n }\n return lobby;\n }\n\n async host(h: HostOptions): Promise<Lobby> {\n const { sig, welcome } = await this.connect();\n try {\n const state = await sig.request<LobbyState>(\n {\n t: \"create\",\n name: h.name,\n maxPlayers: h.maxPlayers,\n visibility: h.visibility ?? \"unlisted\",\n mode: this.options.mode,\n tickRate: this.options.tickRate,\n lateJoin: h.lateJoin ?? true,\n meta: h.meta ?? {},\n ...(this.options.relayOnly ? { relayOnly: true } : {}),\n },\n \"lobby\",\n );\n return this.makeLobby(sig, welcome, state, undefined, h.rateLimit);\n } catch (e) {\n sig.close();\n throw e;\n }\n }\n\n async join(code: string): Promise<Lobby> {\n const norm = normalizeCode(code);\n if (!norm) throw new OneLobbyError(\"bad_code\", `\"${code}\" is not a valid join code`);\n const seat = this.loadSeat();\n if (seat && seat.code === norm && !seatInUse(seat.token)) {\n // Same tab, same lobby (a page reload): take the old seat back instead of joining as a new player.\n try {\n return await this.rejoin(seat.token);\n } catch (e) {\n this.clearSeat();\n if (!(e instanceof OneLobbyError && e.code === \"invalid_token\")) throw e;\n }\n }\n const { sig, welcome } = await this.connect();\n try {\n const state = await sig.request<LobbyState>({ t: \"join\", code: norm }, \"lobby\");\n return this.makeLobby(sig, welcome, state);\n } catch (e) {\n sig.close();\n throw e;\n }\n }\n\n /**\n * Join a direct-IP host (docs/direct-ip.md): a join code from the host's screen (`6B01-RGFE-P2B`, any case, spaces\n * or hyphens) or, advanced, an address (`ip`, `ip:port`, `[v6]:port`). No lobby server is involved: the code is\n * the host's address. A mistyped code fails at once with `bad_code`; nobody listening is `direct_unreachable`.\n * The address is also given to ICE as the host's UDP candidate. When the host leaves, `sessionEnded(\"host_left\")`.\n */\n async joinDirect(codeOrAddress: string, opts: JoinDirectOptions = {}): Promise<Lobby> {\n let input = codeOrAddress.trim();\n if (looksLikeJoinCode(input)) {\n const d = decodeJoinCode(input);\n if (\"error\" in d)\n throw new OneLobbyError(d.error, d.error === \"unknown_version\" ? `\"${input}\" is a join code from a newer version of the game` : `\"${input}\" is not a valid join code: check for a typo`);\n input = `${d.ip}:${d.port}`;\n }\n const addr = parseDirectAddress(input, opts.defaultPort ?? DEFAULT_DIRECT_PORT);\n if (!addr) throw new OneLobbyError(\"bad_address\", `\"${codeOrAddress}\" is not a join code or an address (try 6B01-RGFE-P2B or 192.168.1.20:47810)`);\n const inner = this.linkFactory;\n const links: LinkFactory = { create: (o) => inner.create({ ...o, iceServers: [], extraRemoteCandidates: [addr.candidate] }) };\n const { sig, welcome } = await this.connect(addr.url, this.socketFactory, opts.connectTimeoutMs ?? 5000);\n try {\n const state = await sig.request<LobbyState>({ t: \"join\", ...(opts.password ? { password: opts.password } : {}) }, \"lobby\");\n const lobby = this.makeLobby(sig, welcome, state, { links });\n // a joiner's joinCode is what it joined with (normalized), so a HUD can show it on both sides\n lobby.joinCode = joinedWith(addr);\n return lobby;\n } catch (e) {\n sig.close();\n throw e;\n }\n }\n\n /** @internal onelobby/direct's host: create the one lobby on the embedded hub, in direct mode. */\n async hostDirectWith(h: HostOptions, hooks: DirectLobbyHooks): Promise<Lobby> {\n const { sig, welcome } = await this.connect(\"onelobby-direct://host/\", hooks.socketFactory);\n try {\n const state = await sig.request<LobbyState>(\n { t: \"create\", name: h.name, maxPlayers: h.maxPlayers, visibility: \"unlisted\", mode: this.options.mode, tickRate: this.options.tickRate,\n lateJoin: h.lateJoin ?? true, meta: h.meta ?? {} },\n \"lobby\",\n );\n return this.makeLobby(sig, welcome, state, { links: hooks.wrapLinks(this.linkFactory) }, h.rateLimit);\n } catch (e) {\n sig.close();\n throw e;\n }\n }\n\n async rejoin(resumeToken: string): Promise<Lobby> {\n const sig = new SignalingClient(this.options.lobbyServer, this.socketFactory, this.clock);\n await sig.connect();\n try {\n // The server answers hello(resumeToken) with welcome then the full lobby state; listen for both up front.\n const lobbyP = sig.expect<LobbyState>(\"lobby\");\n const welcomeP = sig.request<WelcomeMsg & { t: string }>(this.helloMsg(resumeToken), \"welcome\");\n lobbyP.catch(() => {}); // settled below or by close()\n const welcome = await welcomeP;\n // spec: an unknown or expired token is ignored -> plain welcome (no peerId), and no lobby follows\n if (welcome.peerId === undefined) throw new OneLobbyError(\"invalid_token\", \"resume token unknown or expired\");\n const state = await lobbyP;\n return this.makeLobby(sig, welcome, state);\n } catch (e) {\n sig.close();\n throw e;\n }\n }\n\n async list(opts: ListOptions = {}): Promise<LobbySummary[]> {\n const { sig } = await this.connect();\n try {\n const res = await sig.request<{ t: string; items: LobbySummary[] }>(\n { t: \"list\", visibility: \"public\", meta: opts.meta ?? {}, limit: Math.min(100, opts.limit ?? 50), ...(opts.cursor ? { cursor: opts.cursor } : {}) },\n \"lobbies\",\n );\n return res.items ?? [];\n } finally {\n sig.close();\n }\n }\n}\n\n/** The join code for an IPv4 address (a host name or IPv6 has none: its `host:port` instead). */\nfunction joinedWith(addr: { host: string; port: number; isIPv6: boolean; display: string }): string {\n if (addr.isIPv6) return addr.display;\n try {\n return encodeJoinCode(addr.host, addr.port);\n } catch {\n return addr.display;\n }\n}\n"]}
|
package/dist/socket.d.ts
ADDED
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
import type { Lobby } from "./lobby.js";
|
|
2
|
+
/**
|
|
3
|
+
* A WebSocket-shaped view of one peer link, so code written against `WebSocket` runs on a lobby unchanged:
|
|
4
|
+
* `lobby.asWebSocket()` on a joiner (the link to the host), `lobby.onConnection(conn => ...)` on the host (one per
|
|
5
|
+
* joiner). Not a real WebSocket: no URL, no subprotocols, no `addEventListener`; `bufferedAmount` is always 0.
|
|
6
|
+
*/
|
|
7
|
+
export interface LobbySocket {
|
|
8
|
+
/** The peer at the other end (the host for a joiner's socket, the joiner for a host's connection). */
|
|
9
|
+
readonly peerId: number;
|
|
10
|
+
/** 0 CONNECTING (joiner, before `lobby.ready`), 1 OPEN, 3 CLOSED (there is no CLOSING). */
|
|
11
|
+
readonly readyState: 0 | 1 | 3;
|
|
12
|
+
readonly bufferedAmount: 0;
|
|
13
|
+
/** A string is sent as UTF-8; bytes as they are. Ignored unless OPEN. */
|
|
14
|
+
send(data: string | Uint8Array): void;
|
|
15
|
+
/**
|
|
16
|
+
* Closes this socket locally and fires `onclose` with `code` (default 1000). On a joiner it also leaves the lobby.
|
|
17
|
+
* On the host it only stops this connection's events: to end the player's connection too (its socket gets your code
|
|
18
|
+
* and reason), call `lobby.disconnect(conn.peerId, code, reason)`; `lobby.kick()` also bans it from the lobby.
|
|
19
|
+
*/
|
|
20
|
+
close(code?: number, reason?: string): void;
|
|
21
|
+
/**
|
|
22
|
+
* Fires once, on a later task than the one that created the socket (like a real WebSocket). Assigned after it already
|
|
23
|
+
* fired (the socket came out of an `await` chain)? It runs for the new handler once; `readyState === 1` also tells.
|
|
24
|
+
*/
|
|
25
|
+
onopen: ((ev: {
|
|
26
|
+
type: "open";
|
|
27
|
+
}) => void) | null;
|
|
28
|
+
/** `data` is a string (UTF-8 decoded), or the bytes with `{ binary: true }`. */
|
|
29
|
+
onmessage: ((ev: {
|
|
30
|
+
type: "message";
|
|
31
|
+
data: string | Uint8Array;
|
|
32
|
+
}) => void) | null;
|
|
33
|
+
/** `reason` is the lobby's reason ("host_left", "timeout", "kicked", "disconnected", ...) unless `close()` or the host gave one. */
|
|
34
|
+
onclose: ((ev: {
|
|
35
|
+
type: "close";
|
|
36
|
+
code: number;
|
|
37
|
+
reason: string;
|
|
38
|
+
wasClean: boolean;
|
|
39
|
+
}) => void) | null;
|
|
40
|
+
/** Never called (errors surface as `onclose` with code 1006); present so WebSocket code that assigns it works. */
|
|
41
|
+
onerror: ((ev: {
|
|
42
|
+
type: "error";
|
|
43
|
+
}) => void) | null;
|
|
44
|
+
}
|
|
45
|
+
export interface LobbySocketOptions {
|
|
46
|
+
/** Deliver `onmessage` data as bytes (Uint8Array) instead of UTF-8 text. Default false. */
|
|
47
|
+
binary?: boolean;
|
|
48
|
+
/** Channel for `send` (default "reliable"). "fast" is unordered and may drop, like UDP. */
|
|
49
|
+
channel?: "reliable" | "fast";
|
|
50
|
+
}
|
|
51
|
+
/**
|
|
52
|
+
* Close codes: 1000 a normal leave, `close()` or the host's `disconnect()`, 1001 the other end went away (`host_left`,
|
|
53
|
+
* the host closing, a player who left), 4000 kicked, 1006 anything abnormal (`timeout`, `ice_failed`, `server_lost`,
|
|
54
|
+
* ...). A code and reason the host passed to `kick()` / `disconnect()` win over these.
|
|
55
|
+
*/
|
|
56
|
+
export declare function closeCodeFor(reason: string): number;
|
|
57
|
+
/**
|
|
58
|
+
* Joiner: the link to the host as a socket. OPEN once `lobby.ready` resolves (at once if it already has), with
|
|
59
|
+
* `onopen` on a later task;
|
|
60
|
+
* closed when the session ends, or with 1001 "host_changed" when a server-backed lobby migrates to a new host.
|
|
61
|
+
*/
|
|
62
|
+
export declare function joinerSocket(lobby: Lobby, o?: LobbySocketOptions): LobbySocket;
|
|
63
|
+
/**
|
|
64
|
+
* Host: calls `handler(conn)` once per joiner, as soon as its link is ready (and right away for joiners already
|
|
65
|
+
* connected). A message from a joiner the handler has not seen yet creates its connection first, so nothing is lost.
|
|
66
|
+
* `conn.onclose` fires when that peer leaves (code from closeCodeFor) or the host's session ends. Returns a function
|
|
67
|
+
* that stops new connections (existing ones keep working).
|
|
68
|
+
*/
|
|
69
|
+
export declare function hostConnections(lobby: Lobby, handler: (conn: LobbySocket) => void, o?: LobbySocketOptions): () => void;
|
package/dist/socket.js
ADDED
|
@@ -0,0 +1,166 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Close codes: 1000 a normal leave, `close()` or the host's `disconnect()`, 1001 the other end went away (`host_left`,
|
|
3
|
+
* the host closing, a player who left), 4000 kicked, 1006 anything abnormal (`timeout`, `ice_failed`, `server_lost`,
|
|
4
|
+
* ...). A code and reason the host passed to `kick()` / `disconnect()` win over these.
|
|
5
|
+
*/
|
|
6
|
+
export function closeCodeFor(reason) {
|
|
7
|
+
if (reason === "left" || reason === "disconnected")
|
|
8
|
+
return 1000;
|
|
9
|
+
if (reason === "host_left" || reason === "closed")
|
|
10
|
+
return 1001;
|
|
11
|
+
if (reason === "kicked")
|
|
12
|
+
return 4000;
|
|
13
|
+
return 1006;
|
|
14
|
+
}
|
|
15
|
+
/** A later task, like a real WebSocket's events: setImmediate in Node, setTimeout(0) in browsers. */
|
|
16
|
+
const nextTask = globalThis.setImmediate ?? ((f) => void setTimeout(f, 0));
|
|
17
|
+
const enc = new TextEncoder();
|
|
18
|
+
const dec = new TextDecoder();
|
|
19
|
+
class PeerSocket {
|
|
20
|
+
peerId;
|
|
21
|
+
out;
|
|
22
|
+
binary;
|
|
23
|
+
onLocalClose;
|
|
24
|
+
readyState = 0;
|
|
25
|
+
bufferedAmount = 0;
|
|
26
|
+
openHandler = null;
|
|
27
|
+
/** OPEN, but `onopen` has not run yet for any handler. */
|
|
28
|
+
openPending = false;
|
|
29
|
+
onmessage = null;
|
|
30
|
+
onclose = null;
|
|
31
|
+
onerror = null;
|
|
32
|
+
/** Unsubscribes from the lobby; set by the factory. */
|
|
33
|
+
detach = () => { };
|
|
34
|
+
constructor(peerId, out, binary, onLocalClose) {
|
|
35
|
+
this.peerId = peerId;
|
|
36
|
+
this.out = out;
|
|
37
|
+
this.binary = binary;
|
|
38
|
+
this.onLocalClose = onLocalClose;
|
|
39
|
+
}
|
|
40
|
+
send(data) {
|
|
41
|
+
if (this.readyState !== 1)
|
|
42
|
+
return;
|
|
43
|
+
this.out(typeof data === "string" ? enc.encode(data) : data);
|
|
44
|
+
}
|
|
45
|
+
close(code = 1000, reason = "left") {
|
|
46
|
+
if (this.readyState === 3)
|
|
47
|
+
return;
|
|
48
|
+
this.closed(code, reason);
|
|
49
|
+
this.onLocalClose();
|
|
50
|
+
}
|
|
51
|
+
get onopen() {
|
|
52
|
+
return this.openHandler;
|
|
53
|
+
}
|
|
54
|
+
set onopen(h) {
|
|
55
|
+
this.openHandler = h;
|
|
56
|
+
// assigned after the open event went by with no handler: deliver it once, still on a later task
|
|
57
|
+
if (h && this.openPending)
|
|
58
|
+
nextTask(() => this.fireOpen());
|
|
59
|
+
}
|
|
60
|
+
/**
|
|
61
|
+
* @internal OPEN now; `onopen` now, or on a later task (like a real WebSocket) so a handler assigned
|
|
62
|
+
* after any number of awaits in the same task still runs.
|
|
63
|
+
*/
|
|
64
|
+
open(later = false) {
|
|
65
|
+
if (this.readyState !== 0)
|
|
66
|
+
return;
|
|
67
|
+
this.readyState = 1;
|
|
68
|
+
this.openPending = true;
|
|
69
|
+
if (!later)
|
|
70
|
+
this.fireOpen();
|
|
71
|
+
else
|
|
72
|
+
nextTask(() => this.fireOpen());
|
|
73
|
+
}
|
|
74
|
+
fireOpen() {
|
|
75
|
+
if (this.readyState !== 1 || !this.openPending || !this.openHandler)
|
|
76
|
+
return;
|
|
77
|
+
this.openPending = false;
|
|
78
|
+
this.openHandler({ type: "open" });
|
|
79
|
+
}
|
|
80
|
+
/** @internal */
|
|
81
|
+
deliver(bytes) {
|
|
82
|
+
if (this.readyState === 1)
|
|
83
|
+
this.onmessage?.({ type: "message", data: this.binary ? bytes : dec.decode(bytes) });
|
|
84
|
+
}
|
|
85
|
+
/** @internal */
|
|
86
|
+
closed(code, reason) {
|
|
87
|
+
if (this.readyState === 3)
|
|
88
|
+
return;
|
|
89
|
+
this.readyState = 3;
|
|
90
|
+
this.detach();
|
|
91
|
+
this.onclose?.({ type: "close", code, reason, wasClean: code === 1000 || code === 1001 });
|
|
92
|
+
}
|
|
93
|
+
}
|
|
94
|
+
/**
|
|
95
|
+
* Joiner: the link to the host as a socket. OPEN once `lobby.ready` resolves (at once if it already has), with
|
|
96
|
+
* `onopen` on a later task;
|
|
97
|
+
* closed when the session ends, or with 1001 "host_changed" when a server-backed lobby migrates to a new host.
|
|
98
|
+
*/
|
|
99
|
+
export function joinerSocket(lobby, o = {}) {
|
|
100
|
+
if (lobby.isHost)
|
|
101
|
+
throw new Error("asWebSocket() is for joiners; the host uses lobby.onConnection()");
|
|
102
|
+
const channel = o.channel ?? "reliable";
|
|
103
|
+
const s = new PeerSocket(lobby.hostPeerId, (b) => lobby.send(lobby.hostPeerId, b, { channel }), !!o.binary, () => void lobby.leave());
|
|
104
|
+
const offs = [
|
|
105
|
+
lobby.on("message", (from, bytes) => {
|
|
106
|
+
if (from === lobby.hostPeerId)
|
|
107
|
+
s.deliver(bytes);
|
|
108
|
+
}),
|
|
109
|
+
lobby.on("sessionEnded", (reason, close) => s.closed(close?.code ?? closeCodeFor(reason), close?.reason ?? reason)),
|
|
110
|
+
// The socket's far end is the host it opened to; after a migration that server is gone (direct lobbies end instead).
|
|
111
|
+
lobby.on("hostChanged", () => s.closed(1001, "host_changed")),
|
|
112
|
+
];
|
|
113
|
+
s.detach = () => offs.forEach((f) => f());
|
|
114
|
+
// Already connected (made after `await lobby.ready`): OPEN at once, so a send() right away goes out.
|
|
115
|
+
if (lobby.connectedPeers.includes(lobby.hostPeerId))
|
|
116
|
+
s.open(true);
|
|
117
|
+
else
|
|
118
|
+
lobby.ready.then(() => s.open(true), () => { });
|
|
119
|
+
return s;
|
|
120
|
+
}
|
|
121
|
+
/**
|
|
122
|
+
* Host: calls `handler(conn)` once per joiner, as soon as its link is ready (and right away for joiners already
|
|
123
|
+
* connected). A message from a joiner the handler has not seen yet creates its connection first, so nothing is lost.
|
|
124
|
+
* `conn.onclose` fires when that peer leaves (code from closeCodeFor) or the host's session ends. Returns a function
|
|
125
|
+
* that stops new connections (existing ones keep working).
|
|
126
|
+
*/
|
|
127
|
+
export function hostConnections(lobby, handler, o = {}) {
|
|
128
|
+
if (!lobby.isHost)
|
|
129
|
+
throw new Error("onConnection() is for the host; a joiner uses lobby.asWebSocket()");
|
|
130
|
+
const channel = o.channel ?? "reliable";
|
|
131
|
+
const conns = new Map();
|
|
132
|
+
let stopped = false;
|
|
133
|
+
const ensure = (peerId) => {
|
|
134
|
+
if (peerId === lobby.localPeerId)
|
|
135
|
+
return undefined;
|
|
136
|
+
let c = conns.get(peerId);
|
|
137
|
+
if (c || stopped)
|
|
138
|
+
return c;
|
|
139
|
+
c = new PeerSocket(peerId, (b) => lobby.send(peerId, b, { channel }), !!o.binary, () => { });
|
|
140
|
+
const conn = c;
|
|
141
|
+
conn.detach = () => {
|
|
142
|
+
if (conns.get(peerId) === conn)
|
|
143
|
+
conns.delete(peerId);
|
|
144
|
+
};
|
|
145
|
+
conns.set(peerId, conn);
|
|
146
|
+
conn.open();
|
|
147
|
+
handler(conn);
|
|
148
|
+
return conn;
|
|
149
|
+
};
|
|
150
|
+
const offs = [
|
|
151
|
+
lobby.on("peerReady", (p) => void ensure(p.peerId)),
|
|
152
|
+
lobby.on("message", (from, bytes) => ensure(from)?.deliver(bytes)),
|
|
153
|
+
lobby.on("peerLeft", (p, reason, close) => conns.get(p.peerId)?.closed(close?.code ?? (reason === "left" ? 1001 : closeCodeFor(reason)), close?.reason ?? reason)),
|
|
154
|
+
lobby.on("sessionEnded", (reason) => {
|
|
155
|
+
for (const c of [...conns.values()])
|
|
156
|
+
c.closed(reason === "left" ? 1001 : closeCodeFor(reason), reason);
|
|
157
|
+
offs.forEach((f) => f());
|
|
158
|
+
}),
|
|
159
|
+
];
|
|
160
|
+
for (const id of lobby.connectedPeers)
|
|
161
|
+
ensure(id);
|
|
162
|
+
return () => {
|
|
163
|
+
stopped = true;
|
|
164
|
+
};
|
|
165
|
+
}
|
|
166
|
+
//# sourceMappingURL=socket.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"socket.js","sourceRoot":"","sources":["../src/socket.ts"],"names":[],"mappings":"AAyCA;;;;GAIG;AACH,MAAM,UAAU,YAAY,CAAC,MAAc;IACzC,IAAI,MAAM,KAAK,MAAM,IAAI,MAAM,KAAK,cAAc;QAAE,OAAO,IAAI,CAAC;IAChE,IAAI,MAAM,KAAK,WAAW,IAAI,MAAM,KAAK,QAAQ;QAAE,OAAO,IAAI,CAAC;IAC/D,IAAI,MAAM,KAAK,QAAQ;QAAE,OAAO,IAAI,CAAC;IACrC,OAAO,IAAI,CAAC;AACd,CAAC;AAED,qGAAqG;AACrG,MAAM,QAAQ,GACX,UAAyD,CAAC,YAAY,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,KAAK,UAAU,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AAE5G,MAAM,GAAG,GAAG,IAAI,WAAW,EAAE,CAAC;AAC9B,MAAM,GAAG,GAAG,IAAI,WAAW,EAAE,CAAC;AAE9B,MAAM,UAAU;IAaH;IACQ;IACA;IACA;IAfnB,UAAU,GAAc,CAAC,CAAC;IACjB,cAAc,GAAG,CAAU,CAAC;IAC7B,WAAW,GAA0B,IAAI,CAAC;IAClD,0DAA0D;IAClD,WAAW,GAAG,KAAK,CAAC;IAC5B,SAAS,GAA6B,IAAI,CAAC;IAC3C,OAAO,GAA2B,IAAI,CAAC;IACvC,OAAO,GAA2B,IAAI,CAAC;IACvC,uDAAuD;IACvD,MAAM,GAAe,GAAG,EAAE,GAAE,CAAC,CAAC;IAE9B,YACW,MAAc,EACN,GAAgC,EAChC,MAAe,EACf,YAAwB;QAHhC,WAAM,GAAN,MAAM,CAAQ;QACN,QAAG,GAAH,GAAG,CAA6B;QAChC,WAAM,GAAN,MAAM,CAAS;QACf,iBAAY,GAAZ,YAAY,CAAY;IACxC,CAAC;IAEJ,IAAI,CAAC,IAAyB;QAC5B,IAAI,IAAI,CAAC,UAAU,KAAK,CAAC;YAAE,OAAO;QAClC,IAAI,CAAC,GAAG,CAAC,OAAO,IAAI,KAAK,QAAQ,CAAC,CAAC,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;IAC/D,CAAC;IAED,KAAK,CAAC,IAAI,GAAG,IAAI,EAAE,MAAM,GAAG,MAAM;QAChC,IAAI,IAAI,CAAC,UAAU,KAAK,CAAC;YAAE,OAAO;QAClC,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;QAC1B,IAAI,CAAC,YAAY,EAAE,CAAC;IACtB,CAAC;IAED,IAAI,MAAM;QACR,OAAO,IAAI,CAAC,WAAW,CAAC;IAC1B,CAAC;IAED,IAAI,MAAM,CAAC,CAAwB;QACjC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;QACrB,gGAAgG;QAChG,IAAI,CAAC,IAAI,IAAI,CAAC,WAAW;YAAE,QAAQ,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;IAC7D,CAAC;IAED;;;OAGG;IACH,IAAI,CAAC,KAAK,GAAG,KAAK;QAChB,IAAI,IAAI,CAAC,UAAU,KAAK,CAAC;YAAE,OAAO;QAClC,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;QACpB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QACxB,IAAI,CAAC,KAAK;YAAE,IAAI,CAAC,QAAQ,EAAE,CAAC;;YACvB,QAAQ,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;IACvC,CAAC;IAEO,QAAQ;QACd,IAAI,IAAI,CAAC,UAAU,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,IAAI,CAAC,IAAI,CAAC,WAAW;YAAE,OAAO;QAC5E,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QACzB,IAAI,CAAC,WAAW,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC;IACrC,CAAC;IAED,gBAAgB;IAChB,OAAO,CAAC,KAAiB;QACvB,IAAI,IAAI,CAAC,UAAU,KAAK,CAAC;YAAE,IAAI,CAAC,SAAS,EAAE,CAAC,EAAE,IAAI,EAAE,SAAS,EAAE,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC;IAClH,CAAC;IAED,gBAAgB;IAChB,MAAM,CAAC,IAAY,EAAE,MAAc;QACjC,IAAI,IAAI,CAAC,UAAU,KAAK,CAAC;YAAE,OAAO;QAClC,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;QACpB,IAAI,CAAC,MAAM,EAAE,CAAC;QACd,IAAI,CAAC,OAAO,EAAE,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,IAAI,KAAK,IAAI,IAAI,IAAI,KAAK,IAAI,EAAE,CAAC,CAAC;IAC5F,CAAC;CACF;AAED;;;;GAIG;AACH,MAAM,UAAU,YAAY,CAAC,KAAY,EAAE,IAAwB,EAAE;IACnE,IAAI,KAAK,CAAC,MAAM;QAAE,MAAM,IAAI,KAAK,CAAC,kEAAkE,CAAC,CAAC;IACtG,MAAM,OAAO,GAAG,CAAC,CAAC,OAAO,IAAI,UAAU,CAAC;IACxC,MAAM,CAAC,GAAG,IAAI,UAAU,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC,EAAE,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,GAAG,EAAE,CAAC,KAAK,KAAK,CAAC,KAAK,EAAE,CAAC,CAAC;IACtI,MAAM,IAAI,GAAG;QACX,KAAK,CAAC,EAAE,CAAC,SAAS,EAAE,CAAC,IAAI,EAAE,KAAK,EAAE,EAAE;YAClC,IAAI,IAAI,KAAK,KAAK,CAAC,UAAU;gBAAE,CAAC,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAClD,CAAC,CAAC;QACF,KAAK,CAAC,EAAE,CAAC,cAAc,EAAE,CAAC,MAAM,EAAE,KAAiB,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,EAAE,IAAI,IAAI,YAAY,CAAC,MAAM,CAAC,EAAE,KAAK,EAAE,MAAM,IAAI,MAAM,CAAC,CAAC;QAC/H,qHAAqH;QACrH,KAAK,CAAC,EAAE,CAAC,aAAa,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,IAAI,EAAE,cAAc,CAAC,CAAC;KAC9D,CAAC;IACF,CAAC,CAAC,MAAM,GAAG,GAAG,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;IAC1C,qGAAqG;IACrG,IAAI,KAAK,CAAC,cAAc,CAAC,QAAQ,CAAC,KAAK,CAAC,UAAU,CAAC;QAAE,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;;QAC7D,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,GAAE,CAAC,CAAC,CAAC;IACpD,OAAO,CAAC,CAAC;AACX,CAAC;AAED;;;;;GAKG;AACH,MAAM,UAAU,eAAe,CAAC,KAAY,EAAE,OAAoC,EAAE,IAAwB,EAAE;IAC5G,IAAI,CAAC,KAAK,CAAC,MAAM;QAAE,MAAM,IAAI,KAAK,CAAC,mEAAmE,CAAC,CAAC;IACxG,MAAM,OAAO,GAAG,CAAC,CAAC,OAAO,IAAI,UAAU,CAAC;IACxC,MAAM,KAAK,GAAG,IAAI,GAAG,EAAsB,CAAC;IAC5C,IAAI,OAAO,GAAG,KAAK,CAAC;IACpB,MAAM,MAAM,GAAG,CAAC,MAAc,EAA0B,EAAE;QACxD,IAAI,MAAM,KAAK,KAAK,CAAC,WAAW;YAAE,OAAO,SAAS,CAAC;QACnD,IAAI,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAC1B,IAAI,CAAC,IAAI,OAAO;YAAE,OAAO,CAAC,CAAC;QAC3B,CAAC,GAAG,IAAI,UAAU,CAAC,MAAM,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,GAAG,EAAE,GAAE,CAAC,CAAC,CAAC;QAC5F,MAAM,IAAI,GAAG,CAAC,CAAC;QACf,IAAI,CAAC,MAAM,GAAG,GAAG,EAAE;YACjB,IAAI,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,KAAK,IAAI;gBAAE,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;QACvD,CAAC,CAAC;QACF,KAAK,CAAC,GAAG,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QACxB,IAAI,CAAC,IAAI,EAAE,CAAC;QACZ,OAAO,CAAC,IAAI,CAAC,CAAC;QACd,OAAO,IAAI,CAAC;IACd,CAAC,CAAC;IACF,MAAM,IAAI,GAAG;QACX,KAAK,CAAC,EAAE,CAAC,WAAW,EAAE,CAAC,CAAO,EAAE,EAAE,CAAC,KAAK,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC;QACzD,KAAK,CAAC,EAAE,CAAC,SAAS,EAAE,CAAC,IAAI,EAAE,KAAK,EAAE,EAAE,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,OAAO,CAAC,KAAK,CAAC,CAAC;QAClE,KAAK,CAAC,EAAE,CAAC,UAAU,EAAE,CAAC,CAAO,EAAE,MAAM,EAAE,KAAiB,EAAE,EAAE,CAC1D,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC,KAAK,EAAE,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC,EAAE,KAAK,EAAE,MAAM,IAAI,MAAM,CAAC,CACvH;QACD,KAAK,CAAC,EAAE,CAAC,cAAc,EAAE,CAAC,MAAM,EAAE,EAAE;YAClC,KAAK,MAAM,CAAC,IAAI,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC;gBAAE,CAAC,CAAC,MAAM,CAAC,MAAM,KAAK,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,YAAY,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC,CAAC;YACvG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;QAC3B,CAAC,CAAC;KACH,CAAC;IACF,KAAK,MAAM,EAAE,IAAI,KAAK,CAAC,cAAc;QAAE,MAAM,CAAC,EAAE,CAAC,CAAC;IAClD,OAAO,GAAG,EAAE;QACV,OAAO,GAAG,IAAI,CAAC;IACjB,CAAC,CAAC;AACJ,CAAC","sourcesContent":["import type { CloseInfo, Lobby, Peer } from \"./lobby.js\";\n\n/**\n * A WebSocket-shaped view of one peer link, so code written against `WebSocket` runs on a lobby unchanged:\n * `lobby.asWebSocket()` on a joiner (the link to the host), `lobby.onConnection(conn => ...)` on the host (one per\n * joiner). Not a real WebSocket: no URL, no subprotocols, no `addEventListener`; `bufferedAmount` is always 0.\n */\nexport interface LobbySocket {\n /** The peer at the other end (the host for a joiner's socket, the joiner for a host's connection). */\n readonly peerId: number;\n /** 0 CONNECTING (joiner, before `lobby.ready`), 1 OPEN, 3 CLOSED (there is no CLOSING). */\n readonly readyState: 0 | 1 | 3;\n readonly bufferedAmount: 0;\n /** A string is sent as UTF-8; bytes as they are. Ignored unless OPEN. */\n send(data: string | Uint8Array): void;\n /**\n * Closes this socket locally and fires `onclose` with `code` (default 1000). On a joiner it also leaves the lobby.\n * On the host it only stops this connection's events: to end the player's connection too (its socket gets your code\n * and reason), call `lobby.disconnect(conn.peerId, code, reason)`; `lobby.kick()` also bans it from the lobby.\n */\n close(code?: number, reason?: string): void;\n /**\n * Fires once, on a later task than the one that created the socket (like a real WebSocket). Assigned after it already\n * fired (the socket came out of an `await` chain)? It runs for the new handler once; `readyState === 1` also tells.\n */\n onopen: ((ev: { type: \"open\" }) => void) | null;\n /** `data` is a string (UTF-8 decoded), or the bytes with `{ binary: true }`. */\n onmessage: ((ev: { type: \"message\"; data: string | Uint8Array }) => void) | null;\n /** `reason` is the lobby's reason (\"host_left\", \"timeout\", \"kicked\", \"disconnected\", ...) unless `close()` or the host gave one. */\n onclose: ((ev: { type: \"close\"; code: number; reason: string; wasClean: boolean }) => void) | null;\n /** Never called (errors surface as `onclose` with code 1006); present so WebSocket code that assigns it works. */\n onerror: ((ev: { type: \"error\" }) => void) | null;\n}\n\nexport interface LobbySocketOptions {\n /** Deliver `onmessage` data as bytes (Uint8Array) instead of UTF-8 text. Default false. */\n binary?: boolean;\n /** Channel for `send` (default \"reliable\"). \"fast\" is unordered and may drop, like UDP. */\n channel?: \"reliable\" | \"fast\";\n}\n\n/**\n * Close codes: 1000 a normal leave, `close()` or the host's `disconnect()`, 1001 the other end went away (`host_left`,\n * the host closing, a player who left), 4000 kicked, 1006 anything abnormal (`timeout`, `ice_failed`, `server_lost`,\n * ...). A code and reason the host passed to `kick()` / `disconnect()` win over these.\n */\nexport function closeCodeFor(reason: string): number {\n if (reason === \"left\" || reason === \"disconnected\") return 1000;\n if (reason === \"host_left\" || reason === \"closed\") return 1001;\n if (reason === \"kicked\") return 4000;\n return 1006;\n}\n\n/** A later task, like a real WebSocket's events: setImmediate in Node, setTimeout(0) in browsers. */\nconst nextTask: (f: () => void) => void =\n (globalThis as { setImmediate?: (f: () => void) => void }).setImmediate ?? ((f) => void setTimeout(f, 0));\n\nconst enc = new TextEncoder();\nconst dec = new TextDecoder();\n\nclass PeerSocket implements LobbySocket {\n readyState: 0 | 1 | 3 = 0;\n readonly bufferedAmount = 0 as const;\n private openHandler: LobbySocket[\"onopen\"] = null;\n /** OPEN, but `onopen` has not run yet for any handler. */\n private openPending = false;\n onmessage: LobbySocket[\"onmessage\"] = null;\n onclose: LobbySocket[\"onclose\"] = null;\n onerror: LobbySocket[\"onerror\"] = null;\n /** Unsubscribes from the lobby; set by the factory. */\n detach: () => void = () => {};\n\n constructor(\n readonly peerId: number,\n private readonly out: (bytes: Uint8Array) => void,\n private readonly binary: boolean,\n private readonly onLocalClose: () => void,\n ) {}\n\n send(data: string | Uint8Array): void {\n if (this.readyState !== 1) return;\n this.out(typeof data === \"string\" ? enc.encode(data) : data);\n }\n\n close(code = 1000, reason = \"left\"): void {\n if (this.readyState === 3) return;\n this.closed(code, reason);\n this.onLocalClose();\n }\n\n get onopen(): LobbySocket[\"onopen\"] {\n return this.openHandler;\n }\n\n set onopen(h: LobbySocket[\"onopen\"]) {\n this.openHandler = h;\n // assigned after the open event went by with no handler: deliver it once, still on a later task\n if (h && this.openPending) nextTask(() => this.fireOpen());\n }\n\n /**\n * @internal OPEN now; `onopen` now, or on a later task (like a real WebSocket) so a handler assigned\n * after any number of awaits in the same task still runs.\n */\n open(later = false): void {\n if (this.readyState !== 0) return;\n this.readyState = 1;\n this.openPending = true;\n if (!later) this.fireOpen();\n else nextTask(() => this.fireOpen());\n }\n\n private fireOpen(): void {\n if (this.readyState !== 1 || !this.openPending || !this.openHandler) return;\n this.openPending = false;\n this.openHandler({ type: \"open\" });\n }\n\n /** @internal */\n deliver(bytes: Uint8Array): void {\n if (this.readyState === 1) this.onmessage?.({ type: \"message\", data: this.binary ? bytes : dec.decode(bytes) });\n }\n\n /** @internal */\n closed(code: number, reason: string): void {\n if (this.readyState === 3) return;\n this.readyState = 3;\n this.detach();\n this.onclose?.({ type: \"close\", code, reason, wasClean: code === 1000 || code === 1001 });\n }\n}\n\n/**\n * Joiner: the link to the host as a socket. OPEN once `lobby.ready` resolves (at once if it already has), with\n * `onopen` on a later task;\n * closed when the session ends, or with 1001 \"host_changed\" when a server-backed lobby migrates to a new host.\n */\nexport function joinerSocket(lobby: Lobby, o: LobbySocketOptions = {}): LobbySocket {\n if (lobby.isHost) throw new Error(\"asWebSocket() is for joiners; the host uses lobby.onConnection()\");\n const channel = o.channel ?? \"reliable\";\n const s = new PeerSocket(lobby.hostPeerId, (b) => lobby.send(lobby.hostPeerId, b, { channel }), !!o.binary, () => void lobby.leave());\n const offs = [\n lobby.on(\"message\", (from, bytes) => {\n if (from === lobby.hostPeerId) s.deliver(bytes);\n }),\n lobby.on(\"sessionEnded\", (reason, close?: CloseInfo) => s.closed(close?.code ?? closeCodeFor(reason), close?.reason ?? reason)),\n // The socket's far end is the host it opened to; after a migration that server is gone (direct lobbies end instead).\n lobby.on(\"hostChanged\", () => s.closed(1001, \"host_changed\")),\n ];\n s.detach = () => offs.forEach((f) => f());\n // Already connected (made after `await lobby.ready`): OPEN at once, so a send() right away goes out.\n if (lobby.connectedPeers.includes(lobby.hostPeerId)) s.open(true);\n else lobby.ready.then(() => s.open(true), () => {});\n return s;\n}\n\n/**\n * Host: calls `handler(conn)` once per joiner, as soon as its link is ready (and right away for joiners already\n * connected). A message from a joiner the handler has not seen yet creates its connection first, so nothing is lost.\n * `conn.onclose` fires when that peer leaves (code from closeCodeFor) or the host's session ends. Returns a function\n * that stops new connections (existing ones keep working).\n */\nexport function hostConnections(lobby: Lobby, handler: (conn: LobbySocket) => void, o: LobbySocketOptions = {}): () => void {\n if (!lobby.isHost) throw new Error(\"onConnection() is for the host; a joiner uses lobby.asWebSocket()\");\n const channel = o.channel ?? \"reliable\";\n const conns = new Map<number, PeerSocket>();\n let stopped = false;\n const ensure = (peerId: number): PeerSocket | undefined => {\n if (peerId === lobby.localPeerId) return undefined;\n let c = conns.get(peerId);\n if (c || stopped) return c;\n c = new PeerSocket(peerId, (b) => lobby.send(peerId, b, { channel }), !!o.binary, () => {});\n const conn = c;\n conn.detach = () => {\n if (conns.get(peerId) === conn) conns.delete(peerId);\n };\n conns.set(peerId, conn);\n conn.open();\n handler(conn);\n return conn;\n };\n const offs = [\n lobby.on(\"peerReady\", (p: Peer) => void ensure(p.peerId)),\n lobby.on(\"message\", (from, bytes) => ensure(from)?.deliver(bytes)),\n lobby.on(\"peerLeft\", (p: Peer, reason, close?: CloseInfo) =>\n conns.get(p.peerId)?.closed(close?.code ?? (reason === \"left\" ? 1001 : closeCodeFor(reason)), close?.reason ?? reason),\n ),\n lobby.on(\"sessionEnded\", (reason) => {\n for (const c of [...conns.values()]) c.closed(reason === \"left\" ? 1001 : closeCodeFor(reason), reason);\n offs.forEach((f) => f());\n }),\n ];\n for (const id of lobby.connectedPeers) ensure(id);\n return () => {\n stopped = true;\n };\n}\n"]}
|
package/dist/testing.js
CHANGED
|
@@ -409,10 +409,20 @@ export class MemorySocket {
|
|
|
409
409
|
const victim = l.peers.get(Number(m.peerId));
|
|
410
410
|
if (!victim || victim === this.peer)
|
|
411
411
|
return this.err("bad_request");
|
|
412
|
-
|
|
412
|
+
// ban:false disconnects without the ban; closeCode / closeReason go to the removed peer (spec/signaling.md)
|
|
413
|
+
const ban = m.ban !== false;
|
|
414
|
+
const data = {};
|
|
415
|
+
if (!ban)
|
|
416
|
+
data.ban = false;
|
|
417
|
+
if (typeof m.closeCode === "number")
|
|
418
|
+
data.closeCode = m.closeCode;
|
|
419
|
+
if (typeof m.closeReason === "string")
|
|
420
|
+
data.closeReason = m.closeReason;
|
|
421
|
+
if (ban)
|
|
422
|
+
l.kicked.add(victim.peerId);
|
|
413
423
|
l.peers.delete(victim.peerId);
|
|
414
|
-
victim.sock?.push({ t: "error", code: "kicked", msg: "kicked" });
|
|
415
|
-
this.broadcast(l, { t: "peer_left", peerId: victim.peerId, reason: "kicked" });
|
|
424
|
+
victim.sock?.push({ t: "error", code: "kicked", msg: "kicked", ...(Object.keys(data).length ? { data } : {}) });
|
|
425
|
+
this.broadcast(l, { t: "peer_left", peerId: victim.peerId, reason: ban ? "kicked" : "disconnected" });
|
|
416
426
|
return;
|
|
417
427
|
}
|
|
418
428
|
case "host_changed": {
|