onejs-core 2.0.18 → 2.0.19

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@@ -395,6 +395,7 @@ declare namespace CS {
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  public SetTransitionProperty ($value: System.Collections.Generic.List$1<UnityEngine.UIElements.StylePropertyName>) : void
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  public SetTransitionTimingFunction ($value: System.Collections.Generic.List$1<UnityEngine.UIElements.EasingFunction>) : void
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  public SetTranslate ($value: UnityEngine.UIElements.Translate) : void
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+ public SetTranslate (a: number, b: number) : void
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  public SetUnityBackgroundImageTintColor ($value: UnityEngine.Color) : void
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  public SetUnityBackgroundScaleMode ($value: UnityEngine.ScaleMode) : void
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  public SetUnityFont ($value: UnityEngine.Font) : void
@@ -17,5 +17,7 @@ export declare class DocumentWrapper {
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  createTextNode(text: string): DomWrapper;
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  getElementById(id: string): DomWrapper;
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  querySelectorAll(selector: string): DomWrapper[];
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+ elementFromPoint(x: number, y: number): DomWrapper | null;
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+ elementsFromPoint(x: number, y: number): DomWrapper[];
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  }
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  export {};
@@ -1,3 +1,4 @@
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+ import { Vector2 } from "UnityEngine";
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  import { DomWrapper } from "./dom";
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  export class DocumentWrapper {
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  get _doc() { return this.#doc; }
@@ -38,4 +39,39 @@ export class DocumentWrapper {
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  }
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  return res;
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  }
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+ elementFromPoint(x, y) {
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+ const root = this.body;
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+ if (!root)
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+ return null;
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+ const hitTest = (node) => {
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+ if (!node.ve.worldBound.Contains(new Vector2(x, y)))
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+ return null;
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+ // later siblings are painted on top → scan from back to front
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+ for (let i = node.childNodes.length - 1; i >= 0; i--) {
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+ const hit = hitTest(node.childNodes[i]);
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+ if (hit)
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+ return hit;
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+ }
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+ return node;
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+ };
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+ return hitTest(root);
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+ }
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+ elementsFromPoint(x, y) {
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+ const root = this.body;
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+ if (!root)
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+ return [];
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+ const hits = [];
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+ const collect = (node) => {
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+ if (!node.ve.worldBound.Contains(new Vector2(x, y)))
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+ return;
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+ // visit children first, from front to back (last child is top‑most)
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+ for (let i = node.childNodes.length - 1; i >= 0; i--) {
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+ collect(node.childNodes[i]);
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+ }
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+ // add the current node itself
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+ hits.push(node);
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+ };
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+ collect(root);
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+ return hits; // ordered front‑to‑back (top‑most first)
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+ }
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  }
package/dom/document.ts CHANGED
@@ -1,3 +1,4 @@
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+ import { Vector2 } from "UnityEngine"
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  import { DomWrapper } from "./dom"
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  interface ElementCreationOptions {
@@ -7,8 +8,8 @@ interface ElementCreationOptions {
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  export class DocumentWrapper {
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  public get _doc(): CS.OneJS.Dom.Document { return this.#doc }
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- #doc: CS.OneJS.Dom.Document;
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- #body: DomWrapper | null;
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+ #doc: CS.OneJS.Dom.Document
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+ #body: DomWrapper | null
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  /**
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  * The body/root element of the document. Will be null for Editor documents.
@@ -51,6 +52,46 @@ export class DocumentWrapper {
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  for (let i = 0; i < doms.Length; i++) {
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  res.push(new DomWrapper(doms.get_Item(i)))
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  }
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- return res;
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+ return res
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+ }
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+
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+ elementFromPoint(x: number, y: number): DomWrapper | null {
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+ const root = this.body
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+ if (!root) return null
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+
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+ const hitTest = (node: DomWrapper): DomWrapper | null => {
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+ if (!node.ve.worldBound.Contains(new Vector2(x, y))) return null
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+
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+ // later siblings are painted on top → scan from back to front
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+ for (let i = node.childNodes.length - 1; i >= 0; i--) {
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+ const hit = hitTest(node.childNodes[i])
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+ if (hit) return hit
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+ }
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+ return node
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+ }
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+
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+ return hitTest(root)
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+ }
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+
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+ elementsFromPoint(x: number, y: number): DomWrapper[] {
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+ const root = this.body
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+ if (!root) return []
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+
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+ const hits: DomWrapper[] = []
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+
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+ const collect = (node: DomWrapper): void => {
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+ if (!node.ve.worldBound.Contains(new Vector2(x, y))) return
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+
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+ // visit children first, from front to back (last child is top‑most)
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+ for (let i = node.childNodes.length - 1; i >= 0; i--) {
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+ collect(node.childNodes[i])
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+ }
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+
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+ // add the current node itself
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+ hits.push(node)
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+ }
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+
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+ collect(root)
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+ return hits // ordered front‑to‑back (top‑most first)
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  }
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  }
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "onejs-core",
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  "description": "The JS part of OneJS, a UI framework and Scripting Engine for Unity.",
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- "version": "2.0.18",
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+ "version": "2.0.19",
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  "repository": {
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  "type": "git",
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  "url": "https://github.com/Singtaa/onejs-core"