onejs-core 0.3.18 → 0.3.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,761 @@
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+
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+ declare namespace CS {
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+ // const __keep_incompatibility: unique symbol;
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+ //
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+ // interface $Ref<T> {
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+ // value: T
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+ // }
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+ // namespace System {
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+ // interface Array$1<T> extends System.Array {
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+ // get_Item(index: number):T;
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+ //
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+ // set_Item(index: number, value: T):void;
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+ // }
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+ // }
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+ // interface $Task<T> {}
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+ namespace OneJS {
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+ class EventfulPropertyAttribute extends System.Attribute implements System.Runtime.InteropServices._Attribute
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public get CheckEquality(): boolean;
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+ public constructor ($checkEquality?: boolean)
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+ }
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+ interface IClassStrProcessor
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+ {
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+ ProcessClassStr ($classStr: string, $dom: OneJS.Dom.Dom) : string
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+ }
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+ class Bundler extends UnityEngine.MonoBehaviour
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public defaultFiles : System.Array$1<OneJS.DefaultFileMapping>
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+ public directoriesToPackage : System.Array$1<string>
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+ public outputsZip : UnityEngine.TextAsset
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+ public version : string
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+ public forceExtract : boolean
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+ public ignoreList : System.Array$1<string>
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+ public ExtractOutputsIfNotFound () : void
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+ public ExtractForStandalone () : void
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+ public PackageOutputsZipWithPrompt () : void
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+ public PackageOutputsZip () : void
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+ public ZeroOutOutputsZipWithPrompt () : void
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+ public ZeroOutOutputsZip () : void
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+ public PackageDirectoriesWithPrompt () : void
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+ public PackageDirectories () : void
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+ public constructor ()
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+ }
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+ class DefaultFileMapping extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public path : string
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+ public textAsset : UnityEngine.TextAsset
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+ public constructor ()
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+ }
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+ class DTSGenerator extends UnityEngine.MonoBehaviour
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public assemblies : System.Array$1<string>
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+ public namespaces : System.Array$1<string>
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+ public whitelistedTypes : System.Array$1<string>
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+ public blacklistedTypes : System.Array$1<string>
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+ public savePath : string
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+ public strictAssemblies : boolean
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+ public strictNamespaces : boolean
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+ public exact : boolean
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+ public whitelistOnly : boolean
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+ public includeGlobalObjects : boolean
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+ public constructor ()
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+ }
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+ class EngineHost extends System.Object implements System.IDisposable
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public add_onReload ($value: OneJS.EngineHost.ActionCallback) : void
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+ public remove_onReload ($value: OneJS.EngineHost.ActionCallback) : void
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+ public add_onDestroy ($value: OneJS.EngineHost.ActionCallback) : void
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+ public remove_onDestroy ($value: OneJS.EngineHost.ActionCallback) : void
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+ public subscribe ($eventSource: any, $eventName: string, $handler: Function) : System.Action
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+ public subscribe ($eventName: string, $handler: Function) : System.Action
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+ public InvokeOnReload () : void
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+ public InvokeOnDestroy () : void
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+ public Dispose () : void
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+ public constructor ($engine: OneJS.ScriptEngine)
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+ }
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+ class ScriptEngine extends UnityEngine.MonoBehaviour implements OneJS.IScriptEngine
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public editorWorkingDirInfo : OneJS.EditorWorkingDirInfo
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+ public playerWorkingDirInfo : OneJS.PlayerWorkingDirInfo
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+ public preloads : System.Array$1<UnityEngine.TextAsset>
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+ public globalObjects : System.Array$1<OneJS.ObjectMappingPair>
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+ public styleSheets : System.Array$1<UnityEngine.UIElements.StyleSheet>
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+ public get Tick(): number;
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+ public get WorkingDir(): string;
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+ public get JsEnv(): Puerts.JsEnv;
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+ public add_OnReload ($value: System.Action) : void
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+ public remove_OnReload ($value: System.Action) : void
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+ public GetFullPath ($filepath: string) : string
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+ public Shutdown () : void
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+ public Reload () : void
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+ public EvalFile ($filepath: string) : void
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+ public Eval ($code: string) : void
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+ public GenerateGlobalsDefinitions () : void
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+ public constructor ()
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+ }
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+ interface IScriptEngine
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+ {
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+ WorkingDir : string
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+ }
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+ class CommonGlobals extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public static atob ($str: string) : string
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+ public static btoa ($str: string) : string
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+ public constructor ()
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+ }
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+ interface MyCallback
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+ {
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+ () : void;
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+ Invoke?: () => void;
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+ }
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+ var MyCallback: { new (func: () => void): MyCallback; }
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+ class Resource extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public loadFont ($path: string) : UnityEngine.Font
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+ public loadFontDefinition ($path: string) : UnityEngine.UIElements.FontDefinition
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+ public loadImage ($path: string) : UnityEngine.Texture2D
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+ public constructor ($engine: OneJS.ScriptEngine)
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+ }
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+ class Janitor extends UnityEngine.MonoBehaviour
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public clearLogs : boolean
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+ public clearGameObjects : boolean
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+ public ClearGameObjects () : void
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+ public Clean () : void
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+ public ClearLog () : void
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+ public constructor ()
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+ }
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+ class Runner extends UnityEngine.MonoBehaviour
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public entryFile : string
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+ public runOnStart : boolean
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+ public liveReload : boolean
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+ public pollingInterval : number
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+ public clearGameObjects : boolean
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+ public clearLogs : boolean
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+ public respawnJanitorOnSceneLoad : boolean
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+ public stopCleaningOnDisable : boolean
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+ public standalone : boolean
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+ public constructor ()
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+ }
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+ class ScreenMonitor extends UnityEngine.MonoBehaviour
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public breakpoints : System.Array$1<number>
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+ public standalone : boolean
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+ public constructor ()
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+ }
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+ class EditorWorkingDirInfo extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public baseDir : OneJS.EditorWorkingDirInfo.EditorBaseDir
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+ public relativePath : string
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+ public constructor ()
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+ }
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+ class PlayerWorkingDirInfo extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public baseDir : OneJS.PlayerWorkingDirInfo.PlayerBaseDir
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+ public relativePath : string
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+ public constructor ()
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+ }
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+ class ObjectMappingPair extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public obj : UnityEngine.Object
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+ public name : string
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+ public constructor ($obj: UnityEngine.Object, $m: string)
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+ }
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+ class PairMappingAttribute extends UnityEngine.PropertyAttribute implements System.Runtime.InteropServices._Attribute
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public from : string
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+ public to : string
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+ public separator : string
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+ public label : string
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+ public constructor ($from: string, $to: string, $separator?: string, $label?: string)
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+ }
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+ class PlainStringAttribute extends UnityEngine.PropertyAttribute implements System.Runtime.InteropServices._Attribute
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public constructor ()
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+ }
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+ }
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+ namespace OneJS.Dom {
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+ class Dom extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public get document(): OneJS.Dom.Document;
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+ public get ve(): UnityEngine.UIElements.VisualElement;
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+ public get childNodes(): System.Array$1<OneJS.Dom.Dom>;
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+ public get firstChild(): OneJS.Dom.Dom;
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+ public get parentNode(): OneJS.Dom.Dom;
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+ public get nextSibling(): OneJS.Dom.Dom;
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+ public get nodeType(): number;
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+ public get Id(): string;
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+ public set Id(value: string);
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+ public get key(): string;
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+ public set key(value: string);
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+ public get style(): OneJS.Dom.DomStyle;
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+ public get value(): any;
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+ public get checked(): boolean;
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+ public get data(): any;
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+ public set data(value: any);
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+ public get innerHTML(): string;
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+ public get layoutSize(): UnityEngine.Vector2;
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+ public get _children(): any;
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+ public set _children(value: any);
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+ public get _listeners(): System.Collections.Generic.Dictionary$2<string, UnityEngine.UIElements.EventCallback$1<UnityEngine.UIElements.EventBase>>;
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+ public get classname(): string;
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+ public set classname(value: string);
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+ public SetBackgroundColor ($color: UnityEngine.Color) : void
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+ public clearChildren () : void
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+ public _addToListeners ($name: string, $callback: UnityEngine.UIElements.EventCallback$1<UnityEngine.UIElements.EventBase>) : void
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+ public _getFromListeners ($name: string) : UnityEngine.UIElements.EventCallback$1<UnityEngine.UIElements.EventBase>
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+ public _callListener ($name: string, $evt: UnityEngine.UIElements.EventBase) : void
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+ public addEventListener ($name: string, $callback: UnityEngine.UIElements.EventCallback$1<UnityEngine.UIElements.EventBase>, $useCapture?: boolean) : void
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+ public removeEventListener ($name: string, $callback: UnityEngine.UIElements.EventCallback$1<UnityEngine.UIElements.EventBase>, $useCapture?: boolean) : void
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+ public appendChild ($node: OneJS.Dom.Dom) : void
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+ public removeChild ($child: OneJS.Dom.Dom) : void
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+ public insertBefore ($a: OneJS.Dom.Dom, $b: OneJS.Dom.Dom) : void
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+ public setAttribute ($name: string, $val: any) : void
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+ public removeAttribute ($name: string) : void
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+ public focus () : void
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+ public First ($predicate: System.Func$2<OneJS.Dom.Dom, boolean>) : OneJS.Dom.Dom
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+ public ProcessClassStr ($classStr: string, $dom: OneJS.Dom.Dom) : string
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+ public constructor ($ve: UnityEngine.UIElements.VisualElement, $document: OneJS.Dom.Document)
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+ }
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+ class ElementCreationOptions extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public is : string
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+ public constructor ()
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+ }
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+ class Document extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public get scriptEngine(): OneJS.ScriptEngine;
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+ public get Root(): UnityEngine.UIElements.VisualElement;
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+ public get body(): OneJS.Dom.Dom;
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+ public get UIElementEventTypesDict(): System.Collections.Generic.Dictionary$2<string, System.Type>;
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+ public FindUIElementEventType ($name: string) : System.Type
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+ public addRuntimeUSS ($uss: string) : void
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+ public removeRuntimeStyleSheet ($sheet: UnityEngine.UIElements.StyleSheet) : void
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+ public clearRuntimeStyleSheets () : void
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+ public createElement ($tagName: string) : OneJS.Dom.Dom
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+ public createElement ($tagName: string, $options: OneJS.Dom.ElementCreationOptions) : OneJS.Dom.Dom
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+ public createElementNS ($ns: string, $tagName: string, $options: OneJS.Dom.ElementCreationOptions) : OneJS.Dom.Dom
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+ public createTextNode ($text: string) : OneJS.Dom.Dom
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+ public getElementById ($id: string) : OneJS.Dom.Dom
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+ public querySelectorAll ($selector: string) : System.Array$1<OneJS.Dom.Dom>
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+ public loadImage ($path: string, $filterMode?: UnityEngine.FilterMode) : UnityEngine.Texture2D
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+ public loadFont ($path: string) : UnityEngine.Font
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+ public loadFontDefinition ($path: string) : UnityEngine.UIElements.FontDefinition
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+ public static createStyleEnum ($v: number, $type: System.Type) : any
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+ public static createStyleEnumWithKeyword ($keyword: UnityEngine.UIElements.StyleKeyword, $type: System.Type) : any
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+ public static createStyleList ($v: any, $type: System.Type) : any
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+ public static createStyleListWithKeyword ($keyword: UnityEngine.UIElements.StyleKeyword, $type: System.Type) : any
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+ public constructor ($root: UnityEngine.UIElements.VisualElement, $scriptEngine: OneJS.ScriptEngine)
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+ }
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+ class RegisteredCallbackHolder extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public callback : UnityEngine.UIElements.EventCallback$1<UnityEngine.UIElements.EventBase>
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+ public jsValue : any
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+ public useCapture : boolean
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+ public constructor ()
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+ }
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+ class DomStyle extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public get veStyle(): UnityEngine.UIElements.IStyle;
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+ public setProperty ($key: string, $value: any) : void
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+ public SetAlignContent ($value: UnityEngine.UIElements.Align) : void
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+ public SetAlignItems ($value: UnityEngine.UIElements.Align) : void
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+ public SetAlignSelf ($value: UnityEngine.UIElements.Align) : void
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+ public SetBackgroundColor ($value: UnityEngine.Color) : void
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+ public SetBackgroundImage ($value: UnityEngine.UIElements.Background) : void
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+ public SetBackgroundSize ($value: UnityEngine.UIElements.BackgroundSize) : void
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+ public SetBackgroundRepeat ($value: UnityEngine.UIElements.StyleBackgroundRepeat) : void
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+ public SetBackgroundPosition ($value: UnityEngine.UIElements.StyleBackgroundPosition) : void
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+ public SetBackgroundPositionX ($value: UnityEngine.UIElements.StyleBackgroundPosition) : void
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+ public SetBackgroundPositionY ($value: UnityEngine.UIElements.StyleBackgroundPosition) : void
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+ public SetBorderColor ($value: UnityEngine.Color) : void
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+ public SetBorderTopColor ($value: UnityEngine.Color) : void
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+ public SetBorderRightColor ($value: UnityEngine.Color) : void
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+ public SetBorderBottomColor ($value: UnityEngine.Color) : void
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+ public SetBorderLeftColor ($value: UnityEngine.Color) : void
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+ public SetBorderWidth ($value: number) : void
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+ public SetBorderTopWidth ($value: number) : void
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+ public SetBorderRightWidth ($value: number) : void
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+ public SetBorderBottomWidth ($value: number) : void
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+ public SetBorderLeftWidth ($value: number) : void
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+ public SetBorderRadius ($value: UnityEngine.UIElements.Length) : void
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+ public SetBorderTopLeftRadius ($value: UnityEngine.UIElements.Length) : void
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+ public SetBorderTopRightRadius ($value: UnityEngine.UIElements.Length) : void
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+ public SetBorderBottomRightRadius ($value: UnityEngine.UIElements.Length) : void
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+ public SetBorderBottomLeftRadius ($value: UnityEngine.UIElements.Length) : void
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+ public SetBottom ($value: UnityEngine.UIElements.Length) : void
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+ public SetColor ($value: UnityEngine.Color) : void
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+ public SetCursor ($value: UnityEngine.UIElements.Cursor) : void
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+ public SetDisplay ($value: UnityEngine.UIElements.DisplayStyle) : void
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+ public SetFlexBasis ($value: UnityEngine.UIElements.StyleLength) : void
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+ public SetFlexDirection ($value: UnityEngine.UIElements.FlexDirection) : void
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+ public SetFlexGrow ($value: number) : void
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+ public SetFlexShrink ($value: number) : void
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+ public SetFlexWrap ($value: UnityEngine.UIElements.Wrap) : void
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+ public SetFontSize ($value: UnityEngine.UIElements.Length) : void
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+ public SetHeight ($value: UnityEngine.UIElements.Length) : void
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+ public SetJustifyContent ($value: UnityEngine.UIElements.Justify) : void
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+ public SetLeft ($value: UnityEngine.UIElements.Length) : void
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+ public SetLetterSpacing ($value: UnityEngine.UIElements.Length) : void
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+ public SetMargin ($value: UnityEngine.UIElements.Length) : void
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+ public SetMarginTop ($value: UnityEngine.UIElements.Length) : void
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+ public SetMarginRight ($value: UnityEngine.UIElements.Length) : void
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+ public SetMarginBottom ($value: UnityEngine.UIElements.Length) : void
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+ public SetMarginLeft ($value: UnityEngine.UIElements.Length) : void
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+ public SetMaxHeight ($value: UnityEngine.UIElements.Length) : void
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+ public SetMaxWidth ($value: UnityEngine.UIElements.Length) : void
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+ public SetMinHeight ($value: UnityEngine.UIElements.Length) : void
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+ public SetMinWidth ($value: UnityEngine.UIElements.Length) : void
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+ public SetOpacity ($value: number) : void
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+ public SetOverflow ($value: UnityEngine.UIElements.Overflow) : void
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+ public SetPadding ($value: UnityEngine.UIElements.Length) : void
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+ public SetPaddingTop ($value: UnityEngine.UIElements.Length) : void
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+ public SetPaddingRight ($value: UnityEngine.UIElements.Length) : void
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+ public SetPaddingBottom ($value: UnityEngine.UIElements.Length) : void
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+ public SetPaddingLeft ($value: UnityEngine.UIElements.Length) : void
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+ public SetPosition ($value: UnityEngine.UIElements.Position) : void
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+ public SetRight ($value: UnityEngine.UIElements.Length) : void
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+ public SetRotate ($value: UnityEngine.UIElements.Rotate) : void
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+ public SetScale ($value: UnityEngine.UIElements.Scale) : void
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+ public SetTextOverflow ($value: UnityEngine.UIElements.TextOverflow) : void
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+ public SetTextShadow ($value: UnityEngine.UIElements.TextShadow) : void
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+ public SetTop ($value: UnityEngine.UIElements.Length) : void
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+ public SetTransformOrigin ($value: UnityEngine.UIElements.TransformOrigin) : void
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+ public SetTransitionDelay ($value: System.Collections.Generic.List$1<UnityEngine.UIElements.TimeValue>) : void
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+ public SetTransitionDuration ($value: System.Collections.Generic.List$1<UnityEngine.UIElements.TimeValue>) : void
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+ public SetTransitionProperty ($value: System.Collections.Generic.List$1<UnityEngine.UIElements.StylePropertyName>) : void
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+ public SetTransitionTimingFunction ($value: System.Collections.Generic.List$1<UnityEngine.UIElements.EasingFunction>) : void
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+ public SetTranslate ($value: UnityEngine.UIElements.Translate) : void
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+ public SetUnityBackgroundImageTintColor ($value: UnityEngine.Color) : void
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+ public SetUnityBackgroundScaleMode ($value: UnityEngine.ScaleMode) : void
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+ public SetUnityFont ($value: UnityEngine.Font) : void
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+ public SetUnityFontDefinition ($value: UnityEngine.UIElements.FontDefinition) : void
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+ public SetUnityFontStyleAndWeight ($value: UnityEngine.FontStyle) : void
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+ public SetUnityOverflowClipBox ($value: UnityEngine.UIElements.OverflowClipBox) : void
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+ public SetUnityParagraphSpacing ($value: UnityEngine.UIElements.Length) : void
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+ public SetUnitySliceBottom ($value: number) : void
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+ public SetUnitySliceLeft ($value: number) : void
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+ public SetUnitySliceRight ($value: number) : void
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+ public SetUnitySliceTop ($value: number) : void
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+ public SetUnitySliceScale ($value: number) : void
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+ public SetUnityTextAlign ($value: UnityEngine.TextAnchor) : void
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+ public SetUnityTextOutlineColor ($value: UnityEngine.Color) : void
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+ public SetUnityTextOutlineWidth ($value: number) : void
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+ public SetUnityTextOverflowPosition ($value: UnityEngine.UIElements.TextOverflowPosition) : void
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+ public SetVisibility ($value: UnityEngine.UIElements.Visibility) : void
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+ public SetWhiteSpace ($value: UnityEngine.UIElements.WhiteSpace) : void
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+ public SetWidth ($value: UnityEngine.UIElements.Length) : void
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+ public SetWordSpacing ($value: UnityEngine.UIElements.Length) : void
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+ public static GetLength ($value: any, $lengthValue: $Ref<UnityEngine.UIElements.Length>) : boolean
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+ public static TryParseColorString ($s: string, $color: $Ref<UnityEngine.Color>) : boolean
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+ public constructor ($dom: OneJS.Dom.Dom)
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+ }
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+ class Flipbook extends UnityEngine.UIElements.Image implements UnityEngine.UIElements.IStylePropertyAnimations, UnityEngine.UIElements.IVisualElementScheduler, UnityEngine.UIElements.Experimental.ITransitionAnimations, UnityEngine.UIElements.IResolvedStyle, UnityEngine.UIElements.IExperimentalFeatures, UnityEngine.UIElements.ITransform, UnityEngine.UIElements.IEventHandler
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public get src(): any;
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+ public set src(value: any);
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+ public get numPerRow(): number;
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+ public set numPerRow(value: number);
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+ public get count(): number;
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+ public set count(value: number);
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+ public get interval(): number;
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+ public set interval(value: number);
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+ public get randomRotation(): boolean;
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+ public set randomRotation(value: boolean);
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+ public constructor ()
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+ }
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+ class GradientRect extends UnityEngine.UIElements.VisualElement implements UnityEngine.UIElements.IStylePropertyAnimations, UnityEngine.UIElements.IVisualElementScheduler, UnityEngine.UIElements.Experimental.ITransitionAnimations, UnityEngine.UIElements.IResolvedStyle, UnityEngine.UIElements.IExperimentalFeatures, UnityEngine.UIElements.ITransform, UnityEngine.UIElements.IEventHandler
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public get Colors(): System.Array$1<UnityEngine.Color>;
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+ public set Colors(value: System.Array$1<UnityEngine.Color>);
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+ public constructor ()
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+ }
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+ }
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+ namespace OneJS.EngineHost {
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+ interface ActionCallback
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+ {
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+ () : void;
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+ Invoke?: () => void;
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+ }
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+ var ActionCallback: { new (func: () => void): ActionCallback; }
406
+ }
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+ namespace Puerts {
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+ class GenericDelegate extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ }
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+ class JsEnv extends System.Object implements System.IDisposable
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+ {
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+ protected [__keep_incompatibility]: never;
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+ }
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+ }
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+ namespace OneJS.EditorWorkingDirInfo {
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+ enum EditorBaseDir
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+ { ProjectPath = 0, PersistentDataPath = 1 }
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+ }
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+ namespace OneJS.PlayerWorkingDirInfo {
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+ enum PlayerBaseDir
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+ { PersistentDataPath = 0, AppPath = 1 }
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+ }
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+ namespace OneJS.Utils {
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+ class AssemblyFinder extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public static FindType ($name: string) : System.Type
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+ public static IsValidNamespace ($namespaceName: string) : boolean
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+ public static FindTypesInNamespace ($namespaceName: string) : System.Collections.Generic.List$1<System.Type>
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+ public constructor ()
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+ }
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+ class CoroutineUtil extends UnityEngine.MonoBehaviour
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public static get Instance(): OneJS.Utils.CoroutineUtil;
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+ public static Start ($routine: System.Collections.IEnumerator) : void
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+ public static Stop ($routine: System.Collections.IEnumerator) : void
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+ public static StopAll () : void
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+ public static Chain (...actions: System.Collections.IEnumerator[]) : System.Collections.IEnumerator
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+ public static DelaySeconds ($action: System.Action, $delay: number) : System.Collections.IEnumerator
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+ public static DelayFrames ($action: System.Action, $delay: number) : System.Collections.IEnumerator
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+ public static EndOfFrame ($action: System.Action) : System.Collections.IEnumerator
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+ public static WaitForSeconds ($t: number) : System.Collections.IEnumerator
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+ public static WaitForSeconds ($t: number, $action: System.Action) : System.Collections.IEnumerator
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+ public static WaitForFrames ($t: number) : System.Collections.IEnumerator
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+ public static Do ($action: System.Action) : System.Collections.IEnumerator
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+ public constructor ()
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+ }
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+ class DelegateWrapper extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public static Wrap ($jsEnv: Puerts.JsEnv, $eventInfo: System.Reflection.EventInfo, $handler: Function) : Function
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+ public GetWrapped () : Function
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+ public GetAction () : System.Action
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+ public constructor ($jsEnv: Puerts.JsEnv, $eventInfo: System.Reflection.EventInfo, $handler: Function)
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+ }
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+ class GenericDelegateWrapper extends System.Object
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+ {
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+ protected [__keep_incompatibility]: never;
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+ public static Wrap ($jsEnv: Puerts.JsEnv, $eventInfo: System.Reflection.EventInfo, $handler: Function) : Function
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+ public GetWrapped () : Function
464
+ public GetAction () : System.Action
465
+ public constructor ($jsEnv: Puerts.JsEnv, $eventInfo: System.Reflection.EventInfo, $handler: Function)
466
+ }
467
+ class GradientTextureFillJob extends System.ValueType implements Unity.Jobs.IJobParallelFor
468
+ {
469
+ protected [__keep_incompatibility]: never;
470
+ public colors : Unity.Collections.NativeArray$1<UnityEngine.Color32>
471
+ public width : number
472
+ public height : number
473
+ public topRightColor : UnityEngine.Color32
474
+ public static Run ($colors: Unity.Collections.NativeArray$1<UnityEngine.Color32>, $width: number, $height: number, $topRightColor: UnityEngine.Color32) : void
475
+ public Execute ($index: number) : void
476
+ }
477
+ class StringUtil extends System.Object
478
+ {
479
+ protected [__keep_incompatibility]: never;
480
+ public static SanitizeFilename ($filename: string) : string
481
+ public constructor ()
482
+ }
483
+ class TarCreator extends System.Object
484
+ {
485
+ protected [__keep_incompatibility]: never;
486
+ public get ExcludeTS(): boolean;
487
+ public set ExcludeTS(value: boolean);
488
+ public get ExcludeTSDef(): boolean;
489
+ public set ExcludeTSDef(value: boolean);
490
+ public get UglifyJS(): boolean;
491
+ public set UglifyJS(value: boolean);
492
+ public get IgnoreList(): System.Array$1<string>;
493
+ public set IgnoreList(value: System.Array$1<string>);
494
+ public get IncludeRoot(): boolean;
495
+ public set IncludeRoot(value: boolean);
496
+ public CreateTar ($tarOutputStream: ICSharpCode.SharpZipLib.Tar.TarOutputStream, $curDir?: string) : void
497
+ public WriteEntry ($tarOutputStream: ICSharpCode.SharpZipLib.Tar.TarOutputStream, $filepath: string, $tarName: string) : void
498
+ public static CreateTarManually ($tarOutputStream: ICSharpCode.SharpZipLib.Tar.TarOutputStream, $baseDir: string, $curDir?: string) : void
499
+ public static WriteFileEntry ($tarOutputStream: ICSharpCode.SharpZipLib.Tar.TarOutputStream, $filepath: string, $tarName: string) : void
500
+ public constructor ($baseDir: string, $rootDir: string)
501
+ }
502
+ class UIStyleUtil extends System.Object
503
+ {
504
+ protected [__keep_incompatibility]: never;
505
+ public static GetStyleFloat ($n: number) : UnityEngine.UIElements.StyleFloat
506
+ public static GetStyleInt ($n: number) : UnityEngine.UIElements.StyleInt
507
+ public constructor ()
508
+ }
509
+ }
510
+ namespace ICSharpCode.SharpZipLib.Tar {
511
+ class TarOutputStream extends System.IO.Stream implements System.IAsyncDisposable, System.IDisposable
512
+ {
513
+ protected [__keep_incompatibility]: never;
514
+ }
515
+ }
516
+ namespace OneJS.Extensions {
517
+ class ColorExts extends System.Object
518
+ {
519
+ protected [__keep_incompatibility]: never;
520
+ public static ToVector3 ($color: UnityEngine.Color) : UnityEngine.Vector3
521
+ public static ToFloat3 ($color: UnityEngine.Color) : Unity.Mathematics.float3
522
+ public static ToFloat4 ($color: UnityEngine.Color) : Unity.Mathematics.float4
523
+ public static ToColor ($f4: Unity.Mathematics.float4) : UnityEngine.Color
524
+ public static ToColor ($f3: Unity.Mathematics.float3) : UnityEngine.Color
525
+ public static ToColor32 ($f3: Unity.Mathematics.float3) : UnityEngine.Color32
526
+ public static ToColor32 ($f4: Unity.Mathematics.float4) : UnityEngine.Color32
527
+ public static ToFloat3 ($color: UnityEngine.Color32) : Unity.Mathematics.float3
528
+ public static ToColor ($color: UnityEngine.Color32) : UnityEngine.Color
529
+ public static ToColor32 ($color: UnityEngine.Color) : UnityEngine.Color32
530
+ public static ToFloat4 ($color: UnityEngine.Color32) : Unity.Mathematics.float4
531
+ public static ToInt4 ($color: UnityEngine.Color32) : Unity.Mathematics.int4
532
+ public static ToColor32 ($color: Unity.Mathematics.int4) : UnityEngine.Color32
533
+ public static ToUInt ($color: UnityEngine.Color32) : number
534
+ public static ToColor32 ($color: number) : UnityEngine.Color32
535
+ }
536
+ class ComponentExts extends System.Object
537
+ {
538
+ protected [__keep_incompatibility]: never;
539
+ public static GetCopyOf ($comp: UnityEngine.Component, $other: UnityEngine.Component) : UnityEngine.Component
540
+ public static TryGetComp ($go: UnityEngine.GameObject, $componentName: string, $comp: $Ref<UnityEngine.Component>) : boolean
541
+ public static TryGetComp ($go: UnityEngine.GameObject, $componentType: System.Type, $comp: $Ref<UnityEngine.Component>) : boolean
542
+ public static GetComp ($comp: UnityEngine.Component, $componentName: string) : UnityEngine.Component
543
+ public static GetComp ($comp: UnityEngine.Component, $componentType: System.Type) : UnityEngine.Component
544
+ public static AddComp ($comp: UnityEngine.Component, $componentName: string) : UnityEngine.Component
545
+ public static AddComp ($comp: UnityEngine.Component, $componentType: System.Type) : UnityEngine.Component
546
+ }
547
+ class GameObjectExts extends System.Object
548
+ {
549
+ protected [__keep_incompatibility]: never;
550
+ public static TryAddComp ($go: UnityEngine.GameObject, $componentName: string) : boolean
551
+ public static TryAddComp ($go: UnityEngine.GameObject, $componentName: string, $comp: $Ref<UnityEngine.Component>) : boolean
552
+ public static AddComp ($go: UnityEngine.GameObject, $componentName: string) : UnityEngine.Component
553
+ public static AddComp ($go: UnityEngine.GameObject, $componentType: System.Type) : UnityEngine.Component
554
+ public static TryGetComp ($go: UnityEngine.GameObject, $componentName: string, $comp: $Ref<UnityEngine.Component>) : boolean
555
+ public static TryGetComp ($go: UnityEngine.GameObject, $componentType: System.Type, $comp: $Ref<UnityEngine.Component>) : boolean
556
+ public static GetComp ($go: UnityEngine.GameObject, $componentName: string) : UnityEngine.Component
557
+ public static GetComp ($go: UnityEngine.GameObject, $componentType: System.Type) : UnityEngine.Component
558
+ public static FindType ($name: string) : System.Type
559
+ }
560
+ class Texture2DExts extends System.Object
561
+ {
562
+ protected [__keep_incompatibility]: never;
563
+ public static GetRawDataColor32 ($texture: UnityEngine.Texture2D) : Unity.Collections.NativeArray$1<UnityEngine.Color32>
564
+ }
565
+ class TypeExts extends System.Object
566
+ {
567
+ protected [__keep_incompatibility]: never;
568
+ public static GetFormattedName ($type: System.Type) : string
569
+ public static GetBaseTypes ($type: System.Type, $includeSelf?: boolean) : System.Collections.Generic.IEnumerable$1<System.Type>
570
+ public static GetBaseClasses ($type: System.Type, $includeSelf?: boolean) : System.Collections.Generic.IEnumerable$1<System.Type>
571
+ }
572
+ class VisualElementExts extends System.Object
573
+ {
574
+ protected [__keep_incompatibility]: never;
575
+ public static Register ($cbeh: UnityEngine.UIElements.CallbackEventHandler, $eventType: System.Type, $handler: UnityEngine.UIElements.EventCallback$1<UnityEngine.UIElements.EventBase>, $useTrickleDown?: UnityEngine.UIElements.TrickleDown) : void
576
+ public static Unregister ($cbeh: UnityEngine.UIElements.CallbackEventHandler, $eventType: System.Type, $handler: UnityEngine.UIElements.EventCallback$1<UnityEngine.UIElements.EventBase>, $useTrickleDown?: UnityEngine.UIElements.TrickleDown) : void
577
+ public static ForceUpdate ($view: UnityEngine.UIElements.VisualElement) : void
578
+ }
579
+ }
580
+ namespace OneJS.CustomStyleSheets {
581
+ class CSSSpec extends System.Object
582
+ {
583
+ protected [__keep_incompatibility]: never;
584
+ public static GetSelectorSpecificity ($selector: string) : number
585
+ public static GetSelectorSpecificity ($parts: System.Array$1<OneJS.CustomStyleSheets.StyleSelectorPart>) : number
586
+ public static ParseSelector ($selector: string, $parts: $Ref<System.Array$1<OneJS.CustomStyleSheets.StyleSelectorPart>>) : boolean
587
+ }
588
+ class StyleSelectorPart extends System.ValueType
589
+ {
590
+ protected [__keep_incompatibility]: never;
591
+ public get value(): string;
592
+ public get type(): OneJS.CustomStyleSheets.StyleSelectorType;
593
+ public static CreateClass ($className: string) : OneJS.CustomStyleSheets.StyleSelectorPart
594
+ public static CreatePseudoClass ($className: string) : OneJS.CustomStyleSheets.StyleSelectorPart
595
+ public static CreateId ($Id: string) : OneJS.CustomStyleSheets.StyleSelectorPart
596
+ public static CreateType ($t: System.Type) : OneJS.CustomStyleSheets.StyleSelectorPart
597
+ public static CreateType ($typeName: string) : OneJS.CustomStyleSheets.StyleSelectorPart
598
+ public static CreatePredicate ($predicate: any) : OneJS.CustomStyleSheets.StyleSelectorPart
599
+ public static CreateWildCard () : OneJS.CustomStyleSheets.StyleSelectorPart
600
+ public ToOriginal () : any
601
+ }
602
+ class StyleValueImporter extends System.Object
603
+ {
604
+ protected [__keep_incompatibility]: never;
605
+ public get disableValidation(): boolean;
606
+ public set disableValidation(value: boolean);
607
+ public get importErrors(): OneJS.CustomStyleSheets.StyleSheetImportErrors;
608
+ public get assetPath(): string;
609
+ public static FromUssString ($ussValue: string) : OneJS.CustomStyleSheets.StyleValueFunction
610
+ }
611
+ class CustomStyleSheetImporterImpl extends OneJS.CustomStyleSheets.StyleValueImporter
612
+ {
613
+ protected [__keep_incompatibility]: never;
614
+ public BuildStyleSheet ($asset: UnityEngine.UIElements.StyleSheet, $contents: string) : void
615
+ public constructor ($scriptEngine: OneJS.ScriptEngine)
616
+ }
617
+ class Dimension extends System.ValueType implements System.IEquatable$1<OneJS.CustomStyleSheets.Dimension>
618
+ {
619
+ protected [__keep_incompatibility]: never;
620
+ public unit : OneJS.CustomStyleSheets.Dimension.Unit
621
+ public value : number
622
+ public ToLength () : UnityEngine.UIElements.Length
623
+ public ToTime () : UnityEngine.UIElements.TimeValue
624
+ public ToAngle () : UnityEngine.UIElements.Angle
625
+ public static op_Equality ($lhs: OneJS.CustomStyleSheets.Dimension, $rhs: OneJS.CustomStyleSheets.Dimension) : boolean
626
+ public static op_Inequality ($lhs: OneJS.CustomStyleSheets.Dimension, $rhs: OneJS.CustomStyleSheets.Dimension) : boolean
627
+ public Equals ($other: OneJS.CustomStyleSheets.Dimension) : boolean
628
+ public Equals ($obj: any) : boolean
629
+ public ToOriginal () : any
630
+ public constructor ($value: number, $unit: OneJS.CustomStyleSheets.Dimension.Unit)
631
+ }
632
+ class ScalableImage extends System.ValueType
633
+ {
634
+ protected [__keep_incompatibility]: never;
635
+ }
636
+ enum StyleSelectorType
637
+ { Unknown = 0, Wildcard = 1, Type = 2, Class = 3, PseudoClass = 4, RecursivePseudoClass = 5, ID = 6, Predicate = 7 }
638
+ enum StyleSelectorRelationship
639
+ { None = 0, Child = 1, Descendent = 2 }
640
+ enum StyleValidationStatus
641
+ { Ok = 0, Error = 1, Warning = 2 }
642
+ class StyleValidationResult extends System.ValueType
643
+ {
644
+ protected [__keep_incompatibility]: never;
645
+ public status : OneJS.CustomStyleSheets.StyleValidationStatus
646
+ public message : string
647
+ public errorValue : string
648
+ public hint : string
649
+ public get success(): boolean;
650
+ public FromOriginal ($original: any) : void
651
+ }
652
+ enum StyleValueKeyword
653
+ { Inherit = 0, Initial = 1, Auto = 2, Unset = 3, True = 4, False = 5, None = 6 }
654
+ enum StyleValueType
655
+ { Invalid = 0, Keyword = 1, Float = 2, Dimension = 3, Color = 4, ResourcePath = 5, AssetReference = 6, Enum = 7, Variable = 8, String = 9, Function = 10, CommaSeparator = 11, ScalableImage = 12, MissingAssetReference = 13 }
656
+ class StyleSheetImportError extends System.ValueType
657
+ {
658
+ protected [__keep_incompatibility]: never;
659
+ public error : OneJS.CustomStyleSheets.StyleSheetImportErrorType
660
+ public code : OneJS.CustomStyleSheets.StyleSheetImportErrorCode
661
+ public assetPath : string
662
+ public message : string
663
+ public line : number
664
+ public isWarning : boolean
665
+ public ToString () : string
666
+ public ToString ($glossary: OneJS.CustomStyleSheets.StyleSheetImportGlossary) : string
667
+ public constructor ($error: OneJS.CustomStyleSheets.StyleSheetImportErrorType, $code: OneJS.CustomStyleSheets.StyleSheetImportErrorCode, $assetPath: string, $message: string, $line?: number, $isWarning?: boolean)
668
+ }
669
+ enum StyleSheetImportErrorType
670
+ { Syntax = 0, Semantic = 1, Validation = 2, Internal = 3 }
671
+ enum StyleSheetImportErrorCode
672
+ { None = 0, Internal = 1, UnsupportedUnit = 2, UnsupportedTerm = 3, InvalidSelectorListDelimiter = 4, InvalidComplexSelectorDelimiter = 5, UnsupportedSelectorFormat = 6, RecursiveSelectorDetected = 7, MissingFunctionArgument = 8, InvalidProperty = 9, InvalidURILocation = 10, InvalidURIScheme = 11, InvalidURIProjectAssetPath = 12, InvalidVarFunction = 13, InvalidHighResolutionImage = 14 }
673
+ class StyleSheetImportGlossary extends System.Object
674
+ {
675
+ protected [__keep_incompatibility]: never;
676
+ public internalError : string
677
+ public internalErrorWithStackTrace : string
678
+ public error : string
679
+ public warning : string
680
+ public line : string
681
+ public unsupportedUnit : string
682
+ public ussParsingError : string
683
+ public unsupportedTerm : string
684
+ public missingFunctionArgument : string
685
+ public missingVariableName : string
686
+ public emptyVariableName : string
687
+ public tooManyFunctionArguments : string
688
+ public emptyFunctionArgument : string
689
+ public unexpectedTokenInFunction : string
690
+ public missingVariablePrefix : string
691
+ public invalidHighResAssetType : string
692
+ public invalidSelectorListDelimiter : string
693
+ public invalidComplexSelectorDelimiter : string
694
+ public unsupportedSelectorFormat : string
695
+ public unknownFunction : string
696
+ public circularImport : string
697
+ public invalidUriLocation : string
698
+ public invalidUriScheme : string
699
+ public invalidAssetPath : string
700
+ public invalidAssetType : string
701
+ public constructor ()
702
+ }
703
+ class StyleSheetImportErrors extends System.Object implements System.Collections.Generic.IEnumerable$1<OneJS.CustomStyleSheets.StyleSheetImportError>, System.Collections.IEnumerable
704
+ {
705
+ protected [__keep_incompatibility]: never;
706
+ public get assetPath(): string;
707
+ public set assetPath(value: string);
708
+ public get hasErrors(): boolean;
709
+ public get hasWarning(): boolean;
710
+ public AddSyntaxError ($message: string, $line: number) : void
711
+ public AddSemanticError ($code: OneJS.CustomStyleSheets.StyleSheetImportErrorCode, $message: string, $line: number) : void
712
+ public AddSemanticWarning ($code: OneJS.CustomStyleSheets.StyleSheetImportErrorCode, $message: string, $line: number) : void
713
+ public AddInternalError ($message: string, $line?: number) : void
714
+ public AddValidationWarning ($message: string, $line: number) : void
715
+ public GetEnumerator () : System.Collections.Generic.IEnumerator$1<OneJS.CustomStyleSheets.StyleSheetImportError>
716
+ public constructor ()
717
+ }
718
+ enum StyleValueFunction
719
+ { Unknown = 0, Var = 1, Env = 2, LinearGradient = 3 }
720
+ enum URIValidationResult
721
+ { OK = 0, InvalidURILocation = 1, InvalidURIScheme = 2, InvalidURIProjectAssetPath = 3 }
722
+ class StyleSheetBuilderWrapper extends System.Object
723
+ {
724
+ protected [__keep_incompatibility]: never;
725
+ public BuildTo ($styleSheet: UnityEngine.UIElements.StyleSheet) : void
726
+ public AddCommaSeparator () : void
727
+ public BeginComplexSelector ($specificity: number) : System.IDisposable
728
+ public AddSimpleSelector ($parts: System.Array$1<OneJS.CustomStyleSheets.StyleSelectorPart>, $previousRelationsip: OneJS.CustomStyleSheets.StyleSelectorRelationship) : void
729
+ public BeginRule ($line: number) : void
730
+ public EndRule () : void
731
+ public BeginProperty ($name: string, $line: number) : void
732
+ public EndProperty () : void
733
+ public AddValue ($func: OneJS.CustomStyleSheets.StyleValueFunction) : void
734
+ public AddValue ($val: number) : void
735
+ public AddValue ($color: UnityEngine.Color) : void
736
+ public AddValue ($value: UnityEngine.Object) : void
737
+ public AddValue ($dimension: OneJS.CustomStyleSheets.Dimension) : void
738
+ public AddValue ($keyword: OneJS.CustomStyleSheets.StyleValueKeyword) : void
739
+ public AddValue ($value: string, $type: OneJS.CustomStyleSheets.StyleValueType) : void
740
+ public constructor ()
741
+ }
742
+ class StyleValidatorWrapper extends System.Object
743
+ {
744
+ protected [__keep_incompatibility]: never;
745
+ public ValidateProperty ($name: string, $str: string) : OneJS.CustomStyleSheets.StyleValidationResult
746
+ public constructor ()
747
+ }
748
+ }
749
+ namespace OneJS.CustomStyleSheets.Dimension {
750
+ enum Unit
751
+ { Unitless = 0, Pixel = 1, Percent = 2, Second = 3, Millisecond = 4, Degree = 5, Gradian = 6, Radian = 7, Turn = 8 }
752
+ }
753
+ namespace OneJS.Dom.Dom {
754
+ interface RegisterCallbackDelegate
755
+ {
756
+ (ve: UnityEngine.UIElements.VisualElement, callback: UnityEngine.UIElements.EventCallback$1<UnityEngine.UIElements.EventBase>, trickleDown: UnityEngine.UIElements.TrickleDown) : void;
757
+ Invoke?: (ve: UnityEngine.UIElements.VisualElement, callback: UnityEngine.UIElements.EventCallback$1<UnityEngine.UIElements.EventBase>, trickleDown: UnityEngine.UIElements.TrickleDown) => void;
758
+ }
759
+ var RegisterCallbackDelegate: { new (func: (ve: UnityEngine.UIElements.VisualElement, callback: UnityEngine.UIElements.EventCallback$1<UnityEngine.UIElements.EventBase>, trickleDown: UnityEngine.UIElements.TrickleDown) => void): RegisterCallbackDelegate; }
760
+ }
761
+ }