omniarena-types 1.20.0 → 1.22.0

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Files changed (2) hide show
  1. package/dist/index.d.ts +41 -1
  2. package/package.json +1 -1
package/dist/index.d.ts CHANGED
@@ -37,7 +37,7 @@ export type CharacterDto = {
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  characterId: number;
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  player: number;
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  name: string;
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- facepic: string;
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+ avatar: CharacterAvatar;
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  description: string;
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  maxHealth: number;
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  currentHealth: number;
@@ -81,6 +81,11 @@ export type Resource = Energy | 'random';
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  export type ValenceType = 'helpful' | 'harmful';
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  export type NatureType = 'physical' | 'energy' | 'mental' | 'tactical';
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  export type PersistenceType = 'instant' | 'action' | 'control';
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+ export type ActionType = 'skill' | 'energy_exchange';
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+ export type DamageType = 'regular' | 'piercing' | 'true';
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+ export type EffectType = 'damage' | 'execution' | 'heal' | 'destructibleDefense' | 'damageReduction' | 'granResource' | 'drainResource' | 'stealResource' | 'delayed' | 'ignore' | 'invulnerability' | 'stun' | 'removal' | 'dealtDamageModifying' | 'receivedDamageModifying' | 'costModifying' | 'counter' | 'parry' | 'reflection' | 'label' | 'tracing';
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+ export type Miscellaneous = 'ignoreInvulnerability' | 'mainTarget' | 'improvement';
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+ export type Tag = ValenceType | NatureType | PersistenceType | DamageType | Resource | EffectType | Miscellaneous;
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  export type TargetingOptionsDto = {
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  self: boolean;
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  teamMembers: number;
@@ -99,3 +104,38 @@ export type SkillUseDto = {
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  skillId: string;
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  order: number;
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  };
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+ export type GameSkin = {
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+ id: string;
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+ characters: Record<number, CharacterSkin>;
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+ skills: Record<number, SkillSkin>;
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+ };
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+ export type CharacterAvatar = 'main';
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+ export type CharacterSkin = {
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+ id: number;
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+ name: string;
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+ short: string;
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+ avatars: Record<CharacterAvatar, string>;
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+ bio: string;
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+ };
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+ export type SkillSkin = {
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+ id: number;
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+ name: string;
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+ image: string;
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+ };
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+ export type GameSkill = {
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+ id: number;
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+ name: string;
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+ image: string;
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+ valence: ValenceType;
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+ nature: NatureType;
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+ persistence: PersistenceType;
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+ cooldown: number;
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+ cost: Resource[];
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+ targeting: string;
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+ baseDescription: string;
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+ baseDuration: number;
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+ baseTags: Tag[];
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+ };
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+ export type GameCharacter = CharacterSkin & {
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+ skills: GameSkill[];
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+ };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "omniarena-types",
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- "version": "1.20.0",
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+ "version": "1.22.0",
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  "type": "module",
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  "types": "./dist/index.d.ts",
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  "files": [