omgkit 2.15.0 → 2.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +38 -2
- package/package.json +2 -2
- package/plugin/registry.yaml +79 -3
- package/plugin/stdrules/ALIGNMENT_PRINCIPLE.md +240 -0
- package/plugin/workflows/ai-ml/experiment-cycle.md +1 -1
- package/plugin/workflows/ai-ml/model-deployment.md +7 -7
- package/plugin/workflows/ai-ml/monitoring-setup.md +6 -6
- package/plugin/workflows/event-driven/consumer-groups.md +6 -6
- package/plugin/workflows/game-dev/content-pipeline.md +5 -5
- package/plugin/workflows/game-dev/platform-submission.md +8 -8
- package/plugin/workflows/game-dev/playtesting.md +11 -11
- package/plugin/workflows/game-dev/prototype-to-production.md +4 -4
- package/plugin/workflows/microservices/distributed-tracing.md +6 -6
- package/plugin/workflows/microservices/service-mesh-setup.md +4 -4
package/README.md
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@@ -7,7 +7,7 @@
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[](LICENSE)
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> **AI Team System for Claude Code**
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> 33 Agents • 111 Commands • 49 Workflows •
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> 33 Agents • 111 Commands • 49 Workflows • 127 Skills • 10 Modes • 14 Archetypes
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> *"Think Omega. Build Omega. Be Omega."*
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OMGKIT transforms Claude Code into an autonomous AI development team with sprint management, specialized agents, and Omega-level thinking for 10x-1000x productivity improvements.
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| **Agents** | 33 | Specialized AI team members |
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| **Commands** | 111 | Slash commands for every task |
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| **Workflows** | 49 | Complete development processes |
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| **Skills** |
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| **Skills** | 127 | Domain expertise modules |
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| **Modes** | 10 | Behavioral configurations |
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| **Archetypes** | 14 | Project templates for autonomous dev |
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| **Sprint Management** | ✅ | Vision, backlog, team autonomy |
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| Filesystem | Secure file operations |
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| Playwright | Browser automation |
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## 🏗️ Optimized Alignment Principle (OAP)
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OMGKIT uses a **5-level component hierarchy** ensuring consistency and maintainability:
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```
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Level 0: MCPs (Foundation)
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↓
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Level 1: Commands → use MCPs
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↓
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Level 2: Skills → use Commands, MCPs
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↓
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Level 3: Agents → use Skills, Commands, MCPs
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↓
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Level 4: Workflows → use Agents, Skills, Commands, MCPs
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```
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### Five Alignment Rules
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1. **Format Compliance** - Components use correct naming patterns
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2. **Existence Validation** - All references must exist
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3. **No Cross-Type Confusion** - Components not confused with other types
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4. **Hierarchical Respect** - Only reference same/lower level components
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5. **Optimization** - Minimal, appropriate, unique references
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### Component Formats
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| Component | Format | Example |
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|-----------|--------|---------|
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| MCPs | `kebab-case` | `context7` |
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| Commands | `/namespace:name` | `/dev:feature` |
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| Skills | `category/name` | `methodology/writing-plans` |
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| Agents | `kebab-case` | `fullstack-developer` |
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| Workflows | `category/name` | `development/feature` |
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All alignment rules are enforced by 400+ automated tests. See [full documentation](https://omgkit.mintlify.app/concepts/alignment-principle).
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## 📄 License
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MIT
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package/package.json
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{
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"name": "omgkit",
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"version": "2.
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"description": "Omega-Level Development Kit - AI Team System for Claude Code. 33 agents, 111 commands,
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"version": "2.16.0",
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"description": "Omega-Level Development Kit - AI Team System for Claude Code. 33 agents, 111 commands, 127 skills, 49 workflows.",
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"keywords": [
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"claude-code",
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"ai",
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package/plugin/registry.yaml
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# OMGKIT Component Registry
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# Single Source of Truth for Agents, Skills, Commands, and
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# Version:
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# Single Source of Truth for Agents, Skills, Commands, Workflows, and MCPs
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# Version: 2.0.0
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# Updated: 2026-01-02
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version: "
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version: "2.0.0"
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# =============================================================================
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# OPTIMIZED ALIGNMENT PRINCIPLE (OAP)
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# =============================================================================
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# Core architectural rule defining component relationships.
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# See: plugin/stdrules/ALIGNMENT_PRINCIPLE.md for full documentation.
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#
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# Hierarchy (lower levels are used by higher levels):
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# Level 0: MCPs → Foundation layer
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# Level 1: Commands → Use: MCPs
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# Level 2: Skills → Use: Commands, MCPs
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# Level 3: Agents → Use: Skills, Commands, MCPs
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# Level 4: Workflows → Use: Agents, Skills, Commands, MCPs
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#
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# Rules:
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# 1. Format Compliance - Use correct format for each component type
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# 2. Existence Validation - All references must point to existing components
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# 3. No Cross-Type Confusion - Don't mix agents/skills/commands
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# 4. Hierarchical Respect - Only reference lower or same level components
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# 5. Optimization - Appropriate, minimal, unique, contextual references
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# =============================================================================
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alignment_principle:
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version: "1.0.0"
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enforced: true
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documentation: "plugin/stdrules/ALIGNMENT_PRINCIPLE.md"
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hierarchy:
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- level: 0
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type: mcp
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format: "mcp-name"
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location: "plugin/mcp/"
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uses: []
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- level: 1
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type: command
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format: "/namespace:command-name"
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location: "plugin/commands/<namespace>/<name>.md"
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uses: [mcp]
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- level: 2
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type: skill
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format: "category/skill-name"
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location: "plugin/skills/<category>/<name>/SKILL.md"
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uses: [command, mcp]
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- level: 3
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type: agent
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format: "kebab-case"
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location: "plugin/agents/<name>.md"
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uses: [skill, command, mcp]
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- level: 4
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type: workflow
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format: "category/workflow-name"
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location: "plugin/workflows/<category>/<name>.md"
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uses: [agent, skill, command, mcp]
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# =============================================================================
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# MCP SERVERS (Model Context Protocol)
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# =============================================================================
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# MCPs provide external capabilities to OMGKIT components.
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# Foundation layer of the alignment hierarchy.
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# =============================================================================
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mcp_servers:
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context7:
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description: Up-to-date library documentation
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status: supported
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sequential-thinking:
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description: Multi-step reasoning
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status: supported
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memory:
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description: Persistent knowledge graph
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status: supported
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filesystem:
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description: Secure file operations
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status: supported
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playwright:
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description: Browser automation
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status: supported
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# =============================================================================
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# AGENTS
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# Optimized Alignment Principle (OAP)
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**Version:** 1.0.0
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**Status:** Core Principle
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**Enforcement:** Mandatory (validated by tests)
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---
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## Overview
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The **Optimized Alignment Principle (OAP)** is a core architectural rule that defines how OMGKIT components relate to each other. This principle ensures consistency, maintainability, and scalability across all components.
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---
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## Component Hierarchy
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```
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┌─────────────────────────────────────────────────────────────────────┐
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│ OPTIMIZED ALIGNMENT HIERARCHY │
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├─────────────────────────────────────────────────────────────────────┤
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│ │
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│ Level 0: MCPs (Model Context Protocol Servers) │
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│ └── Foundation layer, used by all other components │
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│ │
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│ Level 1: Commands │
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│ └── Use: zero-to-many MCPs │
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│ └── Format: /namespace:command-name │
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│ │
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│ Level 2: Skills │
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│ └── Use: zero-to-many Commands, MCPs │
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│ └── Format: category/skill-name │
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│ │
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│ Level 3: Agents │
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│ └── Use: zero-to-many Skills, Commands, MCPs │
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│ └── Format: kebab-case name │
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│ │
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│ Level 4: Workflows │
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│ └── Use: zero-to-many Agents, Skills, Commands, MCPs │
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│ └── Format: category/workflow-name │
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│ │
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└─────────────────────────────────────────────────────────────────────┘
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```
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---
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## Alignment Rules
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### Rule 1: Format Compliance
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All component references MUST use the correct format:
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| Component | Format | Example |
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|-----------|--------|---------|
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| MCP | `mcp-name` | `context7`, `sequential-thinking` |
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| Command | `/namespace:command-name` | `/dev:feature`, `/omega:10x` |
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| Skill | `category/skill-name` | `methodology/writing-plans` |
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| Agent | `kebab-case` | `fullstack-developer` |
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| Workflow | `category/workflow-name` | `development/feature` |
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### Rule 2: Existence Validation
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All referenced components MUST exist:
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- Skills → Must exist in `/plugin/skills/<category>/<name>/SKILL.md`
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- Commands → Must exist in `/plugin/commands/<namespace>/<name>.md`
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- Agents → Must exist in `/plugin/agents/<name>.md`
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- Workflows → Must exist in `/plugin/workflows/<category>/<name>.md`
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- MCPs → Must be registered in `/plugin/mcp/`
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### Rule 3: No Cross-Type Confusion
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Components MUST NOT be confused with other types:
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- ❌ Agent names in `skills:` field
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- ❌ Skill names in `agents:` field
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- ❌ Commands without proper `/namespace:` prefix
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### Rule 4: Hierarchical Respect
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Components can only reference components from their level or below:
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| Component | Can Reference |
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|-----------|---------------|
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| MCP | (none - foundation layer) |
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| Command | MCPs |
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| Skill | Commands, MCPs |
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| Agent | Skills, Commands, MCPs |
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| Workflow | Agents, Skills, Commands, MCPs |
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### Rule 5: Optimization Requirements
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References should be:
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1. **Appropriate** - Only reference what is needed
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2. **Minimal** - Avoid redundant dependencies
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3. **Unique** - No duplicate references
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4. **Contextual** - Match the component's purpose
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---
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## Frontmatter Specifications
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### Skill Frontmatter
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```yaml
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---
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name: skill-name
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description: What the skill does
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category: category-name
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commands: # Optional: commands this skill uses
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- /namespace:cmd
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mcps: # Future: MCPs this skill uses
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- mcp-name
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---
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```
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### Agent Frontmatter
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```yaml
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---
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name: agent-name
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description: What the agent does
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tools: Tool1, Tool2
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model: inherit
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skills: # Skills this agent uses
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- category/skill-name
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commands: # Commands this agent can trigger
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- /namespace:cmd
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mcps: # Future: MCPs this agent uses
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- mcp-name
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---
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```
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### Workflow Frontmatter
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```yaml
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---
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name: workflow-name
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description: What the workflow does
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category: category-name
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agents: # Agents this workflow orchestrates
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- agent-name
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skills: # Skills used across the workflow
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- category/skill-name
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commands: # Commands triggered by the workflow
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- /namespace:cmd
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mcps: # Future: MCPs used by the workflow
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- mcp-name
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---
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```
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---
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## Validation
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### Automated Tests
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The alignment principle is enforced by automated tests in:
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- `tests/validation/alignment.test.js`
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- `tests/validation/format.test.js`
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GitHub Actions validates alignment on every PR.
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## Examples
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skills:
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commands:
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```
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### Incorrect Alignment
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# WRONG - Common mistakes
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---
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## Future: MCP Alignment
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---
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---
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---
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agent:
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action: define
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slis:
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agent:
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agent:
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playbooks:
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### Step 6.1: Create Dashboards
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dashboards:
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- kafka:consumers
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agents:
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- data-engineer
|
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|
-
-
|
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|
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- observability-engineer
|
|
9
9
|
---
|
|
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|
|
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# Consumer Group Management Workflow
|
|
@@ -78,7 +78,7 @@ commit_strategy:
|
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|
|
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|
|
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agent:
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agent: observability-engineer
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action: configure
|
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scaling:
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min_consumers: 1
|
|
@@ -106,7 +106,7 @@ static_membership:
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|
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|
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agent:
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metrics:
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- consumer_lag_per_partition
|
|
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|
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### Step 4.2: Alerting
|
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|
|
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agent:
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action: configure
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alerts:
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|
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|
|
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|
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### Step 5.1: Offset Management Operations
|
|
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|
```yaml
|
|
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agent:
|
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action: document
|
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operations:
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reset_to_earliest:
|
|
@@ -158,7 +158,7 @@ operations:
|
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### Step 5.2: Troubleshooting Runbook
|
|
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|
|
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agent:
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|
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scenarios:
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|
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@@ -4,7 +4,7 @@ triggers:
|
|
|
4
4
|
- manual
|
|
5
5
|
- game:content
|
|
6
6
|
agents:
|
|
7
|
-
- game-designer
|
|
7
|
+
- game-systems-designer
|
|
8
8
|
- fullstack-developer
|
|
9
9
|
---
|
|
10
10
|
|
|
@@ -21,7 +21,7 @@ Create efficient pipeline for game content creation.
|
|
|
21
21
|
|
|
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|
### Step 1.1: Identify Content Types
|
|
23
23
|
```yaml
|
|
24
|
-
agent: game-designer
|
|
24
|
+
agent: game-systems-designer
|
|
25
25
|
action: catalog
|
|
26
26
|
content_types:
|
|
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27
|
- 2D_assets: Sprites, UI, textures
|
|
@@ -33,7 +33,7 @@ content_types:
|
|
|
33
33
|
|
|
34
34
|
### Step 1.2: Define Pipeline Flow
|
|
35
35
|
```yaml
|
|
36
|
-
agent: game-designer
|
|
36
|
+
agent: game-systems-designer
|
|
37
37
|
action: design
|
|
38
38
|
flow:
|
|
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39
|
creation:
|
|
@@ -160,7 +160,7 @@ builds:
|
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|
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|
|
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|
```yaml
|
|
163
|
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agent: game-designer
|
|
163
|
+
agent: game-systems-designer
|
|
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164
|
action: design
|
|
165
165
|
systems:
|
|
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166
|
- JSON/YAML game data
|
|
@@ -193,7 +193,7 @@ tools:
|
|
|
193
193
|
|
|
194
194
|
### Step 6.1: Content Guidelines
|
|
195
195
|
```yaml
|
|
196
|
-
agent: game-designer
|
|
196
|
+
agent: game-systems-designer
|
|
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197
|
action: document
|
|
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198
|
guidelines:
|
|
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199
|
- Art style guide
|
|
@@ -4,7 +4,7 @@ triggers:
|
|
|
4
4
|
- manual
|
|
5
5
|
- game:submit
|
|
6
6
|
agents:
|
|
7
|
-
- game-designer
|
|
7
|
+
- game-systems-designer
|
|
8
8
|
- fullstack-developer
|
|
9
9
|
- tester
|
|
10
10
|
---
|
|
@@ -22,7 +22,7 @@ Navigate platform certification and store submission.
|
|
|
22
22
|
|
|
23
23
|
### Step 1.1: Platform Requirements Review
|
|
24
24
|
```yaml
|
|
25
|
-
agent: game-designer
|
|
25
|
+
agent: game-systems-designer
|
|
26
26
|
action: review
|
|
27
27
|
platforms:
|
|
28
28
|
steam:
|
|
@@ -54,7 +54,7 @@ platforms:
|
|
|
54
54
|
|
|
55
55
|
### Step 1.2: Content Rating
|
|
56
56
|
```yaml
|
|
57
|
-
agent: game-designer
|
|
57
|
+
agent: game-systems-designer
|
|
58
58
|
action: submit
|
|
59
59
|
rating_boards:
|
|
60
60
|
- ESRB (North America)
|
|
@@ -161,7 +161,7 @@ scope:
|
|
|
161
161
|
|
|
162
162
|
### Step 4.1: Marketing Materials
|
|
163
163
|
```yaml
|
|
164
|
-
agent: game-designer
|
|
164
|
+
agent: game-systems-designer
|
|
165
165
|
action: prepare
|
|
166
166
|
assets:
|
|
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167
|
- Store page screenshots (platform sizes)
|
|
@@ -174,7 +174,7 @@ assets:
|
|
|
174
174
|
|
|
175
175
|
### Step 4.2: Store Configuration
|
|
176
176
|
```yaml
|
|
177
|
-
agent: game-designer
|
|
177
|
+
agent: game-systems-designer
|
|
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178
|
action: configure
|
|
179
179
|
settings:
|
|
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180
|
- Pricing
|
|
@@ -203,7 +203,7 @@ per_platform:
|
|
|
203
203
|
|
|
204
204
|
### Step 5.2: Submit for Review
|
|
205
205
|
```yaml
|
|
206
|
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agent: game-designer
|
|
206
|
+
agent: game-systems-designer
|
|
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207
|
action: submit
|
|
208
208
|
documentation:
|
|
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209
|
- Build notes
|
|
@@ -224,7 +224,7 @@ timeline:
|
|
|
224
224
|
|
|
225
225
|
### Step 6.1: Handle Feedback
|
|
226
226
|
```yaml
|
|
227
|
-
agent: game-designer
|
|
227
|
+
agent: game-systems-designer
|
|
228
228
|
action: respond
|
|
229
229
|
scenarios:
|
|
230
230
|
approved:
|
|
@@ -238,7 +238,7 @@ scenarios:
|
|
|
238
238
|
|
|
239
239
|
### Step 6.2: Launch Preparation
|
|
240
240
|
```yaml
|
|
241
|
-
agent: game-designer
|
|
241
|
+
agent: game-systems-designer
|
|
242
242
|
action: prepare
|
|
243
243
|
launch_checklist:
|
|
244
244
|
- Press kit ready
|
|
@@ -4,7 +4,7 @@ triggers:
|
|
|
4
4
|
- manual
|
|
5
5
|
- game:playtest
|
|
6
6
|
agents:
|
|
7
|
-
- game-designer
|
|
7
|
+
- game-systems-designer
|
|
8
8
|
- tester
|
|
9
9
|
---
|
|
10
10
|
|
|
@@ -21,7 +21,7 @@ Conduct effective playtesting to improve game quality.
|
|
|
21
21
|
|
|
22
22
|
### Step 1.1: Define Objectives
|
|
23
23
|
```yaml
|
|
24
|
-
agent: game-designer
|
|
24
|
+
agent: game-systems-designer
|
|
25
25
|
action: define
|
|
26
26
|
objectives:
|
|
27
27
|
types:
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### Step 1.2: Select Playtesters
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```yaml
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action: select
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criteria:
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internal:
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### Step 2.2: Observation Protocol
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```yaml
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action: define
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observation:
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- Think-aloud protocol
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### Step 2.3: Survey Preparation
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```yaml
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action: prepare
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surveys:
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pre_play:
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### Step 4.1: Quantitative Analysis
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```yaml
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action: analyze
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metrics:
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- Completion rates
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### Step 4.2: Qualitative Analysis
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```yaml
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action: analyze
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methods:
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- Affinity mapping
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### Step 4.3: Insight Synthesis
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```yaml
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action: synthesize
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outputs:
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- Key findings summary
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### Step 5.1: Prioritize Findings
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```yaml
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agent: game-systems-designer
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action: prioritize
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criteria:
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- Impact on player experience
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### Step 5.2: Create Action Items
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```yaml
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action: plan
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per_finding:
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- Issue description
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### Step 5.3: Plan Follow-up Testing
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```yaml
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agent: game-systems-designer
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action: plan
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next_playtest:
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- Verify fixes
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- manual
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- game:production
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agents:
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- game-designer
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- fullstack-developer
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- tester
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---
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### Step 1.1: Evaluate Prototype
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```yaml
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agent: game-designer
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agent: game-systems-designer
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action: assess
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evaluation:
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- Core mechanics working
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### Step 1.2: Define Production Requirements
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```yaml
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agent: game-designer
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agent: game-systems-designer
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action: define
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requirements:
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- Target frame rate: 60fps
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### Step 2.1: Design Production Architecture
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```yaml
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agent: game-designer
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agent: game-systems-designer
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action: design
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patterns:
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- Component system (ECS or composition)
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@@ -4,7 +4,7 @@ triggers:
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- manual
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- observability:tracing
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agents:
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- fullstack-developer
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---
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@@ -21,7 +21,7 @@ Set up end-to-end request tracing across services.
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### Step 1.1: Deploy Tracing Backend
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```yaml
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agent:
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agent: observability-engineer
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action: deploy
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options:
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- Jaeger
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@@ -37,7 +37,7 @@ configuration:
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### Step 1.2: Configure Sampling
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```yaml
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agent:
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agent: observability-engineer
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action: configure
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sampling:
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type: probabilistic # or rate_limiting, adaptive
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@@ -120,7 +120,7 @@ log_correlation:
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### Step 4.2: Metrics Correlation
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```yaml
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agent:
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agent: observability-engineer
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action: configure
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metrics_correlation:
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- exemplars: trace_id_in_metrics
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@@ -131,7 +131,7 @@ metrics_correlation:
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### Step 5.1: Create Dashboards
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```yaml
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agent:
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+
agent: observability-engineer
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action: create
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dashboards:
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- service_latency_breakdown
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@@ -142,7 +142,7 @@ dashboards:
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### Step 5.2: Configure Alerts
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```yaml
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agent:
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agent: observability-engineer
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action: configure
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alerts:
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- high_latency_traces
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@@ -5,7 +5,7 @@ triggers:
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- infrastructure:mesh
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agents:
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- platform-engineer
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-
-
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- observability-engineer
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---
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11
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# Service Mesh Setup Workflow
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@@ -105,7 +105,7 @@ rules:
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### Step 4.1: Configure Telemetry
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```yaml
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108
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-
agent:
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108
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+
agent: observability-engineer
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109
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action: configure
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110
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integrations:
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- prometheus_metrics
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@@ -116,7 +116,7 @@ integrations:
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### Step 4.2: Create Dashboards
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```yaml
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-
agent:
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+
agent: observability-engineer
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120
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action: create
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121
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dashboards:
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- service_mesh_overview
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@@ -129,7 +129,7 @@ dashboards:
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### Step 5.1: Verify Mesh Functionality
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```yaml
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-
agent:
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agent: observability-engineer
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133
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action: test
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validations:
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- mtls_working
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