omgkit 2.10.1 → 2.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +46 -1
- package/package.json +2 -1
- package/plugin/agents/autonomous-orchestrator.yaml +215 -0
- package/plugin/commands/auto/approve.md +258 -0
- package/plugin/commands/auto/checkpoint.md +253 -0
- package/plugin/commands/auto/init.md +236 -0
- package/plugin/commands/auto/next.md +278 -0
- package/plugin/commands/auto/reject.md +278 -0
- package/plugin/commands/auto/resume.md +233 -0
- package/plugin/commands/auto/start.md +212 -0
- package/plugin/commands/auto/status.md +212 -0
- package/plugin/commands/auto/verify.md +353 -0
- package/plugin/skills/autonomous/project-orchestration/SKILL.md +332 -0
- package/plugin/templates/autonomous/archetypes/ai-model-building.yaml +443 -0
- package/plugin/templates/autonomous/archetypes/ai-powered-app.yaml +420 -0
- package/plugin/templates/autonomous/archetypes/api-service.yaml +78 -0
- package/plugin/templates/autonomous/archetypes/cli-tool.yaml +67 -0
- package/plugin/templates/autonomous/archetypes/desktop-app.yaml +371 -0
- package/plugin/templates/autonomous/archetypes/fullstack-app.yaml +97 -0
- package/plugin/templates/autonomous/archetypes/game-app.yaml +428 -0
- package/plugin/templates/autonomous/archetypes/iot-app.yaml +415 -0
- package/plugin/templates/autonomous/archetypes/library.yaml +64 -0
- package/plugin/templates/autonomous/archetypes/mobile-app.yaml +356 -0
- package/plugin/templates/autonomous/archetypes/saas-mvp.yaml +417 -0
- package/plugin/templates/autonomous/archetypes/simulation-app.yaml +428 -0
- package/plugin/templates/autonomous/artifacts-schema.yaml +465 -0
- package/plugin/templates/autonomous/decision-framework.yaml +337 -0
- package/plugin/templates/autonomous/discovery-questions.yaml +795 -0
- package/plugin/templates/autonomous/features-schema.yaml +254 -0
- package/plugin/templates/autonomous/memory-system.yaml +298 -0
- package/plugin/templates/autonomous/prd-template.md +251 -0
- package/plugin/templates/autonomous/state-schema.yaml +487 -0
- package/plugin/workflows/autonomous/discovery.yaml +232 -0
- package/plugin/workflows/autonomous/execution.yaml +275 -0
- package/plugin/workflows/autonomous/planning.yaml +244 -0
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name: "Game Development"
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id: game-app
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description: "Video game with gameplay mechanics, assets pipeline, and platform deployment"
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estimated_duration: "6-12 weeks"
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icon: "gamepad"
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# Default technology recommendations
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defaults:
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engine: unity
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language: csharp
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art_pipeline: blender
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audio: fmod
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version_control: git_lfs
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ci: unity_cloud_build
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# Alternative technology stacks
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alternatives:
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engine:
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- id: unity
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name: "Unity (C#)"
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description: "Most popular, cross-platform, large asset store"
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- id: unreal
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name: "Unreal Engine (C++/Blueprints)"
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description: "AAA quality, best graphics"
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- id: godot
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name: "Godot"
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description: "Open-source, lightweight, GDScript"
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- id: phaser
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name: "Phaser.js"
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description: "Web games, 2D focused"
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- id: bevy
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name: "Bevy (Rust)"
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description: "Modern ECS, data-driven"
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# Phases of development
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phases:
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- id: discovery
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name: "Game Concept"
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description: "Define game concept, genre, and target platforms"
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order: 1
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checkpoint: true
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checkpoint_message: |
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Game concept complete. Review:
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- Core game concept and mechanics
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- Target platforms
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- Art style direction
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- Scope and timeline
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Approve to proceed with design.
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steps:
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- id: concept_definition
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name: "Concept Definition"
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agent: planner
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description: "Define core game concept"
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- id: genre_mechanics
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name: "Genre & Mechanics"
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agent: planner
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description: "Define genre and core mechanics"
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- id: platform_selection
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name: "Platform Selection"
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agent: architect
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description: "Select target platforms"
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- id: scope_estimation
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name: "Scope Estimation"
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agent: planner
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description: "Estimate development scope"
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outputs:
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- ".omgkit/generated/game-concept.md"
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- ".omgkit/generated/platform-targets.md"
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- id: design
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name: "Game Design Document"
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description: "Create detailed game design document"
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order: 2
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checkpoint: true
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checkpoint_message: |
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Game design document complete. Review:
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- Gameplay mechanics in detail
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- Progression system
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- Level design approach
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- Art and audio direction
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Approve to begin foundation.
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steps:
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- id: gdd_core
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name: "Core Mechanics GDD"
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agent: planner
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description: "Document core gameplay mechanics"
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- id: progression
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name: "Progression Design"
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agent: planner
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description: "Design progression systems"
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- id: level_design
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name: "Level Design Doc"
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agent: planner
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description: "Plan level design approach"
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- id: art_direction
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name: "Art Direction"
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agent: ui-ux-designer
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description: "Define art style and direction"
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- id: audio_direction
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name: "Audio Direction"
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agent: planner
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description: "Define audio style and needs"
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outputs:
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- ".omgkit/generated/gdd.md"
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- ".omgkit/generated/art-bible.md"
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- ".omgkit/generated/audio-design.md"
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- id: foundation
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name: "Engine Foundation"
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description: "Set up game engine and core systems"
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order: 3
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checkpoint: false
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steps:
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- id: project_setup
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name: "Project Setup"
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agent: fullstack-developer
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description: "Initialize game project"
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- id: input_system
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name: "Input System"
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agent: fullstack-developer
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description: "Implement input handling"
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- id: physics_setup
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name: "Physics Setup"
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agent: fullstack-developer
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description: "Configure physics engine"
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- id: camera_system
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name: "Camera System"
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agent: fullstack-developer
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description: "Implement camera controls"
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- id: scene_management
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name: "Scene Management"
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agent: fullstack-developer
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description: "Set up scene loading"
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outputs:
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- "Assets/Scripts/Core/"
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- "Assets/Scripts/Input/"
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- "Assets/Scripts/Camera/"
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- id: core_gameplay
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name: "Core Gameplay"
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description: "Implement main player mechanics and game loop"
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order: 4
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checkpoint: true
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checkpoint_message: |
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Core gameplay complete. Review:
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- Player mechanics feel good
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- Game loop is functional
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- Core systems working
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Approve to add content.
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steps:
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- id: player_controller
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name: "Player Controller"
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agent: fullstack-developer
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description: "Implement player movement and actions"
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- id: game_loop
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name: "Game Loop"
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agent: fullstack-developer
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description: "Implement main game loop"
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- id: enemy_ai
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name: "Enemy AI"
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agent: fullstack-developer
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description: "Implement basic enemy AI"
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- id: combat_system
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name: "Combat/Interaction"
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agent: fullstack-developer
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description: "Implement combat or interaction system"
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- id: progression_system
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name: "Progression System"
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agent: fullstack-developer
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description: "Implement progression mechanics"
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outputs:
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- "Assets/Scripts/Player/"
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- "Assets/Scripts/Enemy/"
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- "Assets/Scripts/Combat/"
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- "Assets/Scripts/Progression/"
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- id: content
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name: "Content Creation"
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description: "Create levels, assets, characters, and audio"
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order: 5
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checkpoint: true
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checkpoint_message: |
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Content creation progress. Review:
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- Level content
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- Art assets
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- Audio implementation
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Approve to proceed with polish.
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steps:
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- id: level_creation
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name: "Level Creation"
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agent: fullstack-developer
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description: "Build game levels"
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- id: art_integration
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name: "Art Integration"
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agent: ui-ux-designer
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description: "Integrate art assets"
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- id: character_setup
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name: "Character Setup"
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agent: fullstack-developer
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description: "Set up characters and animations"
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- id: audio_integration
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name: "Audio Integration"
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agent: fullstack-developer
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description: "Integrate sound effects and music"
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outputs:
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- "Assets/Scenes/"
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- "Assets/Art/"
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- "Assets/Audio/"
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- "Assets/Characters/"
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- id: polish
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name: "Polish & Effects"
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description: "UI/UX, animations, effects, and optimization"
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order: 6
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checkpoint: true
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checkpoint_message: |
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Polish phase complete. Review:
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- UI/UX quality
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- Visual effects
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- Performance optimization
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Approve for multiplayer or release prep.
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steps:
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- id: ui_implementation
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name: "UI Implementation"
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agent: ui-ux-designer
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description: "Build game UI"
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- id: visual_effects
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name: "Visual Effects"
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agent: fullstack-developer
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description: "Add particle effects and polish"
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- id: animation_polish
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name: "Animation Polish"
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agent: fullstack-developer
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description: "Polish animations and transitions"
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- id: performance
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name: "Performance Optimization"
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agent: fullstack-developer
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description: "Optimize for target platforms"
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- id: accessibility
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name: "Accessibility"
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agent: ui-ux-designer
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description: "Add accessibility features"
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outputs:
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- "Assets/Scripts/UI/"
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- "Assets/VFX/"
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- id: multiplayer
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name: "Multiplayer (Optional)"
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description: "Networking, matchmaking, and multiplayer features"
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order: 7
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checkpoint: true
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optional: true
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checkpoint_message: |
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Multiplayer implementation complete. Review:
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- Network stability
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- Matchmaking flow
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- Anti-cheat measures
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Approve for release preparation.
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steps:
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- id: networking
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name: "Networking Setup"
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agent: fullstack-developer
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description: "Implement networking layer"
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- id: matchmaking
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name: "Matchmaking"
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agent: fullstack-developer
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description: "Build matchmaking system"
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- id: sync
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name: "State Synchronization"
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agent: fullstack-developer
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description: "Sync game state across clients"
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- id: anti_cheat
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name: "Anti-Cheat"
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agent: security-auditor
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description: "Implement anti-cheat measures"
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outputs:
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- "Assets/Scripts/Networking/"
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- "Assets/Scripts/Matchmaking/"
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- id: release
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name: "Release Preparation"
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description: "Playtesting, store submission, and analytics"
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order: 8
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checkpoint: true
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checkpoint_message: |
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Release preparation complete. Review:
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- Playtest feedback addressed
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- Store assets ready
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|
334
|
+
- Analytics configured
|
|
335
|
+
|
|
336
|
+
This is the final checkpoint before release.
|
|
337
|
+
|
|
338
|
+
steps:
|
|
339
|
+
- id: playtesting
|
|
340
|
+
name: "Playtesting"
|
|
341
|
+
agent: tester
|
|
342
|
+
description: "Conduct playtesting sessions"
|
|
343
|
+
|
|
344
|
+
- id: bug_fixing
|
|
345
|
+
name: "Bug Fixing"
|
|
346
|
+
agent: fullstack-developer
|
|
347
|
+
description: "Fix critical bugs"
|
|
348
|
+
|
|
349
|
+
- id: store_assets
|
|
350
|
+
name: "Store Assets"
|
|
351
|
+
agent: copywriter
|
|
352
|
+
description: "Create store listings and assets"
|
|
353
|
+
|
|
354
|
+
- id: analytics
|
|
355
|
+
name: "Analytics Setup"
|
|
356
|
+
agent: fullstack-developer
|
|
357
|
+
description: "Integrate analytics"
|
|
358
|
+
|
|
359
|
+
- id: store_submission
|
|
360
|
+
name: "Store Submission"
|
|
361
|
+
agent: cicd-manager
|
|
362
|
+
description: "Submit to platforms"
|
|
363
|
+
|
|
364
|
+
outputs:
|
|
365
|
+
- "Builds/"
|
|
366
|
+
- "Marketing/"
|
|
367
|
+
|
|
368
|
+
# Autonomy rules for this archetype
|
|
369
|
+
autonomy_rules:
|
|
370
|
+
- pattern: "**/Scripts/**"
|
|
371
|
+
level: 2
|
|
372
|
+
reason: "Game scripts need review"
|
|
373
|
+
- pattern: "**/Core/**"
|
|
374
|
+
level: 3
|
|
375
|
+
reason: "Core systems are critical"
|
|
376
|
+
- pattern: "**/Networking/**"
|
|
377
|
+
level: 3
|
|
378
|
+
reason: "Networking is complex"
|
|
379
|
+
- pattern: "**/Scenes/**"
|
|
380
|
+
level: 1
|
|
381
|
+
reason: "Level changes are low risk"
|
|
382
|
+
- pattern: "ProjectSettings/**"
|
|
383
|
+
level: 3
|
|
384
|
+
reason: "Project settings are critical"
|
|
385
|
+
|
|
386
|
+
# Quality gates
|
|
387
|
+
quality_gates:
|
|
388
|
+
after_feature:
|
|
389
|
+
- "game builds successfully"
|
|
390
|
+
- "no console errors"
|
|
391
|
+
before_checkpoint:
|
|
392
|
+
- "playtesting feedback positive"
|
|
393
|
+
- "performance targets met"
|
|
394
|
+
before_deploy:
|
|
395
|
+
- "all platforms tested"
|
|
396
|
+
- "store requirements met"
|
|
397
|
+
- "age rating approved"
|
|
398
|
+
|
|
399
|
+
# Game-specific discovery questions
|
|
400
|
+
discovery_additions:
|
|
401
|
+
- category: "Game Concept"
|
|
402
|
+
questions:
|
|
403
|
+
- "What genre? (platformer, RPG, FPS, puzzle, etc.)"
|
|
404
|
+
- "Single-player, multiplayer, or both?"
|
|
405
|
+
- "Target playtime per session?"
|
|
406
|
+
- "Core gameplay hook?"
|
|
407
|
+
- "Similar games for reference?"
|
|
408
|
+
|
|
409
|
+
- category: "Platforms"
|
|
410
|
+
questions:
|
|
411
|
+
- "Target platforms? (PC, console, mobile, web)"
|
|
412
|
+
- "Cross-platform play needed?"
|
|
413
|
+
- "Controller support required?"
|
|
414
|
+
- "VR/AR support?"
|
|
415
|
+
|
|
416
|
+
- category: "Content"
|
|
417
|
+
questions:
|
|
418
|
+
- "Art style? (realistic, stylized, pixel art, etc.)"
|
|
419
|
+
- "Do you have art assets or need creation?"
|
|
420
|
+
- "Audio needs? (original score, sound effects)"
|
|
421
|
+
- "Estimated content volume? (levels, characters)"
|
|
422
|
+
|
|
423
|
+
- category: "Monetization"
|
|
424
|
+
questions:
|
|
425
|
+
- "Business model? (premium, F2P, subscription)"
|
|
426
|
+
- "In-app purchases planned?"
|
|
427
|
+
- "Ads integration needed?"
|
|
428
|
+
- "DLC or expansion plans?"
|