omegga 1.17.0 → 1.17.2

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Files changed (161) hide show
  1. package/dist/main.js +15 -0
  2. package/dist/main.js.map +1 -1
  3. package/package.json +14 -3
  4. package/.nvmrc +0 -1
  5. package/CHANGELOG.md +0 -885
  6. package/book/.nojekyll +0 -1
  7. package/book/404.html +0 -246
  8. package/book/CNAME +0 -1
  9. package/book/api/events.html +0 -358
  10. package/book/api/index.html +0 -282
  11. package/book/api/log-parsing.html +0 -416
  12. package/book/api/omegga.html +0 -980
  13. package/book/api/player.html +0 -762
  14. package/book/api/plugin.html +0 -449
  15. package/book/api/types.html +0 -614
  16. package/book/assets/fonts/GlacialIndifferenceBold.ttf +0 -0
  17. package/book/assets/fonts/GlacialIndifferenceRegular.ttf +0 -0
  18. package/book/assets/logo.png +0 -0
  19. package/book/ayu-highlight-3fdfc3ac.css +0 -77
  20. package/book/book-609e4cb8.js +0 -870
  21. package/book/clipboard-1626706a.min.js +0 -7
  22. package/book/config.html +0 -326
  23. package/book/containers.html +0 -338
  24. package/book/css/chrome-d279d366.css +0 -770
  25. package/book/css/general-e96d0476.css +0 -464
  26. package/book/css/print-9e4910d8.css +0 -50
  27. package/book/css/variables-8adf115d.css +0 -383
  28. package/book/elasticlunr-ef4e11c1.min.js +0 -10
  29. package/book/env.html +0 -283
  30. package/book/favicon-8114d1fc.png +0 -0
  31. package/book/favicon-de23e50b.svg +0 -22
  32. package/book/fonts/OPEN-SANS-LICENSE.txt +0 -202
  33. package/book/fonts/SOURCE-CODE-PRO-LICENSE.txt +0 -93
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  45. package/book/fonts/source-code-pro-v11-all-charsets-500-2bdd9410.woff2 +0 -0
  46. package/book/guides/https.html +0 -352
  47. package/book/guides/index.html +0 -276
  48. package/book/guides/pterodactyl.html +0 -397
  49. package/book/guides/remote.html +0 -328
  50. package/book/guides/wires.html +0 -518
  51. package/book/highlight-493f70e1.css +0 -83
  52. package/book/highlight-abc7f01d.js +0 -54
  53. package/book/index.html +0 -299
  54. package/book/install/index.html +0 -287
  55. package/book/install/linux.html +0 -407
  56. package/book/install/wsl.html +0 -286
  57. package/book/mark-09e88c2c.min.js +0 -7
  58. package/book/metrics.html +0 -662
  59. package/book/permissions.html +0 -532
  60. package/book/plugins/index.html +0 -521
  61. package/book/plugins/installing.html +0 -284
  62. package/book/plugins/jsonrpc.html +0 -519
  63. package/book/plugins/safe.html +0 -368
  64. package/book/plugins/unsafe.html +0 -317
  65. package/book/print.html +0 -4852
  66. package/book/running.html +0 -283
  67. package/book/searcher-09f2665d.js +0 -558
  68. package/book/searchindex-3480b9e2.js +0 -1
  69. package/book/theme/omegga-3aa7cb40.css +0 -196
  70. package/book/theme/wirescript-hljs-69fbef4b.js +0 -75
  71. package/book/toc-faa8fb01.js +0 -455
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  73. package/book/tomorrow-night-4c0ae647.css +0 -104
  74. package/book/troubleshooting.html +0 -330
  75. package/book/uninstall.html +0 -275
  76. package/docs/CNAME +0 -1
  77. package/docs/README.md +0 -44
  78. package/docs/SUMMARY.md +0 -33
  79. package/docs/api/README.md +0 -21
  80. package/docs/api/events.md +0 -109
  81. package/docs/api/log-parsing.md +0 -162
  82. package/docs/api/omegga.md +0 -785
  83. package/docs/api/player.md +0 -525
  84. package/docs/api/plugin.md +0 -284
  85. package/docs/api/types.md +0 -339
  86. package/docs/assets/fonts/GlacialIndifferenceBold.ttf +0 -0
  87. package/docs/assets/fonts/GlacialIndifferenceRegular.ttf +0 -0
  88. package/docs/assets/logo.png +0 -0
  89. package/docs/config.md +0 -76
  90. package/docs/containers.md +0 -110
  91. package/docs/env.md +0 -27
  92. package/docs/guides/README.md +0 -14
  93. package/docs/guides/https.md +0 -121
  94. package/docs/guides/pterodactyl.md +0 -155
  95. package/docs/guides/remote.md +0 -81
  96. package/docs/guides/wires.md +0 -292
  97. package/docs/install/README.md +0 -27
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  101. package/docs/permissions.md +0 -264
  102. package/docs/plugins/README.md +0 -280
  103. package/docs/plugins/installing.md +0 -47
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  105. package/docs/plugins/safe.md +0 -136
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  107. package/docs/running.md +0 -43
  108. package/docs/troubleshooting.md +0 -38
  109. package/docs/uninstall.md +0 -22
  110. package/drizzle.config.ts +0 -7
  111. package/drizzle.plugin.config.ts +0 -7
  112. package/eslint.config.mjs +0 -135
  113. package/public/assets/IconCheck-DOe3u7iH.js.map +0 -1
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  121. package/public/assets/auth-DQtYicf-.js.map +0 -1
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  134. package/public/assets/shared/@components-DBMXoJMT.js.map +0 -1
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  145. package/public/assets/utils-Ds3ldd-U.js.map +0 -1
  146. package/server/data/nedb-imported.marker +0 -1
  147. package/server/data/omegga-plugins.db +0 -0
  148. package/server/data/omegga-plugins.db-shm +0 -0
  149. package/server/data/omegga-plugins.db-wal +0 -0
  150. package/server/data/omegga-sessions.db +0 -0
  151. package/server/data/omegga-sessions.db-shm +0 -0
  152. package/server/data/omegga-sessions.db-wal +0 -0
  153. package/server/data/omegga.db +0 -0
  154. package/server/data/omegga.db-shm +0 -0
  155. package/server/data/omegga.db-wal +0 -0
  156. package/server/data/web_session_token +0 -1
  157. package/server/fakegame/Binaries/Linux/BrickadiaServer-Linux-Shipping +0 -11
  158. package/server/omegga-config.yml +0 -7
  159. package/theme/omegga.css +0 -196
  160. package/theme/wirescript-hljs.js +0 -75
  161. package/tools/tag.sh +0 -48
package/CHANGELOG.md DELETED
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- # Changelog
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-
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- ## Latest
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-
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- ## 1.17.0 - 2026-09-03
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-
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- Plugins install and update without git installed.
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-
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- - Plugin installs and updates fall back to a bundled git implementation when the `git` binary is missing, so they work on hosts and container images without it. `OMEGGA_GIT` set to `bin` or `js` picks one explicitly
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- - Add `/plugins update [...plugin names]` to the console, alongside the existing `/plugins install`
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- - `omegga install` no longer exits when git is missing, and `omegga init-plugin` starts a repo whether or not it is
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- - `omegga check` no longer skips a plugin directory that is not a git repo
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- - A failed plugin update rolls back to the commit it started from, rather than leaving an `omegga-upgrade-backup` branch behind
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-
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- ## 1.16.1 - 2026-09-02
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-
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- - Fix stopping the server or a JSON-RPC plugin crashing with `spawn kill ENOENT` on container images that ship no `kill` binary
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- - Bump brs-js to 3.8.0 for new performance improvements
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-
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- ## 1.16.0 - 2026-09-01
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-
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- A Pterodactyl egg for running Omegga under a game panel.
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-
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- - Add a Pterodactyl egg at [`docker/pterodactyl/egg-omegga.json`](https://github.com/brickadia-community/omegga/blob/master/docker/pterodactyl/egg-omegga.json), documented at https://omegga.brickadia.dev/guides/pterodactyl.html
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- - The container entrypoint adopts the `STARTUP` command, `HOME`, and working directory Wings expects an image to supply
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- - `VERBOSE` now works; it was documented but never read
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- - `BRICKADIA_DEBUG` and `SKIP_STEAMCMD_PROMPT` parse their value, so `BRICKADIA_DEBUG=false` no longer enables debug logging
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- - Add `OMEGGA_NONINTERACTIVE` to exit instead of waiting at a prompt nothing can answer, on by default when stdin is not a terminal
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- - Fix `omegga auth` exiting 0 when authentication failed
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-
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- ## 1.15.0 - 2026-08-31
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- A Prometheus metrics endpoint, dashboards for it in the web UI, and the README split into a documentation site.
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-
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- - Add a `ban` event with the name, kicker, reason, and duration
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- - Plugins: `getServerStatus` reports `maxPlayers` and a generic `stats` record of every integer line in the status header
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- - SteamCMD update checks and downloads no longer block the event loop
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-
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- ### Metrics
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-
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- - Add a Prometheus scrape endpoint, off by default (`metrics.enabled`), serving game, omegga, and host metrics on its own bind/port/path. Unauthenticated unless `metrics.token` is set
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- - Plugins: Add a `metrics` constructor argument with counters, gauges, and histograms, exported as `omegga_plugin_<plugin>_<metric>`
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- - Web UI: Add a Metrics tab with players, server, plugins, and host dashboards, read out of a Prometheus that scrapes omegga (`metrics.prometheus.*`), each with its own permission
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- - Add `METRICS_ENABLED`, `METRICS_BIND`, `METRICS_PORT`, and `METRICS_PROMETHEUS_*` environment overrides
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-
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- ### Docs
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-
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- - Split the README into `docs/`, fold in the wiki, and publish it as an mdbook at https://omegga.brickadia.dev
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- - API pages are generated from the TypeScript declarations by `npm run docs:api`
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- - CI: Deploy the book to GitHub Pages on pushes to master; `just mdbook` builds it locally
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-
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- ## 1.14.0 - 2026-08-28
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-
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- - Add `omegga.binaryPath`: the directory containing the game server binary
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- - Fix Ctrl+C hanging Omegga in an endless `readline was closed` error loop instead of shutting down
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- - Fix terminal logs, launcher download progress, and plugin install progress crashing when stdout is not a TTY (piped output, `docker run` without `-t`)
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- - Pressing Ctrl+C a second time while shutting down force closes Omegga
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- - `OMEGGA_PORT` and `BRICKADIA_PORT` now override the ports in an existing config, not just when one is created
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- - Point the hosting token prompt at https://brickadia.com/account/tokens
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- - The update notice says to pull a new image when omegga is running in a container, instead of `npm i -g omegga`
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- - Add a `Dockerfile`: steamcmd base, node from nvm, runs unprivileged with PUID/PGID remapping; builds this repo by default, or `--target npm --build-arg OMEGGA_VERSION=x.y.z` for a release off npm
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- - CI: publish the image to `ghcr.io/brickadia-community/omegga` on `v*` tags (or manually), tagged by semver
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-
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- ## 1.13.0 - 2026-08-10
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- - Add `server.remoteFiles` config (default `true`); when `false`, the server launches with `-NoRemoteFileAccess`
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- - Print the new game version (like the `Launching Brickadia Server` log) when a server update finishes
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- - Bump brs-js to 3.7.0 for EA 3.1
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-
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- ## 1.12.0 - 2026-08-05
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- Web UI user management (ownership granting, self-rename, new `/user` terminal subcommands) and a typing/lint cleanup across the codebase.
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- - Web UI: Owners can grant ownership to another user from the user inspector (confirms with password, and a TOTP code when MFA is enabled)
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- - Web UI: Users can rename themselves from the account view with the new `user.rename` permission; new names are checked case-insensitively so users can't take another user's name
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- - Terminal: `/user` gains `rename`, `disable`, `enable`, `delete`, `grantowner`, and `revokeowner` subcommands; running `/user` alone lists usage like `/worlds`
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- - Terminal: Revoking ownership is console-only and refuses to demote the last remaining owner
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- - Fix double indentation of the player list in `/status`
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- - Fix type errors across the entire codebase; both the backend and frontend tsconfigs typecheck strict
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- - Set up eslint and fix all lints
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- - Build: Remove the legacy `build:old` (tspc) script and its `ts-patch`/`typescript-transform-paths` dependencies, and fix `npm run dts`
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- - CI: Run eslint and both typechecks on every push
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- ## 1.11.0 - 2026-07-19
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- - Add `/version` terminal command, warning when the binary on disk differs from the running build
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- - Show the game version in the `Launching Brickadia Server` log
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- - Fix the game version not being re-detected after a Steam update, and re-emit `version` on restart
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- ## 1.10.1 - 2026-07-18
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- - Plugins: Fix `getSavePath`/`getPrefabPath`/`getWorldPath` mangling absolute paths
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- - Fix `savePrefab`/`savePrefabAsync` (and so `getSaveData` on EA3) always failing
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- - Plugins: Fix `readSaveData`/`getSaveData` in safe plugins
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- ## 1.10.0 - 2026-07-17
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- This is a minor version bump because it may break existing plugins that rely on the `version` event
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- - Resolve the game version from the server binary before startup
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- ## 1.9.3 - 2026-07-16
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- - Plugins: `readSaveData` now reconstructs a legacy save from `.brz` prefabs on EA3, matching `getSaveData`
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- - Plugins: Add `getPrefabPath` to resolve a prefab's absolute path
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- - Add `OMEGGA_UI_HOST` env to override the host shown in the "Web UI available at" log (default `127.0.0.1`)
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- - Add `BRICKADIA_DEBUG` env as an alias for the `--debug` flag
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- - Update brs-js to 3.5.0
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- ## 1.9.2 - 2026-07-12
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- Fix a matcher error when a player leaves before an unknown-command reply can be sent.
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- - Fix `TypeError: Cannot read properties of undefined (reading 'name')` in the command matcher when whispering the "missing command" message to a player who already left
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- - Plugins: `whisper`/`middlePrint` now no-op instead of throwing when the target player can't be resolved
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- ## 1.9.1 - 2026-07-07
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- Ban-history crash fix, web-ui ban/kick modal polish, and a brs-js bump.
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- - Database: Fix server crash when syncing bans
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- - Update brs-js to 3.2.4
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- ## 1.9.0 - 2026-07-05
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- Wire graph log events and a brs-js 3.0.0 upgrade for native brdb/brz reading.
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- - Plugins: Add `wirelog` event, emitted for each `[Wire Graph]` console log with the raw text
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- - Plugins: Add `wirecmd:command` event, emitted when a `[Wire Graph]` log starts with a command word (lowercased) followed by space-separated args
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- - Update brs-js to 3.2.1 and expose brdb/brz features on `OMEGGA_UTIL.brdb`
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- - World revisions are now read directly from the `.brdb` file instead of the game console, so `getWorldRevisions` no longer requires the server to be running
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- - Plugins: Add `OMEGGA_UTIL.Sqlite` for opening sqlite files (or brdb files)
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- - Plugins: `loadSaveData`/`loadSaveDataOnPlayer`/`getSaveData` are back using `brs-js` 3
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- - Fix `clearRegion`, `clearAllBricks`, `loadSaveData`, `getSaveData`, in safe plugins
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- ## 1.8.1 - 2026-07-03
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- Prefab support for EA3, replacing the removed `.brs` bricks commands.
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- - Plugins: Add prefab methods (`loadPrefab`, `savePrefab`, `savePrefabAsync`, `givePrefabToPlayer`, `loadPrefabOnPlayer`, `getPrefabs`)
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- - Plugins: `clearRegion`/`clearAllBricks` route to the new world clear commands on EA3 and can optionally clear entities
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- - Plugins: Deprecate the `.brs` bricks methods removed by the game (`saveBricks`, `loadBricks`, `getSaveData`, `loadBricksOnPlayer`, etc.) - they warn and no-op
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- - Commands: Warn when a plugin writes a console command the running game version has removed
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- ## 1.8.0 - 2026-06-27
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- Huge breaking changes on in console commands for EA3...
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- - Plugins: Add fetch/crypto/atob/etc builtins to safe plugins
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- - Plugins: Automatically use new console command names when old ones are attempted to write to console
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- - Add auto retry to steamcmd updater
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- - Start tracking console commands by name in `Omegga.Console....` like `Omegga.Console.Server.Players.GiveItem`
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- - Deprecate minigame functions for EA3, add a getGamemode function for EA3
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- ## 1.7.0 - 2026-06-14
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- - Database: Replace NeDB with Drizzle ORM + better-sqlite3 for all database storage
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- - Database: Automatic one-time migration imports existing NeDB data into SQLite on first startup (original files preserved)
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- - Web UI: Mobile overhaul of the web-ui (navigation, layout, gestures)
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- - Web UI: Add a favicon
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- - Web UI: Tab name now reflects server name and realtime player count
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- - Version checking is more reliable
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- - Security: Omegga debug log now conceals the -Token data during LogInit
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- ## 1.6.1 - 2026-05-25
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- - Add role-based access control (RBAC) with hierarchical role management
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- - Roles view with create, edit, delete, and drag-reorder (with toggle)
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- - Role hierarchy enforcement: users can only manage roles below their own level
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- - Default permissions editor moved to the Roles view as the "Everyone" entry
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- - Permission editor: scope counts per domain and total, read-only mode when lacking permissions
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- - Animated dropdown menus (fade + slide) across all views
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- - Show game version on the top right of the web-ui
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- ## 1.6.0 - 2026-05-24
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- - Add owner-only user disable and delete actions to the web UI
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- - Add granular permission system with scopes and domains for access control
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- - Add TOTP two-factor authentication, WebAuthn passkeys (passwordless), and recovery codes
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- - Add self-service account management (password change, MFA setup) for all users in the Account view
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- - Add `/user passwd` and `/user resetmfa` terminal commands
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- - Web UI: scope-aware enforcement -- buttons, views, queries, and subscriptions gated by user permissions
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- - Web UI: user inspector with permission editor, default permissions, user disable/delete
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- - Web UI: slightly improved responsive tablet layout for all views
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- - Deleted or banned users are immediately disconnected from active sessions and live subscriptions
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- ## 1.5.4 - 2026-05-18
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- - Fix vm2 error with Player.getRoles
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- ## 1.5.2-1.5.3 - 2026-05-06
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- - Fix server status check regex error handling
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- ## 1.5.1 - 2026-05-06
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- - Add `/uc on` and `/uc off` to toggle auto-update from the terminal
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- - Fix auto-updater throttle logic using wrong field for skip check
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- ## 1.5.0 - 2026-04-28
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- - Add utilization widget to the dashboard view
205
- - Add configurable terminal timestamps via `terminal.timestamp` in config (uses [dateformat](https://www.npmjs.com/package/dateformat) syntax)
206
- - Refactor config validation to use zod schemas
207
- - Censor credentials and passwords in verbose config logging
208
- - (For Staff) Add `omegga steamlogin` command for interactive Steam Guard authentication
209
- - (For Staff) Steam downloads now use cached credentials (username only); if login fails, automatically prompts for password and Steam Guard code, then retries the download
210
- - (For Staff) `STEAM_PASSWORD` env var is now optional. Password is prompted interactively when needed
211
- - Replace `api.steamcmd.net` update checker with local SteamCMD-based `app_info_update` + `app_status`
212
- - Add `/updatecheck` (`/uc`, `/check`) terminal command to check for updates without updating
213
- - Web UI: show update status subheader on server page, spinner on update check button
214
- - Web UI: increase default dashboard widget size
215
- - Add `/exit`, `/quit`, `/close` aliases for `/stop`
216
- - Use game engine's "command does not exist" error for unknown command detection instead of a hardcoded command list
217
-
218
- ## 1.4.1 - 2026-03-10
219
-
220
- - Add crash auto-restart: detect engine crashes via stderr/stdout and automatically restart, with a new "Restart on Crash" toggle in the web UI (default Enabled, may not catch every crash yet)
221
- - Improve SteamCMD error handling: decode `EAppState` flags on update failure and redact credentials from error messages
222
- - Add pluginEvents to unsafe node plugins
223
- - Forward game server stderr as `err` events on the wrapper (used by crash detection)
224
- - Suppress Node.js `DEP0040` deprecation warning in `bin/omegga`
225
-
226
- ## 1.4.0 - 2026-02-01
227
-
228
- - Added `.env` support for loading env into your server. Put it next to your `omegga-config.yml` to be loaded on startup
229
- - Env for steamcmd, `STEAM_USERNAME`, for devs to run omegga on internal builds
230
- - Added `Player.getLeaderboard(key: string): Promise<number>` and `Player.setLeaderboard(key: string, value: integer)` to interact with player leaderboard values
231
- - Added missing player functions to JSONRPC plugins
232
- - Updated vm2 to 3.10.3. This includes **tiny breaking changes**, which is why this is a bump from 1.3.0 to 1.4.0
233
- - Note: Promises inside safe plugins are weird imitation Promises that are not `instanceof Promise`
234
-
235
- ## 1.3.0 - 2025-12-12
236
-
237
- - #80 update builtin command list with commands from EA2 (thanks @consoleSkunk)
238
- - #77 support for loadBefore/loadAfter/loadPriority and dependencies for plugins (thanks @Commander Nick)
239
- - #79 switch from webpack to vite for building backend, setup test environment
240
- - **In-game BRS features are effectively deprecated or already removed.** Plugins that readSaveData/loadSaveData/interact with BRS should be considered broken.
241
-
242
- ## 1.2.9 - 2025-08-05
243
-
244
- - Fix player.getPaint having a 1/NumPlayers chance of working
245
-
246
- ## 1.2.8 - 2025-08-04
247
-
248
- - Fix ui crash from linkify-react/linkifyjs violating semantic versioning
249
- - Add more weapon class types (ty pleasant peasant)
250
-
251
- ## 1.2.7 - 2025-08-03
252
-
253
- - Update brs-js to support seats/weights/various components that had strange types
254
-
255
- ## 1.2.6 - 2025-07-25
256
-
257
- - Fix steamcmd install check for archlinux (ty voximity)
258
- - Fix config dir creation (ty banhathome on gh)
259
- - Fix error message on server restore with player saving enabled
260
- - Fix auto restart causing hang when saving world
261
-
262
- ## 1.2.5 - 2025-07-21
263
-
264
- - Added a minimal brdb parser for reading [only] owner data from worlds
265
- - Added a sortable owner section to the world view's side panel
266
-
267
- ## 1.2.4 - 2025-07-20
268
-
269
- - Fix kicking players with web ui crashing omegga
270
-
271
- ## 1.2.3 - 2025-07-19
272
-
273
- - Refactored a lot of `require()`s into imports (and removed some dynamic ones)
274
- - Added env `PACKAGE_NOTIFIER` - When set to `false`, disables the npm update notifier
275
- - Added env `STEAM_NOTIFIER` - When set to `false`, disables the SteamCMD update notifier
276
- - Added env `SKIP_STEAMCMD_PROMPT` - When set to `true`, agrees to installing SteamCMD without prompting
277
- - Omegga now runs with node's builtin `--enable-source-maps` rather than the ancient unmaintained `source-map-support` package
278
-
279
- ## 1.2.2 - 2025-07-19
280
-
281
- - Fix missing displayName meta in web-ui for join messages
282
-
283
- ## 1.2.1 - 2025-07-19
284
-
285
- - Use display names in terminal chat, chat history, and chat widget (hover in the ui for usernames)
286
- - Add display names to name history
287
- - Fix missing auto-scroll in home page chat widget
288
- - Fix styling in login modal
289
- - Type fixes for getPlayers list
290
- - Fix Omegga.saveWorld and Omegga.saveWorldAs erroring when there are no minigames
291
-
292
- ## 1.2.0 - 2025-07-18
293
-
294
- ### Web UI
295
- - New Worlds View (with save, load, saveas, load revision, create new, set default world)
296
- - Added Check for Updates to Web UI
297
- - Ported the entire UI from Vue to React
298
- - Added rounded corners everywhere
299
-
300
- ### Worlds
301
- - Server start and restart load a "default world"
302
- - Removed save bricks/environment/minigames auto restart config
303
- - Added Save World auto restart config
304
-
305
- ### Updater (SteamCMD only)
306
- - Added a manual and automatic update features to the server view in the Web UI
307
- - Added Automatic check for steam updates on startup
308
-
309
- ### Terminal
310
- - Added `/restart` - restarts the server without a warning and loads the default world
311
- - Added `/update` - updates the server using SteamCMD
312
- - Added `/worlds use <world>` to set the default world
313
- - `/worlds` commands now actually check for success
314
-
315
- ## 1.1.2 - 2025-07-16
316
-
317
- - Fixes for running in wsl (ty aware!)
318
- - Fix Player.getGhostBrick (ty aware!)
319
- - Fix Player.getTemplateBounds (ty aware!)
320
- - Fix always attempting to install old launcher on startup
321
- - More verbose logging for token checking
322
- - Cleaner launch auth check code
323
-
324
- ## 1.1.1 - 2025-07-16
325
-
326
- - Fixes for launching without steam or brickadia-installer
327
- - Use `BRICKADIA_TOKEN` instead of `BRICKADIA_AUTH_TOKEN` for env based token setups
328
-
329
- ## 1.1.0 - 2025-07-16
330
-
331
- - Drop support for alpha
332
- - Add /worlds terminal command and world apis to Omegga
333
- - Add display names to player data
334
- - Support downloading the server from steamcmd
335
- - Support using the game server binary directly without any launcher
336
- - Support hosting tokens
337
- - Updated for brs v14
338
- - !commands and /commands use player username instead of display name
339
- - Interact components properly use username
340
- - Selector bounds still broken
341
-
342
- ## 1.0.40 - 2023-12-19
343
-
344
- - Another possible fix for web UI login errors (only seems to break on the NPM published versions of omegga?)
345
-
346
- ## 1.0.39 - 2023-12-19
347
-
348
- - Recommend node 20 over node 18
349
- - Bump `ttypescript` to fix TS compilation errors
350
- - Bump `socket.io`, `express`, and `express-session` to fix web UI login errors
351
- - Bump `pem` to fix SSL cert generation errors on node 20
352
- - Fix crashes related to `Player#getPawn()` (@Critical Floof)
353
-
354
- ## 1.0.38 - 2023-09-10
355
-
356
- - brs-js fix for a bug that caused a crash for unexpected negative numbers - by @Critical Floof
357
-
358
- ## 1.0.37 - 2023-04-23
359
-
360
- - Minor fix to some booleans being undefined instead of false
361
-
362
- ## 1.0.36 - 2023-04-21
363
-
364
- - Add support for node extensions in safe plugins (.node extension)
365
-
366
- ## 1.0.35 - 2023-04-20
367
-
368
- - Fix that weird brs-js bug where it would die if your brick color wasn't an array
369
- - Remove the need to install `build-essential` (probably the number one omegga install nuisance)
370
-
371
- ## 1.0.32 - 2023-03-17
372
-
373
- - `npm audit fix` and brs-js update for smaller package size
374
-
375
- ## 1.0.31 - 2022-12-23
376
-
377
- - More updated packages for building with the node 18 migration
378
-
379
- ## 1.0.30 - 2022-12-16
380
-
381
- - Update some packages so building works on node 18, shouldn't have any impact on node 16
382
-
383
- ## 1.0.29 - 2022-11-21
384
-
385
- - Remove `package-lock.json` from `.gitignore` (this means if a dep updates a minor version, it won't update it for us and break/fix anything)
386
-
387
- ## 1.0.28 - 2022-07-26
388
-
389
- - `omegga get-config <pluginName> [configName]` - Gets a config for a plugin. If `configName` is omitted, returns all config values. -Maggiful
390
- - `omegga set-config <pluginName> [configName] [configValue]` - Sets a config for a plugin. If `configValue` is omitted, the config will be reset. If `configName` is omitted, the entire plugin config will be reset. -Maggiful
391
- - Fixes for when server is closed via SIGTERM/SIGINT (Ctrl+C) -Maggiful
392
-
393
- ## 1.0.27 - 2022-07-17
394
-
395
- - `/plugins` command in-game now has case-insensitive searching -Maggiful
396
- - `minigamejoin` event that is fired when a player joins a minigame, leaves a minigame (joins GLOBAL), or spawns -Maggiful
397
- - `getMinigames` now has an `index` on each minigame object (index lookup code by Aware)
398
-
399
- ## 1.0.26 - 2022-07-03
400
-
401
- - Increase typescript plugin code performance by transpiling in production mode
402
- - Make source maps actually work so you can easily tell where code errors from typescript plugins
403
-
404
- ## 1.0.25 - 2022-06-17
405
-
406
- - Fix `Omegga.getEnvironmentData` using wrong tempCounter, causing errors
407
-
408
- ## 1.0.24 - 2022-05-24
409
-
410
- - Add even more logging to safe plugin errors
411
-
412
- ## 1.0.23 - 2022-05-24
413
-
414
- - Add more logging for safe plugin and event errors
415
-
416
- ## 1.0.22 - 2022-05-24
417
-
418
- - Fix Player.setMinigame with -1 index not letting players leave minigames
419
-
420
- ## 1.0.21 - 2022-05-22
421
-
422
- - Attempt to fix timeout error on server save
423
- - Add verbose log to watcher timeout rejection
424
-
425
- ## 1.0.20 - 2022-05-17
426
-
427
- - Adjusted the timeouts for `getTemplateBounds`, `getPaint`, `getGhostBrick` to prevent timeouts before information would be pulled
428
-
429
- ## 1.0.19 - 2022-05-10
430
-
431
- - Add `OMEGGA_UTIL.brick.getAbsoluteSize(brick, brick_assets)`: returns the brick's absolute size, accounting for its orientation
432
-
433
- ## 1.0.18 - 2022-05-10
434
-
435
- - Add display name parser (`convertDisplayName` in `OMEGGA_UTIL.brick`)
436
- - Add `brick_asset` and `brick_size` to BrickInteraction
437
- - Fix `/plugins reload <plugins>` rescanning, not all plugins are being reloaded so we can't rescan
438
-
439
- ## 1.0.17 - 2022-05-10
440
-
441
- - Fix minigames not loading sometimes
442
- - Fix minigames loading out of order
443
-
444
- ## 1.0.16 - 2022-05-06
445
-
446
- - Fix writing saves with unicode in component data
447
-
448
- ## 1.0.15 - 2022-05-06
449
-
450
- - Fix reading saves with unicode in component data
451
-
452
- ## 1.0.14 - 2022-05-01
453
-
454
- - Terminal commands overhaul, plus some new goodies
455
- - `/plugins install <...plugin names>` installs plugins while the server is running
456
- - `/plugins load <...plugin names>` loads unloaded/disabled plugins
457
- - `/plugins unload <...plugin names>` unloads loaded plugins
458
- - `/plugins reload [...plugin names]` reloads all plugins, or the plugins given
459
- - `/plugins enable <...plugin names>` enables some plugins
460
- - `/plugins disable <...plugin names>` disables any enabled/loaded plugins
461
- - Fixed `setup.sh` and `omegga_plugin` not properly having +x file mode
462
-
463
- ## 1.0.13 - 2022-04-30
464
-
465
- - Cache ts-plugin builds for faster plugin loading
466
-
467
- ## 1.0.12 - 2022-04-29
468
-
469
- - Use webpack to bundle typescript safe plugin code. This will let you import typescript files from typescript plugins! Small chance of breaking plugins.
470
-
471
- ## 1.0.11 - 2022-04-28
472
-
473
- - Fix template `.gitignore`s to include `package-lock.json` for node plugins
474
- - Fix rust template scripts (`setup.sh` to build, `omegga_plugin` to point at correct binary)
475
-
476
- ## 1.0.10 - 2022-04-26
477
-
478
- - Add `rust` as a template for `omegga init-plugin`
479
- - Cleanup template internals
480
-
481
- ## 1.0.9 - 2022-04-25
482
-
483
- - Allow write save data to be compatible with read save data output
484
- - Fix OMEGGA_UTIL.time.debounce arg types
485
-
486
- ## 1.0.8 - 2022-04-24
487
-
488
- - player.getScore(minigameIndex)
489
- - player.setScore(minigameIndex, score)
490
- - player.setTeam(teamIndex)
491
- - player.setMinigame(minigameIndex)
492
- - Omegga.getEnvironmentData()
493
- - Omegga.readEnvironmentData(presetName)
494
- - on('interact') now has `message`, `error` (when json fails parsing), `json` (for `json:{"data": "foo"}` in interact)
495
- - on('event:NAME', (player:{id,name}, a, b, c)) for `event:NAME:a,b,c` in interact
496
- - Update brs-js to have new interact fields
497
-
498
- ## 1.0.7 - 2022-04-20
499
-
500
- - Fix loadDataOnPlayer not working on names with spaces
501
-
502
- ## 1.0.6 - 2022-04-20
503
-
504
- - Fix missing `debounce` in `OMEGGA_UTIL.time`
505
-
506
- ## 1.0.5 - 2022-04-20
507
-
508
- - Make plugin-init an alias for init-plugin
509
- - Fix plugin-init cutting off first 7 characters of new plugin name
510
- - Fix null pointer in getMinigames
511
-
512
- ## 1.0.3 & 1.0.4 - 2022-04-19
513
-
514
- - Fix DataCloneError on arrays and objects -aware
515
- - Fix omegga.d.ts trying to dynamically import brs-js
516
- - Add weapon classname autocompletes to giveItem/takeItem
517
- - Remove some no longer needed dependencies
518
-
519
- ## 1.0.2 - 2022-04-18
520
-
521
- - Fix omegga.d.ts not copying (fixes typescript plugin init)
522
-
523
- ## 1.0.1 - 2022-04-18
524
-
525
- - Fix omegga.d.ts not copying (I think)
526
- - Load bricks after environment/minigames
527
-
528
- ## 1.0.0 - 2022-04-17 [breaking changes]
529
-
530
- - **Migrated codebase to TypeScript** (thank you voximity, aware)
531
- - Add support for TypeScript safe plugins (omegga.plugin.ts), transpiles from TypeScript on plugin load. **TypeScript plugins get autocomplete for everything :)**
532
- - Support for saving and clearing regions of bricks
533
- - Support for **uploading bricks to a player's clipboard**
534
- - Player killing and damaging
535
- - Adding/removing items from player inventories
536
- - **Brick click interaction events** (on('interact')) event for bricks with the new interact component
537
- - Environment reset, saving, and loading
538
- - Minigame reset, next round, ending, saving, and loading
539
- - MiddlePrint (`Omegga.middlePrint(target, message)`)
540
- - `Omegga init-plugin` command for generating plugin templates
541
- - **Automatic Server Restarts** with minigame, environment, brick, and player position persistence
542
-
543
- ## 0.1.85 - 2022-01-18
544
-
545
- - Throttle updates on watched json files to fix a playerNameCache bug on player join
546
-
547
- ## 0.1.84 - 2022-01-10
548
-
549
- - Address colors.js FOSS controversy (set colors.js to 1.4.0)
550
-
551
- ## 0.1.83 - 2021-12-13
552
-
553
- - Fix using broken nedb-promises-session-store -aware
554
-
555
- ## 0.1.82 - 2021-11-03
556
-
557
- - Add /back to default command list
558
-
559
- ## 0.1.81 - 2021-11-03
560
-
561
- - Switch from `nedb-promise` to `nedb-promises` & add auto compacting to database -Smallguy
562
- - Fix the "14 vulnerabilities" message
563
- - Fix clearbricks creating an error in some cases
564
-
565
- ## 0.1.80 - 2021-11-03
566
-
567
- - Fix a missing option chain that caused configs without branches to error
568
- - Reduced the number of "Done!" messages on launch&patch
569
-
570
- ## 0.1.79 - 2021-10-28
571
-
572
- - Add getServerStatus, getMinigames, getHostId RPC methods -Zombie_Striker
573
-
574
- ## 0.1.78 - 2021-10-25
575
-
576
- - Fix getSaves rpc method returning wrong values -Zombie_Striker
577
-
578
- ## 0.1.77 - 2021-10-21
579
-
580
- - WSL1 now forces the server to run in single thread mode to avoid freezing when players die/bricks clear/bricks load
581
- - wsl2binds plugin is recommended at server start
582
- - New `wsl` util to detect wsl version (1, 2, or 0 for neither)
583
-
584
- ## 0.1.76 - 2021-10-14
585
-
586
- - Fix version lookup error -voximity
587
- - Fix invalid require in lib
588
-
589
- ## 0.1.75 - 2021-10-13
590
-
591
- - Fixed the safe plugin bug involving a vm2 update, will be auto fixed when they release a newer version
592
- - Omegga.version is now a number (-1 or the CL version #) -x
593
- - Linter changes
594
-
595
- ## 0.1.74 - 2021-10-13
596
-
597
- - Properly close server on auth failed
598
-
599
- ## 0.1.73 - 2021-10-11
600
-
601
- - Auth now uses branch from a config file
602
- - Log which branch is used in verbose mode
603
- - Should be able to run omegga as root (in containers) now with branch `unstable-server`
604
- - Default branch specified in config is now `main-server`
605
-
606
- ## 0.1.72 - 2021-10-09
607
-
608
- - Kick/ban/clearbricks from web ui and terminal
609
- - Space map in map list
610
- - Updated emoji list
611
-
612
- ## 0.1.71 - 2021-10-07
613
-
614
- - Remove broken padding in plugin cli commands
615
-
616
- ## 0.1.70 - 2021-10-07
617
-
618
- - Fix `interactjs` preventing omegga from installing ... round 2
619
-
620
- ## 0.1.69 - 2021-10-06
621
-
622
- - Fix a bug with the `BRICKADIA_PORT` env flag
623
-
624
- ## 0.1.68 - 2021-10-06
625
-
626
- - Use `BRICKADIA_PORT` if it exists on config init for setting brickadia port, also `OMEGGA_PORT` for web ui respectively
627
-
628
- ## 0.1.67 - 2021-10-06
629
-
630
- - Auth via `BRICKADIA_USER` and `BRICKADIA_PASS` env in `omegga` command
631
- - Added `-u` and `-p` to `omegga auth`
632
-
633
- ## 0.1.66 - 2021-09-30
634
-
635
- - Fix `omegga auth` not properly reading arguments
636
- - Fix `omegga auth -l` not having correct location for auth files
637
- - Add `omegga auth -u email -p password`
638
- - Fix `omegga auth --verbose`
639
- - Fix `omegga auth` not properly failing on invalid credentials
640
-
641
- ## 0.1.65 - 2021-09-30
642
-
643
- - Fix in getSaveData -aware
644
- - In `omegga auth` removed `--clean` and `--force` in favor of `--global|-g` to remove global auth files and `--local|-l` to remove local auth files
645
- - Minor plugin cli refactor
646
-
647
- ## 0.1.64 - 2021-09-07
648
-
649
- - Fix invalid git branch check on `omegga update`
650
-
651
- ## 0.1.63 - 2021-09-07
652
-
653
- - js moment
654
-
655
- ## 0.1.62 - 2021-09-07
656
-
657
- - Plugin interop fix for safe plugins
658
- - Plugin install now checks if a folder has a doc.json before complaining about the directory already existing
659
-
660
- ## 0.1.61 - 2021-08-30
661
-
662
- - Plugin interop by voximity
663
- - Plugins can now use `main` branch instead of `master` (mildly untested)
664
- - Fix missing newline at end of `omegga check`
665
-
666
- ## 0.1.60 - 2021-08-23
667
-
668
- - `player.get` and `player.getRoles` rpc methods -vox
669
-
670
- ## 0.1.58/0.1.59 - 2021-08-22
671
-
672
- - `"emitConfig": "fileName.json"` option in `plugin.json` to emit config -vox
673
-
674
- ## 0.1.57 - 2021-08-21
675
-
676
- - voximity added the following methods for RPC plugins (adding room for more performant rust driven plugins):
677
- - player.getPermissions
678
- - player.getNameColor
679
- - player.getPosition
680
- - player.getGhostBrick
681
- - player.getPaint
682
- - player.getTemplateBounds
683
- - player.getTemplateBoundsData
684
- - player.loadDataAtGhostBrick
685
-
686
- ## 0.1.56 - 2021-08-19
687
-
688
- - Use brs-js 2.0.0 (may break some plugins)
689
- - Add note about `git` requirement for `omegga install` command
690
-
691
- ## 0.1.55 - 2021-07-27
692
-
693
- - Fix replace static.brickadia's 1.4 launcher with bundled one (same launcher, brickadia.com just doesn't host it anymore)
694
-
695
- ## 0.1.54 - 2021-06-18
696
-
697
- - Fix errors I created
698
-
699
- ## 0.1.53 - 2021-06-18
700
-
701
- - Fix auth page creating errors in console
702
-
703
- ## 0.1.52 - 2021-06-18
704
-
705
- - Fix `omegga install <plugin>`
706
-
707
- ## 0.1.51 - 2021-06-15
708
-
709
- - Fix `getAllPlayerPositions` for dead players -voximity
710
-
711
- ## 0.1.50 - 2021-05-19
712
-
713
- - Add `getPlayerPosition`, `getAllPlayerPositions` to rpc plugin api -voximity
714
-
715
- ## 0.1.49 - 2021-05-18
716
-
717
- - Fix stdio rpc plugins not even loading (oops)
718
- - Add `OMEGGA_UTIL.brs` for access to `brs-js` without needing to require new deps
719
-
720
- ## 0.1.48 - 2021-04-08
721
-
722
- - Fix safe plugins erroring because code was loading as a buffer
723
- - Added `omegga auth --local` to clear auth data in the current omegga data path
724
- - Clearing all auth data can be done with `omegga auth -cl`
725
-
726
- ## 0.1.47 - 2021-03-31
727
-
728
- - Fix `OMEGGA_UTIL` not being available in `require`'d files -aware
729
- - Role type for plugin config -aware
730
-
731
- ## 0.1.45 - 2021-03-17
732
-
733
- - Fix an issue with `omegga install` not working on urls
734
- - Hopefully more helpful errors with node safe plugins
735
-
736
- ## 0.1.44 - 2021-03-04
737
-
738
- - Allow plugins with spaces in their names to load save data
739
- - Fix an unnecessary worker.terminate() in vm plugins
740
-
741
- ## 0.1.43 - 2021-03-03
742
-
743
- - brs-v10 support
744
- - Fixed interactjs's dev breaking his package.json for hundreds of projects
745
-
746
- ## 0.1.39 - 2021-02-17
747
-
748
- - Somewhat fix async errors node vm plugins from creating multiple workers
749
-
750
- ## 0.1.38 - 2021-02-16
751
-
752
- - Fix event emitter warning if you have a LOT of plugins
753
- - Fix store.wipe() not properly wiping all stored items
754
-
755
- ## 0.1.37 - 2021-02-14
756
-
757
- - Updated brs-js, 4x faster reads (12s -> 3s for 2 mil bricks)
758
-
759
- ## 0.1.36 - 2021-02-14
760
-
761
- - Fix postinstall not running after updates
762
-
763
- ## 0.1.35 - 2021-02-14
764
-
765
- - Fix postinstall setup.sh not running
766
-
767
- ## 0.1.34 - 2021-02-14
768
-
769
- - Fix plugin.json validation semver check
770
-
771
- ## 0.1.33 - 2021-02-14
772
-
773
- - New brick utils for rotating groups of bricks, checking brick sizes/bounds, setting brick ownership, etc -aware
774
- - New player methods for getting ghost brick, paint color/material, template bounds, template bricks -aware
775
- - Ability to load bricks at the player's ghost brick (prefabs incoming??) -aware
776
- - New CLI features to install and update plugins without git (`omegga install gh:mraware/fillcan`) -cake
777
- - Update readme with "wsl2 support" (`omegga install gh:meshiest/wsl2binds`) -cake
778
- - Optional `setup.sh` can be provided to be run when a plugin is installed via `omegga install` -cake
779
-
780
- ## 0.1.32 - 2021-02-05
781
-
782
- - Update dependencies to support next brs version
783
-
784
- ## 0.1.31 - 2021-01-11
785
-
786
- - New map detection code (`Omegga.currentMap` field, `mapchange` event, `Omegga.changeMap()` method, `server.map` config option) - aware
787
- - Unsafe plugin fixes for unloading plugins with newly deleted files -aware
788
- - Unsafe plugins can now modify a global `Player` for other unsafe plugins - aware
789
- - Fix list configs wanting to be reset to default despite being default already
790
-
791
- ## 0.1.30 - 2021-01-06
792
-
793
- - New plugin config `list`, `enum`, and `players` option types
794
- - Player search now prioritizes exact match
795
- - NOTE: Plugins that overwrite existing configs with different types may experience issues until the config is re-written
796
-
797
- ## 0.1.29 - 2021-01-05
798
-
799
- - Fix unsafe plugins not disrequiring all dependencies
800
-
801
- ## 0.1.28 - 2021-01-01
802
-
803
- - Fixed linear to sRGB conversion math
804
- - Fixed saveBricks timeouts bugged for no bricks (aware)
805
- - Fixed unsafe plugin commands not properly registering (aware)
806
-
807
- ## 0.1.27 - 2020-12-31
808
-
809
- - Fixed color channel rounding (vox)
810
- - Fixed getSaveData + loadSaveData timing out (aware)
811
- - Add a `/kill` command to kill the server process without closing omegga console
812
- - Minor vm plugin error handing improvements
813
- - `Omegga.config` now available in vm plugins
814
-
815
- ## 0.1.26 - 2020-12-26
816
-
817
- - Added optional return object to plugin `init()` method, allowing the passing of `{registeredCommands: ['foo', 'bar']}` to register commands `/foo`, `/bar`, etc.
818
- - Added custom missing command message
819
- - Added `/plugins` (new `!help`, will replace in the future)
820
- - Renamed the `!help` in `!help` to `/plugins`
821
- - Removed some a4 checks
822
-
823
- ## 0.1.25 - 2020-12-22
824
-
825
- - Fix bans with negative durations not counting as permas
826
- - Allow readSaveData to ignore bricks (when parsing saves)
827
- - Update emoji list for chat parser
828
-
829
- ## 0.1.24 - 2020-12-22
830
-
831
- - Fixed banlist null pointer
832
-
833
- ## 0.1.23 - 2020-12-21
834
-
835
- - Remember that perma bans exist
836
-
837
- ## 0.1.22 - 2020-12-21
838
-
839
- - Fixed issues with `\` and `"` in chat sanitization
840
- - jsdoc for a few main parts of the code
841
- - Banned users filter in web-ui
842
-
843
- ## 0.1.21 - 2020-12-20
844
-
845
- - Now show launcher download progress
846
- - Potentially error codes when auth fails
847
- - Keanu's "auth fixes" which might be placebo (but placebos work)
848
- - DARK MODE on web ui when your OS prefers dark mode
849
- - Also got rid of some a4 garbage
850
-
851
- ## 0.1.20 - 2020-12-19
852
-
853
- - Make omegga only kill the server process when the server "dies for real" rather than "pretending to die" by printing everything a dying server would print
854
-
855
- ## 0.1.19 - 2020-12-19
856
-
857
- - Minor change that increases allowed lag for detecting player position (for people without god hardware)
858
-
859
- ## 0.1.18 - 2020-12-19
860
-
861
- - Fix Omegga.whisper breaking with spaced names (fixes lazyrules bug)
862
-
863
- ## 0.1.17 - 2020-12-18
864
-
865
- - Fix new plugin config fields being non-default when they get added
866
- - Fix `!help plugin` potentially having too-long command lists
867
- - Fix null pointer in plugin errors for plugins missing `doc.json` file (plugins are called "unnamed plugin")
868
-
869
- ## 0.1.16 - 2020-12-18
870
-
871
- - Prevent !help from killing the server
872
-
873
- ## 0.1.15 - 2020-12-18
874
-
875
- - More logging!!!!
876
-
877
- ## 0.1.14 - 2020-12-18
878
-
879
- - Fix permissions on the scripts in `tools/` (breaks on some linuxes)
880
-
881
- ## 0.1.13 - 2020-12-18
882
-
883
- - a5 preparation fixes
884
- - Fix a cache error that cutezyash was having
885
- - Fix an error where the brickadia process didn't always close