ol 7.3.0 → 7.3.1-dev
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Collection.d.ts +2 -2
- package/Collection.d.ts.map +1 -1
- package/DataTile.d.ts +1 -1
- package/DataTile.d.ts.map +1 -1
- package/DataTile.js +2 -1
- package/Feature.d.ts +1 -1
- package/Feature.d.ts.map +1 -1
- package/Geolocation.d.ts +2 -2
- package/Geolocation.d.ts.map +1 -1
- package/Image.d.ts +1 -1
- package/Image.d.ts.map +1 -1
- package/ImageBase.d.ts +1 -1
- package/ImageBase.d.ts.map +1 -1
- package/ImageCanvas.d.ts +1 -1
- package/ImageCanvas.d.ts.map +1 -1
- package/ImageTile.d.ts +1 -1
- package/ImageTile.d.ts.map +1 -1
- package/Map.d.ts +7 -7
- package/Map.d.ts.map +1 -1
- package/Map.js +2 -1
- package/MapBrowserEvent.d.ts +1 -1
- package/MapBrowserEvent.d.ts.map +1 -1
- package/MapBrowserEventHandler.d.ts +1 -1
- package/MapBrowserEventHandler.d.ts.map +1 -1
- package/MapEvent.d.ts +1 -1
- package/MapEvent.d.ts.map +1 -1
- package/Object.d.ts +2 -2
- package/Object.d.ts.map +1 -1
- package/Observable.d.ts +1 -1
- package/Observable.d.ts.map +1 -1
- package/Overlay.d.ts +1 -1
- package/Overlay.d.ts.map +1 -1
- package/Tile.d.ts +1 -1
- package/Tile.d.ts.map +1 -1
- package/TileCache.d.ts +1 -1
- package/TileCache.d.ts.map +1 -1
- package/TileQueue.d.ts +1 -1
- package/TileQueue.d.ts.map +1 -1
- package/VectorRenderTile.d.ts +1 -1
- package/VectorRenderTile.d.ts.map +1 -1
- package/VectorTile.d.ts +1 -1
- package/VectorTile.d.ts.map +1 -1
- package/View.d.ts +10 -6
- package/View.d.ts.map +1 -1
- package/View.js +9 -6
- package/array.d.ts.map +1 -1
- package/array.js +38 -20
- package/control/Attribution.d.ts +1 -1
- package/control/Attribution.d.ts.map +1 -1
- package/control/Control.d.ts +1 -1
- package/control/Control.d.ts.map +1 -1
- package/control/FullScreen.d.ts +1 -1
- package/control/FullScreen.d.ts.map +1 -1
- package/control/MousePosition.d.ts +1 -1
- package/control/MousePosition.d.ts.map +1 -1
- package/control/OverviewMap.d.ts +3 -3
- package/control/OverviewMap.d.ts.map +1 -1
- package/control/Rotate.d.ts +1 -1
- package/control/Rotate.d.ts.map +1 -1
- package/control/ScaleLine.d.ts +1 -1
- package/control/ScaleLine.d.ts.map +1 -1
- package/control/Zoom.d.ts +1 -1
- package/control/Zoom.d.ts.map +1 -1
- package/control/ZoomSlider.d.ts +1 -1
- package/control/ZoomSlider.d.ts.map +1 -1
- package/control/ZoomToExtent.d.ts +1 -1
- package/control/ZoomToExtent.d.ts.map +1 -1
- package/control/defaults.d.ts +1 -1
- package/control/defaults.d.ts.map +1 -1
- package/dist/ol.js +2 -2
- package/dist/ol.js.map +1 -1
- package/events/Key.d.ts +8 -0
- package/events/Key.d.ts.map +1 -0
- package/events/Key.js +14 -0
- package/events/Target.d.ts +1 -1
- package/events/Target.d.ts.map +1 -1
- package/events/condition.d.ts +2 -2
- package/events/condition.d.ts.map +1 -1
- package/extent.d.ts.map +1 -1
- package/extent.js +7 -2
- package/format/EsriJSON.d.ts +1 -1
- package/format/EsriJSON.d.ts.map +1 -1
- package/format/GML.d.ts +1 -1
- package/format/GML.d.ts.map +1 -1
- package/format/GML2.d.ts +1 -1
- package/format/GML2.d.ts.map +1 -1
- package/format/GML3.d.ts +5 -5
- package/format/GML3.d.ts.map +1 -1
- package/format/GML32.d.ts +1 -1
- package/format/GML32.d.ts.map +1 -1
- package/format/GMLBase.d.ts +9 -9
- package/format/GMLBase.d.ts.map +1 -1
- package/format/GPX.d.ts +2 -2
- package/format/GPX.d.ts.map +1 -1
- package/format/GeoJSON.d.ts +1 -1
- package/format/GeoJSON.d.ts.map +1 -1
- package/format/IGC.d.ts +1 -1
- package/format/IGC.d.ts.map +1 -1
- package/format/IIIFInfo.d.ts +8 -8
- package/format/IIIFInfo.d.ts.map +1 -1
- package/format/IIIFInfo.js +10 -9
- package/format/JSONFeature.d.ts +1 -1
- package/format/JSONFeature.d.ts.map +1 -1
- package/format/JSONFeature.js +2 -1
- package/format/KML.d.ts +121 -5
- package/format/KML.d.ts.map +1 -1
- package/format/KML.js +105 -7
- package/format/MVT.d.ts +2 -2
- package/format/MVT.d.ts.map +1 -1
- package/format/OSMXML.d.ts +1 -1
- package/format/OSMXML.d.ts.map +1 -1
- package/format/OSMXML.js +11 -4
- package/format/OWS.d.ts +1 -1
- package/format/OWS.d.ts.map +1 -1
- package/format/Polyline.d.ts +2 -2
- package/format/Polyline.d.ts.map +1 -1
- package/format/TextFeature.d.ts +1 -1
- package/format/TextFeature.d.ts.map +1 -1
- package/format/TopoJSON.d.ts +1 -1
- package/format/TopoJSON.d.ts.map +1 -1
- package/format/WFS.d.ts +2 -2
- package/format/WFS.d.ts.map +1 -1
- package/format/WFS.js +8 -4
- package/format/WKB.d.ts +1 -1
- package/format/WKB.d.ts.map +1 -1
- package/format/WKB.js +6 -4
- package/format/WKT.d.ts +1 -1
- package/format/WKT.d.ts.map +1 -1
- package/format/WMSCapabilities.d.ts +1 -1
- package/format/WMSCapabilities.d.ts.map +1 -1
- package/format/WMSGetFeatureInfo.d.ts +1 -1
- package/format/WMSGetFeatureInfo.d.ts.map +1 -1
- package/format/WMTSCapabilities.d.ts +1 -1
- package/format/WMTSCapabilities.d.ts.map +1 -1
- package/format/XML.d.ts.map +1 -1
- package/format/XML.js +4 -2
- package/format/XMLFeature.d.ts +1 -1
- package/format/XMLFeature.d.ts.map +1 -1
- package/format/XMLFeature.js +16 -8
- package/format/filter/And.d.ts +1 -1
- package/format/filter/And.d.ts.map +1 -1
- package/format/filter/Bbox.d.ts +1 -1
- package/format/filter/Bbox.d.ts.map +1 -1
- package/format/filter/Comparison.d.ts +1 -1
- package/format/filter/Comparison.d.ts.map +1 -1
- package/format/filter/ComparisonBinary.d.ts +1 -1
- package/format/filter/ComparisonBinary.d.ts.map +1 -1
- package/format/filter/Contains.d.ts +1 -1
- package/format/filter/Contains.d.ts.map +1 -1
- package/format/filter/DWithin.d.ts +1 -1
- package/format/filter/DWithin.d.ts.map +1 -1
- package/format/filter/Disjoint.d.ts +1 -1
- package/format/filter/Disjoint.d.ts.map +1 -1
- package/format/filter/During.d.ts +1 -1
- package/format/filter/During.d.ts.map +1 -1
- package/format/filter/EqualTo.d.ts +1 -1
- package/format/filter/EqualTo.d.ts.map +1 -1
- package/format/filter/GreaterThan.d.ts +1 -1
- package/format/filter/GreaterThan.d.ts.map +1 -1
- package/format/filter/GreaterThanOrEqualTo.d.ts +1 -1
- package/format/filter/GreaterThanOrEqualTo.d.ts.map +1 -1
- package/format/filter/Intersects.d.ts +1 -1
- package/format/filter/Intersects.d.ts.map +1 -1
- package/format/filter/IsBetween.d.ts +1 -1
- package/format/filter/IsBetween.d.ts.map +1 -1
- package/format/filter/IsLike.d.ts +1 -1
- package/format/filter/IsLike.d.ts.map +1 -1
- package/format/filter/IsNull.d.ts +1 -1
- package/format/filter/IsNull.d.ts.map +1 -1
- package/format/filter/LessThan.d.ts +1 -1
- package/format/filter/LessThan.d.ts.map +1 -1
- package/format/filter/LessThanOrEqualTo.d.ts +1 -1
- package/format/filter/LessThanOrEqualTo.d.ts.map +1 -1
- package/format/filter/LogicalNary.d.ts +1 -1
- package/format/filter/LogicalNary.d.ts.map +1 -1
- package/format/filter/Not.d.ts +1 -1
- package/format/filter/Not.d.ts.map +1 -1
- package/format/filter/NotEqualTo.d.ts +1 -1
- package/format/filter/NotEqualTo.d.ts.map +1 -1
- package/format/filter/Or.d.ts +2 -2
- package/format/filter/Or.d.ts.map +1 -1
- package/format/filter/Or.js +1 -1
- package/format/filter/ResourceId.d.ts +1 -1
- package/format/filter/ResourceId.d.ts.map +1 -1
- package/format/filter/Spatial.d.ts +1 -1
- package/format/filter/Spatial.d.ts.map +1 -1
- package/format/filter/Within.d.ts +1 -1
- package/format/filter/Within.d.ts.map +1 -1
- package/format/filter.d.ts +20 -20
- package/format/filter.d.ts.map +1 -1
- package/geom/Circle.d.ts +1 -1
- package/geom/Circle.d.ts.map +1 -1
- package/geom/Circle.js +1 -17
- package/geom/Geometry.d.ts +1 -1
- package/geom/Geometry.d.ts.map +1 -1
- package/geom/GeometryCollection.d.ts +1 -1
- package/geom/GeometryCollection.d.ts.map +1 -1
- package/geom/LineString.d.ts +1 -1
- package/geom/LineString.d.ts.map +1 -1
- package/geom/LinearRing.d.ts +1 -1
- package/geom/LinearRing.d.ts.map +1 -1
- package/geom/MultiLineString.d.ts +2 -2
- package/geom/MultiLineString.d.ts.map +1 -1
- package/geom/MultiPoint.d.ts +2 -2
- package/geom/MultiPoint.d.ts.map +1 -1
- package/geom/MultiPolygon.d.ts +3 -3
- package/geom/MultiPolygon.d.ts.map +1 -1
- package/geom/Point.d.ts +1 -1
- package/geom/Point.d.ts.map +1 -1
- package/geom/Polygon.d.ts +3 -3
- package/geom/Polygon.d.ts.map +1 -1
- package/geom/SimpleGeometry.d.ts +1 -1
- package/geom/SimpleGeometry.d.ts.map +1 -1
- package/geom/flat/interpolate.d.ts.map +1 -1
- package/geom/flat/interpolate.js +4 -2
- package/geom/flat/orient.d.ts +1 -1
- package/geom/flat/orient.js +1 -1
- package/interaction/DblClickDragZoom.d.ts +110 -0
- package/interaction/DblClickDragZoom.d.ts.map +1 -0
- package/interaction/DblClickDragZoom.js +251 -0
- package/interaction/DoubleClickZoom.d.ts +1 -1
- package/interaction/DoubleClickZoom.d.ts.map +1 -1
- package/interaction/DragAndDrop.d.ts +2 -2
- package/interaction/DragAndDrop.d.ts.map +1 -1
- package/interaction/DragBox.d.ts +2 -2
- package/interaction/DragBox.d.ts.map +1 -1
- package/interaction/DragPan.d.ts +1 -1
- package/interaction/DragPan.d.ts.map +1 -1
- package/interaction/DragRotate.d.ts +1 -1
- package/interaction/DragRotate.d.ts.map +1 -1
- package/interaction/DragRotateAndZoom.d.ts +1 -1
- package/interaction/DragRotateAndZoom.d.ts.map +1 -1
- package/interaction/DragZoom.d.ts +1 -1
- package/interaction/DragZoom.d.ts.map +1 -1
- package/interaction/Draw.d.ts +6 -6
- package/interaction/Draw.d.ts.map +1 -1
- package/interaction/Extent.d.ts +2 -2
- package/interaction/Extent.d.ts.map +1 -1
- package/interaction/Extent.js +2 -1
- package/interaction/Interaction.d.ts +1 -1
- package/interaction/Interaction.d.ts.map +1 -1
- package/interaction/KeyboardPan.d.ts +1 -1
- package/interaction/KeyboardPan.d.ts.map +1 -1
- package/interaction/KeyboardPan.js +9 -9
- package/interaction/KeyboardZoom.d.ts +1 -1
- package/interaction/KeyboardZoom.d.ts.map +1 -1
- package/interaction/Link.d.ts +1 -1
- package/interaction/Link.d.ts.map +1 -1
- package/interaction/Modify.d.ts +6 -6
- package/interaction/Modify.d.ts.map +1 -1
- package/interaction/Modify.js +6 -1
- package/interaction/MouseWheelZoom.d.ts +1 -1
- package/interaction/MouseWheelZoom.d.ts.map +1 -1
- package/interaction/PinchRotate.d.ts +1 -1
- package/interaction/PinchRotate.d.ts.map +1 -1
- package/interaction/PinchZoom.d.ts +1 -1
- package/interaction/PinchZoom.d.ts.map +1 -1
- package/interaction/Pointer.d.ts +1 -1
- package/interaction/Pointer.d.ts.map +1 -1
- package/interaction/Select.d.ts +5 -5
- package/interaction/Select.d.ts.map +1 -1
- package/interaction/Snap.d.ts +1 -1
- package/interaction/Snap.d.ts.map +1 -1
- package/interaction/Snap.js +10 -4
- package/interaction/Translate.d.ts +4 -4
- package/interaction/Translate.d.ts.map +1 -1
- package/interaction/Translate.js +18 -3
- package/interaction/defaults.d.ts +1 -1
- package/interaction/defaults.d.ts.map +1 -1
- package/interaction.d.ts +1 -0
- package/interaction.js +1 -0
- package/layer/Base.d.ts +4 -3
- package/layer/Base.d.ts.map +1 -1
- package/layer/Base.js +3 -2
- package/layer/BaseImage.d.ts +1 -1
- package/layer/BaseImage.d.ts.map +1 -1
- package/layer/BaseTile.d.ts +1 -1
- package/layer/BaseTile.d.ts.map +1 -1
- package/layer/BaseVector.d.ts +10 -4
- package/layer/BaseVector.d.ts.map +1 -1
- package/layer/BaseVector.js +9 -3
- package/layer/Graticule.d.ts +6 -6
- package/layer/Graticule.d.ts.map +1 -1
- package/layer/Group.d.ts +4 -4
- package/layer/Group.d.ts.map +1 -1
- package/layer/Heatmap.d.ts +2 -2
- package/layer/Heatmap.d.ts.map +1 -1
- package/layer/Image.d.ts +2 -2
- package/layer/Image.d.ts.map +1 -1
- package/layer/Layer.d.ts +14 -11
- package/layer/Layer.d.ts.map +1 -1
- package/layer/Layer.js +28 -8
- package/layer/MapboxVector.d.ts +1 -1
- package/layer/MapboxVector.d.ts.map +1 -1
- package/layer/Tile.d.ts +2 -2
- package/layer/Tile.d.ts.map +1 -1
- package/layer/Vector.d.ts +2 -2
- package/layer/Vector.d.ts.map +1 -1
- package/layer/VectorImage.d.ts +2 -2
- package/layer/VectorImage.d.ts.map +1 -1
- package/layer/VectorTile.d.ts +2 -2
- package/layer/VectorTile.d.ts.map +1 -1
- package/layer/WebGLPoints.d.ts +4 -4
- package/layer/WebGLPoints.d.ts.map +1 -1
- package/layer/WebGLPoints.js +13 -4
- package/layer/WebGLTile.d.ts +9 -2
- package/layer/WebGLTile.d.ts.map +1 -1
- package/layer/WebGLTile.js +6 -6
- package/package.json +2 -2
- package/proj/proj4.d.ts +2 -2
- package/proj/proj4.d.ts.map +1 -1
- package/proj/proj4.js +1 -1
- package/proj.d.ts +9 -9
- package/proj.d.ts.map +1 -1
- package/proj.js +9 -8
- package/render/Box.d.ts +1 -1
- package/render/Box.d.ts.map +1 -1
- package/render/Event.d.ts +1 -1
- package/render/Event.d.ts.map +1 -1
- package/render/Feature.d.ts +7 -7
- package/render/Feature.d.ts.map +1 -1
- package/render/canvas/Builder.d.ts +1 -1
- package/render/canvas/Builder.d.ts.map +1 -1
- package/render/canvas/ImageBuilder.d.ts +1 -1
- package/render/canvas/ImageBuilder.d.ts.map +1 -1
- package/render/canvas/Immediate.d.ts +1 -1
- package/render/canvas/Immediate.d.ts.map +1 -1
- package/render/canvas/Immediate.js +9 -1
- package/render/canvas/LineStringBuilder.d.ts +1 -1
- package/render/canvas/LineStringBuilder.d.ts.map +1 -1
- package/render/canvas/PolygonBuilder.d.ts +1 -1
- package/render/canvas/PolygonBuilder.d.ts.map +1 -1
- package/render/canvas/TextBuilder.d.ts +1 -1
- package/render/canvas/TextBuilder.d.ts.map +1 -1
- package/render/canvas.d.ts +1 -1
- package/render/canvas.d.ts.map +1 -1
- package/render/webgl/MixedGeometryBatch.d.ts +37 -131
- package/render/webgl/MixedGeometryBatch.d.ts.map +1 -1
- package/render/webgl/MixedGeometryBatch.js +230 -147
- package/render/webgl/VectorStyleRenderer.d.ts +256 -0
- package/render/webgl/VectorStyleRenderer.d.ts.map +1 -0
- package/render/webgl/VectorStyleRenderer.js +440 -0
- package/render/webgl/constants.d.ts +1 -1
- package/render/webgl/constants.js +1 -1
- package/render/webgl/renderinstructions.d.ts +36 -0
- package/render/webgl/renderinstructions.d.ts.map +1 -0
- package/render/webgl/renderinstructions.js +241 -0
- package/render/webgl/utils.d.ts +4 -4
- package/render/webgl/utils.d.ts.map +1 -1
- package/render/webgl/utils.js +9 -9
- package/render.d.ts +1 -1
- package/render.d.ts.map +1 -1
- package/renderer/Composite.d.ts +1 -1
- package/renderer/Composite.d.ts.map +1 -1
- package/renderer/Layer.d.ts +1 -1
- package/renderer/Layer.d.ts.map +1 -1
- package/renderer/Map.d.ts +1 -1
- package/renderer/Map.d.ts.map +1 -1
- package/renderer/canvas/ImageLayer.d.ts +1 -1
- package/renderer/canvas/ImageLayer.d.ts.map +1 -1
- package/renderer/canvas/Layer.d.ts +1 -1
- package/renderer/canvas/Layer.d.ts.map +1 -1
- package/renderer/canvas/TileLayer.d.ts +1 -1
- package/renderer/canvas/TileLayer.d.ts.map +1 -1
- package/renderer/canvas/VectorImageLayer.d.ts +1 -1
- package/renderer/canvas/VectorImageLayer.d.ts.map +1 -1
- package/renderer/canvas/VectorLayer.d.ts +3 -3
- package/renderer/canvas/VectorLayer.d.ts.map +1 -1
- package/renderer/canvas/VectorTileLayer.d.ts +2 -2
- package/renderer/canvas/VectorTileLayer.d.ts.map +1 -1
- package/renderer/webgl/Layer.d.ts +2 -2
- package/renderer/webgl/Layer.d.ts.map +1 -1
- package/renderer/webgl/PointsLayer.d.ts +3 -3
- package/renderer/webgl/PointsLayer.d.ts.map +1 -1
- package/renderer/webgl/PointsLayer.js +5 -8
- package/renderer/webgl/TileLayer.d.ts +32 -99
- package/renderer/webgl/TileLayer.d.ts.map +1 -1
- package/renderer/webgl/TileLayer.js +103 -644
- package/renderer/webgl/TileLayerBase.d.ts +194 -0
- package/renderer/webgl/TileLayerBase.d.ts.map +1 -0
- package/renderer/webgl/TileLayerBase.js +750 -0
- package/renderer/webgl/VectorLayer.d.ts +59 -60
- package/renderer/webgl/VectorLayer.d.ts.map +1 -1
- package/renderer/webgl/VectorLayer.js +118 -156
- package/renderer/webgl/VectorTileLayer.d.ts +87 -0
- package/renderer/webgl/VectorTileLayer.d.ts.map +1 -0
- package/renderer/webgl/VectorTileLayer.js +201 -0
- package/reproj/DataTile.d.ts +1 -1
- package/reproj/DataTile.d.ts.map +1 -1
- package/reproj/Image.d.ts +1 -1
- package/reproj/Image.d.ts.map +1 -1
- package/reproj/Image.js +22 -8
- package/reproj/Tile.d.ts +1 -1
- package/reproj/Tile.d.ts.map +1 -1
- package/reproj/Triangulation.js +2 -2
- package/source/BingMaps.d.ts +1 -1
- package/source/BingMaps.d.ts.map +1 -1
- package/source/CartoDB.d.ts +1 -1
- package/source/CartoDB.d.ts.map +1 -1
- package/source/Cluster.d.ts +3 -3
- package/source/Cluster.d.ts.map +1 -1
- package/source/DataTile.d.ts +4 -4
- package/source/DataTile.d.ts.map +1 -1
- package/source/DataTile.js +1 -1
- package/source/GeoTIFF.d.ts +1 -1
- package/source/GeoTIFF.d.ts.map +1 -1
- package/source/IIIF.d.ts +1 -1
- package/source/IIIF.d.ts.map +1 -1
- package/source/Image.d.ts +2 -2
- package/source/Image.d.ts.map +1 -1
- package/source/ImageArcGISRest.d.ts +1 -1
- package/source/ImageArcGISRest.d.ts.map +1 -1
- package/source/ImageCanvas.d.ts +1 -1
- package/source/ImageCanvas.d.ts.map +1 -1
- package/source/ImageMapGuide.d.ts +1 -1
- package/source/ImageMapGuide.d.ts.map +1 -1
- package/source/ImageStatic.d.ts +1 -1
- package/source/ImageStatic.d.ts.map +1 -1
- package/source/ImageWMS.d.ts +1 -1
- package/source/ImageWMS.d.ts.map +1 -1
- package/source/OGCMapTile.d.ts +1 -1
- package/source/OGCMapTile.d.ts.map +1 -1
- package/source/OGCVectorTile.d.ts +1 -1
- package/source/OGCVectorTile.d.ts.map +1 -1
- package/source/OSM.d.ts +1 -1
- package/source/OSM.d.ts.map +1 -1
- package/source/Raster.d.ts +3 -3
- package/source/Raster.d.ts.map +1 -1
- package/source/Source.d.ts +5 -5
- package/source/Source.d.ts.map +1 -1
- package/source/Source.js +2 -2
- package/source/Stamen.d.ts +1 -1
- package/source/Stamen.d.ts.map +1 -1
- package/source/Tile.d.ts +2 -2
- package/source/Tile.d.ts.map +1 -1
- package/source/TileArcGISRest.d.ts +1 -1
- package/source/TileArcGISRest.d.ts.map +1 -1
- package/source/TileDebug.d.ts +1 -1
- package/source/TileDebug.d.ts.map +1 -1
- package/source/TileImage.d.ts +4 -4
- package/source/TileImage.d.ts.map +1 -1
- package/source/TileJSON.d.ts +1 -1
- package/source/TileJSON.d.ts.map +1 -1
- package/source/TileWMS.d.ts +1 -1
- package/source/TileWMS.d.ts.map +1 -1
- package/source/UTFGrid.d.ts +2 -2
- package/source/UTFGrid.d.ts.map +1 -1
- package/source/UrlTile.d.ts +1 -1
- package/source/UrlTile.d.ts.map +1 -1
- package/source/Vector.d.ts +3 -3
- package/source/Vector.d.ts.map +1 -1
- package/source/Vector.js +6 -3
- package/source/VectorTile.d.ts +4 -4
- package/source/VectorTile.d.ts.map +1 -1
- package/source/WMTS.d.ts +1 -1
- package/source/WMTS.d.ts.map +1 -1
- package/source/XYZ.d.ts +1 -1
- package/source/XYZ.d.ts.map +1 -1
- package/source/Zoomify.d.ts +2 -2
- package/source/Zoomify.d.ts.map +1 -1
- package/structs/LRUCache.d.ts.map +1 -1
- package/structs/LRUCache.js +2 -1
- package/style/Circle.d.ts +1 -1
- package/style/Circle.d.ts.map +1 -1
- package/style/Icon.d.ts +4 -78
- package/style/Icon.d.ts.map +1 -1
- package/style/Icon.js +89 -86
- package/style/IconImage.d.ts +1 -1
- package/style/IconImage.d.ts.map +1 -1
- package/style/RegularShape.d.ts +1 -1
- package/style/RegularShape.d.ts.map +1 -1
- package/style/RegularShape.js +1 -1
- package/style/Style.d.ts +2 -2
- package/style/Style.d.ts.map +1 -1
- package/style/Text.d.ts +5 -5
- package/style/Text.d.ts.map +1 -1
- package/style/Text.js +2 -2
- package/style/expressions.d.ts +42 -17
- package/style/expressions.d.ts.map +1 -1
- package/style/expressions.js +258 -118
- package/style/flat.d.ts +14 -0
- package/style/flat.d.ts.map +1 -1
- package/style/flat.js +6 -0
- package/style/literal.d.ts +204 -3
- package/style/literal.d.ts.map +1 -1
- package/style/literal.js +106 -3
- package/tilegrid/TileGrid.d.ts +1 -9
- package/tilegrid/TileGrid.d.ts.map +1 -1
- package/tilegrid/TileGrid.js +0 -18
- package/tilegrid/WMTS.d.ts +1 -1
- package/tilegrid/WMTS.d.ts.map +1 -1
- package/tilegrid.d.ts +1 -1
- package/tilegrid.d.ts.map +1 -1
- package/util.d.ts.map +1 -1
- package/util.js +1 -1
- package/webgl/BaseTileRepresentation.d.ts +72 -0
- package/webgl/BaseTileRepresentation.d.ts.map +1 -0
- package/webgl/BaseTileRepresentation.js +108 -0
- package/webgl/Buffer.d.ts +9 -6
- package/webgl/Buffer.d.ts.map +1 -1
- package/webgl/Buffer.js +6 -0
- package/webgl/Helper.d.ts +19 -12
- package/webgl/Helper.d.ts.map +1 -1
- package/webgl/Helper.js +79 -71
- package/webgl/ShaderBuilder.d.ts +75 -65
- package/webgl/ShaderBuilder.d.ts.map +1 -1
- package/webgl/ShaderBuilder.js +382 -241
- package/webgl/TileGeometry.d.ts +29 -0
- package/webgl/TileGeometry.d.ts.map +1 -0
- package/webgl/TileGeometry.js +73 -0
- package/webgl/TileTexture.d.ts +8 -51
- package/webgl/TileTexture.d.ts.map +1 -1
- package/webgl/TileTexture.js +11 -62
- package/webgl/styleparser.d.ts +61 -0
- package/webgl/styleparser.d.ts.map +1 -0
- package/webgl/styleparser.js +406 -0
- package/worker/webgl.js +1 -1
- package/events/KeyCode.d.ts +0 -8
- package/events/KeyCode.d.ts.map +0 -1
- package/events/KeyCode.js +0 -14
- package/render/webgl/BatchRenderer.d.ts +0 -92
- package/render/webgl/BatchRenderer.d.ts.map +0 -1
- package/render/webgl/BatchRenderer.js +0 -200
- package/render/webgl/LineStringBatchRenderer.d.ts +0 -27
- package/render/webgl/LineStringBatchRenderer.d.ts.map +0 -1
- package/render/webgl/LineStringBatchRenderer.js +0 -114
- package/render/webgl/PointBatchRenderer.d.ts +0 -26
- package/render/webgl/PointBatchRenderer.d.ts.map +0 -1
- package/render/webgl/PointBatchRenderer.js +0 -95
- package/render/webgl/PolygonBatchRenderer.d.ts +0 -25
- package/render/webgl/PolygonBatchRenderer.d.ts.map +0 -1
- package/render/webgl/PolygonBatchRenderer.js +0 -115
- package/renderer/webgl/shaders.d.ts +0 -43
- package/renderer/webgl/shaders.d.ts.map +0 -1
- package/renderer/webgl/shaders.js +0 -198
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/**
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* @module ol/render/webgl/BatchRenderer
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*/
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import {WebGLWorkerMessageType} from './constants.js';
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import {abstract} from '../../util.js';
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import {
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create as createTransform,
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makeInverse as makeInverseTransform,
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multiply as multiplyTransform,
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translate as translateTransform,
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} from '../../transform.js';
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/**
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* @typedef {Object} CustomAttribute A description of a custom attribute to be passed on to the GPU, with a value different
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* attribute for a given feature.
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*/
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let workerMessageCounter = 0;
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/**
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* @classdesc Abstract class for batch renderers.
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* Batch renderers are meant to render the geometries contained in a {@link module:ol/render/webgl/GeometryBatch}
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* instance. They are responsible for generating render instructions and transforming them into WebGL buffers.
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*/
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class AbstractBatchRenderer {
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/**
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* @param {import("../../webgl/Helper.js").default} helper WebGL helper instance
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* @param {Worker} worker WebGL worker instance
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* @param {string} vertexShader Vertex shader
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* @param {string} fragmentShader Fragment shader
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* @param {Array<CustomAttribute>} customAttributes List of custom attributes
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*/
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constructor(helper, worker, vertexShader, fragmentShader, customAttributes) {
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/**
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* @private
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*/
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/**
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* @private
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/**
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* @private
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*/
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this.program_ = this.helper_.getProgram(fragmentShader, vertexShader);
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/**
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* A list of attributes used by the renderer.
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* @protected
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/**
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* @protected
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this.customAttributes = customAttributes;
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}
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/**
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* Rebuild rendering instructions and webgl buffers based on the provided frame state
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* Note: this is a costly operation.
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* @param {import("./MixedGeometryBatch.js").GeometryBatch} batch Geometry batch
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* @param {import("../../Map").FrameState} frameState Frame state.
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rebuild(batch, frameState, geometryType, callback) {
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// store transform for rendering instructions
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batch.renderInstructionsTransform = this.helper_.makeProjectionTransform(
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frameState,
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createTransform()
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);
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this.generateRenderInstructions(batch);
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this.generateBuffers_(batch, geometryType, callback);
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render(batch, currentTransform, frameState, offsetX) {
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this.helper_.makeProjectionTransform(frameState, currentTransform);
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translateTransform(currentTransform, offsetX, 0);
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multiplyTransform(currentTransform, batch.invertVerticesBufferTransform);
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// enable program, buffers and attributes
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this.helper_.useProgram(this.program_, frameState);
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this.helper_.bindBuffer(batch.verticesBuffer);
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this.helper_.bindBuffer(batch.indicesBuffer);
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this.helper_.enableAttributes(this.attributes);
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const renderCount = batch.indicesBuffer.getSize();
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this.helper_.drawElements(0, renderCount);
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}
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/**
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* This is specific to the geometry type and has to be implemented by subclasses.
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* @param {import("./MixedGeometryBatch.js").GeometryBatch} batch Geometry batch
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* @protected
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*/
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generateRenderInstructions(batch) {
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abstract();
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}
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/**
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* Rebuild internal webgl buffers for rendering based on the current rendering instructions;
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* This is asynchronous: webgl buffers wil _not_ be updated right away
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* @param {import("./MixedGeometryBatch.js").GeometryBatch} batch Geometry batch
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*/
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generateBuffers_(batch, geometryType, callback) {
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const messageId = workerMessageCounter++;
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let messageType;
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switch (geometryType) {
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case 'Polygon':
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messageType = WebGLWorkerMessageType.GENERATE_POLYGON_BUFFERS;
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break;
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case 'Point':
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messageType = WebGLWorkerMessageType.GENERATE_POINT_BUFFERS;
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break;
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case 'LineString':
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messageType = WebGLWorkerMessageType.GENERATE_LINE_STRING_BUFFERS;
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break;
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default:
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// pass
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}
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/** @type {import('./constants.js').WebGLWorkerGenerateBuffersMessage} */
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const message = {
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id: messageId,
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type: messageType,
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renderInstructions: batch.renderInstructions.buffer,
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renderInstructionsTransform: batch.renderInstructionsTransform,
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customAttributesCount: this.customAttributes.length,
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};
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this.worker_.postMessage(message, [batch.renderInstructions.buffer]);
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// leave ownership of render instructions
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batch.renderInstructions = null;
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const handleMessage =
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/**
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* @param {*} event Event.
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*/
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(event) => {
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const received = event.data;
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// this is not the response to our request: skip
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if (received.id !== messageId) {
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return;
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}
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// we've received our response: stop listening
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this.worker_.removeEventListener('message', handleMessage);
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// store transform & invert transform for webgl buffers
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batch.verticesBufferTransform = received.renderInstructionsTransform;
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makeInverseTransform(
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batch.invertVerticesBufferTransform,
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batch.verticesBufferTransform
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);
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// copy & flush received buffers to GPU
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batch.verticesBuffer.fromArrayBuffer(received.vertexBuffer);
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this.helper_.flushBufferData(batch.verticesBuffer);
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batch.indicesBuffer.fromArrayBuffer(received.indexBuffer);
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this.helper_.flushBufferData(batch.indicesBuffer);
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// take back ownership of the render instructions for further use
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batch.renderInstructions = new Float32Array(
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received.renderInstructions
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callback();
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};
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this.worker_.addEventListener('message', handleMessage);
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}
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}
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export default AbstractBatchRenderer;
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/**
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* Names of attributes made available to the vertex shader.
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* Please note: changing these *will* break custom shaders!
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*/
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export type Attributes = string;
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export namespace Attributes {
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const SEGMENT_START: string;
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const SEGMENT_END: string;
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const PARAMETERS: string;
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}
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export default LineStringBatchRenderer;
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declare class LineStringBatchRenderer extends AbstractBatchRenderer {
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attributes: {
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name: string;
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size: number;
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type: number;
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}[];
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/**
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* Render instructions for lines are structured like so:
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* [ customAttr0, ... , customAttrN, numberOfVertices0, x0, y0, ... , xN, yN, numberOfVertices1, ... ]
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* @param {import("./MixedGeometryBatch.js").LineStringGeometryBatch} batch Linestring geometry batch
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* @override
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*/
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override generateRenderInstructions(batch: import("./MixedGeometryBatch.js").LineStringGeometryBatch): void;
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}
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import AbstractBatchRenderer from "./BatchRenderer.js";
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//# sourceMappingURL=LineStringBatchRenderer.d.ts.map
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{"version":3,"file":"LineStringBatchRenderer.d.ts","sourceRoot":"","sources":["LineStringBatchRenderer.js"],"names":[],"mappings":";;;;yBAUU,MAAM;;;;;;;AAQhB;IAYI;;;;QAwBC;IAGH;;;;;OAKG;IACH,2CAHW,OAAO,yBAAyB,EAAE,uBAAuB,QAkDnE;CACF"}
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/**
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* @module ol/render/webgl/LineStringBatchRenderer
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*/
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import AbstractBatchRenderer from './BatchRenderer.js';
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import {AttributeType} from '../../webgl/Helper.js';
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import {transform2D} from '../../geom/flat/transform.js';
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/**
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* Names of attributes made available to the vertex shader.
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* Please note: changing these *will* break custom shaders!
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* @enum {string}
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*/
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export const Attributes = {
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SEGMENT_START: 'a_segmentStart',
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SEGMENT_END: 'a_segmentEnd',
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PARAMETERS: 'a_parameters',
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};
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class LineStringBatchRenderer extends AbstractBatchRenderer {
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/**
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* @param {import("../../webgl/Helper.js").default} helper WebGL helper instance
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* @param {Worker} worker WebGL worker instance
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* @param {string} vertexShader Vertex shader
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* @param {string} fragmentShader Fragment shader
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* @param {Array<import('./BatchRenderer.js').CustomAttribute>} customAttributes List of custom attributes
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*/
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constructor(helper, worker, vertexShader, fragmentShader, customAttributes) {
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super(helper, worker, vertexShader, fragmentShader, customAttributes);
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{
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generateRenderInstructions(batch) {
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transform2D(
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0,
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2,
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batch.renderInstructionsTransform,
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flatCoords
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);
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// custom attributes
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}
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batch.renderInstructions[renderIndex++] = flatCoords.length / 2;
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}
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}
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export default LineStringBatchRenderer;
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@@ -1,26 +0,0 @@
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/**
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* Names of attributes made available to the vertex shader.
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* Please note: changing these *will* break custom shaders!
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*/
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export type Attributes = string;
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export namespace Attributes {
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const POSITION: string;
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const INDEX: string;
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}
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export default PointBatchRenderer;
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declare class PointBatchRenderer extends AbstractBatchRenderer {
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attributes: {
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name: string;
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size: number;
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type: number;
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}[];
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/**
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* Render instructions for lines are structured like so:
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* [ x0, y0, customAttr0, ... , xN, yN, customAttrN ]
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* @param {import("./MixedGeometryBatch.js").PointGeometryBatch} batch Point geometry batch
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* @override
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*/
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override generateRenderInstructions(batch: import("./MixedGeometryBatch.js").PointGeometryBatch): void;
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}
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import AbstractBatchRenderer from "./BatchRenderer.js";
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//# sourceMappingURL=PointBatchRenderer.d.ts.map
|
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@@ -1 +0,0 @@
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1
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{"version":3,"file":"PointBatchRenderer.d.ts","sourceRoot":"","sources":["PointBatchRenderer.js"],"names":[],"mappings":";;;;yBAWU,MAAM;;;;;;AAOhB;IAYI;;;;QAmBC;IAGH;;;;;OAKG;IACH,2CAHW,OAAO,yBAAyB,EAAE,kBAAkB,QAoC9D;CACF"}
|
|
@@ -1,95 +0,0 @@
|
|
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1
|
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/**
|
|
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|
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* @module ol/render/webgl/PointBatchRenderer
|
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*/
|
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|
|
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import AbstractBatchRenderer from './BatchRenderer.js';
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|
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import {AttributeType} from '../../webgl/Helper.js';
|
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import {apply as applyTransform} from '../../transform.js';
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|
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|
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/**
|
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|
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* Names of attributes made available to the vertex shader.
|
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|
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* Please note: changing these *will* break custom shaders!
|
|
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|
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* @enum {string}
|
|
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|
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*/
|
|
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|
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export const Attributes = {
|
|
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|
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POSITION: 'a_position',
|
|
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|
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INDEX: 'a_index',
|
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|
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};
|
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|
|
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|
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class PointBatchRenderer extends AbstractBatchRenderer {
|
|
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|
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/**
|
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|
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* @param {import("../../webgl/Helper.js").default} helper WebGL helper instance
|
|
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|
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* @param {Worker} worker WebGL worker instance
|
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|
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* @param {string} vertexShader Vertex shader
|
|
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|
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* @param {string} fragmentShader Fragment shader
|
|
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|
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* @param {Array<import('./BatchRenderer.js').CustomAttribute>} customAttributes List of custom attributes
|
|
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|
-
*/
|
|
27
|
-
constructor(helper, worker, vertexShader, fragmentShader, customAttributes) {
|
|
28
|
-
super(helper, worker, vertexShader, fragmentShader, customAttributes);
|
|
29
|
-
|
|
30
|
-
// vertices for point must hold both a position (x,y) and an index (their position in the quad)
|
|
31
|
-
this.attributes = [
|
|
32
|
-
{
|
|
33
|
-
name: Attributes.POSITION,
|
|
34
|
-
size: 2,
|
|
35
|
-
type: AttributeType.FLOAT,
|
|
36
|
-
},
|
|
37
|
-
{
|
|
38
|
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name: Attributes.INDEX,
|
|
39
|
-
size: 1,
|
|
40
|
-
type: AttributeType.FLOAT,
|
|
41
|
-
},
|
|
42
|
-
].concat(
|
|
43
|
-
customAttributes.map(function (attribute) {
|
|
44
|
-
return {
|
|
45
|
-
name: 'a_' + attribute.name,
|
|
46
|
-
size: 1,
|
|
47
|
-
type: AttributeType.FLOAT,
|
|
48
|
-
};
|
|
49
|
-
})
|
|
50
|
-
);
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
/**
|
|
54
|
-
* Render instructions for lines are structured like so:
|
|
55
|
-
* [ x0, y0, customAttr0, ... , xN, yN, customAttrN ]
|
|
56
|
-
* @param {import("./MixedGeometryBatch.js").PointGeometryBatch} batch Point geometry batch
|
|
57
|
-
* @override
|
|
58
|
-
*/
|
|
59
|
-
generateRenderInstructions(batch) {
|
|
60
|
-
// here we anticipate the amount of render instructions for points:
|
|
61
|
-
// 2 instructions per vertex for position (x and y)
|
|
62
|
-
// + 1 instruction per vertex per custom attributes
|
|
63
|
-
const totalInstructionsCount =
|
|
64
|
-
(2 + this.customAttributes.length) * batch.geometriesCount;
|
|
65
|
-
if (
|
|
66
|
-
!batch.renderInstructions ||
|
|
67
|
-
batch.renderInstructions.length !== totalInstructionsCount
|
|
68
|
-
) {
|
|
69
|
-
batch.renderInstructions = new Float32Array(totalInstructionsCount);
|
|
70
|
-
}
|
|
71
|
-
|
|
72
|
-
// loop on features to fill the render instructions
|
|
73
|
-
const tmpCoords = [];
|
|
74
|
-
let renderIndex = 0;
|
|
75
|
-
for (const featureUid in batch.entries) {
|
|
76
|
-
const batchEntry = batch.entries[featureUid];
|
|
77
|
-
for (let i = 0, ii = batchEntry.flatCoordss.length; i < ii; i++) {
|
|
78
|
-
tmpCoords[0] = batchEntry.flatCoordss[i][0];
|
|
79
|
-
tmpCoords[1] = batchEntry.flatCoordss[i][1];
|
|
80
|
-
applyTransform(batch.renderInstructionsTransform, tmpCoords);
|
|
81
|
-
|
|
82
|
-
batch.renderInstructions[renderIndex++] = tmpCoords[0];
|
|
83
|
-
batch.renderInstructions[renderIndex++] = tmpCoords[1];
|
|
84
|
-
|
|
85
|
-
// pushing custom attributes
|
|
86
|
-
for (let j = 0, jj = this.customAttributes.length; j < jj; j++) {
|
|
87
|
-
const value = this.customAttributes[j].callback(batchEntry.feature);
|
|
88
|
-
batch.renderInstructions[renderIndex++] = value;
|
|
89
|
-
}
|
|
90
|
-
}
|
|
91
|
-
}
|
|
92
|
-
}
|
|
93
|
-
}
|
|
94
|
-
|
|
95
|
-
export default PointBatchRenderer;
|
|
@@ -1,25 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Names of attributes made available to the vertex shader.
|
|
3
|
-
* Please note: changing these *will* break custom shaders!
|
|
4
|
-
*/
|
|
5
|
-
export type Attributes = string;
|
|
6
|
-
export namespace Attributes {
|
|
7
|
-
const POSITION: string;
|
|
8
|
-
}
|
|
9
|
-
export default PolygonBatchRenderer;
|
|
10
|
-
declare class PolygonBatchRenderer extends AbstractBatchRenderer {
|
|
11
|
-
attributes: {
|
|
12
|
-
name: string;
|
|
13
|
-
size: number;
|
|
14
|
-
type: number;
|
|
15
|
-
}[];
|
|
16
|
-
/**
|
|
17
|
-
* Render instructions for polygons are structured like so:
|
|
18
|
-
* [ customAttr0, ..., customAttrN, numberOfRings, numberOfVerticesInRing0, ..., numberOfVerticesInRingN, x0, y0, ..., xN, yN, numberOfRings,... ]
|
|
19
|
-
* @param {import("./MixedGeometryBatch.js").PolygonGeometryBatch} batch Polygon geometry batch
|
|
20
|
-
* @override
|
|
21
|
-
*/
|
|
22
|
-
override generateRenderInstructions(batch: import("./MixedGeometryBatch.js").PolygonGeometryBatch): void;
|
|
23
|
-
}
|
|
24
|
-
import AbstractBatchRenderer from "./BatchRenderer.js";
|
|
25
|
-
//# sourceMappingURL=PolygonBatchRenderer.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"PolygonBatchRenderer.d.ts","sourceRoot":"","sources":["PolygonBatchRenderer.js"],"names":[],"mappings":";;;;yBAUU,MAAM;;;;;AAMhB;IAYI;;;;QAcC;IAGH;;;;;OAKG;IACH,2CAHW,OAAO,yBAAyB,EAAE,oBAAoB,QA+DhE;CACF"}
|
|
@@ -1,115 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* @module ol/render/webgl/PolygonBatchRenderer
|
|
3
|
-
*/
|
|
4
|
-
import AbstractBatchRenderer from './BatchRenderer.js';
|
|
5
|
-
import {AttributeType} from '../../webgl/Helper.js';
|
|
6
|
-
import {transform2D} from '../../geom/flat/transform.js';
|
|
7
|
-
|
|
8
|
-
/**
|
|
9
|
-
* Names of attributes made available to the vertex shader.
|
|
10
|
-
* Please note: changing these *will* break custom shaders!
|
|
11
|
-
* @enum {string}
|
|
12
|
-
*/
|
|
13
|
-
export const Attributes = {
|
|
14
|
-
POSITION: 'a_position',
|
|
15
|
-
};
|
|
16
|
-
|
|
17
|
-
class PolygonBatchRenderer extends AbstractBatchRenderer {
|
|
18
|
-
/**
|
|
19
|
-
* @param {import("../../webgl/Helper.js").default} helper WebGL helper instance
|
|
20
|
-
* @param {Worker} worker WebGL worker instance
|
|
21
|
-
* @param {string} vertexShader Vertex shader
|
|
22
|
-
* @param {string} fragmentShader Fragment shader
|
|
23
|
-
* @param {Array<import('./BatchRenderer.js').CustomAttribute>} customAttributes List of custom attributes
|
|
24
|
-
*/
|
|
25
|
-
constructor(helper, worker, vertexShader, fragmentShader, customAttributes) {
|
|
26
|
-
super(helper, worker, vertexShader, fragmentShader, customAttributes);
|
|
27
|
-
|
|
28
|
-
// By default only a position attribute is required to render polygons
|
|
29
|
-
this.attributes = [
|
|
30
|
-
{
|
|
31
|
-
name: Attributes.POSITION,
|
|
32
|
-
size: 2,
|
|
33
|
-
type: AttributeType.FLOAT,
|
|
34
|
-
},
|
|
35
|
-
].concat(
|
|
36
|
-
customAttributes.map(function (attribute) {
|
|
37
|
-
return {
|
|
38
|
-
name: 'a_' + attribute.name,
|
|
39
|
-
size: 1,
|
|
40
|
-
type: AttributeType.FLOAT,
|
|
41
|
-
};
|
|
42
|
-
})
|
|
43
|
-
);
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
/**
|
|
47
|
-
* Render instructions for polygons are structured like so:
|
|
48
|
-
* [ customAttr0, ..., customAttrN, numberOfRings, numberOfVerticesInRing0, ..., numberOfVerticesInRingN, x0, y0, ..., xN, yN, numberOfRings,... ]
|
|
49
|
-
* @param {import("./MixedGeometryBatch.js").PolygonGeometryBatch} batch Polygon geometry batch
|
|
50
|
-
* @override
|
|
51
|
-
*/
|
|
52
|
-
generateRenderInstructions(batch) {
|
|
53
|
-
// here we anticipate the amount of render instructions for polygons:
|
|
54
|
-
// 2 instructions per vertex for position (x and y)
|
|
55
|
-
// + 1 instruction per polygon per custom attributes
|
|
56
|
-
// + 1 instruction per polygon (for vertices count in polygon)
|
|
57
|
-
// + 1 instruction per ring (for vertices count in ring)
|
|
58
|
-
const totalInstructionsCount =
|
|
59
|
-
2 * batch.verticesCount +
|
|
60
|
-
(1 + this.customAttributes.length) * batch.geometriesCount +
|
|
61
|
-
batch.ringsCount;
|
|
62
|
-
if (
|
|
63
|
-
!batch.renderInstructions ||
|
|
64
|
-
batch.renderInstructions.length !== totalInstructionsCount
|
|
65
|
-
) {
|
|
66
|
-
batch.renderInstructions = new Float32Array(totalInstructionsCount);
|
|
67
|
-
}
|
|
68
|
-
|
|
69
|
-
// loop on features to fill the render instructions
|
|
70
|
-
const flatCoords = [];
|
|
71
|
-
let renderIndex = 0;
|
|
72
|
-
for (const featureUid in batch.entries) {
|
|
73
|
-
const batchEntry = batch.entries[featureUid];
|
|
74
|
-
for (let i = 0, ii = batchEntry.flatCoordss.length; i < ii; i++) {
|
|
75
|
-
flatCoords.length = batchEntry.flatCoordss[i].length;
|
|
76
|
-
transform2D(
|
|
77
|
-
batchEntry.flatCoordss[i],
|
|
78
|
-
0,
|
|
79
|
-
flatCoords.length,
|
|
80
|
-
2,
|
|
81
|
-
batch.renderInstructionsTransform,
|
|
82
|
-
flatCoords
|
|
83
|
-
);
|
|
84
|
-
|
|
85
|
-
// custom attributes
|
|
86
|
-
for (let k = 0, kk = this.customAttributes.length; k < kk; k++) {
|
|
87
|
-
const value = this.customAttributes[k].callback(batchEntry.feature);
|
|
88
|
-
batch.renderInstructions[renderIndex++] = value;
|
|
89
|
-
}
|
|
90
|
-
|
|
91
|
-
// ring count
|
|
92
|
-
batch.renderInstructions[renderIndex++] =
|
|
93
|
-
batchEntry.ringsVerticesCounts[i].length;
|
|
94
|
-
|
|
95
|
-
// vertices count in each ring
|
|
96
|
-
for (
|
|
97
|
-
let j = 0, jj = batchEntry.ringsVerticesCounts[i].length;
|
|
98
|
-
j < jj;
|
|
99
|
-
j++
|
|
100
|
-
) {
|
|
101
|
-
batch.renderInstructions[renderIndex++] =
|
|
102
|
-
batchEntry.ringsVerticesCounts[i][j];
|
|
103
|
-
}
|
|
104
|
-
|
|
105
|
-
// looping on points for positions
|
|
106
|
-
for (let j = 0, jj = flatCoords.length; j < jj; j += 2) {
|
|
107
|
-
batch.renderInstructions[renderIndex++] = flatCoords[j];
|
|
108
|
-
batch.renderInstructions[renderIndex++] = flatCoords[j + 1];
|
|
109
|
-
}
|
|
110
|
-
}
|
|
111
|
-
}
|
|
112
|
-
}
|
|
113
|
-
}
|
|
114
|
-
|
|
115
|
-
export default PolygonBatchRenderer;
|
|
@@ -1,43 +0,0 @@
|
|
|
1
|
-
/** @typedef {'color'|'opacity'|'width'} DefaultAttributes */
|
|
2
|
-
/**
|
|
3
|
-
* Packs red/green/blue channels of a color into a single float value; alpha is ignored.
|
|
4
|
-
* This is how the color is expected to be computed.
|
|
5
|
-
* @param {import("../../color.js").Color|string} color Color as array of numbers or string
|
|
6
|
-
* @return {number} Float value containing the color
|
|
7
|
-
*/
|
|
8
|
-
export function packColor(color: import("../../color.js").Color | string): number;
|
|
9
|
-
/**
|
|
10
|
-
* Default polygon vertex shader.
|
|
11
|
-
* Relies on the color and opacity attributes.
|
|
12
|
-
* @type {string}
|
|
13
|
-
*/
|
|
14
|
-
export const FILL_VERTEX_SHADER: string;
|
|
15
|
-
/**
|
|
16
|
-
* Default polygon fragment shader.
|
|
17
|
-
* @type {string}
|
|
18
|
-
*/
|
|
19
|
-
export const FILL_FRAGMENT_SHADER: string;
|
|
20
|
-
/**
|
|
21
|
-
* Default linestring vertex shader.
|
|
22
|
-
* Relies on color, opacity and width attributes.
|
|
23
|
-
* @type {string}
|
|
24
|
-
*/
|
|
25
|
-
export const STROKE_VERTEX_SHADER: string;
|
|
26
|
-
/**
|
|
27
|
-
* Default linestring fragment shader.
|
|
28
|
-
* @type {string}
|
|
29
|
-
*/
|
|
30
|
-
export const STROKE_FRAGMENT_SHADER: string;
|
|
31
|
-
/**
|
|
32
|
-
* Default point vertex shader.
|
|
33
|
-
* Relies on color and opacity attributes.
|
|
34
|
-
* @type {string}
|
|
35
|
-
*/
|
|
36
|
-
export const POINT_VERTEX_SHADER: string;
|
|
37
|
-
/**
|
|
38
|
-
* Default point fragment shader.
|
|
39
|
-
* @type {string}
|
|
40
|
-
*/
|
|
41
|
-
export const POINT_FRAGMENT_SHADER: string;
|
|
42
|
-
export type DefaultAttributes = 'color' | 'opacity' | 'width';
|
|
43
|
-
//# sourceMappingURL=shaders.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"shaders.d.ts","sourceRoot":"","sources":["shaders.js"],"names":[],"mappings":"AAKA,6DAA6D;AAE7D;;;;;GAKG;AACH,iCAHW,OAAO,gBAAgB,EAAE,KAAK,GAAC,MAAM,GACpC,MAAM,CAQjB;AAQD;;;;GAIG;AACH,iCAFU,MAAM,CAeX;AAEL;;;GAGG;AACH,mCAFU,MAAM,CASX;AAEL;;;;GAIG;AACH,mCAFU,MAAM,CA6DX;AAEL;;;GAGG;AACH,qCAFU,MAAM,CAyBX;AAEL;;;;GAIG;AACH,kCAFU,MAAM,CA0BX;AAEL;;;GAGG;AACH,oCAFU,MAAM,CASX;gCAhMS,OAAO,GAAC,SAAS,GAAC,OAAO"}
|