ol 7.0.0-dev.1660818676079 → 7.0.0-dev.1660829860979
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +6 -1
- package/style/Icon.d.ts +28 -26
- package/style/Icon.d.ts.map +1 -1
- package/style/Icon.js +11 -10
- package/style/RegularShape.d.ts +8 -6
- package/style/RegularShape.d.ts.map +1 -1
- package/style/RegularShape.js +4 -3
- package/util.js +1 -1
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "ol",
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-
"version": "7.0.0-dev.
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"version": "7.0.0-dev.1660829860979",
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"description": "OpenLayers mapping library",
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"keywords": [
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"map",
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@@ -28,6 +28,11 @@
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"pbf": "3.2.1",
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"rbush": "^3.0.1"
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},
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"browserslist": [
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"> 1%",
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"last 2 versions",
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"not dead"
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],
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"sideEffects": [
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"proj.js",
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"ol.css"
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package/style/Icon.d.ts
CHANGED
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@@ -47,19 +47,15 @@ export type Options = {
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*/
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img?: HTMLCanvasElement | HTMLImageElement | undefined;
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/**
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*
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*
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* Image size in pixels. Only required if `img` is set and `src` is not.
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* The provided `imgSize` needs to match the actual size of the image.
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*/
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-
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imgSize?: import("../size.js").Size | undefined;
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/**
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* Displacement of the icon.
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* Displacement of the icon in pixels.
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* Positive values will shift the icon right and up.
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*/
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displacement?: number[] | undefined;
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/**
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* Origin of the offset: `bottom-left`, `bottom-right`,
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* `top-left` or `top-right`.
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*/
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offsetOrigin?: IconOrigin | undefined;
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/**
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* Opacity of the icon.
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*/
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@@ -77,21 +73,26 @@ export type Options = {
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*/
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rotation?: number | undefined;
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/**
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*
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* sub-rectangle to use from the
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* Offset which, together with `size` and `offsetOrigin`, defines the
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* sub-rectangle to use from the original (sprite) image.
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*/
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-
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offset?: number[] | undefined;
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/**
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*
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*
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* Origin of the offset: `bottom-left`, `bottom-right`,
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* `top-left` or `top-right`.
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*/
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-
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offsetOrigin?: IconOrigin | undefined;
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/**
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* Icon size in pixels. Used together with `offset` to define the
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* sub-rectangle to use from the original (sprite) image.
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*/
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size?: import("../size.js").Size | undefined;
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/**
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* Image source URI.
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*/
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src?: string | undefined;
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/**
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* Declutter mode
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* Declutter mode.
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*/
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declutterMode?: "declutter" | "obstacle" | "none" | undefined;
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};
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@@ -122,21 +123,22 @@ export type Options = {
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* @property {HTMLImageElement|HTMLCanvasElement} [img] Image object for the icon. If the `src` option is not provided then the
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* provided image must already be loaded. And in that case, it is required
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* to provide the size of the image, with the `imgSize` option.
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* @property {
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*
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* @property {Array<number>} [displacement=[0,0]] Displacement of the icon.
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*
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* `top-left` or `top-right`.
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* @property {import("../size.js").Size} [imgSize] Image size in pixels. Only required if `img` is set and `src` is not.
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* The provided `imgSize` needs to match the actual size of the image.
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* @property {Array<number>} [displacement=[0, 0]] Displacement of the icon in pixels.
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* Positive values will shift the icon right and up.
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* @property {number} [opacity=1] Opacity of the icon.
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* @property {number|import("../size.js").Size} [scale=1] Scale.
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* @property {boolean} [rotateWithView=false] Whether to rotate the icon with the view.
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* @property {number} [rotation=0] Rotation in radians (positive rotation clockwise).
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* @property {
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* sub-rectangle to use from the
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* @property {
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*
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* @property {Array<number>} [offset=[0, 0]] Offset which, together with `size` and `offsetOrigin`, defines the
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* sub-rectangle to use from the original (sprite) image.
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* @property {IconOrigin} [offsetOrigin='top-left'] Origin of the offset: `bottom-left`, `bottom-right`,
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* `top-left` or `top-right`.
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* @property {import("../size.js").Size} [size] Icon size in pixels. Used together with `offset` to define the
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* sub-rectangle to use from the original (sprite) image.
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* @property {string} [src] Image source URI.
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* @property {"declutter"|"obstacle"|"none"|undefined} [declutterMode] Declutter mode
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* @property {"declutter"|"obstacle"|"none"|undefined} [declutterMode] Declutter mode.
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*/
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/**
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* @classdesc
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package/style/Icon.d.ts.map
CHANGED
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"Icon.d.ts","sourceRoot":"","sources":["Icon.js"],"names":[],"mappings":";;;;8BAYa,UAAU,GAAG,QAAQ;;;;yBAKrB,aAAa,GAAG,cAAc,GAAG,UAAU,GAAG,WAAW
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{"version":3,"file":"Icon.d.ts","sourceRoot":"","sources":["Icon.js"],"names":[],"mappings":";;;;8BAYa,UAAU,GAAG,QAAQ;;;;yBAKrB,aAAa,GAAG,cAAc,GAAG,UAAU,GAAG,WAAW;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;oBAsCxD,WAAW,GAAC,UAAU,GAAC,MAAM,GAAC,SAAS;;AA5CrD;;;GAGG;AAEH;;;GAGG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAmCG;AAEH;;;;GAIG;AACH;IACE;;OAEG;IACH,2CAkJC;IAhHC;;;OAGG;IACH,gBAAyE;IAEzE;;;OAGG;IACH,0BAA6B;IAE7B;;;OAGG;IACH,sBACwE;IAExE;;;OAGG;IACH,sBACwE;IAExE;;;OAGG;IACH,sBACwE;IAExE;;;OAGG;IACH,qBACgE;IAOhE;;;OAGG;IACH,iBAA+B;IAqB/B;;;OAGG;IACH,eAAyE;IAEzE;;;OAGG;IACH,mBAOC;IAED;;;OAGG;IACH,gBAAqE;IACrE;;;OAGG;IACH,sBACwE;IAExE;;;OAGG;IACH,gBAAmB;IAEnB;;;OAGG;IACH,cAA6D;IAG/D;;;;OAIG;IACH,SAHY,IAAI,CA2Bf;IA6DD;;;;;;OAMG;IACH,kBAHW,MAAM,MAAM,CAAC,QAMvB;IAED;;;;OAIG;IACH,YAHY,OAAO,aAAa,EAAE,KAAK,CAKtC;IAED;;;;;OAKG;IACH,qBAJW,MAAM,GACL,gBAAgB,GAAC,iBAAiB,CAK7C;IA0BD;;OAEG;IACH,wBAFY,gBAAgB,GAAC,iBAAiB,CAI7C;IAqCD;;;;OAIG;IACH,UAHY,MAAM,GAAC,SAAS,CAK3B;CAmCF"}
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package/style/Icon.js
CHANGED
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@@ -38,21 +38,22 @@ import {getUid} from '../util.js';
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* @property {HTMLImageElement|HTMLCanvasElement} [img] Image object for the icon. If the `src` option is not provided then the
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* provided image must already be loaded. And in that case, it is required
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* to provide the size of the image, with the `imgSize` option.
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* @property {
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*
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* @property {Array<number>} [displacement=[0,0]] Displacement of the icon.
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*
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* `top-left` or `top-right`.
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* @property {import("../size.js").Size} [imgSize] Image size in pixels. Only required if `img` is set and `src` is not.
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* The provided `imgSize` needs to match the actual size of the image.
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* @property {Array<number>} [displacement=[0, 0]] Displacement of the icon in pixels.
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* Positive values will shift the icon right and up.
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* @property {number} [opacity=1] Opacity of the icon.
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* @property {number|import("../size.js").Size} [scale=1] Scale.
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* @property {boolean} [rotateWithView=false] Whether to rotate the icon with the view.
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* @property {number} [rotation=0] Rotation in radians (positive rotation clockwise).
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* @property {
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* sub-rectangle to use from the
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* @property {
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*
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* @property {Array<number>} [offset=[0, 0]] Offset which, together with `size` and `offsetOrigin`, defines the
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* sub-rectangle to use from the original (sprite) image.
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* @property {IconOrigin} [offsetOrigin='top-left'] Origin of the offset: `bottom-left`, `bottom-right`,
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* `top-left` or `top-right`.
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* @property {import("../size.js").Size} [size] Icon size in pixels. Used together with `offset` to define the
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* sub-rectangle to use from the original (sprite) image.
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* @property {string} [src] Image source URI.
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* @property {"declutter"|"obstacle"|"none"|undefined} [declutterMode] Declutter mode
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* @property {"declutter"|"obstacle"|"none"|undefined} [declutterMode] Declutter mode.
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*/
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/**
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package/style/RegularShape.d.ts
CHANGED
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*/
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radius2?: number | undefined;
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/**
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* Shape's angle in radians. A value of 0 will have one of the shape's
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* Shape's angle in radians. A value of 0 will have one of the shape's points facing up.
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angle?: number | undefined;
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/**
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* Displacement of the shape
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* Displacement of the shape in pixels.
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* Positive values will shift the shape right and up.
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*/
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displacement?: number[] | undefined;
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/**
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*/
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scale?: number | import("../size.js").Size | undefined;
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/**
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* Declutter mode
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* Declutter mode.
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*/
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declutterMode?: "declutter" | "obstacle" | "none" | undefined;
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};
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* @property {number} [radius] Radius of a regular polygon.
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* @property {number} [radius1] First radius of a star. Ignored if radius is set.
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* @property {number} [radius2] Second radius of a star.
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* @property {number} [angle=0] Shape's angle in radians. A value of 0 will have one of the shape's
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* @property {Array<number>} [displacement=[0,0]] Displacement of the shape
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* @property {number} [angle=0] Shape's angle in radians. A value of 0 will have one of the shape's points facing up.
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* @property {Array<number>} [displacement=[0, 0]] Displacement of the shape in pixels.
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* Positive values will shift the shape right and up.
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* @property {import("./Stroke.js").default} [stroke] Stroke style.
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* @property {number} [rotation=0] Rotation in radians (positive rotation clockwise).
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* @property {boolean} [rotateWithView=false] Whether to rotate the shape with the view.
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* @property {number|import("../size.js").Size} [scale=1] Scale. Unless two dimensional scaling is required a better
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* result may be obtained with appropriate settings for `radius`, `radius1` and `radius2`.
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* @property {"declutter"|"obstacle"|"none"|undefined} [declutterMode] Declutter mode
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* @property {"declutter"|"obstacle"|"none"|undefined} [declutterMode] Declutter mode.
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*/
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/**
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* @typedef {Object} RenderOptions
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{"version":3,"file":"RegularShape.d.ts","sourceRoot":"","sources":["RegularShape.js"],"names":[],"mappings":";;;;;;;;;;;;;YAqBc,MAAM
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{"version":3,"file":"RegularShape.d.ts","sourceRoot":"","sources":["RegularShape.js"],"names":[],"mappings":";;;;;;;;;;;;;YAqBc,MAAM;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;oBAaN,WAAW,GAAC,UAAU,GAAC,MAAM,GAAC,SAAS;;;;;;;;;;iBAMvC,MAAM;;;;UACN,MAAM;;;;cACN,MAAM,MAAM,CAAC,GAAC,IAAI;;;;oBAClB,MAAM;;;;cACN,cAAc;;;;gBACd,MAAM;;AA5BpB;;;;;;;;;;;;;;;;;;GAkBG;AAEH;;;;;;;;;GASG;AAEH;;;;;;GAMG;AACH;IACE;;OAEG;IACH,qBAFW,OAAO,EAuFjB;IApEC;;;OAGG;IACH,gBAAwB;IAExB;;;OAGG;IACH,4BAA+B;IAE/B;;;OAGG;IACH,cAA6D;IAE7D;;;OAGG;IACH,gBAAqB;IAErB;;;OAGG;IACH,gBAA6B;IAE7B;;;OAGG;IACH,mBAFU,MAAM,CAGiD;IAEjE;;;OAGG;IACH,iBAA+B;IAE/B;;;OAGG;IACH,eAA6D;IAE7D;;;OAGG;IACH,gBAAmE;IAEnE;;;OAGG;IACH,cAAiB;IAEjB;;;OAGG;IACH,uBAA0B;IAK5B;;;;OAIG;IACH,SAHY,YAAY,CAoBvB;IAuBD;;;;OAIG;IACH,YAHY,MAAM,CAKjB;IAED;;;;OAIG;IACH,WAHY,OAAO,WAAW,EAAE,OAAO,CAKtC;IAED;;;;OAIG;IACH,cAHW,OAAO,WAAW,EAAE,OAAO,QAMrC;IAED;;OAEG;IACH,wBAFY,iBAAiB,CAO5B;IAED;;;;;OAKG;IACH,qBAJW,MAAM,GACL,iBAAiB,CAiB5B;IAkCD;;;;OAIG;IACH,aAHY,MAAM,CAKjB;IAED;;;;OAIG;IACH,aAHY,MAAM,CAKjB;IAED;;;;OAIG;IACH,cAHY,MAAM,GAAC,SAAS,CAK3B;IAWD;;;;OAIG;IACH,aAHY,OAAO,aAAa,EAAE,OAAO,CAKxC;IAED;;;;OAIG;IACH,kBAHW,OAAO,aAAa,EAAE,OAAO,QAMvC;IAiBD;;;;;;;OAOG;IACH,+BAgFC;IAED;;;OAGG;IACH,iCAHY,aAAa,CA8CxB;IAED;;OAEG;IACH,yBAKC;IAED;;;;;OAKG;IACH,cA0BC;IAED;;;OAGG;IACH,kCA6BC;IAED;;;OAGG;IACH,oBAmBC;IAED;;;;OAIG;IACH,gCAmBC;CACF"}
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package/style/RegularShape.js
CHANGED
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* @property {number} [radius] Radius of a regular polygon.
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* @property {number} [radius1] First radius of a star. Ignored if radius is set.
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* @property {number} [radius2] Second radius of a star.
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* @property {number} [angle=0] Shape's angle in radians. A value of 0 will have one of the shape's
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* @property {Array<number>} [displacement=[0,0]] Displacement of the shape
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* @property {number} [angle=0] Shape's angle in radians. A value of 0 will have one of the shape's points facing up.
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* @property {Array<number>} [displacement=[0, 0]] Displacement of the shape in pixels.
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* Positive values will shift the shape right and up.
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* @property {import("./Stroke.js").default} [stroke] Stroke style.
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* @property {number} [rotation=0] Rotation in radians (positive rotation clockwise).
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* @property {boolean} [rotateWithView=false] Whether to rotate the shape with the view.
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* @property {number|import("../size.js").Size} [scale=1] Scale. Unless two dimensional scaling is required a better
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* result may be obtained with appropriate settings for `radius`, `radius1` and `radius2`.
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* @property {"declutter"|"obstacle"|"none"|undefined} [declutterMode] Declutter mode
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* @property {"declutter"|"obstacle"|"none"|undefined} [declutterMode] Declutter mode.
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*/
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/**
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package/util.js
CHANGED