okgeometry-api 1.2.1 → 1.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Mesh.d.ts +41 -0
- package/dist/Mesh.d.ts.map +1 -1
- package/dist/Mesh.js +72 -0
- package/dist/Mesh.js.map +1 -1
- package/dist/NurbsCurve.d.ts +26 -0
- package/dist/NurbsCurve.d.ts.map +1 -1
- package/dist/NurbsCurve.js +42 -0
- package/dist/NurbsCurve.js.map +1 -1
- package/dist/wasm-base64.d.ts +1 -1
- package/dist/wasm-base64.d.ts.map +1 -1
- package/dist/wasm-base64.js +1 -1
- package/dist/wasm-base64.js.map +1 -1
- package/dist/wasm-bindings.d.ts +67 -0
- package/dist/wasm-bindings.d.ts.map +1 -1
- package/dist/wasm-bindings.js +107 -0
- package/dist/wasm-bindings.js.map +1 -1
- package/package.json +1 -1
- package/src/Mesh.ts +1045 -954
- package/src/NurbsCurve.ts +126 -80
- package/src/wasm-base64.ts +1 -1
- package/src/wasm-bindings.d.ts +58 -0
- package/src/wasm-bindings.js +113 -0
package/src/wasm-bindings.d.ts
CHANGED
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@@ -12,6 +12,21 @@ export function arc_length(radius: number, start_angle: number, end_angle: numbe
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*/
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export function arc_point_at(cx: number, cy: number, cz: number, nx: number, ny: number, nz: number, radius: number, start_angle: number, end_angle: number, t: number): Float64Array;
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/**
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* Build a NURBS curve from raw control points with kernel-managed knots and weights.
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*
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* * `degree` - Requested degree (clamped to the valid range for the point count)
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* * `coords` - Flat control points [x,y,z, x,y,z, ...]. For closed curves the
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* first point must NOT be repeated at the end.
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* * `closed` - When true, builds a periodic (C^{degree-1}) closed loop;
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* otherwise a clamped curve interpolating the first/last control points.
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*
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* Returns the encoded curve [degree, num_cp, cp_xyz..., weights..., knots...]
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* (the same format consumed by `sample_nurbs_curve` / `evaluate_nurbs_curve_at`),
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* or an empty buffer on failure.
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*/
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export function build_nurbs_curve(degree: number, coords: Float64Array, closed: boolean): Float64Array;
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/**
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* Chamfer corners of a polyline by cutting each corner with a straight segment.
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* Input: flat coords [x1,y1,z1, ...], distance from corner to cut.
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@@ -145,6 +160,23 @@ export function loft_nurbs_surface(data: Float64Array): Float64Array;
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*/
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export function loft_polylines(polyline_data: Float64Array, _segments: number, with_caps: boolean): Float64Array;
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/**
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* Loft between raw profile polylines with kernel-managed compatibility
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* (resampling to a common count, seam alignment, direction matching).
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*
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* # Parameters
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* * `profile_data` - Flat array where each profile is prefixed by its point count:
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* [count1, x1, y1, z1, ..., count2, x1, y1, z1, ...]
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* * `closed` - Whether profiles are closed loops (input must NOT repeat the
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* first point). Closed profiles loft into a tube, open profiles into a sheet.
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* * `with_caps` - Cap the first/last profiles (closed profiles only) to produce
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* a watertight solid ready for booleans.
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*
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* # Returns
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* Mesh buffers for the lofted surface (empty on failure)
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*/
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export function loft_profiles(profile_data: Float64Array, closed: boolean, with_caps: boolean): Float64Array;
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/**
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* Make multiple NURBS curves compatible (same knot vectors, same CP count).
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* Input: [curve_count, curve1_data..., curve2_data..., ...]
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@@ -249,6 +281,19 @@ export function mesh_boundary_polylines(vertex_count: number, buffer: Float64Arr
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*/
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export function mesh_build_coplanar_connected_face_groups(vertex_count: number, buffer: Float64Array): Float64Array;
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/**
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* Display-ready render buffers: creased (split) vertex normals plus feature
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* edges, computed in one pass. Replaces THREE's toCreasedNormals +
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* EdgesGeometry in app layers (orders of magnitude faster on large meshes).
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*
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* Output (f32-packed):
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* [vertexCount, positions (vertexCount*3), normals (vertexCount*3),
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* edgeSegmentCount, edgePositions (edgeSegmentCount*6)]
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* Vertices are non-indexed in input triangle order, so raycast face indices
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* against the source mesh stay valid.
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*/
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export function mesh_build_render_buffers(vertex_count: number, buffer: Float64Array, crease_angle_deg: number): Float32Array;
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/**
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* Chamfer all edges of a primitive mesh (flat bevel)
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*
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@@ -378,6 +423,15 @@ export function mesh_get_face_centroid(vertex_count: number, buffer: Float64Arra
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*/
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export function mesh_get_face_normal(vertex_count: number, buffer: Float64Array, face_index: number): Float64Array;
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/**
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* Edge-connected smooth face group (dihedral angle below `max_angle_deg`).
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* Output format: [count, isPlanar (0|1), tri0, tri1, ...]
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* `isPlanar` is 1 when every triangle normal in the group aligns with the
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* seed triangle's normal (i.e. the group is a flat face), 0 for curved
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* regions such as cylinder walls or lofted patches.
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*/
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export function mesh_get_smooth_face_group(vertex_count: number, buffer: Float64Array, face_index: number, max_angle_deg: number): Float64Array;
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/**
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* Get mesh statistics
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* Returns [vertex_count, face_count, edge_count]
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@@ -664,6 +718,7 @@ export interface InitOutput {
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readonly memory: WebAssembly.Memory;
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readonly arc_length: (a: number, b: number, c: number) => number;
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readonly arc_point_at: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => [number, number];
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readonly build_nurbs_curve: (a: number, b: number, c: number, d: number) => [number, number];
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readonly chamfer_polycurve: (a: number, b: number, c: number) => [number, number];
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readonly circle_length: (a: number) => number;
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readonly circle_point_at: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number];
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@@ -684,6 +739,7 @@ export interface InitOutput {
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readonly loft_circles: (a: number, b: number, c: number, d: number) => [number, number];
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readonly loft_nurbs_surface: (a: number, b: number) => [number, number];
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readonly loft_polylines: (a: number, b: number, c: number, d: number) => [number, number];
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readonly loft_profiles: (a: number, b: number, c: number, d: number) => [number, number];
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readonly make_nurbs_curves_compatible: (a: number, b: number) => [number, number];
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readonly mesh_apply_matrix: (a: number, b: number, c: number, d: number, e: number) => [number, number];
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readonly mesh_boolean_intersection: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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@@ -712,6 +768,7 @@ export interface InitOutput {
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readonly mesh_boolean_union: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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readonly mesh_boundary_polylines: (a: number, b: number, c: number) => [number, number];
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readonly mesh_build_coplanar_connected_face_groups: (a: number, b: number, c: number) => [number, number];
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readonly mesh_build_render_buffers: (a: number, b: number, c: number, d: number) => [number, number];
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readonly mesh_chamfer_all_edges: (a: number, b: number, c: number, d: number, e: number) => [number, number];
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readonly mesh_compute_planar_curve_normal: (a: number, b: number, c: number) => [number, number];
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readonly mesh_contains_point: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
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@@ -734,6 +791,7 @@ export interface InitOutput {
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readonly mesh_get_face_area: (a: number, b: number, c: number, d: number) => number;
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readonly mesh_get_face_centroid: (a: number, b: number, c: number, d: number) => [number, number];
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readonly mesh_get_face_normal: (a: number, b: number, c: number, d: number) => [number, number];
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readonly mesh_get_smooth_face_group: (a: number, b: number, c: number, d: number, e: number) => [number, number];
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readonly mesh_get_stats: (a: number, b: number, c: number) => [number, number];
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readonly mesh_import_obj: (a: number, b: number) => [number, number];
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readonly mesh_is_closed_volume: (a: number, b: number, c: number) => number;
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package/src/wasm-bindings.js
CHANGED
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@@ -34,6 +34,32 @@ export function arc_point_at(cx, cy, cz, nx, ny, nz, radius, start_angle, end_an
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return v1;
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}
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/**
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* Build a NURBS curve from raw control points with kernel-managed knots and weights.
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*
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* * `degree` - Requested degree (clamped to the valid range for the point count)
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* * `coords` - Flat control points [x,y,z, x,y,z, ...]. For closed curves the
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* first point must NOT be repeated at the end.
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* * `closed` - When true, builds a periodic (C^{degree-1}) closed loop;
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* otherwise a clamped curve interpolating the first/last control points.
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*
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* Returns the encoded curve [degree, num_cp, cp_xyz..., weights..., knots...]
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* (the same format consumed by `sample_nurbs_curve` / `evaluate_nurbs_curve_at`),
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* or an empty buffer on failure.
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* @param {number} degree
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* @param {Float64Array} coords
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* @param {boolean} closed
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* @returns {Float64Array}
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*/
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export function build_nurbs_curve(degree, coords, closed) {
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const ptr0 = passArrayF64ToWasm0(coords, wasm.__wbindgen_malloc);
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const len0 = WASM_VECTOR_LEN;
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const ret = wasm.build_nurbs_curve(degree, ptr0, len0, closed);
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var v2 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
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wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
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return v2;
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}
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/**
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* Chamfer corners of a polyline by cutting each corner with a straight segment.
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* Input: flat coords [x1,y1,z1, ...], distance from corner to cut.
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return v2;
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}
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/**
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* Loft between raw profile polylines with kernel-managed compatibility
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* (resampling to a common count, seam alignment, direction matching).
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*
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* # Parameters
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* * `profile_data` - Flat array where each profile is prefixed by its point count:
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* [count1, x1, y1, z1, ..., count2, x1, y1, z1, ...]
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* * `closed` - Whether profiles are closed loops (input must NOT repeat the
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* first point). Closed profiles loft into a tube, open profiles into a sheet.
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* * `with_caps` - Cap the first/last profiles (closed profiles only) to produce
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* a watertight solid ready for booleans.
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*
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* # Returns
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* Mesh buffers for the lofted surface (empty on failure)
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* @param {Float64Array} profile_data
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* @param {boolean} closed
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* @param {boolean} with_caps
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* @returns {Float64Array}
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*/
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export function loft_profiles(profile_data, closed, with_caps) {
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const ptr0 = passArrayF64ToWasm0(profile_data, wasm.__wbindgen_malloc);
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const len0 = WASM_VECTOR_LEN;
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const ret = wasm.loft_profiles(ptr0, len0, closed, with_caps);
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var v2 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
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wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
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return v2;
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}
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/**
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* Make multiple NURBS curves compatible (same knot vectors, same CP count).
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* Input: [curve_count, curve1_data..., curve2_data..., ...]
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return v2;
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}
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/**
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* Display-ready render buffers: creased (split) vertex normals plus feature
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* edges, computed in one pass. Replaces THREE's toCreasedNormals +
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* EdgesGeometry in app layers (orders of magnitude faster on large meshes).
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*
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* Output (f32-packed):
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* [vertexCount, positions (vertexCount*3), normals (vertexCount*3),
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* edgeSegmentCount, edgePositions (edgeSegmentCount*6)]
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* Vertices are non-indexed in input triangle order, so raycast face indices
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* against the source mesh stay valid.
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* @param {number} vertex_count
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* @param {Float64Array} buffer
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* @param {number} crease_angle_deg
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* @returns {Float32Array}
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*/
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export function mesh_build_render_buffers(vertex_count, buffer, crease_angle_deg) {
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const ptr0 = passArrayF64ToWasm0(buffer, wasm.__wbindgen_malloc);
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const len0 = WASM_VECTOR_LEN;
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const ret = wasm.mesh_build_render_buffers(vertex_count, ptr0, len0, crease_angle_deg);
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var v2 = getArrayF32FromWasm0(ret[0], ret[1]).slice();
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wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
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return v2;
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}
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/**
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* Chamfer all edges of a primitive mesh (flat bevel)
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*
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@@ -1469,6 +1547,27 @@ export function mesh_get_face_normal(vertex_count, buffer, face_index) {
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return v2;
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}
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/**
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* Edge-connected smooth face group (dihedral angle below `max_angle_deg`).
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* Output format: [count, isPlanar (0|1), tri0, tri1, ...]
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* `isPlanar` is 1 when every triangle normal in the group aligns with the
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* seed triangle's normal (i.e. the group is a flat face), 0 for curved
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* regions such as cylinder walls or lofted patches.
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* @param {number} vertex_count
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* @param {Float64Array} buffer
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* @param {number} face_index
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* @param {number} max_angle_deg
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* @returns {Float64Array}
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*/
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export function mesh_get_smooth_face_group(vertex_count, buffer, face_index, max_angle_deg) {
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const ptr0 = passArrayF64ToWasm0(buffer, wasm.__wbindgen_malloc);
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const len0 = WASM_VECTOR_LEN;
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const ret = wasm.mesh_get_smooth_face_group(vertex_count, ptr0, len0, face_index, max_angle_deg);
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var v2 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
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wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
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return v2;
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}
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/**
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* Get mesh statistics
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* Returns [vertex_count, face_count, edge_count]
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@@ -2386,11 +2485,24 @@ function __wbg_get_imports() {
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2386
2485
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};
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2387
2486
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}
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2388
2487
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2488
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+
function getArrayF32FromWasm0(ptr, len) {
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2489
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+
ptr = ptr >>> 0;
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2490
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+
return getFloat32ArrayMemory0().subarray(ptr / 4, ptr / 4 + len);
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2491
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+
}
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2492
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+
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2389
2493
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function getArrayF64FromWasm0(ptr, len) {
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2390
2494
|
ptr = ptr >>> 0;
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2391
2495
|
return getFloat64ArrayMemory0().subarray(ptr / 8, ptr / 8 + len);
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2392
2496
|
}
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2393
2497
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2498
|
+
let cachedFloat32ArrayMemory0 = null;
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|
2499
|
+
function getFloat32ArrayMemory0() {
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|
2500
|
+
if (cachedFloat32ArrayMemory0 === null || cachedFloat32ArrayMemory0.byteLength === 0) {
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|
2501
|
+
cachedFloat32ArrayMemory0 = new Float32Array(wasm.memory.buffer);
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|
2502
|
+
}
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|
2503
|
+
return cachedFloat32ArrayMemory0;
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|
2504
|
+
}
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|
2505
|
+
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|
2394
2506
|
let cachedFloat64ArrayMemory0 = null;
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|
2395
2507
|
function getFloat64ArrayMemory0() {
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|
2396
2508
|
if (cachedFloat64ArrayMemory0 === null || cachedFloat64ArrayMemory0.byteLength === 0) {
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@@ -2489,6 +2601,7 @@ let wasmModule, wasm;
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2489
2601
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function __wbg_finalize_init(instance, module) {
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|
2490
2602
|
wasm = instance.exports;
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|
2491
2603
|
wasmModule = module;
|
|
2604
|
+
cachedFloat32ArrayMemory0 = null;
|
|
2492
2605
|
cachedFloat64ArrayMemory0 = null;
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|
2493
2606
|
cachedUint8ArrayMemory0 = null;
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|
2494
2607
|
wasm.__wbindgen_start();
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