okgeometry-api 1.14.0 → 1.16.0

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@@ -64,6 +64,32 @@ export function brep_boolean_op(a_json, b_json, op, tolerance) {
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  }
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  }
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+ /**
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+ * Boolean-intersection clip of an exact NURBS curve against a CLOSED solid
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+ * BREP: the curve is split exactly (knot insertion) at every boundary
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+ * crossing and each piece is classified by containment. Every returned
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+ * piece lies exactly on the input curve; closed curves merge the run
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+ * spanning the parameter seam (same convention as `mesh_clip_polyline`).
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+ *
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+ * Packing: `[insideCount, (bufLen, curveData…)·insideCount,
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+ * outsideCount, (bufLen, curveData…)·outsideCount]` — two concatenated
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+ * multi-curve packings, inside pieces first. Returns an empty buffer on
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+ * failure (malformed input, or a BREP that is not a closed solid).
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+ * @param {Float64Array} curve_data
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+ * @param {string} brep_json
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+ * @returns {Float64Array}
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+ */
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+ export function brep_clip_curve_op(curve_data, brep_json) {
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+ const ptr0 = passArrayF64ToWasm0(curve_data, wasm.__wbindgen_malloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ptr1 = passStringToWasm0(brep_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len1 = WASM_VECTOR_LEN;
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+ const ret = wasm.brep_clip_curve_op(ptr0, len0, ptr1, len1);
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+ var v3 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
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+ return v3;
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+ }
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+
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  /**
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  * Closest BREP face to a 3D point. Returns [faceIndex, u, v, distance,
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  * isNurbs] ((u, v) in the surface's KNOT domain) or empty on failure.
@@ -82,6 +108,34 @@ export function brep_closest_face(json, x, y, z) {
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  return v2;
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  }
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+ /**
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+ * Find all points where a NURBS curve pierces a BREP's faces: per face, the
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+ * curve is intersected with the EXACT surface and kept only when the hit
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+ * lies INSIDE the face's trimmed region; crossings on shared edges are
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+ * deduplicated (smallest face index kept).
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+ *
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+ * `curve_data` is the standard NURBS curve encoding. Hits are sorted by
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+ * curve parameter (normalized [0, 1]); (u, v) are in the face's OWN
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+ * parameter space (knot domain for NURBS faces, plane-frame coordinates for
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+ * planar faces).
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+ *
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+ * Packing: `[count, (x, y, z, curveParam, faceIndex, u, v)·count]`.
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+ * Returns an empty buffer on malformed input.
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+ * @param {string} brep_json
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+ * @param {Float64Array} curve_data
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+ * @returns {Float64Array}
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+ */
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+ export function brep_curve_intersection_op(brep_json, curve_data) {
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+ const ptr0 = passStringToWasm0(brep_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ptr1 = passArrayF64ToWasm0(curve_data, wasm.__wbindgen_malloc);
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+ const len1 = WASM_VECTOR_LEN;
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+ const ret = wasm.brep_curve_intersection_op(ptr0, len0, ptr1, len1);
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+ var v3 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
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+ return v3;
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+ }
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+
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  /**
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  * All BREP edges as polylines: [num_polylines, n1, x,y,z..., n2, ...].
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  * @param {string} json
@@ -365,6 +419,66 @@ export function brep_info(json) {
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  return v2;
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  }
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+ /**
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+ * [`brep_intersection_curves_op`] with the per-face-pair pieces JOINED into
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+ * maximal curves: greedy reversal-aware endpoint chaining, exact degree
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+ * elevation to the chain maximum, exact `join_arcs` knot concatenation
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+ * (junction multiplicity = degree, no re-parameterization), and a per-curve
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+ * verification gate (dense samples within 5·tolerance of BOTH operands'
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+ * surfaces — a chain failing the gate comes back unjoined, never corrupted).
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+ * A closed intersection loop (e.g. plane through a cylinder) comes back as
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+ * ONE closed curve.
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+ *
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+ * Packing: `[curveCount, (bufLen, curveData…)·curveCount]` (standard NURBS
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+ * curve encoding). Returns an EMPTY buffer on failure (invalid BREP JSON or
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+ * a pipeline error) — distinguishable from `[0]`, which means the operands
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+ * genuinely do not intersect.
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+ * @param {string} a_json
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+ * @param {string} b_json
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+ * @param {number} tolerance
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+ * @returns {Float64Array}
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+ */
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+ export function brep_intersection_curves_joined_op(a_json, b_json, tolerance) {
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+ const ptr0 = passStringToWasm0(a_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ptr1 = passStringToWasm0(b_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len1 = WASM_VECTOR_LEN;
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+ const ret = wasm.brep_intersection_curves_joined_op(ptr0, len0, ptr1, len1, tolerance);
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+ var v3 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
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+ return v3;
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+ }
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+
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+ /**
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+ * TRIM-EXACT intersection curves between two BREPs (solids OR sheets): the
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+ * parametric boolean's SSI → clip → convergence stages run and the fitted 3D
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+ * intersection edges come back WITHOUT classification/assembly.
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+ *
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+ * A closed intersection loop may come back as several contiguous pieces
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+ * (split at surface seams and face-boundary crossings); the pieces chain
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+ * end-to-end exactly. Coincident (overlapping) face pairs contribute no
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+ * curves.
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+ *
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+ * Packing: `[curveCount, (bufLen, curveData…)·curveCount]` (standard NURBS
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+ * curve encoding). Returns an EMPTY buffer on failure (invalid BREP JSON or
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+ * a pipeline error) — distinguishable from `[0]`, which means the operands
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+ * genuinely do not intersect.
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+ * @param {string} a_json
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+ * @param {string} b_json
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+ * @param {number} tolerance
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+ * @returns {Float64Array}
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+ */
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+ export function brep_intersection_curves_op(a_json, b_json, tolerance) {
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+ const ptr0 = passStringToWasm0(a_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ptr1 = passStringToWasm0(b_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len1 = WASM_VECTOR_LEN;
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+ const ret = wasm.brep_intersection_curves_op(ptr0, len0, ptr1, len1, tolerance);
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+ var v3 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
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+ return v3;
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+ }
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+
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  /**
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  * Loft through profile curves into a BREP.
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  * Input: [num_curves, curve1_data..., curve2_data...]. Returns JSON.
@@ -386,6 +500,33 @@ export function brep_loft_curves(data) {
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  }
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  }
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+ /**
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+ * Intersection curves between a BREP and a triangle mesh.
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+ *
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+ * TESSELLATION-BASED (documented approximation): the BREP is tessellated at
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+ * `tolerance` (pass `<= 0` for the deterministic auto display tolerance)
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+ * and intersected with the mesh via BVH-pruned tri-tri crossing + chaining.
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+ *
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+ * Mesh input is the standard `[vertexCount, positions..., indices...]`
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+ * buffer. Returns the standard polyline group packing
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+ * `[num_polylines, n1, x,y,z,..., n2, x,y,z,...]`; empty on failure.
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+ * @param {string} brep_json
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+ * @param {number} vertex_count
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+ * @param {Float64Array} mesh_buffer
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+ * @param {number} tolerance
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+ * @returns {Float64Array}
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+ */
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+ export function brep_mesh_intersection_curves_op(brep_json, vertex_count, mesh_buffer, tolerance) {
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+ const ptr0 = passStringToWasm0(brep_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ptr1 = passArrayF64ToWasm0(mesh_buffer, wasm.__wbindgen_malloc);
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+ const len1 = WASM_VECTOR_LEN;
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+ const ret = wasm.brep_mesh_intersection_curves_op(ptr0, len0, vertex_count, ptr1, len1, tolerance);
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+ var v3 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
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+ return v3;
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+ }
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+
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  /**
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  * BREP primitives.
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  * kind: "box" [minx,miny,minz, maxx,maxy,maxz]
@@ -1807,6 +1948,36 @@ export function mesh_clip_polyline(vertex_count, buffer, points, closed) {
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  return v3;
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  }
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+ /**
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+ * Clip a polyline by an OPEN oriented sheet: split it at every sheet
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+ * crossing and classify each piece by the SIGNED SIDE of the sheet. This is
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+ * side classification, NOT containment (unlike `mesh_clip_polyline`, which
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+ * requires a closed volume): pieces far from the sheet still classify by
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+ * the nearest facet's normal. `inside` = the positive side, in FRONT of the
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+ * sheet normal; `outside` = behind it. The sheet may be any non-empty
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+ * triangle mesh, open or closed; its stored winding defines the normals.
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+ *
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+ * Returns two concatenated polyline buffers — inside pieces first, then
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+ * outside pieces — each encoded as `[num_polylines, n1, x,y,z,..., ...]`
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+ * (identical packing to `mesh_clip_polyline`). Returns an empty buffer on
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+ * failure (degenerate polyline/sheet).
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+ * @param {number} vertex_count
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+ * @param {Float64Array} buffer
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+ * @param {Float64Array} points
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+ * @param {boolean} closed
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+ * @returns {Float64Array}
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+ */
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+ export function mesh_clip_polyline_by_sheet(vertex_count, buffer, points, closed) {
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+ const ptr0 = passArrayF64ToWasm0(buffer, wasm.__wbindgen_malloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ptr1 = passArrayF64ToWasm0(points, wasm.__wbindgen_malloc);
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+ const len1 = WASM_VECTOR_LEN;
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+ const ret = wasm.mesh_clip_polyline_by_sheet(vertex_count, ptr0, len0, ptr1, len1, closed);
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+ var v3 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
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+ return v3;
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+ }
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+
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  /**
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  * Compute planar curve normal from ordered points.
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  * @param {Float64Array} coords
@@ -2472,6 +2643,36 @@ export function mesh_plane_intersect(vertex_count, buffer, nx, ny, nz, d) {
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2643
  return v2;
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2644
  }
2474
2645
 
2646
+ /**
2647
+ * Compute all transversal crossing points of a polyline with a triangle
2648
+ * mesh. Works on OPEN meshes (sheets) — the mesh is NOT required to be a
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+ * closed volume, unlike `mesh_clip_polyline`.
2650
+ *
2651
+ * `points` is a flat [x,y,z, ...] vertex list; `closed` marks a closed loop
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+ * (segment `i` runs `points[i] → points[(i+1) % n]`; open polylines have
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+ * n−1 segments, closed ones n).
2654
+ *
2655
+ * Packing: `[count, (x, y, z, segmentIndex, segmentT, triangleIndex)·count]`,
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+ * sorted by (segmentIndex, segmentT). Shared-edge/vertex crossings dedupe to
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+ * one hit (smallest triangle index kept); coplanar sliding overlaps yield no
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+ * hits. Returns an empty buffer on failure (degenerate polyline/mesh).
2659
+ * @param {number} vertex_count
2660
+ * @param {Float64Array} buffer
2661
+ * @param {Float64Array} points
2662
+ * @param {boolean} closed
2663
+ * @returns {Float64Array}
2664
+ */
2665
+ export function mesh_polyline_intersection_points(vertex_count, buffer, points, closed) {
2666
+ const ptr0 = passArrayF64ToWasm0(buffer, wasm.__wbindgen_malloc);
2667
+ const len0 = WASM_VECTOR_LEN;
2668
+ const ptr1 = passArrayF64ToWasm0(points, wasm.__wbindgen_malloc);
2669
+ const len1 = WASM_VECTOR_LEN;
2670
+ const ret = wasm.mesh_polyline_intersection_points(vertex_count, ptr0, len0, ptr1, len1, closed);
2671
+ var v3 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
2672
+ wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
2673
+ return v3;
2674
+ }
2675
+
2475
2676
  /**
2476
2677
  * Shift closed boolean cutter curve and adjust height.
2477
2678
  * Returns [height, epsilon, pointCount, x,y,z,...]
@@ -2676,6 +2877,34 @@ export function mesh_split_by_surface_to_brep(vertex_count, buffer, surface_data
2676
2877
  }
2677
2878
  }
2678
2879
 
2880
+ /**
2881
+ * Intersect a polyline with a triangle mesh (open sheets allowed) and split
2882
+ * it into pieces at every crossing. Hit points become the shared endpoints
2883
+ * of adjacent pieces; a closed loop is opened at the first hit (N hits → N
2884
+ * pieces), an open polyline yields N + 1 pieces. With no crossings the
2885
+ * original polyline comes back as one piece.
2886
+ *
2887
+ * Packing: a single flat polyline-group buffer
2888
+ * `[num_polylines, n1, x,y,z,..., n2, x,y,z,...]` (same group encoding as
2889
+ * `mesh_clip_polyline`, but ONE list — pieces are not classified). Returns
2890
+ * an empty buffer on failure.
2891
+ * @param {number} vertex_count
2892
+ * @param {Float64Array} buffer
2893
+ * @param {Float64Array} points
2894
+ * @param {boolean} closed
2895
+ * @returns {Float64Array}
2896
+ */
2897
+ export function mesh_split_polyline(vertex_count, buffer, points, closed) {
2898
+ const ptr0 = passArrayF64ToWasm0(buffer, wasm.__wbindgen_malloc);
2899
+ const len0 = WASM_VECTOR_LEN;
2900
+ const ptr1 = passArrayF64ToWasm0(points, wasm.__wbindgen_malloc);
2901
+ const len1 = WASM_VECTOR_LEN;
2902
+ const ret = wasm.mesh_split_polyline(vertex_count, ptr0, len0, ptr1, len1, closed);
2903
+ var v3 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
2904
+ wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
2905
+ return v3;
2906
+ }
2907
+
2679
2908
  /**
2680
2909
  * Trim an OPEN host surface by all closed cutter meshes in one WASM call.
2681
2910
  *
@@ -2817,6 +3046,32 @@ export function nurbs_curve_curve_intersect(data_a, data_b) {
2817
3046
  return v3;
2818
3047
  }
2819
3048
 
3049
+ /**
3050
+ * Find all intersections between two NURBS curves, with exact parameters.
3051
+ *
3052
+ * Inputs are standard NURBS curve encodings
3053
+ * `[degree, num_cp, cp_xyz..., weights..., knots...]` (the same format
3054
+ * consumed by `sample_nurbs_curve` / produced by `build_nurbs_curve`).
3055
+ *
3056
+ * Packing: `[count, (x, y, z, paramA, paramB)·count]`. Parameters are
3057
+ * normalized to [0, 1]; results are sorted by `paramA`. Coincident
3058
+ * (overlapping) curve runs yield NO points (identical curves return
3059
+ * `[0]`). Returns an empty buffer on malformed input.
3060
+ * @param {Float64Array} curve_a_data
3061
+ * @param {Float64Array} curve_b_data
3062
+ * @returns {Float64Array}
3063
+ */
3064
+ export function nurbs_curve_curve_intersect_params(curve_a_data, curve_b_data) {
3065
+ const ptr0 = passArrayF64ToWasm0(curve_a_data, wasm.__wbindgen_malloc);
3066
+ const len0 = WASM_VECTOR_LEN;
3067
+ const ptr1 = passArrayF64ToWasm0(curve_b_data, wasm.__wbindgen_malloc);
3068
+ const len1 = WASM_VECTOR_LEN;
3069
+ const ret = wasm.nurbs_curve_curve_intersect_params(ptr0, len0, ptr1, len1);
3070
+ var v3 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
3071
+ wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
3072
+ return v3;
3073
+ }
3074
+
2820
3075
  /**
2821
3076
  * Intersect a NURBS curve with a plane.
2822
3077
  * Input: same curve format as sample_nurbs_curve + plane normal (nx,ny,nz) and d.
@@ -2837,6 +3092,68 @@ export function nurbs_curve_plane_intersect(data, nx, ny, nz, d) {
2837
3092
  return v2;
2838
3093
  }
2839
3094
 
3095
+ /**
3096
+ * Split a NURBS curve at multiple normalized parameters t ∈ [0, 1].
3097
+ *
3098
+ * Splitting is exact (knot insertion), so every returned piece lies exactly
3099
+ * on the input curve. Parameters are sorted/deduplicated/clamped internally;
3100
+ * closed curves are opened at the FIRST parameter (N interior parameters →
3101
+ * N pieces), open curves yield N + 1 pieces. With no valid parameters the
3102
+ * (clamped) curve comes back as the single piece.
3103
+ *
3104
+ * `closed_hint` is an explicit topology override: `> 0` forces closed
3105
+ * (seam-rejoin) semantics, `0` forces open semantics (an open curve whose
3106
+ * endpoints merely coincide keeps N + 1 pieces), `< 0` infers closedness
3107
+ * geometrically from the endpoint distance (the historical behavior).
3108
+ *
3109
+ * Packing: `[curveCount, (bufLen, curveData…)·curveCount]` where curveData
3110
+ * is the standard NURBS curve encoding (same multi-curve packing as
3111
+ * `brep_face_iso_curves_trimmed`). Returns an empty buffer on malformed
3112
+ * input.
3113
+ * @param {Float64Array} curve_data
3114
+ * @param {Float64Array} params
3115
+ * @param {number} closed_hint
3116
+ * @returns {Float64Array}
3117
+ */
3118
+ export function nurbs_curve_split_at_params(curve_data, params, closed_hint) {
3119
+ const ptr0 = passArrayF64ToWasm0(curve_data, wasm.__wbindgen_malloc);
3120
+ const len0 = WASM_VECTOR_LEN;
3121
+ const ptr1 = passArrayF64ToWasm0(params, wasm.__wbindgen_malloc);
3122
+ const len1 = WASM_VECTOR_LEN;
3123
+ const ret = wasm.nurbs_curve_split_at_params(ptr0, len0, ptr1, len1, closed_hint);
3124
+ var v3 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
3125
+ wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
3126
+ return v3;
3127
+ }
3128
+
3129
+ /**
3130
+ * Find all isolated intersections of a NURBS curve with a NURBS surface,
3131
+ * with exact parameters.
3132
+ *
3133
+ * `curve_data` is the standard NURBS curve encoding; `surface_data` is the
3134
+ * standard NURBS surface encoding `[degree_u, degree_v, num_u, num_v,
3135
+ * cp(flat)..., weights..., knots_u..., knots_v...]` (same as
3136
+ * `nurbs_surface_evaluate`).
3137
+ *
3138
+ * Packing: `[count, (x, y, z, t, u, v)·count]`. All parameters are
3139
+ * normalized to [0, 1]; results are sorted by `t`. Curve segments lying ON
3140
+ * the surface (coincident runs) yield no points. Returns an empty buffer on
3141
+ * malformed input.
3142
+ * @param {Float64Array} curve_data
3143
+ * @param {Float64Array} surface_data
3144
+ * @returns {Float64Array}
3145
+ */
3146
+ export function nurbs_curve_surface_intersect_exact(curve_data, surface_data) {
3147
+ const ptr0 = passArrayF64ToWasm0(curve_data, wasm.__wbindgen_malloc);
3148
+ const len0 = WASM_VECTOR_LEN;
3149
+ const ptr1 = passArrayF64ToWasm0(surface_data, wasm.__wbindgen_malloc);
3150
+ const len1 = WASM_VECTOR_LEN;
3151
+ const ret = wasm.nurbs_curve_surface_intersect_exact(ptr0, len0, ptr1, len1);
3152
+ var v3 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
3153
+ wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
3154
+ return v3;
3155
+ }
3156
+
2840
3157
  /**
2841
3158
  * Closest point on the surface to (x, y, z).
2842
3159
  * Returns [u, v, px, py, pz] with u, v normalized to [0,1].
@@ -3125,6 +3442,37 @@ export function nurbs_surface_surface_intersect(data_a, data_b, tess) {
3125
3442
  return v3;
3126
3443
  }
3127
3444
 
3445
+ /**
3446
+ * EXACT intersection curves of two FULL (untrimmed) NURBS surfaces: the
3447
+ * parametric boolean's SSI pipeline (seeded tri-tri, chaining, tangent-plane
3448
+ * relaxation) fitted to tolerance-verified interpolating NURBS curves —
3449
+ * unlike `nurbs_surface_surface_intersect`, which returns tessellated
3450
+ * polylines.
3451
+ *
3452
+ * Inputs are standard NURBS surface encodings; `tolerance` is absolute
3453
+ * (floored relative to the combined model scale kernel-side). Closed loops
3454
+ * come back as ONE closed curve; coincident (overlapping) surfaces yield no
3455
+ * curves (their overlap is a 2D region).
3456
+ *
3457
+ * Packing: `[curveCount, (bufLen, curveData…)·curveCount]` where curveData
3458
+ * is the standard NURBS curve encoding. Returns an empty buffer on
3459
+ * malformed input.
3460
+ * @param {Float64Array} surf_a_data
3461
+ * @param {Float64Array} surf_b_data
3462
+ * @param {number} tolerance
3463
+ * @returns {Float64Array}
3464
+ */
3465
+ export function nurbs_surface_surface_intersect_curves(surf_a_data, surf_b_data, tolerance) {
3466
+ const ptr0 = passArrayF64ToWasm0(surf_a_data, wasm.__wbindgen_malloc);
3467
+ const len0 = WASM_VECTOR_LEN;
3468
+ const ptr1 = passArrayF64ToWasm0(surf_b_data, wasm.__wbindgen_malloc);
3469
+ const len1 = WASM_VECTOR_LEN;
3470
+ const ret = wasm.nurbs_surface_surface_intersect_curves(ptr0, len0, ptr1, len1, tolerance);
3471
+ var v3 = getArrayF64FromWasm0(ret[0], ret[1]).slice();
3472
+ wasm.__wbindgen_free(ret[0], ret[1] * 8, 8);
3473
+ return v3;
3474
+ }
3475
+
3128
3476
  /**
3129
3477
  * Curvature-adaptive tessellation against a chordal tolerance.
3130
3478
  * Returns the standard mesh buffer [vertexCount, positions..., indices...].