okgeometry-api 1.1.5 → 1.1.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
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- {"version":3,"file":"wasm-base64.js","sourceRoot":"","sources":["../src/wasm-base64.ts"],"names":[],"mappings":"AAAA,+BAA+B;AAC/B,MAAM,CAAC,MAAM,QAAQ,GAAG,kl+tDAAkl+tD,CAAC"}
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+ {"version":3,"file":"wasm-base64.js","sourceRoot":"","sources":["../src/wasm-base64.ts"],"names":[],"mappings":"AAAA,+BAA+B;AAC/B,MAAM,CAAC,MAAM,QAAQ,GAAG,08kvDAA08kvD,CAAC"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "okgeometry-api",
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- "version": "1.1.5",
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+ "version": "1.1.6",
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  "description": "Geometry engine API for AEC applications — NURBS, meshes, booleans, intersections. Powered by Rust/WASM.",
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  "type": "module",
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  "main": "dist/index.js",
@@ -17,8 +17,9 @@
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  "wasm/"
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  ],
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  "scripts": {
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+ "build:wasm": "cd .. && wasm-pack build --target web --out-dir okgeometry-api/wasm",
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  "inline-wasm": "tsx scripts/inline-wasm.ts",
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- "build": "npm run inline-wasm && tsc",
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+ "build": "npm run build:wasm && npm run inline-wasm && tsc",
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  "bench:boolean-manifold-baseline": "npm run build && tsx scripts/bench-boolean-manifold-baseline.ts",
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  "bench:boolean-replacement-heavy": "npm run build && tsx scripts/bench-boolean-replacement-heavy.ts",
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  "bench:boolean-deterministic": "npm run build && tsx scripts/bench-boolean-deterministic.ts",
package/src/Mesh.ts CHANGED
@@ -1006,17 +1006,17 @@ export class Mesh {
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  return Mesh.fromTrustedBuffer(wasm.mesh_create_box(width, height, depth));
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  }
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- /**
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- * Create a UV sphere centered at origin.
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- * @param radius - Sphere radius
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- * @param segments - Number of longitudinal segments
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- * @param rings - Number of latitudinal rings
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- * @returns New Mesh representing the sphere
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- */
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- static createSphere(radius: number, segments: number, rings: number): Mesh {
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- ensureInit();
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- return Mesh.fromTrustedBuffer(wasm.mesh_create_sphere(radius, segments, rings));
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- }
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+ /**
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+ * Create a geodesic sphere centered at origin, matching Manifold's sphere topology.
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+ * @param radius - Sphere radius
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+ * @param segments - Segment hint; rounded up internally to a multiple of 4
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+ * @param rings - Compatibility-only detail hint; the higher of `segments` and `rings` is used
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+ * @returns New Mesh representing the sphere
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+ */
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+ static createSphere(radius: number, segments: number, rings: number): Mesh {
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+ ensureInit();
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+ return Mesh.fromTrustedBuffer(wasm.mesh_create_sphere(radius, segments, rings));
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+ }
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  /**
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  * Create a cylinder centered at origin with axis along Y.