okgeometry-api 0.5.8 → 0.5.9

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@@ -190,10 +190,11 @@ export function mesh_boolean_operation_debug(vertex_count_a: number, buffer_a: F
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  * the result mesh buffer.
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  *
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  * Output format:
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- * [profile_len(=42), broadphase_ms, segments_ms, split_ms, classify_ms,
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+ * [profile_len(=53), broadphase_ms, segments_ms, split_ms, classify_ms,
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  * classify_seed_ms, classify_strict_ms, classify_open_component_ms,
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  * extract_ms, extract_primary_ms, extract_fallback_ms,
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- * cleanup_ms, finalize_ms, pair_accepted, pair_rejected, pair_degenerate,
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+ * cleanup_ms, finalize_ms, finalize_cap_ms, finalize_recap_ms, finalize_stitch_ms,
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+ * pair_accepted, pair_rejected, pair_degenerate,
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  * core_passes, core_total_ms, conservative_runs, conservative_ms, nudge_runs, nudge_ms,
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  * recompose_runs, recompose_ms, repair_runs, repair_ms,
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  * repair_loops, repair_loops_capped, repair_loop_vertices, repair_loop_max_vertices,
@@ -204,6 +205,10 @@ export function mesh_boolean_operation_debug(vertex_count_a: number, buffer_a: F
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  * arrangement_adj_non_manifold_edges_total, arrangement_adj_non_manifold_limit_total,
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  * arrangement_adj_non_manifold_tolerated_attempts,
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  * arrangement_adj_fallback_non_manifold_excess_total,
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+ * subtraction_ultra_cases, subtraction_ultra_component_fallback_runs,
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+ * subtraction_ultra_open_bounds_total, subtraction_ultra_open_bounds_max,
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+ * subtraction_ultra_best_boundary_total, subtraction_ultra_best_non_manifold_total,
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+ * subtraction_ultra_scoped_faces_total, subtraction_ultra_scoped_faces_max,
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  * mesh_buffer...]
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  */
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  export function mesh_boolean_operation_profiled(vertex_count_a: number, buffer_a: Float64Array, vertex_count_b: number, buffer_b: Float64Array, operation: string): Float64Array;
@@ -539,10 +539,11 @@ export function mesh_boolean_operation_debug(vertex_count_a, buffer_a, vertex_co
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  * the result mesh buffer.
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  *
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  * Output format:
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- * [profile_len(=42), broadphase_ms, segments_ms, split_ms, classify_ms,
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+ * [profile_len(=53), broadphase_ms, segments_ms, split_ms, classify_ms,
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  * classify_seed_ms, classify_strict_ms, classify_open_component_ms,
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  * extract_ms, extract_primary_ms, extract_fallback_ms,
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- * cleanup_ms, finalize_ms, pair_accepted, pair_rejected, pair_degenerate,
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+ * cleanup_ms, finalize_ms, finalize_cap_ms, finalize_recap_ms, finalize_stitch_ms,
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+ * pair_accepted, pair_rejected, pair_degenerate,
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  * core_passes, core_total_ms, conservative_runs, conservative_ms, nudge_runs, nudge_ms,
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  * recompose_runs, recompose_ms, repair_runs, repair_ms,
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  * repair_loops, repair_loops_capped, repair_loop_vertices, repair_loop_max_vertices,
@@ -553,6 +554,10 @@ export function mesh_boolean_operation_debug(vertex_count_a, buffer_a, vertex_co
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  * arrangement_adj_non_manifold_edges_total, arrangement_adj_non_manifold_limit_total,
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  * arrangement_adj_non_manifold_tolerated_attempts,
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  * arrangement_adj_fallback_non_manifold_excess_total,
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+ * subtraction_ultra_cases, subtraction_ultra_component_fallback_runs,
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+ * subtraction_ultra_open_bounds_total, subtraction_ultra_open_bounds_max,
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+ * subtraction_ultra_best_boundary_total, subtraction_ultra_best_non_manifold_total,
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+ * subtraction_ultra_scoped_faces_total, subtraction_ultra_scoped_faces_max,
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  * mesh_buffer...]
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  * @param {number} vertex_count_a
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  * @param {Float64Array} buffer_a
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