okgeometry-api 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (53) hide show
  1. package/dist/Arc.d.ts +14 -0
  2. package/dist/Arc.d.ts.map +1 -0
  3. package/dist/Arc.js +32 -0
  4. package/dist/Arc.js.map +1 -0
  5. package/dist/Circle.d.ts +14 -0
  6. package/dist/Circle.d.ts.map +1 -0
  7. package/dist/Circle.js +36 -0
  8. package/dist/Circle.js.map +1 -0
  9. package/dist/Line.d.ts +14 -0
  10. package/dist/Line.d.ts.map +1 -0
  11. package/dist/Line.js +40 -0
  12. package/dist/Line.js.map +1 -0
  13. package/dist/Mesh.d.ts +49 -0
  14. package/dist/Mesh.d.ts.map +1 -0
  15. package/dist/Mesh.js +176 -0
  16. package/dist/Mesh.js.map +1 -0
  17. package/dist/NurbsCurve.d.ts +20 -0
  18. package/dist/NurbsCurve.d.ts.map +1 -0
  19. package/dist/NurbsCurve.js +70 -0
  20. package/dist/NurbsCurve.js.map +1 -0
  21. package/dist/NurbsSurface.d.ts +23 -0
  22. package/dist/NurbsSurface.d.ts.map +1 -0
  23. package/dist/NurbsSurface.js +86 -0
  24. package/dist/NurbsSurface.js.map +1 -0
  25. package/dist/Plane.d.ts +15 -0
  26. package/dist/Plane.d.ts.map +1 -0
  27. package/dist/Plane.js +22 -0
  28. package/dist/Plane.js.map +1 -0
  29. package/dist/Point.d.ts +16 -0
  30. package/dist/Point.d.ts.map +1 -0
  31. package/dist/Point.js +36 -0
  32. package/dist/Point.js.map +1 -0
  33. package/dist/Polyline.d.ts +14 -0
  34. package/dist/Polyline.d.ts.map +1 -0
  35. package/dist/Polyline.js +39 -0
  36. package/dist/Polyline.js.map +1 -0
  37. package/dist/Vec3.d.ts +24 -0
  38. package/dist/Vec3.d.ts.map +1 -0
  39. package/dist/Vec3.js +56 -0
  40. package/dist/Vec3.js.map +1 -0
  41. package/dist/engine.d.ts +4 -0
  42. package/dist/engine.d.ts.map +1 -0
  43. package/dist/engine.js +26 -0
  44. package/dist/engine.js.map +1 -0
  45. package/dist/index.d.ts +12 -0
  46. package/dist/index.d.ts.map +1 -0
  47. package/dist/index.js +12 -0
  48. package/dist/index.js.map +1 -0
  49. package/dist/wasm-base64.d.ts +2 -0
  50. package/dist/wasm-base64.d.ts.map +1 -0
  51. package/dist/wasm-base64.js +3 -0
  52. package/dist/wasm-base64.js.map +1 -0
  53. package/package.json +43 -0
package/dist/Arc.d.ts ADDED
@@ -0,0 +1,14 @@
1
+ import { Point } from "./Point.js";
2
+ import { Vec3 } from "./Vec3.js";
3
+ export declare class Arc {
4
+ readonly center: Point;
5
+ readonly radius: number;
6
+ readonly startAngle: number;
7
+ readonly endAngle: number;
8
+ readonly normal: Vec3;
9
+ constructor(center: Point, radius: number, startAngle: number, endAngle: number, normal?: Vec3);
10
+ pointAt(t: number): Point;
11
+ length(): number;
12
+ sample(n: number): Point[];
13
+ }
14
+ //# sourceMappingURL=Arc.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Arc.d.ts","sourceRoot":"","sources":["../src/Arc.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AAGjC,qBAAa,GAAG;aAEI,MAAM,EAAE,KAAK;aACb,MAAM,EAAE,MAAM;aACd,UAAU,EAAE,MAAM;aAClB,QAAQ,EAAE,MAAM;aAChB,MAAM,EAAE,IAAI;gBAJZ,MAAM,EAAE,KAAK,EACb,MAAM,EAAE,MAAM,EACd,UAAU,EAAE,MAAM,EAClB,QAAQ,EAAE,MAAM,EAChB,MAAM,GAAE,IAAa;IAGvC,OAAO,CAAC,CAAC,EAAE,MAAM,GAAG,KAAK;IAUzB,MAAM,IAAI,MAAM;IAKhB,MAAM,CAAC,CAAC,EAAE,MAAM,GAAG,KAAK,EAAE;CAa3B"}
package/dist/Arc.js ADDED
@@ -0,0 +1,32 @@
1
+ import { ensureInit } from "./engine.js";
2
+ import { Point } from "./Point.js";
3
+ import { Vec3 } from "./Vec3.js";
4
+ import * as wasm from "../wasm/okgeometrycore_bg.js";
5
+ export class Arc {
6
+ constructor(center, radius, startAngle, endAngle, normal = Vec3.Z) {
7
+ this.center = center;
8
+ this.radius = radius;
9
+ this.startAngle = startAngle;
10
+ this.endAngle = endAngle;
11
+ this.normal = normal;
12
+ }
13
+ pointAt(t) {
14
+ ensureInit();
15
+ const r = wasm.arc_point_at(this.center.x, this.center.y, this.center.z, this.normal.x, this.normal.y, this.normal.z, this.radius, this.startAngle, this.endAngle, t);
16
+ return new Point(r[0], r[1], r[2]);
17
+ }
18
+ length() {
19
+ ensureInit();
20
+ return wasm.arc_length(this.radius, this.startAngle, this.endAngle);
21
+ }
22
+ sample(n) {
23
+ ensureInit();
24
+ const buf = wasm.create_arc(this.center.x, this.center.y, this.center.z, this.normal.x, this.normal.y, this.normal.z, this.radius, this.startAngle, this.endAngle, n);
25
+ const pts = [];
26
+ for (let i = 0; i < buf.length; i += 3) {
27
+ pts.push(new Point(buf[i], buf[i + 1], buf[i + 2]));
28
+ }
29
+ return pts;
30
+ }
31
+ }
32
+ //# sourceMappingURL=Arc.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Arc.js","sourceRoot":"","sources":["../src/Arc.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAC;AACzC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACjC,OAAO,KAAK,IAAI,MAAM,8BAA8B,CAAC;AAErD,MAAM,OAAO,GAAG;IACd,YACkB,MAAa,EACb,MAAc,EACd,UAAkB,EAClB,QAAgB,EAChB,SAAe,IAAI,CAAC,CAAC;QAJrB,WAAM,GAAN,MAAM,CAAO;QACb,WAAM,GAAN,MAAM,CAAQ;QACd,eAAU,GAAV,UAAU,CAAQ;QAClB,aAAQ,GAAR,QAAQ,CAAQ;QAChB,WAAM,GAAN,MAAM,CAAe;IACpC,CAAC;IAEJ,OAAO,CAAC,CAAS;QACf,UAAU,EAAE,CAAC;QACb,MAAM,CAAC,GAAG,IAAI,CAAC,YAAY,CACzB,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAC3C,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAC3C,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAC/C,CAAC;QACF,OAAO,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACrC,CAAC;IAED,MAAM;QACJ,UAAU,EAAE,CAAC;QACb,OAAO,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;IACtE,CAAC;IAED,MAAM,CAAC,CAAS;QACd,UAAU,EAAE,CAAC;QACb,MAAM,GAAG,GAAG,IAAI,CAAC,UAAU,CACzB,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAC3C,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAC3C,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAC/C,CAAC;QACF,MAAM,GAAG,GAAY,EAAE,CAAC;QACxB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YACvC,GAAG,CAAC,IAAI,CAAC,IAAI,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QACtD,CAAC;QACD,OAAO,GAAG,CAAC;IACb,CAAC;CACF"}
@@ -0,0 +1,14 @@
1
+ import { Point } from "./Point.js";
2
+ import { Vec3 } from "./Vec3.js";
3
+ import { Mesh } from "./Mesh.js";
4
+ export declare class Circle {
5
+ readonly center: Point;
6
+ readonly radius: number;
7
+ readonly normal: Vec3;
8
+ constructor(center: Point, radius: number, normal?: Vec3);
9
+ pointAt(t: number): Point;
10
+ length(): number;
11
+ sample(n: number): Point[];
12
+ extrude(direction: Vec3, segments?: number, caps?: boolean): Mesh;
13
+ }
14
+ //# sourceMappingURL=Circle.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Circle.d.ts","sourceRoot":"","sources":["../src/Circle.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACjC,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AAGjC,qBAAa,MAAM;aAEC,MAAM,EAAE,KAAK;aACb,MAAM,EAAE,MAAM;aACd,MAAM,EAAE,IAAI;gBAFZ,MAAM,EAAE,KAAK,EACb,MAAM,EAAE,MAAM,EACd,MAAM,GAAE,IAAa;IAGvC,OAAO,CAAC,CAAC,EAAE,MAAM,GAAG,KAAK;IAUzB,MAAM,IAAI,MAAM;IAKhB,MAAM,CAAC,CAAC,EAAE,MAAM,GAAG,KAAK,EAAE;IAc1B,OAAO,CAAC,SAAS,EAAE,IAAI,EAAE,QAAQ,SAAK,EAAE,IAAI,UAAO,GAAG,IAAI;CAW3D"}
package/dist/Circle.js ADDED
@@ -0,0 +1,36 @@
1
+ import { ensureInit } from "./engine.js";
2
+ import { Point } from "./Point.js";
3
+ import { Vec3 } from "./Vec3.js";
4
+ import { Mesh } from "./Mesh.js";
5
+ import * as wasm from "../wasm/okgeometrycore_bg.js";
6
+ export class Circle {
7
+ constructor(center, radius, normal = Vec3.Z) {
8
+ this.center = center;
9
+ this.radius = radius;
10
+ this.normal = normal;
11
+ }
12
+ pointAt(t) {
13
+ ensureInit();
14
+ const r = wasm.circle_point_at(this.center.x, this.center.y, this.center.z, this.normal.x, this.normal.y, this.normal.z, this.radius, t);
15
+ return new Point(r[0], r[1], r[2]);
16
+ }
17
+ length() {
18
+ ensureInit();
19
+ return wasm.circle_length(this.radius);
20
+ }
21
+ sample(n) {
22
+ ensureInit();
23
+ const buf = wasm.create_circle(this.center.x, this.center.y, this.center.z, this.normal.x, this.normal.y, this.normal.z, this.radius, n);
24
+ const pts = [];
25
+ for (let i = 0; i < buf.length; i += 3) {
26
+ pts.push(new Point(buf[i], buf[i + 1], buf[i + 2]));
27
+ }
28
+ return pts;
29
+ }
30
+ extrude(direction, segments = 16, caps = true) {
31
+ ensureInit();
32
+ const buf = wasm.extrude_circle(this.center.x, this.center.y, this.center.z, this.normal.x, this.normal.y, this.normal.z, this.radius, direction.x, direction.y, direction.z, segments, caps);
33
+ return Mesh.fromBuffer(buf);
34
+ }
35
+ }
36
+ //# sourceMappingURL=Circle.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Circle.js","sourceRoot":"","sources":["../src/Circle.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAC;AACzC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACjC,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACjC,OAAO,KAAK,IAAI,MAAM,8BAA8B,CAAC;AAErD,MAAM,OAAO,MAAM;IACjB,YACkB,MAAa,EACb,MAAc,EACd,SAAe,IAAI,CAAC,CAAC;QAFrB,WAAM,GAAN,MAAM,CAAO;QACb,WAAM,GAAN,MAAM,CAAQ;QACd,WAAM,GAAN,MAAM,CAAe;IACpC,CAAC;IAEJ,OAAO,CAAC,CAAS;QACf,UAAU,EAAE,CAAC;QACb,MAAM,CAAC,GAAG,IAAI,CAAC,eAAe,CAC5B,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAC3C,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAC3C,IAAI,CAAC,MAAM,EAAE,CAAC,CACf,CAAC;QACF,OAAO,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACrC,CAAC;IAED,MAAM;QACJ,UAAU,EAAE,CAAC;QACb,OAAO,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACzC,CAAC;IAED,MAAM,CAAC,CAAS;QACd,UAAU,EAAE,CAAC;QACb,MAAM,GAAG,GAAG,IAAI,CAAC,aAAa,CAC5B,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAC3C,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAC3C,IAAI,CAAC,MAAM,EAAE,CAAC,CACf,CAAC;QACF,MAAM,GAAG,GAAY,EAAE,CAAC;QACxB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YACvC,GAAG,CAAC,IAAI,CAAC,IAAI,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QACtD,CAAC;QACD,OAAO,GAAG,CAAC;IACb,CAAC;IAED,OAAO,CAAC,SAAe,EAAE,QAAQ,GAAG,EAAE,EAAE,IAAI,GAAG,IAAI;QACjD,UAAU,EAAE,CAAC;QACb,MAAM,GAAG,GAAG,IAAI,CAAC,cAAc,CAC7B,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAC3C,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAC3C,IAAI,CAAC,MAAM,EACX,SAAS,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC,EACrC,QAAQ,EAAE,IAAI,CACf,CAAC;QACF,OAAO,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;IAC9B,CAAC;CACF"}
package/dist/Line.d.ts ADDED
@@ -0,0 +1,14 @@
1
+ import { Point } from "./Point.js";
2
+ import { Vec3 } from "./Vec3.js";
3
+ import { Mesh } from "./Mesh.js";
4
+ export declare class Line {
5
+ readonly start: Point;
6
+ readonly end: Point;
7
+ constructor(start: Point, end: Point);
8
+ pointAt(t: number): Point;
9
+ length(): number;
10
+ tangent(): Vec3;
11
+ sample(n: number): Point[];
12
+ extrude(direction: Vec3, segments?: number): Mesh;
13
+ }
14
+ //# sourceMappingURL=Line.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Line.d.ts","sourceRoot":"","sources":["../src/Line.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACjC,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AAGjC,qBAAa,IAAI;aAEG,KAAK,EAAE,KAAK;aACZ,GAAG,EAAE,KAAK;gBADV,KAAK,EAAE,KAAK,EACZ,GAAG,EAAE,KAAK;IAG5B,OAAO,CAAC,CAAC,EAAE,MAAM,GAAG,KAAK;IAUzB,MAAM,IAAI,MAAM;IAQhB,OAAO,IAAI,IAAI;IASf,MAAM,CAAC,CAAC,EAAE,MAAM,GAAG,KAAK,EAAE;IAc1B,OAAO,CAAC,SAAS,EAAE,IAAI,EAAE,QAAQ,SAAI,GAAG,IAAI;CAU7C"}
package/dist/Line.js ADDED
@@ -0,0 +1,40 @@
1
+ import { ensureInit } from "./engine.js";
2
+ import { Point } from "./Point.js";
3
+ import { Vec3 } from "./Vec3.js";
4
+ import { Mesh } from "./Mesh.js";
5
+ import * as wasm from "../wasm/okgeometrycore_bg.js";
6
+ export class Line {
7
+ constructor(start, end) {
8
+ this.start = start;
9
+ this.end = end;
10
+ }
11
+ pointAt(t) {
12
+ ensureInit();
13
+ const r = wasm.line_point_at(this.start.x, this.start.y, this.start.z, this.end.x, this.end.y, this.end.z, t);
14
+ return new Point(r[0], r[1], r[2]);
15
+ }
16
+ length() {
17
+ ensureInit();
18
+ return wasm.line_length(this.start.x, this.start.y, this.start.z, this.end.x, this.end.y, this.end.z);
19
+ }
20
+ tangent() {
21
+ ensureInit();
22
+ const r = wasm.line_tangent(this.start.x, this.start.y, this.start.z, this.end.x, this.end.y, this.end.z);
23
+ return new Vec3(r[0], r[1], r[2]);
24
+ }
25
+ sample(n) {
26
+ ensureInit();
27
+ const buf = wasm.create_line(this.start.x, this.start.y, this.start.z, this.end.x, this.end.y, this.end.z, n);
28
+ const pts = [];
29
+ for (let i = 0; i < buf.length; i += 3) {
30
+ pts.push(new Point(buf[i], buf[i + 1], buf[i + 2]));
31
+ }
32
+ return pts;
33
+ }
34
+ extrude(direction, segments = 1) {
35
+ ensureInit();
36
+ const buf = wasm.extrude_line(this.start.x, this.start.y, this.start.z, this.end.x, this.end.y, this.end.z, direction.x, direction.y, direction.z, segments);
37
+ return Mesh.fromBuffer(buf);
38
+ }
39
+ }
40
+ //# sourceMappingURL=Line.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Line.js","sourceRoot":"","sources":["../src/Line.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAC;AACzC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACjC,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACjC,OAAO,KAAK,IAAI,MAAM,8BAA8B,CAAC;AAErD,MAAM,OAAO,IAAI;IACf,YACkB,KAAY,EACZ,GAAU;QADV,UAAK,GAAL,KAAK,CAAO;QACZ,QAAG,GAAH,GAAG,CAAO;IACzB,CAAC;IAEJ,OAAO,CAAC,CAAS;QACf,UAAU,EAAE,CAAC;QACb,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAC1B,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,EACxC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAClC,CAAC,CACF,CAAC;QACF,OAAO,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACrC,CAAC;IAED,MAAM;QACJ,UAAU,EAAE,CAAC;QACb,OAAO,IAAI,CAAC,WAAW,CACrB,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,EACxC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,CACnC,CAAC;IACJ,CAAC;IAED,OAAO;QACL,UAAU,EAAE,CAAC;QACb,MAAM,CAAC,GAAG,IAAI,CAAC,YAAY,CACzB,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,EACxC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,CACnC,CAAC;QACF,OAAO,IAAI,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACpC,CAAC;IAED,MAAM,CAAC,CAAS;QACd,UAAU,EAAE,CAAC;QACb,MAAM,GAAG,GAAG,IAAI,CAAC,WAAW,CAC1B,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,EACxC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAClC,CAAC,CACF,CAAC;QACF,MAAM,GAAG,GAAY,EAAE,CAAC;QACxB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YACvC,GAAG,CAAC,IAAI,CAAC,IAAI,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QACtD,CAAC;QACD,OAAO,GAAG,CAAC;IACb,CAAC;IAED,OAAO,CAAC,SAAe,EAAE,QAAQ,GAAG,CAAC;QACnC,UAAU,EAAE,CAAC;QACb,MAAM,GAAG,GAAG,IAAI,CAAC,YAAY,CAC3B,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,EACxC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAClC,SAAS,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC,EACrC,QAAQ,CACT,CAAC;QACF,OAAO,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;IAC9B,CAAC;CACF"}
package/dist/Mesh.d.ts ADDED
@@ -0,0 +1,49 @@
1
+ import { Point } from "./Point.js";
2
+ import { Plane } from "./Plane.js";
3
+ import { Polyline } from "./Polyline.js";
4
+ /**
5
+ * Buffer-backed mesh. All geometry lives in a Float64Array from WASM.
6
+ * Buffer format: [vertexCount, x1,y1,z1, ..., i1,i2,i3, ...]
7
+ */
8
+ export declare class Mesh {
9
+ private _buffer;
10
+ private _vertexCount;
11
+ private _positionBuffer;
12
+ private _indexBuffer;
13
+ private _vertices;
14
+ private _faces;
15
+ private constructor();
16
+ /** Float32 xyz positions for BufferGeometry */
17
+ get positionBuffer(): Float32Array;
18
+ /** Uint32 triangle indices for BufferGeometry.setIndex */
19
+ get indexBuffer(): Uint32Array;
20
+ get vertexCount(): number;
21
+ get faceCount(): number;
22
+ get vertices(): Point[];
23
+ get faces(): number[][];
24
+ /** Raw WASM buffer (for advanced use / re-passing to WASM) */
25
+ get rawBuffer(): Float64Array;
26
+ static fromBuffer(buffer: Float64Array): Mesh;
27
+ static createBox(width: number, height: number, depth: number): Mesh;
28
+ static createSphere(radius: number, segments: number, rings: number): Mesh;
29
+ static createCylinder(radius: number, height: number, segments: number): Mesh;
30
+ static createPrism(radius: number, height: number, sides: number): Mesh;
31
+ static fromOBJ(objString: string): Mesh;
32
+ static loftCircles(circles: Array<{
33
+ center: Point;
34
+ normal?: {
35
+ x: number;
36
+ y: number;
37
+ z: number;
38
+ };
39
+ radius: number;
40
+ }>, segments: number, caps?: boolean): Mesh;
41
+ static loftPolylines(polylines: Point[][], segments: number, caps?: boolean): Mesh;
42
+ union(other: Mesh): Mesh;
43
+ subtract(other: Mesh): Mesh;
44
+ intersect(other: Mesh): Mesh;
45
+ intersectPlane(plane: Plane): Polyline[];
46
+ intersectMesh(other: Mesh): Polyline[];
47
+ toOBJ(): string;
48
+ }
49
+ //# sourceMappingURL=Mesh.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Mesh.d.ts","sourceRoot":"","sources":["../src/Mesh.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAGzC;;;GAGG;AACH,qBAAa,IAAI;IACf,OAAO,CAAC,OAAO,CAAe;IAC9B,OAAO,CAAC,YAAY,CAAS;IAG7B,OAAO,CAAC,eAAe,CAA6B;IACpD,OAAO,CAAC,YAAY,CAA4B;IAChD,OAAO,CAAC,SAAS,CAAwB;IACzC,OAAO,CAAC,MAAM,CAA2B;IAEzC,OAAO;IAOP,+CAA+C;IAC/C,IAAI,cAAc,IAAI,YAAY,CASjC;IAED,0DAA0D;IAC1D,IAAI,WAAW,IAAI,WAAW,CAU7B;IAED,IAAI,WAAW,IAAI,MAAM,CAExB;IAED,IAAI,SAAS,IAAI,MAAM,CAEtB;IAID,IAAI,QAAQ,IAAI,KAAK,EAAE,CAUtB;IAED,IAAI,KAAK,IAAI,MAAM,EAAE,EAAE,CAUtB;IAED,8DAA8D;IAC9D,IAAI,SAAS,IAAI,YAAY,CAE5B;IAID,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,YAAY,GAAG,IAAI;IAI7C,MAAM,CAAC,SAAS,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAKpE,MAAM,CAAC,YAAY,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAK1E,MAAM,CAAC,cAAc,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;IAK7E,MAAM,CAAC,WAAW,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAKvE,MAAM,CAAC,OAAO,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAKvC,MAAM,CAAC,WAAW,CAChB,OAAO,EAAE,KAAK,CAAC;QAAE,MAAM,EAAE,KAAK,CAAC;QAAC,MAAM,CAAC,EAAE;YAAE,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAA;SAAE,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE,CAAC,EAC/F,QAAQ,EAAE,MAAM,EAChB,IAAI,UAAQ,GACX,IAAI;IAiBP,MAAM,CAAC,aAAa,CAAC,SAAS,EAAE,KAAK,EAAE,EAAE,EAAE,QAAQ,EAAE,MAAM,EAAE,IAAI,UAAQ,GAAG,IAAI;IAehF,KAAK,CAAC,KAAK,EAAE,IAAI,GAAG,IAAI;IAOxB,QAAQ,CAAC,KAAK,EAAE,IAAI,GAAG,IAAI;IAO3B,SAAS,CAAC,KAAK,EAAE,IAAI,GAAG,IAAI;IAS5B,cAAc,CAAC,KAAK,EAAE,KAAK,GAAG,QAAQ,EAAE;IAaxC,aAAa,CAAC,KAAK,EAAE,IAAI,GAAG,QAAQ,EAAE;IAatC,KAAK,IAAI,MAAM;CAIhB"}
package/dist/Mesh.js ADDED
@@ -0,0 +1,176 @@
1
+ import { ensureInit } from "./engine.js";
2
+ import { Point } from "./Point.js";
3
+ import { Polyline } from "./Polyline.js";
4
+ import * as wasm from "../wasm/okgeometrycore_bg.js";
5
+ /**
6
+ * Buffer-backed mesh. All geometry lives in a Float64Array from WASM.
7
+ * Buffer format: [vertexCount, x1,y1,z1, ..., i1,i2,i3, ...]
8
+ */
9
+ export class Mesh {
10
+ constructor(buffer) {
11
+ // Lazy caches
12
+ this._positionBuffer = null;
13
+ this._indexBuffer = null;
14
+ this._vertices = null;
15
+ this._faces = null;
16
+ this._buffer = buffer;
17
+ this._vertexCount = buffer.length > 0 ? buffer[0] : 0;
18
+ }
19
+ // ── GPU-ready buffers ──────────────────────────────────────────
20
+ /** Float32 xyz positions for BufferGeometry */
21
+ get positionBuffer() {
22
+ if (!this._positionBuffer) {
23
+ const n = this._vertexCount * 3;
24
+ this._positionBuffer = new Float32Array(n);
25
+ for (let i = 0; i < n; i++) {
26
+ this._positionBuffer[i] = this._buffer[1 + i];
27
+ }
28
+ }
29
+ return this._positionBuffer;
30
+ }
31
+ /** Uint32 triangle indices for BufferGeometry.setIndex */
32
+ get indexBuffer() {
33
+ if (!this._indexBuffer) {
34
+ const start = 1 + this._vertexCount * 3;
35
+ const len = this._buffer.length - start;
36
+ this._indexBuffer = new Uint32Array(len);
37
+ for (let i = 0; i < len; i++) {
38
+ this._indexBuffer[i] = this._buffer[start + i];
39
+ }
40
+ }
41
+ return this._indexBuffer;
42
+ }
43
+ get vertexCount() {
44
+ return this._vertexCount;
45
+ }
46
+ get faceCount() {
47
+ return this.indexBuffer.length / 3;
48
+ }
49
+ // ── High-level accessors (lazy) ────────────────────────────────
50
+ get vertices() {
51
+ if (!this._vertices) {
52
+ const pts = [];
53
+ for (let i = 0; i < this._vertexCount; i++) {
54
+ const off = 1 + i * 3;
55
+ pts.push(new Point(this._buffer[off], this._buffer[off + 1], this._buffer[off + 2]));
56
+ }
57
+ this._vertices = pts;
58
+ }
59
+ return this._vertices;
60
+ }
61
+ get faces() {
62
+ if (!this._faces) {
63
+ const idx = this.indexBuffer;
64
+ const f = [];
65
+ for (let i = 0; i < idx.length; i += 3) {
66
+ f.push([idx[i], idx[i + 1], idx[i + 2]]);
67
+ }
68
+ this._faces = f;
69
+ }
70
+ return this._faces;
71
+ }
72
+ /** Raw WASM buffer (for advanced use / re-passing to WASM) */
73
+ get rawBuffer() {
74
+ return this._buffer;
75
+ }
76
+ // ── Static factories ───────────────────────────────────────────
77
+ static fromBuffer(buffer) {
78
+ return new Mesh(buffer);
79
+ }
80
+ static createBox(width, height, depth) {
81
+ ensureInit();
82
+ return new Mesh(wasm.mesh_create_box(width, height, depth));
83
+ }
84
+ static createSphere(radius, segments, rings) {
85
+ ensureInit();
86
+ return new Mesh(wasm.mesh_create_sphere(radius, segments, rings));
87
+ }
88
+ static createCylinder(radius, height, segments) {
89
+ ensureInit();
90
+ return new Mesh(wasm.mesh_create_cylinder(radius, height, segments));
91
+ }
92
+ static createPrism(radius, height, sides) {
93
+ ensureInit();
94
+ return new Mesh(wasm.mesh_create_prism(radius, height, sides));
95
+ }
96
+ static fromOBJ(objString) {
97
+ ensureInit();
98
+ return new Mesh(wasm.mesh_import_obj(objString));
99
+ }
100
+ static loftCircles(circles, segments, caps = false) {
101
+ ensureInit();
102
+ const data = new Float64Array(circles.length * 7);
103
+ for (let i = 0; i < circles.length; i++) {
104
+ const c = circles[i];
105
+ const off = i * 7;
106
+ data[off] = c.center.x;
107
+ data[off + 1] = c.center.y;
108
+ data[off + 2] = c.center.z;
109
+ data[off + 3] = c.normal?.x ?? 0;
110
+ data[off + 4] = c.normal?.y ?? 1;
111
+ data[off + 5] = c.normal?.z ?? 0;
112
+ data[off + 6] = c.radius;
113
+ }
114
+ return new Mesh(wasm.loft_circles(data, segments, caps));
115
+ }
116
+ static loftPolylines(polylines, segments, caps = false) {
117
+ ensureInit();
118
+ // Format: [count1, x,y,z,..., count2, x,y,z,...]
119
+ const parts = [];
120
+ for (const pl of polylines) {
121
+ parts.push(pl.length);
122
+ for (const p of pl) {
123
+ parts.push(p.x, p.y, p.z);
124
+ }
125
+ }
126
+ return new Mesh(wasm.loft_polylines(new Float64Array(parts), segments, caps));
127
+ }
128
+ // ── Booleans ───────────────────────────────────────────────────
129
+ union(other) {
130
+ ensureInit();
131
+ return new Mesh(wasm.mesh_boolean_union(this._vertexCount, this._buffer, other._vertexCount, other._buffer));
132
+ }
133
+ subtract(other) {
134
+ ensureInit();
135
+ return new Mesh(wasm.mesh_boolean_subtraction(this._vertexCount, this._buffer, other._vertexCount, other._buffer));
136
+ }
137
+ intersect(other) {
138
+ ensureInit();
139
+ return new Mesh(wasm.mesh_boolean_intersection(this._vertexCount, this._buffer, other._vertexCount, other._buffer));
140
+ }
141
+ // ── Intersection queries ───────────────────────────────────────
142
+ intersectPlane(plane) {
143
+ ensureInit();
144
+ const result = wasm.mesh_plane_intersect(this._vertexCount, this._buffer, plane.normal.x, plane.normal.y, plane.normal.z, plane.d);
145
+ return parsePolylineBuffer(result);
146
+ }
147
+ intersectMesh(other) {
148
+ ensureInit();
149
+ const result = wasm.mesh_mesh_intersect(this._vertexCount, this._buffer, other._vertexCount, other._buffer);
150
+ return parsePolylineBuffer(result);
151
+ }
152
+ // ── Export ──────────────────────────────────────────────────────
153
+ toOBJ() {
154
+ ensureInit();
155
+ return wasm.mesh_export_obj(this._vertexCount, this._buffer);
156
+ }
157
+ }
158
+ /** Parse WASM polyline buffer: [num_polylines, n1, x,y,z,..., n2, x,y,z,...] */
159
+ function parsePolylineBuffer(buf) {
160
+ if (buf.length === 0)
161
+ return [];
162
+ const numPolylines = buf[0];
163
+ const result = [];
164
+ let idx = 1;
165
+ for (let i = 0; i < numPolylines; i++) {
166
+ const count = buf[idx++];
167
+ const pts = [];
168
+ for (let j = 0; j < count; j++) {
169
+ pts.push(new Point(buf[idx], buf[idx + 1], buf[idx + 2]));
170
+ idx += 3;
171
+ }
172
+ result.push(new Polyline(pts));
173
+ }
174
+ return result;
175
+ }
176
+ //# sourceMappingURL=Mesh.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Mesh.js","sourceRoot":"","sources":["../src/Mesh.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAC;AACzC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AAEnC,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AACzC,OAAO,KAAK,IAAI,MAAM,8BAA8B,CAAC;AAErD;;;GAGG;AACH,MAAM,OAAO,IAAI;IAUf,YAAoB,MAAoB;QANxC,cAAc;QACN,oBAAe,GAAwB,IAAI,CAAC;QAC5C,iBAAY,GAAuB,IAAI,CAAC;QACxC,cAAS,GAAmB,IAAI,CAAC;QACjC,WAAM,GAAsB,IAAI,CAAC;QAGvC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACxD,CAAC;IAED,kEAAkE;IAElE,+CAA+C;IAC/C,IAAI,cAAc;QAChB,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE,CAAC;YAC1B,MAAM,CAAC,GAAG,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;YAChC,IAAI,CAAC,eAAe,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;YAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC3B,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YAChD,CAAC;QACH,CAAC;QACD,OAAO,IAAI,CAAC,eAAe,CAAC;IAC9B,CAAC;IAED,0DAA0D;IAC1D,IAAI,WAAW;QACb,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;YACvB,MAAM,KAAK,GAAG,CAAC,GAAG,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;YACxC,MAAM,GAAG,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,KAAK,CAAC;YACxC,IAAI,CAAC,YAAY,GAAG,IAAI,WAAW,CAAC,GAAG,CAAC,CAAC;YACzC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC7B,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;YACjD,CAAC;QACH,CAAC;QACD,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAED,IAAI,WAAW;QACb,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAED,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC;IACrC,CAAC;IAED,kEAAkE;IAElE,IAAI,QAAQ;QACV,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC;YACpB,MAAM,GAAG,GAAY,EAAE,CAAC;YACxB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC3C,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;gBACtB,GAAG,CAAC,IAAI,CAAC,IAAI,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACvF,CAAC;YACD,IAAI,CAAC,SAAS,GAAG,GAAG,CAAC;QACvB,CAAC;QACD,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IAED,IAAI,KAAK;QACP,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;YACjB,MAAM,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC;YAC7B,MAAM,CAAC,GAAe,EAAE,CAAC;YACzB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;gBACvC,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YAC3C,CAAC;YACD,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAClB,CAAC;QACD,OAAO,IAAI,CAAC,MAAM,CAAC;IACrB,CAAC;IAED,8DAA8D;IAC9D,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;IAED,kEAAkE;IAElE,MAAM,CAAC,UAAU,CAAC,MAAoB;QACpC,OAAO,IAAI,IAAI,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IAED,MAAM,CAAC,SAAS,CAAC,KAAa,EAAE,MAAc,EAAE,KAAa;QAC3D,UAAU,EAAE,CAAC;QACb,OAAO,IAAI,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC,CAAC;IAC9D,CAAC;IAED,MAAM,CAAC,YAAY,CAAC,MAAc,EAAE,QAAgB,EAAE,KAAa;QACjE,UAAU,EAAE,CAAC;QACb,OAAO,IAAI,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,MAAM,EAAE,QAAQ,EAAE,KAAK,CAAC,CAAC,CAAC;IACpE,CAAC;IAED,MAAM,CAAC,cAAc,CAAC,MAAc,EAAE,MAAc,EAAE,QAAgB;QACpE,UAAU,EAAE,CAAC;QACb,OAAO,IAAI,IAAI,CAAC,IAAI,CAAC,oBAAoB,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC,CAAC;IACvE,CAAC;IAED,MAAM,CAAC,WAAW,CAAC,MAAc,EAAE,MAAc,EAAE,KAAa;QAC9D,UAAU,EAAE,CAAC;QACb,OAAO,IAAI,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC,CAAC;IACjE,CAAC;IAED,MAAM,CAAC,OAAO,CAAC,SAAiB;QAC9B,UAAU,EAAE,CAAC;QACb,OAAO,IAAI,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;IACnD,CAAC;IAED,MAAM,CAAC,WAAW,CAChB,OAA+F,EAC/F,QAAgB,EAChB,IAAI,GAAG,KAAK;QAEZ,UAAU,EAAE,CAAC;QACb,MAAM,IAAI,GAAG,IAAI,YAAY,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAClD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACxC,MAAM,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;YACrB,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC;YAClB,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC;YACvB,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC;YAC3B,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC;YAC3B,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,CAAC;YACjC,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,CAAC;YACjC,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,CAAC;YACjC,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC;QAC3B,CAAC;QACD,OAAO,IAAI,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC,CAAC;IAC3D,CAAC;IAED,MAAM,CAAC,aAAa,CAAC,SAAoB,EAAE,QAAgB,EAAE,IAAI,GAAG,KAAK;QACvE,UAAU,EAAE,CAAC;QACb,iDAAiD;QACjD,MAAM,KAAK,GAAa,EAAE,CAAC;QAC3B,KAAK,MAAM,EAAE,IAAI,SAAS,EAAE,CAAC;YAC3B,KAAK,CAAC,IAAI,CAAC,EAAE,CAAC,MAAM,CAAC,CAAC;YACtB,KAAK,MAAM,CAAC,IAAI,EAAE,EAAE,CAAC;gBACnB,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;YAC5B,CAAC;QACH,CAAC;QACD,OAAO,IAAI,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,YAAY,CAAC,KAAK,CAAC,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC,CAAC;IAChF,CAAC;IAED,kEAAkE;IAElE,KAAK,CAAC,KAAW;QACf,UAAU,EAAE,CAAC;QACb,OAAO,IAAI,IAAI,CACb,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,OAAO,CAAC,CAC5F,CAAC;IACJ,CAAC;IAED,QAAQ,CAAC,KAAW;QAClB,UAAU,EAAE,CAAC;QACb,OAAO,IAAI,IAAI,CACb,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,OAAO,CAAC,CAClG,CAAC;IACJ,CAAC;IAED,SAAS,CAAC,KAAW;QACnB,UAAU,EAAE,CAAC;QACb,OAAO,IAAI,IAAI,CACb,IAAI,CAAC,yBAAyB,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,OAAO,CAAC,CACnG,CAAC;IACJ,CAAC;IAED,kEAAkE;IAElE,cAAc,CAAC,KAAY;QACzB,UAAU,EAAE,CAAC;QACb,MAAM,MAAM,GAAG,IAAI,CAAC,oBAAoB,CACtC,IAAI,CAAC,YAAY,EACjB,IAAI,CAAC,OAAO,EACZ,KAAK,CAAC,MAAM,CAAC,CAAC,EACd,KAAK,CAAC,MAAM,CAAC,CAAC,EACd,KAAK,CAAC,MAAM,CAAC,CAAC,EACd,KAAK,CAAC,CAAC,CACR,CAAC;QACF,OAAO,mBAAmB,CAAC,MAAM,CAAC,CAAC;IACrC,CAAC;IAED,aAAa,CAAC,KAAW;QACvB,UAAU,EAAE,CAAC;QACb,MAAM,MAAM,GAAG,IAAI,CAAC,mBAAmB,CACrC,IAAI,CAAC,YAAY,EACjB,IAAI,CAAC,OAAO,EACZ,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,OAAO,CACd,CAAC;QACF,OAAO,mBAAmB,CAAC,MAAM,CAAC,CAAC;IACrC,CAAC;IAED,mEAAmE;IAEnE,KAAK;QACH,UAAU,EAAE,CAAC;QACb,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;IAC/D,CAAC;CACF;AAED,gFAAgF;AAChF,SAAS,mBAAmB,CAAC,GAAiB;IAC5C,IAAI,GAAG,CAAC,MAAM,KAAK,CAAC;QAAE,OAAO,EAAE,CAAC;IAChC,MAAM,YAAY,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;IAC5B,MAAM,MAAM,GAAe,EAAE,CAAC;IAC9B,IAAI,GAAG,GAAG,CAAC,CAAC;IACZ,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,EAAE,CAAC,EAAE,EAAE,CAAC;QACtC,MAAM,KAAK,GAAG,GAAG,CAAC,GAAG,EAAE,CAAC,CAAC;QACzB,MAAM,GAAG,GAAY,EAAE,CAAC;QACxB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE,CAAC;YAC/B,GAAG,CAAC,IAAI,CAAC,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1D,GAAG,IAAI,CAAC,CAAC;QACX,CAAC;QACD,MAAM,CAAC,IAAI,CAAC,IAAI,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;IACjC,CAAC;IACD,OAAO,MAAM,CAAC;AAChB,CAAC"}
@@ -0,0 +1,20 @@
1
+ import { Point } from "./Point.js";
2
+ import { Plane } from "./Plane.js";
3
+ /**
4
+ * NURBS curve backed by WASM.
5
+ * Data format: [degree, num_pts, x0,y0,z0, ..., w0,w1,..., k0,k1,...]
6
+ */
7
+ export declare class NurbsCurve {
8
+ readonly degree: number;
9
+ readonly controlPoints: Point[];
10
+ readonly weights: number[];
11
+ readonly knots: number[];
12
+ private _data;
13
+ constructor(degree: number, controlPoints: Point[], weights: number[], knots: number[]);
14
+ sample(n: number): Point[];
15
+ intersectPlane(plane: Plane): Point[];
16
+ intersectCurve(other: NurbsCurve): Point[];
17
+ /** Encode to WASM format */
18
+ private static encode;
19
+ }
20
+ //# sourceMappingURL=NurbsCurve.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"NurbsCurve.d.ts","sourceRoot":"","sources":["../src/NurbsCurve.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AAGnC;;;GAGG;AACH,qBAAa,UAAU;aAIH,MAAM,EAAE,MAAM;aACd,aAAa,EAAE,KAAK,EAAE;aACtB,OAAO,EAAE,MAAM,EAAE;aACjB,KAAK,EAAE,MAAM,EAAE;IANjC,OAAO,CAAC,KAAK,CAAe;gBAGV,MAAM,EAAE,MAAM,EACd,aAAa,EAAE,KAAK,EAAE,EACtB,OAAO,EAAE,MAAM,EAAE,EACjB,KAAK,EAAE,MAAM,EAAE;IAKjC,MAAM,CAAC,CAAC,EAAE,MAAM,GAAG,KAAK,EAAE;IAU1B,cAAc,CAAC,KAAK,EAAE,KAAK,GAAG,KAAK,EAAE;IAiBrC,cAAc,CAAC,KAAK,EAAE,UAAU,GAAG,KAAK,EAAE;IAa1C,4BAA4B;IAC5B,OAAO,CAAC,MAAM,CAAC,MAAM;CAoBtB"}
@@ -0,0 +1,70 @@
1
+ import { ensureInit } from "./engine.js";
2
+ import { Point } from "./Point.js";
3
+ import * as wasm from "../wasm/okgeometrycore_bg.js";
4
+ /**
5
+ * NURBS curve backed by WASM.
6
+ * Data format: [degree, num_pts, x0,y0,z0, ..., w0,w1,..., k0,k1,...]
7
+ */
8
+ export class NurbsCurve {
9
+ constructor(degree, controlPoints, weights, knots) {
10
+ this.degree = degree;
11
+ this.controlPoints = controlPoints;
12
+ this.weights = weights;
13
+ this.knots = knots;
14
+ this._data = NurbsCurve.encode(degree, controlPoints, weights, knots);
15
+ }
16
+ sample(n) {
17
+ ensureInit();
18
+ const buf = wasm.sample_nurbs_curve(this._data, n);
19
+ const pts = [];
20
+ for (let i = 0; i < buf.length; i += 3) {
21
+ pts.push(new Point(buf[i], buf[i + 1], buf[i + 2]));
22
+ }
23
+ return pts;
24
+ }
25
+ intersectPlane(plane) {
26
+ ensureInit();
27
+ const buf = wasm.nurbs_curve_plane_intersect(this._data, plane.normal.x, plane.normal.y, plane.normal.z, plane.d);
28
+ if (buf.length === 0)
29
+ return [];
30
+ const numPts = buf[0];
31
+ const pts = [];
32
+ for (let i = 0; i < numPts; i++) {
33
+ const off = 1 + i * 3;
34
+ pts.push(new Point(buf[off], buf[off + 1], buf[off + 2]));
35
+ }
36
+ return pts;
37
+ }
38
+ intersectCurve(other) {
39
+ ensureInit();
40
+ const buf = wasm.nurbs_curve_curve_intersect(this._data, other._data);
41
+ if (buf.length === 0)
42
+ return [];
43
+ const numPts = buf[0];
44
+ const pts = [];
45
+ for (let i = 0; i < numPts; i++) {
46
+ const off = 1 + i * 3;
47
+ pts.push(new Point(buf[off], buf[off + 1], buf[off + 2]));
48
+ }
49
+ return pts;
50
+ }
51
+ /** Encode to WASM format */
52
+ static encode(degree, controlPoints, weights, knots) {
53
+ const n = controlPoints.length;
54
+ const data = new Float64Array(2 + n * 3 + weights.length + knots.length);
55
+ data[0] = degree;
56
+ data[1] = n;
57
+ let idx = 2;
58
+ for (const p of controlPoints) {
59
+ data[idx++] = p.x;
60
+ data[idx++] = p.y;
61
+ data[idx++] = p.z;
62
+ }
63
+ for (const w of weights)
64
+ data[idx++] = w;
65
+ for (const k of knots)
66
+ data[idx++] = k;
67
+ return data;
68
+ }
69
+ }
70
+ //# sourceMappingURL=NurbsCurve.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"NurbsCurve.js","sourceRoot":"","sources":["../src/NurbsCurve.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAC;AACzC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AAEnC,OAAO,KAAK,IAAI,MAAM,8BAA8B,CAAC;AAErD;;;GAGG;AACH,MAAM,OAAO,UAAU;IAGrB,YACkB,MAAc,EACd,aAAsB,EACtB,OAAiB,EACjB,KAAe;QAHf,WAAM,GAAN,MAAM,CAAQ;QACd,kBAAa,GAAb,aAAa,CAAS;QACtB,YAAO,GAAP,OAAO,CAAU;QACjB,UAAK,GAAL,KAAK,CAAU;QAE/B,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,MAAM,CAAC,MAAM,EAAE,aAAa,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;IACxE,CAAC;IAED,MAAM,CAAC,CAAS;QACd,UAAU,EAAE,CAAC;QACb,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QACnD,MAAM,GAAG,GAAY,EAAE,CAAC;QACxB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YACvC,GAAG,CAAC,IAAI,CAAC,IAAI,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QACtD,CAAC;QACD,OAAO,GAAG,CAAC;IACb,CAAC;IAED,cAAc,CAAC,KAAY;QACzB,UAAU,EAAE,CAAC;QACb,MAAM,GAAG,GAAG,IAAI,CAAC,2BAA2B,CAC1C,IAAI,CAAC,KAAK,EACV,KAAK,CAAC,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC,EAC9C,KAAK,CAAC,CAAC,CACR,CAAC;QACF,IAAI,GAAG,CAAC,MAAM,KAAK,CAAC;YAAE,OAAO,EAAE,CAAC;QAChC,MAAM,MAAM,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;QACtB,MAAM,GAAG,GAAY,EAAE,CAAC;QACxB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAChC,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YACtB,GAAG,CAAC,IAAI,CAAC,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QAC5D,CAAC;QACD,OAAO,GAAG,CAAC;IACb,CAAC;IAED,cAAc,CAAC,KAAiB;QAC9B,UAAU,EAAE,CAAC;QACb,MAAM,GAAG,GAAG,IAAI,CAAC,2BAA2B,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;QACtE,IAAI,GAAG,CAAC,MAAM,KAAK,CAAC;YAAE,OAAO,EAAE,CAAC;QAChC,MAAM,MAAM,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;QACtB,MAAM,GAAG,GAAY,EAAE,CAAC;QACxB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAChC,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YACtB,GAAG,CAAC,IAAI,CAAC,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QAC5D,CAAC;QACD,OAAO,GAAG,CAAC;IACb,CAAC;IAED,4BAA4B;IACpB,MAAM,CAAC,MAAM,CACnB,MAAc,EACd,aAAsB,EACtB,OAAiB,EACjB,KAAe;QAEf,MAAM,CAAC,GAAG,aAAa,CAAC,MAAM,CAAC;QAC/B,MAAM,IAAI,GAAG,IAAI,YAAY,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,OAAO,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;QACzE,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QACjB,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QACZ,IAAI,GAAG,GAAG,CAAC,CAAC;QACZ,KAAK,MAAM,CAAC,IAAI,aAAa,EAAE,CAAC;YAC9B,IAAI,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAClB,IAAI,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAClB,IAAI,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QACpB,CAAC;QACD,KAAK,MAAM,CAAC,IAAI,OAAO;YAAE,IAAI,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC;QACzC,KAAK,MAAM,CAAC,IAAI,KAAK;YAAE,IAAI,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC;QACvC,OAAO,IAAI,CAAC;IACd,CAAC;CACF"}
@@ -0,0 +1,23 @@
1
+ import { Point } from "./Point.js";
2
+ import { Plane } from "./Plane.js";
3
+ import { Mesh } from "./Mesh.js";
4
+ import { Polyline } from "./Polyline.js";
5
+ /**
6
+ * NURBS surface backed by WASM.
7
+ * Data format: [degree_u, degree_v, num_u, num_v, ...cp(flat)..., ...weights..., ...knots_u..., ...knots_v...]
8
+ */
9
+ export declare class NurbsSurface {
10
+ readonly degreeU: number;
11
+ readonly degreeV: number;
12
+ readonly controlPoints: Point[][];
13
+ readonly weights: number[][];
14
+ readonly knotsU: number[];
15
+ readonly knotsV: number[];
16
+ private _data;
17
+ constructor(degreeU: number, degreeV: number, controlPoints: Point[][], weights: number[][], knotsU: number[], knotsV: number[]);
18
+ tessellate(uSegs: number, vSegs: number): Mesh;
19
+ intersectPlane(plane: Plane, tess?: number): Polyline[];
20
+ intersectSurface(other: NurbsSurface, tess?: number): Polyline[];
21
+ private static encode;
22
+ }
23
+ //# sourceMappingURL=NurbsSurface.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"NurbsSurface.d.ts","sourceRoot":"","sources":["../src/NurbsSurface.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACjC,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAGzC;;;GAGG;AACH,qBAAa,YAAY;aAIL,OAAO,EAAE,MAAM;aACf,OAAO,EAAE,MAAM;aACf,aAAa,EAAE,KAAK,EAAE,EAAE;aACxB,OAAO,EAAE,MAAM,EAAE,EAAE;aACnB,MAAM,EAAE,MAAM,EAAE;aAChB,MAAM,EAAE,MAAM,EAAE;IARlC,OAAO,CAAC,KAAK,CAAe;gBAGV,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,EACf,aAAa,EAAE,KAAK,EAAE,EAAE,EACxB,OAAO,EAAE,MAAM,EAAE,EAAE,EACnB,MAAM,EAAE,MAAM,EAAE,EAChB,MAAM,EAAE,MAAM,EAAE;IAKlC,UAAU,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAU9C,cAAc,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,SAAK,GAAG,QAAQ,EAAE;IAWnD,gBAAgB,CAAC,KAAK,EAAE,YAAY,EAAE,IAAI,SAAK,GAAG,QAAQ,EAAE;IAM5D,OAAO,CAAC,MAAM,CAAC,MAAM;CAkCtB"}
@@ -0,0 +1,86 @@
1
+ import { ensureInit } from "./engine.js";
2
+ import { Point } from "./Point.js";
3
+ import { Mesh } from "./Mesh.js";
4
+ import { Polyline } from "./Polyline.js";
5
+ import * as wasm from "../wasm/okgeometrycore_bg.js";
6
+ /**
7
+ * NURBS surface backed by WASM.
8
+ * Data format: [degree_u, degree_v, num_u, num_v, ...cp(flat)..., ...weights..., ...knots_u..., ...knots_v...]
9
+ */
10
+ export class NurbsSurface {
11
+ constructor(degreeU, degreeV, controlPoints, weights, knotsU, knotsV) {
12
+ this.degreeU = degreeU;
13
+ this.degreeV = degreeV;
14
+ this.controlPoints = controlPoints;
15
+ this.weights = weights;
16
+ this.knotsU = knotsU;
17
+ this.knotsV = knotsV;
18
+ this._data = NurbsSurface.encode(degreeU, degreeV, controlPoints, weights, knotsU, knotsV);
19
+ }
20
+ tessellate(uSegs, vSegs) {
21
+ ensureInit();
22
+ // Append u_segs, v_segs to the data
23
+ const full = new Float64Array(this._data.length + 2);
24
+ full.set(this._data);
25
+ full[this._data.length] = uSegs;
26
+ full[this._data.length + 1] = vSegs;
27
+ return Mesh.fromBuffer(wasm.tessellate_nurbs_surface(full));
28
+ }
29
+ intersectPlane(plane, tess = 20) {
30
+ ensureInit();
31
+ const buf = wasm.nurbs_surface_plane_intersect(this._data, plane.normal.x, plane.normal.y, plane.normal.z, plane.d, tess);
32
+ return parsePolylineBuffer(buf);
33
+ }
34
+ intersectSurface(other, tess = 20) {
35
+ ensureInit();
36
+ const buf = wasm.nurbs_surface_surface_intersect(this._data, other._data, tess);
37
+ return parsePolylineBuffer(buf);
38
+ }
39
+ static encode(degU, degV, controlPoints, weights, knotsU, knotsV) {
40
+ const numU = controlPoints.length;
41
+ const numV = controlPoints[0]?.length ?? 0;
42
+ const totalPts = numU * numV;
43
+ const data = new Float64Array(4 + totalPts * 3 + totalPts + knotsU.length + knotsV.length);
44
+ data[0] = degU;
45
+ data[1] = degV;
46
+ data[2] = numU;
47
+ data[3] = numV;
48
+ let idx = 4;
49
+ for (let u = 0; u < numU; u++) {
50
+ for (let v = 0; v < numV; v++) {
51
+ const p = controlPoints[u][v];
52
+ data[idx++] = p.x;
53
+ data[idx++] = p.y;
54
+ data[idx++] = p.z;
55
+ }
56
+ }
57
+ for (let u = 0; u < numU; u++) {
58
+ for (let v = 0; v < numV; v++) {
59
+ data[idx++] = weights[u][v];
60
+ }
61
+ }
62
+ for (const k of knotsU)
63
+ data[idx++] = k;
64
+ for (const k of knotsV)
65
+ data[idx++] = k;
66
+ return data;
67
+ }
68
+ }
69
+ function parsePolylineBuffer(buf) {
70
+ if (buf.length === 0)
71
+ return [];
72
+ const n = buf[0];
73
+ const result = [];
74
+ let idx = 1;
75
+ for (let i = 0; i < n; i++) {
76
+ const count = buf[idx++];
77
+ const pts = [];
78
+ for (let j = 0; j < count; j++) {
79
+ pts.push(new Point(buf[idx], buf[idx + 1], buf[idx + 2]));
80
+ idx += 3;
81
+ }
82
+ result.push(new Polyline(pts));
83
+ }
84
+ return result;
85
+ }
86
+ //# sourceMappingURL=NurbsSurface.js.map