oidn-web 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +2 -0
- package/dist/oidn.mjs +22909 -0
- package/dist/oidn.umd.js +5905 -0
- package/lib/UNet.d.ts +54 -0
- package/lib/UNet.js +467 -0
- package/lib/UNet.js.map +1 -0
- package/lib/WGPUComputePass.d.ts +53 -0
- package/lib/WGPUComputePass.js +220 -0
- package/lib/WGPUComputePass.js.map +1 -0
- package/lib/WGPUFullQuadPass.d.ts +51 -0
- package/lib/WGPUFullQuadPass.js +261 -0
- package/lib/WGPUFullQuadPass.js.map +1 -0
- package/lib/backend.d.ts +5 -0
- package/lib/backend.js +41 -0
- package/lib/backend.js.map +1 -0
- package/lib/hdr.d.ts +31 -0
- package/lib/hdr.js +340 -0
- package/lib/hdr.js.map +1 -0
- package/lib/helper.d.ts +1 -0
- package/lib/helper.js +27 -0
- package/lib/helper.js.map +1 -0
- package/lib/kernels.d.ts +1 -0
- package/lib/kernels.js +26 -0
- package/lib/kernels.js.map +1 -0
- package/lib/main.d.ts +20 -0
- package/lib/main.js +20 -0
- package/lib/main.js.map +1 -0
- package/lib/process.d.ts +39 -0
- package/lib/process.js +309 -0
- package/lib/process.js.map +1 -0
- package/lib/tza.d.ts +15 -0
- package/lib/tza.js +114 -0
- package/lib/tza.js.map +1 -0
- package/package.json +26 -0
- package/src/UNet.ts +708 -0
- package/src/WGPUComputePass.ts +318 -0
- package/src/WGPUFullQuadPass.ts +348 -0
- package/src/backend.ts +53 -0
- package/src/hdr.ts +398 -0
- package/src/helper.ts +35 -0
- package/src/kernels.ts +31 -0
- package/src/main.ts +42 -0
- package/src/process.ts +362 -0
- package/src/tza.ts +136 -0
- package/weights/.gitattributes +1 -0
- package/weights/LICENSE.txt +202 -0
- package/weights/README.md +7 -0
- package/weights/rt_hdr.tza +0 -0
- package/weights/rt_hdr_alb_nrm.tza +0 -0
- package/weights/rt_ldr.tza +0 -0
- package/weights/rt_ldr_alb_nrm.tza +0 -0
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function isStorageParamsEqual(params, other) {
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return params.channels === other.channels;
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}
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export const WORKGROUP_SIZE = 8;
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export class WGPUComputePass {
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_label;
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_device;
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_outputBuffers = {};
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_pipeline;
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_bindGroups = [];
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_needsUpdatePipeline = true;
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_inputs = [];
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_outputs = [];
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_uniforms = [];
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_uniformBuffers = {};
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_width = 10;
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_height = 10;
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_execWidth;
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_execHeight;
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_csCode = '';
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_csMain;
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_csDefine;
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constructor(label, device, opts) {
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this._label = label;
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this._device = device;
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this._csMain = opts.csMain;
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this._csDefine = opts.csDefine;
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this._inputs = opts.inputs;
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this._outputs = opts.outputs;
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this._uniforms = opts.uniforms;
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opts.uniforms.forEach((uniform) => {
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this._uniformBuffers[uniform.label] = device.createBuffer({
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label: this._label,
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size: uniform.data.byteLength,
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usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST
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});
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this._device.queue.writeBuffer(this._uniformBuffers[uniform.label], 0, uniform.data);
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});
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}
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setSize(width, height) {
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width = Math.ceil(width);
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height = Math.ceil(height);
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const sizeChanged = width !== this._width || height !== this._height;
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this._width = width;
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this._height = height;
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if (sizeChanged) {
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this._resizeOutputBuffers();
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this._needsUpdatePipeline = true;
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}
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}
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setExecuteSize(width, height) {
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width = Math.ceil(width);
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height = Math.ceil(height);
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this._execWidth = width;
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this._execHeight = height;
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}
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setOutputParams(outputParams) {
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this._updateOutputBuffers(outputParams);
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this._needsUpdatePipeline = true;
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}
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setUniform(label, data) {
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const buffer = this._uniformBuffers[label];
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this._device.queue.writeBuffer(buffer, 0, data);
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}
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getOutputBuffer(name) {
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return this._outputBuffers[name].buffer;
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}
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dispose() {
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Object.keys(this._uniformBuffers).forEach((key) => {
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this._uniformBuffers[key].destroy();
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});
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Object.keys(this._outputBuffers).forEach((key) => {
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this._outputBuffers[key].texture.destroy();
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});
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}
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_createBuffer(params) {
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// const byteLength = this._width * this._height * params.channels * 4;
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// Buffer data needs to be aligned with 8, 16
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const byteLength = this._width * this._height * 4 * 4;
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return this._device.createBuffer({
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label: this._label,
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// webgpu needs buffer at least 80 bytes.
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size: Math.max(byteLength, 80),
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usage: GPUBufferUsage.STORAGE |
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GPUBufferUsage.COPY_DST |
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GPUBufferUsage.COPY_SRC
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});
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}
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_resizeOutputBuffers() {
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const outputBuffers = this._outputBuffers;
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for (const key in outputBuffers) {
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const { buffer, params } = outputBuffers[key];
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buffer.destroy();
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outputBuffers[key].buffer = this._createBuffer(params);
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}
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}
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_updateOutputBuffers(outputParams) {
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const outputBuffers = this._outputBuffers;
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for (const key in outputParams) {
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const params = outputParams[key];
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if (!isStorageParamsEqual(params, outputBuffers[key]?.params || {})) {
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outputBuffers[key]?.buffer.destroy();
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const buffer = this._createBuffer(params);
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outputBuffers[key] = {
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buffer,
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params
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};
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}
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}
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}
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_updatePipeline(inputParams) {
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if (!this._needsUpdatePipeline) {
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return;
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}
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this._needsUpdatePipeline = false;
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const device = this._device;
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const csCode = this._getFullCs(inputParams);
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if (csCode === this._csCode) {
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return;
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}
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this._csCode = csCode;
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this._pipeline = device.createComputePipeline({
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label: this._label,
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layout: 'auto',
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compute: {
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module: device.createShaderModule({
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label: this._label,
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code: csCode
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}),
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entryPoint: 'main'
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}
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});
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this._updateBindGroups();
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}
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_getFullCs(inputParams) {
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const inputs = this._inputs;
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const hasInputs = inputs.length > 0;
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const cs = `
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${inputs
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.sort()
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.map((bufferName, idx) =>
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// TODO more channels option.
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`@group(0) @binding(${idx}) var<storage, read> in_${bufferName}: array<vec${inputParams[bufferName].channels}f>;`)
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.join('\n')}
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${this._uniforms
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.map((uniform, idx) => `@group(${hasInputs ? 1 : 0}) @binding(${idx}) var<uniform> ${uniform.label}: ${uniform.type};`)
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.join('\n')}
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${this._outputs
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.map((name, idx) => `@group(${hasInputs ? 2 : 1}) @binding(${idx}) var<storage, read_write> out_${name}: array<vec${this._outputBuffers[name].params.channels}f>;`)
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.join('\n')}
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${this._csDefine ?? ''}
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@compute @workgroup_size(${WORKGROUP_SIZE}, ${WORKGROUP_SIZE}, 1)
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fn main(@builtin(global_invocation_id) globalId: vec3u) {
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${this._csMain}
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}
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`;
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return cs;
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}
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_updateBindGroups() {
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const bindGroups = [];
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const device = this._device;
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//TODO
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const uniformBindGroupIndex = this._inputs.length > 0 ? 1 : 0;
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if (this._uniforms.length > 0) {
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bindGroups[uniformBindGroupIndex] = device.createBindGroup({
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label: this._label,
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layout: this._pipeline.getBindGroupLayout(uniformBindGroupIndex),
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entries: this._uniforms.map((uniform, idx) => ({
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binding: idx,
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resource: {
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buffer: this._uniformBuffers[uniform.label]
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}
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}))
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});
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}
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this._bindGroups = bindGroups;
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}
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createPass(commandEncoder, inputBuffers) {
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this._updatePipeline(inputBuffers);
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const hasInputs = this._inputs.length > 0;
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// TODO createBindGroup every time?
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if (hasInputs) {
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this._bindGroups[0] = this._device.createBindGroup({
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label: this._label,
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layout: this._pipeline.getBindGroupLayout(0),
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entries: this._inputs.map((bufferName, idx) => ({
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binding: idx,
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// TODO
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resource: {
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buffer: inputBuffers[bufferName].buffer
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}
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}))
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});
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}
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// Outputs
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this._bindGroups[hasInputs ? 2 : 1] = this._device.createBindGroup({
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label: this._label,
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layout: this._pipeline.getBindGroupLayout(hasInputs ? 2 : 1),
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entries: this._outputs.map((bufferName, idx) => ({
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binding: idx,
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resource: {
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buffer: this._outputBuffers[bufferName].buffer
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}
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}))
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});
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// Begin the render pass
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const computePass = commandEncoder.beginComputePass();
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// Draw a full quad
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computePass.setPipeline(this._pipeline);
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// Bind groups
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this._bindGroups.forEach((bindGroup, idx) => {
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computePass.setBindGroup(idx, bindGroup);
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});
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computePass.dispatchWorkgroups(Math.ceil((this._execWidth ?? this._width) / WORKGROUP_SIZE), Math.ceil((this._execHeight ?? this._height) / WORKGROUP_SIZE), 1);
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// End the render pass
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computePass.end();
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}
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}
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//# sourceMappingURL=WGPUComputePass.js.map
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{"version":3,"file":"WGPUComputePass.js","sourceRoot":"","sources":["../src/WGPUComputePass.ts"],"names":[],"mappings":"AAAA,SAAS,oBAAoB,CAC3B,MAA6B,EAC7B,KAA4B;IAE5B,OAAO,MAAM,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,CAAC;AAC5C,CAAC;AAED,MAAM,CAAC,MAAM,cAAc,GAAG,CAAC,CAAC;AAgBhC,MAAM,OAAO,eAAe;IAClB,MAAM,CAAC;IAEP,OAAO,CAAC;IACR,cAAc,GAMlB,EAAE,CAAC;IAEC,SAAS,CAAsB;IAC/B,WAAW,GAAmB,EAAE,CAAC;IACjC,oBAAoB,GAAG,IAAI,CAAC;IAE5B,OAAO,GAAa,EAAE,CAAC;IACvB,QAAQ,GAAa,EAAE,CAAC;IACxB,SAAS,GAAc,EAAE,CAAC;IAC1B,eAAe,GAA8B,EAAE,CAAC;IAEhD,MAAM,GAAG,EAAE,CAAC;IACZ,OAAO,GAAG,EAAE,CAAC;IAEb,UAAU,CAAU;IACpB,WAAW,CAAU;IAErB,OAAO,GAAG,EAAE,CAAC;IACb,OAAO,CAAC;IACR,SAAS,CAAC;IAElB,YACE,KAAa,EACb,MAAiB,EACjB,IAMC;QAED,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,QAAQ,CAAC;QAE/B,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,OAAO,EAAE,EAAE;YAChC,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,KAAK,CAAC,GAAG,MAAM,CAAC,YAAY,CAAC;gBACxD,KAAK,EAAE,IAAI,CAAC,MAAM;gBAClB,IAAI,EAAE,OAAO,CAAC,IAAI,CAAC,UAAU;gBAC7B,KAAK,EAAE,cAAc,CAAC,OAAO,GAAG,cAAc,CAAC,QAAQ;aACxD,CAAC,CAAC;YACH,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,WAAW,CAC5B,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,KAAK,CAAC,EACnC,CAAC,EACD,OAAO,CAAC,IAAI,CACb,CAAC;QACJ,CAAC,CAAC,CAAC;IACL,CAAC;IAED,OAAO,CAAC,KAAa,EAAE,MAAc;QACnC,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACzB,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC3B,MAAM,WAAW,GAAG,KAAK,KAAK,IAAI,CAAC,MAAM,IAAI,MAAM,KAAK,IAAI,CAAC,OAAO,CAAC;QACrE,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,WAAW,EAAE,CAAC;YAChB,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAC5B,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;QACnC,CAAC;IACH,CAAC;IAED,cAAc,CAAC,KAAa,EAAE,MAAc;QAC1C,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACzB,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC3B,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;QACxB,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC;IAC5B,CAAC;IAED,eAAe,CAAC,YAA8C;QAC5D,IAAI,CAAC,oBAAoB,CAAC,YAAY,CAAC,CAAC;QACxC,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;IACnC,CAAC;IAED,UAAU,CAAC,KAAa,EAAE,IAA6C;QACrE,MAAM,MAAM,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;QAC3C,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,WAAW,CAAC,MAAM,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;IAClD,CAAC;IAED,eAAe,CAAC,IAAO;QACrB,OAAO,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC,MAAM,CAAC;IAC1C,CAAC;IAED,OAAO;QACL,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;YAC/C,IAAI,CAAC,eAAuB,CAAC,GAAG,CAAC,CAAC,OAAO,EAAE,CAAC;QAC/C,CAAC,CAAC,CAAC;QACH,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;YAC9C,IAAI,CAAC,cAAsB,CAAC,GAAG,CAAC,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;QACtD,CAAC,CAAC,CAAC;IACL,CAAC;IAEO,aAAa,CAAC,MAA6B;QACjD,uEAAuE;QACvE,6CAA6C;QAC7C,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,GAAG,CAAC,GAAG,CAAC,CAAC;QACtD,OAAO,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC;YAC/B,KAAK,EAAE,IAAI,CAAC,MAAM;YAClB,yCAAyC;YACzC,IAAI,EAAE,IAAI,CAAC,GAAG,CAAC,UAAU,EAAE,EAAE,CAAC;YAC9B,KAAK,EACH,cAAc,CAAC,OAAO;gBACtB,cAAc,CAAC,QAAQ;gBACvB,cAAc,CAAC,QAAQ;SAC1B,CAAC,CAAC;IACL,CAAC;IAEO,oBAAoB;QAC1B,MAAM,aAAa,GAAG,IAAI,CAAC,cAAc,CAAC;QAC1C,KAAK,MAAM,GAAG,IAAI,aAAa,EAAE,CAAC;YAChC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,GAAG,aAAa,CAAC,GAAG,CAAC,CAAC;YAC9C,MAAM,CAAC,OAAO,EAAE,CAAC;YACjB,aAAa,CAAC,GAAG,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;QACzD,CAAC;IACH,CAAC;IAEO,oBAAoB,CAC1B,YAAmD;QAEnD,MAAM,aAAa,GAAG,IAAI,CAAC,cAAc,CAAC;QAC1C,KAAK,MAAM,GAAG,IAAI,YAAY,EAAE,CAAC;YAC/B,MAAM,MAAM,GAAG,YAAY,CAAC,GAAG,CAAC,CAAC;YACjC,IACE,CAAC,oBAAoB,CACnB,MAAM,EACN,aAAa,CAAC,GAAG,CAAC,EAAE,MAAM,IAAK,EAA4B,CAC5D,EACD,CAAC;gBACD,aAAa,CAAC,GAAG,CAAC,EAAE,MAAM,CAAC,OAAO,EAAE,CAAC;gBACrC,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;gBAC1C,aAAa,CAAC,GAAG,CAAC,GAAG;oBACnB,MAAM;oBACN,MAAM;iBACP,CAAC;YACJ,CAAC;QACH,CAAC;IACH,CAAC;IAEO,eAAe,CAAC,WAAiD;QACvE,IAAI,CAAC,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAC/B,OAAO;QACT,CAAC;QACD,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC;QAClC,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5B,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,CAAC;QAC5C,IAAI,MAAM,KAAK,IAAI,CAAC,OAAO,EAAE,CAAC;YAC5B,OAAO;QACT,CAAC;QACD,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,qBAAqB,CAAC;YAC5C,KAAK,EAAE,IAAI,CAAC,MAAM;YAClB,MAAM,EAAE,MAAM;YACd,OAAO,EAAE;gBACP,MAAM,EAAE,MAAM,CAAC,kBAAkB,CAAC;oBAChC,KAAK,EAAE,IAAI,CAAC,MAAM;oBAClB,IAAI,EAAE,MAAM;iBACb,CAAC;gBACF,UAAU,EAAE,MAAM;aACnB;SACF,CAAC,CAAC;QACH,IAAI,CAAC,iBAAiB,EAAE,CAAC;IAC3B,CAAC;IAEO,UAAU,CAAC,WAAiD;QAClE,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5B,MAAM,SAAS,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;QACpC,MAAM,EAAE,GAAG;EACb,MAAM;aACL,IAAI,EAAE;aACN,GAAG,CACF,CAAC,UAAU,EAAE,GAAG,EAAE,EAAE;QAClB,6BAA6B;QAC7B,sBAAsB,GAAG,2BAA2B,UAAU,cAAc,WAAW,CAAC,UAAU,CAAC,CAAC,QAAQ,KAAK,CACpH;aACA,IAAI,CAAC,IAAI,CAAC;EACX,IAAI,CAAC,SAAS;aACb,GAAG,CACF,CAAC,OAAO,EAAE,GAAG,EAAE,EAAE,CACf,UAAU,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,cAAc,GAAG,kBAC1C,OAAO,CAAC,KACV,KAAK,OAAO,CAAC,IAAI,GAAG,CA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@@ -0,0 +1,51 @@
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1
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+
/// <reference types="@webgpu/types/dist" />
|
|
2
|
+
export declare const fullScreenQuadVertexShaderWGSL = "\n@vertex\nfn main(\n @builtin(vertex_index) vertexIndex: u32\n) -> @builtin(position) vec4f {\n const pos = array(\n vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0),\n vec2(-1.0, 1.0), vec2(1.0, -1.0), vec2(1.0, 1.0),\n );\n\n return vec4<f32>(pos[vertexIndex], 0.0, 1.0);\n}\n";
|
|
3
|
+
export interface Uniform {
|
|
4
|
+
label: string;
|
|
5
|
+
type: string;
|
|
6
|
+
data: Float32Array | Int32Array | Uint32Array;
|
|
7
|
+
}
|
|
8
|
+
export interface WGPUFullQuadPassOutput {
|
|
9
|
+
format: GPUTextureFormat;
|
|
10
|
+
}
|
|
11
|
+
export declare class WGPUFullQuadPass<I extends string, O extends string> {
|
|
12
|
+
private _label;
|
|
13
|
+
private _device;
|
|
14
|
+
private _outputTextures;
|
|
15
|
+
private _pipeline;
|
|
16
|
+
private _bindGroups;
|
|
17
|
+
private _needsUpdatePipeline;
|
|
18
|
+
/**
|
|
19
|
+
* When render to canvas
|
|
20
|
+
*/
|
|
21
|
+
private _renderToScreen?;
|
|
22
|
+
private _inputs;
|
|
23
|
+
private _outputs;
|
|
24
|
+
private _uniforms;
|
|
25
|
+
private _uniformBuffers;
|
|
26
|
+
private _width;
|
|
27
|
+
private _height;
|
|
28
|
+
private _fsCode;
|
|
29
|
+
private _fsMain;
|
|
30
|
+
private _fsDefine;
|
|
31
|
+
constructor(label: string, device: GPUDevice, opts: {
|
|
32
|
+
inputs: I[];
|
|
33
|
+
outputs: O[];
|
|
34
|
+
fsMain: string;
|
|
35
|
+
fsDefine?: string;
|
|
36
|
+
uniforms: Uniform[];
|
|
37
|
+
});
|
|
38
|
+
setSize(width: number, height: number): void;
|
|
39
|
+
setOutputParams(outputParams: Record<O, WGPUFullQuadPassOutput>): void;
|
|
40
|
+
setRenderToScreen(screenTexture: GPUTexture, presentationFormat: GPUTextureFormat): void;
|
|
41
|
+
setUniform(label: string, data: Float32Array | Int32Array | Uint32Array): void;
|
|
42
|
+
getOutputTexture(name: O): GPUTexture;
|
|
43
|
+
dispose(): void;
|
|
44
|
+
private _createTexture;
|
|
45
|
+
private _resizeOutputTextures;
|
|
46
|
+
private _updateOutputTextures;
|
|
47
|
+
private _updatePipeline;
|
|
48
|
+
private _getFullFs;
|
|
49
|
+
private _updateBindGroups;
|
|
50
|
+
createPass(commandEncoder: GPUCommandEncoder, inputTextures: Record<I, GPUTexture>): void;
|
|
51
|
+
}
|
|
@@ -0,0 +1,261 @@
|
|
|
1
|
+
export const fullScreenQuadVertexShaderWGSL = /*wgsl */ `
|
|
2
|
+
@vertex
|
|
3
|
+
fn main(
|
|
4
|
+
@builtin(vertex_index) vertexIndex: u32
|
|
5
|
+
) -> @builtin(position) vec4f {
|
|
6
|
+
const pos = array(
|
|
7
|
+
vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0),
|
|
8
|
+
vec2(-1.0, 1.0), vec2(1.0, -1.0), vec2(1.0, 1.0),
|
|
9
|
+
);
|
|
10
|
+
|
|
11
|
+
return vec4<f32>(pos[vertexIndex], 0.0, 1.0);
|
|
12
|
+
}
|
|
13
|
+
`;
|
|
14
|
+
function isTextureParamsEqual(params, other) {
|
|
15
|
+
return params.format === other.format;
|
|
16
|
+
}
|
|
17
|
+
export class WGPUFullQuadPass {
|
|
18
|
+
_label;
|
|
19
|
+
_device;
|
|
20
|
+
_outputTextures = {};
|
|
21
|
+
_pipeline;
|
|
22
|
+
_bindGroups = [];
|
|
23
|
+
_needsUpdatePipeline = true;
|
|
24
|
+
/**
|
|
25
|
+
* When render to canvas
|
|
26
|
+
*/
|
|
27
|
+
_renderToScreen;
|
|
28
|
+
_inputs = [];
|
|
29
|
+
_outputs = [];
|
|
30
|
+
_uniforms = [];
|
|
31
|
+
_uniformBuffers = {};
|
|
32
|
+
_width = 10;
|
|
33
|
+
_height = 10;
|
|
34
|
+
_fsCode = '';
|
|
35
|
+
_fsMain;
|
|
36
|
+
_fsDefine;
|
|
37
|
+
constructor(label, device, opts) {
|
|
38
|
+
this._label = label;
|
|
39
|
+
this._device = device;
|
|
40
|
+
this._fsMain = opts.fsMain;
|
|
41
|
+
this._fsDefine = opts.fsDefine;
|
|
42
|
+
this._inputs = opts.inputs;
|
|
43
|
+
this._outputs = opts.outputs;
|
|
44
|
+
this._uniforms = opts.uniforms;
|
|
45
|
+
opts.uniforms.forEach((uniform) => {
|
|
46
|
+
this._uniformBuffers[uniform.label] = device.createBuffer({
|
|
47
|
+
label: this._label,
|
|
48
|
+
size: uniform.data.byteLength,
|
|
49
|
+
usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST
|
|
50
|
+
});
|
|
51
|
+
this._device.queue.writeBuffer(this._uniformBuffers[uniform.label], 0, uniform.data);
|
|
52
|
+
});
|
|
53
|
+
}
|
|
54
|
+
setSize(width, height) {
|
|
55
|
+
width = Math.ceil(width);
|
|
56
|
+
height = Math.ceil(height);
|
|
57
|
+
const sizeChanged = width !== this._width || height !== this._height;
|
|
58
|
+
this._width = width;
|
|
59
|
+
this._height = height;
|
|
60
|
+
if (sizeChanged) {
|
|
61
|
+
this._resizeOutputTextures();
|
|
62
|
+
this._needsUpdatePipeline = true;
|
|
63
|
+
}
|
|
64
|
+
}
|
|
65
|
+
setOutputParams(outputParams) {
|
|
66
|
+
this._renderToScreen = undefined;
|
|
67
|
+
this._updateOutputTextures(outputParams);
|
|
68
|
+
this._needsUpdatePipeline = true;
|
|
69
|
+
}
|
|
70
|
+
setRenderToScreen(screenTexture, presentationFormat) {
|
|
71
|
+
this._renderToScreen = {
|
|
72
|
+
screenTexture,
|
|
73
|
+
presentationFormat
|
|
74
|
+
};
|
|
75
|
+
}
|
|
76
|
+
setUniform(label, data) {
|
|
77
|
+
const buffer = this._uniformBuffers[label];
|
|
78
|
+
this._device.queue.writeBuffer(buffer, 0, data);
|
|
79
|
+
}
|
|
80
|
+
getOutputTexture(name) {
|
|
81
|
+
return this._outputTextures[name].texture;
|
|
82
|
+
}
|
|
83
|
+
dispose() {
|
|
84
|
+
Object.keys(this._uniformBuffers).forEach((key) => {
|
|
85
|
+
this._uniformBuffers[key].destroy();
|
|
86
|
+
});
|
|
87
|
+
Object.keys(this._outputTextures).forEach((key) => {
|
|
88
|
+
this._outputTextures[key].texture.destroy();
|
|
89
|
+
});
|
|
90
|
+
}
|
|
91
|
+
_createTexture(params) {
|
|
92
|
+
return this._device.createTexture({
|
|
93
|
+
label: this._label,
|
|
94
|
+
size: {
|
|
95
|
+
width: this._width,
|
|
96
|
+
height: this._height,
|
|
97
|
+
depthOrArrayLayers: 1
|
|
98
|
+
},
|
|
99
|
+
format: params.format,
|
|
100
|
+
usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING
|
|
101
|
+
});
|
|
102
|
+
}
|
|
103
|
+
_resizeOutputTextures() {
|
|
104
|
+
const outputTextures = this._outputTextures;
|
|
105
|
+
for (const key in outputTextures) {
|
|
106
|
+
const { texture, params } = outputTextures[key];
|
|
107
|
+
texture.destroy();
|
|
108
|
+
outputTextures[key].texture = this._createTexture(params);
|
|
109
|
+
}
|
|
110
|
+
}
|
|
111
|
+
_updateOutputTextures(outputParams) {
|
|
112
|
+
const outputTextures = this._outputTextures;
|
|
113
|
+
for (const key in outputParams) {
|
|
114
|
+
const params = outputParams[key];
|
|
115
|
+
if (!isTextureParamsEqual(params, outputTextures[key]?.params || {})) {
|
|
116
|
+
outputTextures[key]?.texture.destroy();
|
|
117
|
+
const texture = this._createTexture(params);
|
|
118
|
+
outputTextures[key] = {
|
|
119
|
+
texture,
|
|
120
|
+
params
|
|
121
|
+
};
|
|
122
|
+
}
|
|
123
|
+
}
|
|
124
|
+
}
|
|
125
|
+
_updatePipeline() {
|
|
126
|
+
if (!this._needsUpdatePipeline) {
|
|
127
|
+
return;
|
|
128
|
+
}
|
|
129
|
+
this._needsUpdatePipeline = false;
|
|
130
|
+
const device = this._device;
|
|
131
|
+
const fsCode = this._getFullFs();
|
|
132
|
+
if (fsCode === this._fsCode) {
|
|
133
|
+
return;
|
|
134
|
+
}
|
|
135
|
+
const { screenTexture, presentationFormat } = this._renderToScreen || {};
|
|
136
|
+
this._fsCode = fsCode;
|
|
137
|
+
this._pipeline = device.createRenderPipeline({
|
|
138
|
+
label: this._label,
|
|
139
|
+
layout: 'auto',
|
|
140
|
+
vertex: {
|
|
141
|
+
module: device.createShaderModule({
|
|
142
|
+
label: this._label,
|
|
143
|
+
code: fullScreenQuadVertexShaderWGSL
|
|
144
|
+
}),
|
|
145
|
+
entryPoint: 'main'
|
|
146
|
+
},
|
|
147
|
+
fragment: {
|
|
148
|
+
module: device.createShaderModule({
|
|
149
|
+
label: this._label,
|
|
150
|
+
code: fsCode
|
|
151
|
+
}),
|
|
152
|
+
entryPoint: 'main',
|
|
153
|
+
targets: screenTexture
|
|
154
|
+
? [
|
|
155
|
+
{
|
|
156
|
+
format: presentationFormat
|
|
157
|
+
}
|
|
158
|
+
]
|
|
159
|
+
: this._outputs.map((key) => ({
|
|
160
|
+
format: this._outputTextures[key].params.format
|
|
161
|
+
}))
|
|
162
|
+
},
|
|
163
|
+
primitive: {
|
|
164
|
+
topology: 'triangle-list'
|
|
165
|
+
}
|
|
166
|
+
});
|
|
167
|
+
this._updateBindGroups();
|
|
168
|
+
}
|
|
169
|
+
_getFullFs() {
|
|
170
|
+
const inputs = this._inputs;
|
|
171
|
+
const hasInputs = inputs.length > 0;
|
|
172
|
+
const fs = `
|
|
173
|
+
${inputs
|
|
174
|
+
.sort()
|
|
175
|
+
.map((textureName, idx) => `@group(0) @binding(${idx}) var ${textureName}: texture_2d<f32>;`)
|
|
176
|
+
.join('\n')}
|
|
177
|
+
${this._uniforms
|
|
178
|
+
.map((uniform, idx) => `@group(${hasInputs ? 1 : 0}) @binding(${idx}) var<uniform> ${uniform.label}: ${uniform.type};`)
|
|
179
|
+
.join('\n')}
|
|
180
|
+
|
|
181
|
+
struct FSOutput {
|
|
182
|
+
${this._outputs
|
|
183
|
+
.map((name, idx) => `@location(${idx}) ${name}: vec4f,`)
|
|
184
|
+
.join('\n')}
|
|
185
|
+
}
|
|
186
|
+
${this._fsDefine ?? ''}
|
|
187
|
+
@fragment
|
|
188
|
+
fn main(
|
|
189
|
+
@builtin(position) coord: vec4f
|
|
190
|
+
) -> FSOutput {
|
|
191
|
+
var uv = vec2i(floor(coord.xy));
|
|
192
|
+
var output: FSOutput;
|
|
193
|
+
${this._fsMain}
|
|
194
|
+
return output;
|
|
195
|
+
}
|
|
196
|
+
`;
|
|
197
|
+
return fs;
|
|
198
|
+
}
|
|
199
|
+
_updateBindGroups() {
|
|
200
|
+
const bindGroups = [];
|
|
201
|
+
const device = this._device;
|
|
202
|
+
//TODO
|
|
203
|
+
const uniformBindGroupIndex = this._inputs.length > 0 ? 1 : 0;
|
|
204
|
+
if (this._uniforms.length > 0) {
|
|
205
|
+
bindGroups[uniformBindGroupIndex] = device.createBindGroup({
|
|
206
|
+
label: this._label,
|
|
207
|
+
layout: this._pipeline.getBindGroupLayout(uniformBindGroupIndex),
|
|
208
|
+
entries: this._uniforms.map((uniform, idx) => ({
|
|
209
|
+
binding: idx,
|
|
210
|
+
resource: {
|
|
211
|
+
buffer: this._uniformBuffers[uniform.label]
|
|
212
|
+
}
|
|
213
|
+
}))
|
|
214
|
+
});
|
|
215
|
+
}
|
|
216
|
+
this._bindGroups = bindGroups;
|
|
217
|
+
}
|
|
218
|
+
createPass(commandEncoder, inputTextures) {
|
|
219
|
+
this._updatePipeline();
|
|
220
|
+
// TODO createBindGrou every time?
|
|
221
|
+
if (this._inputs.length > 0) {
|
|
222
|
+
this._bindGroups[0] = this._device.createBindGroup({
|
|
223
|
+
label: this._label,
|
|
224
|
+
layout: this._pipeline.getBindGroupLayout(0),
|
|
225
|
+
entries: this._inputs.map((textureName, idx) => ({
|
|
226
|
+
binding: idx,
|
|
227
|
+
// TODO
|
|
228
|
+
resource: inputTextures[textureName].createView()
|
|
229
|
+
}))
|
|
230
|
+
});
|
|
231
|
+
}
|
|
232
|
+
// Begin the render pass
|
|
233
|
+
const renderPass = commandEncoder.beginRenderPass({
|
|
234
|
+
colorAttachments: this._renderToScreen
|
|
235
|
+
? [
|
|
236
|
+
{
|
|
237
|
+
view: this._renderToScreen.screenTexture.createView(),
|
|
238
|
+
clearValue: { r: 0, g: 0, b: 0, a: 0 },
|
|
239
|
+
storeOp: 'store',
|
|
240
|
+
loadOp: 'clear'
|
|
241
|
+
}
|
|
242
|
+
]
|
|
243
|
+
: this._outputs.map((textureName) => ({
|
|
244
|
+
view: this._outputTextures[textureName].texture.createView(),
|
|
245
|
+
clearValue: { r: 0, g: 0, b: 0, a: 0 },
|
|
246
|
+
loadOp: 'clear',
|
|
247
|
+
storeOp: 'store'
|
|
248
|
+
}))
|
|
249
|
+
});
|
|
250
|
+
// Draw a full quad
|
|
251
|
+
renderPass.setPipeline(this._pipeline);
|
|
252
|
+
// Bind groups
|
|
253
|
+
this._bindGroups.forEach((bindGroup, idx) => {
|
|
254
|
+
renderPass.setBindGroup(idx, bindGroup);
|
|
255
|
+
});
|
|
256
|
+
renderPass.draw(6, 1, 0, 0);
|
|
257
|
+
// End the render pass
|
|
258
|
+
renderPass.end();
|
|
259
|
+
}
|
|
260
|
+
}
|
|
261
|
+
//# sourceMappingURL=WGPUFullQuadPass.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"WGPUFullQuadPass.js","sourceRoot":"","sources":["../src/WGPUFullQuadPass.ts"],"names":[],"mappings":"AAAA,MAAM,CAAC,MAAM,8BAA8B,GAAG,SAAS,CAAC;;;;;;;;;;;;CAYvD,CAAC;AAEF,SAAS,oBAAoB,CAC3B,MAA8B,EAC9B,KAA6B;IAE7B,OAAO,MAAM,CAAC,MAAM,KAAK,KAAK,CAAC,MAAM,CAAC;AACxC,CAAC;AAWD,MAAM,OAAO,gBAAgB;IACnB,MAAM,CAAC;IAEP,OAAO,CAAC;IACR,eAAe,GAMnB,EAAE,CAAC;IAEC,SAAS,CAAqB;IAC9B,WAAW,GAAmB,EAAE,CAAC;IACjC,oBAAoB,GAAG,IAAI,CAAC;IACpC;;OAEG;IACK,eAAe,CAGrB;IACM,OAAO,GAAa,EAAE,CAAC;IACvB,QAAQ,GAAa,EAAE,CAAC;IACxB,SAAS,GAAc,EAAE,CAAC;IAC1B,eAAe,GAA8B,EAAE,CAAC;IAEhD,MAAM,GAAG,EAAE,CAAC;IACZ,OAAO,GAAG,EAAE,CAAC;IAEb,OAAO,GAAG,EAAE,CAAC;IACb,OAAO,CAAC;IACR,SAAS,CAAC;IAElB,YACE,KAAa,EACb,MAAiB,EACjB,IAMC;QAED,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,QAAQ,CAAC;QAE/B,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,OAAO,EAAE,EAAE;YAChC,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,KAAK,CAAC,GAAG,MAAM,CAAC,YAAY,CAAC;gBACxD,KAAK,EAAE,IAAI,CAAC,MAAM;gBAClB,IAAI,EAAE,OAAO,CAAC,IAAI,CAAC,UAAU;gBAC7B,KAAK,EAAE,cAAc,CAAC,OAAO,GAAG,cAAc,CAAC,QAAQ;aACxD,CAAC,CAAC;YACH,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,WAAW,CAC5B,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,KAAK,CAAC,EACnC,CAAC,EACD,OAAO,CAAC,IAAI,CACb,CAAC;QACJ,CAAC,CAAC,CAAC;IACL,CAAC;IAED,OAAO,CAAC,KAAa,EAAE,MAAc;QACnC,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACzB,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC3B,MAAM,WAAW,GAAG,KAAK,KAAK,IAAI,CAAC,MAAM,IAAI,MAAM,KAAK,IAAI,CAAC,OAAO,CAAC;QACrE,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,WAAW,EAAE,CAAC;YAChB,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC7B,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;QACnC,CAAC;IACH,CAAC;IAED,eAAe,CAAC,YAA+C;QAC7D,IAAI,CAAC,eAAe,GAAG,SAAS,CAAC;QACjC,IAAI,CAAC,qBAAqB,CAAC,YAAY,CAAC,CAAC;QACzC,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;IACnC,CAAC;IAED,iBAAiB,CACf,aAAyB,EACzB,kBAAoC;QAEpC,IAAI,CAAC,eAAe,GAAG;YACrB,aAAa;YACb,kBAAkB;SACnB,CAAC;IACJ,CAAC;IAED,UAAU,CAAC,KAAa,EAAE,IAA6C;QACrE,MAAM,MAAM,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;QAC3C,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,WAAW,CAAC,MAAM,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;IAClD,CAAC;IAED,gBAAgB,CAAC,IAAO;QACtB,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC;IAC5C,CAAC;IAED,OAAO;QACL,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;YAC/C,IAAI,CAAC,eAAuB,CAAC,GAAG,CAAC,CAAC,OAAO,EAAE,CAAC;QAC/C,CAAC,CAAC,CAAC;QACH,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;YAC/C,IAAI,CAAC,eAAuB,CAAC,GAAG,CAAC,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;QACvD,CAAC,CAAC,CAAC;IACL,CAAC;IAEO,cAAc,CAAC,MAA8B;QACnD,OAAO,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC;YAChC,KAAK,EAAE,IAAI,CAAC,MAAM;YAClB,IAAI,EAAE;gBACJ,KAAK,EAAE,IAAI,CAAC,MAAM;gBAClB,MAAM,EAAE,IAAI,CAAC,OAAO;gBACpB,kBAAkB,EAAE,CAAC;aACtB;YACD,MAAM,EAAE,MAAM,CAAC,MAAM;YACrB,KAAK,EAAE,eAAe,CAAC,iBAAiB,GAAG,eAAe,CAAC,eAAe;SAC3E,CAAC,CAAC;IACL,CAAC;IAEO,qBAAqB;QAC3B,MAAM,cAAc,GAAG,IAAI,CAAC,eAAe,CAAC;QAC5C,KAAK,MAAM,GAAG,IAAI,cAAc,EAAE,CAAC;YACjC,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC;YAChD,OAAO,CAAC,OAAO,EAAE,CAAC;YAClB,cAAc,CAAC,GAAG,CAAC,CAAC,OAAO,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;QAC5D,CAAC;IACH,CAAC;IAEO,qBAAqB,CAC3B,YAAoD;QAEpD,MAAM,cAAc,GAAG,IAAI,CAAC,eAAe,CAAC;QAC5C,KAAK,MAAM,GAAG,IAAI,YAAY,EAAE,CAAC;YAC/B,MAAM,MAAM,GAAG,YAAY,CAAC,GAAG,CAAC,CAAC;YACjC,IACE,CAAC,oBAAoB,CACnB,MAAM,EACN,cAAc,CAAC,GAAG,CAAC,EAAE,MAAM,IAAK,EAA6B,CAC9D,EACD,CAAC;gBACD,cAAc,CAAC,GAAG,CAAC,EAAE,OAAO,CAAC,OAAO,EAAE,CAAC;gBACvC,MAAM,OAAO,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;gBAC5C,cAAc,CAAC,GAAG,CAAC,GAAG;oBACpB,OAAO;oBACP,MAAM;iBACP,CAAC;YACJ,CAAC;QACH,CAAC;IACH,CAAC;IAEO,eAAe;QACrB,IAAI,CAAC,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAC/B,OAAO;QACT,CAAC;QACD,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC;QAClC,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5B,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC;QACjC,IAAI,MAAM,KAAK,IAAI,CAAC,OAAO,EAAE,CAAC;YAC5B,OAAO;QACT,CAAC;QACD,MAAM,EAAE,aAAa,EAAE,kBAAkB,EAAE,GAAG,IAAI,CAAC,eAAe,IAAI,EAAE,CAAC;QACzE,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,oBAAoB,CAAC;YAC3C,KAAK,EAAE,IAAI,CAAC,MAAM;YAClB,MAAM,EAAE,MAAM;YACd,MAAM,EAAE;gBACN,MAAM,EAAE,MAAM,CAAC,kBAAkB,CAAC;oBAChC,KAAK,EAAE,IAAI,CAAC,MAAM;oBAClB,IAAI,EAAE,8BAA8B;iBACrC,CAAC;gBACF,UAAU,EAAE,MAAM;aACnB;YACD,QAAQ,EAAE;gBACR,MAAM,EAAE,MAAM,CAAC,kBAAkB,CAAC;oBAChC,KAAK,EAAE,IAAI,CAAC,MAAM;oBAClB,IAAI,EAAE,MAAM;iBACb,CAAC;gBACF,UAAU,EAAE,MAAM;gBAClB,OAAO,EAAE,aAAa;oBACpB,CAAC,CAAC;wBACE;4BACE,MAAM,EAAE,kBAAmB;yBAC5B;qBACF;oBACH,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,CAAC;wBAC1B,MAAM,EAAE,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,MAAM;qBAChD,CAAC,CAAC;aACR;YACD,SAAS,EAAE;gBACT,QAAQ,EAAE,eAAe;aAC1B;SACF,CAAC,CAAC;QACH,IAAI,CAAC,iBAAiB,EAAE,CAAC;IAC3B,CAAC;IAEO,UAAU;QAChB,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5B,MAAM,SAAS,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;QACpC,MAAM,EAAE,GAAG;EACb,MAAM;aACL,IAAI,EAAE;aACN,GAAG,CACF,CAAC,WAAW,EAAE,GAAG,EAAE,EAAE,CACnB,sBAAsB,GAAG,SAAS,WAAW,oBAAoB,CACpE;aACA,IAAI,CAAC,IAAI,CAAC;EACX,IAAI,CAAC,SAAS;aACb,GAAG,CACF,CAAC,OAAO,EAAE,GAAG,EAAE,EAAE,CACf,UAAU,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,cAAc,GAAG,kBAC1C,OAAO,CAAC,KACV,KAAK,OAAO,CAAC,IAAI,GAAG,CACvB;aACA,IAAI,CAAC,IAAI,CAAC;;;EAGX,IAAI,CAAC,QAAQ;aACZ,GAAG,CAAC,CAAC,IAAI,EAAE,GAAG,EAAE,EAAE,CAAC,aAAa,GAAG,KAAK,IAAI,UAAU,CAAC;aACvD,IAAI,CAAC,IAAI,CAAC;;EAEX,IAAI,CAAC,SAAS,IAAI,EAAE;;;;;;;EAOpB,IAAI,CAAC,OAAO;;;CAGb,CAAC;QAEE,OAAO,EAAE,CAAC;IACZ,CAAC;IAEO,iBAAiB;QACvB,MAAM,UAAU,GAAmB,EAAE,CAAC;QACtC,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC;QAE5B,MAAM;QACN,MAAM,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9D,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YAC9B,UAAU,CAAC,qBAAqB,CAAC,GAAG,MAAM,CAAC,eAAe,CAAC;gBACzD,KAAK,EAAE,IAAI,CAAC,MAAM;gBAClB,MAAM,EAAE,IAAI,CAAC,SAAS,CAAC,kBAAkB,CAAC,qBAAqB,CAAC;gBAChE,OAAO,EAAE,IAAI,CAAC,SAAS,CAAC,GAAG,CACzB,CAAC,OAAO,EAAE,GAAG,EAAE,EAAE,CACf,CAAC;oBACC,OAAO,EAAE,GAAG;oBACZ,QAAQ,EAAE;wBACR,MAAM,EAAE,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,KAAK,CAAC;qBAC5C;iBAC0B,CAAC,CACjC;aACF,CAAC,CAAC;QACL,CAAC;QAED,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;IAChC,CAAC;IAED,UAAU,CACR,cAAiC,EACjC,aAAoC;QAEpC,IAAI,CAAC,eAAe,EAAE,CAAC;QAEvB,kCAAkC;QAClC,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YAC5B,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC;gBACjD,KAAK,EAAE,IAAI,CAAC,MAAM;gBAClB,MAAM,EAAE,IAAI,CAAC,SAAS,CAAC,kBAAkB,CAAC,CAAC,CAAC;gBAC5C,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,WAAW,EAAE,GAAG,EAAE,EAAE,CAAC,CAAC;oBAC/C,OAAO,EAAE,GAAG;oBACZ,OAAO;oBACP,QAAQ,EAAE,aAAa,CAAC,WAAgB,CAAC,CAAC,UAAU,EAAE;iBACvD,CAAC,CAAC;aACJ,CAAC,CAAC;QACL,CAAC;QACD,wBAAwB;QACxB,MAAM,UAAU,GAAG,cAAc,CAAC,eAAe,CAAC;YAChD,gBAAgB,EAAE,IAAI,CAAC,eAAe;gBACpC,CAAC,CAAC;oBACE;wBACE,IAAI,EAAE,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC,UAAU,EAAE;wBACrD,UAAU,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;wBACtC,OAAO,EAAE,OAAqB;wBAC9B,MAAM,EAAE,OAAoB;qBAC7B;iBACF;gBACH,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,GAAG,CACf,CAAC,WAAW,EAAE,EAAE,CACd,CAAC;oBACC,IAAI,EAAE,IAAI,CAAC,eAAe,CAAC,WAAW,CAAC,CAAC,OAAO,CAAC,UAAU,EAAE;oBAC5D,UAAU,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;oBACtC,MAAM,EAAE,OAAoB;oBAC5B,OAAO,EAAE,OAAqB;iBACQ,CAAC,CAC5C;SACN,CAAC,CAAC;QAEH,mBAAmB;QACnB,UAAU,CAAC,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QACvC,cAAc;QACd,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,SAAS,EAAE,GAAG,EAAE,EAAE;YAC1C,UAAU,CAAC,YAAY,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;QAC1C,CAAC,CAAC,CAAC;QACH,UAAU,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC5B,sBAAsB;QACtB,UAAU,CAAC,GAAG,EAAE,CAAC;IACnB,CAAC;CACF"}
|
package/lib/backend.d.ts
ADDED
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
/// <reference types="@webgpu/types/dist" />
|
|
2
|
+
import { WebGPUBackend } from '@tensorflow/tfjs-backend-webgpu/dist/base';
|
|
3
|
+
import './kernels';
|
|
4
|
+
export declare function initWebGPUBackend(): Promise<WebGPUBackend | undefined>;
|
|
5
|
+
export declare function initWebGPUBackendWithDevice(device: GPUDevice, adapter: GPUAdapterInfo): Promise<WebGPUBackend>;
|
package/lib/backend.js
ADDED
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
import { WebGPUBackend } from '@tensorflow/tfjs-backend-webgpu/dist/base';
|
|
2
|
+
import { ENGINE } from '@tensorflow/tfjs-core/dist/engine';
|
|
3
|
+
import './kernels';
|
|
4
|
+
export async function initWebGPUBackend() {
|
|
5
|
+
try {
|
|
6
|
+
const gpuDescriptor = {
|
|
7
|
+
powerPreference: 'high-performance'
|
|
8
|
+
};
|
|
9
|
+
const adapter = (await navigator.gpu.requestAdapter(gpuDescriptor));
|
|
10
|
+
const deviceDescriptor = {};
|
|
11
|
+
const requiredFeatures = [];
|
|
12
|
+
if (adapter.features.has('timestamp-query')) {
|
|
13
|
+
requiredFeatures.push('timestamp-query');
|
|
14
|
+
}
|
|
15
|
+
if (adapter.features.has('bgra8unorm-storage')) {
|
|
16
|
+
requiredFeatures.push(['bgra8unorm-storage']);
|
|
17
|
+
}
|
|
18
|
+
deviceDescriptor.requiredFeatures =
|
|
19
|
+
requiredFeatures;
|
|
20
|
+
const adapterLimits = adapter.limits;
|
|
21
|
+
deviceDescriptor.requiredLimits = {
|
|
22
|
+
maxComputeWorkgroupStorageSize: adapterLimits.maxComputeWorkgroupStorageSize,
|
|
23
|
+
maxComputeWorkgroupsPerDimension: adapterLimits.maxComputeWorkgroupsPerDimension,
|
|
24
|
+
maxStorageBufferBindingSize: adapterLimits.maxStorageBufferBindingSize,
|
|
25
|
+
maxBufferSize: adapterLimits.maxBufferSize,
|
|
26
|
+
maxComputeWorkgroupSizeX: adapterLimits.maxComputeWorkgroupSizeX,
|
|
27
|
+
maxComputeInvocationsPerWorkgroup: adapterLimits.maxComputeInvocationsPerWorkgroup
|
|
28
|
+
};
|
|
29
|
+
const device = await adapter.requestDevice(deviceDescriptor);
|
|
30
|
+
const adapterInfo = await adapter.requestAdapterInfo();
|
|
31
|
+
return initWebGPUBackendWithDevice(device, adapterInfo);
|
|
32
|
+
}
|
|
33
|
+
catch (e) { }
|
|
34
|
+
}
|
|
35
|
+
export async function initWebGPUBackendWithDevice(device, adapter) {
|
|
36
|
+
const backend = new WebGPUBackend(device, adapter);
|
|
37
|
+
ENGINE.registerBackend('webgpu-oidn', () => backend);
|
|
38
|
+
await ENGINE.setBackend('webgpu-oidn');
|
|
39
|
+
return backend;
|
|
40
|
+
}
|
|
41
|
+
//# sourceMappingURL=backend.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"backend.js","sourceRoot":"","sources":["../src/backend.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,2CAA2C,CAAC;AAC1E,OAAO,EAAE,MAAM,EAAE,MAAM,mCAAmC,CAAC;AAE3D,OAAO,WAAW,CAAC;AAEnB,MAAM,CAAC,KAAK,UAAU,iBAAiB;IACrC,IAAI,CAAC;QACH,MAAM,aAAa,GAA6B;YAC9C,eAAe,EAAE,kBAAkB;SACpC,CAAC;QAEF,MAAM,OAAO,GAAG,CAAC,MAAM,SAAS,CAAC,GAAG,CAAC,cAAc,CAAC,aAAa,CAAC,CAAE,CAAC;QACrE,MAAM,gBAAgB,GAAwB,EAAE,CAAC;QAEjD,MAAM,gBAAgB,GAAG,EAAE,CAAC;QAC5B,IAAI,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAC,iBAAiB,CAAC,EAAE,CAAC;YAC5C,gBAAgB,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAC3C,CAAC;QACD,IAAI,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAC,oBAAoB,CAAC,EAAE,CAAC;YAC/C,gBAAgB,CAAC,IAAI,CAAC,CAAC,oBAAoB,CAAC,CAAC,CAAC;QAChD,CAAC;QACD,gBAAgB,CAAC,gBAAgB;YAC/B,gBAA4C,CAAC;QAE/C,MAAM,aAAa,GAAG,OAAO,CAAC,MAAM,CAAC;QACrC,gBAAgB,CAAC,cAAc,GAAG;YAChC,8BAA8B,EAC5B,aAAa,CAAC,8BAA8B;YAC9C,gCAAgC,EAC9B,aAAa,CAAC,gCAAgC;YAChD,2BAA2B,EAAE,aAAa,CAAC,2BAA2B;YACtE,aAAa,EAAE,aAAa,CAAC,aAAa;YAC1C,wBAAwB,EAAE,aAAa,CAAC,wBAAwB;YAChE,iCAAiC,EAC/B,aAAa,CAAC,iCAAiC;SAClD,CAAC;QACF,MAAM,MAAM,GAAG,MAAM,OAAO,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC;QAC7D,MAAM,WAAW,GAAG,MAAM,OAAO,CAAC,kBAAkB,EAAE,CAAC;QAEvD,OAAO,2BAA2B,CAAC,MAAM,EAAE,WAAW,CAAC,CAAC;IAC1D,CAAC;IAAC,OAAO,CAAC,EAAE,CAAC,CAAA,CAAC;AAChB,CAAC;AAED,MAAM,CAAC,KAAK,UAAU,2BAA2B,CAC/C,MAAiB,EACjB,OAAuB;IAEvB,MAAM,OAAO,GAAG,IAAI,aAAa,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACnD,MAAM,CAAC,eAAe,CAAC,aAAa,EAAE,GAAG,EAAE,CAAC,OAAO,CAAC,CAAC;IACrD,MAAM,MAAM,CAAC,UAAU,CAAC,aAAa,CAAC,CAAC;IAEvC,OAAO,OAAO,CAAC;AACjB,CAAC"}
|
package/lib/hdr.d.ts
ADDED
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Convert 4 byte uint8 buffer to 3 channels float data
|
|
3
|
+
* @param rgbe input uint8 buffer
|
|
4
|
+
* @param float output float data
|
|
5
|
+
*/
|
|
6
|
+
declare function rgbe2float(rgbe: Uint8Array, float: Float32Array): void;
|
|
7
|
+
/**
|
|
8
|
+
* Convert 3 channels float data to 4 byte uint8 buffer
|
|
9
|
+
* @param float input float data
|
|
10
|
+
* @param rgbe output uint8 buffer
|
|
11
|
+
*/
|
|
12
|
+
declare function float2rgbe(float: Float32Array, rgbe: Uint8Array): void;
|
|
13
|
+
/**
|
|
14
|
+
* Write float data to RGBE(.hdr) file buffer
|
|
15
|
+
* @param w image width
|
|
16
|
+
* @param h image height
|
|
17
|
+
* @param data float data, RGB 3 channels.
|
|
18
|
+
* @returns file buffer
|
|
19
|
+
*/
|
|
20
|
+
declare function write_hdr(w: number, h: number, data: Float32Array): Uint8Array;
|
|
21
|
+
/**
|
|
22
|
+
* Read a RGBE(.hdr) file from buffer
|
|
23
|
+
* @param uint8 RGBE(.hdr) file buffer
|
|
24
|
+
* @returns Failure reason or resolved data.
|
|
25
|
+
*/
|
|
26
|
+
declare function read_hdr(uint8: Uint8Array): string | {
|
|
27
|
+
rgbFloat: Float32Array;
|
|
28
|
+
width: number;
|
|
29
|
+
height: number;
|
|
30
|
+
};
|
|
31
|
+
export { read_hdr as readHDR, write_hdr as writeHDR, float2rgbe, rgbe2float };
|