ohzi-core 6.9.0 → 6.10.0

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "ohzi-core",
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- "version": "6.9.0",
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+ "version": "6.10.0",
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  "description": "OHZI Core Library",
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  "source": "src/index.js",
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  "module": "build/index.module.js",
package/src/Graphics.js CHANGED
@@ -34,12 +34,14 @@ class Graphics
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  premultipliedAlpha: true,
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  preserveDrawingBuffer: true,
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  powerPreference: 'high-performance',
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- logarithmicDepthBuffer: false
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+ logarithmicDepthBuffer: false,
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+ force_webgl2: true,
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+ xr_enabled: false
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  };
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  Object.assign(this.context_attributes, context_attributes);
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- if (context_attributes.force_webgl2)
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+ if (this.context_attributes.force_webgl2)
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  {
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  this.canvas_context = canvas.getContext('webgl2', this.context_attributes) ||
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  canvas.getContext('webgl', this.context_attributes) ||
@@ -60,6 +62,11 @@ class Graphics
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  context: this.canvas_context
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  });
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+ if (this.context_attributes.xr_enabled)
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+ {
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+ this._renderer.xr.enabled = true;
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+ }
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+
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  this._renderer.autoClear = false;
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  this._renderer.setPixelRatio(1);
package/src/RenderLoop.js CHANGED
@@ -12,8 +12,6 @@ export default class RenderLoop
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  {
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  target_application = target_application || new BaseApplication();
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- this._frame_id = -1;
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-
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  this.target_application = target_application;
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  this.graphics = graphics;
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@@ -50,7 +48,6 @@ export default class RenderLoop
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  // ###### END CYCLE #######
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- this._frame_id = requestAnimationFrame(this.update.bind(this));
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  this.target_application.on_frame_end();
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  this.frames_passed++;
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@@ -69,7 +66,8 @@ export default class RenderLoop
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  }
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  this.is_running = true;
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- this.update();
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+
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+ this.graphics._renderer.setAnimationLoop(this.update.bind(this));
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  }
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  stop()
@@ -79,7 +77,7 @@ export default class RenderLoop
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  this.is_running = false;
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  this.target_application.on_exit();
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- cancelAnimationFrame(this._frame_id);
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+ this.graphics._renderer.setAnimationLoop(null);
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  }
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  set_state(new_state)
@@ -1,6 +1,5 @@
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  export class RenderLoop {
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  constructor(target_application: any, graphics: any);
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- _frame_id: number;
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  target_application: any;
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  graphics: any;
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  is_running: boolean;