ohzi-core 6.14.2 → 6.15.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (438) hide show
  1. package/README.md +9 -9
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +51 -51
  5. package/src/.vscode/settings.json +2 -2
  6. package/src/BaseApplication.js +23 -23
  7. package/src/Browser.js +79 -79
  8. package/src/CameraManager.js +19 -19
  9. package/src/Capabilities.js +11 -11
  10. package/src/Configuration.js +22 -22
  11. package/src/CustomBezierCurve.js +44 -44
  12. package/src/Debug.js +260 -260
  13. package/src/EventManager.js +150 -150
  14. package/src/Graphics.js +337 -337
  15. package/src/Initializer.js +57 -57
  16. package/src/Input.js +66 -66
  17. package/src/KeyboardInput.js +135 -135
  18. package/src/OS.js +58 -58
  19. package/src/OScreen.js +74 -74
  20. package/src/OrthographicCamera.js +13 -13
  21. package/src/PerspectiveCamera.js +13 -13
  22. package/src/ReflectionPlaneContext.js +17 -17
  23. package/src/RenderLayers.js +28 -28
  24. package/src/RenderLoop.js +97 -97
  25. package/src/RenderOrder.js +38 -38
  26. package/src/ResourceContainer.js +39 -39
  27. package/src/SceneManager.js +44 -44
  28. package/src/Screen.js +54 -54
  29. package/src/Time.js +57 -57
  30. package/src/UI.js +90 -90
  31. package/src/action_sequencer/ActionEvent.js +15 -15
  32. package/src/action_sequencer/ActionInterpolator.js +23 -23
  33. package/src/action_sequencer/ActionSequencer.js +246 -246
  34. package/src/action_sequencer/NumberInterpolator.js +25 -25
  35. package/src/action_sequencer/VectorInterpolator.js +20 -20
  36. package/src/blitter_index.js +13 -13
  37. package/src/canvas_drawer/CanvasDrawer.js +111 -111
  38. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
  39. package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
  40. package/src/components/AudioClip.js +55 -55
  41. package/src/components/AxisHelper.js +58 -58
  42. package/src/components/BaseObject.js +45 -45
  43. package/src/components/EdgeMesh.js +151 -151
  44. package/src/components/GeometryEdgeVisualizer.js +45 -45
  45. package/src/components/Grid.js +33 -33
  46. package/src/components/Line.js +199 -199
  47. package/src/components/MultiLinePath.js +19 -19
  48. package/src/components/MultiLineText2D.js +62 -62
  49. package/src/components/ObjectAxis.js +20 -20
  50. package/src/components/ObjectOrientedBoundingBox.js +201 -201
  51. package/src/components/PlaneHelper.js +36 -36
  52. package/src/components/Shape2D.js +42 -42
  53. package/src/components/Shape3D.js +38 -38
  54. package/src/components/Text2D.js +39 -39
  55. package/src/components/UIElement.js +208 -208
  56. package/src/components/UpdatableMaterialMesh.js +16 -16
  57. package/src/components/WorldImage.js +91 -91
  58. package/src/components/mouse_interactors/ObjectRotator.js +61 -61
  59. package/src/components/sdf_text/SDFText.js +154 -154
  60. package/src/components/sdf_text/SDFTextBatch.js +193 -193
  61. package/src/components/sdf_text/TextGlyph.js +15 -15
  62. package/src/data_textures/CustomDataTexture.js +51 -51
  63. package/src/data_textures/RGBADataTexture.js +12 -12
  64. package/src/data_textures/RGBAFloatDataTexture.js +12 -12
  65. package/src/data_textures/RGBDataTexture.js +12 -12
  66. package/src/data_textures/RGBFloatDataTexture.js +12 -12
  67. package/src/editor/ManipulatorHandle.js +70 -70
  68. package/src/editor/ObjectEditor.js +66 -66
  69. package/src/editor/ObjectManipulator.js +118 -118
  70. package/src/editor/ObjectPicker.js +75 -75
  71. package/src/editor/shaders/object_picker.frag +5 -5
  72. package/src/editor/shaders/object_picker.vert +7 -7
  73. package/src/gpu_particles/GPUParticleSystem.js +87 -87
  74. package/src/gpu_particles/ParticleAttribute.js +83 -83
  75. package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
  76. package/src/html_utilities/CSSAnimator.js +64 -64
  77. package/src/html_utilities/css_animator_states/Animating.js +45 -45
  78. package/src/html_utilities/css_animator_states/Idle.js +25 -25
  79. package/src/index.js +217 -217
  80. package/src/materials/AddMaterial.js +17 -17
  81. package/src/materials/AlphaFilterMaterial.js +20 -20
  82. package/src/materials/BaseShaderMaterial.js +19 -19
  83. package/src/materials/BlitMaterial.js +28 -28
  84. package/src/materials/BloomComposeMaterial.js +22 -22
  85. package/src/materials/BoxBlurMaterial.js +13 -13
  86. package/src/materials/ClearAlphaMaterial.js +13 -13
  87. package/src/materials/ClearColorMaterial.js +31 -31
  88. package/src/materials/ClearDepthNormalMaterial.js +13 -13
  89. package/src/materials/DeferredRendererComposeMaterial.js +32 -32
  90. package/src/materials/DepthNormalMaterial.js +28 -28
  91. package/src/materials/DisplayNormalTextureMaterial.js +15 -15
  92. package/src/materials/DualFilteringBlurMaterial.js +11 -11
  93. package/src/materials/FXAAMaterial.js +10 -10
  94. package/src/materials/GaussianBlurMaterial.js +28 -28
  95. package/src/materials/LuminosityHighPassMaterial.js +15 -15
  96. package/src/materials/MedianFilterMaterial.js +42 -42
  97. package/src/materials/NormalMaterial.js +17 -17
  98. package/src/materials/SDFScreenTextMaterial.js +31 -31
  99. package/src/materials/SDFTextMaterial.js +37 -37
  100. package/src/materials/SSAOComposeMaterial.js +11 -11
  101. package/src/materials/SSAOMaterial.js +66 -66
  102. package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
  103. package/src/materials/UIElementMaterial.js +27 -27
  104. package/src/materials/UnrealBloomComposeMaterial.js +95 -95
  105. package/src/materials/UnrealBlurMaterial.js +17 -17
  106. package/src/materials/UnrealComposeMaterial.js +24 -24
  107. package/src/materials/ViewPositionMaterial.js +17 -17
  108. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
  109. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
  110. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
  111. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
  112. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
  113. package/src/object_pool/Pool.js +73 -73
  114. package/src/primitives/Arrow.js +57 -57
  115. package/src/primitives/Cube.js +17 -17
  116. package/src/primitives/HorizontalPlane.js +18 -18
  117. package/src/primitives/Sphere.js +15 -15
  118. package/src/primitives/VerticalPlane.js +17 -17
  119. package/src/raycast/GroupRaycaster.js +41 -41
  120. package/src/raycast/PlaneDragResolver.js +89 -89
  121. package/src/raycast/PlaneRaycastResolver.js +22 -22
  122. package/src/raycast/PlaneRaycaster.js +23 -23
  123. package/src/raycast/RaycastResolver.js +22 -22
  124. package/src/raycast/SurfaceDragResolver.js +77 -77
  125. package/src/raycast/states/BaseState.js +16 -16
  126. package/src/raycast/states/IdleState.js +17 -17
  127. package/src/raycast/states/OnRaycastEnter.js +15 -15
  128. package/src/raycast/states/OnRaycastExit.js +16 -16
  129. package/src/raycast/states/OnRaycastHover.js +25 -25
  130. package/src/render_mode/BaseRender.js +32 -32
  131. package/src/render_mode/BloomRender.js +61 -61
  132. package/src/render_mode/DebugNormalsRender.js +20 -20
  133. package/src/render_mode/DeferredRender.js +112 -112
  134. package/src/render_mode/NormalAORender.js +71 -71
  135. package/src/render_mode/NormalRender.js +36 -36
  136. package/src/render_mode/OutlineRender.js +154 -154
  137. package/src/render_mode/PlanarReflectionsRender.js +118 -118
  138. package/src/render_mode/TransparencyMixRender.js +143 -143
  139. package/src/render_mode/UnrealBloomRender.js +109 -109
  140. package/src/render_utilities/Blitter.js +99 -99
  141. package/src/render_utilities/Blurrer.js +29 -29
  142. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
  143. package/src/render_utilities/DualFilteringBlurrer.js +56 -56
  144. package/src/render_utilities/GaussianBlurrer.js +146 -146
  145. package/src/render_utilities/MedianFilter.js +66 -66
  146. package/src/render_utilities/ViewPositionRenderer.js +48 -48
  147. package/src/resource_loader/BasisLoader.js +49 -49
  148. package/src/resource_loader/FontLoader.js +46 -46
  149. package/src/resource_loader/GLTFDRACOLoader.js +2 -8
  150. package/src/resource_loader/JSONLoader.js +30 -30
  151. package/src/resource_loader/OBJLoader.js +46 -46
  152. package/src/resource_loader/PointArrayLoader.js +70 -70
  153. package/src/resource_loader/RGBETextureLoader.js +49 -49
  154. package/src/resource_loader/VideoLoader.js +30 -30
  155. package/src/shaders/add/add.frag +8 -8
  156. package/src/shaders/anti_aliasing/fxaa.frag +71 -71
  157. package/src/shaders/basic_color/basic_color.frag +5 -5
  158. package/src/shaders/basic_color/basic_color.vert +9 -9
  159. package/src/shaders/basic_line/basic_line.frag +36 -36
  160. package/src/shaders/basic_line/basic_line.vert +36 -36
  161. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  162. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  163. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  164. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  165. package/src/shaders/box_blur/box_blur.frag +24 -24
  166. package/src/shaders/box_blur/compose.frag +31 -31
  167. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  168. package/src/shaders/copy/copy.frag +6 -6
  169. package/src/shaders/copy/copy.vert +5 -5
  170. package/src/shaders/deferred/blit_copy.vert +11 -11
  171. package/src/shaders/deferred/deferred_compose.frag +59 -59
  172. package/src/shaders/deferred/point_light.frag +66 -66
  173. package/src/shaders/deferred/point_light.vert +13 -13
  174. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  175. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  176. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  177. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  178. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  179. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  180. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  181. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  182. package/src/shaders/edges/corners.frag +10 -10
  183. package/src/shaders/edges/corners.vert +30 -30
  184. package/src/shaders/edges/edges.frag +6 -6
  185. package/src/shaders/edges/edges.vert +27 -27
  186. package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
  187. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
  188. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  189. package/src/shaders/gpu_particles/generic_storage.frag +7 -7
  190. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  191. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  192. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  193. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  194. package/src/shaders/grid/grid.frag +16 -16
  195. package/src/shaders/grid/grid.vert +9 -9
  196. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
  197. package/src/shaders/median_filter/median_filter.frag +134 -134
  198. package/src/shaders/normal/normal.frag +6 -6
  199. package/src/shaders/normal/normal.vert +6 -6
  200. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  201. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  202. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  203. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  204. package/src/shaders/ssao/hbao.frag +264 -264
  205. package/src/shaders/ssao/ssao.frag +95 -95
  206. package/src/shaders/ssao/ssao.vert +10 -10
  207. package/src/shaders/ssao/ssao_compose.frag +14 -14
  208. package/src/shaders/transparent_mix/copy.frag +6 -6
  209. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  210. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  211. package/src/shaders/ui/ss_texture.frag +10 -10
  212. package/src/shaders/ui/ss_texture.vert +31 -31
  213. package/src/shaders/ui/ws_texture.vert +38 -38
  214. package/src/shaders/ui_element/ui_element.frag +11 -11
  215. package/src/shaders/ui_element/ui_element.vert +32 -32
  216. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  217. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  218. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  219. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  220. package/src/static_batcher/BatchedMesh.js +54 -54
  221. package/src/static_batcher/GeometryBatch.js +312 -312
  222. package/src/static_batcher/GeometryBatcher.js +63 -63
  223. package/src/static_batcher/MeshBatcher.js +56 -56
  224. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
  225. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
  226. package/src/ui/ui_element_state/OnIdle.js +17 -17
  227. package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
  228. package/src/ui/ui_element_state/OnMouseExit.js +15 -15
  229. package/src/ui/ui_element_state/OnMouseHover.js +31 -31
  230. package/src/ui/ui_element_state/UIElementState.js +18 -18
  231. package/src/utilities/ArrayUtilities.js +55 -55
  232. package/src/utilities/CameraUtilities.js +210 -210
  233. package/src/utilities/EasingFunctions.js +226 -226
  234. package/src/utilities/FrustumPointFitter.js +255 -255
  235. package/src/utilities/GeometryUtilities.js +74 -74
  236. package/src/utilities/HTMLUtilities.js +44 -44
  237. package/src/utilities/ImageUtilities.js +26 -26
  238. package/src/utilities/MeshSampler.js +152 -152
  239. package/src/utilities/ModelUtilities.js +161 -161
  240. package/src/utilities/OMath.js +155 -155
  241. package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
  242. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -250
  243. package/src/utilities/StringUtilities.js +32 -32
  244. package/src/utilities/TimeUtilities.js +22 -22
  245. package/src/utilities/Validation.js +34 -34
  246. package/src/view_components/ApplicationView.js +75 -75
  247. package/src/view_components/ViewComponent.js +72 -72
  248. package/src/view_components/ViewComponentManager.js +68 -68
  249. package/src/view_components/ViewContext.js +14 -14
  250. package/src/view_components/ViewManager.js +180 -180
  251. package/src/view_components/ViewState.js +54 -54
  252. package/src/view_components/transition/ActionSequencerBuilder.js +106 -106
  253. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
  254. package/src/view_components/transition/TransitionTable.js +54 -54
  255. package/src/view_components/transition/ViewStateTransitionHandler.js +96 -96
  256. package/types/BaseApplication.d.ts +8 -8
  257. package/types/Browser.d.ts +12 -12
  258. package/types/CameraManager.d.ts +8 -8
  259. package/types/Capabilities.d.ts +6 -6
  260. package/types/Configuration.d.ts +6 -6
  261. package/types/Debug.d.ts +38 -38
  262. package/types/EventManager.d.ts +42 -42
  263. package/types/Graphics.d.ts +35 -35
  264. package/types/Initializer.d.ts +4 -4
  265. package/types/Input.d.ts +170 -170
  266. package/types/OS.d.ts +18 -18
  267. package/types/OScreen.d.ts +18 -18
  268. package/types/OrthographicCamera.d.ts +5 -5
  269. package/types/PerspectiveCamera.d.ts +5 -5
  270. package/types/ReflectionPlaneContext.d.ts +6 -6
  271. package/types/RenderLayers.d.ts +6 -6
  272. package/types/RenderLoop.d.ts +12 -12
  273. package/types/ResourceContainer.d.ts +8 -8
  274. package/types/SceneManager.d.ts +10 -10
  275. package/types/Screen.d.ts +17 -17
  276. package/types/Time.d.ts +11 -11
  277. package/types/UI.d.ts +15 -15
  278. package/types/action_sequencer/ActionEvent.d.ts +6 -6
  279. package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
  280. package/types/action_sequencer/ActionSequencer.d.ts +30 -30
  281. package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
  282. package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
  283. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
  284. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
  285. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
  286. package/types/components/AudioClip.d.ts +12 -12
  287. package/types/components/AxisHelper.d.ts +6 -6
  288. package/types/components/BaseObject.d.ts +5 -5
  289. package/types/components/EdgeMesh.d.ts +13 -13
  290. package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
  291. package/types/components/Grid.d.ts +2 -2
  292. package/types/components/Line.d.ts +16 -16
  293. package/types/components/MultiLinePath.d.ts +4 -4
  294. package/types/components/MultiLineText2D.d.ts +10 -10
  295. package/types/components/ObjectAxis.d.ts +3 -3
  296. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
  297. package/types/components/PlaneHelper.d.ts +6 -6
  298. package/types/components/Shape2D.d.ts +4 -4
  299. package/types/components/Shape3D.d.ts +3 -3
  300. package/types/components/Text2D.d.ts +13 -13
  301. package/types/components/UIElement.d.ts +52 -52
  302. package/types/components/UpdatableMaterialMesh.d.ts +4 -4
  303. package/types/components/WorldImage.d.ts +13 -13
  304. package/types/components/sdf_text/SDFText.d.ts +30 -30
  305. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
  306. package/types/components/sdf_text/TextGlyph.d.ts +6 -6
  307. package/types/editor/ManipulatorHandle.d.ts +14 -14
  308. package/types/editor/ObjectEditor.d.ts +16 -16
  309. package/types/editor/ObjectManipulator.d.ts +19 -19
  310. package/types/editor/ObjectPicker.d.ts +16 -16
  311. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
  312. package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
  313. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
  314. package/types/html_utilities/CSSAnimator.d.ts +30 -30
  315. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
  316. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
  317. package/types/index.d.ts +90 -90
  318. package/types/materials/AddMaterial.d.ts +5 -5
  319. package/types/materials/AlphaFilterMaterial.d.ts +6 -6
  320. package/types/materials/BaseShaderMaterial.d.ts +3 -3
  321. package/types/materials/BlitMaterial.d.ts +3 -3
  322. package/types/materials/BloomComposeMaterial.d.ts +7 -7
  323. package/types/materials/BoxBlurMaterial.d.ts +4 -4
  324. package/types/materials/ClearAlphaMaterial.d.ts +3 -3
  325. package/types/materials/ClearColorMaterial.d.ts +7 -7
  326. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
  327. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
  328. package/types/materials/DepthNormalMaterial.d.ts +4 -4
  329. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
  330. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
  331. package/types/materials/FXAAMaterial.d.ts +3 -3
  332. package/types/materials/GaussianBlurMaterial.d.ts +6 -6
  333. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
  334. package/types/materials/MedianFilterMaterial.d.ts +6 -6
  335. package/types/materials/NormalMaterial.d.ts +2 -2
  336. package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
  337. package/types/materials/SDFTextMaterial.d.ts +12 -12
  338. package/types/materials/SSAOComposeMaterial.d.ts +4 -4
  339. package/types/materials/SSAOMaterial.d.ts +6 -6
  340. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
  341. package/types/materials/UIElementMaterial.d.ts +7 -7
  342. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
  343. package/types/materials/UnrealBlurMaterial.d.ts +4 -4
  344. package/types/materials/UnrealComposeMaterial.d.ts +4 -4
  345. package/types/materials/ViewPositionMaterial.d.ts +3 -3
  346. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
  347. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
  348. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
  349. package/types/object_pool/Pool.d.ts +10 -10
  350. package/types/primitives/Arrow.d.ts +8 -8
  351. package/types/primitives/Cube.d.ts +3 -3
  352. package/types/primitives/HorizontalPlane.d.ts +3 -3
  353. package/types/primitives/Sphere.d.ts +3 -3
  354. package/types/primitives/VerticalPlane.d.ts +3 -3
  355. package/types/raycast/GroupRaycaster.d.ts +13 -13
  356. package/types/raycast/PlaneDragResolver.d.ts +14 -14
  357. package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
  358. package/types/raycast/PlaneRaycaster.d.ts +7 -7
  359. package/types/raycast/RaycastResolver.d.ts +5 -5
  360. package/types/raycast/SurfaceDragResolver.d.ts +13 -13
  361. package/types/raycast/states/BaseState.d.ts +5 -5
  362. package/types/raycast/states/IdleState.d.ts +5 -5
  363. package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
  364. package/types/raycast/states/OnRaycastExit.d.ts +4 -4
  365. package/types/raycast/states/OnRaycastHover.d.ts +4 -4
  366. package/types/render_mode/BaseRender.d.ts +7 -7
  367. package/types/render_mode/BloomRender.d.ts +10 -10
  368. package/types/render_mode/DebugNormalsRender.d.ts +4 -4
  369. package/types/render_mode/DeferredRender.d.ts +9 -9
  370. package/types/render_mode/NormalAORender.d.ts +16 -16
  371. package/types/render_mode/NormalRender.d.ts +4 -4
  372. package/types/render_mode/OutlineRender.d.ts +20 -20
  373. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
  374. package/types/render_mode/TransparencyMixRender.d.ts +21 -21
  375. package/types/render_mode/UnrealBloomRender.d.ts +19 -19
  376. package/types/render_utilities/Blitter.d.ts +16 -16
  377. package/types/render_utilities/Blurrer.d.ts +9 -9
  378. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
  379. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
  380. package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
  381. package/types/render_utilities/MedianFilter.d.ts +10 -10
  382. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
  383. package/types/resource_loader/AbstractLoader.d.ts +18 -18
  384. package/types/resource_loader/AsyncTextureLoader.ts +6 -6
  385. package/types/resource_loader/AudioLoader.d.ts +8 -8
  386. package/types/resource_loader/BasisLoader.d.ts +6 -6
  387. package/types/resource_loader/CubemapLoader.d.ts +7 -7
  388. package/types/resource_loader/DAELoader.d.ts +6 -6
  389. package/types/resource_loader/DDSLoader.d.ts +6 -6
  390. package/types/resource_loader/FileLoader.d.ts +6 -6
  391. package/types/resource_loader/FontLoader.d.ts +6 -6
  392. package/types/resource_loader/GLTFDRACOLoader.d.ts +6 -7
  393. package/types/resource_loader/GLTFLoader.d.ts +5 -5
  394. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
  395. package/types/resource_loader/JSONLoader.d.ts +6 -6
  396. package/types/resource_loader/OBJLoader.d.ts +6 -6
  397. package/types/resource_loader/PointArrayLoader.d.ts +7 -7
  398. package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
  399. package/types/resource_loader/ResourceBatch.d.ts +13 -13
  400. package/types/resource_loader/SVGLoader.d.ts +6 -6
  401. package/types/resource_loader/TextLoader.d.ts +6 -6
  402. package/types/resource_loader/TextureLoader.d.ts +6 -6
  403. package/types/resource_loader/VideoLoader.d.ts +6 -6
  404. package/types/static_batcher/GeometryBatch.d.ts +37 -37
  405. package/types/static_batcher/GeometryBatcher.d.ts +7 -7
  406. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
  407. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
  408. package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
  409. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
  410. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
  411. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
  412. package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
  413. package/types/utilities/ArrayUtilities.d.ts +7 -7
  414. package/types/utilities/CameraUtilities.d.ts +24 -24
  415. package/types/utilities/EasingFunctions.d.ts +35 -35
  416. package/types/utilities/FrustumPointFitter.d.ts +14 -14
  417. package/types/utilities/GeometryUtilities.d.ts +4 -4
  418. package/types/utilities/HTMLUtilities.d.ts +10 -10
  419. package/types/utilities/ImageUtilities.d.ts +4 -4
  420. package/types/utilities/MeshSampler.d.ts +14 -14
  421. package/types/utilities/ModelUtilities.d.ts +13 -13
  422. package/types/utilities/OMath.d.ts +21 -21
  423. package/types/utilities/ObjectUtilities.d.ts +16 -16
  424. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
  425. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
  426. package/types/utilities/StringUtilities.d.ts +5 -5
  427. package/types/utilities/TimeUtilities.d.ts +3 -3
  428. package/types/utilities/Validation.d.ts +6 -6
  429. package/types/view_components/ApplicationView.d.ts +20 -20
  430. package/types/view_components/ViewComponent.d.ts +15 -15
  431. package/types/view_components/ViewComponentManager.d.ts +10 -10
  432. package/types/view_components/ViewContext.d.ts +6 -6
  433. package/types/view_components/ViewManager.d.ts +24 -24
  434. package/types/view_components/ViewState.d.ts +15 -15
  435. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
  436. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
  437. package/types/view_components/transition/TransitionTable.d.ts +8 -8
  438. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
@@ -1,90 +1,90 @@
1
- export default class DrawIOAnimationSheet
2
- {
3
- constructor()
4
- {
5
-
6
- }
7
-
8
- parse(xml_document)
9
- {
10
- const doc = new DOMParser().parseFromString(xml_document, 'text/xml');
11
-
12
- const animation_nodes = doc.querySelectorAll('mxGeometry');
13
-
14
- const animation_tracks = [];
15
- const triggers = [];
16
-
17
- for (let i = 0; i < animation_nodes.length; i++)
18
- {
19
- const node = animation_nodes[i];
20
- const parent_node = node.parentElement;
21
- const data = parent_node.getAttribute('value');
22
-
23
- const x_pos = this.get_node_x_position(node);
24
-
25
- const from = x_pos / 100;
26
- const duration = parseFloat(node.getAttribute('width')) / 100;
27
-
28
- // is trigger
29
- if (parent_node.getAttribute('style').includes('rhombus;'))
30
- {
31
- const split_data = data.split('.');
32
- const trigger_name = split_data[0];
33
- const trigger_method = split_data[1];
34
-
35
- triggers.push({
36
- name: trigger_name,
37
- method: trigger_method,
38
- at_time: from + duration * 0.5
39
- });
40
- }
41
-
42
- const valid_element = parent_node.getAttribute('style').includes('rounded=0;') &&
43
- !parent_node.getAttribute('style').includes('text;');
44
-
45
- if (valid_element && data !== '' && !data.includes(' '))
46
- {
47
- const split_data = data.split('=');
48
-
49
- const attribute_name = split_data[0];
50
-
51
- const value_data = split_data[1].split('--');
52
- const to_value = parseFloat(value_data[0]);
53
- const easing_function = value_data[1];
54
-
55
- if (split_data.length !== 2)
56
- {
57
- console.error('DrawIO data is malformed:', data);
58
- }
59
-
60
- if (value_data.length !== 2)
61
- {
62
- console.error('DrawIO data is malformed:', data);
63
- }
64
-
65
- animation_tracks.push({
66
- attribute_name: attribute_name,
67
- from_time: from,
68
- to_time: from + duration,
69
- to_value: to_value,
70
- easing_function: easing_function
71
- });
72
- }
73
- }
74
-
75
- animation_tracks.sort((a, b) =>
76
- {
77
- return a.from_time - b.from_time;
78
- });
79
- return {
80
- animation_tracks: animation_tracks,
81
- triggers: triggers
82
- };
83
- }
84
-
85
- get_node_x_position(node)
86
- {
87
- const x_pos = node.getAttribute('x');
88
- return x_pos === null ? 0 : parseFloat(x_pos);
89
- }
90
- }
1
+ export default class DrawIOAnimationSheet
2
+ {
3
+ constructor()
4
+ {
5
+
6
+ }
7
+
8
+ parse(xml_document)
9
+ {
10
+ const doc = new DOMParser().parseFromString(xml_document, 'text/xml');
11
+
12
+ const animation_nodes = doc.querySelectorAll('mxGeometry');
13
+
14
+ const animation_tracks = [];
15
+ const triggers = [];
16
+
17
+ for (let i = 0; i < animation_nodes.length; i++)
18
+ {
19
+ const node = animation_nodes[i];
20
+ const parent_node = node.parentElement;
21
+ const data = parent_node.getAttribute('value');
22
+
23
+ const x_pos = this.get_node_x_position(node);
24
+
25
+ const from = x_pos / 100;
26
+ const duration = parseFloat(node.getAttribute('width')) / 100;
27
+
28
+ // is trigger
29
+ if (parent_node.getAttribute('style').includes('rhombus;'))
30
+ {
31
+ const split_data = data.split('.');
32
+ const trigger_name = split_data[0];
33
+ const trigger_method = split_data[1];
34
+
35
+ triggers.push({
36
+ name: trigger_name,
37
+ method: trigger_method,
38
+ at_time: from + duration * 0.5
39
+ });
40
+ }
41
+
42
+ const valid_element = parent_node.getAttribute('style').includes('rounded=0;') &&
43
+ !parent_node.getAttribute('style').includes('text;');
44
+
45
+ if (valid_element && data !== '' && !data.includes(' '))
46
+ {
47
+ const split_data = data.split('=');
48
+
49
+ const attribute_name = split_data[0];
50
+
51
+ const value_data = split_data[1].split('--');
52
+ const to_value = parseFloat(value_data[0]);
53
+ const easing_function = value_data[1];
54
+
55
+ if (split_data.length !== 2)
56
+ {
57
+ console.error('DrawIO data is malformed:', data);
58
+ }
59
+
60
+ if (value_data.length !== 2)
61
+ {
62
+ console.error('DrawIO data is malformed:', data);
63
+ }
64
+
65
+ animation_tracks.push({
66
+ attribute_name: attribute_name,
67
+ from_time: from,
68
+ to_time: from + duration,
69
+ to_value: to_value,
70
+ easing_function: easing_function
71
+ });
72
+ }
73
+ }
74
+
75
+ animation_tracks.sort((a, b) =>
76
+ {
77
+ return a.from_time - b.from_time;
78
+ });
79
+ return {
80
+ animation_tracks: animation_tracks,
81
+ triggers: triggers
82
+ };
83
+ }
84
+
85
+ get_node_x_position(node)
86
+ {
87
+ const x_pos = node.getAttribute('x');
88
+ return x_pos === null ? 0 : parseFloat(x_pos);
89
+ }
90
+ }
@@ -1,54 +1,54 @@
1
- import ActionSequencerBuilder from './ActionSequencerBuilder';
2
-
3
- export default class TransitionTable
4
- {
5
- constructor()
6
- {
7
- this.transitions = [];
8
- this.initial_state_data = {};
9
- }
10
-
11
- get(from_state_name, to_state_name, current_context)
12
- {
13
- for (let i = 0; i < this.transitions.length; i++)
14
- {
15
- if (this.transitions[i].from === from_state_name && this.transitions[i].to === to_state_name)
16
- {
17
- const action_sequencer = new ActionSequencerBuilder(this.initial_state_data).from_animation_sheet(this.transitions[i].data, current_context);
18
-
19
- return action_sequencer;
20
- }
21
- }
22
-
23
- for (let i = 0; i < this.transitions.length; i++)
24
- {
25
- if (this.transitions[i].to === to_state_name)
26
- {
27
- const action_sequencer = new ActionSequencerBuilder(this.initial_state_data).from_animation_sheet(this.transitions[i].data, current_context);
28
-
29
- return action_sequencer;
30
- }
31
- }
32
-
33
- console.error('TransitionTable.get no data found for: ', from_state_name, to_state_name);
34
- return undefined;
35
- }
36
-
37
- add_transitions(transitions)
38
- {
39
- for (let i = 0; i < transitions.length; i++)
40
- {
41
- this.transitions.push(transitions[i]);
42
- }
43
- }
44
-
45
- set_transitions(transitions)
46
- {
47
- this.transitions = transitions;
48
- }
49
-
50
- set_initial_state_data(initial_state_data)
51
- {
52
- this.initial_state_data = initial_state_data;
53
- }
54
- }
1
+ import ActionSequencerBuilder from './ActionSequencerBuilder';
2
+
3
+ export default class TransitionTable
4
+ {
5
+ constructor()
6
+ {
7
+ this.transitions = [];
8
+ this.initial_state_data = {};
9
+ }
10
+
11
+ get(from_state_name, to_state_name, current_context)
12
+ {
13
+ for (let i = 0; i < this.transitions.length; i++)
14
+ {
15
+ if (this.transitions[i].from === from_state_name && this.transitions[i].to === to_state_name)
16
+ {
17
+ const action_sequencer = new ActionSequencerBuilder(this.initial_state_data).from_animation_sheet(this.transitions[i].data, current_context);
18
+
19
+ return action_sequencer;
20
+ }
21
+ }
22
+
23
+ for (let i = 0; i < this.transitions.length; i++)
24
+ {
25
+ if (this.transitions[i].to === to_state_name)
26
+ {
27
+ const action_sequencer = new ActionSequencerBuilder(this.initial_state_data).from_animation_sheet(this.transitions[i].data, current_context);
28
+
29
+ return action_sequencer;
30
+ }
31
+ }
32
+
33
+ console.error('TransitionTable.get no data found for: ', from_state_name, to_state_name);
34
+ return undefined;
35
+ }
36
+
37
+ add_transitions(transitions)
38
+ {
39
+ for (let i = 0; i < transitions.length; i++)
40
+ {
41
+ this.transitions.push(transitions[i]);
42
+ }
43
+ }
44
+
45
+ set_transitions(transitions)
46
+ {
47
+ this.transitions = transitions;
48
+ }
49
+
50
+ set_initial_state_data(initial_state_data)
51
+ {
52
+ this.initial_state_data = initial_state_data;
53
+ }
54
+ }
@@ -1,96 +1,96 @@
1
- import Time from '../../Time';
2
- import ViewState from '../ViewState';
3
-
4
- export default class ViewStateTransitionHandler
5
- {
6
- constructor(transition_table)
7
- {
8
- this.last_state = new ViewState();
9
- this.current_state = new ViewState();
10
-
11
- this.initial_state_data = {};
12
- this.current_state_data = {};
13
-
14
- this.transition_table = transition_table;
15
-
16
- this.transitioning = false;
17
- }
18
-
19
- go_to_state(state, skip = false)
20
- {
21
- if (this.transitioning)
22
- {
23
- this.__exit_last_state();
24
- }
25
-
26
- this.last_state = this.current_state;
27
- this.current_state = state;
28
-
29
- this.last_state.before_exit();
30
- this.current_state.show();
31
-
32
- this.action_sequencer = this.transition_table.get(this.last_state.name, this.current_state.name, this.current_state_data);
33
- this.current_state.before_enter();
34
-
35
- this.action_sequencer.play();
36
-
37
- this.transitioning = true;
38
-
39
- if (skip)
40
- {
41
- this.action_sequencer.skip();
42
- this.update();
43
- }
44
- }
45
-
46
- update()
47
- {
48
- if (this.transitioning)
49
- {
50
- this.__update_transitions();
51
-
52
- if (this.action_sequencer.is_finished())
53
- {
54
- this.transitioning = false;
55
-
56
- this.__update_transitions();
57
-
58
- this.__exit_last_state();
59
-
60
- this.current_state.on_enter();
61
- }
62
- }
63
- else
64
- {
65
- this.current_state.update();
66
- }
67
- }
68
-
69
- set_state(state)
70
- {
71
- this.current_state = state;
72
- }
73
-
74
- set_initial_state_data(initial_state_data)
75
- {
76
- Object.assign(this.initial_state_data, initial_state_data);
77
- Object.assign(this.current_state_data, initial_state_data);
78
- }
79
-
80
- __update_transitions()
81
- {
82
- this.action_sequencer.update(Time.delta_time);
83
- this.last_state.update_exit_transition(this.current_state_data, this.action_sequencer.get_progress(), this.action_sequencer);
84
- this.current_state.update_enter_transition(this.current_state_data, this.action_sequencer.get_progress(), this.action_sequencer);
85
- }
86
-
87
- __exit_last_state()
88
- {
89
- if (this.last_state.name !== this.current_state.name)
90
- {
91
- this.last_state.hide();
92
- }
93
-
94
- this.last_state.on_exit();
95
- }
96
- }
1
+ import Time from '../../Time';
2
+ import ViewState from '../ViewState';
3
+
4
+ export default class ViewStateTransitionHandler
5
+ {
6
+ constructor(transition_table)
7
+ {
8
+ this.last_state = new ViewState();
9
+ this.current_state = new ViewState();
10
+
11
+ this.initial_state_data = {};
12
+ this.current_state_data = {};
13
+
14
+ this.transition_table = transition_table;
15
+
16
+ this.transitioning = false;
17
+ }
18
+
19
+ go_to_state(state, skip = false)
20
+ {
21
+ if (this.transitioning)
22
+ {
23
+ this.__exit_last_state();
24
+ }
25
+
26
+ this.last_state = this.current_state;
27
+ this.current_state = state;
28
+
29
+ this.last_state.before_exit();
30
+ this.current_state.show();
31
+
32
+ this.action_sequencer = this.transition_table.get(this.last_state.name, this.current_state.name, this.current_state_data);
33
+ this.current_state.before_enter();
34
+
35
+ this.action_sequencer.play();
36
+
37
+ this.transitioning = true;
38
+
39
+ if (skip)
40
+ {
41
+ this.action_sequencer.skip();
42
+ this.update();
43
+ }
44
+ }
45
+
46
+ update()
47
+ {
48
+ if (this.transitioning)
49
+ {
50
+ this.__update_transitions();
51
+
52
+ if (this.action_sequencer.is_finished())
53
+ {
54
+ this.transitioning = false;
55
+
56
+ this.__update_transitions();
57
+
58
+ this.__exit_last_state();
59
+
60
+ this.current_state.on_enter();
61
+ }
62
+ }
63
+ else
64
+ {
65
+ this.current_state.update();
66
+ }
67
+ }
68
+
69
+ set_state(state)
70
+ {
71
+ this.current_state = state;
72
+ }
73
+
74
+ set_initial_state_data(initial_state_data)
75
+ {
76
+ Object.assign(this.initial_state_data, initial_state_data);
77
+ Object.assign(this.current_state_data, initial_state_data);
78
+ }
79
+
80
+ __update_transitions()
81
+ {
82
+ this.action_sequencer.update(Time.delta_time);
83
+ this.last_state.update_exit_transition(this.current_state_data, this.action_sequencer.get_progress(), this.action_sequencer);
84
+ this.current_state.update_enter_transition(this.current_state_data, this.action_sequencer.get_progress(), this.action_sequencer);
85
+ }
86
+
87
+ __exit_last_state()
88
+ {
89
+ if (this.last_state.name !== this.current_state.name)
90
+ {
91
+ this.last_state.hide();
92
+ }
93
+
94
+ this.last_state.on_exit();
95
+ }
96
+ }
@@ -1,8 +1,8 @@
1
- export class BaseApplication {
2
- on_post_start(): void;
3
- on_enter(): void;
4
- on_exit(): void;
5
- update(): void;
6
- on_post_render(): void;
7
- on_pre_render(): void;
8
- }
1
+ export class BaseApplication {
2
+ on_post_start(): void;
3
+ on_enter(): void;
4
+ on_exit(): void;
5
+ update(): void;
6
+ on_post_render(): void;
7
+ on_pre_render(): void;
8
+ }
@@ -1,12 +1,12 @@
1
- export class Browser {
2
- static init(): void;
3
- static browser_name: string;
4
- static get name(): string;
5
- static get is_safari(): boolean;
6
- static get is_chrome(): boolean;
7
- static get is_ie(): boolean;
8
- static get is_firefox(): boolean;
9
- static get has_webm(): boolean;
10
- static get has_hvec(): boolean;
11
- static get preferred_video_extension(): string;
12
- }
1
+ export class Browser {
2
+ static init(): void;
3
+ static browser_name: string;
4
+ static get name(): string;
5
+ static get is_safari(): boolean;
6
+ static get is_chrome(): boolean;
7
+ static get is_ie(): boolean;
8
+ static get is_firefox(): boolean;
9
+ static get has_webm(): boolean;
10
+ static get has_hvec(): boolean;
11
+ static get preferred_video_extension(): string;
12
+ }
@@ -1,8 +1,8 @@
1
- import { Camera } from "three";
2
-
3
- export class CameraManager {
4
- static init(): void;
5
- static _current: Camera;
6
- static set current(arg: Camera);
7
- static get current(): Camera;
8
- }
1
+ import { Camera } from "three";
2
+
3
+ export class CameraManager {
4
+ static init(): void;
5
+ static _current: Camera;
6
+ static set current(arg: Camera);
7
+ static get current(): Camera;
8
+ }
@@ -1,6 +1,6 @@
1
- export class Capabilities {
2
- static init(): void;
3
- static max_anisotropy: number;
4
- static vertex_texture_sampler_available: boolean;
5
- static fp_textures_available: boolean;
6
- }
1
+ export class Capabilities {
2
+ static init(): void;
3
+ static max_anisotropy: number;
4
+ static vertex_texture_sampler_available: boolean;
5
+ static fp_textures_available: boolean;
6
+ }
@@ -1,6 +1,6 @@
1
- export class Configuration {
2
- static init(parameters?: {}): void;
3
- static dpr: number;
4
- static app: {};
5
- static from_json(json: any): void;
6
- }
1
+ export class Configuration {
2
+ static init(parameters?: {}): void;
3
+ static dpr: number;
4
+ static app: {};
5
+ static from_json(json: any): void;
6
+ }
package/types/Debug.d.ts CHANGED
@@ -1,38 +1,38 @@
1
- import { PerspectiveCamera } from "ohzi-core";
2
- import { AxisHelper } from "ohzi-core/types/components/AxisHelper";
3
- import { Arrow } from "ohzi-core/types/primitives/Arrow";
4
- import { Cube } from "ohzi-core/types/primitives/Cube";
5
- import { Sphere } from "ohzi-core/types/primitives/Sphere";
6
- import { Vector3 } from "three";
7
-
8
- export class Debug {
9
- static init(): void;
10
- static Vector3_one: any;
11
- static Vector3_zero: any;
12
- static canvas_renderer: any;
13
- static display_texture_meshes: any[];
14
- static ctx: any;
15
- static scene: any;
16
- static camera: PerspectiveCamera;
17
- static draw_arrow(origin: any, dir: any, color?: number): Arrow
18
- ;
19
- static draw_axis(): AxisHelper;
20
- static set_debug_RT(RT: any): void;
21
- static rt_debug: any;
22
- static draw_rectangle(position_2d: any, width: any, height: any, color: any): void;
23
- static clear(): void;
24
- static draw_line_2D(from: any, to: any, color: any): void;
25
- static draw_line(points: any, color?: number): any;
26
- static draw_cube(pos: any, size: any, color: any): Cube;
27
- static draw_oriented_cube(from: any, to: any, height?: number, color?: string, depth?: number): Cube;
28
- static draw_plane(width: any, height: any, color: any): any;
29
- static draw_empty_cube(pos: any, size: any, color: any): any;
30
- static draw_sphere(pos: Vector3, size: number, color: string): Sphere;
31
- static draw_point_array(input_points: any, open?: boolean, color?: number): any;
32
- static draw_sphere_helper(sphere: any, color: any): any;
33
- static draw_math_sphere(sphere: any): void;
34
- static draw_bounding_box(bb: any): void;
35
- static draw_curve(curve: any, options: any): void;
36
- static draw_texture(tex: any, w: any, h: any): any;
37
- static render(graphics: any): void;
38
- }
1
+ import { PerspectiveCamera } from "ohzi-core";
2
+ import { AxisHelper } from "ohzi-core/types/components/AxisHelper";
3
+ import { Arrow } from "ohzi-core/types/primitives/Arrow";
4
+ import { Cube } from "ohzi-core/types/primitives/Cube";
5
+ import { Sphere } from "ohzi-core/types/primitives/Sphere";
6
+ import { Vector3 } from "three";
7
+
8
+ export class Debug {
9
+ static init(): void;
10
+ static Vector3_one: any;
11
+ static Vector3_zero: any;
12
+ static canvas_renderer: any;
13
+ static display_texture_meshes: any[];
14
+ static ctx: any;
15
+ static scene: any;
16
+ static camera: PerspectiveCamera;
17
+ static draw_arrow(origin: any, dir: any, color?: number): Arrow
18
+ ;
19
+ static draw_axis(): AxisHelper;
20
+ static set_debug_RT(RT: any): void;
21
+ static rt_debug: any;
22
+ static draw_rectangle(position_2d: any, width: any, height: any, color: any): void;
23
+ static clear(): void;
24
+ static draw_line_2D(from: any, to: any, color: any): void;
25
+ static draw_line(points: any, color?: number): any;
26
+ static draw_cube(pos: any, size: any, color: any): Cube;
27
+ static draw_oriented_cube(from: any, to: any, height?: number, color?: string, depth?: number): Cube;
28
+ static draw_plane(width: any, height: any, color: any): any;
29
+ static draw_empty_cube(pos: any, size: any, color: any): any;
30
+ static draw_sphere(pos: Vector3, size: number, color: string): Sphere;
31
+ static draw_point_array(input_points: any, open?: boolean, color?: number): any;
32
+ static draw_sphere_helper(sphere: any, color: any): any;
33
+ static draw_math_sphere(sphere: any): void;
34
+ static draw_bounding_box(bb: any): void;
35
+ static draw_curve(curve: any, options: any): void;
36
+ static draw_texture(tex: any, w: any, h: any): any;
37
+ static render(graphics: any): void;
38
+ }