ohzi-core 6.0.0 → 6.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (432) hide show
  1. package/README.md +9 -9
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +48 -55
  5. package/src/.vscode/settings.json +2 -2
  6. package/src/BaseApplication.js +23 -23
  7. package/src/Browser.js +79 -79
  8. package/src/CameraManager.js +19 -19
  9. package/src/Capabilities.js +11 -11
  10. package/src/Configuration.js +22 -22
  11. package/src/CustomBezierCurve.js +44 -44
  12. package/src/Debug.js +260 -260
  13. package/src/EventManager.js +150 -150
  14. package/src/Graphics.js +327 -325
  15. package/src/Initializer.js +57 -57
  16. package/src/Input.js +21 -21
  17. package/src/KeyboardInput.js +128 -128
  18. package/src/OS.js +58 -58
  19. package/src/OrthographicCamera.js +13 -13
  20. package/src/PerspectiveCamera.js +13 -13
  21. package/src/ReflectionPlaneContext.js +17 -17
  22. package/src/RenderLayers.js +28 -28
  23. package/src/RenderLoop.js +97 -97
  24. package/src/RenderOrder.js +38 -38
  25. package/src/ResourceContainer.js +39 -39
  26. package/src/SceneManager.js +44 -44
  27. package/src/Screen.js +69 -62
  28. package/src/Time.js +38 -38
  29. package/src/UI.js +90 -90
  30. package/src/action_sequencer/ActionEvent.js +15 -15
  31. package/src/action_sequencer/ActionInterpolator.js +23 -23
  32. package/src/action_sequencer/ActionSequencer.js +194 -195
  33. package/src/action_sequencer/NumberInterpolator.js +24 -24
  34. package/src/action_sequencer/VectorInterpolator.js +20 -20
  35. package/src/blitter_index.js +13 -13
  36. package/src/canvas_drawer/CanvasDrawer.js +111 -111
  37. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
  38. package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
  39. package/src/components/AudioClip.js +55 -55
  40. package/src/components/AxisHelper.js +58 -58
  41. package/src/components/BaseObject.js +45 -45
  42. package/src/components/EdgeMesh.js +151 -151
  43. package/src/components/GeometryEdgeVisualizer.js +45 -45
  44. package/src/components/Grid.js +33 -33
  45. package/src/components/Line.js +199 -199
  46. package/src/components/MultiLinePath.js +19 -19
  47. package/src/components/MultiLineText2D.js +62 -62
  48. package/src/components/ObjectAxis.js +20 -20
  49. package/src/components/ObjectOrientedBoundingBox.js +201 -201
  50. package/src/components/PlaneHelper.js +36 -36
  51. package/src/components/Shape2D.js +42 -42
  52. package/src/components/Shape3D.js +38 -38
  53. package/src/components/Text2D.js +39 -39
  54. package/src/components/UIElement.js +208 -208
  55. package/src/components/UpdatableMaterialMesh.js +16 -16
  56. package/src/components/WorldImage.js +91 -91
  57. package/src/components/mouse_interactors/ObjectRotator.js +61 -61
  58. package/src/components/sdf_text/SDFText.js +154 -154
  59. package/src/components/sdf_text/SDFTextBatch.js +193 -193
  60. package/src/components/sdf_text/TextGlyph.js +15 -15
  61. package/src/data_textures/CustomDataTexture.js +51 -51
  62. package/src/data_textures/RGBADataTexture.js +12 -12
  63. package/src/data_textures/RGBAFloatDataTexture.js +12 -12
  64. package/src/data_textures/RGBDataTexture.js +12 -12
  65. package/src/data_textures/RGBFloatDataTexture.js +12 -12
  66. package/src/editor/ManipulatorHandle.js +70 -70
  67. package/src/editor/ObjectEditor.js +66 -66
  68. package/src/editor/ObjectManipulator.js +118 -118
  69. package/src/editor/ObjectPicker.js +75 -75
  70. package/src/editor/shaders/object_picker.frag +5 -5
  71. package/src/editor/shaders/object_picker.vert +7 -7
  72. package/src/gpu_particles/GPUParticleSystem.js +87 -87
  73. package/src/gpu_particles/ParticleAttribute.js +83 -83
  74. package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
  75. package/src/html_utilities/CSSAnimator.js +64 -64
  76. package/src/html_utilities/css_animator_states/Animating.js +45 -45
  77. package/src/html_utilities/css_animator_states/Idle.js +25 -25
  78. package/src/index.js +211 -211
  79. package/src/materials/AddMaterial.js +17 -17
  80. package/src/materials/AlphaFilterMaterial.js +20 -20
  81. package/src/materials/BaseShaderMaterial.js +19 -19
  82. package/src/materials/BlitMaterial.js +28 -28
  83. package/src/materials/BloomComposeMaterial.js +22 -22
  84. package/src/materials/BoxBlurMaterial.js +13 -13
  85. package/src/materials/ClearAlphaMaterial.js +13 -13
  86. package/src/materials/ClearColorMaterial.js +31 -31
  87. package/src/materials/ClearDepthNormalMaterial.js +13 -13
  88. package/src/materials/DeferredRendererComposeMaterial.js +32 -32
  89. package/src/materials/DepthNormalMaterial.js +28 -28
  90. package/src/materials/DisplayNormalTextureMaterial.js +15 -15
  91. package/src/materials/DualFilteringBlurMaterial.js +11 -11
  92. package/src/materials/FXAAMaterial.js +10 -10
  93. package/src/materials/GaussianBlurMaterial.js +28 -28
  94. package/src/materials/LuminosityHighPassMaterial.js +15 -15
  95. package/src/materials/MedianFilterMaterial.js +42 -42
  96. package/src/materials/NormalMaterial.js +17 -17
  97. package/src/materials/SDFScreenTextMaterial.js +31 -31
  98. package/src/materials/SDFTextMaterial.js +37 -37
  99. package/src/materials/SSAOComposeMaterial.js +11 -11
  100. package/src/materials/SSAOMaterial.js +66 -66
  101. package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
  102. package/src/materials/UIElementMaterial.js +25 -25
  103. package/src/materials/UnrealBloomComposeMaterial.js +95 -95
  104. package/src/materials/UnrealBlurMaterial.js +17 -17
  105. package/src/materials/UnrealComposeMaterial.js +24 -24
  106. package/src/materials/ViewPositionMaterial.js +17 -17
  107. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
  108. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
  109. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
  110. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
  111. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
  112. package/src/object_pool/Pool.js +73 -73
  113. package/src/primitives/Arrow.js +57 -57
  114. package/src/primitives/Cube.js +17 -17
  115. package/src/primitives/HorizontalPlane.js +18 -18
  116. package/src/primitives/Sphere.js +15 -15
  117. package/src/primitives/VerticalPlane.js +17 -17
  118. package/src/raycast/GroupRaycaster.js +41 -41
  119. package/src/raycast/PlaneDragResolver.js +89 -89
  120. package/src/raycast/PlaneRaycastResolver.js +22 -22
  121. package/src/raycast/PlaneRaycaster.js +23 -23
  122. package/src/raycast/RaycastResolver.js +22 -22
  123. package/src/raycast/SurfaceDragResolver.js +77 -77
  124. package/src/raycast/states/BaseState.js +16 -16
  125. package/src/raycast/states/IdleState.js +17 -17
  126. package/src/raycast/states/OnRaycastEnter.js +15 -15
  127. package/src/raycast/states/OnRaycastExit.js +16 -16
  128. package/src/raycast/states/OnRaycastHover.js +25 -25
  129. package/src/render_mode/BaseRender.js +32 -32
  130. package/src/render_mode/BloomRender.js +60 -60
  131. package/src/render_mode/DebugNormalsRender.js +20 -20
  132. package/src/render_mode/DeferredRender.js +112 -112
  133. package/src/render_mode/NormalAORender.js +71 -71
  134. package/src/render_mode/NormalRender.js +36 -36
  135. package/src/render_mode/OutlineRender.js +154 -154
  136. package/src/render_mode/PlanarReflectionsRender.js +118 -118
  137. package/src/render_mode/TransparencyMixRender.js +143 -143
  138. package/src/render_mode/UnrealBloomRender.js +109 -109
  139. package/src/render_utilities/Blitter.js +99 -99
  140. package/src/render_utilities/Blurrer.js +29 -29
  141. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
  142. package/src/render_utilities/DualFilteringBlurrer.js +56 -56
  143. package/src/render_utilities/GaussianBlurrer.js +146 -146
  144. package/src/render_utilities/MedianFilter.js +66 -66
  145. package/src/render_utilities/ViewPositionRenderer.js +48 -48
  146. package/src/resource_loader/BasisLoader.js +50 -50
  147. package/src/resource_loader/FontLoader.js +39 -39
  148. package/src/resource_loader/JSONLoader.js +40 -40
  149. package/src/resource_loader/OBJLoader.js +39 -39
  150. package/src/resource_loader/PointArrayLoader.js +63 -63
  151. package/src/resource_loader/RGBETextureLoader.js +42 -42
  152. package/src/resource_loader/VideoLoader.js +20 -20
  153. package/src/shaders/add/add.frag +8 -8
  154. package/src/shaders/anti_aliasing/fxaa.frag +71 -71
  155. package/src/shaders/basic_color/basic_color.frag +5 -5
  156. package/src/shaders/basic_color/basic_color.vert +9 -9
  157. package/src/shaders/basic_line/basic_line.frag +36 -36
  158. package/src/shaders/basic_line/basic_line.vert +36 -36
  159. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  160. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  161. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  162. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  163. package/src/shaders/box_blur/box_blur.frag +24 -24
  164. package/src/shaders/box_blur/compose.frag +31 -31
  165. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  166. package/src/shaders/copy/copy.frag +6 -6
  167. package/src/shaders/copy/copy.vert +5 -5
  168. package/src/shaders/deferred/blit_copy.vert +11 -11
  169. package/src/shaders/deferred/deferred_compose.frag +59 -59
  170. package/src/shaders/deferred/point_light.frag +66 -66
  171. package/src/shaders/deferred/point_light.vert +13 -13
  172. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  173. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  174. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  175. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  176. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  177. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  178. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  179. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  180. package/src/shaders/edges/corners.frag +10 -10
  181. package/src/shaders/edges/corners.vert +30 -30
  182. package/src/shaders/edges/edges.frag +6 -6
  183. package/src/shaders/edges/edges.vert +27 -27
  184. package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
  185. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
  186. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  187. package/src/shaders/gpu_particles/generic_storage.frag +7 -7
  188. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  189. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  190. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  191. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  192. package/src/shaders/grid/grid.frag +16 -16
  193. package/src/shaders/grid/grid.vert +9 -9
  194. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
  195. package/src/shaders/median_filter/median_filter.frag +134 -134
  196. package/src/shaders/normal/normal.frag +6 -6
  197. package/src/shaders/normal/normal.vert +6 -6
  198. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  199. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  200. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  201. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  202. package/src/shaders/ssao/hbao.frag +264 -264
  203. package/src/shaders/ssao/ssao.frag +95 -95
  204. package/src/shaders/ssao/ssao.vert +10 -10
  205. package/src/shaders/ssao/ssao_compose.frag +14 -14
  206. package/src/shaders/transparent_mix/copy.frag +6 -6
  207. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  208. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  209. package/src/shaders/ui/ss_texture.frag +10 -10
  210. package/src/shaders/ui/ss_texture.vert +31 -31
  211. package/src/shaders/ui/ws_texture.vert +38 -38
  212. package/src/shaders/ui_element/ui_element.frag +11 -11
  213. package/src/shaders/ui_element/ui_element.vert +32 -32
  214. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  215. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  216. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  217. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  218. package/src/static_batcher/BatchedMesh.js +54 -54
  219. package/src/static_batcher/GeometryBatch.js +312 -312
  220. package/src/static_batcher/GeometryBatcher.js +63 -63
  221. package/src/static_batcher/MeshBatcher.js +56 -56
  222. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
  223. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
  224. package/src/ui/ui_element_state/OnIdle.js +17 -17
  225. package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
  226. package/src/ui/ui_element_state/OnMouseExit.js +15 -15
  227. package/src/ui/ui_element_state/OnMouseHover.js +31 -31
  228. package/src/ui/ui_element_state/UIElementState.js +18 -18
  229. package/src/utilities/ArrayUtilities.js +55 -55
  230. package/src/utilities/CameraUtilities.js +210 -210
  231. package/src/utilities/EasingFunctions.js +215 -215
  232. package/src/utilities/FrustumPointFitter.js +255 -255
  233. package/src/utilities/GeometryUtilities.js +74 -74
  234. package/src/utilities/ImageUtilities.js +26 -26
  235. package/src/utilities/MeshSampler.js +152 -152
  236. package/src/utilities/ModelUtilities.js +161 -161
  237. package/src/utilities/OMath.js +155 -155
  238. package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
  239. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -250
  240. package/src/utilities/StringUtilities.js +32 -32
  241. package/src/utilities/TimeUtilities.js +22 -22
  242. package/src/utilities/Validation.js +34 -34
  243. package/src/view_components/ApplicationView.js +60 -60
  244. package/src/view_components/ViewComponent.js +37 -37
  245. package/src/view_components/ViewComponentManager.js +58 -58
  246. package/src/view_components/ViewContext.js +14 -14
  247. package/src/view_components/ViewManager.js +129 -129
  248. package/src/view_components/ViewState.js +54 -54
  249. package/src/view_components/transition/ActionSequencerBuilder.js +91 -91
  250. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
  251. package/src/view_components/transition/TransitionTable.js +44 -44
  252. package/src/view_components/transition/ViewStateTransitionHandler.js +95 -95
  253. package/types/BaseApplication.d.ts +8 -8
  254. package/types/Browser.d.ts +12 -12
  255. package/types/CameraManager.d.ts +8 -8
  256. package/types/Capabilities.d.ts +6 -6
  257. package/types/Configuration.d.ts +6 -6
  258. package/types/Debug.d.ts +38 -37
  259. package/types/EventManager.d.ts +42 -42
  260. package/types/Graphics.d.ts +35 -35
  261. package/types/Initializer.d.ts +4 -4
  262. package/types/Input.d.ts +8 -8
  263. package/types/OS.d.ts +18 -18
  264. package/types/OrthographicCamera.d.ts +5 -5
  265. package/types/PerspectiveCamera.d.ts +5 -5
  266. package/types/ReflectionPlaneContext.d.ts +6 -6
  267. package/types/RenderLayers.d.ts +6 -6
  268. package/types/RenderLoop.d.ts +13 -13
  269. package/types/ResourceContainer.d.ts +8 -8
  270. package/types/SceneManager.d.ts +10 -10
  271. package/types/Screen.d.ts +17 -17
  272. package/types/Time.d.ts +11 -11
  273. package/types/UI.d.ts +15 -15
  274. package/types/action_sequencer/ActionEvent.d.ts +6 -6
  275. package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
  276. package/types/action_sequencer/ActionSequencer.d.ts +28 -28
  277. package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
  278. package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
  279. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
  280. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
  281. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
  282. package/types/components/AudioClip.d.ts +12 -12
  283. package/types/components/AxisHelper.d.ts +6 -6
  284. package/types/components/BaseObject.d.ts +5 -5
  285. package/types/components/EdgeMesh.d.ts +13 -13
  286. package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
  287. package/types/components/Grid.d.ts +2 -2
  288. package/types/components/Line.d.ts +16 -16
  289. package/types/components/MultiLinePath.d.ts +4 -4
  290. package/types/components/MultiLineText2D.d.ts +10 -10
  291. package/types/components/ObjectAxis.d.ts +3 -3
  292. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
  293. package/types/components/PlaneHelper.d.ts +6 -6
  294. package/types/components/Shape2D.d.ts +4 -4
  295. package/types/components/Shape3D.d.ts +3 -3
  296. package/types/components/Text2D.d.ts +13 -13
  297. package/types/components/UIElement.d.ts +52 -52
  298. package/types/components/UpdatableMaterialMesh.d.ts +4 -4
  299. package/types/components/WorldImage.d.ts +13 -13
  300. package/types/components/sdf_text/SDFText.d.ts +30 -30
  301. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
  302. package/types/components/sdf_text/TextGlyph.d.ts +6 -6
  303. package/types/editor/ManipulatorHandle.d.ts +14 -14
  304. package/types/editor/ObjectEditor.d.ts +16 -16
  305. package/types/editor/ObjectManipulator.d.ts +19 -19
  306. package/types/editor/ObjectPicker.d.ts +16 -16
  307. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
  308. package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
  309. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
  310. package/types/html_utilities/CSSAnimator.d.ts +30 -30
  311. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
  312. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
  313. package/types/index.d.ts +89 -73
  314. package/types/materials/AddMaterial.d.ts +5 -5
  315. package/types/materials/AlphaFilterMaterial.d.ts +6 -6
  316. package/types/materials/BaseShaderMaterial.d.ts +3 -3
  317. package/types/materials/BlitMaterial.d.ts +3 -3
  318. package/types/materials/BloomComposeMaterial.d.ts +7 -7
  319. package/types/materials/BoxBlurMaterial.d.ts +4 -4
  320. package/types/materials/ClearAlphaMaterial.d.ts +3 -3
  321. package/types/materials/ClearColorMaterial.d.ts +7 -7
  322. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
  323. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
  324. package/types/materials/DepthNormalMaterial.d.ts +4 -4
  325. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
  326. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
  327. package/types/materials/FXAAMaterial.d.ts +3 -3
  328. package/types/materials/GaussianBlurMaterial.d.ts +6 -6
  329. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
  330. package/types/materials/MedianFilterMaterial.d.ts +6 -6
  331. package/types/materials/NormalMaterial.d.ts +2 -2
  332. package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
  333. package/types/materials/SDFTextMaterial.d.ts +12 -12
  334. package/types/materials/SSAOComposeMaterial.d.ts +4 -4
  335. package/types/materials/SSAOMaterial.d.ts +6 -6
  336. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
  337. package/types/materials/UIElementMaterial.d.ts +7 -7
  338. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
  339. package/types/materials/UnrealBlurMaterial.d.ts +4 -4
  340. package/types/materials/UnrealComposeMaterial.d.ts +4 -4
  341. package/types/materials/ViewPositionMaterial.d.ts +3 -3
  342. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
  343. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
  344. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
  345. package/types/object_pool/Pool.d.ts +10 -10
  346. package/types/primitives/Arrow.d.ts +8 -8
  347. package/types/primitives/Cube.d.ts +3 -3
  348. package/types/primitives/HorizontalPlane.d.ts +3 -3
  349. package/types/primitives/Sphere.d.ts +3 -3
  350. package/types/primitives/VerticalPlane.d.ts +3 -3
  351. package/types/raycast/GroupRaycaster.d.ts +13 -13
  352. package/types/raycast/PlaneDragResolver.d.ts +14 -14
  353. package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
  354. package/types/raycast/PlaneRaycaster.d.ts +7 -7
  355. package/types/raycast/RaycastResolver.d.ts +5 -5
  356. package/types/raycast/SurfaceDragResolver.d.ts +13 -13
  357. package/types/raycast/states/BaseState.d.ts +5 -5
  358. package/types/raycast/states/IdleState.d.ts +5 -5
  359. package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
  360. package/types/raycast/states/OnRaycastExit.d.ts +4 -4
  361. package/types/raycast/states/OnRaycastHover.d.ts +4 -4
  362. package/types/render_mode/BaseRender.d.ts +7 -7
  363. package/types/render_mode/BloomRender.d.ts +10 -10
  364. package/types/render_mode/DebugNormalsRender.d.ts +4 -4
  365. package/types/render_mode/DeferredRender.d.ts +9 -9
  366. package/types/render_mode/NormalAORender.d.ts +16 -16
  367. package/types/render_mode/NormalRender.d.ts +4 -4
  368. package/types/render_mode/OutlineRender.d.ts +20 -20
  369. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
  370. package/types/render_mode/TransparencyMixRender.d.ts +21 -21
  371. package/types/render_mode/UnrealBloomRender.d.ts +19 -19
  372. package/types/render_utilities/Blitter.d.ts +16 -16
  373. package/types/render_utilities/Blurrer.d.ts +9 -9
  374. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
  375. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
  376. package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
  377. package/types/render_utilities/MedianFilter.d.ts +10 -10
  378. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
  379. package/types/resource_loader/AbstractLoader.d.ts +18 -18
  380. package/types/resource_loader/AudioLoader.d.ts +8 -8
  381. package/types/resource_loader/BasisLoader.d.ts +6 -6
  382. package/types/resource_loader/CubemapLoader.d.ts +7 -7
  383. package/types/resource_loader/DAELoader.d.ts +6 -6
  384. package/types/resource_loader/DDSLoader.d.ts +6 -6
  385. package/types/resource_loader/FileLoader.d.ts +6 -6
  386. package/types/resource_loader/FontLoader.d.ts +6 -6
  387. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -7
  388. package/types/resource_loader/GLTFLoader.d.ts +5 -5
  389. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
  390. package/types/resource_loader/JSONLoader.d.ts +6 -6
  391. package/types/resource_loader/OBJLoader.d.ts +6 -6
  392. package/types/resource_loader/PointArrayLoader.d.ts +7 -7
  393. package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
  394. package/types/resource_loader/ResourceBatch.d.ts +13 -28
  395. package/types/resource_loader/SVGLoader.d.ts +6 -6
  396. package/types/resource_loader/TextLoader.d.ts +6 -6
  397. package/types/resource_loader/TextureLoader.d.ts +6 -6
  398. package/types/resource_loader/VideoLoader.d.ts +6 -0
  399. package/types/static_batcher/GeometryBatch.d.ts +37 -37
  400. package/types/static_batcher/GeometryBatcher.d.ts +7 -7
  401. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
  402. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
  403. package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
  404. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
  405. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
  406. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
  407. package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
  408. package/types/utilities/ArrayUtilities.d.ts +7 -7
  409. package/types/utilities/CameraUtilities.d.ts +24 -24
  410. package/types/utilities/EasingFunctions.d.ts +35 -35
  411. package/types/utilities/FrustumPointFitter.d.ts +14 -14
  412. package/types/utilities/GeometryUtilities.d.ts +4 -4
  413. package/types/utilities/ImageUtilities.d.ts +4 -4
  414. package/types/utilities/MeshSampler.d.ts +14 -14
  415. package/types/utilities/ModelUtilities.d.ts +13 -13
  416. package/types/utilities/OMath.d.ts +21 -21
  417. package/types/utilities/ObjectUtilities.d.ts +5 -5
  418. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
  419. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
  420. package/types/utilities/StringUtilities.d.ts +5 -5
  421. package/types/utilities/TimeUtilities.d.ts +3 -3
  422. package/types/utilities/Validation.d.ts +6 -6
  423. package/types/view_components/ApplicationView.d.ts +11 -11
  424. package/types/view_components/ViewComponent.d.ts +13 -13
  425. package/types/view_components/ViewComponentManager.d.ts +10 -10
  426. package/types/view_components/ViewContext.d.ts +6 -6
  427. package/types/view_components/ViewManager.d.ts +24 -24
  428. package/types/view_components/ViewState.d.ts +15 -15
  429. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
  430. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
  431. package/types/view_components/transition/TransitionTable.d.ts +8 -8
  432. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
@@ -1,10 +1,10 @@
1
- import { MedianFilterMaterial } from "../materials/MedianFilterMaterial";
2
-
3
- export class MedianFilter {
4
- constructor(renderer: any);
5
- RT: any;
6
- RT1: any;
7
- median_filter_mat: MedianFilterMaterial;
8
- filter(texture: any): any;
9
- get_size(tex: any): any;
10
- }
1
+ import { MedianFilterMaterial } from "../materials/MedianFilterMaterial";
2
+
3
+ export class MedianFilter {
4
+ constructor(renderer: any);
5
+ RT: any;
6
+ RT1: any;
7
+ median_filter_mat: MedianFilterMaterial;
8
+ filter(texture: any): any;
9
+ get_size(tex: any): any;
10
+ }
@@ -1,9 +1,9 @@
1
- import { ViewPositionMaterial } from "../materials/ViewPositionMaterial";
2
-
3
- export class ViewPositionRenderer {
4
- RT: any;
5
- clear_color: any;
6
- render_pos_mat: ViewPositionMaterial;
7
- render(context: any, renderer: any): void;
8
- get render_target(): any;
9
- }
1
+ import { ViewPositionMaterial } from "../materials/ViewPositionMaterial";
2
+
3
+ export class ViewPositionRenderer {
4
+ RT: any;
5
+ clear_color: any;
6
+ render_pos_mat: ViewPositionMaterial;
7
+ render(context: any, renderer: any): void;
8
+ get render_target(): any;
9
+ }
@@ -1,18 +1,18 @@
1
- export class AbstractLoader {
2
- constructor(resource_id: any, url: any, size?: number);
3
- resource_id: any;
4
- url: any;
5
- loaded_bytes: number;
6
- total_bytes: number;
7
- has_finished: boolean;
8
- has_error: boolean;
9
- error_message: string;
10
- __update_downloaded_bytes(loaded: any, total: any): void;
11
- __loading_ended(): void;
12
- __set_error(message: any): void;
13
- print_error(): void;
14
- load(resource_container: any): void;
15
- on_progress(resource_container: any, response: any): Promise<void>;
16
- on_preloaded_finished(resource_container: any): void;
17
- __on_error(data: any): void;
18
- }
1
+ export class AbstractLoader {
2
+ constructor(resource_id: any, url: any, size?: number);
3
+ resource_id: any;
4
+ url: any;
5
+ loaded_bytes: number;
6
+ total_bytes: number;
7
+ has_finished: boolean;
8
+ has_error: boolean;
9
+ error_message: string;
10
+ __update_downloaded_bytes(loaded: any, total: any): void;
11
+ __loading_ended(): void;
12
+ __set_error(message: any): void;
13
+ print_error(): void;
14
+ load(resource_container: any): void;
15
+ on_progress(resource_container: any, response: any): Promise<void>;
16
+ on_preloaded_finished(resource_container: any): void;
17
+ __on_error(data: any): void;
18
+ }
@@ -1,8 +1,8 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class AudioLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, loop: boolean, volume: number, size: any);
5
- loader: any;
6
- loop: boolean;
7
- volume: number;
8
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class AudioLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, loop: boolean, volume: number, size: any);
5
+ loader: any;
6
+ loop: boolean;
7
+ volume: number;
8
+ }
@@ -1,6 +1,6 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class BasisLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, renderer: any, loader: any, size: any);
5
- loader: any;
6
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class BasisLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, renderer: any, loader: any, size: any);
5
+ loader: any;
6
+ }
@@ -1,7 +1,7 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class CubemapLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, size: any);
5
- loader: any;
6
- urls: string[];
7
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class CubemapLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ urls: string[];
7
+ }
@@ -1,6 +1,6 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class DAELoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, size: any);
5
- loader: any;
6
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class DAELoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ }
@@ -1,6 +1,6 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class DDSLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, size: any);
5
- loader: any;
6
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class DDSLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ }
@@ -1,6 +1,6 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class FileLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, size: any);
5
- loader: any;
6
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class FileLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ }
@@ -1,6 +1,6 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class FontLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, size: any);
5
- loader: any;
6
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class FontLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ }
@@ -1,7 +1,7 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class GLTFDRACOLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, size: any);
5
- loader: any;
6
- draco_loader: any;
7
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class GLTFDRACOLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ draco_loader: any;
7
+ }
@@ -1,5 +1,5 @@
1
- export class GLTFLoader extends AbstractLoader {
2
- constructor(resource_id: any, url: any, size: any);
3
- loader: any;
4
- }
5
- import AbstractLoader from "./AbstractLoader";
1
+ export class GLTFLoader extends AbstractLoader {
2
+ constructor(resource_id: any, url: any, size: any);
3
+ loader: any;
4
+ }
5
+ import AbstractLoader from "./AbstractLoader";
@@ -1,7 +1,7 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class HDRCubeTextureLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, size: any);
5
- loader: any;
6
- url_suffix: string[];
7
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class HDRCubeTextureLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ url_suffix: string[];
7
+ }
@@ -1,6 +1,6 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class JSONLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, size: any);
5
- loader: any;
6
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class JSONLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ }
@@ -1,6 +1,6 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class OBJLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, size: any);
5
- loader: any;
6
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class OBJLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ }
@@ -1,7 +1,7 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class PointArrayLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, size: any);
5
- loader: any;
6
- parse_path(raw_data: any): any[];
7
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class PointArrayLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ parse_path(raw_data: any): any[];
7
+ }
@@ -1,6 +1,6 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class RGBETextureLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, size: any);
5
- loader: any;
6
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class RGBETextureLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ }
@@ -1,28 +1,13 @@
1
- export class ResourceBatch {
2
- constructor(batch_name: any);
3
- resource_loaders: any[];
4
- batch_name: any;
5
- add_texture(resource_id: any, url: any, size: any): void;
6
- add_gltf(resource_id: any, url: any, size: any): void;
7
- add_basis(resource_id: any, url: any, renderer: any, loader: any, size: any): void;
8
- add_gltf_draco(resource_id: any, url: any, size: any): void;
9
- add_dae(resource_id: any, url: any, size: any): void;
10
- add_obj(resource_id: any, url: any, size: any): void;
11
- add_file(resource_id: any, url: any, size: any): void;
12
- add_text(resource_id: any, url: any, size: any): void;
13
- add_cubemap(resource_id: any, url: any, size: any): void;
14
- add_audio(resource_id: any, url: any, loop: any, volume: any, size: any): void;
15
- add_json(resource_id: any, url: any, size: any): void;
16
- add_point_array(resource_id: any, url: any, size: any): void;
17
- add_hdr(resource_id: any, url: any, size: any): void;
18
- add_hdr_cubemap(resource_id: any, url: any, size: any): void;
19
- add_font(resource_id: any, url: any, size: any): void;
20
- add_loader(loader: any): void;
21
- load(resource_container: any): void;
22
- get loading_finished(): boolean;
23
- get has_errors(): boolean;
24
- print_errors(): void;
25
- get_progress(): number;
26
- get_loaded_bytes(): number;
27
- get_total_bytes(): number;
28
- }
1
+ export class ResourceBatch {
2
+ constructor(batch_name: any);
3
+ resource_loaders: any[];
4
+ batch_name: any;
5
+ add_loader(loader: any): void;
6
+ load(resource_container: any): void;
7
+ get loading_finished(): boolean;
8
+ get has_errors(): boolean;
9
+ print_errors(): void;
10
+ get_progress(): number;
11
+ get_loaded_bytes(): number;
12
+ get_total_bytes(): number;
13
+ }
@@ -1,6 +1,6 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class SVGLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, size: any);
5
- loader: any;
6
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class SVGLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ }
@@ -1,6 +1,6 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class TextLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, size: any);
5
- loader: any;
6
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class TextLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ }
@@ -1,6 +1,6 @@
1
- import { AbstractLoader } from "./AbstractLoader";
2
-
3
- export class TextureLoader extends AbstractLoader {
4
- constructor(resource_id: any, url: any, size: any);
5
- loader: any;
6
- }
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class TextureLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ }
@@ -0,0 +1,6 @@
1
+ import { AbstractLoader } from "./AbstractLoader";
2
+
3
+ export class VideoLoader extends AbstractLoader {
4
+ constructor(resource_id: any, url: any, size: any);
5
+ loader: any;
6
+ }
@@ -1,37 +1,37 @@
1
- export class GeometryBatch {
2
- constructor(geometry: any, batch_width: any);
3
- geometry: any;
4
- material: any;
5
- uniforms: {};
6
- batch_width: any;
7
- data_textures: any[];
8
- object_names: any;
9
- zero_offset: any;
10
- write_offset: any;
11
- uniform_dirty_count: number;
12
- tmp_uploaded_data_count: number;
13
- init(object_names: any, vert_shader: any, frag_shader: any): void;
14
- add_global_uniform(name: any, data: any): void;
15
- set_global_uniform(name: any, data: any): void;
16
- add_object_uniform_v3(uniform_name: any, default_value_v3: any): void;
17
- add_object_uniform_v4(uniform_name: any, default_value_v4: any): void;
18
- add_object_uniform_v4_float(uniform_name: any, default_value_v4: any): void;
19
- set_object_uniform_v3(object_name: any, uniform_name: any, vector3: any, use_r: any, use_g: any, use_b: any): void;
20
- set_object_uniform_v4(object_name: any, uniform_name: any, vector4: any, use_r: any, use_g: any, use_b: any, use_a: any): void;
21
- upload_texture_data(renderer: any, upload_budget: any): void;
22
- get_uniform_dirty_count(): number;
23
- __full_texture_data_upload(renderer: any, texture_data: any): void;
24
- __partial_texture_data_upload(renderer: any, texture_data: any): void;
25
- get_mesh(): any;
26
- __set_pixel_rgb(data_texture: any, index: any, vector3: any, use_r: any, use_g: any, use_b: any): void;
27
- __set_pixel_rgba(data_texture: any, index: any, vector4: any, use_r: any, use_g: any, use_b: any, use_a: any): void;
28
- __flood_data_texture_rgb(data_texture: any, v3: any): void;
29
- __flood_data_texture_rgba(data_texture: any, v4: any): void;
30
- __create_rgb_texture(width: any): any;
31
- __create_rgba_texture(width: any): any;
32
- __create_rgba_float_texture(width: any): any;
33
- __get_data_texture(uniform_name: any): any;
34
- __get_object_index(name: any): number;
35
- __add_data_texture(uniform_name: any, src_texture: any, dst_texture: any, one_pixel_text: any): any;
36
- dispose(): void;
37
- }
1
+ export class GeometryBatch {
2
+ constructor(geometry: any, batch_width: any);
3
+ geometry: any;
4
+ material: any;
5
+ uniforms: {};
6
+ batch_width: any;
7
+ data_textures: any[];
8
+ object_names: any;
9
+ zero_offset: any;
10
+ write_offset: any;
11
+ uniform_dirty_count: number;
12
+ tmp_uploaded_data_count: number;
13
+ init(object_names: any, vert_shader: any, frag_shader: any): void;
14
+ add_global_uniform(name: any, data: any): void;
15
+ set_global_uniform(name: any, data: any): void;
16
+ add_object_uniform_v3(uniform_name: any, default_value_v3: any): void;
17
+ add_object_uniform_v4(uniform_name: any, default_value_v4: any): void;
18
+ add_object_uniform_v4_float(uniform_name: any, default_value_v4: any): void;
19
+ set_object_uniform_v3(object_name: any, uniform_name: any, vector3: any, use_r: any, use_g: any, use_b: any): void;
20
+ set_object_uniform_v4(object_name: any, uniform_name: any, vector4: any, use_r: any, use_g: any, use_b: any, use_a: any): void;
21
+ upload_texture_data(renderer: any, upload_budget: any): void;
22
+ get_uniform_dirty_count(): number;
23
+ __full_texture_data_upload(renderer: any, texture_data: any): void;
24
+ __partial_texture_data_upload(renderer: any, texture_data: any): void;
25
+ get_mesh(): any;
26
+ __set_pixel_rgb(data_texture: any, index: any, vector3: any, use_r: any, use_g: any, use_b: any): void;
27
+ __set_pixel_rgba(data_texture: any, index: any, vector4: any, use_r: any, use_g: any, use_b: any, use_a: any): void;
28
+ __flood_data_texture_rgb(data_texture: any, v3: any): void;
29
+ __flood_data_texture_rgba(data_texture: any, v4: any): void;
30
+ __create_rgb_texture(width: any): any;
31
+ __create_rgba_texture(width: any): any;
32
+ __create_rgba_float_texture(width: any): any;
33
+ __get_data_texture(uniform_name: any): any;
34
+ __get_object_index(name: any): number;
35
+ __add_data_texture(uniform_name: any, src_texture: any, dst_texture: any, one_pixel_text: any): any;
36
+ dispose(): void;
37
+ }
@@ -1,7 +1,7 @@
1
- export class GeometryBatcher {
2
- static init(): void;
3
- static batches: any[];
4
- static batch(buffer_geometries: any): any;
5
- static upload_texture_data(renderer: any): void;
6
- static __init_uv_array(uvs: any, texture_width: any): void;
7
- }
1
+ export class GeometryBatcher {
2
+ static init(): void;
3
+ static batches: any[];
4
+ static batch(buffer_geometries: any): any;
5
+ static upload_texture_data(renderer: any): void;
6
+ static __init_uv_array(uvs: any, texture_width: any): void;
7
+ }
@@ -1,4 +1,4 @@
1
- export class ScreenSpacePosition {
2
- tmp_vec: any;
3
- get_pos_NDC(position: any): any;
4
- }
1
+ export class ScreenSpacePosition {
2
+ tmp_vec: any;
3
+ get_pos_NDC(position: any): any;
4
+ }
@@ -1,5 +1,5 @@
1
- export class WorldSpacePosition {
2
- tmp_vec3: any;
3
- tmp_vec2: any;
4
- get_pos_NDC(position: any): any;
5
- }
1
+ export class WorldSpacePosition {
2
+ tmp_vec3: any;
3
+ tmp_vec2: any;
4
+ get_pos_NDC(position: any): any;
5
+ }
@@ -1,5 +1,5 @@
1
- import { UIElementState } from './UIElementState';
2
-
3
- export class OnIdle extends UIElementState
4
- {
5
- }
1
+ import { UIElementState } from './UIElementState';
2
+
3
+ export class OnIdle extends UIElementState
4
+ {
5
+ }
@@ -1,5 +1,5 @@
1
- import { UIElementState } from './UIElementState';
2
-
3
- export class OnMouseEnter extends UIElementState
4
- {
5
- }
1
+ import { UIElementState } from './UIElementState';
2
+
3
+ export class OnMouseEnter extends UIElementState
4
+ {
5
+ }
@@ -1,5 +1,5 @@
1
- import { UIElementState } from './UIElementState';
2
-
3
- export class OnMouseExit extends UIElementState
4
- {
5
- }
1
+ import { UIElementState } from './UIElementState';
2
+
3
+ export class OnMouseExit extends UIElementState
4
+ {
5
+ }
@@ -1,5 +1,5 @@
1
- import { UIElementState } from "./UIElementState";
2
-
3
- export class OnMouseHover extends UIElementState {
4
- __trigger_on_hover(ui_element: any): void;
5
- }
1
+ import { UIElementState } from "./UIElementState";
2
+
3
+ export class OnMouseHover extends UIElementState {
4
+ __trigger_on_hover(ui_element: any): void;
5
+ }
@@ -1,5 +1,5 @@
1
- export class UIElementState {
2
- update(ui_element: any, normalized_mouse_position: any): void;
3
- on_enter(ui_element: any): void;
4
- on_exit(ui_element: any): void;
5
- }
1
+ export class UIElementState {
2
+ update(ui_element: any, normalized_mouse_position: any): void;
3
+ on_enter(ui_element: any): void;
4
+ on_exit(ui_element: any): void;
5
+ }
@@ -1,7 +1,7 @@
1
- export class ArrayUtilities {
2
- static merge_from_to(source: any, target: any): void;
3
- static expand_vec3_array(array: any, size: any): void;
4
- static remove_elem(array: any, elem: any): void;
5
- static get_closest_point(points: any, target: any): any;
6
- static object_values_to_array(obj: any): any[];
7
- }
1
+ export class ArrayUtilities {
2
+ static merge_from_to(source: any, target: any): void;
3
+ static expand_vec3_array(array: any, size: any): void;
4
+ static remove_elem(array: any, elem: any): void;
5
+ static get_closest_point(points: any, target: any): any;
6
+ static object_values_to_array(obj: any): any[];
7
+ }
@@ -1,24 +1,24 @@
1
- export class CameraUtilities {
2
- static init(): void;
3
- static tmp_mat: any;
4
- static tmp_vec: any;
5
- static tmp_vec2: any;
6
- static plane: any;
7
- static ray: any;
8
- static tmp_size: any;
9
- static tmp_unproj: any;
10
- static get_up_dir(camera: any): any;
11
- static get_forward_dir(camera: any): any;
12
- static get_right_dir(camera: any): any;
13
- static unproject_mouse_position(NDC: any, camera: any): any;
14
- static get_plane_intersection(plane_position: any, plane_normal: any, NDC: any, camera: any): any;
15
- static fit_points_on_camera(points: any, zoom_scale?: number): {
16
- position: any;
17
- zoom: number;
18
- };
19
- static get_zoom_to_fit_rect(width: any, height: any): number;
20
- static get_zoom_to_fit_box(bb: any, camera: any): number;
21
- static get_html_screen_pos(object: any, camera: any): any;
22
- static world_pos_to_screen(pos: any, camera: any): any;
23
- static update_projection(camera: any): void;
24
- }
1
+ export class CameraUtilities {
2
+ static init(): void;
3
+ static tmp_mat: any;
4
+ static tmp_vec: any;
5
+ static tmp_vec2: any;
6
+ static plane: any;
7
+ static ray: any;
8
+ static tmp_size: any;
9
+ static tmp_unproj: any;
10
+ static get_up_dir(camera: any): any;
11
+ static get_forward_dir(camera: any): any;
12
+ static get_right_dir(camera: any): any;
13
+ static unproject_mouse_position(NDC: any, camera: any): any;
14
+ static get_plane_intersection(plane_position: any, plane_normal: any, NDC: any, camera: any): any;
15
+ static fit_points_on_camera(points: any, zoom_scale?: number): {
16
+ position: any;
17
+ zoom: number;
18
+ };
19
+ static get_zoom_to_fit_rect(width: any, height: any): number;
20
+ static get_zoom_to_fit_box(bb: any, camera: any): number;
21
+ static get_html_screen_pos(object: any, camera: any): any;
22
+ static world_pos_to_screen(pos: any, camera: any): any;
23
+ static update_projection(camera: any): void;
24
+ }