ohzi-core 12.3.0 → 12.3.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/build/index.mjs
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import{Object3D as e,Vector3 as t,LineBasicMaterial as s,AlwaysDepth as i,BufferGeometry as r,Line as n,Scene as o,Mesh as a,BoxGeometry as _,MeshBasicMaterial as l,SphereGeometry as h,CylinderGeometry as c,ConeGeometry as u,Vector2 as d,PerspectiveCamera as p,Color as m,OrthographicCamera as g,ShaderMaterial as f,NoBlending as v,PlaneGeometry as x,Vector4 as w,WebGLRenderTarget as b,WebGLRenderer as y,NearestFilter as T,RGBAFormat as S,LinearSRGBColorSpace as M,FloatType as z,Box3 as F,Box3Helper as A,CatmullRomCurve3 as R,Clock as C,PositionalAudio as P,Audio as k,AudioContext as L,Texture as D,SRGBColorSpace as U,NoColorSpace as O,CubeTextureLoader as j,CanvasTexture as I,UVMapping as N,ClampToEdgeWrapping as E,DataTexture as B,BufferAttribute as V,Box2 as q,Sphere as Y,Plane as G,Line3 as W,Quaternion as X,Matrix4 as Q,Ray as $,RepeatWrapping as H,LinearFilter as Z,HalfFloatType as J,UnsignedByteType as K,Skeleton as ee,DoubleSide as te,LinearMipMapLinearFilter as se,InstancedBufferGeometry as ie,Float32BufferAttribute as re,InstancedBufferAttribute as ne,DynamicDrawUsage as oe,Points as ae,FileLoader as _e}from"three";import*as le from"three/examples/jsm/utils/BufferGeometryUtils.js";export{le as BufferGeometryUtils};import{ResourceContainer as he}from"ohzi-core";import{GLTFLoader as ce}from"three/examples/jsm/loaders/GLTFLoader.js";import{RGBELoader as ue}from"three/examples/jsm/loaders/RGBELoader.js";import{ColladaLoader as de}from"three/examples/jsm/loaders/ColladaLoader.js";import{FontLoader as pe}from"three/examples/jsm/loaders/FontLoader.js";import{HDRCubeTextureLoader as me}from"three/examples/jsm/loaders/HDRCubeTextureLoader.js";import{OBJLoader as ge}from"three/examples/jsm/loaders/OBJLoader.js";class fe extends e{constructor(e=1){super();const o=[];o.push(new t(0,0,0)),o.push(new t(0,0,1e3));const a=new s({color:4474111,depthFunc:i}),_=(new r).setFromPoints(o),l=new n(_,a);l.renderOrder=5e4;const h=[];h.push(new t(0,0,0)),h.push(new t(0,1e3,0));const c=new s({color:4521796,depthFunc:i}),u=(new r).setFromPoints(h),d=new n(u,c);d.renderOrder=5e4;const p=[];p.push(new t(0,0,0)),p.push(new t(1e3,0,0));const m=new s({color:16729156,depthFunc:i}),g=(new r).setFromPoints(p),f=new n(g,m);f.renderOrder=5e4,this.renderOrder=1e5,this.add(l),this.add(d),this.add(f),this.scale.set(e,e,e)}update(){}dispose(){}}const ve=new class{init(){this._current=new o,this._current.name="default_scene"}add_scene(e){}get current(){return this._current}set current(e){this._current=e}dispose(){for((this.current.traverse((e=>{if(e.geometry){e.geometry.dispose();const t=e.material;"disppose"in t&&"function"==typeof t.disppose&&t.dispose()}})));this.current.children.length>0;)this.current.remove(this.current.children[0])}};class xe extends a{constructor(e,s,i){e=e||new t(1,1,1),s=s||new t(1,1,1),i=i||16711680;super(new _(e.x,e.y,e.z,s.x,s.y,s.z),new l({color:i}))}}class we extends a{constructor(e,t){t=t||"#FF0000";super(new h(e=e||1,64,64),new l({color:t})),this.radius=e,this.color=t,this.center=this.position}}class be extends a{constructor(e,s,i){e=e||"#FF0000";const r=(s=s||1)-.4,n=new c(.01,.01,r,32);n.translate(0,r/2,0);const o=new u(.1,.4,32);o.translate(0,r+.2,0);const a=le.mergeGeometries([n,o]);a.rotateX(1.57);super(a,new l({color:e})),i&&this.quaternion.setFromUnitVectors(new t(0,0,1),i),this._dir=i}set dir(e){this.quaternion.setFromUnitVectors(new t(0,0,1),e),this._dir=e}get dir(){return this._dir}set length(e){this.scale.z=e}get length(){return this.scale.z}}const ye=new class{init(){this.width=1,this.height=1,this.position=new d,this.render_width=1,this.render_height=1,this.width_height=new d(this.width,this.height),this.dpr=1,this.pixel_size=new d(1/this.width,1/this.height)}update_position(e,t){this.position.set(e,t)}update(){this.size_changed=!1}update_size(e,t){this.width=e,this.height=t,this.pixel_size=new d(1/this.width,1/this.height),this.width_height.x=e,this.width_height.y=t,this.render_width=e*this.dpr,this.render_height=t*this.dpr,this.size_changed=!0}apply_pixel_density_v2(e){return e.multiplyScalar(1/this.dpr),e}apply_pixel_density(e){return e*(1/this.dpr)}get_pixel_size(){return this.pixel_size}get aspect_ratio(){return this.width/this.height}get portrait(){return this.width<this.height}};class Te extends p{constructor(e,t,s,i){super(e,t,s,i),this.clear_color=new m("#000000"),this.clear_alpha=1}copy(e){return super.copy(e),this.clear_color.copy(e.clear_color),this.clear_alpha=e.clear_alpha,this}}const Se=new class{init(){this._current=void 0,this._spectator=void 0}set current(e){this._current=e}get current(){return this._current}set spectator(e){this._spectator=e}get spectator(){return this._spectator}};const Me=new class{init(){this.max_anisotropy=0,this.vertex_texture_sampler_available=!1,this.fp_textures_available=!1}};class ze extends g{constructor(e,t,s,i,r,n){super(e,t,s,i,r,n),this.clear_color=new m("#000000"),this.clear_alpha=1}copy(e){return super.copy(e),this.clear_color.copy(e.clear_color),this.clear_alpha=e.clear_alpha,this}}class Fe{constructor(){}render(){}on_enter(e,t){}on_exit(e,t){}resize(){}dispose(){}}class Ae extends f{constructor(e,t,s){super({uniforms:{_MainTex:{value:null},_Resolution:{value:new d(0,0)},_TargetResolution:{value:new d(0,0)}},defines:s||{},vertexShader:t||"#define GLSLIFY 1\nvarying vec2 vUv;void main(){gl_Position=vec4(uv*2.0-1.0,1.0,1.0);vUv=uv;}",fragmentShader:e||"#define GLSLIFY 1\nuniform sampler2D _MainTex;varying vec2 vUv;void main(){gl_FragColor=texture2D(_MainTex,vUv);}",depthWrite:!1,blending:v,depthTest:!1,depthFunc:i})}}class Re{constructor(e){this.renderer=e,this._blit_scene=new o,this._blit_material=new Ae,this._blit_quad=new a(new x(1,1),this._blit_material),this._blit_scene.add(this._blit_quad),this._blit_camera=new g(-1,1,1,-1,-1e4,1e4)}blit(e,t){this._blit_quad.material=this._blit_material;const s=!0===e.isWebGLRenderTarget?e.texture:e,i=!0===e.isWebGLRenderTarget?e.width:e.image.width,r=!0===e.isWebGLRenderTarget?e.height:e.image.height;this._blit_quad.material.uniforms._MainTex.value=s,this._blit_quad.material.uniforms._Resolution.value.set(i,r),t?this._blit_quad.material.uniforms._TargetResolution.value.set(t.width,t.height):this.renderer.getSize(this._blit_quad.material.uniforms._TargetResolution.value),this.__render(t)}material_pass(e,t){this._blit_quad.material=e,this.__render(t)}blit_with_material(e,t,s){const i=!0===e.isWebGLRenderTarget?e.texture:e,r=!0===e.isWebGLRenderTarget?e.width:e.image.width,n=!0===e.isWebGLRenderTarget?e.height:e.image.height;this._blit_quad.material=s,this._blit_quad.material.uniforms._MainTex.value=i,this._blit_quad.material.uniforms._Resolution.value.set(r,n),t?this._blit_quad.material.uniforms._TargetResolution.value.set(t.width,t.height):this.renderer.getSize(this._blit_quad.material.uniforms._TargetResolution.value),this.__render(t)}blit_clear_with_material(e,t){this._blit_quad.material=t,this.__render(e)}dispose(){this._blit_quad.geometry.dispose(),this._blit_quad.material.dispose()}__render(e){const t=void 0===e?null:e,s=this.renderer.getRenderTarget();this.renderer.setRenderTarget(t),this.renderer.render(this._blit_scene,this._blit_camera),this.renderer.setRenderTarget(s)}}class Ce extends Ae{constructor(e,t){super("#define GLSLIFY 1\nuniform vec4 _DepthNormal;vec2 EncodeFloatRG(float v){vec2 kEncodeMul=vec2(1.0,255.0);float kEncodeBit=1.0/255.0;vec2 enc=kEncodeMul*v;enc=fract(enc);enc.x-=enc.y*kEncodeBit;return enc;}vec2 EncodeNormal(vec3 n){float scale=1.7777;vec2 enc=n.xy/(n.z+1.0);enc/=scale;enc=enc*0.5+0.5;return enc;}void main(){gl_FragColor=vec4(EncodeFloatRG(_DepthNormal.x),EncodeNormal(normalize(_DepthNormal.yzw)));}"),this.uniforms._DepthNormal={value:new w(e,t.x,t.y,t.z)}}}class Pe extends f{constructor(){super({uniforms:{_FarPlane:{value:1}},vertexShader:"#define GLSLIFY 1\nvarying vec3 v_normal;varying vec3 v_pos;void main(){vec3 pos=position;mat4 MVP=projectionMatrix*modelViewMatrix;v_normal=(modelViewMatrix*vec4(normal,0.0)).xyz;v_pos=(modelViewMatrix*vec4(pos,1.0)).xyz;gl_Position=MVP*vec4(pos,1.0);}",fragmentShader:"#define GLSLIFY 1\nvarying vec3 v_normal;varying vec3 v_pos;uniform float _FarPlane;vec2 EncodeFloatRG(float v){vec2 kEncodeMul=vec2(1.0,255.0);float kEncodeBit=1.0/255.0;vec2 enc=kEncodeMul*v;enc=fract(enc);enc.x-=enc.y*kEncodeBit;return enc;}vec2 EncodeNormal(vec3 n){float scale=1.7777;vec2 enc=n.xy/(n.z+1.0);enc/=scale;enc=enc*0.5+0.5;return enc;}void main(){gl_FragColor=vec4(EncodeFloatRG(length(v_pos.z)/_FarPlane),EncodeNormal(normalize(v_normal)));}"})}set far_plane(e){this.uniforms._FarPlane.value=e}get far_plane(){return this.uniforms._FarPlane.value}}class ke{constructor(){this.RT=new b(ye.width,ye.height),this.clear_depth_normal_mat=new Ce(1,new t(0,0,1)),this.depth_normal_material=new Pe}render(e){this.__resize_RT_if_necessary(),e.clear(this.RT,void 0,!0,!0),e.blit_clear_with_material(this.RT,this.clear_depth_normal_mat),this.depth_normal_material.far_plane=Se.current.far,e.render(void 0,void 0,this.RT,this.depth_normal_material)}__resize_RT_if_necessary(){this.RT.width===ye.width&&this.RT.height===ye.height||this.RT.setSize(ye.width,ye.height)}get render_target(){return this.RT}}const Le=new class{init({canvas:e,core_attributes:t,context_attributes:s,threejs_attributes:i,dpr:r}){this._renderer=void 0,this.blitter=void 0,this.canvas=void 0,this.no_render=void 0,this.current_render_mode=void 0,this.generateDepthNormalTexture=!1,this.depth_and_normals_renderer=void 0,this.is_webgl2=!1,this.canvas_context=void 0,this.context_attributes=void 0,this.core_attributes={force_webgl2:!0,xr_enabled:!1},this.context_attributes={alpha:!0,antialias:!1,depth:!0,desynchronized:!1,failIfMajorPerformanceCaveat:!1,powerPreference:"high-performance",premultipliedAlpha:!0,preserveDrawingBuffer:!0,stencil:!1},this.threejs_attributes={logarithmicDepthBuffer:!1},Object.assign(this.core_attributes,t),Object.assign(this.context_attributes,s),Object.assign(this.threejs_attributes,this.context_attributes),Object.assign(this.threejs_attributes,i),this.core_attributes.force_webgl2?this.canvas_context=e.getContext("webgl2",this.context_attributes)||e.getContext("webgl",this.context_attributes)||e.getContext("experimental-webgl",this.context_attributes):this.canvas_context=e.getContext("webgl",this.context_attributes)||e.getContext("experimental-webgl",this.context_attributes),this.is_webgl2="WebGL2RenderingContext"===this.canvas_context.constructor.name,this.threejs_attributes.canvas=e,this.threejs_attributes.context=this.canvas_context,this._renderer=new y(this.threejs_attributes),this.core_attributes.xr_enabled?this._renderer.xr.enabled=!0:this._renderer.autoClear=!1,ye.dpr=r,this._renderer.setPixelRatio(1),this.is_webgl2||this._renderer.extensions.get("ANGLE_instanced_arrays"),this.blitter=new Re(this._renderer),this.canvas=this._renderer.domElement,this.no_render=new Fe,this.current_render_mode=this.no_render,Me.max_anisotropy=this._renderer.capabilities.getMaxAnisotropy(),Me.vertex_texture_sampler_available=this._renderer.capabilities.maxVertexTextures>0,Me.fp_textures_available=this.is_floating_point_texture_available(),this.generateDepthNormalTexture=!1,this.depth_and_normals_renderer=new ke}get dom_element(){return this._renderer.domElement}get depth_normals_RT(){return this.depth_and_normals_renderer.render_target}set_state(e){this.current_render_mode.on_exit(this,this._renderer),this.current_render_mode=e,this.current_render_mode.on_enter(this,this._renderer)}update(){this.generateDepthNormalTexture&&this.depth_and_normals_renderer.render(this),this.__update_current_camera(),Se.current&&this.current_render_mode.render(),ye.update()}__update_current_camera(){Se.current&&(Se.current.aspect=ye.aspect_ratio,Se.current.updateProjectionMatrix(),Se.current.updateMatrix(),Se.current.updateMatrixWorld(!0))}render(e,t,s,i){this.__apply_override_material(e,i),this._renderer.setRenderTarget(void 0===s?null:s),this._renderer.render(e||ve.current,t||Se.current),this.__apply_override_material(e,void 0)}compile(e,t,s,i){this.__apply_override_material(e,i),this._renderer.setRenderTarget(void 0===s?null:s),this._renderer.compile(e||ve.current,t||Se.current),this.__apply_override_material(e,void 0)}async compile_async(e,t,s,i,r){this.__apply_override_material(e,i),this._renderer.setRenderTarget(void 0===s?null:s);const n=this._renderer.compileAsync(e||ve.current,t||Se.current,r);return this.__apply_override_material(e,void 0),n}render_scene(e){"on_pre_render"in e&&e.on_pre_render(),"render"in e?e.render():this.render(e,void 0),"on_post_render"in e&&e.on_post_render()}__apply_override_material(e,t){t=void 0===t?null:t,e?e.overrideMaterial=t:ve.current.overrideMaterial=t}readback_RT(e,t){this._renderer.readRenderTargetPixels(e,0,0,e.width,e.height,t)}clear(e,t,s,i){this._renderer.setRenderTarget(void 0===e?null:e),t&&this._renderer.setClearColor(t.clear_color,t.clear_alpha),this._renderer.clear(!!t,!!s,!!i)}on_resize(e,t){for(const s of e)ye.dpr=t,ye.update_position(s.contentRect.x,s.contentRect.y),ye.update_size(s.contentRect.width,s.contentRect.height),this.canvas.width=ye.render_width,this.canvas.height=ye.render_height,this._renderer.setViewport(0,0,ye.render_width,ye.render_height),this.__update_current_camera()}material_pass(e,t){this.blitter.material_pass(e,t)}blit(e,t,s){s?this.blitter.blit_with_material(e,t,s):this.blitter.blit(e,t)}blit_clear_with_material(e,t){this.blitter.blit_clear_with_material(e,t)}take_screenshot(e,t=ye.width,s=ye.height){const i=ye.width,r=ye.height,n=t,o=s,a=1024,_=1024,l=Math.ceil(n/a),h=Math.ceil(o/_);ye.update_size(a,_);const c=this._renderer.getPixelRatio();this._renderer.setPixelRatio(1),this._renderer.setSize(a,_,!1);const u=document.createElement("canvas").getContext("2d");u.canvas.width=n,u.canvas.height=o,Se.current.aspect=ye.aspect_ratio,Se.current.updateMatrix(),Se.current.updateMatrixWorld(!0);for(let e=0;e<l;e++)for(let t=0;t<h;t++)Se.current.setViewOffset(n,o,ye.width*e,ye.height*t,ye.width,ye.height),this.current_render_mode.render(),u.drawImage(this._renderer.domElement,ye.width*e,ye.height*t);u.canvas.toBlob(e,"image/png;base64;"),Se.current.clearViewOffset(),ye.update_size(i,r),this._renderer.setPixelRatio(c),this._renderer.setSize(i,r,!1),Se.current.aspect=ye.aspect_ratio,Se.current.updateMatrix(),Se.current.updateMatrixWorld(!0)}download_screenshot(e){const t=document.createElement("a");t.download="Snapshot.png",t.href=URL.createObjectURL(e),t.click(),t.onclick=function(){requestAnimationFrame((function(){URL.revokeObjectURL(t.href)})),t.removeAttribute("href")}}dispose(){this._renderer.dispose(),this.current_render_mode.dispose(),this.blitter.dispose()}is_floating_point_texture_available(){const e=new b(1,1,{minFilter:T,magFilter:T,format:S,colorSpace:M,type:z,stencilBuffer:!1,depthBuffer:!1}),t=new f({vertexShader:"\n void main()\n {\n gl_Position = vec4(uv * 2.0 - 1.0, 1.0, 1.0);\n }\n ",fragmentShader:"\n void main()\n {\n gl_FragColor = vec4(0.0, 4865.35, 0.0, 1.0);\n }\n ",depthWrite:!1,blending:v,depthTest:!1,depthFunc:i});this.material_pass(t,e);const s=new Float32Array(4);return this._renderer.readRenderTargetPixels(e,0,0,1,1,s),Math.abs(s[1]-4865.35)<.001}};var De="#define GLSLIFY 1\nvarying vec2 vUv;void main(){vec3 pos=position;mat4 MVP=projectionMatrix*modelViewMatrix;gl_Position=MVP*vec4(pos,1.0);vUv=uv;}",Ue="#define GLSLIFY 1\nuniform vec3 _Color;void main(){gl_FragColor=vec4(_Color,1.0);}";class Oe extends f{constructor(e,t,s){super({vertexShader:e||De,fragmentShader:t||Ue,uniforms:s||{_Color:{value:new m("#FF0000")}}})}}class je extends Oe{constructor(e,t,s,i){super("\n uniform vec2 _ScreenSpacePosition;\n uniform vec2 _ScreenSize;\n uniform vec2 _TextureSize;\n varying vec2 vUv;\n void main()\n {\n vec2 pos = uv * vec2(_TextureSize.x / _ScreenSize.x, _TextureSize.y / _ScreenSize.y);\n pos += vec2(_ScreenSpacePosition.x / _ScreenSize.x, _ScreenSpacePosition.y / _ScreenSize.y);\n\n pos.x = pos.x * 2.0 - 1.0;\n pos.y = pos.y * 2.0 - 1.0;\n\n gl_Position = vec4(pos, 0.0, 1.0);\n vUv = uv;\n }\n ","\n uniform sampler2D _MainTex;\n varying vec2 vUv;\n\n void main()\n {\n gl_FragColor = texture2D(_MainTex, vUv);\n }\n ",{_MainTex:{value:void 0},_ScreenSpacePosition:{value:new d},_ScreenSize:{value:new d},_TextureSize:{value:new d}})}set_position(e,t){this.uniforms._ScreenSpacePosition.value.set(e,t)}set_texture(e,t,s){this.uniforms._MainTex.value=e,this.uniforms._TextureSize.value.set(e.image.width,e.image.height),void 0!==t&&(this.uniforms._TextureSize.value.x=t),void 0!==s&&(this.uniforms._TextureSize.value.y=s)}set_screen_size(e,t){this.uniforms._ScreenSize.value.set(e,t)}}const Ie=new class{init(){this.Vector3_one=new t(1,1,1),this.Vector3_zero=new t(0,0,0),this.canvas_renderer=void 0,this.display_texture_meshes=[],this.ctx=void 0,this.scene=new o,this.camera=new Te(60,ye.aspect_ratio,.1,1e3),this.camera.clear_alpha=0}draw_arrow(e,t,s=16711680){const i=new be(s,t.length(),t.clone().normalize());return i.position.copy(e),this.scene.add(i),i}draw_axis(){const e=new fe;return this.scene.add(e),e}set_debug_RT(e){this.rt_debug=e}draw_rectangle(e,t,s,i){t=t||100,s=s||100,this.ctx.fillStyle=i||"rgba(255, 0, 0, 1)",this.ctx.fillRect(e.x-t/2,this.ctx.canvas.height-e.y-s/2,t,s)}clear(){this.ctx&&this.ctx.clearRect(0,0,this.ctx.canvas.width,this.ctx.canvas.height)}draw_line_2D(e,t,s){this.ctx.strokeStyle=s||"rgba(255, 0, 0, 1)",this.ctx.beginPath(),this.ctx.moveTo(e.x,e.y),this.ctx.lineTo(t.x,t.y),this.ctx.closePath(),this.ctx.stroke()}draw_line(e,t=16711680){const i=new s({color:t}),o=(new r).setFromPoints(e),a=new n(o,i);return a.frustumCulled=!1,this.scene.add(a),a}draw_cube(e,s,i){s=s||1,i=i||16711680,e=e||new t;const r=new xe(new t(s,s,s),void 0,i);return r.position.copy(e),this.scene.add(r),r}draw_oriented_cube(e,s,i=1,r="#FF0000",n=.1){const o=e.distanceTo(s),a=new xe(new t(n,i,o),void 0,r),_=s.clone().sub(e).multiplyScalar(.5),l=_.clone().normalize();return _.add(e),a.position.copy(_),a.quaternion.setFromUnitVectors(new t(0,0,-1),l),this.scene.add(a),a}draw_plane(e,t,s){const i=new x(e,t),r=new f({uniforms:{_Color:{value:new w(0,1,0,.2)}},vertexShader:De,fragmentShader:Ue,transparent:!0,depthWrite:!1}),n=new a(i,r);return n.renderOrder=-1e4,this.scene.add(n),n}draw_empty_cube(e,s,i){s=s||1,i=i||16711680;const r=(new F).setFromCenterAndSize(new t,new t(s,s,s)),n=new A(r,i);return n.position.copy(e||new t),n}draw_sphere(e,s,i){s=s||1,i=i||16711680,e=e||new t;const r=new we(s,i);return r.position.copy(e),this.scene.add(r),r}draw_point_array(e,t=!1,s=16711680){const i=new R(e,t);i.updateArcLengths();const r=i.getSpacedPoints(200);return this.draw_line(r,65280)}draw_sphere_helper(e,t){t=t||16711680;const s=new h(e.radius,32,32),i=new l({color:t}),r=new a(s,i);return r.position.copy(e.center),ve.current.add(r),r}draw_math_sphere(e){const t=new h(e.radius,32,32),s=new f({uniforms:{_Color:{value:new w(1,0,0,.2)}},vertexShader:De,fragmentShader:Ue,transparent:!0}),i=new a(t,s);i.position.copy(e.center),ve.current.add(i)}draw_bounding_box(e){const t=new A(e,16776960);ve.current.add(t)}draw_curve(e,s){const i=new t(0,0,0);s&&(i.y=s.offset||0);for(let t=0;t<e.length-1;t++)this.draw_line([e[t].clone().add(i),e[t+1].clone().add(i)])}draw_texture(e,t,s){const i=new a(new x(1,1),new je);return this.display_texture_meshes.push(i),this.scene.add(i),i.material.set_texture(e,t,s),i}render(e){for(let e=0;e<this.display_texture_meshes.length;e++)this.display_texture_meshes[e].material.set_screen_size(ye.width,ye.height);this.scene.children.length>0&&e.render(this.scene,Se.current)}};const Ne=new class{constructor(){this.__delta_buffer=[.016,.016,.016,.016,.016,.016,.016,.016,.016,.016]}init(){this.___time=new C,this.__delta_time=0,this.__smooth_delta_time=0,this.__elapsed_time=0,this.__allocated_time=new d(0,0),this.__frame_interpolation_t=0,this.fixed_delta_time=1/30}get elapsed_time(){return this.__elapsed_time}get delta_time(){return this.__delta_time}get smooth_delta_time(){return this.__smooth_delta_time}get shader_time(){return this.__allocated_time.x=this.delta_time,this.__allocated_time.y=this.elapsed_time,this.__allocated_time}get frame_interpolation(){return this.__frame_interpolation_t}get fdt(){return this.fixed_delta_time}get dt(){return this.delta_time}get sdt(){return this.smooth_delta_time}__set_frame_interpolation(e){this.__frame_interpolation_t=e}__update(){this.__delta_time=this.___time.getDelta(),this.__elapsed_time=this.___time.getElapsedTime(),this.__delta_buffer.shift(),this.__delta_buffer.push(this.delta_time<.32?this.delta_time:.032),this.__calculate_smooth_delta_time()}__calculate_smooth_delta_time(){this.__smooth_delta_time=0;for(let e=0;e<this.__delta_buffer.length;e++)this.__smooth_delta_time+=this.__delta_buffer[e];this.__smooth_delta_time=this.__smooth_delta_time/this.__delta_buffer.length}};class Ee{constructor(){}static linear_map(e,t,s,i,r){return(e-t)/(s-t)*(r-i)+i}static between(e,t,s){return e>=t&&e<=s}static mod(e,t){return(e%t+t)%t}static rgb_to_hex(e){return e.r=Math.round(255*e.r).toString(16),e.g=Math.round(255*e.g).toString(16),e.b=Math.round(255*e.b).toString(16),1===e.r.length&&(e.r="0"+e.r),1===e.g.length&&(e.g="0"+e.g),1===e.b.length&&(e.b="0"+e.b),"#"+e.r+e.g+e.b}static project_points_on_plane(e,t){const s=e[0].clone();s.set(0,0,0);const i=[];for(let r=0;r<e.length;r++)t.projectPoint(e[r],s),i.push(s.clone());return i}static matrix4_lerp(e,t,s,i){for(let r=0;r<16;r++)s.elements[r]=this.lerp(e.elements[r],t.elements[r],i)}static equals(e,t){return Math.abs(e-t)<1e-6}static lerp(e,t,s){return(1-s)*e+s*t}static clamp(e,t,s){return Math.max(t,Math.min(s,e))}static euclideanModulo(e,t){return(e%t+t)%t}static pingpong(e,t=1){return t-Math.abs(Ee.euclideanModulo(e,2*t)-t)}static degToRad(e){return e*(Math.PI/180)}static radToDeg(e){return e*(180/Math.PI)}static deg_to_rad(e){return e*(Math.PI/180)}static rad_to_deg(e){return e*(180/Math.PI)}static perspective_divide(e){return e.x/=e.w,e.y/=e.w,e.z/=e.w,e}static points_average(e){const t=e[0].clone();for(let s=1;s<e.length;s++)t.add(e[s]);return t.multiplyScalar(1/e.length),t}static get_random_color(){const e=[0,1,2,3,4,5,6,7,8,9,"a","b","c","d","e","f"];let t="#";return t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t}static saturate(e){return Ee.clamp(e,0,1)}}class Be{constructor(e,t,s){this.name=e,this.method=t,this.args=s}trigger(){ViewApi.application[this.name][this.method](...this.args.split(","))}}class Ve{constructor(){}static linear(e){return e}static triangular(e){return 1-Math.abs(2*e%2-1)}static ease_in_sine(e){return 1-Math.cos(3.1415926*e/2)}static ease_out_sine(e){return Math.sin(3.1415926*e/2)}static ease_in_out_sine(e){return-(Math.cos(3.1415926*e)-1)/2}static ease_in_cubic(e){return e*e*e}static ease_out_cubic(e){return 1-Math.pow(1-e,3)}static ease_in_out_cubic(e){return e<.5?4*e*e*e:1-Math.pow(-2*e+2,3)/2}static ease_in_quad(e){return e*e}static ease_out_quad(e){return 1-(1-e)*(1-e)}static ease_in_out_quad(e){return e<.5?2*e*e:1-Math.pow(-2*e+2,2)/2}static ease_in_quart(e){return e*e*e*e}static ease_out_quart(e){return 1-Math.pow(1-e,4)}static ease_in_out_quart(e){return e<.5?8*e*e*e*e:1-Math.pow(-2*e+2,4)/2}static ease_in_quint(e){return e*e*e*e*e}static ease_out_quint(e){return 1-Math.pow(1-e,5)}static ease_in_out_quint(e){return e<.5?16*e*e*e*e*e:1-Math.pow(-2*e+2,5)/2}static ease_in_expo(e){return 0===e?0:Math.pow(2,10*e-10)}static ease_out_expo(e){return 1===e?1:1-Math.pow(2,-10*e)}static ease_in_out_expo(e){return 0===e?0:1===e?1:e<.5?Math.pow(2,20*e-10)/2:(2-Math.pow(2,-20*e+10))/2}static ease_in_circ(e){return 1-Math.sqrt(1-Math.pow(e,2))}static ease_out_circ(e){return Math.sqrt(1-Math.pow(e-1,2))}static ease_in_out_circ(e){return e<.5?(1-Math.sqrt(1-Math.pow(2*e,2)))/2:(Math.sqrt(1-Math.pow(-2*e+2,2))+1)/2}static ease_in_back(e){return 2.7015*e*e*e-1.7015*e*e}static ease_out_back(e){return 1+2.7015*Math.pow(e-1,3)+1.7015*Math.pow(e-1,2)}static ease_in_out_back(e){return e<.5?Math.pow(2*e,2)*(7.189819*e-2.5949095)/2:(Math.pow(2*e-2,2)*(3.5949095*(2*e-2)+2.5949095)+2)/2}static ease_in_elastic(e){const t=2*Math.PI/3;return 0===e?0:1===e?1:-Math.pow(2,10*e-10)*Math.sin((10*e-10.75)*t)}static ease_out_elastic(e){return 0===e?0:1===e?1:Math.pow(2,-10*e)*Math.sin(2.094395*(10*e-.75))+1}static ease_in_out_elastic(e){return 0===e?0:1===e?1:e<.5?-Math.pow(2,20*e-10)*Math.sin(1.3962633*(20*e-11.125))/2:Math.pow(2,-20*e+10)*Math.sin(1.3962633*(20*e-11.125))/2+1}static ease_in_bounce(e){return 1-this.ease_out_bounce(1-e)}static ease_out_bounce(e){const t=7.5625,s=2.75;return e<1/s?t*e*e:e<2/s?t*(e-=1.5/s)*e+.75:e<2.5/s?t*(e-=2.25/s)*e+.9375:t*(e-=2.625/s)*e+.984375}static ease_in_out_bounce(e){return e<.5?(1-this.ease_out_bounce(1-2*e))/2:(1+this.ease_out_bounce(2*e-1))/2}static heartbeat(e){return 1-Math.pow(Math.abs(Math.sin(e+1)),63)*Math.sign(Math.sin(e))*Math.sin(e+1.5+1)*.8}}class qe{constructor(e="linear"){this.easing_function=void 0,this.easing_function="string"==typeof e?Ve[e]:e,this.attribute_name="",this.from=0,this.to=1}update(e,t){}}class Ye{constructor(e={}){this.previous_elapsed_time=-1e-5,this.elapsed_time=-1e-5,this.playback_speed=this.__get_playback_speed(),this.playing=!0,this.action_events=[],this.context=e,this.initial_context=JSON.parse(JSON.stringify(e)),this.tmp_t=0,this.channels={};const t=Object.keys(e);for(let e=0;e<t.length;e++)this.channels[t[e]]=[];this.duration=0}play(){this.playing=!0}stop(){this.playing=!1}reset(){this.elapsed_time=-1e-5}skip(){const e=this.get_duration();this.__play_clips(this.elapsed_time,e+1e-4),this.elapsed_time=e}update(e){this.playing&&(this.previous_elapsed_time=this.elapsed_time,this.elapsed_time+=e*this.playback_speed,this.__play_clips(this.previous_elapsed_time,this.elapsed_time))}set_progress(e){this.previous_elapsed_time=this.elapsed_time,this.elapsed_time=Ee.clamp(e,0,this.duration),this.__play_clips(this.elapsed_time,this.elapsed_time)}set_normalized_progress(e){this.previous_elapsed_time=this.elapsed_time,this.elapsed_time=Ee.clamp(e,0,1)*this.duration,this.__play_clips(this.elapsed_time,this.elapsed_time)}get_progress(){return Ee.clamp(this.elapsed_time/this.get_duration(),0,1)}is_finished(){return this.elapsed_time>this.get_duration()}add_action_event(e,t){this.action_events.push({trigger_time:e,action:t}),this.duration=Math.max(this.duration,e)}add_action_interpolator(e,t,s,i=!1){if(i){const e=this.channels[s.attribute_name];void 0===e&&console.error(`${s.attribute_name} missing in initial state data.`),0===e.length?s.from=this.initial_context[s.attribute_name]:s.from=e[e.length-1].interpolator.to}const r={from:e,to:t,interpolator:s};this.duration=Math.max(this.duration,t),this.channels[s.attribute_name].push(r)}get_current_target_value(e){const t=this.__get_current_keyframe(e,this.elapsed_time);return this.elapsed_time<t.from?t.interpolator.evaluate(0):t.interpolator.evaluate(1)}get_current_starting_value(e){return this.__get_current_keyframe(e,this.elapsed_time).interpolator.evaluate(0)}get_current_progress(e){const t=this.__get_current_keyframe(e,this.elapsed_time),s=this.__linear_map_01(this.elapsed_time,t.from,t.to);return t.interpolator.easing_function(s)}get_duration(){return this.duration}__play_clips(e,t){this.elapsed_time>this.previous_elapsed_time&&this.__play_events(this.previous_elapsed_time,this.elapsed_time);const s=Object.keys(this.initial_context);for(let t=0;t<s.length;t++){const i=s[t],r=this.__get_current_keyframe(i,e);this.context[i]=this.evaluate_keyframe(r,e)}}__play_events(e,t){for(let s=0;s<this.action_events.length;s++){const i=this.action_events[s].trigger_time;Ee.between(i,e,t)&&(console.log("Play event: "+this.action_events[s].action.constructor.name+" at "+this.action_events[s].trigger_time),this.action_events[s].action.trigger())}}evaluate_keyframe(e,t){return this.tmp_t=this.__linear_map_01(t,e.from,e.to),e.interpolator.evaluate(Ee.clamp(this.tmp_t,0,1))}get_keyframes(e){return this.channels[e]}is_channel_redefined(e){for(let t=0;t<this.channels[e].length;t++){if(this.channels[e][t].interpolator.initial)return!1}return!0}__linear_map_01(e,t,s){return Ee.saturate((e-t)/(s-t)*1+0)}__get_current_keyframe(e,t){let s;const i=this.channels[e];for(let e=0;e<i.length;e++){const r=i[e];if(t>=r.from&&t<=r.to)return s=r,s}let r=1/0;for(let e=0;e<i.length;e++){const n=i[e],o=Math.abs(n.to-t);o<r&&(s=n,r=o)}return s}__get_playback_speed(){const e=new URLSearchParams(window.location.search).get("transitions_velocity");return e?Number(e):1}}class Ge extends qe{constructor(e,t=0,s=1,i=!1,r="linear"){super(r),this.attribute_name=e,this.from=t,this.to=s,this.initial=i}update(e,t){e[this.attribute_name]=Ee.lerp(this.from,this.to,this.easing_function(t))}evaluate(e){return Ee.lerp(this.from,this.to,this.easing_function(e))}}class We{constructor(){}parse(e){const t=(new DOMParser).parseFromString(e,"text/xml").querySelectorAll("mxGeometry"),s=[],i=[];for(let e=0;e<t.length;e++){const r=t[e],n=r.parentElement,o=n.getAttribute("value"),a=this.get_node_x_position(r)/100,_=parseFloat(r.getAttribute("width"))/100;if(n.getAttribute("style").includes("rhombus;")){const e=o.split("."),t=e[0],s=e[1];i.push({name:t,method:s,at_time:a+.5*_})}if(n.getAttribute("style").includes("rounded=0;")&&!n.getAttribute("style").includes("text;")&&""!==o&&!o.includes(" ")){const e=o.split("="),t=e[0],i=e[1].split("--"),r=parseFloat(i[0]),n=i[1];2!==e.length&&console.error("DrawIO data is malformed:",o),2!==i.length&&console.error("DrawIO data is malformed:",o),s.push({attribute_name:t,from_time:a,to_time:a+_,to_value:r,easing_function:n})}}return s.sort(((e,t)=>e.from_time-t.from_time)),{animation_tracks:s,triggers:i}}get_node_x_position(e){const t=e.getAttribute("x");return null===t?0:parseFloat(t)}}class Xe{constructor(e){this.default_state_data=e}from_animation_sheet(e,t,s){s=s||this.default_state_data;const i=e.animation_tracks,r=e.triggers,n=this.state_to_tracks(this.default_state_data,this.get_longest_time(e.animation_tracks));for(let e=0;e<n.length;e++)void 0===i.find((t=>t.attribute_name===n[e].attribute_name))&&i.push(n[e]);const o=new Ye(t);for(let e=0;e<i.length;e++){const s=i[e],r=new Ge(s.attribute_name,t[s.attribute_name],s.to_value,s.initial,s.easing_function);o.add_action_interpolator(s.from_time,s.to_time,r,!0)}for(let e=0;e<r.length;e++){const t=r[e],s=new Be(t.name,t.method,t.args);o.add_action_event(t.at_time,s)}return o}state_to_tracks(e,t){const s=[],i=Object.keys(e);for(let r=0;r<i.length;r++)s.push({attribute_name:i[r],from_time:0,to_time:t<1?t:1,to_value:e[i[r]],initial:!0,easing_function:"ease_in_out_cubic"});return s}from_draw_io(e,t){const s=(new We).parse(e),i=s.animation_tracks,r=s.triggers,n=new Ye(t);for(let e=0;e<i.length;e++){const s=i[e],r=new Ge(s.attribute_name,t[s.attribute_name],s.to_value,s.initial,s.easing_function);n.add_action_interpolator(s.from_time,s.to_time,r,!0)}for(let e=0;e<r.length;e++){const t=r[e],s=new Be(t.name,t.method);n.add_action_event(t.at_time,s)}return n}get_longest_time(e){let t=-1;for(let s=0;s<e.length;s++){const i=e[s].to_time;t=i>t?i:t}return t}}class Qe{constructor(){this.transitions=[],this.default_state_data={}}get(e,t,s){for(let i=0;i<this.transitions.length;i++)if(this.transitions[i].from===e&&this.transitions[i].to===t){return new Xe(this.default_state_data).from_animation_sheet(this.transitions[i].data,s)}for(let e=0;e<this.transitions.length;e++)if(this.transitions[e].to===t&&void 0===this.transitions[e].from){return new Xe(this.default_state_data).from_animation_sheet(this.transitions[e].data,s)}console.error("TransitionTable.get no data found for: ",e,t)}add_transitions(e){for(let t=0;t<e.length;t++)this.transitions.push(e[t])}set_transitions(e){this.transitions=e}set_default_state_data(e){this.default_state_data=e}}class $e{constructor(e){this.name=e}start(){}before_enter(){}on_enter(){}before_exit(){}on_exit(){}before_update(){}update(){}fixed_update(){}update_enter_transition(e,t,s){}update_exit_transition(e,t,s){}}class He{constructor(e){this.last_state=new $e,this.current_state=new $e,this.default_state_data={},this.current_state_data={},this.transition_table=e,this.transitioning=!1}go_to_state(e,t=!1){this.transitioning&&this.__exit_last_state(),this.last_state=this.current_state,this.current_state=e,this.last_state.before_exit(),this.current_state.before_enter(),this.action_sequencer=this.transition_table.get(this.last_state.name,this.current_state.name,this.current_state_data),this.action_sequencer.play(),this.transitioning=!0,t&&(this.action_sequencer.skip(),this.update())}update(){this.transitioning?(this.__update_transitions(),this.action_sequencer.is_finished()&&(this.transitioning=!1,this.__update_transitions(),this.__exit_last_state(),this.current_state.on_enter())):this.current_state.update()}before_update(){this.current_state.before_update()}fixed_update(){this.current_state.fixed_update()}set_state(e){this.current_state=e}set_default_state_data(e){Object.assign(this.default_state_data,e),Object.assign(this.current_state_data,e)}__update_transitions(){this.action_sequencer.update(Ne.delta_time),this.last_state.update_exit_transition(this.current_state_data,this.action_sequencer.get_progress(),this.action_sequencer),this.current_state.update_enter_transition(this.current_state_data,this.action_sequencer.get_progress(),this.action_sequencer)}__exit_last_state(){this.last_state.on_exit()}}const Ze=new class{constructor(){this.transition_table=new Qe,this.transition_handler=new He(this.transition_table)}get action_sequencer(){return this.transition_handler.action_sequencer}get current_state_data(){return this.transition_handler.current_state_data}get_current_state(){return this.transition_handler.current_state}go_to_state(e,t=!1){this.transition_handler.go_to_state(e,t)}before_update(){this.transition_handler.before_update()}update(){this.transition_handler.update()}fixed_update(){this.transition_handler.fixed_update()}add_transitions(e){this.transition_table.add_transitions(e)}set_transitions(e){this.transition_table.set_transitions(e)}set_state(e){this.transition_handler.set_state(e)}set_default_state_data(e){this.transition_table.set_default_state_data(e),this.transition_handler.set_default_state_data(e)}set_transitions_velocity(e){this.transition_table.set_transitions_velocity(e)}};const Je=new class{constructor(){this.components=[],this.enabled_components=new Set}update(){this.__set_components_opacities();for(const e of this.enabled_components)e.update(Ze.current_state_data)}register_component(e){this.components.push(e)}enable_component(e){this.enabled_components.add(e)}disable_component(e){this.enabled_components.delete(e)}get_component_by_name(e){console.warn("DEPRECATED. Use ViewComponentManager.get instead"),this.get(e)}get(e){for(let t=0;t<this.components.length;t++)if(this.components[t].name===e)return this.components[t];console.error("[ViewComponentManager.get] no component found for: ",e)}__set_components_opacities(){for(let e=0;e<this.components.length;e++)this.components[e].set_opacity(Ze.current_state_data)}};const Ke=new class{constructor(){this.views=[],this.browser_title_suffix=""}update(){this.__set_views_opacities()}go_to_view(e,t=!0,s=!1){const i=this.get(e);t&&(this.__change_browser_url(i.url),this.__change_browser_title(i.url)),Ze.go_to_state(i,s)}go_to_scene(e,t=!1,s=!1){const i=this.get(e),r=this.get("transition");r.set_next_view(i),this.go_to_view(r.name,t,s)}register_view(e){this.views.push(e)}has_view(e){for(let t=0;t<this.views.length;t++)if(this.views[t].name===e)return!0;return!1}set_view(e){const t=this.get(e);Ze.set_state(t)}set_browser_title_suffix(e){this.browser_title_suffix=e}get_current_view(){return Ze.get_current_state()}get_view_by_name(e){console.warn("DEPRECATED. Use ViewManager.get instead"),this.get(e)}get(e){for(let t=0;t<this.views.length;t++)if(this.views[t].name===e)return this.views[t];console.error("[ViewManager.get] no view found for: ",e)}get_by_url(e){for(let t=0;t<this.views.length;t++)if(this.views[t].url===e)return this.views[t];console.error("[ViewManager.get_by_url] no view found for: ",e)}__change_browser_url(e){window.history.pushState("","",e)}__change_browser_title(e){const t=this.__capitalize(e);document.title=t?`${t} | ${this.browser_title_suffix}`:this.browser_title_suffix}__set_views_opacities(){for(let e=0;e<this.views.length;e++)this.views[e].set_opacity(Ze.current_state_data)}__capitalize(e){let t=e.toUpperCase().replace("/","");return t=this.__snake_to_whitespace(t),t}__snake_to_whitespace(e){return e.replace(/([-_][A-Z])/g,(e=>e.replace("-"," ").replace("_"," ")))}};class et{constructor(e,t,s){e=e||new tt,this.target_application=e,this.graphics=t,this.input=s,this.is_running=!1,this.frames_passed=0,this.time_accumulator=0}update(){if(this.is_running){for(Ne.__update(),1===this.frames_passed&&this.target_application.on_post_start(),this.input.update(),this.time_accumulator+=Ne.delta_time,this.target_application.before_update(),Ze.before_update();this.time_accumulator>Ne.fixed_delta_time;)this.target_application.fixed_update(),Ze.fixed_update(),this.time_accumulator-=Ne.fixed_delta_time;Ne.__set_frame_interpolation(this.time_accumulator/Ne.fixed_delta_time),this.target_application.update(),Ze.update(),Ke.update(),Je.update(),this.target_application.on_pre_render(),this.graphics.update(),this.target_application.on_post_render(),Ie.render(this.graphics),this.target_application.on_frame_end(),this.frames_passed++,this.input.clear(),Ie.clear()}}start(){this.is_running||(0===this.frames_passed&&this.target_application.on_enter(),this.is_running=!0,this.graphics._renderer.setAnimationLoop(this.update.bind(this)))}stop(){!1!==this.is_running&&(this.is_running=!1,this.target_application.on_exit(),this.graphics._renderer.setAnimationLoop(null))}set_state(e){this.target_application.on_exit(this),this.target_application=e,this.target_application.on_enter(this)}dispose(){this.stop(),this.frames_passed=0}}class tt{on_post_start(){}on_enter(e){}on_exit(e){}before_update(){}update(){}fixed_update(){}on_post_render(){}on_pre_render(){}on_frame_end(){}}class st extends Ae{constructor(e=!1){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform sampler2D _SecondTex;varying vec2 vUv;vec4 sampleTex(sampler2D tex,vec2 uv){vec4 col=texture2D(tex,uv);\n#ifndef USE_LINEAR_COLOR_SPACE\ncol.rgb=pow(col.rgb,vec3(2.2));\n#endif\nreturn col;}void main(){vec4 col0=sampleTex(_MainTex,vUv);vec4 col1=sampleTex(_SecondTex,vUv);gl_FragColor=col0+col1;gl_FragColor.rgb=pow(gl_FragColor.rgb,vec3(0.4545));}"),this.defines.USE_LINEAR_COLOR_SPACE=e,this.uniforms._SecondTex={value:void 0}}set_add_texture(e){this.uniforms._SecondTex.value=e}}class it extends Ae{constructor(e,t=!1){super("#define GLSLIFY 1\nvarying vec2 vUv;uniform sampler2D blurTexture1;uniform sampler2D blurTexture2;uniform sampler2D blurTexture3;uniform sampler2D blurTexture4;uniform sampler2D blurTexture5;uniform float bloomStrength;uniform float bloomRadius;uniform float bloomFactors[NUM_MIPS];uniform vec3 bloomTintColors[NUM_MIPS];float lerpBloomFactor(const in float factor){float mirrorFactor=1.2-factor;return mix(factor,mirrorFactor,bloomRadius);}vec4 sampleTex(sampler2D tex,vec2 uv){vec4 col=texture2D(tex,uv);\n#ifndef USE_LINEAR_COLOR_SPACE\ncol.rgb=pow(col.rgb,vec3(2.2));\n#endif\nreturn col;}void main(){gl_FragColor=bloomStrength*(lerpBloomFactor(bloomFactors[0])*vec4(bloomTintColors[0],1.0)*sampleTex(blurTexture1,vUv)+lerpBloomFactor(bloomFactors[1])*vec4(bloomTintColors[1],1.0)*sampleTex(blurTexture2,vUv)+lerpBloomFactor(bloomFactors[2])*vec4(bloomTintColors[2],1.0)*sampleTex(blurTexture3,vUv)+lerpBloomFactor(bloomFactors[3])*vec4(bloomTintColors[3],1.0)*sampleTex(blurTexture4,vUv)+lerpBloomFactor(bloomFactors[4])*vec4(bloomTintColors[4],1.0)*sampleTex(blurTexture5,vUv));\n#ifndef USE_LINEAR_COLOR_SPACE\ngl_FragColor.rgb=pow(gl_FragColor.rgb,vec3(0.4545));\n#endif\n}",void 0,{NUM_MIPS:e}),this.uniforms._MainTex={value:void 0},this.uniforms._BlurredTex={value:void 0},this.uniforms._BloomStrength={value:1},this.uniforms.blurTexture1={value:null},this.uniforms.blurTexture2={value:null},this.uniforms.blurTexture3={value:null},this.uniforms.blurTexture4={value:null},this.uniforms.blurTexture5={value:null},this.uniforms.bloomStrength={value:1},this.uniforms.bloomFactors={value:[1,.8,.6,.4,.2]},this.uniforms.bloomRadius={value:1},this.defines.USE_LINEAR_COLOR_SPACE=t;const s=[new m("#FFFFFF"),new m("#FFFFFF"),new m("#FFFFFF"),new m("#FFFFFF"),new m("#FFFFFF")];this.uniforms.bloomTintColors={value:s}}set_RT_0(e){this.uniforms.blurTexture1.value=e}set_RT_1(e){this.uniforms.blurTexture2.value=e}set_RT_2(e){this.uniforms.blurTexture3.value=e}set_RT_3(e){this.uniforms.blurTexture4.value=e}set_RT_4(e){this.uniforms.blurTexture5.value=e}set_bloom_strength(e){this.uniforms.bloomStrength.value=e}set_bloom_radius(e){this.uniforms.bloomRadius.value=e}set_tint_color_0(e){this.uniforms.bloomTintColors.value[0].set(e)}set_tint_color_1(e){this.uniforms.bloomTintColors.value[1].set(e)}set_tint_color_2(e){this.uniforms.bloomTintColors.value[2].set(e)}set_tint_color_3(e){this.uniforms.bloomTintColors.value[3].set(e)}set_tint_color_4(e){this.uniforms.bloomTintColors.value[4].set(e)}}class rt{constructor(e,t,s=1){this.resource_id=e,this.url=t,this.loaded_bytes=0,this.total_bytes=s,this.has_finished=!1,this.has_error=!1,this.error_message="none"}__update_downloaded_bytes(e,t){e=this.is_number(e)?e:1,t=this.is_number(t)?t:1,this.loaded_bytes=e,t>0&&(this.total_bytes=t),this.loaded_bytes>this.total_bytes&&console.warn("Total bytes is smaller than loaded ones. Please set total bytes by hand to:",this.url)}__loading_ended(){this.has_finished=!0}__set_error(e){this.has_error=!0,this.error_message=e}print_error(){console.error("Error while loading "+this.resource_id+"\n\t path: "+this.url+"\n\t\t"+this.error_message)}load(e){if(void 0===e.resources_by_url[this.url]){const t="default";fetch(this.url,{method:"GET",mode:"cors",cache:t,credentials:"same-origin",redirect:"follow"}).then(this.on_progress.bind(this,e)).catch(this.__on_error.bind(this))}else e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended()}async on_progress(e,t){const s=t.clone(),i=t.body.getReader(),r=+t.headers.get("Content-Length");let n=0;for(;;){const{done:e,value:t}=await i.read();if(e)break;n+=t.length,this.__update_downloaded_bytes(n,r)}t.ok?this.on_preloaded_finished(e,s):(this.__set_error(`${t.status}: ${t.statusText}`),this.__loading_ended())}on_preloaded_finished(e,t){}__on_error(e){console.error(e)}is_int(e){return Number(e)===e&&e%1==0}is_float(e){return Number(e)===e&&e%1!=0}is_number(e){return this.is_int(e)||this.is_float(e)}}class nt{constructor(e,t=!0,s=1,i=!1){this.buffer=e,this.loop=t,this.volume=s,this.positional=i,this.audio=void 0}init(e){this.positional?this.audio=new P(e):this.audio=new k(e),this.audio.setBuffer(this.buffer),this.audio.setLoop(this.loop),this.audio.gain.gain.value=0,this.audio.setVolume(this.loop?0:this.volume)}play(){this.audio.play()}pause(){this.audio.pause()}stop(){this.audio.stop()}get is_playing(){return this.audio.isPlaying}}class ot extends rt{constructor(e,t,s=!0,i=0,r,n=!1){super(e,t,r),this.loop=s,this.volume=i,this.positional=n}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.instantiate_audio(e):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}instantiate_audio(e){const t=L.getContext(),s=t.createBuffer(2,22050,44100);fetch(this.url).then((e=>e.blob())).then((i=>{i.arrayBuffer?i.arrayBuffer().then((s=>{t.decodeAudioData(s,(t=>{e.set_resource(this.resource_id,this.url,new nt(t,this.loop,this.volume,this.positional)),this.__update_downloaded_bytes(1,1),this.__loading_ended()}))})):(e.set_resource(this.resource_id,this.url,new nt(s,this.loop,this.volume,this.positional)),this.__update_downloaded_bytes(1,1),this.__loading_ended())}))}}const at=new class{init(){this.resources={},this.resources_by_url={}}set_resource(e,t,s){Object.keys(this.resources_by_url).includes(t)?this.resources[e]=this.resources_by_url[t]:(this.resources[e]=s,this.resources_by_url[t]=s)}get_resource(e){return this.resources[e]}get(e){return this.resources[e]}};class _t{constructor(e,t,s){this.resource_container=at,this.assets=t,this.name=e,this.worker=s,this.bound_on_message=this.on_message.bind(this),this.__setup_worker(),this.assets_loaders=this.__setup_loaders()}load(){this.worker.postMessage({type:"load",loader_name:this.name})}is_loaded(){for(let e=0;e<this.assets_loaders.length;e++){const t=this.assets_loaders[e];if(!t.has_finished)return!1;t.has_error&&(t.url=t.original_url,t.print_error())}return!0}get_progress(){return this.__get_loaded_bytes()/this.__get_total_bytes()}__get_loaded_bytes(){let e=1;for(let t=0;t<this.assets_loaders.length;t++)e+=this.assets_loaders[t].loaded_bytes;return e}__get_total_bytes(){let e=1;for(let t=0;t<this.assets_loaders.length;t++)e+=this.assets_loaders[t].total_bytes;return e}get_assets_names(){const e=[];for(let t=0;t<this.assets.length;t++){const s=this.assets[t];e.push(s.name)}return e}static create_worker(){return new Worker(new URL("./assets_loader/AsyncAssetsLoaderWorker.js",import.meta.url),{name:"OHZI - AssetLoader",type:"module"})}__setup_worker(){this.worker.addEventListener("message",this.bound_on_message),this.worker.postMessage({type:"assets",loader_name:this.name,data:this.assets})}on_message(e){const t=e.data;if(t.type===`asset_loaded_${this.name}`)this.__on_assets_loaded(t.data)}__on_assets_loaded(e){this.worker.removeEventListener("message",this.bound_on_message);for(let t=0;t<this.assets_loaders.length;t++){const s=this.assets_loaders[t];s.original_url=s.url,s.url=e[s.resource_id],s.on_preloaded_finished(this.resource_container)}}__setup_loaders(){return console.warn("Not implemented"),[]}}class lt extends _t{constructor(e,t,s){super(e,t,s)}__setup_loaders(){const e=[];for(let t=0;t<this.assets.length;t++){const s=this.assets[t];e.push(new ot(s.name,s.url,s.loop,s.volume,s.size,s.positional))}return e}}class ht extends rt{constructor(e,t,s,i){super(e,t,i),this.loader=new ce,this.loader.setDRACOLoader(s)}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ct extends rt{constructor(e,t,s){super(e,t,s),this.loader=new ce}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ut extends _t{constructor(e,t,s){super(e,t,s)}__setup_loaders(){const e=[];for(let t=0;t<this.assets.length;t++){const s=this.assets[t];if(s.draco){const t=at.get("draco_loader");e.push(new ht(s.name,s.url,t,s.size))}else e.push(new ct(s.name,s.url,s.size))}return e}}const dt=new class{async init(){switch(this.browser_name="",this.agent=window.navigator.userAgent.toLowerCase(),this.has_web_xr_support="xr"in navigator,this.is_vr=this.has_web_xr_support&&await navigator.xr.isSessionSupported("immersive-vr"),!0){case this.agent.indexOf("edge")>-1:this.browser_name="edge_ie";break;case this.agent.indexOf("edg")>-1:this.browser_name="edge_chromium";break;case this.agent.indexOf("opr")>-1&&!!window.opr:this.browser_name="opera";break;case this.agent.indexOf("chrome")>-1&&!!window.chrome:this.browser_name="chrome";break;case this.agent.indexOf("trident")>-1:this.browser_name="iexplorer";break;case this.agent.indexOf("firefox")>-1:this.browser_name="firefox";break;case this.agent.indexOf("safari")>-1:this.browser_name="safari";break;default:this.browser_name="other"}this.version=this.get_version()}get name(){return this.browser_name}get is_safari(){return"safari"===this.browser_name}get is_chrome(){return"chrome"===this.browser_name}get is_firefox(){return"firefox"===this.browser_name}get is_edge(){return"edge_ie"===this.browser_name}get is_edge_chromium(){return"edge_chromium"===this.browser_name}get has_webm(){return!!(this.is_chrome||this.is_firefox||this.is_edge_chromium)}get has_hvec(){return this.is_safari}get preferred_video_extension(){return this.has_webm?"webm":this.has_hvec?"hvec.mp4":"mp4"}get_version(){const e=navigator.userAgent;let t=[],s="0",i=e.match(/(opera|chrome|safari|firefox|msie|trident(?=\/))\/?\s*(\d+)/i)||[];return/trident/i.test(i[1])&&(t=/\brv[ :]+(\d+)/g.exec(e)||[],s="IE "+(t[1]||"")),"Chrome"===i[1]&&(t=e.match(/\b(OPR|Edge)\/(\d+)/),null!=t&&(s=t.slice(1).join(" ").replace("OPR","Opera"))),i=i[2]?[i[1],i[2]]:[navigator.appName,navigator.appVersion,"-?"],null!=(t=e.match(/version\/(\d+(\.\d+)?)/i))&&i.splice(1,1,t[1]),s=i.join(" "),Number(s.split(" ")[1])}};class pt extends rt{constructor(e,t,s,i=!0,r=!1,n=!0){super(e,t,s),this.original_url="",this.colorSpaceConversion=n,this.premultiplyAlpha=r,this.flipY=i}on_preloaded_finished(e){dt.is_safari?this.load_with_old_method(e):this.load_with_new_method(e)}load_with_old_method(e){if(void 0===e.resources_by_url[this.url]){const t=new D,s=new Image;s.src=this.url,s.onload=()=>{t.image=s,t.flipY=this.flipY,t.premultiplyAlpha=this.premultiplyAlpha,t.colorSpace=this.colorSpaceConversion?U:O,t.needsUpdate=!0,e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()},s.onerror=()=>{console.error("The source image could not be decoded.",this.original_url)}}else e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended()}load_with_new_method(e){if(void 0===e.resources_by_url[this.url]){const t={credentials:"same-origin"};fetch(this.url,t).then((e=>e.blob())).then((e=>createImageBitmap(e,{colorSpaceConversion:this.colorSpaceConversion?"default":"none",imageOrientation:this.flipY?"flipY":"none",premultiplyAlpha:this.premultiplyAlpha?"premultiply":"none"}))).then((t=>{const s=new D(t);s.flipY=this.flipY,s.premultiplyAlpha=this.premultiplyAlpha,s.colorSpace=this.colorSpaceConversion?U:O,s.needsUpdate=!0,e.set_resource(this.resource_id,this.url,s),this.__update_downloaded_bytes(1,1),this.__loading_ended()})).catch((e=>{console.error(e,this.original_url)}))}else e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended()}}class mt extends rt{constructor(e,t,s,i){super(e,t,i),this.loader=s}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class gt extends rt{constructor(e,t,s,i){super(e,t,i),this.loader=new j,this.loader.setPath(t+"/"),this.urls=[`px.${s}`,`nx.${s}`,`py.${s}`,`ny.${s}`,`pz.${s}`,`nz.${s}`]}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.urls,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error("Image could not be loaded. Maybe wrong name or path, I don't know¯\\_(ツ)_/¯",e),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ft extends rt{constructor(e,t,s){super(e,t,s),this.loader=new ue}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class vt extends _t{constructor(e,t,s){super(e,t,s)}__setup_loaders(){const e=[];for(let t=0;t<this.assets.length;t++){const s=this.assets[t];switch(s.kind){case"regular":e.push(new pt(s.name,s.url,s.size));break;case"basis":e.push(new mt(s.name,s.url,at.get("basis_loader"),s.size));break;case"hdr":e.push(new ft(s.name,s.url,s.size));break;case"cubemap":e.push(new gt(s.name,s.url,s.extension,s.size))}}return e}}class xt{constructor(e){this.compilators=e,this.first_update=!0,this.index=0}update(){this.is_finished()||(this.compilators[this.index].finished?(this.index++,this.first_update=!0):this.first_update?(this.compilators[this.index].start(),this.first_update=!1):this.compilators[this.index].update())}is_finished(){return this.index===this.compilators.length}}class wt{constructor(e,{SceneCompilator:t,TexturesCompilator:s,AudiosCompilator:i}){this.scene=e,this.SceneCompilator=t,this.TexturesCompilator=s,this.AudiosCompilator=i,this.loaders=[],this.compilators=[],this.callback_called=!1}set_assets(e,t,s,i=[],r=[],n=[]){this.scene_objects=e,this.scene_textures=t,this.scene_sounds=s,this.custom_loaders=i,this.custom_compilators=r,this.custom_data=n}get loading_progress(){let e=0;for(let t=0;t<this.loaders.length;t++){e+=this.loaders[t].get_progress()}return e/this.loaders.length}load(){this.setup_loader(),this.loaders[0].load()}on_enter(){}on_exit(){}update(){}setup_loader(){const e=[],t=he.get("assets_worker");t.postMessage({type:"reset",loader_name:this.scene.name});const s=new ut(this.scene.name,this.scene_objects,t);this.loaders.push(s),e.push(new this.SceneCompilator(this.scene));const i=new vt(this.scene.name,this.scene_textures,t);this.loaders.push(i),e.push(new this.TexturesCompilator(i.get_assets_names()));const r=new lt(this.scene.name,this.scene_sounds,t);this.loaders.push(r),e.push(new this.AudiosCompilator(r.get_assets_names()));for(let s=0;s<this.custom_loaders.length;s++){const i=new this.custom_loaders[s](this.scene.name,this.custom_data[s],t);this.loaders.push(i),e.push(new this.custom_compilators[s](i.get_assets_names()))}this.compilator_manager=new xt(e)}is_loaded(){let e=!0;for(let t=0;t<this.loaders.length;t++){const s=this.loaders[t];e=e&&s.is_loaded()}return e}is_compiled(){return this.compilator_manager.update(),this.compilator_manager.is_finished()}}class bt extends wt{on_enter(){super.on_enter()}on_exit(){super.on_exit()}update(){super.update(),this.is_loaded()&&this.scene.on_high_quality_assets_ready()}}class yt extends wt{constructor(e,t){super(e,t),this.on_assets_ready_called=!1}on_enter(){super.on_enter()}on_exit(){super.on_exit()}update(){super.update(),this.is_loaded()&&(this.on_assets_ready_called||(this.scene.on_assets_ready(),this.on_assets_ready_called=!0),this.is_compiled()&&this.scene.on_assets_compiled())}}class Tt extends o{constructor({name:e,compilators:t}){super(),this.name=e,this.is_loaded=!1,this.is_high_loaded=!1,this.loading_states={regular:new yt(this,t),high:new bt(this,t)},this.current_loading_state=new wt(this,t)}get loading_progress(){return this.current_loading_state.loading_progress}init(){}load(){this.init(),this.set_loading_state(this.loading_states.regular),this.current_loading_state.load()}get_objects(){const e=[];return this.traverse((t=>{t.geometry&&e.push(t)})),e}dispose_cpu(){this.traverse((e=>{if(e.geometry&&(e.geometry.attributes.position.array=new Float32Array(3),e.geometry.attributes.normal&&(e.geometry.attributes.normal.array=new Float32Array(3)),e.geometry.attributes.uv&&(e.geometry.attributes.uv.array=new Float32Array(2)),e.material.map))for(let t=0;t<e.material.map.mipmaps.length;t++)e.material.map.mipmaps[t]=new Uint8Array(4)}))}dispose(){this.traverse((e=>{e.material&&(e.material.map&&e.material.map.dispose(),e.material.dispose(),e.geometry.dispose())}))}set_assets(e,t,s,i,r,n){this.loading_states.regular.set_assets(e,t,s,i,r,n)}set_high_assets(e,t,s,i,r,n){this.loading_states.high.set_assets(e,t,s,i,r,n)}set_loading_state(e){this.current_loading_state.on_exit(),this.current_loading_state=e,this.current_loading_state.on_enter()}update_loading_state(){this.is_high_loaded||this.current_loading_state.update()}update(){this.update_loading_state()}on_assets_ready(){}on_assets_compiled(){this.is_loaded=!0,this.set_loading_state(this.loading_states.high),this.current_loading_state.load()}on_high_quality_assets_ready(){this.is_high_loaded=!0}}class St extends $e{constructor({name:e,url:t,container:s,transition_data:i}){super(e),this.container=s,this.url=t,this.current_opacity=0;const r=[{to:e,data:i=i||{animation_tracks:[],triggers:[]}}];Ke.register_view(this),Ze.add_transitions(r)}before_enter(){this.container.classList.add("before_enter"),this.container.classList.remove("before_exit"),this.container.classList.remove("hidden")}on_enter(){this.container.classList.remove("before_enter"),this.container.classList.remove("before_exit"),this.container.classList.remove("hidden")}before_exit(){this.container.classList.add("before_exit"),this.container.classList.remove("before_enter"),this.container.classList.remove("hidden")}on_exit(){this.container.classList.add("hidden"),this.container.classList.remove("before_enter"),this.container.classList.remove("before_exit")}set_opacity(e){const t=e[`${this.name}_opacity`];(this.current_opacity>t||this.current_opacity<t)&&(this.current_opacity=t,this.container.style.opacity=this.current_opacity)}}class Mt{constructor(e){this.uses_dynamic_font=!!e,this.__textHeight=null,this.canvas=document.createElement("canvas"),this.ctx=this.canvas.getContext("2d")}getFontHeight(e="Arial"){if(null==this.__textHeight||this.uses_dynamic_font){const t=document.getElementsByTagName("body")[0],s=document.createElement("div"),i=document.createTextNode("MÉqgOLAKTAL");s.appendChild(i),s.setAttribute("style",`font:${e};position:absolute;top:0;left:0`),t.appendChild(s),this.__textHeight=s.offsetHeight,t.removeChild(s)}return this.__textHeight}get_text_size(e,t="24px Arial"){const s=new d;return this.ctx.font=t,s.x=Math.ceil(this.ctx.measureText(e).width),s.y=Math.ceil(this.getFontHeight(t)),s}draw_canvas(e,t={}){return t.font=t.font||"24px Arial",t.font_color=t.font_color||"#000000",this.__draw(e,t,this.canvas,this.ctx),this.canvas}draw_on_texture(e,t){const s=this.draw_canvas(e,t),i=new I(s,N,E,E,T,T);return i.generateMipmaps=!1,i.needsUpdate=!0,i}__draw(e,t,s,i){}roundRect(e,t,s,i,r,n,o,a){if(void 0===a&&(a=!0),void 0===n&&(n=5),"number"==typeof n)n={tl:n,tr:n,br:n,bl:n};else{const e={tl:0,tr:0,br:0,bl:0};for(const t in e){const s=t;n[s]=n[s]||e[s]}}e.beginPath(),e.moveTo(t+n.tl,s),e.lineTo(t+i-n.tr,s),e.quadraticCurveTo(t+i,s,t+i,s+n.tr),e.lineTo(t+i,s+r-n.br),e.quadraticCurveTo(t+i,s+r,t+i-n.br,s+r),e.lineTo(t+n.bl,s+r),e.quadraticCurveTo(t,s+r,t,s+r-n.bl),e.lineTo(t,s+n.tl),e.quadraticCurveTo(t,s,t+n.tl,s),e.closePath(),o&&e.fill(),a&&e.stroke()}}class zt extends Mt{constructor(){super(),this.text_margin=new d(2,0)}__draw(e,t,s,i){i.font=t.font;const r=this.get_text_size(e,t.font);s.width=Math.ceil(r.x+2*this.text_margin.x),s.height=Math.ceil(r.y+2*this.text_margin.y),i.clearRect(0,0,s.width,s.height),i.globalAlpha=0,i.fillStyle=t.font_color||"#000000",i.fillRect(0,0,s.width,s.height),i.globalAlpha=1,i.globalAlpha=1,i.font=t.font,i.fillStyle=t.font_color||"#000000",i.textBaseline="middle",i.textAlign=t.textAlign||"center","center"===i.textAlign?i.fillText(e,s.width/2,s.height/2):i.fillText(e,0,s.height/2)}}class Ft{constructor(){}get is_animating(){return!1}on_enter(e){}update(e){}on_exit(e){}}class At{constructor(){this.t=0,this.easing_function_t=0}get is_animating(){return!0}on_enter(e){}update(e){this.t+=Ne.delta_time/e.duration,this.easing_function_t=e.easing_function(this.t),this.easing_function_t=Ee.clamp(this.easing_function_t,0,1),e.set_property_value(Ee.lerp(e.from,e.to,this.easing_function_t)),this.easing_function_t>=.9999&&(e.set_property_value(e.to),e.set_current_state(new Ft),e.finished_callback(e))}on_exit(e){}}class Rt{constructor({element:e,css_property:t,from:s=0,to:i=1,duration:r=1,value_prefix:n="",value_suffix:o="",easing_function:a=Ve.ease_in_out_cubic,finished_callback:_=()=>{}}){this.element=e,this.css_property=t,this.from=s,this.to=i,this.value_prefix=n,this.value_suffix=o,this.duration=r,this.easing_function=a,this.finished_callback=_,this.current_state=new Ft}animate(){this.set_current_state(new At)}stop(){this.set_current_state(new Ft)}set_property_value(e){this.element.style[this.css_property]=`${this.value_prefix}${e}${this.value_suffix}`}update(){this.current_state.update(this)}get is_animating(){return this.current_state.is_animating}set_current_state(e){this.current_state.on_exit(this),this.current_state=e,this.current_state.on_enter(this)}}const Ct=new class{init(){this.operating_systems={ANDROID:"android",IOS:"ios",LINUX:"linux",MAC:"mac",WINDOWS:"windows"},this.is_mobile=!!navigator.userAgent.match(/(iPhone|iPod|iPad|Android|playbook|silk|BlackBerry|BB10|Windows Phone|Tizen|Bada|webOS|IEMobile|Opera Mini)/),this.is_ipad=!!(navigator.userAgent.match(/Mac/)&&navigator.maxTouchPoints&&navigator.maxTouchPoints>2),this.is_ios=!!navigator.userAgent.match(/(iPhone|iPod|iPad)/)||this.is_ipad,this.is_android=this.get_os()===this.operating_systems.ANDROID,this.is_linux=this.get_os()===this.operating_systems.LINUX,this.is_mac=this.get_os()===this.operating_systems.MAC,this.is_windows=this.get_os()===this.operating_systems.WINDOWS}get_os(){const e=window.navigator.userAgent,t=window.navigator.platform;let s=null;return-1!==["Macintosh","MacIntel","MacPPC","Mac68K"].indexOf(t)?s=this.operating_systems.MAC:-1!==["iPhone","iPad","iPod"].indexOf(t)?s=this.operating_systems.IOS:-1!==["Win32","Win64","Windows","WinCE"].indexOf(t)?s=this.operating_systems.WINDOWS:/Android/.test(e)?s=this.operating_systems.ANDROID:!s&&/Linux/.test(t)&&(s=this.operating_systems.LINUX),s}};const Pt=new class{init(){this.target_geometry=void 0,this.target_position=new t}set_target_geometry(e){this.target_geometry=e}};class kt{constructor(e,t){this.geometry=e,this.material=void 0,this.uniforms={},this.batch_width=t,this.data_textures=[],this.object_names=void 0,this.zero_offset=new d,this.write_offset=new d,this.uniform_dirty_count=0,this.tmp_uploaded_data_count=0}init(e,t,s){this.material=new f({uniforms:this.uniforms,vertexShader:t,fragmentShader:s}),this.object_names=e}add_global_uniform(e,t){this.uniforms[e]={value:t},this.material.needsUpdate=!0}set_global_uniform(e,t){this.uniforms[e].value=t}add_object_uniform_v3(e,t){const s=this.__create_rgb_texture(this.batch_width),i=this.__create_rgb_texture(this.batch_width),r=this.__create_rgb_texture(1),n=this.__add_data_texture(e,s,i,r);t&&this.__flood_data_texture_rgb(n,t)}add_object_uniform_v4(e,t){const s=this.__create_rgba_texture(this.batch_width),i=this.__create_rgba_texture(this.batch_width),r=this.__create_rgba_texture(1),n=this.__add_data_texture(e,s,i,r);t&&this.__flood_data_texture_rgba(n,t)}add_object_uniform_v4_float(e,t){const s=this.__create_rgba_float_texture(this.batch_width),i=this.__create_rgba_float_texture(this.batch_width),r=this.__create_rgba_float_texture(1),n=this.__add_data_texture(e,s,i,r);t&&this.__flood_data_texture_rgba(n,t)}set_object_uniform_v3(e,t,s,i,r,n){const o=this.__get_object_index(e),a=this.__get_data_texture(t);this.__set_pixel_rgb(a.src,o,s,i,r,n),this.__set_pixel_rgb(a.one_pixel,0,s,i,r,n),a.last_accessed_index=o,a.dirty_count++}set_object_uniform_v4(e,t,s,i,r,n,o){const a=this.__get_object_index(e),_=this.__get_data_texture(t);this.__set_pixel_rgba(_.src,a,s,i,r,n,o),this.__set_pixel_rgba(_.one_pixel,0,s,i,r,n,o),_.last_accessed_index=a,_.dirty_count++}upload_texture_data(e,t){for(let s=0;s<this.data_textures.length;s++)t>0&&this.data_textures[s].dirty_count>0&&(1===this.data_textures[s].dirty_count&&this.__partial_texture_data_upload(e,this.data_textures[s]),this.data_textures[s].dirty_count>1&&this.__full_texture_data_upload(e,this.data_textures[s]),this.data_textures[s].dirty_count=0,t--)}get_uniform_dirty_count(){this.uniform_dirty_count=0;for(let e=0;e<this.data_textures.length;e++)this.data_textures[e].dirty_count>0&&this.uniform_dirty_count++;return this.uniform_dirty_count}__full_texture_data_upload(e,t){t.dst.needsUpdate=!0,e.copyTextureToTexture(this.zero_offset,t.src,t.dst)}__partial_texture_data_upload(e,t){const s=t.last_accessed_index;-1!==s&&(this.write_offset.y=Math.floor(s/this.batch_width),this.write_offset.x=s-this.batch_width*this.write_offset.y,e.copyTextureToTexture(this.write_offset,t.one_pixel,t.dst))}get_mesh(){return new a(this.geometry,this.material)}__set_pixel_rgb(e,t,s,i,r,n){i&&(e.image.data[3*t+0]=s.x),r&&(e.image.data[3*t+1]=s.y),n&&(e.image.data[3*t+2]=s.z)}__set_pixel_rgba(e,t,s,i,r,n,o){i&&(e.image.data[4*t+0]=s.x),r&&(e.image.data[4*t+1]=s.y),n&&(e.image.data[4*t+2]=s.z),o&&(e.image.data[4*t+3]=s.w)}__flood_data_texture_rgb(e,t){for(let s=0;s<this.batch_width*this.batch_width;s++)this.__set_pixel_rgb(e.src,s,t,!0,!0,!0),e.dirty_count++}__flood_data_texture_rgba(e,t){for(let s=0;s<this.batch_width*this.batch_width;s++)this.__set_pixel_rgba(e.src,s,t,!0,!0,!0,!0),e.dirty_count++}__create_rgb_texture(e){const t=new Uint8Array(3*e*e);return new B(t,e,e,S)}__create_rgba_texture(e){const t=new Uint8Array(4*e*e);return new B(t,e,e,S)}__create_rgba_float_texture(e){const t=new Float32Array(4*e*e);return new B(t,e,e,S,z)}__get_data_texture(e){for(let t=0;t<this.data_textures.length;t++)if(this.data_textures[t].name===e)return this.data_textures[t];console.error("Data texture "+e+" does not exist")}__get_object_index(e){for(let t=0;t<this.object_names.length;t++)if(this.object_names[t]===e)return t;console.error("the name "+e+" is not contained in this batch")}__add_data_texture(e,t,s,i){return s.needsUpdate=!0,this.data_textures.push({name:e,src:t,dst:s,one_pixel:i,last_accessed_index:-1,dirty_count:0}),this.uniforms[e]={value:s},this.data_textures[this.data_textures.length-1]}dispose(){for(let e=0;e<this.data_textures.length;e++)this.data_textures[e].src.dispose(),this.data_textures[e].dst.dispose(),this.data_textures[e].one_pixel.dispose()}}const Lt=new class{init(){this.batches=[]}batch(e){const t=[],s=Ee.ceilPowerOfTwo(Math.sqrt(e.length));this.__init_uv_array(t,s);let i=0;for(let r=0;r<e.length;r++){const n=e[r].getAttribute("position").count,o=Math.floor(r/s),a=r-s*o;for(let e=0;e<n;e++)t[i]=a/s+.5/s,t[i+1]=o/s+.5/s,i+=2}const r=new V(new Float32Array(t),2),n=le.mergeGeometries(e);return n.setAttribute("attr_accessor_uv",r),this.batches.push(new kt(n,s)),this.batches[this.batches.length-1]}upload_texture_data(e){for(let t=0;t<this.batches.length;t++)this.batches[t].upload_texture_data(e,1)}__init_uv_array(e,t){for(let s=0;s<t*t*2;s++)e.push(0)}};class Dt extends Oe{constructor(e=1){super("#define GLSLIFY 1\nuniform vec2 _ScreenSize;uniform vec2 _TextureSize;uniform vec2 _PixelOffset;uniform vec3 _NDC;uniform vec2 _PivotPoint;uniform float _DepthOffset;varying vec2 vUv;vec2 add_pixel_offset(vec2 pos){pos=pos*0.5+0.5;pos*=_ScreenSize;pos=ceil(pos+_PixelOffset)+0.5;pos/=_ScreenSize;return pos*2.0-1.0;}void main(){vec4 projected_pos=projectionMatrix*viewMatrix*vec4(_NDC,1.0);projected_pos.zw+=_DepthOffset;projected_pos.xyz/=projected_pos.w;vec2 normalized_size=_TextureSize/_ScreenSize;vec2 dir=uv*2.0-1.0;dir-=_PivotPoint;vec2 pos=projected_pos.xy+dir*normalized_size;gl_Position=vec4(add_pixel_offset(pos),projected_pos.z,1.0);vUv=uv;}","#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _ScreenSize;uniform vec2 _TextureSize;varying vec2 vUv;void main(){gl_FragColor=texture2D(_MainTex,vUv+vec2(0.5,0.5)/_TextureSize);}",{_MainTex:{value:void 0},_ScreenSize:{value:new d(ye.width,ye.height)},_TextureSize:{value:new d},_PixelOffset:{value:new d(0,0)},_NDC:{value:new t},_PivotPoint:{value:new d},_DepthOffset:{value:0}}),this.transparent=!0,this.depthWrite=!1,this.depthTest=!1}}class Ut{constructor(){this.tmp_vec=new d}get_pos_NDC(e){return this.tmp_vec.set(e.x,e.y)}}class Ot{constructor(){this.tmp_vec3=new t,this.tmp_vec2=new d}get_pos_NDC(e){return this.tmp_vec3.copy(e),this.tmp_vec3.project(Se.current),this.tmp_vec2.set(this.tmp_vec3.x,this.tmp_vec3.y)}}class jt{constructor(){}update(e,t){}on_enter(e){}on_exit(e){}}class It extends jt{constructor(){super()}update(e,t){e.is_mouse_over(t)&&e.set_state(e._on_enter_state)}}class Nt extends jt{constructor(){super()}on_enter(e){e.on_mouse_enter()}update(e,t){e.is_mouse_over(t)?e.set_state(e._on_hover_state):e.set_state(e._on_exit_state)}}class Et extends jt{constructor(){super()}on_enter(e){e.on_mouse_exit(),e.set_state(e._on_idle_state)}}class Bt extends jt{constructor(){super()}on_enter(e){this.__trigger_on_hover(e)}update(e,t){e.is_mouse_over(t)?this.__trigger_on_hover(e):e.set_state(e._on_exit_state)}__trigger_on_hover(e){e.on_mouse_hover()}}class Vt extends a{constructor(e,s){const i=new Dt;super(new x(1,1),i),this.material=i,this.is_clickable=!1,this.position_strategy=new Ot,this.current_state=new It,this._position=new t,this._on_idle_state=new It,this._on_enter_state=new Nt,this._on_exit_state=new Et,this._on_hover_state=new Bt,this.on_enter=void 0,this.on_exit=void 0,this.on_hover=void 0,this.mouse_pos_tmp=new d,this.cached_NDC_position=new d,this.screen_pos_tmp=new d,this.texture_size=new d(1,1),this.frustumCulled=!1,this.matrixAutoUpdate=!1,this.renderOrder=0,this.size=1,this.pixel_offset=new d}set_render_order(e){this.renderOrder=e}get pivot_point(){return this.material.uniforms._PivotPoint.value}set_pixel_offset(e){this.pixel_offset.copy(e),this.material.uniforms._PixelOffset.value.copy(e)}set_state(e){this.current_state.on_exit(this),this.current_state=e,this.current_state.on_enter(this)}get position(){return this._position}set use_depth(e){this.material.depthTest=e}get use_depth(){return this.material.depthTest}set depth_offset(e){this.material.uniforms._DepthOffset.value=e}get depth_offset(){return this.material.uniforms._DepthOffset.value}clear_state(){this.visible=!1}set_world_space_coordinate_system(){this.position_strategy=new Ot}set_screen_space_coordinate_system(){this.position_strategy=new Ut}set_texture(e){e.minFilter=T,e.magFilter=T,e.needsUpdate=!0,this.texture_size.set(e.image.width,e.image.height),this.material.uniforms._MainTex.value=e,this.get_size(this.material.uniforms._TextureSize.value),this.visible=!0}update_state(e){this.material.uniforms._ScreenSize.value.set(ye.width,ye.height),this.get_size(this.material.uniforms._TextureSize.value),this.cached_NDC_position.copy(this.position_strategy.get_pos_NDC(this.position)),this.material.uniforms._NDC.value.copy(this.position),this.current_state.update(this,e)}is_mouse_over(e){this.screen_pos_tmp.copy(this.cached_NDC_position),this.to_screen_position(this.screen_pos_tmp),this.screen_pos_tmp.x+=this.pixel_offset.x,this.screen_pos_tmp.y+=this.pixel_offset.y;const t=(new q).setFromCenterAndSize(this.screen_pos_tmp,this.get_size());return this.mouse_pos_tmp.copy(e),this.to_screen_position(this.mouse_pos_tmp),t.containsPoint(this.mouse_pos_tmp)}to_screen_position(e){e.x=(.5*e.x+.5)*ye.width+this.pixel_offset.x,e.y=(.5*e.y+.5)*ye.height+this.pixel_offset.y}get_screen_space_position(){const e=this.cached_NDC_position.clone();return this.to_screen_position(e),e}set_screen_space_position(e){this.position.x=e.x/ye.width*2-1,this.position.y=e.y/ye.height*2-1}dispose(){this.material.uniforms._MainTex.value&&this.material.uniforms._MainTex.value.dispose(),this.geometry.dispose(),this.material.dispose()}get_size(e){return e?e.copy(this.texture_size).multiplyScalar(this.size/ye.dpr):(new d).copy(this.texture_size).multiplyScalar(this.size/ye.dpr)}on_mouse_enter(){}on_mouse_exit(){}on_mouse_hover(){}}const qt=new class{init(e){this.input=e,this.ui_elements=[],this._tmp_normalized_pos=new d,this.ss_scene=new o,this.ss_scene.matrixWorldAutoUpdate=!1,this.ss_scene.frustumCulled=!1,this.ws_scene=new o,this.ws_scene.matrixWorldAutoUpdate=!1,this.ws_scene.frustumCulled=!1,this.ss_camera=new ze(-1,1,1,-1,-100,100)}delete_element(e){const t=this.ui_elements.indexOf(e);t>-1&&this.ui_elements.splice(t,1),this.ss_scene.remove(e),this.ws_scene.remove(e),e.dispose()}add_screen_space_element(e){this.ui_elements.push(e),this.ss_scene.add(e),e.set_screen_space_coordinate_system()}add_world_space_element(e){this.ui_elements.push(e),this.ws_scene.add(e),e.set_world_space_coordinate_system()}update(){this.ss_camera.updateProjectionMatrix(),this._tmp_normalized_pos.copy(this.input.NDC);for(let e=0;e<this.ui_elements.length;e++)this.ui_elements[e].update_state(this._tmp_normalized_pos)}render(e){this.ss_scene.children.length>0&&Le.render(this.ss_scene,this.ss_camera),this.ws_scene.children.length>0&&Le.render(this.ws_scene,Se.current)}clear(){this.current_clicked_element=void 0}};class Yt{constructor(){this.sphere=new Y}fit_points(e,s,i,r){this.sphere.setFromPoints(e);const n=Ee.degToRad(i/2),o=2*Math.atan(Math.tan(n)*r)/2,a=this.get_up_plane_normal(s,n),_=this.get_down_plane_normal(s,n),l=this.get_left_plane_normal(s,o),h=this.get_right_plane_normal(s,o),c=new t(0,0,-1).applyQuaternion(s),u=this.sphere.center.clone(),d=this.get_distance_to_fit_rect(2*this.sphere.radius,2*this.sphere.radius,i,r),p=u.clone().add(c.clone().multiplyScalar(-1*d)),m=(new G).setFromNormalAndCoplanarPoint(a,p),g=(new G).setFromNormalAndCoplanarPoint(_,p),f=(new G).setFromNormalAndCoplanarPoint(l,p),v=(new G).setFromNormalAndCoplanarPoint(h,p);this.apply_center_correction_to_pos(p,e,s,m,g,f,v),m.setFromNormalAndCoplanarPoint(a,p),g.setFromNormalAndCoplanarPoint(_,p),f.setFromNormalAndCoplanarPoint(l,p),v.setFromNormalAndCoplanarPoint(h,p);let x=1/0;const w=c.clone().multiplyScalar(-2*d);for(let s=0;s<e.length;s++){const i=new W(e[s].clone(),e[s].clone().add(w)),r=new t,n=new t,o=new t,a=new t;m.intersectLine(i,r),g.intersectLine(i,n),f.intersectLine(i,o),v.intersectLine(i,a),r.length()<1e-4&&console.log("up intersection not found",s),n.length()<1e-4&&console.log("down intersection not found",s),o.length()<1e-4&&console.log("left intersection not found",s),a.length()<1e-4&&console.log("right intersection not found",s);const _=e[s].clone().sub(r).length(),l=e[s].clone().sub(n).length(),h=e[s].clone().sub(o).length(),c=e[s].clone().sub(a).length(),u=Math.min(_,l),d=Math.min(h,c),p=Math.min(u,d);p<x&&(x=p)}const b=c.clone().multiplyScalar(x);return p.clone().add(b)}apply_center_correction_to_pos(e,t,s,i,r,n,o){const a=this.get_vertical_correction(t,r,i,s),_=this.get_horizontal_correction(t,n,o,s);e.add(a),e.add(_)}get_vertical_correction(e,s,i,r){let n=1/0,o=1/0;const a=new t(0,1,0).applyQuaternion(r);for(let r=0;r<e.length;r++){const _=new W(e[r].clone(),e[r].clone().add(a.clone().multiplyScalar(-5e6))),l=new W(e[r].clone(),e[r].clone().add(a.clone().multiplyScalar(5e6))),h=new t,c=new t;s.intersectLine(_,h),i.intersectLine(l,c);const u=h.distanceTo(e[r]),d=c.distanceTo(e[r]);c.length()<1e-4&&console.log("vertical up intersection not found",r),h.length()<1e-4&&console.log("vertical down intersection not found",r),u<o&&(o=u),d<n&&(n=d)}const _=(n-o)/2;return a.clone().multiplyScalar(-_)}get_horizontal_correction(e,s,i,r){let n=1/0,o=1/0;const a=new t(1,0,0).applyQuaternion(r);for(let r=0;r<e.length;r++){const _=new W(e[r].clone(),e[r].clone().add(a.clone().multiplyScalar(-5e6))),l=new W(e[r].clone(),e[r].clone().add(a.clone().multiplyScalar(5e6))),h=new t,c=new t;s.intersectLine(_,h),i.intersectLine(l,c);const u=h.distanceTo(e[r]),d=c.distanceTo(e[r]);h.length()<1e-4&&console.log("left intersection not found",r),c.length()<1e-4&&console.log("right intersection not found",r),u<o&&(o=u),d<n&&(n=d)}const _=(n-o)/2;return a.clone().multiplyScalar(-_)}get_up_plane_normal(e,s){const i=new t(0,-1,0);return i.applyQuaternion((new X).setFromAxisAngle(new t(1,0,0),s)),i.applyQuaternion(e),i}get_down_plane_normal(e,s){const i=new t(0,1,0);return i.applyQuaternion((new X).setFromAxisAngle(new t(1,0,0),-s)),i.applyQuaternion(e),i}get_left_plane_normal(e,s){const i=new t(1,0,0);return i.applyQuaternion((new X).setFromAxisAngle(new t(0,1,0),s)),i.applyQuaternion(e),i}get_right_plane_normal(e,s){const i=new t(-1,0,0);return i.applyQuaternion((new X).setFromAxisAngle(new t(0,1,0),-s)),i.applyQuaternion(e),i}get_distance_to_fit_rect(e,t,s,i){const r=s/2*Math.PI/180,n=2*Math.atan(Math.tan(r)*i)/2,o=t/Math.tan(r),a=e/Math.tan(n);return Math.max(Math.abs(a),Math.abs(o))}}class Gt{constructor(){}fit_points(e,s,i,r){const n=s.clone().inverse(),o=[];for(let t=0;t<e.length;t++)o.push(e[t].clone().applyQuaternion(n));const a=(new F).setFromPoints(o),_=new t;a.getSize(_);const l=this.get_distance_to_fit_rect(_.x/2,_.y/2,i,r),h=new t;return a.getCenter(h),h.applyQuaternion(s),{center:h,distance_to_center:l}}get_distance_to_fit_rect(e,t,s,i){const r=s/2*Math.PI/180,n=2*Math.atan(Math.tan(r)*i)/2,o=t/Math.tan(r),a=e/Math.tan(n);return Math.max(Math.abs(a),Math.abs(o))}}const Wt=new class{init(e){this.tmp_mat=new Q,this.plane=new G,this.ray=new $,this.tmp_size=new t,this.tmp_unproj=new t,this.input=e}get_up_dir(e){e=e||Se.current;const s=new t;return s.set(0,1,0),s.applyQuaternion(e.quaternion),s}get_forward_dir(e){e=e||Se.current;const s=new t;return s.set(0,0,-1),s.applyQuaternion(e.quaternion),s}get_right_dir(e){e=e||Se.current;const s=new t;return s.set(1,0,0),s.applyQuaternion(e.quaternion),s}unproject_mouse_position(e,s){s=s||Se.current;const i=new t,r=s.fov/2*Math.PI/180,n=2*Math.atan(Math.tan(r)*s.aspect)/2,o=Math.tan(r)*s.far,a=Math.tan(n)*s.far;return i.set(a*e.x,o*e.y,-s.far).normalize(),i.applyQuaternion(s.quaternion)}get_plane_intersection(e,s,i,r){r=r||Se.current,i=i||this.input.NDC;const n=new t;return this.plane.setFromNormalAndCoplanarPoint(s||this.get_forward_dir(r),e),r.isPerspectiveCamera?this.ray.set(r.position,this.unproject_mouse_position(i,r)):(this.tmp_unproj.set(i.x,i.y,1).unproject(r),this.ray.set(r.position,this.tmp_unproj)),this.ray.intersectPlane(this.plane,n),n}fit_points_on_camera(e,s=1){const i=(new Y).setFromPoints(e).center,r=this.get_forward_dir(Se.current).clone(),n=(new G).setFromNormalAndCoplanarPoint(r,i),o=Ee.project_points_on_plane(e,n),a=new t;let _=(new F).setFromPoints(o);_.getCenter(a);const l=new t(0,1,0).applyQuaternion(Se.current.quaternion),h=l.clone().cross(r).normalize(),c=(new Q).set(h.x,l.x,r.x,i.x,h.y,l.y,r.y,i.y,h.z,l.z,r.z,i.z,0,0,0,1),u=(new Q).getInverse(c);for(let e=0;e<o.length;e++)o[e].applyMatrix4(u);const d=new t;_=(new F).setFromPoints(o),_.getSize(d),d.multiplyScalar(s);const p=new t;return _.getCenter(p),{position:a,zoom:this.get_zoom_to_fit_rect(d.x/2,d.y/2)}}get_zoom_to_fit_rect(e,t){const s=Se.current.fov/2*Math.PI/180,i=2*Math.atan(Math.tan(s)*Se.current.aspect)/2,r=t/Math.tan(s),n=e/Math.tan(i);return Math.max(Math.abs(n),Math.abs(r))}get_zoom_to_fit_box(e,s){if(s.isOrthographicCamera){e.getSize(this.tmp_size);const t=this.tmp_size.x,s=this.tmp_size.y,i=t/s;return ye.aspect_ratio/i>1?ye.height/s:ye.width/t}{const s=new t;return e.getSize(s),this.get_zoom_to_fit_rect(s.x,s.y)}}get_html_screen_pos(e,s){s=s||Se.current;const i=new t;return e.getWorldPosition(i),i.project(s),i.x=(.5*i.x+.5)*ye.width,i.y=(1-(.5*i.y+.5))*ye.height,i}world_pos_to_screen(e,s){s=s||Se.current;const i=new t;return i.copy(e),i.project(s),i.x=(.5*i.x+.5)*ye.width,i.y=(1-(.5*i.y+.5))*ye.height,i}update_projection(e){e.left=-ye.width/2,e.right=ye.width/2,e.top=ye.height/2,e.bottom=-ye.height/2,e.aspect=ye.aspect_ratio,e.updateProjectionMatrix(!0)}fit_bounding_box_points(e,s,i=1){const r=new t;r.copy(s.max).sub(s.min);const n=s.min.clone(),o=n.clone().add(new t(r.x,0,0)),a=n.clone().add(new t(0,r.y,0)),_=n.clone().add(new t(0,0,r.z)),l=n.clone().add(new t(r.x,0,r.z)),h=n.clone().add(new t(0,r.y,r.z)),c=s.max.clone(),u=n.clone().add(new t(r.x,r.y,0));return this.fit_points(e,[n,o,a,_,l,h,c,u],i)}fit_points(e,s,i=1){if(e.isPerspectiveCamera){const r=new t(0,0,-1).applyQuaternion(e.quaternion),n=r.clone().multiplyScalar(-1),o=new Yt,a=ye.aspect_ratio,_=o.fit_points(s,e.quaternion,e.fov*i,a),l=(new F).setFromPoints(s),h=new t;l.getCenter(h);const c=(new G).setFromNormalAndCoplanarPoint(n,h),u=new $(_,r),d=new t;u.intersectPlane(c,d);return{zoom:_.distanceTo(d),reference_position:d,camera_position:_}}{const r=(new Gt).fit_points(s,this.reference_rotation,e.fov*i,ye.aspect_ratio);this.reference_position.copy(r.center),this.reference_zoom=r.distance_to_center;const n=new t(0,0,1).applyQuaternion(e.quaternion);return{zoom:r.distance_to_center,reference_position:r.center,camera_position:n.multiplyScalar(r.distance_to_center)}}}};const Xt=new class{constructor(){}init(e){Se.init(),Wt.init(e),Me.init(),Lt.init(),Ct.init(),dt.init(),Pt.init(),at.init(),ve.init(),ye.init(),Ne.init(),qt.init(e),Ie.init()}dispose(e){Le.dispose(),ve.dispose(),e.dispose()}};class Qt{init(e){this.ctrlz_pressed=!1,this.ctrlz_fired=!1,this.keys={},this.keys_keys=[],this.container=e,this.container.addEventListener("keydown",this.on_key_down.bind(this),!1),this.container.addEventListener("keyup",this.on_key_up.bind(this),!1)}on_key_down(e){90===e.keyCode&&e.ctrlKey&&!this.ctrlz_fired&&(this.ctrlz_pressed=!0,this.ctrlz_fired=!0),e.code&&this.press_key(e.code)}on_key_up(e){this.release_key(e.code)}clear(){this.ctrlz_pressed=!1;for(let e=0;e<this.keys_keys.length;e++)this.keys[this.keys_keys[e]].pressed=!1,this.keys[this.keys_keys[e]].released=!1}release_key(e){const t=this.keys[e];t&&(t.fired=!1,t.down=!1,t.released=!0)}release_keys(){this.ctrlz_fired=!1;for(let e=0;e<this.keys_keys.length;e++)this.keys[this.keys_keys[e]].fired=!1,this.keys[this.keys_keys[e]].down=!1}press_key(e){const t=this.keys[e];t&&(!1===t.down&&(t.pressed=!0),t.down=!0,t.fired=!0)}is_key_pressed(e){const t=this.keys[e];return!!t&&t.pressed}is_key_down(e){const t=this.keys[e];return!!t&&t.down}is_key_released(e){const t=this.keys[e];return!!t&&t.released}register_key(e){this.keys[e]={key_name:e,pressed:!1,down:!1,fired:!1,released:!1},this.keys_keys=Object.keys(this.keys)}unregister_key(e){delete this.keys[e]}dispose(){this.container.removeEventListener("keydown",this.on_key_down.bind(this),!1),this.container.removeEventListener("keyup",this.on_key_up.bind(this),!1)}}class $t extends f{constructor(){super({uniforms:{},vertexShader:"#define GLSLIFY 1\nvarying vec3 v_normal;void main(){gl_Position=projectionMatrix*modelViewMatrix*vec4(position,1.0);v_normal=(modelMatrix*vec4(normal,0.0)).xyz;}",fragmentShader:"#define GLSLIFY 1\nvarying vec3 v_normal;void main(){gl_FragColor=vec4(v_normal*0.5+vec3(0.5),1.0);}"})}}class Ht extends Fe{constructor(){super()}render(){Le.clear(void 0,Se.current,!0,!0),Le.render(ve.current,Se.current,void 0,new $t)}}var Zt="#define GLSLIFY 1\nvarying vec2 vUv;varying vec4 vRay;uniform mat4 _InverseProjMatrix;void main(){gl_Position=vec4(uv*2.0-1.0,1.0,1.0);vRay=_InverseProjMatrix*vec4(uv*2.0-1.0,1.0,1.0);vUv=uv;}";class Jt extends Ae{constructor(){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;uniform float _FarPlane;varying vec2 vUv;varying vec4 vRay;vec3 decode_normal(vec4 enc){float scale=1.7777;vec3 nn=enc.xyz*vec3(2.0*scale,2.0*scale,0.0)+vec3(-scale,-scale,1.0);float g=2.0/dot(nn.xyz,nn.xyz);vec3 n;n.xy=g*nn.xy;n.z=g-1.0;return n;}float DecodeFloatRG(vec2 enc){vec2 kDecodeDot=vec2(1.0,1.0/255.0);return dot(enc,kDecodeDot);}vec3 DecodeNormal(vec2 uv){vec4 depthNormal=texture2D(_MainTex,uv);vec3 normalValue=normalize(decode_normal(vec4(depthNormal.zw,0.,0.)));return normalize(normalValue);}vec3 DecodeViewPos(vec2 uv){vec2 depth=texture2D(_MainTex,uv).xy;return DecodeFloatRG(depth)*(vRay.xyz/vRay.w);}void main(){vec3 viewPos=DecodeViewPos(vUv);vec3 normalValue=DecodeNormal(vUv);float vDepth=clamp(0.0,1.0,length(viewPos)/_FarPlane);vDepth=length(viewPos)/_FarPlane;gl_FragColor=vec4(vDepth,vDepth,vDepth,1.0);}",Zt),this.uniforms._FarPlane={value:1},this.uniforms._InverseProjMatrix={value:new Q}}}class Kt extends Ae{constructor(){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform sampler2D _AO;uniform vec2 _Resolution;uniform vec2 _SampleDir;varying vec2 vUv;void main(){gl_FragColor.rgb=texture2D(_MainTex,vUv).rgb*(1.0-texture2D(_AO,vUv).r);gl_FragColor.a=1.0;}"),this.uniforms._AO={value:void 0}}}class es extends Ae{constructor(){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform mat4 _InverseProjMatrix;uniform float _Bias;uniform float _Radius;uniform vec2 _Resolution;uniform float _FarPlane;varying vec2 vUv;varying vec4 vRay;uniform vec3 _SampleKernel[64];uniform sampler2D _RandomRotation;uniform mat4 _ProjectionMatrix;vec3 decode_normal(vec4 enc){float scale=1.7777;vec3 nn=enc.xyz*vec3(2.0*scale,2.0*scale,0.0)+vec3(-scale,-scale,1.0);float g=2.0/dot(nn.xyz,nn.xyz);vec3 n;n.xy=g*nn.xy;n.z=g-1.0;return n;}float DecodeFloatRG(vec2 enc){vec2 kDecodeDot=vec2(1.0,1.0/255.0);return dot(enc,kDecodeDot);}vec3 DecodeNormal(vec2 uv){vec2 encoded_normal=texture2D(_MainTex,uv).zw;vec3 normalValue=normalize(decode_normal(vec4(encoded_normal,0.,0.)));return normalize(normalValue);}vec3 DecodeViewPos(vec2 uv){vec2 depth=texture2D(_MainTex,uv).xy;vec4 inv_proj=_InverseProjMatrix*vec4(vUv*2.0-1.0,1.0,1.0);return DecodeFloatRG(depth)*(vRay.xyz/vRay.w);}void main(){vec2 noiseScale=vec2(_Resolution.x/4.0,_Resolution.y/4.0);vec3 fragPos=DecodeViewPos(vUv);vec3 normal=DecodeNormal(vUv);vec3 randomVec=texture2D(_RandomRotation,vUv*noiseScale).xyz;randomVec=vec3(randomVec.xy*2.0-1.0,0);randomVec=normalize(randomVec);vec3 tangent=normalize(randomVec-normal*dot(randomVec,normal));vec3 bitangent=normalize(cross(normal,tangent));mat3 TBN=mat3(tangent,bitangent,normal);float occlusion=0.0;const int kernelSize=64;for(int i=0;i<kernelSize;++i){vec3 sample=TBN*_SampleKernel[i];sample=fragPos+sample*_Radius;vec4 projPos=_ProjectionMatrix*vec4(sample,1.0);vec2 screenPos=projPos.xy/projPos.w;screenPos=screenPos*0.5+0.5;float sampled_depth=DecodeViewPos(screenPos).z;float rangeCheck=smoothstep(0.0,1.0,_Radius/abs(fragPos.z-sampled_depth));occlusion+=step(sample.z+_Bias,sampled_depth)*rangeCheck;}occlusion=(occlusion/float(kernelSize));gl_FragColor.rgb=vec3(occlusion,occlusion,occlusion);gl_FragColor.a=1.0;}",Zt),this.uniforms._InverseProjMatrix={value:new Q},this.uniforms._ProjectionMatrix={value:new Q},this.uniforms._Bias={value:.0125},this.uniforms._Radius={value:.3},this.uniforms._FarPlane={value:100},this.uniforms._SampleKernel={value:this.__get_sample_kernel()},this.uniforms._RandomRotation={value:this.__get_rotation_kernel()}}__get_sample_kernel(){const e=[];for(let s=0;s<64;s++){const i=new t(2*Math.random()-1,2*Math.random()-1,Math.random());i.normalize();let r=s/64;r=Ee.lerp(.1,1,r*r),i.multiplyScalar(r),e.push(i)}return e}__get_rotation_kernel(){const e=new Uint8Array(48);for(let t=0;t<16;t++)e[3*t+1]=Math.floor(255*Math.random()),e[3*t+2]=Math.floor(255*Math.random()),e[3*t+3]=0;const t=new B(e,4,4,S);return t.wrapS=H,t.wrapT=H,t.needsUpdate=!0,t}}class ts extends Ae{constructor(){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;uniform vec2 _SampleDir;varying vec2 vUv;void main(){vec4 sum=vec4(0.,0.,0.,0.);vec2 dir=(0.5/_Resolution)*_SampleDir;float _Distance=2.0;sum+=texture2D(_MainTex,vUv+dir*-4.*_Distance)*0.0525;sum+=texture2D(_MainTex,vUv+dir*-3.*_Distance)*0.075;sum+=texture2D(_MainTex,vUv+dir*-2.*_Distance)*0.110;sum+=texture2D(_MainTex,vUv+dir*-1.*_Distance)*0.150;sum+=texture2D(_MainTex,vUv+dir*0.*_Distance)*0.225;sum+=texture2D(_MainTex,vUv+dir*1.*_Distance)*0.150;sum+=texture2D(_MainTex,vUv+dir*2.*_Distance)*0.110;sum+=texture2D(_MainTex,vUv+dir*3.*_Distance)*0.075;sum+=texture2D(_MainTex,vUv+dir*4.*_Distance)*0.0525;gl_FragColor=vec4(sum);}"),this.uniforms._SampleDir={value:new d}}}class ss{constructor(e){this.RT1=new b(1,1),this.RT2=new b(1,1),this.box_blur_mat=new ts}blur(e){e.width===this.RT1.width&&e.height===this.RT1.height||(this.RT1.setSize(e.width,e.height),this.RT2.setSize(e.width,e.height)),this.box_blur_mat.uniforms._SampleDir.value.set(1,0),Le.blit(e,this.RT1,this.box_blur_mat),this.box_blur_mat.uniforms._SampleDir.value.set(0,1),Le.blit(this.RT1,e,this.box_blur_mat)}}class is extends Fe{constructor(e=!1){super(),this.ssao_mat=new es,this.ssao_compose_mat=new Kt,this.debug_normals=new Jt,this.ssaa=e?2:1,this.main_RT=new b(ye.width*this.ssaa,ye.height*this.ssaa),this.SSAO_RT=new b(ye.width,ye.height),this.blurrer=new ss,Le.generateDepthNormalTexture=!0}render(){this.__check_RT_size(),Le.clear(this.main_RT,Se.current,!0,!1),Le.render(ve.current,Se.current,this.main_RT),this.__update_uniforms(),Le.blit(Le.depth_normals_RT,this.SSAO_RT,this.ssao_mat),this.blurrer.blur(this.SSAO_RT),Le.blit(this.SSAO_RT,void 0),this.ssao_compose_mat.uniforms._AO.value=this.SSAO_RT.texture,Le.blit(this.main_RT,void 0,this.ssao_compose_mat)}__update_uniforms(){this.ssao_mat.uniforms._InverseProjMatrix.value.getInverse(Se.current.projectionMatrix),this.ssao_mat.uniforms._ProjectionMatrix.value.copy(Se.current.projectionMatrix),this.ssao_mat.uniforms._FarPlane.value=Se.current.far}__check_RT_size(){this.main_RT.width===ye.width*this.ssaa&&this.main_RT.height===ye.height*this.ssaa||(this.main_RT.setSize(ye.width*this.ssaa,ye.height*this.ssaa),this.SSAO_RT.setSize(ye.width,ye.height))}}class rs extends Fe{constructor(){super()}render(){Le.clear(void 0,Se.current,!0,!0),ve.current.on_pre_render&&ve.current.on_pre_render(),ve.current.render?ve.current.render():Le.render(ve.current,Se.current),ve.current.on_post_render&&ve.current.on_post_render()}}class ns extends Ae{constructor(e,t){super("#define GLSLIFY 1\n#include <common>\nvarying vec2 vUv;uniform sampler2D _MainTex;uniform vec2 texSize;uniform vec2 direction;uniform float radius;float gaussianPdf(in float x,in float sigma){return 0.39894*exp(-0.5*x*x/(sigma*sigma))/sigma;}vec4 sampleTex(sampler2D tex,vec2 uv){vec4 col=texture2D(tex,uv);\n#ifndef USE_LINEAR_COLOR_SPACE\ncol.rgb=pow(col.rgb,vec3(2.2));\n#endif\nreturn col;}void main(){vec2 invSize=1.0/texSize;float fSigma=float(SIGMA);float weightSum=gaussianPdf(0.0,fSigma);vec4 diffuseSum=sampleTex(_MainTex,vUv)*weightSum;for(int i=1;i<KERNEL_RADIUS;i++){float x=float(i);float w=gaussianPdf(x,fSigma);vec2 uvOffset=direction*invSize*x*radius;vec4 sample1=sampleTex(_MainTex,vUv+uvOffset);vec4 sample2=sampleTex(_MainTex,vUv-uvOffset);diffuseSum+=(sample1+sample2)*w;weightSum+=2.0*w;}gl_FragColor=vec4(diffuseSum/weightSum);\n#ifndef USE_LINEAR_COLOR_SPACE\ngl_FragColor.rgb=pow(gl_FragColor.rgb,vec3(0.4545));\n#endif\n}",void 0,{KERNEL_RADIUS:e,SIGMA:e}),this.uniforms.texSize={value:new d(.5,.5)},this.uniforms.direction={value:new d(.5,.5)},this.uniforms.radius={value:1},this.defines.USE_LINEAR_COLOR_SPACE=!0}set_size(e,t){this.uniforms.texSize.value.x=e,this.uniforms.texSize.value.y=t}set_direction(e,t){this.uniforms.direction.value.set(e,t)}set_radius(e=1){this.uniforms.radius.value=e}}class os extends Ae{constructor(e){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec3 defaultColor;uniform float defaultOpacity;uniform float luminosityThreshold;uniform float smoothWidth;varying vec2 vUv;vec4 sampleTex(sampler2D tex,vec2 uv){vec4 col=texture2D(tex,uv);\n#ifndef USE_LINEAR_COLOR_SPACE\ncol.rgb=pow(col.rgb,vec3(2.2));\n#endif\nreturn col;}void main(){vec4 texel=sampleTex(_MainTex,vUv);vec3 luma=vec3(0.299,0.587,0.114);float v=dot(texel.xyz,luma);vec4 outputColor=vec4(defaultColor.rgb,defaultOpacity);float alpha=smoothstep(luminosityThreshold,luminosityThreshold+smoothWidth,v);gl_FragColor=mix(outputColor,texel,alpha);\n#ifndef USE_LINEAR_COLOR_SPACE\ngl_FragColor.rgb=pow(gl_FragColor.rgb,vec3(0.4545));\n#endif\n}"),this.uniforms.luminosityThreshold={value:.23},this.uniforms.smoothWidth={value:.01},this.uniforms.defaultColor={value:new m("#000000")},this.uniforms.defaultOpacity={value:0},this.defines.USE_LINEAR_COLOR_SPACE=!0}set_threshold(e){this.uniforms.luminosityThreshold.value=e}}class as{constructor(e=!1){this.current_width=1,this.current_height=1,this.separableBlurMaterials=[],this.renderTargetsHorizontal=[],this.renderTargetsVertical=[],this.use_half_float=e,this.nMips=5,this.kernelSizeArray=[3,5,7,9,11],this.rt_pars={minFilter:Z,magFilter:Z,format:S,type:e?J:K,colorSpace:e?M:U},this.renderTargetBright=new b(1,1,this.rt_pars),this.renderTargetBright.texture.generateMipmaps=!1,this.init_materials(),this.init_RT(),this.luminosity_high_pass_mat=new os(e)}blur(e,t){this.resize_RT(e.width,e.height);let s=e;t&&(Le.blit(e,this.renderTargetBright,this.luminosity_high_pass_mat),s=this.renderTargetBright);for(let e=0;e<this.nMips;e++){const t=this.separableBlurMaterials[e];t.set_direction(1,0),Le.blit(s,this.renderTargetsHorizontal[e],t),t.set_direction(0,1),Le.blit(this.renderTargetsHorizontal[e],this.renderTargetsVertical[e],t),s=this.renderTargetsVertical[e]}}get_blurred_texture(){return this.renderTargetsHorizontal[0].texture}get_blurred_RT(){return this.renderTargetsHorizontal[0]}init_RT(){this.dispose_RT(),this.renderTargetBright.setSize(1,1);for(let e=0;e<this.nMips;e++){const e=new b(1,1,this.rt_pars),t=new b(1,1,this.rt_pars);e.texture.generateMipmaps=!1,t.texture.generateMipmaps=!1,e.texture.colorSpace=this.rt_pars.colorSpace,t.texture.colorSpace=this.rt_pars.colorSpace,this.renderTargetsHorizontal.push(e),this.renderTargetsVertical.push(t)}}resize_RT(e,t){if(this.current_width===e&&this.current_height===t)return;this.current_width=e,this.current_height=t;let s=Math.round(e/2),i=Math.round(t/2);this.renderTargetBright.setSize(s,i);for(let e=0;e<this.nMips;e++)this.renderTargetsVertical[e].setSize(s,i),this.renderTargetsHorizontal[e].setSize(s,i),this.separableBlurMaterials[e].set_size(s,i),s=Math.round(s/2),i=Math.round(i/2)}init_materials(){this.dispose_materials();for(let e=0;e<this.nMips;e++)this.separableBlurMaterials.push(new ns(this.kernelSizeArray[e],this.use_half_float))}set_radius(e){for(let t=0;t<this.separableBlurMaterials.length;t++)this.separableBlurMaterials[t].set_radius(e)}set_luminosity_threshold(e){this.luminosity_high_pass_mat.set_threshold(e)}dispose_materials(){for(let e=0;e<this.separableBlurMaterials.length;e++)this.separableBlurMaterials[e].dispose();this.separableBlurMaterials.length=0}dispose_RT(){for(let e=0;e<this.renderTargetsVertical.length;e++)this.renderTargetsHorizontal[e].dispose(),this.renderTargetsVertical[e].dispose();this.renderTargetBright.dispose(),this.renderTargetsHorizontal.length=0,this.renderTargetsVertical.length=0}}class _s extends Fe{constructor(e,t,s){super(),this.add_mat=new st(t);const i={samples:e?8:1,type:t?J:K,format:S,colorSpace:M,minFilter:T,magFilter:T};this.main_RT=new b(1,1,i),this.main_RT.texture.colorSpace=M,this.main_RT.texture.minFilter=T,this.main_RT.texture.magFilter=T,this.bloom_compose_mat=new it(5,t),this.blurrer=new as(t),this.use_hight_luminosity_pass=s,this.luminosity_threshold=.5}on_enter(){this.bloom_compose_mat.set_RT_0(this.blurrer.renderTargetsVertical[0].texture),this.bloom_compose_mat.set_RT_1(this.blurrer.renderTargetsVertical[1].texture),this.bloom_compose_mat.set_RT_2(this.blurrer.renderTargetsVertical[2].texture),this.bloom_compose_mat.set_RT_3(this.blurrer.renderTargetsVertical[3].texture),this.bloom_compose_mat.set_RT_4(this.blurrer.renderTargetsVertical[4].texture),this.add_mat.set_add_texture(this.blurrer.renderTargetsHorizontal[0].texture)}render(){this.__check_RT_size(),Le.clear(this.main_RT,Se.current,!0,!1),Le.render(ve.current,Se.current,this.main_RT),this.blurrer.blur(this.main_RT,this.use_hight_luminosity_pass),Le.material_pass(this.bloom_compose_mat,this.blurrer.renderTargetsHorizontal[0]),Le.blit(this.main_RT,void 0,this.add_mat)}set_bloom_strength(e){this.bloom_compose_mat.set_bloom_strength(e)}set_bloom_radius(e){this.blurrer.set_radius(e)}set_luminosity_threshold(e){this.blurrer.set_luminosity_threshold(e)}set_tint_color_0(e){this.bloom_compose_mat.set_tint_color_0(e)}set_tint_color_1(e){this.bloom_compose_mat.set_tint_color_1(e)}set_tint_color_2(e){this.bloom_compose_mat.set_tint_color_2(e)}set_tint_color_3(e){this.bloom_compose_mat.set_tint_color_3(e)}set_tint_color_4(e){this.bloom_compose_mat.set_tint_color_4(e)}__check_RT_size(){this.main_RT.width===ye.width&&this.main_RT.height===ye.height||this.main_RT.setSize(ye.width,ye.height)}}class ls extends Fe{constructor(){super()}render(){ve.current.on_pre_render&&ve.current.on_pre_render(),ve.current.render?ve.current.render():Le.render(ve.current,Se.current,Le._renderer.getRenderTarget()),this.render_spectator_camera(),ve.current.on_post_render&&ve.current.on_post_render()}render_spectator_camera(){const e=Se.spectator;if(e&&Le._renderer.xr.isPresenting){const t=Le._renderer.xr.getCamera(Se.current);e.projectionMatrix.copy(Se.current.projectionMatrix),e.position.copy(t.position),e.quaternion.copy(t.quaternion);const s=Le._renderer.getRenderTarget();Le._renderer.xr.isPresenting=!1,Le._renderer.setRenderTarget(null),Le._renderer.render(ve.current,e),Le._renderer.setRenderTarget(s),Le._renderer.xr.isPresenting=!0}}}const hs=new class{init(){console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.init()}update_position(e,t){console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.update_position(e,t)}update(){console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.update()}update_size(e,t){console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.update_size(e,t)}apply_pixel_density_v2(e){return console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.apply_pixel_density_v2(e)}apply_pixel_density(e){return console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.apply_pixel_density(e)}get_pixel_size(){return console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.get_pixel_size()}get aspect_ratio(){return console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.aspect_ratio}};class cs{constructor({name:e,container:t}){this.name=e,this.container=t,this.hidden=!0,Je.register_component(this)}start(){}on_enter(){this.container.classList.remove("hidden"),Je.enable_component(this),this.hidden=!1}update(){}on_exit(){this.container.classList.add("hidden"),Je.disable_component(this),this.hidden=!0}set_opacity(e){this.container.style.opacity=e[`${this.name}_opacity`],this.toggle_hidden()}toggle_hidden(){this.container.style.opacity>.001?this.hidden&&this.on_enter():this.hidden||this.on_exit()}}class us extends a{constructor(e,t,s,i){e=e||1,t=t||1,s=s||"#FF0000",i=i||new l({color:s});const r=new x(e,t);r.rotateX(-1.57),super(r,i)}}class ds extends a{constructor(e,t,s,i){e=e||1,t=t||1,s=s||"#FF0000",i=i||new l({color:s});super(new x(e,t),i)}}class ps{constructor(){}static merge_from_to(e,t){t.push.apply(t,e)}static expand_vec3_array(e,t){const s=t-e.length;for(let t=0;t<s;t++)e.push(e[t].clone())}static remove_elem(e,t){const s=e.indexOf(t);s>-1&&e.splice(s,1)}static get_closest_point(e,t){let s=e[0],i=s.distanceTo(t);for(let r=1;r<e.length;r++)e[r].distanceTo(t)<i&&(s=e[r],i=e[r].distanceTo(t));return s}static object_values_to_array(e){const t=Object.keys(e),s=[];for(let i=0;i<t.length;i++)s.push(e[t[i]]);return s}}class ms{constructor(){this.sphere=new Y}fit_points(e,s,i,r){this.sphere.setFromPoints(e);const n=Math.degToRad(i/2),o=2*Math.atan(Math.tan(n)*r)/2,a=this.get_up_plane_normal(s,n),_=this.get_down_plane_normal(s,n),l=this.get_left_plane_normal(s,o),h=this.get_right_plane_normal(s,o),c=new t(0,0,-1).applyQuaternion(s),u=this.sphere.center.clone(),d=this.get_distance_to_fit_rect(2*this.sphere.radius,2*this.sphere.radius,i,r),p=u.clone().add(c.clone().multiplyScalar(-1*d)),m=(new G).setFromNormalAndCoplanarPoint(a,p),g=(new G).setFromNormalAndCoplanarPoint(_,p),f=(new G).setFromNormalAndCoplanarPoint(l,p),v=(new G).setFromNormalAndCoplanarPoint(h,p);this.apply_center_correction_to_pos(p,e,s,m,g,f,v),m.setFromNormalAndCoplanarPoint(a,p),g.setFromNormalAndCoplanarPoint(_,p),f.setFromNormalAndCoplanarPoint(l,p),v.setFromNormalAndCoplanarPoint(h,p);let x=1/0;const w=c.clone().multiplyScalar(-2*d);for(let s=0;s<e.length;s++){const i=new W(e[s].clone(),e[s].clone().add(w)),r=new t,n=new t,o=new t,a=new t;m.intersectLine(i,r),g.intersectLine(i,n),f.intersectLine(i,o),v.intersectLine(i,a),r.length()<1e-4&&console.log("up intersection not found",s),n.length()<1e-4&&console.log("down intersection not found",s),o.length()<1e-4&&console.log("left intersection not found",s),a.length()<1e-4&&console.log("right intersection not found",s);const _=e[s].clone().sub(r).length(),l=e[s].clone().sub(n).length(),h=e[s].clone().sub(o).length(),c=e[s].clone().sub(a).length(),u=Math.min(_,l),d=Math.min(h,c),p=Math.min(u,d);p<x&&(x=p)}const b=c.clone().multiplyScalar(x);return p.clone().add(b)}apply_center_correction_to_pos(e,t,s,i,r,n,o){const a=this.get_vertical_correction(t,r,i,s),_=this.get_hozirontal_correction(t,n,o,s);e.add(a),e.add(_)}get_vertical_correction(e,s,i,r){let n,o,a=1/0,_=1/0;const l=new t(0,1,0).applyQuaternion(r);for(let r=0;r<e.length;r++){const h=new W(e[r].clone(),e[r].clone().add(l.clone().multiplyScalar(-5e6))),c=new W(e[r].clone(),e[r].clone().add(l.clone().multiplyScalar(5e6))),u=new t,d=new t;s.intersectLine(h,u),i.intersectLine(c,d);const p=u.distanceTo(e[r]),m=d.distanceTo(e[r]);d.length()<1e-4&&console.log("vertical up intersection not found",r),u.length()<1e-4&&console.log("vertical down intersection not found",r),p<_&&(_=p,o=e[r]),m<a&&(a=m,n=e[r])}console.log(n,o);const h=(a-_)/2;return l.clone().multiplyScalar(-h)}get_hozirontal_correction(e,s,i,r){let n,o,a=1/0,_=1/0;const l=new t(1,0,0).applyQuaternion(r);for(let r=0;r<e.length;r++){const h=new W(e[r].clone(),e[r].clone().add(l.clone().multiplyScalar(-5e6))),c=new W(e[r].clone(),e[r].clone().add(l.clone().multiplyScalar(5e6))),u=new t,d=new t;s.intersectLine(h,u),i.intersectLine(c,d);const p=u.distanceTo(e[r]),m=d.distanceTo(e[r]);u.length()<1e-4&&console.log("left intersection not found",r),d.length()<1e-4&&console.log("right intersection not found",r),p<_&&(_=p,o=e[r]),m<a&&(a=m,n=e[r])}const h=(a-_)/2;return console.log(n,o),l.clone().multiplyScalar(-h)}get_up_plane_normal(e,s){const i=new t(0,-1,0);return i.applyQuaternion((new X).setFromAxisAngle(new t(1,0,0),s)),i.applyQuaternion(e),i}get_down_plane_normal(e,s){const i=new t(0,1,0);return i.applyQuaternion((new X).setFromAxisAngle(new t(1,0,0),-s)),i.applyQuaternion(e),i}get_left_plane_normal(e,s){const i=new t(1,0,0);return i.applyQuaternion((new X).setFromAxisAngle(new t(0,1,0),s)),i.applyQuaternion(e),i}get_right_plane_normal(e,s){const i=new t(-1,0,0);return i.applyQuaternion((new X).setFromAxisAngle(new t(0,1,0),-s)),i.applyQuaternion(e),i}get_distance_to_fit_rect(e,t,s,i){const r=s/2*Math.PI/180,n=2*Math.atan(Math.tan(r)*i)/2,o=t/Math.tan(r),a=e/Math.tan(n);return Math.max(Math.abs(a),Math.abs(o))}}class gs{static convert_to_non_indexed_geometry(e){const t=e.index,s=e.getAttribute("position"),i=[];for(let e=0;e<t.count;e+=3)i.push(s.getX(t.array[e+0])),i.push(s.getY(t.array[e+0])),i.push(s.getZ(t.array[e+0])),i.push(s.getX(t.array[e+1])),i.push(s.getY(t.array[e+1])),i.push(s.getZ(t.array[e+1])),i.push(s.getX(t.array[e+2])),i.push(s.getY(t.array[e+2])),i.push(s.getZ(t.array[e+2]));const n=new r;return n.setAttribute("position",new V(new Float32Array(i),3)),gs.add_barycentric_attribute(n),n}static add_barycentric_attribute(e){const t=[],s=e.getAttribute("position");for(let e=0;e<s.count;e+=3)t.push(1),t.push(0),t.push(0),t.push(0),t.push(1),t.push(0),t.push(0),t.push(0),t.push(1);e.setAttribute("barycentric",new V(new Float32Array(t),3))}}class fs{static load_images(e){const t=e.querySelectorAll("img");for(let e=0;e<t.length;e++){const s=t[e];s.dataset.src&&(s.src=s.dataset.src)}const s=e.querySelectorAll("object");for(let e=0;e<s.length;e++){const t=s[e];t.dataset.src&&(t.data=t.dataset.src)}}static load_videos(e){const t=e.querySelectorAll("video");for(let e=0;e<t.length;e++){const s=t[e];s.dataset.src&&(s.src=s.dataset.src)}}static load_iframes(e){const t=e.querySelectorAll("iframe");for(let e=0;e<t.length;e++){const s=t[e];s.dataset.src&&(s.src=s.dataset.src)}}static load_elements(e,t){const s=e.querySelectorAll(t);for(let e=0;e<s.length;e++){const t=s[e];t.dataset.src&&(t.src=t.dataset.src)}}}class vs{constructor(){}static get_image_data(e){const t=document.createElement("canvas");t.width=e.width,t.height=e.height;const s=t.getContext("2d");return s.drawImage(e,0,0),s.getImageData(0,0,e.width,e.height)}static get_pixel(e,t,s){const i=4*(t+e.width*s),r=e.data;return new w(r[i+0],r[i+1],r[i+2],r[i+3])}}const xs=new class{constructor(){}sample(e,s){const i=[];let r=99999999;const n=e.getAttribute("position"),o=e.getAttribute("normal"),a=e.getAttribute("tangent"),_=e.getAttribute("uv"),l=e.index,h=[];for(let e=0;e<l.count;e+=3){const s=l.array[e+0],c=l.array[e+1],u=l.array[e+2],p=new t;p.x=n.getX(s),p.y=n.getY(s),p.z=n.getZ(s);const m=new t;m.x=n.getX(c),m.y=n.getY(c),m.z=n.getZ(c);const g=new t;g.x=n.getX(u),g.y=n.getY(u),g.z=n.getZ(u);const f={a:p,b:m,c:g};if(o){const e=new t;e.x=o.getX(s),e.y=o.getY(s),e.z=o.getZ(s);const i=new t;i.x=o.getX(c),i.y=o.getY(c),i.z=o.getZ(c);const r=new t;r.x=o.getX(u),r.y=o.getY(u),r.z=o.getZ(u);const n=e.clone().add(i).add(r).normalize();f.normal=n}if(a){const e=new t;e.x=a.getX(s),e.y=a.getY(s),e.z=a.getZ(s);const i=new t;i.x=a.getX(c),i.y=a.getY(c),i.z=a.getZ(c);const r=new t;r.x=a.getX(u),r.y=a.getY(u),r.z=a.getZ(u);const n=e.clone().add(i).add(r).normalize();f.tangent=n}if(_){const e=new d;e.x=_.getX(s),e.y=_.getY(s);const t=new d;t.x=_.getX(c),t.y=_.getY(c);const i=new d;i.x=_.getX(u),i.y=_.getY(u),f.uv_a=e,f.uv_b=t,f.uv_c=i}h.push(f);const v=this.get_face_area(f);r=Math.min(v,r),i.push(v)}const c=this.get_uniform_face_distribution(i,r,h),u=this.select_random_faces(c,s);return this.sample_data_from_faces(u)}sample_data_from_faces(e){const t=[],s=[],i=[],r=[];for(let n=0;n<e.length;n++){const o=e[n],a=Math.random(),_=Math.random();t.push(this.sample_point_in_face(a,_,o.a,o.b,o.c).clone()),o.normal&&s.push(o.normal.clone()),o.tangent&&i.push(o.tangent.clone()),o.uv_a&&r.push(this.sample_point_in_face(a,_,o.uv_a,o.uv_b,o.uv_c).clone())}return{points:t,normals:s,tangents:i,uvs:r}}select_random_faces(e,t){const s=[];for(let i=0;i<t;i++){const t=e[Math.floor(Math.random()*e.length)];s.push(t)}return s}get_uniform_face_distribution(e,t,s){const i=[];for(let r=0;r<e.length;r++){e[r]/=t;const n=Math.floor(Math.round(e[r]));for(let e=0;e<n;e++)i.push(s[r])}return i}get_face_area(e){const t=e.b.clone().sub(e.a),s=e.c.clone().sub(e.a);return t.cross(s).length()/2}sample_point_in_face(e,t,s,i,r){e+t>1&&(e=1-e,t=1-t);const n=1-(e+t);return s.clone().multiplyScalar(e).add(i.clone().multiplyScalar(t)).add(r.clone().multiplyScalar(n))}};const ws=new class{get_mesh(e,t){e.traverse((e=>{e instanceof a&&(e.geometry&&(e.geometry=(new r).fromGeometry(e.geometry)),t(e))}))}get_geometries(e){const t=[];return this.get_mesh(e,(e=>{t.push(e.geometry)})),t}assign_material(e,t,s){e.traverse((e=>{e instanceof a&&(void 0===s||e.name===s)&&(e.material=t)}))}clone_animated_gltf(e){const t={animations:e.animations,scene:e.scene.clone(!0)},s={};e.scene.traverse((e=>{e.isSkinnedMesh&&(s[e.name]=e)}));const i={},r={};t.scene.traverse((e=>{e.isBone&&(i[e.name]=e),e.isSkinnedMesh&&(r[e.name]=e)}));for(const e in s){const t=s[e].skeleton,n=r[e],o=[];for(let e=0;e<t.bones.length;++e){const s=i[t.bones[e].name];o.push(s)}n.bind(new ee(o,t.boneInverses),n.matrixWorld)}return t}set_shadow_config(e,t,s){e.traverse((e=>{e instanceof a&&(e.castShadow=t,e.receiveShadow=s)}))}__find_object(e,t,s){e.traverse((e=>{e.name===t&&s(e)}))}get_object(e,t){let s;return e.traverse((e=>{e.name===t&&(s=e)})),s}get_object_by_type(e,t){let s;return e.traverse((e=>{e.constructor.name===t&&(s=e)})),s}};class bs{static is_object(e){return e&&"object"==typeof e&&!Array.isArray(e)}static merge_deep(e,...t){if(!t.length)return e;const s=t.shift();if(bs.is_object(e)&&bs.is_object(s))for(const t in s)bs.is_object(s[t])?(e[t]||Object.assign(e,{[t]:{}}),bs.merge_deep(e[t],s[t])):Object.assign(e,{[t]:s[t]});return bs.merge_deep(e,...t)}static xml_to_json(e){let t={};if(1===e.nodeType){if(e.attributes.length>0){t["@attributes"]={};for(let s=0;s<e.attributes.length;s++){const i=e.attributes.item(s);t["@attributes"][i.nodeName]=i.nodeValue}}}else 3===e.nodeType&&(t=e.nodeValue);if(e.hasChildNodes())for(let s=0;s<e.childNodes.length;s++){const i=e.childNodes.item(s),r=i.nodeName;if(void 0===t[r])t[r]=this.xml_to_json(i);else{if(void 0===t[r].push){const e=t[r];t[r]=[],t[r].push(e)}t[r].push(this.xml_to_json(i))}}return t}}class ys{constructor(){}static get_random_color(){const e=[0,1,2,3,4,5,6,7,8,9,"A","B","C","D","E","F"];let t="#";for(let s=0;s<6;s++){t+=e[Math.floor(Math.random()*e.length)]}return t}static capitalize(e){const t=e.split(" ");for(let e=0;e<t.length;e++)t[e]=t[e][0].toUpperCase()+t[e].substr(1);return t.join(" ")}static capitalize_first_letter(e){return e.charAt(0).toUpperCase()+e.slice(1)}static snake_to_camelcase(e){return e.toLowerCase().replace(/[-_][a-z0-9]/g,(e=>e.slice(-1).toUpperCase()))}}class Ts{constructor(){}time_str_to_ms(e){e=e.split(":");let t=Number(e[0]);t=60*t*60*1e3;let s=Number(e[1]);s=60*s*1e3;let i=Number(e[2]);return i*=1e3,t+s+i}}class Ss{constructor(){}static is_int(e){return Number(e)===e&&e%1==0}static is_float(e){return Number(e)===e&&e%1!=0}static is_number(e){return this.is_int(e)||this.is_float(e)}static is_json(e){try{JSON.parse(e)}catch(e){return!1}return!0}}class Ms extends a{constructor(){const e=new f({uniforms:{_Color:{value:new m("#919191")}},vertexShader:"#define GLSLIFY 1\nattribute vec3 barycentric;varying vec3 vBarycentric;void main(){mat4 VP=projectionMatrix*viewMatrix;vec3 pos=(modelMatrix*vec4(position,1.0)).xyz;gl_Position=VP*vec4(pos,1.0);vBarycentric=barycentric;}",fragmentShader:"#define GLSLIFY 1\nuniform vec3 _Color;varying vec3 vBarycentric;float edgeFactor(vec3 baryc){vec3 d=fwidth(baryc);vec3 a3=smoothstep(vec3(0.0),d*1.5,baryc);return min(min(a3.x,a3.y),a3.z);}void main(){float alpha=edgeFactor(vBarycentric+vec3(1.,1.,0.));gl_FragColor.rgb=mix(_Color,vec3(0.),alpha);gl_FragColor.a=1.0-alpha;gl_FragColor.a*=0.2;}",extensions:{derivatives:!0},transparent:!0,depthWrite:!1}),t=new x(100,100,100,100);super(gs.convert_to_non_indexed_geometry(t),e),this.rotation.x=-1.57}}class zs extends a{constructor(e){const t=new r;t.setAttribute("position",new V(new Float32Array([]),3)),t.setAttribute("next_position",new V(new Float32Array([]),3)),t.setAttribute("previous_position",new V(new Float32Array([]),3)),t.setAttribute("orientation",new V(new Float32Array([]),1)),t.setAttribute("coverage",new V(new Float32Array([]),1));const s=new f({uniforms:{_Thickness:{value:.2},_Length:{value:0},_ElapsedTime:{value:0},_Color:{value:new m("#FF0000")}},vertexShader:"#define GLSLIFY 1\nuniform float _Thickness;attribute vec3 next_position;attribute vec3 previous_position;attribute float orientation;attribute float coverage;varying float line_coverage;varying float uv_u;vec3 w_space_normal(vec3 from,vec3 to){vec3 w_from=(modelMatrix*vec4(from,1.0)).xyz;vec3 w_to=(modelMatrix*vec4(to,1.0)).xyz;vec3 z=normalize(w_to-w_from);return normalize(cross(z,normalize(cameraPosition-w_from)));}void main(){mat4 VP=projectionMatrix*viewMatrix;vec3 pos=position;vec3 normal=w_space_normal(next_position,previous_position);pos=(modelMatrix*vec4(pos,1.0)).xyz;pos+=normal*(_Thickness*0.5)*orientation;gl_Position=VP*vec4(pos,1.0);line_coverage=coverage;uv_u=orientation*0.5+0.5;}",fragmentShader:"#define GLSLIFY 1\nuniform float _Length;uniform float _ElapsedTime;uniform float _Thickness;uniform vec3 _Color;varying float line_coverage;varying float uv_u;float aastep(float threshold,float value){\n#ifdef GL_OES_standard_derivatives\nfloat afwidth=length(vec2(dFdx(value),dFdy(value)))*0.70710678118654757;return smoothstep(threshold-afwidth,threshold+afwidth,value);\n#else\nreturn step(threshold,value);\n#endif\n}void main(){float u=(1.0-abs(uv_u*2.0-1.0));float diffuse=dot(vec2(u,u),vec2(0.0,1.0))*0.5+0.5;gl_FragColor=vec4(_Color*diffuse,1.0);}",transparent:!0,depthWrite:!1,extensions:{derivatives:!0}});super(t,s),this.material=s,e&&this.setup(e)}setup(e){const t=[],s=[],i=[],r=[],n=[];let o=0;for(let a=0;a<e.length;a++){t.push(e[a].x),t.push(e[a].y),t.push(e[a].z),r.push(1),t.push(e[a].x),t.push(e[a].y),t.push(e[a].z),r.push(-1);const _=this.__get_next_position(e,a);s.push(_.x),s.push(_.y),s.push(_.z),s.push(_.x),s.push(_.y),s.push(_.z);const l=this.__get_previous_position(e,a);i.push(l.x),i.push(l.y),i.push(l.z),i.push(l.x),i.push(l.y),i.push(l.z),n.push(o),n.push(o),a<e.length-1&&(o+=e[a].distanceTo(_))}const a=new Float32Array(t),_=new Float32Array(s),l=new Float32Array(i),h=new Float32Array(r),c=new Float32Array(n),u=[];for(let e=0;e<(a.length/3-2)/2;e++){const t=2*e+1;u.push(t),u.push(t+1),u.push(t-1),u.push(t),u.push(t+2),u.push(t+1)}this.geometry.setIndex(u),this.geometry.getAttribute("position").copy(new V(a,3)),this.geometry.getAttribute("next_position").copy(new V(_,3)),this.geometry.getAttribute("previous_position").copy(new V(l,3)),this.geometry.getAttribute("orientation").copy(new V(h,1)),this.geometry.getAttribute("coverage").copy(new V(c,1)),this.geometry.getAttribute("position").needsUpdate=!0,this.geometry.getAttribute("next_position").needsUpdate=!0,this.geometry.getAttribute("previous_position").needsUpdate=!0,this.geometry.getAttribute("orientation").needsUpdate=!0,this.geometry.getAttribute("coverage").needsUpdate=!0,this.material.uniforms._Length.value=o,this._length=o,this.accumulated_length=o}set thickness(e){this.material.uniforms._Thickness.value=e}get thickness(){return this.material.uniforms._Thickness.value}__get_previous_position(e,t){return 0===t?e[1].clone().sub(e[0]).multiplyScalar(-1).add(e[0]):e[t-1]}__get_next_position(e,t){return t===e.length-1?e[e.length-2].clone().sub(e[e.length-1]).multiplyScalar(-1).add(e[e.length-1]):e[t+1]}update(){}distance(){return this.accumulated_length}total_length(){return this.accumulated_length}dispose(){this.geometry.dispose(),this.material.dispose(),this.parent&&this.parent.remove(this)}set color(e){this.material.uniforms._Color.value.set(e)}get color(){return this.material.uniforms._Color.value}copy_color(e){this.material.uniforms._Color.value.copy(e)}}class Fs extends a{constructor(e,s){s=s||new d(0,0);const i=new f({uniforms:{_MainTex:{value:e},_ScreenAligned:{value:0},_Scale:{value:1},_Opacity:{value:1}},vertexShader:"#define GLSLIFY 1\nvarying vec2 vUv;uniform float _ScreenAligned;uniform float _Scale;void main(){vec3 pos=position;mat4 local_to_camera=modelViewMatrix;float scale=_Scale;local_to_camera[0]=mix(modelViewMatrix[0],vec4(1.0*scale,0.0,0.0,0.0),_ScreenAligned);local_to_camera[1]=mix(modelViewMatrix[1],vec4(0.0,1.0*scale,0.0,0.0),_ScreenAligned);local_to_camera[2]=mix(modelViewMatrix[2],vec4(0.0,0.0,1.0*scale,0.0),_ScreenAligned);gl_Position=projectionMatrix*local_to_camera*vec4(pos,1.0);vUv=uv;}",fragmentShader:"#define GLSLIFY 1\nuniform sampler2D _MainTex;varying vec2 vUv;uniform float _Opacity;void main(){gl_FragColor=texture2D(_MainTex,vUv);gl_FragColor.a*=_Opacity;}",transparent:!0,depthWrite:!1,side:te}),r=new x(1,1,1);r.translate(-s.x/2,-s.y/2,0);const n=e.image.width/e.image.height;r.scale(n,1,1),super(r,i),this.current_scale=n,this.geometry.computeBoundingBox(),this.tmp_bb_size=new t,this.geometry.boundingBox.getSize(this.tmp_bb_size),this.material=i}update_texture(){this.material.uniforms._MainTex.value.needsUpdate=!0;const e=this.material.uniforms._MainTex.value.image;this.geometry.scale(1/this.current_scale,1,1),this.current_scale=e.width/e.height,this.geometry.scale(this.current_scale,1,1),this.geometry.computeBoundingBox(),this.geometry.boundingBox.getSize(this.tmp_bb_size)}get size(){return this.tmp_bb_size.clone().multiplyScalar(this.scale.x)}set size(e){this.scale.copy(e),this.material.uniforms._Scale.value=e}set screen_aligned(e){this.material.uniforms._ScreenAligned.value=!0===e?1:0}get screen_aligned(){return 1===this.material.uniforms._ScreenAligned.value}set opacity(e){this.material.uniforms._Opacity.value=e}get opacity(){return this.material.uniforms._Opacity.value}dispose(){this.geometry.dispose(),this.parent.remove(this),this.material.uniforms._MainTex.value.dispose(),this.material.dispose()}}class As extends Fs{constructor(e,t,s,i,r){const n=new zt,o={font:t,font_color:s||"#000000"},a=n.draw_on_texture(e,o);a.minFilter=se,a.minFilter=Z,a.needsUpdate=!0,super(a,i),this.simple_text_drawer=n,this.canvas_texture=a,this.draw_settings=o}set text(e){this.simple_text_drawer.draw_canvas(e,this.draw_settings),this.update_texture()}get text(){return"not implemented"}}class Rs extends a{constructor(e,t){super(e,t),this.material=t;const s=this;this.onBeforeRender=()=>{"update"in s.material&&"function"==typeof s.material.update&&s.material.update()}}}class Cs{constructor(e,t,s){const i=t.right-t.left,r=t.top-t.bottom;this.scale=new d(i,r),this.position=new d(e+t.left,t.bottom),this.atlas_bounds=new w(s.left,s.right,s.top,s.bottom)}}class Ps{constructor(e,s=""){this.glyph_layout=e,this.glyphs=[],this.glyph_is_dirty=!0,this.matrix_is_dirty=!0,this.color_is_dirty=!0,this.position=new t,this.quaternion=new X,this.scale=new t(1,1,1),this.matrix=new Q,this.color=new m("#FFFFFF"),this.pivot_point=new d,this.__opacity=1,this.__text=s,this.__generate_glyphs(s)}set text(e){this.__text=e,this.__generate_glyphs(e),this.matrix_is_dirty=!0}get text(){return this.__text}update_matrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrix_is_dirty=!1,this.glyph_is_dirty=!0}clear_glyph_dirty(){this.glyph_is_dirty=!1}clear_color_dirty(){this.color_is_dirty=!1}set_rotation(e=0,s=0){const i=(new X).setFromAxisAngle(new t(0,1,0),e/360*Math.PI*2),r=(new X).setFromAxisAngle(new t(1,0,0),-s/360*Math.PI*2);this.quaternion.copy(i.multiply(r)),this.matrix_is_dirty=!0}set_position(e){this.position.copy(e),this.matrix_is_dirty=!0}set_size(e){this.scale.set(e,e,e),this.matrix_is_dirty=!0}set_color(e){this.color.set(e),this.color_is_dirty=!0}set_pivot(e){this.pivot_point.copy(e),this.update_glyphs()}set opacity(e){this.__opacity=e,this.color_is_dirty=!0}get opacity(){return this.__opacity}update_glyphs(){this.__generate_glyphs(this.text)}__generate_glyphs(e){let t=0;this.glyphs.length=0;for(let s=0;s<e.length;s++){const i=e.charCodeAt(s),r=this.glyph_layout.find((e=>e.unicode===i));if(r){if(r.planeBounds){const e=new Cs(t,r.planeBounds,r.atlasBounds);this.glyphs.push(e)}t+=r.advance}}const s=new q,i=this.glyphs[0];s.setFromCenterAndSize(i.position.clone().add(new d(i.scale.x/2,i.scale.y/2)),i.scale);for(let e=1;e<this.glyphs.length;e++){const t=this.glyphs[e],i=(new q).setFromCenterAndSize(t.position.clone().add(new d(t.scale.x/2,t.scale.y/2)),t.scale);s.union(i)}const r=new d;s.getSize(r);for(let e=0;e<this.glyphs.length;e++)this.glyphs[e].position.x-=r.x/2,this.glyphs[e].position.y-=r.y/2,this.glyphs[e].position.x+=r.x/2*this.pivot_point.x,this.glyphs[e].position.y+=r.y/2*this.pivot_point.y;this.glyph_is_dirty=!0}}class ks extends Oe{constructor(e){super("#define GLSLIFY 1\nattribute vec4 transformsCol0;attribute vec4 transformsCol1;attribute vec4 transformsCol2;attribute vec4 transformsCol3;attribute vec4 glyph_bounds;attribute vec4 plane_bounds;attribute vec4 color;varying vec2 vUv;varying vec4 v_glyph_bounds;varying vec4 v_color;void main(){vec4 pos=vec4(position,1.0);pos.x*=plane_bounds.z;pos.y*=plane_bounds.w;pos.x+=plane_bounds.x;pos.y+=plane_bounds.y;mat4 offset_matrix=mat4(transformsCol0,transformsCol1,transformsCol2,transformsCol3);gl_Position=projectionMatrix*viewMatrix*offset_matrix*pos;vUv=uv;v_glyph_bounds=glyph_bounds;v_color=color;}","#define GLSLIFY 1\nuniform sampler2D _Texture;uniform float _Boldness;varying vec2 vUv;uniform vec2 _AtlasSize;varying vec4 v_glyph_bounds;varying vec4 v_color;float median(float r,float g,float b){return max(min(r,g),min(max(r,g),b));}void main(){float left=v_glyph_bounds.x/_AtlasSize.x;float right=v_glyph_bounds.y/_AtlasSize.x;float top=v_glyph_bounds.z/_AtlasSize.y;float bottom=v_glyph_bounds.w/_AtlasSize.y;float width=abs(right-left);float height=abs(top-bottom);vec2 coord=vec2(vUv.x*width+left,vUv.y*height+top-height);vec4 col=texture2D(_Texture,coord);float sig_dist=median(col.r,col.g,col.b);float _Cutoff=_Boldness;float dist=(_Cutoff-sig_dist);vec2 ddist=vec2(dFdx(dist),dFdy(dist));float pixelDist=dist/length(ddist);float opacity=clamp(0.5-pixelDist,0.0,1.0);gl_FragColor=vec4(v_color.rgb,opacity*v_color.a);}",{_Texture:{value:e},_Boldness:{value:.5},_AtlasSize:{value:new d(1,1)}}),this.transparent=!0,this.extensions={derivatives:!0},this.depthWrite=!1,this.side=te,e.minFilter=Z,e.magFilter=Z,e.generateMipMaps=!1}set_atlas_size(e){this.uniforms._AtlasSize.value.copy(e)}set_boldness(e){this.uniforms._Boldness.value=Ee.lerp(.5,.2,e)}}class Ls extends a{constructor(e,t){const s=new ie;s.instanceCount=0;const i=new x(1,1);i.translate(.5,.5,0),s.setAttribute("position",new re(i.getAttribute("position").array,3)),s.setAttribute("uv",new re(i.getAttribute("uv").array,2)),s.index=i.index;const r=new ne(new Float32Array(8e3),4,!1),n=new ne(new Float32Array(8e3),4,!1),o=new ne(new Float32Array(8e3),4,!1),a=new ne(new Float32Array(8e3),4,!1),_=new ne(new Float32Array(8e3),4,!1),l=new ne(new Float32Array(8e3),4,!1),h=new ne(new Float32Array(8e3),4,!1);r.usage=oe,n.usage=oe,o.usage=oe,a.usage=oe,_.usage=oe,l.usage=oe,h.usage=oe,s.setAttribute("transformsCol0",r),s.setAttribute("transformsCol1",n),s.setAttribute("transformsCol2",o),s.setAttribute("transformsCol3",a),s.setAttribute("glyph_bounds",_),s.setAttribute("plane_bounds",l),s.setAttribute("color",h),super(s,new ks(t)),this.text_elements=[],this.font_layout=e,this.material.set_atlas_size(new d(e.atlas.width,e.atlas.height)),this.frustumCulled=!1}set_boldness(e){this.material.set_boldness(e)}add_text(e){const t=new Ps(this.font_layout.glyphs,e);return this.text_elements.push(t),t}remove_text(e){ps.remove_elem(this.text_elements,e),this.update(!0)}update(e){const t=this.geometry.getAttribute("glyph_bounds"),s=this.geometry.getAttribute("plane_bounds"),i=this.geometry.getAttribute("transformsCol0"),r=this.geometry.getAttribute("transformsCol1"),n=this.geometry.getAttribute("transformsCol2"),o=this.geometry.getAttribute("transformsCol3"),a=this.geometry.getAttribute("color");let _=!0===e,l=!0===e,h=!0===e,c=0;for(let e=0;e<this.text_elements.length;e++){const u=this.text_elements[e];u.matrix_is_dirty&&(_=!0,u.update_matrix()),u.glyph_is_dirty&&(l=!0,u.clear_glyph_dirty()),u.color_is_dirty&&(h=!0,u.clear_color_dirty());const d=u.matrix,p=u.color,m=u.opacity;for(let e=0;e<u.glyphs.length;e++){const _=u.glyphs[e],l=c;t.setXYZW(l,_.atlas_bounds.x,_.atlas_bounds.y,_.atlas_bounds.z,_.atlas_bounds.w),s.setXYZW(l,_.position.x,_.position.y,_.scale.x,_.scale.y),i.setXYZW(l,d.elements[0],d.elements[1],d.elements[2],d.elements[3]),r.setXYZW(l,d.elements[4],d.elements[5],d.elements[6],d.elements[7]),n.setXYZW(l,d.elements[8],d.elements[9],d.elements[10],d.elements[11]),o.setXYZW(l,d.elements[12],d.elements[13],d.elements[14],d.elements[15]),a.setXYZW(l,p.r,p.g,p.b,m),c++}}this.geometry.instanceCount=c,c>this.max_allocations&&console.error("SDFTextBatch exceeded maximum glyph allocations(max/current): ",this.max_allocations,c,this),_&&(i.needsUpdate=!0,r.needsUpdate=!0,n.needsUpdate=!0,o.needsUpdate=!0),l&&(t.needsUpdate=!0,s.needsUpdate=!0),h&&(a.needsUpdate=!0)}dispose(){this.geometry.dispose(),this.material.dispose()}}class Ds extends qe{constructor(e,s=new t,i=new t(1,1,1),r="linear"){super(r),this.attribute_name=e,this.from=s,this.to=i}update(e,t){const s=this.from.clone();s.lerp(this.to,this.easing_function(t)),e[this.attribute_name].copy(s)}}class Us extends Ae{constructor(e){super(e?"#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;varying vec2 vUv;vec4 upsample(vec2 uv,vec2 halfpixel){vec4 sum=texture2D(_MainTex,uv+vec2(-halfpixel.x*2.0,0.0));sum+=texture2D(_MainTex,uv+vec2(-halfpixel.x,halfpixel.y))*2.0;sum+=texture2D(_MainTex,uv+vec2(0.0,halfpixel.y*2.0));sum+=texture2D(_MainTex,uv+vec2(halfpixel.x,halfpixel.y))*2.0;sum+=texture2D(_MainTex,uv+vec2(halfpixel.x*2.0,0.0));sum+=texture2D(_MainTex,uv+vec2(halfpixel.x,-halfpixel.y))*2.0;sum+=texture2D(_MainTex,uv+vec2(0.0,-halfpixel.y*2.0));sum+=texture2D(_MainTex,uv+vec2(-halfpixel.x,-halfpixel.y))*2.0;return sum/12.0;}void main(){vec2 half_pixel;half_pixel.x=0.5/_Resolution.x;half_pixel.y=0.5/_Resolution.y;gl_FragColor=upsample(vUv,half_pixel);}":"#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;varying vec2 vUv;vec4 downsample(vec2 uv,vec2 halfpixel){vec4 sum=texture2D(_MainTex,uv)*4.0;sum+=texture2D(_MainTex,uv-halfpixel);sum+=texture2D(_MainTex,uv+halfpixel);sum+=texture2D(_MainTex,uv+vec2(halfpixel.x,-halfpixel.y));sum+=texture2D(_MainTex,uv-vec2(halfpixel.x,-halfpixel.y));return sum/8.0;}void main(){vec2 half_pixel=vec2(0.5/_Resolution.x,0.5/_Resolution.y);gl_FragColor=downsample(vUv,half_pixel);}")}}class Os extends Ae{constructor(e,t){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;varying vec2 vUv;void main(){vec4 col=texture2D(_MainTex,vUv);gl_FragColor=col;gl_FragColor.a=col.a;}")}set offset(e){this.uniforms._Offset.value=e}get offset(){return this.uniforms._Offset.value}}class js{constructor(e){this.current_width=1,this.current_height=1,this.RT0=new b(1,1),this.RT1=new b(1,1),this.RT2=new b(1,1),this.RT3=new b(1,1),this.RT4=new b(1,1),this.upscale_blur_mat=new Us(!0),this.downscale_blur_mat=new Us(!1),this.alpha_filter_mat=new Os}blur(e){this.check_RT_resize(e.width,e.height),Le.blit(e,this.RT1,this.alpha_filter_mat),Le.blit(this.RT1,this.RT2,this.downscale_blur_mat),Le.blit(this.RT2,this.RT3,this.downscale_blur_mat),Le.blit(this.RT3,this.RT4,this.downscale_blur_mat),Le.blit(this.RT4,this.RT3,this.upscale_blur_mat),Le.blit(this.RT3,this.RT2,this.upscale_blur_mat),Le.blit(this.RT2,e,this.upscale_blur_mat)}check_RT_resize(e,t){this.current_width===e&&this.current_height===t||(this.current_width=e,this.current_height=t,this.RT0.setSize(this.current_width/2,this.current_height/2),this.RT1.setSize(this.current_width/2,this.current_height/2),this.RT2.setSize(this.current_width/4,this.current_height/4),this.RT3.setSize(this.current_width/8,this.current_height/8),this.RT4.setSize(this.current_width/16,this.current_height/16))}}class Is extends Ae{constructor(){super("#define GLSLIFY 1\nuniform sampler2D _SourceTex;uniform vec2 _SourceTexSize;varying vec2 vUv;\n#define vec vec4\n#define toVec(x) x.rgba\n#define s2(a, b) temp = a; a = min(a, b); b = max(temp, b);\n#define t2(a, b) s2(v[a], v[b]);\n#define t24(a, b, c, d, e, f, g, h) t2(a, b); t2(c, d); t2(e, f); t2(g, h);\n#define t25(a, b, c, d, e, f, g, h, i, j) t24(a, b, c, d, e, f, g, h); t2(i, j);\n#define s2(a, b) temp = a; a = min(a, b); b = max(temp, b);\n#define mn3(a, b, c) s2(a, b); s2(a, c);\n#define mx3(a, b, c) s2(b, c); s2(a, c);\n#define mnmx3(a, b, c) mx3(a, b, c); s2(a, b);\n#define mnmx4(a, b, c, d) s2(a, b); s2(c, d); s2(a, c); s2(b, d);\n#define mnmx5(a, b, c, d, e) s2(a, b); s2(c, d); mn3(a, c, e); mx3(b, d, e);\n#define mnmx6(a, b, c, d, e, f) s2(a, d); s2(b, e); s2(c, f); mn3(a, b, c); mx3(d, e, f);\nvoid main(){vec2 inv_size=vec2(1.0/_SourceTexSize.x,1.0/_SourceTexSize.y);\n#ifdef kernel5x5\nvec v[25];for(int dX=-2;dX<=2;++dX){for(int dY=-2;dY<=2;++dY){vec2 offset=vec2(float(dX),float(dY));v[(dX+2)*5+(dY+2)]=toVec(texture2D(_SourceTex,vUv+offset*inv_size));}}vec temp;t25(0,1,3,4,2,4,2,3,6,7);t25(5,7,5,6,9,7,1,7,1,4);t25(12,13,11,13,11,12,15,16,14,16);t25(14,15,18,19,17,19,17,18,21,22);t25(20,22,20,21,23,24,2,5,3,6);t25(0,6,0,3,4,7,1,7,1,4);t25(11,14,8,14,8,11,12,15,9,15);t25(9,12,13,16,10,16,10,13,20,23);t25(17,23,17,20,21,24,18,24,18,21);t25(19,22,8,17,9,18,0,18,0,9);t25(10,19,1,19,1,10,11,20,2,20);t25(2,11,12,21,3,21,3,12,13,22);t25(4,22,4,13,14,23,5,23,5,14);t25(15,24,6,24,6,15,7,16,7,19);t25(3,11,5,17,11,17,9,17,4,10);t25(6,12,7,14,4,6,4,7,12,14);t25(10,14,6,7,10,12,6,10,6,17);t25(12,17,7,17,7,10,12,18,7,12);t24(10,18,12,20,10,20,10,12);gl_FragColor=v[12];\n#endif\n#ifdef kernel3x3\nvec v[9];for(int dX=-1;dX<=1;++dX){for(int dY=-1;dY<=1;++dY){vec2 offset=vec2(float(dX),float(dY));v[(dX+1)*3+(dY+1)]=toVec(texture2D(_SourceTex,vUv+offset*inv_size));}}vec temp;mnmx6(v[0],v[1],v[2],v[3],v[4],v[5]);mnmx5(v[1],v[2],v[3],v[4],v[6]);mnmx4(v[2],v[3],v[4],v[7]);mnmx3(v[3],v[4],v[8]);toVec(gl_FragColor)=v[4];\n#endif\n}",void 0,{kernel3x3:!0}),this.uniforms._SourceTex={value:void 0},this.uniforms._SourceTexSize={value:new d(1,1)}}set_texture(e){this.uniforms._SourceTex.value=e;const t=this.get_size(e);this.uniforms._SourceTexSize.value.copy(t)}get_size(e){return e.isVideoTexture?new d(Math.max(1,e.image.videoWidth),Math.max(1,e.image.videoHeight)):e.isWebGLRenderTarget?new d(e.width,e.height):e.isTexture?new d(e.image.width,e.image.height):new d(1,1)}}class Ns{constructor(e){this.RT=new b(1,1,{type:z,format:S,minFilter:T,magFilter:T}),this.RT1=new b(1,1,{type:z,format:S,minFilter:T,magFilter:T}),this.median_filter_mat=new Is}filter(e){const t=this.get_size(e);t.x===this.RT.width&&t.y===this.RT.height||(this.RT.setSize(t.x,t.y),this.RT1.setSize(t.x,t.y)),this.median_filter_mat.set_texture(e),Le.material_pass(this.median_filter_mat,this.RT);for(let e=0;e<0;e++)this.median_filter_mat.set_texture(this.RT.texture),Le.material_pass(this.median_filter_mat,this.RT1),this.median_filter_mat.set_texture(this.RT1.texture),Le.material_pass(this.median_filter_mat,this.RT);return this.RT}get_size(e){return e.isVideoTexture?new d(Math.max(1,e.image.videoWidth),Math.max(1,e.image.videoHeight)):e.isWebGLRenderTarget?new d(e.width,e.height):e.isTexture?new d(e.image.width,e.image.height):new d(1,1)}}class Es{constructor(e,t){this.read=void 0,this.write=void 0,this.name=e,this.update_material=t}init_from_geometry(e){}init_from_attribute(e){}build_RT(e){const t=Es.calculate_resolution(e),s={minFilter:T,magFilter:T,format:S,colorScape:O,type:Me.fp_textures_available?z:J,stencilBuffer:!1,depthBuffer:!1};return new b(t.width,t.height,s)}static calculate_resolution(e){const t=Math.min(e,512);return{width:t,height:Math.max(1,Math.ceil(e/t))}}swap_RT(){const e=this.read;this.read=this.write,this.write=e}update(e){this.update_material&&(this.update_material.update(),e.children[0].material=this.update_material,this.update_material.uniforms._MainTex.value=this.read.texture,Le.render(e,void 0,this.write),e.children[0].material=void 0,this.swap_RT())}store_geometry_attribute_in_RT(e,t,s,i){i.children[0].geometry.setAttribute("data",e),i.children[0].material=s,Le.render(i,void 0,t),i.children[0].geometry.deleteAttribute("data"),i.children[0].material=void 0}get_texture(){return this.read.texture}}class Bs extends e{constructor(e,t){super(),this.attributes=[],this.mesh=this.build_point_mesh(e,t),this.add(this.mesh),this.attribute_writter_mesh=this.build_attribute_writter_mesh(e),this.attribute_writter_scene=new o,this.attribute_writter_scene.add(this.attribute_writter_mesh)}add_texture_attribute(e){this.attributes.push(e)}add_update_attribute_array(e,t,s){this.attribute_writter_mesh.geometry.setAttribute(e,new V(t,s,!1))}add_attribute_array(e,t,s){this.mesh.geometry.setAttribute(e,new ne(t,s,!1))}update(){this.mesh.material.update();for(let e=0;e<this.attributes.length;e++)this.attributes[e].update(this.attribute_writter_scene)}dispose(){this.mesh.geometry.dispose(),this.mesh.material.dispose()}build_point_mesh(e=1,t){const s=new x,i=new ie;i.setAttribute("position",s.getAttribute("position")),i.index=s.index,i.setAttribute("storage_uv",this.build_uv_storage_attribute(e)),i.instanceCount=e;const r=new a(i,t);return r.frustumCulled=!1,r}build_attribute_writter_mesh(e){const{width:t,height:s}=Es.calculate_resolution(e),i=new Float32Array(3*e);for(let r=0;r<e;r++){const e=r%t,n=Math.floor(r/t);i[3*r+0]=(e+.5)/t,i[3*r+1]=(n+.5)/s,i[3*r+2]=r}const n=new r;n.setAttribute("position",new V(i,3,!1));const o=new ae(n);return o.frustumCulled=!1,o}build_uv_storage_attribute(e){const{width:t,height:s}=Es.calculate_resolution(e),i=new Float32Array(2*e);for(let r=0;r<e;r++){const e=r%t,n=Math.floor(r/t);i[2*r+0]=(e+.5)/t,i[2*r+1]=(n+.5)/s}return new ne(i,2,!1)}}class Vs extends f{constructor(){super({uniforms:{},vertexShader:"\n varying vec4 value;\n attribute vec4 data;\n\n void main()\n {\n gl_Position = vec4(position.xy * 2.0 - 1.0, 1.0,1.0);\n gl_PointSize = 1.0;\n\n value = data;\n }\n ",fragmentShader:"#define GLSLIFY 1\nvarying vec4 value;void main(){gl_FragColor=value;}",depthWrite:!1,blending:v,depthTest:!1,depthFunc:i})}}class qs extends Es{constructor(e){super("_Position",e)}store_geometry(e,t){const s=e.getAttribute("position");this.read=this.build_RT(s.count),this.write=this.build_RT(s.count);const i=new Vs;this.store_geometry_attribute_in_RT(e.getAttribute("position"),this.read,i,t)}store_positions(e,t){this.read=this.build_RT(e.length),this.write=this.build_RT(e.length);const s=new Float32Array(4*e.length);for(let t=0;t<e.length;t++)s[4*t+0]=e[t].x,s[4*t+1]=e[t].y,s[4*t+2]=e[t].z,s[4*t+3]=10*(2*Math.random()-1);const i=new Vs;this.store_geometry_attribute_in_RT(new V(s,4),this.read,i,t)}}class Ys extends B{constructor(e,t,s,i,r){super(e,t,s,i,r),this.multiplier=1}set_rgba(e,t,s,i,r){this.data[3*e+0]=t*this.multiplier,this.data[3*e+1]=s*this.multiplier,this.data[3*e+2]=i*this.multiplier,this.data[3*e+3]=r*this.multiplier,this.needsUpdate=!0}set_rgb(e,t,s,i){this.data[3*e+0]=t*this.multiplier,this.data[3*e+1]=s*this.multiplier,this.data[3*e+2]=i*this.multiplier,this.needsUpdate=!0}set_r(e,t){this.data[3*e+0]=t*this.multiplier,this.needsUpdate=!0}set_g(e,t){this.data[3*e+1]=t*this.multiplier,this.needsUpdate=!0}set_b(e,t){this.data[3*e+2]=t*this.multiplier,this.needsUpdate=!0}set_a(e,t){this.data[3*e+2]=t*this.multiplier,this.needsUpdate=!0}}class Gs extends Ys{constructor(e,t){super(new Uint8Array(e*t*3),e,t,S),this.multiplier=255}}class Ws extends Ys{constructor(e,t){super(new Uint8Array(e*t*4),e,t,S),this.multiplier=255}}class Xs extends Ys{constructor(e,t){super(new Float32Array(e*t*3),e,t,S,z)}}class Qs extends Ys{constructor(e,t){super(new Float32Array(e*t*4),e,t,S,z)}}class $s extends a{constructor(e,t,s,i){super(t,s),this.id_table=e,this.batched_count=Object.keys(e).length,this.max_texture_width=i,this.batch_width=this.batched_count%i,this.batch_height=Math.ceil(this.batched_count/i)}attach_rgb_texture(e){this.material.uniforms[e].value=new Gs(this.batch_width,this.batch_height)}attach_rgba_texture(e){this.material.uniforms[e].value=new Ws(this.batch_width,this.batch_height)}attach_rgb_float_texture(e){this.material.uniforms[e].value=new Xs(this.batch_width,this.batch_height)}attach_rgba_float_texture(e){this.material.uniforms[e].value=new Qs(this.batch_width,this.batch_height)}get_mesh_index(e){return this.id_table[e]}set_rgb_value(e,t,s,i,r){this.material.uniforms[e].set_rgb(this.get_mesh_index(t),s,i,r)}set_rgba_value(e,t,s,i,r,n){this.material.uniforms[e].set_rgba(this.get_mesh_index(t),s,i,r,n)}}class Hs{batch(e,t){const s=[],i={},r=[];for(let t=0;t<e.length;t++){const n=e[t],o=n.geometry.getAttribute("position").count;for(let e=0;e<o;e++)r.push(t);s.push(n.geometry),void 0===i[n.name]?i[n.name]=t:console.error("Mesh name is duplicated when trying to merge meshes. Non-unique id error.",n.name,i)}const n=le.mergeGeometries(s),o=new V(new Float32Array(r),1);return n.setAttribute("mesh_id",o),this.create_batched_mesh(i,n,t,2048)}create_batched_mesh(e,t,s,i){return new $s(e,t,s,i)}}class Zs extends rt{constructor(e,t,s){super(e,t,s),this.loader=new de}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class Js extends rt{constructor(e,t,s){super(e,t,s),this.loader=new _e}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class Ks extends rt{constructor(e,t,s){super(e,t,s),this.loader=new pe}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ei extends rt{constructor(e,t,s,i){super(e,t,i),this.loader=new me,this.loader.setPath(t+"/"),this.urls=[`px.${s}`,`nx.${s}`,`py.${s}`,`ny.${s}`,`pz.${s}`,`nz.${s}`]}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.urls,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ti extends rt{constructor(e,t,s){super(e,t,s)}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?fetch(this.url).then((t=>{t.json().then((t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}))})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class si extends rt{constructor(e,t,s){super(e,t,s),this.loader=new ge}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ii extends rt{constructor(e,t,s){super(e,t,s),this.loader=new _e}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,this.parse_path(t)),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}parse_path(e){const s=e.split("\n");""===s[s.length-1]&&s.pop();const i=[];for(let e=0;e<s.length;e+=3){const r=parseFloat(s[e+0]),n=parseFloat(s[e+1]),o=parseFloat(s[e+2]);i.push(new t(r,n,o))}return i}}class ri extends rt{constructor(e,t,s){super(e,t,s),this.loader=new _e}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ni extends rt{constructor(e,t,s){super(e,t,s)}on_preloaded_finished(e,t){void 0===e.resources_by_url[this.url]?t.blob().then((t=>{const s=new D,i=URL.createObjectURL(t),r=new Image;r.src=i,r.onload=()=>{s.image=r,s.needsUpdate=!0,e.set_resource(this.resource_id,this.url,s),this.__update_downloaded_bytes(1,1),this.__loading_ended()},r.onerror=()=>{console.error("Error loading texture. Maybe the resource is not an image?",this.url)}})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class oi extends rt{constructor(e,t,s){super(e,t,s)}on_preloaded_finished(e,t){void 0===e.resources_by_url[this.url]?t.blob().then((t=>{e.set_resource(this.resource_id,this.url,URL.createObjectURL(t)),this.__update_downloaded_bytes(1,1),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ai{constructor(e){this.resource_loaders=[],this.batch_name=e||"unnamed batch"}add_loader(e){this.resource_loaders.push(e)}load(e){for(let t=0;t<this.resource_loaders.length;t++)this.resource_loaders[t].load(e||at)}get loading_finished(){let e=!0;for(let t=0;t<this.resource_loaders.length;t++)e=e&&this.resource_loaders[t].has_finished;return e}get has_errors(){let e=!1;for(let t=0;t<this.resource_loaders.length;t++)e=e||this.resource_loaders[t].has_error;return e}print_errors(){console.error("Batch <"+this.batch_name+"> could not load successfully");for(let e=0;e<this.resource_loaders.length;e++)this.resource_loaders[e].has_error&&this.resource_loaders[e].print_error()}get_progress(){return this.get_loaded_bytes()/this.get_total_bytes()}get_loaded_bytes(){let e=1;for(let t=0;t<this.resource_loaders.length;t++)e+=this.resource_loaders[t].loaded_bytes;return e}get_total_bytes(){let e=1;for(let t=0;t<this.resource_loaders.length;t++)e+=this.resource_loaders[t].total_bytes;return e}}export{rt as AbstractLoader,Tt as AbstractScene,Be as ActionEvent,qe as ActionInterpolator,Ye as ActionSequencer,Xe as ActionSequencerBuilder,st as AddMaterial,St as ApplicationView,ps as ArrayUtilities,be as Arrow,_t as AsyncAbstractLoader,lt as AsyncAudiosLoader,ut as AsyncObjectsLoader,pt as AsyncTextureLoader,vt as AsyncTexturesLoader,ot as AudioLoader,tt as BaseApplication,Fe as BaseRender,Oe as BaseShaderMaterial,mt as BasisLoader,Ae as BlitMaterial,ss as Blurrer,dt as Browser,Rt as CSSAnimator,Se as CameraManager,Wt as CameraUtilities,Mt as CanvasDrawer,Me as Capabilities,xe as Cube,gt as CubemapLoader,Zs as DAELoader,Ie as Debug,Ht as DebugNormalsRender,We as DrawIOAnimationSheet,Us as DualFilteringBlurMaterial,js as DualFilteringBlurrer,Ve as EasingFunctions,Js as FileLoader,Ks as FontLoader,ms as FrustumPointFitter,ht as GLTFDRACOLoader,ct as GLTFLoader,Bs as GPUParticleSystem,as as GaussianBlurrer,gs as GeometryUtilities,Le as Graphics,Ms as Grid,ei as HDRCubeTextureLoader,fs as HTMLUtilities,bt as HighQualityLoadingState,us as HorizontalPlane,vs as ImageUtilities,Xt as Initializer,ti as JSONLoader,Qt as KeyboardInput,zs as Line,wt as LoadingState,Ns as MedianFilter,Hs as MeshBatcher,xs as MeshSampler,ws as ModelUtilities,is as NormalAORender,rs as NormalRender,Ge as NumberInterpolator,si as OBJLoader,Ee as OMath,Ct as OS,ye as OScreen,bs as ObjectUtilities,ze as OrthographicCamera,Gt as OrthographicFrustumPointFitter,Es as ParticleAttribute,qs as ParticlePositionAttribute,Te as PerspectiveCamera,Yt as PerspectiveFrustumPointFitter,ii as PointArrayLoader,ft as RGBETextureLoader,yt as RegularLoadingState,et as RenderLoop,ai as ResourceBatch,at as ResourceContainer,Ls as SDFTextBatch,ve as SceneManager,hs as Screen,zt as SimpleTextDrawer,we as Sphere,ys as StringUtilities,As as Text2D,ri as TextLoader,ni as TextureLoader,Ne as Time,Ts as TimeUtilities,Ze as TransitionManager,Qe as TransitionTable,qt as UI,Vt as UIElement,it as UnrealBloomComposeMaterial,_s as UnrealBloomRender,Rs as UpdatableMaterialMesh,ls as VRRender,Ss as Validation,Ds as VectorInterpolator,ds as VerticalPlane,oi as VideoLoader,cs as ViewComponent,Je as ViewComponentManager,Ke as ViewManager,Fs as WorldImage};
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import{Object3D as e,Vector3 as t,LineBasicMaterial as s,AlwaysDepth as i,BufferGeometry as r,Line as n,Scene as o,Mesh as a,BoxGeometry as _,MeshBasicMaterial as l,SphereGeometry as h,CylinderGeometry as c,ConeGeometry as u,Vector2 as d,PerspectiveCamera as p,Color as m,OrthographicCamera as g,ShaderMaterial as f,NoBlending as v,PlaneGeometry as x,Vector4 as w,WebGLRenderTarget as b,WebGLRenderer as y,NearestFilter as T,RGBAFormat as S,LinearSRGBColorSpace as M,FloatType as R,Box3 as A,Box3Helper as F,CatmullRomCurve3 as z,Clock as C,PositionalAudio as P,Audio as L,AudioContext as D,Texture as O,SRGBColorSpace as k,NoColorSpace as I,CubeTextureLoader as U,CanvasTexture as N,UVMapping as E,ClampToEdgeWrapping as j,DataTexture as B,BufferAttribute as Y,Box2 as V,Sphere as G,Plane as q,Line3 as W,Quaternion as H,Matrix4 as X,Ray as Q,RepeatWrapping as $,LinearFilter as Z,HalfFloatType as J,UnsignedByteType as K,Skeleton as ee,DoubleSide as te,LinearMipMapLinearFilter as se,InstancedBufferGeometry as ie,Float32BufferAttribute as re,InstancedBufferAttribute as ne,DynamicDrawUsage as oe,Points as ae,FileLoader as _e}from"three";import*as le from"three/examples/jsm/utils/BufferGeometryUtils.js";export{le as BufferGeometryUtils};import{ResourceContainer as he}from"ohzi-core";import{GLTFLoader as ce}from"three/examples/jsm/loaders/GLTFLoader.js";import{RGBELoader as ue}from"three/examples/jsm/loaders/RGBELoader.js";import{ColladaLoader as de}from"three/examples/jsm/loaders/ColladaLoader.js";import{FontLoader as pe}from"three/examples/jsm/loaders/FontLoader.js";import{HDRCubeTextureLoader as me}from"three/examples/jsm/loaders/HDRCubeTextureLoader.js";import{OBJLoader as ge}from"three/examples/jsm/loaders/OBJLoader.js";class fe extends e{constructor(e=1){super();const o=[];o.push(new t(0,0,0)),o.push(new t(0,0,1e3));const a=new s({color:4474111,depthFunc:i}),_=(new r).setFromPoints(o),l=new n(_,a);l.renderOrder=5e4;const h=[];h.push(new t(0,0,0)),h.push(new t(0,1e3,0));const c=new s({color:4521796,depthFunc:i}),u=(new r).setFromPoints(h),d=new n(u,c);d.renderOrder=5e4;const p=[];p.push(new t(0,0,0)),p.push(new t(1e3,0,0));const m=new s({color:16729156,depthFunc:i}),g=(new r).setFromPoints(p),f=new n(g,m);f.renderOrder=5e4,this.renderOrder=1e5,this.add(l),this.add(d),this.add(f),this.scale.set(e,e,e)}update(){}dispose(){}}const ve=new class{init(){this._current=new o,this._current.name="default_scene"}add_scene(e){}get current(){return this._current}set current(e){this._current=e}dispose(){for(this.current.traverse((e=>{if(e.geometry){e.geometry.dispose();const t=e.material;"disppose"in t&&"function"==typeof t.disppose&&t.dispose()}}));this.current.children.length>0;)this.current.remove(this.current.children[0])}};class xe extends a{constructor(e,s,i){e=e||new t(1,1,1),s=s||new t(1,1,1),i=i||16711680;super(new _(e.x,e.y,e.z,s.x,s.y,s.z),new l({color:i}))}}class we extends a{constructor(e,t){t=t||"#FF0000";super(new h(e=e||1,64,64),new l({color:t})),this.radius=e,this.color=t,this.center=this.position}}class be extends a{constructor(e,s,i){e=e||"#FF0000";const r=(s=s||1)-.4,n=new c(.01,.01,r,32);n.translate(0,r/2,0);const o=new u(.1,.4,32);o.translate(0,r+.2,0);const a=le.mergeGeometries([n,o]);a.rotateX(1.57);super(a,new l({color:e})),i&&this.quaternion.setFromUnitVectors(new t(0,0,1),i),this._dir=i}set dir(e){this.quaternion.setFromUnitVectors(new t(0,0,1),e),this._dir=e}get dir(){return this._dir}set length(e){this.scale.z=e}get length(){return this.scale.z}}const ye=new class{init(){this.width=1,this.height=1,this.position=new d,this.render_width=1,this.render_height=1,this.width_height=new d(this.width,this.height),this.dpr=1,this.pixel_size=new d(1/this.width,1/this.height)}update_position(e,t){this.position.set(e,t)}update(){this.size_changed=!1}update_size(e,t){this.width=e,this.height=t,this.pixel_size=new d(1/this.width,1/this.height),this.width_height.x=e,this.width_height.y=t,this.render_width=e*this.dpr,this.render_height=t*this.dpr,this.size_changed=!0}apply_pixel_density_v2(e){return e.multiplyScalar(1/this.dpr),e}apply_pixel_density(e){return e*(1/this.dpr)}get_pixel_size(){return this.pixel_size}get aspect_ratio(){return this.width/this.height}get portrait(){return this.width<this.height}};class Te extends p{constructor(e,t,s,i){super(e,t,s,i),this.clear_color=new m("#000000"),this.clear_alpha=1}copy(e){return super.copy(e),this.clear_color.copy(e.clear_color),this.clear_alpha=e.clear_alpha,this}}const Se=new class{init(){this._current=void 0,this._spectator=void 0}set current(e){this._current=e}get current(){return this._current}set spectator(e){this._spectator=e}get spectator(){return this._spectator}};const Me=new class{init(){this.max_anisotropy=0,this.vertex_texture_sampler_available=!1,this.fp_textures_available=!1}};class Re extends g{constructor(e,t,s,i,r,n){super(e,t,s,i,r,n),this.clear_color=new m("#000000"),this.clear_alpha=1}copy(e){return super.copy(e),this.clear_color.copy(e.clear_color),this.clear_alpha=e.clear_alpha,this}}class Ae{constructor(){}render(){}on_enter(e,t){}on_exit(e,t){}resize(){}dispose(){}}class Fe extends f{constructor(e,t,s){super({uniforms:{_MainTex:{value:null},_Resolution:{value:new d(0,0)},_TargetResolution:{value:new d(0,0)}},defines:s||{},vertexShader:t||"#define GLSLIFY 1\nvarying vec2 vUv;void main(){gl_Position=vec4(uv*2.0-1.0,1.0,1.0);vUv=uv;}",fragmentShader:e||"#define GLSLIFY 1\nuniform sampler2D _MainTex;varying vec2 vUv;void main(){gl_FragColor=texture2D(_MainTex,vUv);}",depthWrite:!1,blending:v,depthTest:!1,depthFunc:i})}}class ze{constructor(e){this.renderer=e,this._blit_scene=new o,this._blit_material=new Fe,this._blit_quad=new a(new x(1,1),this._blit_material),this._blit_scene.add(this._blit_quad),this._blit_camera=new g(-1,1,1,-1,-1e4,1e4)}blit(e,t){this._blit_quad.material=this._blit_material;const s=!0===e.isWebGLRenderTarget?e.texture:e,i=!0===e.isWebGLRenderTarget?e.width:e.image.width,r=!0===e.isWebGLRenderTarget?e.height:e.image.height;this._blit_quad.material.uniforms._MainTex.value=s,this._blit_quad.material.uniforms._Resolution.value.set(i,r),t?this._blit_quad.material.uniforms._TargetResolution.value.set(t.width,t.height):this.renderer.getSize(this._blit_quad.material.uniforms._TargetResolution.value),this.__render(t)}material_pass(e,t){this._blit_quad.material=e,this.__render(t)}blit_with_material(e,t,s){const i=!0===e.isWebGLRenderTarget?e.texture:e,r=!0===e.isWebGLRenderTarget?e.width:e.image.width,n=!0===e.isWebGLRenderTarget?e.height:e.image.height;this._blit_quad.material=s,this._blit_quad.material.uniforms._MainTex.value=i,this._blit_quad.material.uniforms._Resolution.value.set(r,n),t?this._blit_quad.material.uniforms._TargetResolution.value.set(t.width,t.height):this.renderer.getSize(this._blit_quad.material.uniforms._TargetResolution.value),this.__render(t)}blit_clear_with_material(e,t){this._blit_quad.material=t,this.__render(e)}dispose(){this._blit_quad.geometry.dispose(),this._blit_quad.material.dispose()}__render(e){const t=void 0===e?null:e,s=this.renderer.getRenderTarget();this.renderer.setRenderTarget(t),this.renderer.render(this._blit_scene,this._blit_camera),this.renderer.setRenderTarget(s)}}class Ce extends Fe{constructor(e,t){super("#define GLSLIFY 1\nuniform vec4 _DepthNormal;vec2 EncodeFloatRG(float v){vec2 kEncodeMul=vec2(1.0,255.0);float kEncodeBit=1.0/255.0;vec2 enc=kEncodeMul*v;enc=fract(enc);enc.x-=enc.y*kEncodeBit;return enc;}vec2 EncodeNormal(vec3 n){float scale=1.7777;vec2 enc=n.xy/(n.z+1.0);enc/=scale;enc=enc*0.5+0.5;return enc;}void main(){gl_FragColor=vec4(EncodeFloatRG(_DepthNormal.x),EncodeNormal(normalize(_DepthNormal.yzw)));}"),this.uniforms._DepthNormal={value:new w(e,t.x,t.y,t.z)}}}class Pe extends f{constructor(){super({uniforms:{_FarPlane:{value:1}},vertexShader:"#define GLSLIFY 1\nvarying vec3 v_normal;varying vec3 v_pos;void main(){vec3 pos=position;mat4 MVP=projectionMatrix*modelViewMatrix;v_normal=(modelViewMatrix*vec4(normal,0.0)).xyz;v_pos=(modelViewMatrix*vec4(pos,1.0)).xyz;gl_Position=MVP*vec4(pos,1.0);}",fragmentShader:"#define GLSLIFY 1\nvarying vec3 v_normal;varying vec3 v_pos;uniform float _FarPlane;vec2 EncodeFloatRG(float v){vec2 kEncodeMul=vec2(1.0,255.0);float kEncodeBit=1.0/255.0;vec2 enc=kEncodeMul*v;enc=fract(enc);enc.x-=enc.y*kEncodeBit;return enc;}vec2 EncodeNormal(vec3 n){float scale=1.7777;vec2 enc=n.xy/(n.z+1.0);enc/=scale;enc=enc*0.5+0.5;return enc;}void main(){gl_FragColor=vec4(EncodeFloatRG(length(v_pos.z)/_FarPlane),EncodeNormal(normalize(v_normal)));}"})}set far_plane(e){this.uniforms._FarPlane.value=e}get far_plane(){return this.uniforms._FarPlane.value}}class Le{constructor(){this.RT=new b(ye.width,ye.height),this.clear_depth_normal_mat=new Ce(1,new t(0,0,1)),this.depth_normal_material=new Pe}render(e){this.__resize_RT_if_necessary(),e.clear(this.RT,void 0,!0,!0),e.blit_clear_with_material(this.RT,this.clear_depth_normal_mat),this.depth_normal_material.far_plane=Se.current.far,e.render(void 0,void 0,this.RT,this.depth_normal_material)}__resize_RT_if_necessary(){this.RT.width===ye.width&&this.RT.height===ye.height||this.RT.setSize(ye.width,ye.height)}get render_target(){return this.RT}}const De=new class{init({canvas:e,core_attributes:t,context_attributes:s,threejs_attributes:i,dpr:r}){this._renderer=void 0,this.blitter=void 0,this.canvas=void 0,this.no_render=void 0,this.current_render_mode=void 0,this.generateDepthNormalTexture=!1,this.depth_and_normals_renderer=void 0,this.is_webgl2=!1,this.canvas_context=void 0,this.context_attributes=void 0,this.core_attributes={force_webgl2:!0,xr_enabled:!1},this.context_attributes={alpha:!0,antialias:!1,depth:!0,desynchronized:!1,failIfMajorPerformanceCaveat:!1,powerPreference:"high-performance",premultipliedAlpha:!0,preserveDrawingBuffer:!0,stencil:!1},this.threejs_attributes={logarithmicDepthBuffer:!1},Object.assign(this.core_attributes,t),Object.assign(this.context_attributes,s),Object.assign(this.threejs_attributes,this.context_attributes),Object.assign(this.threejs_attributes,i),this.core_attributes.force_webgl2?this.canvas_context=e.getContext("webgl2",this.context_attributes)||e.getContext("webgl",this.context_attributes)||e.getContext("experimental-webgl",this.context_attributes):this.canvas_context=e.getContext("webgl",this.context_attributes)||e.getContext("experimental-webgl",this.context_attributes),this.is_webgl2="WebGL2RenderingContext"===this.canvas_context.constructor.name,this.threejs_attributes.canvas=e,this.threejs_attributes.context=this.canvas_context,this._renderer=new y(this.threejs_attributes),this.core_attributes.xr_enabled?this._renderer.xr.enabled=!0:this._renderer.autoClear=!1,ye.dpr=r,this._renderer.setPixelRatio(1),this.is_webgl2||this._renderer.extensions.get("ANGLE_instanced_arrays"),this.blitter=new ze(this._renderer),this.canvas=this._renderer.domElement,this.no_render=new Ae,this.current_render_mode=this.no_render,Me.max_anisotropy=this._renderer.capabilities.getMaxAnisotropy(),Me.vertex_texture_sampler_available=this._renderer.capabilities.maxVertexTextures>0,Me.fp_textures_available=this.is_floating_point_texture_available(),this.generateDepthNormalTexture=!1,this.depth_and_normals_renderer=new Le}get dom_element(){return this._renderer.domElement}get depth_normals_RT(){return this.depth_and_normals_renderer.render_target}set_state(e){this.current_render_mode.on_exit(this,this._renderer),this.current_render_mode=e,this.current_render_mode.on_enter(this,this._renderer)}update(){this.generateDepthNormalTexture&&this.depth_and_normals_renderer.render(this),this.__update_current_camera(),Se.current&&this.current_render_mode.render(),ye.update()}__update_current_camera(){Se.current&&(Se.current.aspect=ye.aspect_ratio,Se.current.updateProjectionMatrix(),Se.current.updateMatrix(),Se.current.updateMatrixWorld(!0))}render(e,t,s,i){this.__apply_override_material(e,i),this._renderer.setRenderTarget(void 0===s?null:s),this._renderer.render(e||ve.current,t||Se.current),this.__apply_override_material(e,void 0)}compile(e,t,s,i){this.__apply_override_material(e,i),this._renderer.setRenderTarget(void 0===s?null:s),this._renderer.compile(e||ve.current,t||Se.current),this.__apply_override_material(e,void 0)}async compile_async(e,t,s,i,r){this.__apply_override_material(e,i),this._renderer.setRenderTarget(void 0===s?null:s);const n=this._renderer.compileAsync(e||ve.current,t||Se.current,r);return this.__apply_override_material(e,void 0),n}render_scene(e){"on_pre_render"in e&&e.on_pre_render(),"render"in e?e.render():this.render(e,void 0),"on_post_render"in e&&e.on_post_render()}__apply_override_material(e,t){t=void 0===t?null:t,e?e.overrideMaterial=t:ve.current.overrideMaterial=t}readback_RT(e,t){this._renderer.readRenderTargetPixels(e,0,0,e.width,e.height,t)}clear(e,t,s,i){this._renderer.setRenderTarget(void 0===e?null:e),t&&this._renderer.setClearColor(t.clear_color,t.clear_alpha),this._renderer.clear(!!t,!!s,!!i)}on_resize(e,t){for(const s of e)ye.dpr=t,ye.update_position(s.contentRect.x,s.contentRect.y),ye.update_size(s.contentRect.width,s.contentRect.height),this.canvas.width=ye.render_width,this.canvas.height=ye.render_height,this._renderer.setViewport(0,0,ye.render_width,ye.render_height),this.__update_current_camera()}material_pass(e,t){this.blitter.material_pass(e,t)}blit(e,t,s){s?this.blitter.blit_with_material(e,t,s):this.blitter.blit(e,t)}blit_clear_with_material(e,t){this.blitter.blit_clear_with_material(e,t)}take_screenshot(e,t=ye.width,s=ye.height){const i=ye.width,r=ye.height,n=t,o=s,a=1024,_=1024,l=Math.ceil(n/a),h=Math.ceil(o/_);ye.update_size(a,_);const c=this._renderer.getPixelRatio();this._renderer.setPixelRatio(1),this._renderer.setSize(a,_,!1);const u=document.createElement("canvas").getContext("2d");u.canvas.width=n,u.canvas.height=o,Se.current.aspect=ye.aspect_ratio,Se.current.updateMatrix(),Se.current.updateMatrixWorld(!0);for(let e=0;e<l;e++)for(let t=0;t<h;t++)Se.current.setViewOffset(n,o,ye.width*e,ye.height*t,ye.width,ye.height),this.current_render_mode.render(),u.drawImage(this._renderer.domElement,ye.width*e,ye.height*t);u.canvas.toBlob(e,"image/png;base64;"),Se.current.clearViewOffset(),ye.update_size(i,r),this._renderer.setPixelRatio(c),this._renderer.setSize(i,r,!1),Se.current.aspect=ye.aspect_ratio,Se.current.updateMatrix(),Se.current.updateMatrixWorld(!0)}download_screenshot(e){const t=document.createElement("a");t.download="Snapshot.png",t.href=URL.createObjectURL(e),t.click(),t.onclick=function(){requestAnimationFrame((function(){URL.revokeObjectURL(t.href)})),t.removeAttribute("href")}}dispose(){this._renderer.dispose(),this.current_render_mode.dispose(),this.blitter.dispose()}is_floating_point_texture_available(){const e=new b(1,1,{minFilter:T,magFilter:T,format:S,colorSpace:M,type:R,stencilBuffer:!1,depthBuffer:!1}),t=new f({vertexShader:"\n void main()\n {\n gl_Position = vec4(uv * 2.0 - 1.0, 1.0, 1.0);\n }\n ",fragmentShader:"\n void main()\n {\n gl_FragColor = vec4(0.0, 4865.35, 0.0, 1.0);\n }\n ",depthWrite:!1,blending:v,depthTest:!1,depthFunc:i});this.material_pass(t,e);const s=new Float32Array(4);return this._renderer.readRenderTargetPixels(e,0,0,1,1,s),Math.abs(s[1]-4865.35)<.001}};var Oe="#define GLSLIFY 1\nvarying vec2 vUv;void main(){vec3 pos=position;mat4 MVP=projectionMatrix*modelViewMatrix;gl_Position=MVP*vec4(pos,1.0);vUv=uv;}",ke="#define GLSLIFY 1\nuniform vec3 _Color;void main(){gl_FragColor=vec4(_Color,1.0);}";class Ie extends f{constructor(e,t,s){super({vertexShader:e||Oe,fragmentShader:t||ke,uniforms:s||{_Color:{value:new m("#FF0000")}}})}}class Ue extends Ie{constructor(e,t,s,i){super("\n uniform vec2 _ScreenSpacePosition;\n uniform vec2 _ScreenSize;\n uniform vec2 _TextureSize;\n varying vec2 vUv;\n void main()\n {\n vec2 pos = uv * vec2(_TextureSize.x / _ScreenSize.x, _TextureSize.y / _ScreenSize.y);\n pos += vec2(_ScreenSpacePosition.x / _ScreenSize.x, _ScreenSpacePosition.y / _ScreenSize.y);\n\n pos.x = pos.x * 2.0 - 1.0;\n pos.y = pos.y * 2.0 - 1.0;\n\n gl_Position = vec4(pos, 0.0, 1.0);\n vUv = uv;\n }\n ","\n uniform sampler2D _MainTex;\n varying vec2 vUv;\n\n void main()\n {\n gl_FragColor = texture2D(_MainTex, vUv);\n }\n ",{_MainTex:{value:void 0},_ScreenSpacePosition:{value:new d},_ScreenSize:{value:new d},_TextureSize:{value:new d}})}set_position(e,t){this.uniforms._ScreenSpacePosition.value.set(e,t)}set_texture(e,t,s){this.uniforms._MainTex.value=e,this.uniforms._TextureSize.value.set(e.image.width,e.image.height),void 0!==t&&(this.uniforms._TextureSize.value.x=t),void 0!==s&&(this.uniforms._TextureSize.value.y=s)}set_screen_size(e,t){this.uniforms._ScreenSize.value.set(e,t)}}const Ne=new class{init(){this.Vector3_one=new t(1,1,1),this.Vector3_zero=new t(0,0,0),this.canvas_renderer=void 0,this.display_texture_meshes=[],this.ctx=void 0,this.scene=new o,this.camera=new Te(60,ye.aspect_ratio,.1,1e3),this.camera.clear_alpha=0}draw_arrow(e,t,s=16711680){const i=new be(s,t.length(),t.clone().normalize());return i.position.copy(e),this.scene.add(i),i}draw_axis(){const e=new fe;return this.scene.add(e),e}set_debug_RT(e){this.rt_debug=e}draw_rectangle(e,t,s,i){t=t||100,s=s||100,this.ctx.fillStyle=i||"rgba(255, 0, 0, 1)",this.ctx.fillRect(e.x-t/2,this.ctx.canvas.height-e.y-s/2,t,s)}clear(){this.ctx&&this.ctx.clearRect(0,0,this.ctx.canvas.width,this.ctx.canvas.height)}draw_line_2D(e,t,s){this.ctx.strokeStyle=s||"rgba(255, 0, 0, 1)",this.ctx.beginPath(),this.ctx.moveTo(e.x,e.y),this.ctx.lineTo(t.x,t.y),this.ctx.closePath(),this.ctx.stroke()}draw_line(e,t=16711680){const i=new s({color:t}),o=(new r).setFromPoints(e),a=new n(o,i);return a.frustumCulled=!1,this.scene.add(a),a}draw_cube(e,s,i){s=s||1,i=i||16711680,e=e||new t;const r=new xe(new t(s,s,s),void 0,i);return r.position.copy(e),this.scene.add(r),r}draw_oriented_cube(e,s,i=1,r="#FF0000",n=.1){const o=e.distanceTo(s),a=new xe(new t(n,i,o),void 0,r),_=s.clone().sub(e).multiplyScalar(.5),l=_.clone().normalize();return _.add(e),a.position.copy(_),a.quaternion.setFromUnitVectors(new t(0,0,-1),l),this.scene.add(a),a}draw_plane(e,t,s){const i=new x(e,t),r=new f({uniforms:{_Color:{value:new w(0,1,0,.2)}},vertexShader:Oe,fragmentShader:ke,transparent:!0,depthWrite:!1}),n=new a(i,r);return n.renderOrder=-1e4,this.scene.add(n),n}draw_empty_cube(e,s,i){s=s||1,i=i||16711680;const r=(new A).setFromCenterAndSize(new t,new t(s,s,s)),n=new F(r,i);return n.position.copy(e||new t),n}draw_sphere(e,s,i){s=s||1,i=i||16711680,e=e||new t;const r=new we(s,i);return r.position.copy(e),this.scene.add(r),r}draw_point_array(e,t=!1,s=16711680){const i=new z(e,t);i.updateArcLengths();const r=i.getSpacedPoints(200);return this.draw_line(r,65280)}draw_sphere_helper(e,t){t=t||16711680;const s=new h(e.radius,32,32),i=new l({color:t}),r=new a(s,i);return r.position.copy(e.center),ve.current.add(r),r}draw_math_sphere(e){const t=new h(e.radius,32,32),s=new f({uniforms:{_Color:{value:new w(1,0,0,.2)}},vertexShader:Oe,fragmentShader:ke,transparent:!0}),i=new a(t,s);i.position.copy(e.center),ve.current.add(i)}draw_bounding_box(e){const t=new F(e,16776960);ve.current.add(t)}draw_curve(e,s){const i=new t(0,0,0);s&&(i.y=s.offset||0);for(let t=0;t<e.length-1;t++)this.draw_line([e[t].clone().add(i),e[t+1].clone().add(i)])}draw_texture(e,t,s){const i=new a(new x(1,1),new Ue);return this.display_texture_meshes.push(i),this.scene.add(i),i.material.set_texture(e,t,s),i}render(e){for(let e=0;e<this.display_texture_meshes.length;e++)this.display_texture_meshes[e].material.set_screen_size(ye.width,ye.height);this.scene.children.length>0&&e.render(this.scene,Se.current)}};const Ee=new class{constructor(){this.__delta_buffer=[.016,.016,.016,.016,.016,.016,.016,.016,.016,.016]}init(){this.___time=new C,this.__delta_time=0,this.__smooth_delta_time=0,this.__elapsed_time=0,this.__allocated_time=new d(0,0),this.__frame_interpolation_t=0,this.fixed_delta_time=1/30}get elapsed_time(){return this.__elapsed_time}get delta_time(){return this.__delta_time}get smooth_delta_time(){return this.__smooth_delta_time}get shader_time(){return this.__allocated_time.x=this.delta_time,this.__allocated_time.y=this.elapsed_time,this.__allocated_time}get frame_interpolation(){return this.__frame_interpolation_t}get fdt(){return this.fixed_delta_time}get dt(){return this.delta_time}get sdt(){return this.smooth_delta_time}__set_frame_interpolation(e){this.__frame_interpolation_t=e}__update(){this.__delta_time=this.___time.getDelta(),this.__elapsed_time=this.___time.getElapsedTime(),this.__delta_buffer.shift(),this.__delta_buffer.push(this.delta_time<.32?this.delta_time:.032),this.__calculate_smooth_delta_time()}__calculate_smooth_delta_time(){this.__smooth_delta_time=0;for(let e=0;e<this.__delta_buffer.length;e++)this.__smooth_delta_time+=this.__delta_buffer[e];this.__smooth_delta_time=this.__smooth_delta_time/this.__delta_buffer.length}};class je{constructor(){}static linear_map(e,t,s,i,r){return(e-t)/(s-t)*(r-i)+i}static between(e,t,s){return e>=t&&e<=s}static mod(e,t){return(e%t+t)%t}static rgb_to_hex(e){return e.r=Math.round(255*e.r).toString(16),e.g=Math.round(255*e.g).toString(16),e.b=Math.round(255*e.b).toString(16),1===e.r.length&&(e.r="0"+e.r),1===e.g.length&&(e.g="0"+e.g),1===e.b.length&&(e.b="0"+e.b),"#"+e.r+e.g+e.b}static project_points_on_plane(e,t){const s=e[0].clone();s.set(0,0,0);const i=[];for(let r=0;r<e.length;r++)t.projectPoint(e[r],s),i.push(s.clone());return i}static matrix4_lerp(e,t,s,i){for(let r=0;r<16;r++)s.elements[r]=this.lerp(e.elements[r],t.elements[r],i)}static equals(e,t){return Math.abs(e-t)<1e-6}static lerp(e,t,s){return(1-s)*e+s*t}static clamp(e,t,s){return Math.max(t,Math.min(s,e))}static euclideanModulo(e,t){return(e%t+t)%t}static pingpong(e,t=1){return t-Math.abs(je.euclideanModulo(e,2*t)-t)}static degToRad(e){return e*(Math.PI/180)}static radToDeg(e){return e*(180/Math.PI)}static deg_to_rad(e){return e*(Math.PI/180)}static rad_to_deg(e){return e*(180/Math.PI)}static perspective_divide(e){return e.x/=e.w,e.y/=e.w,e.z/=e.w,e}static points_average(e){const t=e[0].clone();for(let s=1;s<e.length;s++)t.add(e[s]);return t.multiplyScalar(1/e.length),t}static get_random_color(){const e=[0,1,2,3,4,5,6,7,8,9,"a","b","c","d","e","f"];let t="#";return t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t}static saturate(e){return je.clamp(e,0,1)}}class Be{constructor(e,t,s){this.name=e,this.method=t,this.args=s}trigger(){ViewApi.application[this.name][this.method](...this.args.split(","))}}class Ye{constructor(){}static linear(e){return e}static triangular(e){return 1-Math.abs(2*e%2-1)}static ease_in_sine(e){return 1-Math.cos(3.1415926*e/2)}static ease_out_sine(e){return Math.sin(3.1415926*e/2)}static ease_in_out_sine(e){return-(Math.cos(3.1415926*e)-1)/2}static ease_in_cubic(e){return e*e*e}static ease_out_cubic(e){return 1-Math.pow(1-e,3)}static ease_in_out_cubic(e){return e<.5?4*e*e*e:1-Math.pow(-2*e+2,3)/2}static ease_in_quad(e){return e*e}static ease_out_quad(e){return 1-(1-e)*(1-e)}static ease_in_out_quad(e){return e<.5?2*e*e:1-Math.pow(-2*e+2,2)/2}static ease_in_quart(e){return e*e*e*e}static ease_out_quart(e){return 1-Math.pow(1-e,4)}static ease_in_out_quart(e){return e<.5?8*e*e*e*e:1-Math.pow(-2*e+2,4)/2}static ease_in_quint(e){return e*e*e*e*e}static ease_out_quint(e){return 1-Math.pow(1-e,5)}static ease_in_out_quint(e){return e<.5?16*e*e*e*e*e:1-Math.pow(-2*e+2,5)/2}static ease_in_expo(e){return 0===e?0:Math.pow(2,10*e-10)}static ease_out_expo(e){return 1===e?1:1-Math.pow(2,-10*e)}static ease_in_out_expo(e){return 0===e?0:1===e?1:e<.5?Math.pow(2,20*e-10)/2:(2-Math.pow(2,-20*e+10))/2}static ease_in_circ(e){return 1-Math.sqrt(1-Math.pow(e,2))}static ease_out_circ(e){return Math.sqrt(1-Math.pow(e-1,2))}static ease_in_out_circ(e){return e<.5?(1-Math.sqrt(1-Math.pow(2*e,2)))/2:(Math.sqrt(1-Math.pow(-2*e+2,2))+1)/2}static ease_in_back(e){return 2.7015*e*e*e-1.7015*e*e}static ease_out_back(e){return 1+2.7015*Math.pow(e-1,3)+1.7015*Math.pow(e-1,2)}static ease_in_out_back(e){return e<.5?Math.pow(2*e,2)*(7.189819*e-2.5949095)/2:(Math.pow(2*e-2,2)*(3.5949095*(2*e-2)+2.5949095)+2)/2}static ease_in_elastic(e){const t=2*Math.PI/3;return 0===e?0:1===e?1:-Math.pow(2,10*e-10)*Math.sin((10*e-10.75)*t)}static ease_out_elastic(e){return 0===e?0:1===e?1:Math.pow(2,-10*e)*Math.sin(2.094395*(10*e-.75))+1}static ease_in_out_elastic(e){return 0===e?0:1===e?1:e<.5?-Math.pow(2,20*e-10)*Math.sin(1.3962633*(20*e-11.125))/2:Math.pow(2,-20*e+10)*Math.sin(1.3962633*(20*e-11.125))/2+1}static ease_in_bounce(e){return 1-this.ease_out_bounce(1-e)}static ease_out_bounce(e){const t=7.5625,s=2.75;return e<1/s?t*e*e:e<2/s?t*(e-=1.5/s)*e+.75:e<2.5/s?t*(e-=2.25/s)*e+.9375:t*(e-=2.625/s)*e+.984375}static ease_in_out_bounce(e){return e<.5?(1-this.ease_out_bounce(1-2*e))/2:(1+this.ease_out_bounce(2*e-1))/2}static heartbeat(e){return 1-Math.pow(Math.abs(Math.sin(e+1)),63)*Math.sign(Math.sin(e))*Math.sin(e+1.5+1)*.8}}class Ve{constructor(e="linear"){this.easing_function=void 0,this.easing_function="string"==typeof e?Ye[e]:e,this.attribute_name="",this.from=0,this.to=1}update(e,t){}}class Ge{constructor(e={}){this.previous_elapsed_time=-1e-5,this.elapsed_time=-1e-5,this.playback_speed=this.__get_playback_speed(),this.playing=!0,this.action_events=[],this.context=e,this.initial_context=JSON.parse(JSON.stringify(e)),this.tmp_t=0,this.channels={};const t=Object.keys(e);for(let e=0;e<t.length;e++)this.channels[t[e]]=[];this.duration=0}play(){this.playing=!0}stop(){this.playing=!1}reset(){this.elapsed_time=-1e-5}skip(){const e=this.get_duration();this.__play_clips(this.elapsed_time,e+1e-4),this.elapsed_time=e}update(e){this.playing&&(this.previous_elapsed_time=this.elapsed_time,this.elapsed_time+=e*this.playback_speed,this.__play_clips(this.previous_elapsed_time,this.elapsed_time))}set_progress(e){this.previous_elapsed_time=this.elapsed_time,this.elapsed_time=je.clamp(e,0,this.duration),this.__play_clips(this.elapsed_time,this.elapsed_time)}set_normalized_progress(e){this.previous_elapsed_time=this.elapsed_time,this.elapsed_time=je.clamp(e,0,1)*this.duration,this.__play_clips(this.elapsed_time,this.elapsed_time)}get_progress(){return je.clamp(this.elapsed_time/this.get_duration(),0,1)}is_finished(){return this.elapsed_time>this.get_duration()}add_action_event(e,t){this.action_events.push({trigger_time:e,action:t}),this.duration=Math.max(this.duration,e)}add_action_interpolator(e,t,s,i=!1){if(i){const e=this.channels[s.attribute_name];void 0===e&&console.error(`${s.attribute_name} missing in initial state data.`),0===e.length?s.from=this.initial_context[s.attribute_name]:s.from=e[e.length-1].interpolator.to}const r={from:e,to:t,interpolator:s};this.duration=Math.max(this.duration,t),this.channels[s.attribute_name].push(r)}get_current_target_value(e){const t=this.__get_current_keyframe(e,this.elapsed_time);return this.elapsed_time<t.from?t.interpolator.evaluate(0):t.interpolator.evaluate(1)}get_current_starting_value(e){return this.__get_current_keyframe(e,this.elapsed_time).interpolator.evaluate(0)}get_current_progress(e){const t=this.__get_current_keyframe(e,this.elapsed_time),s=this.__linear_map_01(this.elapsed_time,t.from,t.to);return t.interpolator.easing_function(s)}get_duration(){return this.duration}__play_clips(e,t){this.elapsed_time>this.previous_elapsed_time&&this.__play_events(this.previous_elapsed_time,this.elapsed_time);const s=Object.keys(this.initial_context);for(let t=0;t<s.length;t++){const i=s[t],r=this.__get_current_keyframe(i,e);this.context[i]=this.evaluate_keyframe(r,e)}}__play_events(e,t){for(let s=0;s<this.action_events.length;s++){const i=this.action_events[s].trigger_time;je.between(i,e,t)&&(console.log("Play event: "+this.action_events[s].action.constructor.name+" at "+this.action_events[s].trigger_time),this.action_events[s].action.trigger())}}evaluate_keyframe(e,t){return this.tmp_t=this.__linear_map_01(t,e.from,e.to),e.interpolator.evaluate(je.clamp(this.tmp_t,0,1))}get_keyframes(e){return this.channels[e]}is_channel_redefined(e){for(let t=0;t<this.channels[e].length;t++){if(this.channels[e][t].interpolator.initial)return!1}return!0}__linear_map_01(e,t,s){return je.saturate((e-t)/(s-t)*1+0)}__get_current_keyframe(e,t){let s;const i=this.channels[e];for(let e=0;e<i.length;e++){const r=i[e];if(t>=r.from&&t<=r.to)return s=r,s}let r=1/0;for(let e=0;e<i.length;e++){const n=i[e],o=Math.abs(n.to-t);o<r&&(s=n,r=o)}return s}__get_playback_speed(){const e=new URLSearchParams(window.location.search).get("transitions_velocity");return e?Number(e):1}}class qe extends Ve{constructor(e,t=0,s=1,i=!1,r="linear"){super(r),this.attribute_name=e,this.from=t,this.to=s,this.initial=i}update(e,t){e[this.attribute_name]=je.lerp(this.from,this.to,this.easing_function(t))}evaluate(e){return je.lerp(this.from,this.to,this.easing_function(e))}}class We{constructor(){}parse(e){const t=(new DOMParser).parseFromString(e,"text/xml").querySelectorAll("mxGeometry"),s=[],i=[];for(let e=0;e<t.length;e++){const r=t[e],n=r.parentElement,o=n.getAttribute("value"),a=this.get_node_x_position(r)/100,_=parseFloat(r.getAttribute("width"))/100;if(n.getAttribute("style").includes("rhombus;")){const e=o.split("."),t=e[0],s=e[1];i.push({name:t,method:s,at_time:a+.5*_})}if(n.getAttribute("style").includes("rounded=0;")&&!n.getAttribute("style").includes("text;")&&""!==o&&!o.includes(" ")){const e=o.split("="),t=e[0],i=e[1].split("--"),r=parseFloat(i[0]),n=i[1];2!==e.length&&console.error("DrawIO data is malformed:",o),2!==i.length&&console.error("DrawIO data is malformed:",o),s.push({attribute_name:t,from_time:a,to_time:a+_,to_value:r,easing_function:n})}}return s.sort(((e,t)=>e.from_time-t.from_time)),{animation_tracks:s,triggers:i}}get_node_x_position(e){const t=e.getAttribute("x");return null===t?0:parseFloat(t)}}class He{constructor(e){this.default_state_data=e}from_animation_sheet(e,t,s){s=s||this.default_state_data;const i=e.animation_tracks,r=e.triggers,n=this.state_to_tracks(this.default_state_data,this.get_longest_time(e.animation_tracks));for(let e=0;e<n.length;e++)void 0===i.find((t=>t.attribute_name===n[e].attribute_name))&&i.push(n[e]);const o=new Ge(t);for(let e=0;e<i.length;e++){const s=i[e],r=new qe(s.attribute_name,t[s.attribute_name],s.to_value,s.initial,s.easing_function);o.add_action_interpolator(s.from_time,s.to_time,r,!0)}for(let e=0;e<r.length;e++){const t=r[e],s=new Be(t.name,t.method,t.args);o.add_action_event(t.at_time,s)}return o}state_to_tracks(e,t){const s=[],i=Object.keys(e);for(let r=0;r<i.length;r++)s.push({attribute_name:i[r],from_time:0,to_time:t<1?t:1,to_value:e[i[r]],initial:!0,easing_function:"ease_in_out_cubic"});return s}from_draw_io(e,t){const s=(new We).parse(e),i=s.animation_tracks,r=s.triggers,n=new Ge(t);for(let e=0;e<i.length;e++){const s=i[e],r=new qe(s.attribute_name,t[s.attribute_name],s.to_value,s.initial,s.easing_function);n.add_action_interpolator(s.from_time,s.to_time,r,!0)}for(let e=0;e<r.length;e++){const t=r[e],s=new Be(t.name,t.method);n.add_action_event(t.at_time,s)}return n}get_longest_time(e){let t=-1;for(let s=0;s<e.length;s++){const i=e[s].to_time;t=i>t?i:t}return t}}class Xe{constructor(){this.transitions=[],this.default_state_data={}}get(e,t,s){for(let i=0;i<this.transitions.length;i++)if(this.transitions[i].from===e&&this.transitions[i].to===t){return new He(this.default_state_data).from_animation_sheet(this.transitions[i].data,s)}for(let e=0;e<this.transitions.length;e++)if(this.transitions[e].to===t&&void 0===this.transitions[e].from){return new He(this.default_state_data).from_animation_sheet(this.transitions[e].data,s)}console.error("TransitionTable.get no data found for: ",e,t)}add_transitions(e){for(let t=0;t<e.length;t++)this.transitions.push(e[t])}set_transitions(e){this.transitions=e}set_default_state_data(e){this.default_state_data=e}}class Qe{constructor(e){this.name=e}start(){}before_enter(){}on_enter(){}before_exit(){}on_exit(){}before_update(){}update(){}fixed_update(){}update_enter_transition(e,t,s){}update_exit_transition(e,t,s){}}class $e{constructor(e){this.last_state=new Qe,this.current_state=new Qe,this.default_state_data={},this.current_state_data={},this.transition_table=e,this.transitioning=!1}go_to_state(e,t=!1){this.transitioning&&this.__exit_last_state(),this.last_state=this.current_state,this.current_state=e,this.last_state.before_exit(),this.current_state.before_enter(),this.action_sequencer=this.transition_table.get(this.last_state.name,this.current_state.name,this.current_state_data),this.action_sequencer.play(),this.transitioning=!0,t&&(this.action_sequencer.skip(),this.update())}update(){this.transitioning?(this.__update_transitions(),this.action_sequencer.is_finished()&&(this.transitioning=!1,this.__update_transitions(),this.__exit_last_state(),this.current_state.on_enter())):this.current_state.update()}before_update(){this.current_state.before_update()}fixed_update(){this.current_state.fixed_update()}set_state(e){this.current_state=e}set_default_state_data(e){Object.assign(this.default_state_data,e),Object.assign(this.current_state_data,e)}__update_transitions(){this.action_sequencer.update(Ee.delta_time),this.last_state.update_exit_transition(this.current_state_data,this.action_sequencer.get_progress(),this.action_sequencer),this.current_state.update_enter_transition(this.current_state_data,this.action_sequencer.get_progress(),this.action_sequencer)}__exit_last_state(){this.last_state.on_exit()}}const Ze=new class{constructor(){this.transition_table=new Xe,this.transition_handler=new $e(this.transition_table)}get action_sequencer(){return this.transition_handler.action_sequencer}get current_state_data(){return this.transition_handler.current_state_data}get_current_state(){return this.transition_handler.current_state}go_to_state(e,t=!1){this.transition_handler.go_to_state(e,t)}before_update(){this.transition_handler.before_update()}update(){this.transition_handler.update()}fixed_update(){this.transition_handler.fixed_update()}add_transitions(e){this.transition_table.add_transitions(e)}set_transitions(e){this.transition_table.set_transitions(e)}set_state(e){this.transition_handler.set_state(e)}set_default_state_data(e){this.transition_table.set_default_state_data(e),this.transition_handler.set_default_state_data(e)}set_transitions_velocity(e){this.transition_table.set_transitions_velocity(e)}};const Je=new class{constructor(){this.components=[],this.enabled_components=new Set}update(){this.__set_components_opacities();for(const e of this.enabled_components)e.update(Ze.current_state_data)}register_component(e){this.components.push(e)}enable_component(e){this.enabled_components.add(e)}disable_component(e){this.enabled_components.delete(e)}get_component_by_name(e){console.warn("DEPRECATED. Use ViewComponentManager.get instead"),this.get(e)}get(e){for(let t=0;t<this.components.length;t++)if(this.components[t].name===e)return this.components[t];console.error("[ViewComponentManager.get] no component found for: ",e)}__set_components_opacities(){for(let e=0;e<this.components.length;e++)this.components[e].set_opacity(Ze.current_state_data)}};const Ke=new class{constructor(){this.views=[],this.browser_title_suffix=""}update(){this.__set_views_opacities()}go_to_view(e,t=!0,s=!1){const i=this.get(e);t&&(this.__change_browser_url(i.url),this.__change_browser_title(i.url)),Ze.go_to_state(i,s)}go_to_scene(e,t=!1,s=!1){const i=this.get(e),r=this.get("transition");r.set_next_view(i),this.go_to_view(r.name,t,s)}register_view(e){this.views.push(e)}has_view(e){for(let t=0;t<this.views.length;t++)if(this.views[t].name===e)return!0;return!1}set_view(e){const t=this.get(e);Ze.set_state(t)}set_browser_title_suffix(e){this.browser_title_suffix=e}get_current_view(){return Ze.get_current_state()}get_view_by_name(e){console.warn("DEPRECATED. Use ViewManager.get instead"),this.get(e)}get(e){for(let t=0;t<this.views.length;t++)if(this.views[t].name===e)return this.views[t];console.error("[ViewManager.get] no view found for: ",e)}get_by_url(e){for(let t=0;t<this.views.length;t++)if(this.views[t].url===e)return this.views[t];console.error("[ViewManager.get_by_url] no view found for: ",e)}__change_browser_url(e){window.history.pushState("","",e)}__change_browser_title(e){const t=this.__capitalize(e);document.title=t?`${t} | ${this.browser_title_suffix}`:this.browser_title_suffix}__set_views_opacities(){for(let e=0;e<this.views.length;e++)this.views[e].set_opacity(Ze.current_state_data)}__capitalize(e){let t=e.toUpperCase().replace("/","");return t=this.__snake_to_whitespace(t),t}__snake_to_whitespace(e){return e.replace(/([-_][A-Z])/g,(e=>e.replace("-"," ").replace("_"," ")))}};class et{constructor(e,t,s){e=e||new tt,this.target_application=e,this.graphics=t,this.input=s,this.is_running=!1,this.frames_passed=0,this.time_accumulator=0}update(){if(this.is_running){for(Ee.__update(),1===this.frames_passed&&this.target_application.on_post_start(),this.input.update(),this.time_accumulator+=Ee.delta_time,this.target_application.before_update(),Ze.before_update();this.time_accumulator>Ee.fixed_delta_time;)this.target_application.fixed_update(),Ze.fixed_update(),this.time_accumulator-=Ee.fixed_delta_time;Ee.__set_frame_interpolation(this.time_accumulator/Ee.fixed_delta_time),this.target_application.update(),Ze.update(),Ke.update(),Je.update(),this.target_application.on_pre_render(),this.graphics.update(),this.target_application.on_post_render(),Ne.render(this.graphics),this.target_application.on_frame_end(),this.frames_passed++,this.input.clear(),Ne.clear()}}start(){this.is_running||(0===this.frames_passed&&this.target_application.on_enter(),this.is_running=!0,this.graphics._renderer.setAnimationLoop(this.update.bind(this)))}stop(){!1!==this.is_running&&(this.is_running=!1,this.target_application.on_exit(),this.graphics._renderer.setAnimationLoop(null))}set_state(e){this.target_application.on_exit(this),this.target_application=e,this.target_application.on_enter(this)}dispose(){this.stop(),this.frames_passed=0}}class tt{on_post_start(){}on_enter(e){}on_exit(e){}before_update(){}update(){}fixed_update(){}on_post_render(){}on_pre_render(){}on_frame_end(){}}class st extends Fe{constructor(e=!1){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform sampler2D _SecondTex;varying vec2 vUv;vec4 sampleTex(sampler2D tex,vec2 uv){vec4 col=texture2D(tex,uv);\n#ifndef USE_LINEAR_COLOR_SPACE\ncol.rgb=pow(col.rgb,vec3(2.2));\n#endif\nreturn col;}void main(){vec4 col0=sampleTex(_MainTex,vUv);vec4 col1=sampleTex(_SecondTex,vUv);gl_FragColor=col0+col1;gl_FragColor.rgb=pow(gl_FragColor.rgb,vec3(0.4545));}"),this.defines.USE_LINEAR_COLOR_SPACE=e,this.uniforms._SecondTex={value:void 0}}set_add_texture(e){this.uniforms._SecondTex.value=e}}class it extends Fe{constructor(e,t=!1){super("#define GLSLIFY 1\nvarying vec2 vUv;uniform sampler2D blurTexture1;uniform sampler2D blurTexture2;uniform sampler2D blurTexture3;uniform sampler2D blurTexture4;uniform sampler2D blurTexture5;uniform float bloomStrength;uniform float bloomRadius;uniform float bloomFactors[NUM_MIPS];uniform vec3 bloomTintColors[NUM_MIPS];float lerpBloomFactor(const in float factor){float mirrorFactor=1.2-factor;return mix(factor,mirrorFactor,bloomRadius);}vec4 sampleTex(sampler2D tex,vec2 uv){vec4 col=texture2D(tex,uv);\n#ifndef USE_LINEAR_COLOR_SPACE\ncol.rgb=pow(col.rgb,vec3(2.2));\n#endif\nreturn col;}void main(){gl_FragColor=bloomStrength*(lerpBloomFactor(bloomFactors[0])*vec4(bloomTintColors[0],1.0)*sampleTex(blurTexture1,vUv)+lerpBloomFactor(bloomFactors[1])*vec4(bloomTintColors[1],1.0)*sampleTex(blurTexture2,vUv)+lerpBloomFactor(bloomFactors[2])*vec4(bloomTintColors[2],1.0)*sampleTex(blurTexture3,vUv)+lerpBloomFactor(bloomFactors[3])*vec4(bloomTintColors[3],1.0)*sampleTex(blurTexture4,vUv)+lerpBloomFactor(bloomFactors[4])*vec4(bloomTintColors[4],1.0)*sampleTex(blurTexture5,vUv));\n#ifndef USE_LINEAR_COLOR_SPACE\ngl_FragColor.rgb=pow(gl_FragColor.rgb,vec3(0.4545));\n#endif\n}",void 0,{NUM_MIPS:e}),this.uniforms._MainTex={value:void 0},this.uniforms._BlurredTex={value:void 0},this.uniforms._BloomStrength={value:1},this.uniforms.blurTexture1={value:null},this.uniforms.blurTexture2={value:null},this.uniforms.blurTexture3={value:null},this.uniforms.blurTexture4={value:null},this.uniforms.blurTexture5={value:null},this.uniforms.bloomStrength={value:1},this.uniforms.bloomFactors={value:[1,.8,.6,.4,.2]},this.uniforms.bloomRadius={value:1},this.defines.USE_LINEAR_COLOR_SPACE=t;const s=[new m("#FFFFFF"),new m("#FFFFFF"),new m("#FFFFFF"),new m("#FFFFFF"),new m("#FFFFFF")];this.uniforms.bloomTintColors={value:s}}set_RT_0(e){this.uniforms.blurTexture1.value=e}set_RT_1(e){this.uniforms.blurTexture2.value=e}set_RT_2(e){this.uniforms.blurTexture3.value=e}set_RT_3(e){this.uniforms.blurTexture4.value=e}set_RT_4(e){this.uniforms.blurTexture5.value=e}set_bloom_strength(e){this.uniforms.bloomStrength.value=e}set_bloom_radius(e){this.uniforms.bloomRadius.value=e}set_tint_color_0(e){this.uniforms.bloomTintColors.value[0].set(e)}set_tint_color_1(e){this.uniforms.bloomTintColors.value[1].set(e)}set_tint_color_2(e){this.uniforms.bloomTintColors.value[2].set(e)}set_tint_color_3(e){this.uniforms.bloomTintColors.value[3].set(e)}set_tint_color_4(e){this.uniforms.bloomTintColors.value[4].set(e)}}class rt{constructor(e,t,s=1){this.resource_id=e,this.url=t,this.loaded_bytes=0,this.total_bytes=s,this.has_finished=!1,this.has_error=!1,this.error_message="none"}__update_downloaded_bytes(e,t){e=this.is_number(e)?e:1,t=this.is_number(t)?t:1,this.loaded_bytes=e,t>0&&(this.total_bytes=t),this.loaded_bytes>this.total_bytes&&console.warn("Total bytes is smaller than loaded ones. Please set total bytes by hand to:",this.url)}__loading_ended(){this.has_finished=!0}__set_error(e){this.has_error=!0,this.error_message=e}print_error(){console.error("Error while loading "+this.resource_id+"\n\t path: "+this.url+"\n\t\t"+this.error_message)}load(e){if(void 0===e.resources_by_url[this.url]){const t="default";fetch(this.url,{method:"GET",mode:"cors",cache:t,credentials:"same-origin",redirect:"follow"}).then(this.on_progress.bind(this,e)).catch(this.__on_error.bind(this))}else e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended()}async on_progress(e,t){const s=t.clone(),i=t.body.getReader(),r=+t.headers.get("Content-Length");let n=0;for(;;){const{done:e,value:t}=await i.read();if(e)break;n+=t.length,this.__update_downloaded_bytes(n,r)}t.ok?this.on_preloaded_finished(e,s):(this.__set_error(`${t.status}: ${t.statusText}`),this.__loading_ended())}on_preloaded_finished(e,t){}__on_error(e){console.error(e)}is_int(e){return Number(e)===e&&e%1==0}is_float(e){return Number(e)===e&&e%1!=0}is_number(e){return this.is_int(e)||this.is_float(e)}}class nt{constructor(e,t=!0,s=1,i=!1){this.buffer=e,this.loop=t,this.volume=s,this.positional=i,this.audio=void 0}init(e){this.positional?this.audio=new P(e):this.audio=new L(e),this.audio.setBuffer(this.buffer),this.audio.setLoop(this.loop),this.audio.gain.gain.value=0,this.audio.setVolume(this.loop?0:this.volume)}play(){this.audio.play()}pause(){this.audio.pause()}stop(){this.audio.stop()}get is_playing(){return this.audio.isPlaying}}class ot extends rt{constructor(e,t,s=!0,i=0,r,n=!1){super(e,t,r),this.loop=s,this.volume=i,this.positional=n}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.instantiate_audio(e):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}instantiate_audio(e){const t=D.getContext(),s=t.createBuffer(2,22050,44100);fetch(this.url).then((e=>e.blob())).then((i=>{i.arrayBuffer?i.arrayBuffer().then((s=>{t.decodeAudioData(s,(t=>{e.set_resource(this.resource_id,this.url,new nt(t,this.loop,this.volume,this.positional)),this.__update_downloaded_bytes(1,1),this.__loading_ended()}))})):(e.set_resource(this.resource_id,this.url,new nt(s,this.loop,this.volume,this.positional)),this.__update_downloaded_bytes(1,1),this.__loading_ended())}))}}const at=new class{init(){this.resources={},this.resources_by_url={}}set_resource(e,t,s){Object.keys(this.resources_by_url).includes(t)?this.resources[e]=this.resources_by_url[t]:(this.resources[e]=s,this.resources_by_url[t]=s)}get_resource(e){return this.resources[e]}get(e){return this.resources[e]}};class _t{constructor(e,t,s){this.resource_container=at,this.assets=t,this.name=e,this.worker=s,this.bound_on_message=this.on_message.bind(this),this.__setup_worker(),this.assets_loaders=this.__setup_loaders()}load(){this.worker.postMessage({type:"load",loader_name:this.name})}is_loaded(){for(let e=0;e<this.assets_loaders.length;e++){const t=this.assets_loaders[e];if(!t.has_finished)return!1;t.has_error&&(t.url=t.original_url,t.print_error())}return!0}get_progress(){return this.__get_loaded_bytes()/this.__get_total_bytes()}__get_loaded_bytes(){let e=1;for(let t=0;t<this.assets_loaders.length;t++)e+=this.assets_loaders[t].loaded_bytes;return e}__get_total_bytes(){let e=1;for(let t=0;t<this.assets_loaders.length;t++)e+=this.assets_loaders[t].total_bytes;return e}get_assets_names(){const e=[];for(let t=0;t<this.assets.length;t++){const s=this.assets[t];e.push(s.name)}return e}static create_worker(){return new Worker(new URL("./assets_loader/AsyncAssetsLoaderWorker.js",import.meta.url),{name:"OHZI - AssetLoader",type:"module"})}__setup_worker(){this.worker.addEventListener("message",this.bound_on_message),this.worker.postMessage({type:"assets",loader_name:this.name,data:this.assets})}on_message(e){const t=e.data;switch(t.type){case`asset_loaded_${this.name}`:this.__on_assets_loaded(t.data)}}__on_assets_loaded(e){this.worker.removeEventListener("message",this.bound_on_message);for(let t=0;t<this.assets_loaders.length;t++){const s=this.assets_loaders[t];s.original_url=s.url,s.url=e[s.resource_id],s.on_preloaded_finished(this.resource_container)}}__setup_loaders(){return console.warn("Not implemented"),[]}}class lt extends _t{constructor(e,t,s){super(e,t,s)}__setup_loaders(){const e=[];for(let t=0;t<this.assets.length;t++){const s=this.assets[t];e.push(new ot(s.name,s.url,s.loop,s.volume,s.size,s.positional))}return e}}class ht extends rt{constructor(e,t,s,i){super(e,t,i),this.loader=new ce,this.loader.setDRACOLoader(s)}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ct extends rt{constructor(e,t,s){super(e,t,s),this.loader=new ce}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ut extends _t{constructor(e,t,s){super(e,t,s)}__setup_loaders(){const e=[];for(let t=0;t<this.assets.length;t++){const s=this.assets[t];if(s.draco){const t=at.get("draco_loader");e.push(new ht(s.name,s.url,t,s.size))}else e.push(new ct(s.name,s.url,s.size))}return e}}const dt=new class{async init(){switch(this.browser_name="",this.agent=window.navigator.userAgent.toLowerCase(),this.has_web_xr_support="xr"in navigator,this.is_vr=this.has_web_xr_support&&await navigator.xr.isSessionSupported("immersive-vr"),!0){case this.agent.indexOf("edge")>-1:this.browser_name="edge_ie";break;case this.agent.indexOf("edg")>-1:this.browser_name="edge_chromium";break;case this.agent.indexOf("opr")>-1&&!!window.opr:this.browser_name="opera";break;case this.agent.indexOf("chrome")>-1&&!!window.chrome:this.browser_name="chrome";break;case this.agent.indexOf("trident")>-1:this.browser_name="iexplorer";break;case this.agent.indexOf("firefox")>-1:this.browser_name="firefox";break;case this.agent.indexOf("safari")>-1:this.browser_name="safari";break;default:this.browser_name="other"}this.version=this.get_version()}get name(){return this.browser_name}get is_safari(){return"safari"===this.browser_name}get is_chrome(){return"chrome"===this.browser_name}get is_firefox(){return"firefox"===this.browser_name}get is_edge(){return"edge_ie"===this.browser_name}get is_edge_chromium(){return"edge_chromium"===this.browser_name}get has_webm(){return!!(this.is_chrome||this.is_firefox||this.is_edge_chromium)}get has_hvec(){return this.is_safari}get preferred_video_extension(){return this.has_webm?"webm":this.has_hvec?"hvec.mp4":"mp4"}get_version(){const e=navigator.userAgent;let t=[],s="0",i=e.match(/(opera|chrome|safari|firefox|msie|trident(?=\/))\/?\s*(\d+)/i)||[];return/trident/i.test(i[1])&&(t=/\brv[ :]+(\d+)/g.exec(e)||[],s="IE "+(t[1]||"")),"Chrome"===i[1]&&(t=e.match(/\b(OPR|Edge)\/(\d+)/),null!=t&&(s=t.slice(1).join(" ").replace("OPR","Opera"))),i=i[2]?[i[1],i[2]]:[navigator.appName,navigator.appVersion,"-?"],null!=(t=e.match(/version\/(\d+(\.\d+)?)/i))&&i.splice(1,1,t[1]),s=i.join(" "),Number(s.split(" ")[1])}};class pt extends rt{constructor(e,t,s,i=!0,r=!1,n=!0){super(e,t,s),this.original_url="",this.colorSpaceConversion=n,this.premultiplyAlpha=r,this.flipY=i}on_preloaded_finished(e){dt.is_safari?this.load_with_old_method(e):this.load_with_new_method(e)}load_with_old_method(e){if(void 0===e.resources_by_url[this.url]){const t=new O,s=new Image;s.src=this.url,s.onload=()=>{t.image=s,t.flipY=this.flipY,t.premultiplyAlpha=this.premultiplyAlpha,t.colorSpace=this.colorSpaceConversion?k:I,t.needsUpdate=!0,e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()},s.onerror=()=>{console.error("The source image could not be decoded.",this.original_url)}}else e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended()}load_with_new_method(e){if(void 0===e.resources_by_url[this.url]){const t={credentials:"same-origin"};fetch(this.url,t).then((e=>e.blob())).then((e=>createImageBitmap(e,{colorSpaceConversion:this.colorSpaceConversion?"default":"none",imageOrientation:this.flipY?"flipY":"none",premultiplyAlpha:this.premultiplyAlpha?"premultiply":"none"}))).then((t=>{const s=new O(t);s.flipY=this.flipY,s.premultiplyAlpha=this.premultiplyAlpha,s.colorSpace=this.colorSpaceConversion?k:I,s.needsUpdate=!0,e.set_resource(this.resource_id,this.url,s),this.__update_downloaded_bytes(1,1),this.__loading_ended()})).catch((e=>{console.error(e,this.original_url)}))}else e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended()}}class mt extends rt{constructor(e,t,s,i){super(e,t,i),this.loader=s}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class gt extends rt{constructor(e,t,s,i){super(e,t,i),this.loader=new U,this.loader.setPath(t+"/"),this.urls=[`px.${s}`,`nx.${s}`,`py.${s}`,`ny.${s}`,`pz.${s}`,`nz.${s}`]}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.urls,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error("Image could not be loaded. Maybe wrong name or path, I don't know¯\\_(ツ)_/¯",e),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ft extends rt{constructor(e,t,s){super(e,t,s),this.loader=new ue}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class vt extends _t{constructor(e,t,s){super(e,t,s)}__setup_loaders(){const e=[];for(let t=0;t<this.assets.length;t++){const s=this.assets[t];switch(s.kind){case"regular":e.push(new pt(s.name,s.url,s.size));break;case"basis":e.push(new mt(s.name,s.url,at.get("basis_loader"),s.size));break;case"hdr":e.push(new ft(s.name,s.url,s.size));break;case"cubemap":e.push(new gt(s.name,s.url,s.extension,s.size))}}return e}}class xt{constructor(e){this.compilators=e,this.first_update=!0,this.index=0}update(){this.is_finished()||(this.compilators[this.index].finished?(this.index++,this.first_update=!0):this.first_update?(this.compilators[this.index].start(),this.first_update=!1):this.compilators[this.index].update())}is_finished(){return this.index===this.compilators.length}}class wt{constructor(e,{SceneCompilator:t,TexturesCompilator:s,AudiosCompilator:i}){this.scene=e,this.SceneCompilator=t,this.TexturesCompilator=s,this.AudiosCompilator=i,this.loaders=[],this.compilators=[],this.callback_called=!1}set_assets(e,t,s,i=[],r=[],n=[]){this.scene_objects=e,this.scene_textures=t,this.scene_sounds=s,this.custom_loaders=i,this.custom_compilators=r,this.custom_data=n}get loading_progress(){let e=0;for(let t=0;t<this.loaders.length;t++){e+=this.loaders[t].get_progress()}return e/this.loaders.length}load(){this.setup_loader(),this.loaders[0].load()}on_enter(){}on_exit(){}update(){}setup_loader(){const e=[],t=he.get("assets_worker");t.postMessage({type:"reset",loader_name:this.scene.name});const s=new ut(this.scene.name,this.scene_objects,t);this.loaders.push(s),e.push(new this.SceneCompilator(this.scene));const i=new vt(this.scene.name,this.scene_textures,t);this.loaders.push(i),e.push(new this.TexturesCompilator(i.get_assets_names()));const r=new lt(this.scene.name,this.scene_sounds,t);this.loaders.push(r),e.push(new this.AudiosCompilator(r.get_assets_names()));for(let s=0;s<this.custom_loaders.length;s++){const i=new this.custom_loaders[s](this.scene.name,this.custom_data[s],t);this.loaders.push(i),e.push(new this.custom_compilators[s](i.get_assets_names()))}this.compilator_manager=new xt(e)}is_loaded(){let e=!0;for(let t=0;t<this.loaders.length;t++){const s=this.loaders[t];e=e&&s.is_loaded()}return e}is_compiled(){return this.compilator_manager.update(),this.compilator_manager.is_finished()}}class bt extends wt{on_enter(){super.on_enter()}on_exit(){super.on_exit()}update(){super.update(),this.is_loaded()&&this.scene.on_high_quality_assets_ready()}}class yt extends wt{constructor(e,t){super(e,t),this.on_assets_ready_called=!1}on_enter(){super.on_enter()}on_exit(){super.on_exit()}update(){super.update(),this.is_loaded()&&(this.on_assets_ready_called||(this.scene.on_assets_ready(),this.on_assets_ready_called=!0),this.is_compiled()&&this.scene.on_assets_compiled())}}class Tt extends o{constructor({name:e,compilators:t}){super(),this.name=e,this.is_loaded=!1,this.is_high_loaded=!1,this.loading_states={regular:new yt(this,t),high:new bt(this,t)},this.current_loading_state=new wt(this,t)}get loading_progress(){return this.current_loading_state.loading_progress}init(){}load(){this.init(),this.set_loading_state(this.loading_states.regular),this.current_loading_state.load()}get_objects(){const e=[];return this.traverse((t=>{t.geometry&&e.push(t)})),e}dispose_cpu(){this.traverse((e=>{if(e.geometry&&(e.geometry.attributes.position.array=new Float32Array(3),e.geometry.attributes.normal&&(e.geometry.attributes.normal.array=new Float32Array(3)),e.geometry.attributes.uv&&(e.geometry.attributes.uv.array=new Float32Array(2)),e.material.map))for(let t=0;t<e.material.map.mipmaps.length;t++)e.material.map.mipmaps[t]=new Uint8Array(4)}))}dispose(){this.traverse((e=>{e.material&&(e.material.map&&e.material.map.dispose(),e.material.dispose(),e.geometry.dispose())}))}set_assets(e,t,s,i,r,n){this.loading_states.regular.set_assets(e,t,s,i,r,n)}set_high_assets(e,t,s,i,r,n){this.loading_states.high.set_assets(e,t,s,i,r,n)}set_loading_state(e){this.current_loading_state.on_exit(),this.current_loading_state=e,this.current_loading_state.on_enter()}update_loading_state(){this.is_high_loaded||this.current_loading_state.update()}update(){this.update_loading_state()}on_assets_ready(){}on_assets_compiled(){this.is_loaded=!0,this.set_loading_state(this.loading_states.high),this.current_loading_state.load()}on_high_quality_assets_ready(){this.is_high_loaded=!0}}class St extends Qe{constructor({name:e,url:t,container:s,transition_data:i}){super(e),this.container=s,this.url=t,this.current_opacity=0;const r=[{to:e,data:i=i||{animation_tracks:[],triggers:[]}}];Ke.register_view(this),Ze.add_transitions(r)}before_enter(){this.container.classList.add("before_enter"),this.container.classList.remove("before_exit"),this.container.classList.remove("hidden")}on_enter(){this.container.classList.remove("before_enter"),this.container.classList.remove("before_exit"),this.container.classList.remove("hidden")}before_exit(){this.container.classList.add("before_exit"),this.container.classList.remove("before_enter"),this.container.classList.remove("hidden")}on_exit(){this.container.classList.add("hidden"),this.container.classList.remove("before_enter"),this.container.classList.remove("before_exit")}set_opacity(e){const t=e[`${this.name}_opacity`];(this.current_opacity>t||this.current_opacity<t)&&(this.current_opacity=t,this.container.style.opacity=this.current_opacity)}}class Mt{constructor(e){this.uses_dynamic_font=!!e,this.__textHeight=null,this.canvas=document.createElement("canvas"),this.ctx=this.canvas.getContext("2d")}getFontHeight(e="Arial"){if(null==this.__textHeight||this.uses_dynamic_font){const t=document.getElementsByTagName("body")[0],s=document.createElement("div"),i=document.createTextNode("MÉqgOLAKTAL");s.appendChild(i),s.setAttribute("style",`font:${e};position:absolute;top:0;left:0`),t.appendChild(s),this.__textHeight=s.offsetHeight,t.removeChild(s)}return this.__textHeight}get_text_size(e,t="24px Arial"){const s=new d;return this.ctx.font=t,s.x=Math.ceil(this.ctx.measureText(e).width),s.y=Math.ceil(this.getFontHeight(t)),s}draw_canvas(e,t={}){return t.font=t.font||"24px Arial",t.font_color=t.font_color||"#000000",this.__draw(e,t,this.canvas,this.ctx),this.canvas}draw_on_texture(e,t){const s=this.draw_canvas(e,t),i=new N(s,E,j,j,T,T);return i.generateMipmaps=!1,i.needsUpdate=!0,i}__draw(e,t,s,i){}roundRect(e,t,s,i,r,n,o,a){if(void 0===a&&(a=!0),void 0===n&&(n=5),"number"==typeof n)n={tl:n,tr:n,br:n,bl:n};else{const e={tl:0,tr:0,br:0,bl:0};for(const t in e){const s=t;n[s]=n[s]||e[s]}}e.beginPath(),e.moveTo(t+n.tl,s),e.lineTo(t+i-n.tr,s),e.quadraticCurveTo(t+i,s,t+i,s+n.tr),e.lineTo(t+i,s+r-n.br),e.quadraticCurveTo(t+i,s+r,t+i-n.br,s+r),e.lineTo(t+n.bl,s+r),e.quadraticCurveTo(t,s+r,t,s+r-n.bl),e.lineTo(t,s+n.tl),e.quadraticCurveTo(t,s,t+n.tl,s),e.closePath(),o&&e.fill(),a&&e.stroke()}}class Rt extends Mt{constructor(){super(),this.text_margin=new d(2,0)}__draw(e,t,s,i){i.font=t.font;const r=this.get_text_size(e,t.font);s.width=Math.ceil(r.x+2*this.text_margin.x),s.height=Math.ceil(r.y+2*this.text_margin.y),i.clearRect(0,0,s.width,s.height),i.globalAlpha=0,i.fillStyle=t.font_color||"#000000",i.fillRect(0,0,s.width,s.height),i.globalAlpha=1,i.globalAlpha=1,i.font=t.font,i.fillStyle=t.font_color||"#000000",i.textBaseline="middle",i.textAlign=t.textAlign||"center","center"===i.textAlign?i.fillText(e,s.width/2,s.height/2):i.fillText(e,0,s.height/2)}}class At{constructor(){}get is_animating(){return!1}on_enter(e){}update(e){}on_exit(e){}}class Ft{constructor(){this.t=0,this.easing_function_t=0}get is_animating(){return!0}on_enter(e){}update(e){this.t+=Ee.delta_time/e.duration,this.easing_function_t=e.easing_function(this.t),this.easing_function_t=je.clamp(this.easing_function_t,0,1),e.set_property_value(je.lerp(e.from,e.to,this.easing_function_t)),this.easing_function_t>=.9999&&(e.set_property_value(e.to),e.set_current_state(new At),e.finished_callback(e))}on_exit(e){}}class zt{constructor({element:e,css_property:t,from:s=0,to:i=1,duration:r=1,value_prefix:n="",value_suffix:o="",easing_function:a=Ye.ease_in_out_cubic,finished_callback:_=(()=>{})}){this.element=e,this.css_property=t,this.from=s,this.to=i,this.value_prefix=n,this.value_suffix=o,this.duration=r,this.easing_function=a,this.finished_callback=_,this.current_state=new At}animate(){this.set_current_state(new Ft)}stop(){this.set_current_state(new At)}set_property_value(e){this.element.style[this.css_property]=`${this.value_prefix}${e}${this.value_suffix}`}update(){this.current_state.update(this)}get is_animating(){return this.current_state.is_animating}set_current_state(e){this.current_state.on_exit(this),this.current_state=e,this.current_state.on_enter(this)}}const Ct=new class{init(){this.operating_systems={ANDROID:"android",IOS:"ios",LINUX:"linux",MAC:"mac",WINDOWS:"windows"},this.is_mobile=!!navigator.userAgent.match(/(iPhone|iPod|iPad|Android|playbook|silk|BlackBerry|BB10|Windows Phone|Tizen|Bada|webOS|IEMobile|Opera Mini)/),this.is_ipad=!!(navigator.userAgent.match(/Mac/)&&navigator.maxTouchPoints&&navigator.maxTouchPoints>2),this.is_ios=!!navigator.userAgent.match(/(iPhone|iPod|iPad)/)||this.is_ipad,this.is_android=this.get_os()===this.operating_systems.ANDROID,this.is_linux=this.get_os()===this.operating_systems.LINUX,this.is_mac=this.get_os()===this.operating_systems.MAC,this.is_windows=this.get_os()===this.operating_systems.WINDOWS}get_os(){const e=window.navigator.userAgent,t=window.navigator.platform;let s=null;return-1!==["Macintosh","MacIntel","MacPPC","Mac68K"].indexOf(t)?s=this.operating_systems.MAC:-1!==["iPhone","iPad","iPod"].indexOf(t)?s=this.operating_systems.IOS:-1!==["Win32","Win64","Windows","WinCE"].indexOf(t)?s=this.operating_systems.WINDOWS:/Android/.test(e)?s=this.operating_systems.ANDROID:!s&&/Linux/.test(t)&&(s=this.operating_systems.LINUX),s}};const Pt=new class{init(){this.target_geometry=void 0,this.target_position=new t}set_target_geometry(e){this.target_geometry=e}};class Lt{constructor(e,t){this.geometry=e,this.material=void 0,this.uniforms={},this.batch_width=t,this.data_textures=[],this.object_names=void 0,this.zero_offset=new d,this.write_offset=new d,this.uniform_dirty_count=0,this.tmp_uploaded_data_count=0}init(e,t,s){this.material=new f({uniforms:this.uniforms,vertexShader:t,fragmentShader:s}),this.object_names=e}add_global_uniform(e,t){this.uniforms[e]={value:t},this.material.needsUpdate=!0}set_global_uniform(e,t){this.uniforms[e].value=t}add_object_uniform_v3(e,t){const s=this.__create_rgb_texture(this.batch_width),i=this.__create_rgb_texture(this.batch_width),r=this.__create_rgb_texture(1),n=this.__add_data_texture(e,s,i,r);t&&this.__flood_data_texture_rgb(n,t)}add_object_uniform_v4(e,t){const s=this.__create_rgba_texture(this.batch_width),i=this.__create_rgba_texture(this.batch_width),r=this.__create_rgba_texture(1),n=this.__add_data_texture(e,s,i,r);t&&this.__flood_data_texture_rgba(n,t)}add_object_uniform_v4_float(e,t){const s=this.__create_rgba_float_texture(this.batch_width),i=this.__create_rgba_float_texture(this.batch_width),r=this.__create_rgba_float_texture(1),n=this.__add_data_texture(e,s,i,r);t&&this.__flood_data_texture_rgba(n,t)}set_object_uniform_v3(e,t,s,i,r,n){const o=this.__get_object_index(e),a=this.__get_data_texture(t);this.__set_pixel_rgb(a.src,o,s,i,r,n),this.__set_pixel_rgb(a.one_pixel,0,s,i,r,n),a.last_accessed_index=o,a.dirty_count++}set_object_uniform_v4(e,t,s,i,r,n,o){const a=this.__get_object_index(e),_=this.__get_data_texture(t);this.__set_pixel_rgba(_.src,a,s,i,r,n,o),this.__set_pixel_rgba(_.one_pixel,0,s,i,r,n,o),_.last_accessed_index=a,_.dirty_count++}upload_texture_data(e,t){for(let s=0;s<this.data_textures.length;s++)t>0&&this.data_textures[s].dirty_count>0&&(1===this.data_textures[s].dirty_count&&this.__partial_texture_data_upload(e,this.data_textures[s]),this.data_textures[s].dirty_count>1&&this.__full_texture_data_upload(e,this.data_textures[s]),this.data_textures[s].dirty_count=0,t--)}get_uniform_dirty_count(){this.uniform_dirty_count=0;for(let e=0;e<this.data_textures.length;e++)this.data_textures[e].dirty_count>0&&this.uniform_dirty_count++;return this.uniform_dirty_count}__full_texture_data_upload(e,t){t.dst.needsUpdate=!0,e.copyTextureToTexture(this.zero_offset,t.src,t.dst)}__partial_texture_data_upload(e,t){const s=t.last_accessed_index;-1!==s&&(this.write_offset.y=Math.floor(s/this.batch_width),this.write_offset.x=s-this.batch_width*this.write_offset.y,e.copyTextureToTexture(this.write_offset,t.one_pixel,t.dst))}get_mesh(){return new a(this.geometry,this.material)}__set_pixel_rgb(e,t,s,i,r,n){i&&(e.image.data[3*t+0]=s.x),r&&(e.image.data[3*t+1]=s.y),n&&(e.image.data[3*t+2]=s.z)}__set_pixel_rgba(e,t,s,i,r,n,o){i&&(e.image.data[4*t+0]=s.x),r&&(e.image.data[4*t+1]=s.y),n&&(e.image.data[4*t+2]=s.z),o&&(e.image.data[4*t+3]=s.w)}__flood_data_texture_rgb(e,t){for(let s=0;s<this.batch_width*this.batch_width;s++)this.__set_pixel_rgb(e.src,s,t,!0,!0,!0),e.dirty_count++}__flood_data_texture_rgba(e,t){for(let s=0;s<this.batch_width*this.batch_width;s++)this.__set_pixel_rgba(e.src,s,t,!0,!0,!0,!0),e.dirty_count++}__create_rgb_texture(e){const t=new Uint8Array(3*e*e);return new B(t,e,e,S)}__create_rgba_texture(e){const t=new Uint8Array(4*e*e);return new B(t,e,e,S)}__create_rgba_float_texture(e){const t=new Float32Array(4*e*e);return new B(t,e,e,S,R)}__get_data_texture(e){for(let t=0;t<this.data_textures.length;t++)if(this.data_textures[t].name===e)return this.data_textures[t];console.error("Data texture "+e+" does not exist")}__get_object_index(e){for(let t=0;t<this.object_names.length;t++)if(this.object_names[t]===e)return t;console.error("the name "+e+" is not contained in this batch")}__add_data_texture(e,t,s,i){return s.needsUpdate=!0,this.data_textures.push({name:e,src:t,dst:s,one_pixel:i,last_accessed_index:-1,dirty_count:0}),this.uniforms[e]={value:s},this.data_textures[this.data_textures.length-1]}dispose(){for(let e=0;e<this.data_textures.length;e++)this.data_textures[e].src.dispose(),this.data_textures[e].dst.dispose(),this.data_textures[e].one_pixel.dispose()}}const Dt=new class{init(){this.batches=[]}batch(e){const t=[],s=je.ceilPowerOfTwo(Math.sqrt(e.length));this.__init_uv_array(t,s);let i=0;for(let r=0;r<e.length;r++){const n=e[r].getAttribute("position").count,o=Math.floor(r/s),a=r-s*o;for(let e=0;e<n;e++)t[i]=a/s+.5/s,t[i+1]=o/s+.5/s,i+=2}const r=new Y(new Float32Array(t),2),n=le.mergeGeometries(e);return n.setAttribute("attr_accessor_uv",r),this.batches.push(new Lt(n,s)),this.batches[this.batches.length-1]}upload_texture_data(e){for(let t=0;t<this.batches.length;t++)this.batches[t].upload_texture_data(e,1)}__init_uv_array(e,t){for(let s=0;s<t*t*2;s++)e.push(0)}};class Ot extends Ie{constructor(e=1){super("#define GLSLIFY 1\nuniform vec2 _ScreenSize;uniform vec2 _TextureSize;uniform vec2 _PixelOffset;uniform vec3 _NDC;uniform vec2 _PivotPoint;uniform float _DepthOffset;varying vec2 vUv;vec2 add_pixel_offset(vec2 pos){pos=pos*0.5+0.5;pos*=_ScreenSize;pos=ceil(pos+_PixelOffset)+0.5;pos/=_ScreenSize;return pos*2.0-1.0;}void main(){vec4 projected_pos=projectionMatrix*viewMatrix*vec4(_NDC,1.0);projected_pos.zw+=_DepthOffset;projected_pos.xyz/=projected_pos.w;vec2 normalized_size=_TextureSize/_ScreenSize;vec2 dir=uv*2.0-1.0;dir-=_PivotPoint;vec2 pos=projected_pos.xy+dir*normalized_size;gl_Position=vec4(add_pixel_offset(pos),projected_pos.z,1.0);vUv=uv;}","#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _ScreenSize;uniform vec2 _TextureSize;varying vec2 vUv;void main(){gl_FragColor=texture2D(_MainTex,vUv+vec2(0.5,0.5)/_TextureSize);}",{_MainTex:{value:void 0},_ScreenSize:{value:new d(ye.width,ye.height)},_TextureSize:{value:new d},_PixelOffset:{value:new d(0,0)},_NDC:{value:new t},_PivotPoint:{value:new d},_DepthOffset:{value:0}}),this.transparent=!0,this.depthWrite=!1,this.depthTest=!1}}class kt{constructor(){this.tmp_vec=new d}get_pos_NDC(e){return this.tmp_vec.set(e.x,e.y)}}class It{constructor(){this.tmp_vec3=new t,this.tmp_vec2=new d}get_pos_NDC(e){return this.tmp_vec3.copy(e),this.tmp_vec3.project(Se.current),this.tmp_vec2.set(this.tmp_vec3.x,this.tmp_vec3.y)}}class Ut{constructor(){}update(e,t){}on_enter(e){}on_exit(e){}}class Nt extends Ut{constructor(){super()}update(e,t){e.is_mouse_over(t)&&e.set_state(e._on_enter_state)}}class Et extends Ut{constructor(){super()}on_enter(e){e.on_mouse_enter()}update(e,t){e.is_mouse_over(t)?e.set_state(e._on_hover_state):e.set_state(e._on_exit_state)}}class jt extends Ut{constructor(){super()}on_enter(e){e.on_mouse_exit(),e.set_state(e._on_idle_state)}}class Bt extends Ut{constructor(){super()}on_enter(e){this.__trigger_on_hover(e)}update(e,t){e.is_mouse_over(t)?this.__trigger_on_hover(e):e.set_state(e._on_exit_state)}__trigger_on_hover(e){e.on_mouse_hover()}}class Yt extends a{constructor(e,s){const i=new Ot;super(new x(1,1),i),this.material=i,this.is_clickable=!1,this.position_strategy=new It,this.current_state=new Nt,this._position=new t,this._on_idle_state=new Nt,this._on_enter_state=new Et,this._on_exit_state=new jt,this._on_hover_state=new Bt,this.on_enter=void 0,this.on_exit=void 0,this.on_hover=void 0,this.mouse_pos_tmp=new d,this.cached_NDC_position=new d,this.screen_pos_tmp=new d,this.texture_size=new d(1,1),this.frustumCulled=!1,this.matrixAutoUpdate=!1,this.renderOrder=0,this.size=1,this.pixel_offset=new d}set_render_order(e){this.renderOrder=e}get pivot_point(){return this.material.uniforms._PivotPoint.value}set_pixel_offset(e){this.pixel_offset.copy(e),this.material.uniforms._PixelOffset.value.copy(e)}set_state(e){this.current_state.on_exit(this),this.current_state=e,this.current_state.on_enter(this)}get position(){return this._position}set use_depth(e){this.material.depthTest=e}get use_depth(){return this.material.depthTest}set depth_offset(e){this.material.uniforms._DepthOffset.value=e}get depth_offset(){return this.material.uniforms._DepthOffset.value}clear_state(){this.visible=!1}set_world_space_coordinate_system(){this.position_strategy=new It}set_screen_space_coordinate_system(){this.position_strategy=new kt}set_texture(e){e.minFilter=T,e.magFilter=T,e.needsUpdate=!0,this.texture_size.set(e.image.width,e.image.height),this.material.uniforms._MainTex.value=e,this.get_size(this.material.uniforms._TextureSize.value),this.visible=!0}update_state(e){this.material.uniforms._ScreenSize.value.set(ye.width,ye.height),this.get_size(this.material.uniforms._TextureSize.value),this.cached_NDC_position.copy(this.position_strategy.get_pos_NDC(this.position)),this.material.uniforms._NDC.value.copy(this.position),this.current_state.update(this,e)}is_mouse_over(e){this.screen_pos_tmp.copy(this.cached_NDC_position),this.to_screen_position(this.screen_pos_tmp),this.screen_pos_tmp.x+=this.pixel_offset.x,this.screen_pos_tmp.y+=this.pixel_offset.y;const t=(new V).setFromCenterAndSize(this.screen_pos_tmp,this.get_size());return this.mouse_pos_tmp.copy(e),this.to_screen_position(this.mouse_pos_tmp),t.containsPoint(this.mouse_pos_tmp)}to_screen_position(e){e.x=(.5*e.x+.5)*ye.width+this.pixel_offset.x,e.y=(.5*e.y+.5)*ye.height+this.pixel_offset.y}get_screen_space_position(){const e=this.cached_NDC_position.clone();return this.to_screen_position(e),e}set_screen_space_position(e){this.position.x=e.x/ye.width*2-1,this.position.y=e.y/ye.height*2-1}dispose(){this.material.uniforms._MainTex.value&&this.material.uniforms._MainTex.value.dispose(),this.geometry.dispose(),this.material.dispose()}get_size(e){return e?e.copy(this.texture_size).multiplyScalar(this.size/ye.dpr):(new d).copy(this.texture_size).multiplyScalar(this.size/ye.dpr)}on_mouse_enter(){}on_mouse_exit(){}on_mouse_hover(){}}const Vt=new class{init(e){this.input=e,this.ui_elements=[],this._tmp_normalized_pos=new d,this.ss_scene=new o,this.ss_scene.matrixWorldAutoUpdate=!1,this.ss_scene.frustumCulled=!1,this.ws_scene=new o,this.ws_scene.matrixWorldAutoUpdate=!1,this.ws_scene.frustumCulled=!1,this.ss_camera=new Re(-1,1,1,-1,-100,100)}delete_element(e){const t=this.ui_elements.indexOf(e);t>-1&&this.ui_elements.splice(t,1),this.ss_scene.remove(e),this.ws_scene.remove(e),e.dispose()}add_screen_space_element(e){this.ui_elements.push(e),this.ss_scene.add(e),e.set_screen_space_coordinate_system()}add_world_space_element(e){this.ui_elements.push(e),this.ws_scene.add(e),e.set_world_space_coordinate_system()}update(){this.ss_camera.updateProjectionMatrix(),this._tmp_normalized_pos.copy(this.input.NDC);for(let e=0;e<this.ui_elements.length;e++)this.ui_elements[e].update_state(this._tmp_normalized_pos)}render(e){this.ss_scene.children.length>0&&De.render(this.ss_scene,this.ss_camera),this.ws_scene.children.length>0&&De.render(this.ws_scene,Se.current)}clear(){this.current_clicked_element=void 0}};class Gt{constructor(){this.sphere=new G}fit_points(e,s,i,r){this.sphere.setFromPoints(e);const n=je.degToRad(i/2),o=2*Math.atan(Math.tan(n)*r)/2,a=this.get_up_plane_normal(s,n),_=this.get_down_plane_normal(s,n),l=this.get_left_plane_normal(s,o),h=this.get_right_plane_normal(s,o),c=new t(0,0,-1).applyQuaternion(s),u=this.sphere.center.clone(),d=this.get_distance_to_fit_rect(2*this.sphere.radius,2*this.sphere.radius,i,r),p=u.clone().add(c.clone().multiplyScalar(-1*d)),m=(new q).setFromNormalAndCoplanarPoint(a,p),g=(new q).setFromNormalAndCoplanarPoint(_,p),f=(new q).setFromNormalAndCoplanarPoint(l,p),v=(new q).setFromNormalAndCoplanarPoint(h,p);this.apply_center_correction_to_pos(p,e,s,m,g,f,v),m.setFromNormalAndCoplanarPoint(a,p),g.setFromNormalAndCoplanarPoint(_,p),f.setFromNormalAndCoplanarPoint(l,p),v.setFromNormalAndCoplanarPoint(h,p);let x=1/0;const w=c.clone().multiplyScalar(-2*d);for(let s=0;s<e.length;s++){const i=new W(e[s].clone(),e[s].clone().add(w)),r=new t,n=new t,o=new t,a=new t;m.intersectLine(i,r),g.intersectLine(i,n),f.intersectLine(i,o),v.intersectLine(i,a),r.length()<1e-4&&console.log("up intersection not found",s),n.length()<1e-4&&console.log("down intersection not found",s),o.length()<1e-4&&console.log("left intersection not found",s),a.length()<1e-4&&console.log("right intersection not found",s);const _=e[s].clone().sub(r).length(),l=e[s].clone().sub(n).length(),h=e[s].clone().sub(o).length(),c=e[s].clone().sub(a).length(),u=Math.min(_,l),d=Math.min(h,c),p=Math.min(u,d);p<x&&(x=p)}const b=c.clone().multiplyScalar(x);return p.clone().add(b)}apply_center_correction_to_pos(e,t,s,i,r,n,o){const a=this.get_vertical_correction(t,r,i,s),_=this.get_horizontal_correction(t,n,o,s);e.add(a),e.add(_)}get_vertical_correction(e,s,i,r){let n=1/0,o=1/0;const a=new t(0,1,0).applyQuaternion(r);for(let r=0;r<e.length;r++){const _=new W(e[r].clone(),e[r].clone().add(a.clone().multiplyScalar(-5e6))),l=new W(e[r].clone(),e[r].clone().add(a.clone().multiplyScalar(5e6))),h=new t,c=new t;s.intersectLine(_,h),i.intersectLine(l,c);const u=h.distanceTo(e[r]),d=c.distanceTo(e[r]);c.length()<1e-4&&console.log("vertical up intersection not found",r),h.length()<1e-4&&console.log("vertical down intersection not found",r),u<o&&(o=u),d<n&&(n=d)}const _=(n-o)/2;return a.clone().multiplyScalar(-_)}get_horizontal_correction(e,s,i,r){let n=1/0,o=1/0;const a=new t(1,0,0).applyQuaternion(r);for(let r=0;r<e.length;r++){const _=new W(e[r].clone(),e[r].clone().add(a.clone().multiplyScalar(-5e6))),l=new W(e[r].clone(),e[r].clone().add(a.clone().multiplyScalar(5e6))),h=new t,c=new t;s.intersectLine(_,h),i.intersectLine(l,c);const u=h.distanceTo(e[r]),d=c.distanceTo(e[r]);h.length()<1e-4&&console.log("left intersection not found",r),c.length()<1e-4&&console.log("right intersection not found",r),u<o&&(o=u),d<n&&(n=d)}const _=(n-o)/2;return a.clone().multiplyScalar(-_)}get_up_plane_normal(e,s){const i=new t(0,-1,0);return i.applyQuaternion((new H).setFromAxisAngle(new t(1,0,0),s)),i.applyQuaternion(e),i}get_down_plane_normal(e,s){const i=new t(0,1,0);return i.applyQuaternion((new H).setFromAxisAngle(new t(1,0,0),-s)),i.applyQuaternion(e),i}get_left_plane_normal(e,s){const i=new t(1,0,0);return i.applyQuaternion((new H).setFromAxisAngle(new t(0,1,0),s)),i.applyQuaternion(e),i}get_right_plane_normal(e,s){const i=new t(-1,0,0);return i.applyQuaternion((new H).setFromAxisAngle(new t(0,1,0),-s)),i.applyQuaternion(e),i}get_distance_to_fit_rect(e,t,s,i){const r=s/2*Math.PI/180,n=2*Math.atan(Math.tan(r)*i)/2,o=t/Math.tan(r),a=e/Math.tan(n);return Math.max(Math.abs(a),Math.abs(o))}}class qt{constructor(){}fit_points(e,s,i,r){const n=s.clone().inverse(),o=[];for(let t=0;t<e.length;t++)o.push(e[t].clone().applyQuaternion(n));const a=(new A).setFromPoints(o),_=new t;a.getSize(_);const l=this.get_distance_to_fit_rect(_.x/2,_.y/2,i,r),h=new t;return a.getCenter(h),h.applyQuaternion(s),{center:h,distance_to_center:l}}get_distance_to_fit_rect(e,t,s,i){const r=s/2*Math.PI/180,n=2*Math.atan(Math.tan(r)*i)/2,o=t/Math.tan(r),a=e/Math.tan(n);return Math.max(Math.abs(a),Math.abs(o))}}const Wt=new class{init(e){this.tmp_mat=new X,this.plane=new q,this.ray=new Q,this.tmp_size=new t,this.tmp_unproj=new t,this.input=e}get_up_dir(e){e=e||Se.current;const s=new t;return s.set(0,1,0),s.applyQuaternion(e.quaternion),s}get_forward_dir(e){e=e||Se.current;const s=new t;return s.set(0,0,-1),s.applyQuaternion(e.quaternion),s}get_right_dir(e){e=e||Se.current;const s=new t;return s.set(1,0,0),s.applyQuaternion(e.quaternion),s}unproject_mouse_position(e,s){s=s||Se.current;const i=new t,r=s.fov/2*Math.PI/180,n=2*Math.atan(Math.tan(r)*s.aspect)/2,o=Math.tan(r)*s.far,a=Math.tan(n)*s.far;return i.set(a*e.x,o*e.y,-s.far).normalize(),i.applyQuaternion(s.quaternion)}get_plane_intersection(e,s,i,r){r=r||Se.current,i=i||this.input.NDC;const n=new t;if(this.plane.setFromNormalAndCoplanarPoint(s||this.get_forward_dir(r),e),r.isPerspectiveCamera)this.ray.set(r.position,this.unproject_mouse_position(i,r));else{const e=new t(i.x*r.right,i.y*r.top,0);e.applyQuaternion(r.quaternion),e.add(r.position);const s=new t(0,0,-1).applyQuaternion(r.quaternion);this.ray.set(e,s)}return this.ray.intersectPlane(this.plane,n),n}fit_points_on_camera(e,s=1){const i=(new G).setFromPoints(e).center,r=this.get_forward_dir(Se.current).clone(),n=(new q).setFromNormalAndCoplanarPoint(r,i),o=je.project_points_on_plane(e,n),a=new t;let _=(new A).setFromPoints(o);_.getCenter(a);const l=new t(0,1,0).applyQuaternion(Se.current.quaternion),h=l.clone().cross(r).normalize(),c=(new X).set(h.x,l.x,r.x,i.x,h.y,l.y,r.y,i.y,h.z,l.z,r.z,i.z,0,0,0,1),u=(new X).getInverse(c);for(let e=0;e<o.length;e++)o[e].applyMatrix4(u);const d=new t;_=(new A).setFromPoints(o),_.getSize(d),d.multiplyScalar(s);const p=new t;return _.getCenter(p),{position:a,zoom:this.get_zoom_to_fit_rect(d.x/2,d.y/2)}}get_zoom_to_fit_rect(e,t){const s=Se.current.fov/2*Math.PI/180,i=2*Math.atan(Math.tan(s)*Se.current.aspect)/2,r=t/Math.tan(s),n=e/Math.tan(i);return Math.max(Math.abs(n),Math.abs(r))}get_zoom_to_fit_box(e,s){if(s.isOrthographicCamera){e.getSize(this.tmp_size);const t=this.tmp_size.x,s=this.tmp_size.y,i=t/s;return ye.aspect_ratio/i>1?ye.height/s:ye.width/t}{const s=new t;return e.getSize(s),this.get_zoom_to_fit_rect(s.x,s.y)}}get_html_screen_pos(e,s){s=s||Se.current;const i=new t;return e.getWorldPosition(i),i.project(s),i.x=(.5*i.x+.5)*ye.width,i.y=(1-(.5*i.y+.5))*ye.height,i}world_pos_to_screen(e,s){s=s||Se.current;const i=new t;return i.copy(e),i.project(s),i.x=(.5*i.x+.5)*ye.width,i.y=(1-(.5*i.y+.5))*ye.height,i}update_projection(e){e.left=-ye.width/2,e.right=ye.width/2,e.top=ye.height/2,e.bottom=-ye.height/2,e.aspect=ye.aspect_ratio,e.updateProjectionMatrix(!0)}fit_bounding_box_points(e,s,i=1){const r=new t;r.copy(s.max).sub(s.min);const n=s.min.clone(),o=n.clone().add(new t(r.x,0,0)),a=n.clone().add(new t(0,r.y,0)),_=n.clone().add(new t(0,0,r.z)),l=n.clone().add(new t(r.x,0,r.z)),h=n.clone().add(new t(0,r.y,r.z)),c=s.max.clone(),u=n.clone().add(new t(r.x,r.y,0));return this.fit_points(e,[n,o,a,_,l,h,c,u],i)}fit_points(e,s,i=1){if(e.isPerspectiveCamera){const r=new t(0,0,-1).applyQuaternion(e.quaternion),n=r.clone().multiplyScalar(-1),o=new Gt,a=ye.aspect_ratio,_=o.fit_points(s,e.quaternion,e.fov*i,a),l=(new A).setFromPoints(s),h=new t;l.getCenter(h);const c=(new q).setFromNormalAndCoplanarPoint(n,h),u=new Q(_,r),d=new t;u.intersectPlane(c,d);return{zoom:_.distanceTo(d),reference_position:d,camera_position:_}}{const r=(new qt).fit_points(s,this.reference_rotation,e.fov*i,ye.aspect_ratio);this.reference_position.copy(r.center),this.reference_zoom=r.distance_to_center;const n=new t(0,0,1).applyQuaternion(e.quaternion);return{zoom:r.distance_to_center,reference_position:r.center,camera_position:n.multiplyScalar(r.distance_to_center)}}}};const Ht=new class{constructor(){}init(e){Se.init(),Wt.init(e),Me.init(),Dt.init(),Ct.init(),dt.init(),Pt.init(),at.init(),ve.init(),ye.init(),Ee.init(),Vt.init(e),Ne.init()}dispose(e){De.dispose(),ve.dispose(),e.dispose()}};class Xt{init(e){this.ctrlz_pressed=!1,this.ctrlz_fired=!1,this.keys={},this.keys_keys=[],this.container=e,this.container.addEventListener("keydown",this.on_key_down.bind(this),!1),this.container.addEventListener("keyup",this.on_key_up.bind(this),!1)}on_key_down(e){90===e.keyCode&&e.ctrlKey&&!this.ctrlz_fired&&(this.ctrlz_pressed=!0,this.ctrlz_fired=!0),e.code&&this.press_key(e.code)}on_key_up(e){this.release_key(e.code)}clear(){this.ctrlz_pressed=!1;for(let e=0;e<this.keys_keys.length;e++)this.keys[this.keys_keys[e]].pressed=!1,this.keys[this.keys_keys[e]].released=!1}release_key(e){const t=this.keys[e];t&&(t.fired=!1,t.down=!1,t.released=!0)}release_keys(){this.ctrlz_fired=!1;for(let e=0;e<this.keys_keys.length;e++)this.keys[this.keys_keys[e]].fired=!1,this.keys[this.keys_keys[e]].down=!1}press_key(e){const t=this.keys[e];t&&(!1===t.down&&(t.pressed=!0),t.down=!0,t.fired=!0)}is_key_pressed(e){const t=this.keys[e];return!!t&&t.pressed}is_key_down(e){const t=this.keys[e];return!!t&&t.down}is_key_released(e){const t=this.keys[e];return!!t&&t.released}register_key(e){this.keys[e]={key_name:e,pressed:!1,down:!1,fired:!1,released:!1},this.keys_keys=Object.keys(this.keys)}unregister_key(e){delete this.keys[e]}dispose(){this.container.removeEventListener("keydown",this.on_key_down.bind(this),!1),this.container.removeEventListener("keyup",this.on_key_up.bind(this),!1)}}class Qt extends f{constructor(){super({uniforms:{},vertexShader:"#define GLSLIFY 1\nvarying vec3 v_normal;void main(){gl_Position=projectionMatrix*modelViewMatrix*vec4(position,1.0);v_normal=(modelMatrix*vec4(normal,0.0)).xyz;}",fragmentShader:"#define GLSLIFY 1\nvarying vec3 v_normal;void main(){gl_FragColor=vec4(v_normal*0.5+vec3(0.5),1.0);}"})}}class $t extends Ae{constructor(){super()}render(){De.clear(void 0,Se.current,!0,!0),De.render(ve.current,Se.current,void 0,new Qt)}}var Zt="#define GLSLIFY 1\nvarying vec2 vUv;varying vec4 vRay;uniform mat4 _InverseProjMatrix;void main(){gl_Position=vec4(uv*2.0-1.0,1.0,1.0);vRay=_InverseProjMatrix*vec4(uv*2.0-1.0,1.0,1.0);vUv=uv;}";class Jt extends Fe{constructor(){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;uniform float _FarPlane;varying vec2 vUv;varying vec4 vRay;vec3 decode_normal(vec4 enc){float scale=1.7777;vec3 nn=enc.xyz*vec3(2.0*scale,2.0*scale,0.0)+vec3(-scale,-scale,1.0);float g=2.0/dot(nn.xyz,nn.xyz);vec3 n;n.xy=g*nn.xy;n.z=g-1.0;return n;}float DecodeFloatRG(vec2 enc){vec2 kDecodeDot=vec2(1.0,1.0/255.0);return dot(enc,kDecodeDot);}vec3 DecodeNormal(vec2 uv){vec4 depthNormal=texture2D(_MainTex,uv);vec3 normalValue=normalize(decode_normal(vec4(depthNormal.zw,0.,0.)));return normalize(normalValue);}vec3 DecodeViewPos(vec2 uv){vec2 depth=texture2D(_MainTex,uv).xy;return DecodeFloatRG(depth)*(vRay.xyz/vRay.w);}void main(){vec3 viewPos=DecodeViewPos(vUv);vec3 normalValue=DecodeNormal(vUv);float vDepth=clamp(0.0,1.0,length(viewPos)/_FarPlane);vDepth=length(viewPos)/_FarPlane;gl_FragColor=vec4(vDepth,vDepth,vDepth,1.0);}",Zt),this.uniforms._FarPlane={value:1},this.uniforms._InverseProjMatrix={value:new X}}}class Kt extends Fe{constructor(){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform sampler2D _AO;uniform vec2 _Resolution;uniform vec2 _SampleDir;varying vec2 vUv;void main(){gl_FragColor.rgb=texture2D(_MainTex,vUv).rgb*(1.0-texture2D(_AO,vUv).r);gl_FragColor.a=1.0;}"),this.uniforms._AO={value:void 0}}}class es extends Fe{constructor(){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform mat4 _InverseProjMatrix;uniform float _Bias;uniform float _Radius;uniform vec2 _Resolution;uniform float _FarPlane;varying vec2 vUv;varying vec4 vRay;uniform vec3 _SampleKernel[64];uniform sampler2D _RandomRotation;uniform mat4 _ProjectionMatrix;vec3 decode_normal(vec4 enc){float scale=1.7777;vec3 nn=enc.xyz*vec3(2.0*scale,2.0*scale,0.0)+vec3(-scale,-scale,1.0);float g=2.0/dot(nn.xyz,nn.xyz);vec3 n;n.xy=g*nn.xy;n.z=g-1.0;return n;}float DecodeFloatRG(vec2 enc){vec2 kDecodeDot=vec2(1.0,1.0/255.0);return dot(enc,kDecodeDot);}vec3 DecodeNormal(vec2 uv){vec2 encoded_normal=texture2D(_MainTex,uv).zw;vec3 normalValue=normalize(decode_normal(vec4(encoded_normal,0.,0.)));return normalize(normalValue);}vec3 DecodeViewPos(vec2 uv){vec2 depth=texture2D(_MainTex,uv).xy;vec4 inv_proj=_InverseProjMatrix*vec4(vUv*2.0-1.0,1.0,1.0);return DecodeFloatRG(depth)*(vRay.xyz/vRay.w);}void main(){vec2 noiseScale=vec2(_Resolution.x/4.0,_Resolution.y/4.0);vec3 fragPos=DecodeViewPos(vUv);vec3 normal=DecodeNormal(vUv);vec3 randomVec=texture2D(_RandomRotation,vUv*noiseScale).xyz;randomVec=vec3(randomVec.xy*2.0-1.0,0);randomVec=normalize(randomVec);vec3 tangent=normalize(randomVec-normal*dot(randomVec,normal));vec3 bitangent=normalize(cross(normal,tangent));mat3 TBN=mat3(tangent,bitangent,normal);float occlusion=0.0;const int kernelSize=64;for(int i=0;i<kernelSize;++i){vec3 sample=TBN*_SampleKernel[i];sample=fragPos+sample*_Radius;vec4 projPos=_ProjectionMatrix*vec4(sample,1.0);vec2 screenPos=projPos.xy/projPos.w;screenPos=screenPos*0.5+0.5;float sampled_depth=DecodeViewPos(screenPos).z;float rangeCheck=smoothstep(0.0,1.0,_Radius/abs(fragPos.z-sampled_depth));occlusion+=step(sample.z+_Bias,sampled_depth)*rangeCheck;}occlusion=(occlusion/float(kernelSize));gl_FragColor.rgb=vec3(occlusion,occlusion,occlusion);gl_FragColor.a=1.0;}",Zt),this.uniforms._InverseProjMatrix={value:new X},this.uniforms._ProjectionMatrix={value:new X},this.uniforms._Bias={value:.0125},this.uniforms._Radius={value:.3},this.uniforms._FarPlane={value:100},this.uniforms._SampleKernel={value:this.__get_sample_kernel()},this.uniforms._RandomRotation={value:this.__get_rotation_kernel()}}__get_sample_kernel(){const e=[];for(let s=0;s<64;s++){const i=new t(2*Math.random()-1,2*Math.random()-1,Math.random());i.normalize();let r=s/64;r=je.lerp(.1,1,r*r),i.multiplyScalar(r),e.push(i)}return e}__get_rotation_kernel(){const e=new Uint8Array(48);for(let t=0;t<16;t++)e[3*t+1]=Math.floor(255*Math.random()),e[3*t+2]=Math.floor(255*Math.random()),e[3*t+3]=0;const t=new B(e,4,4,S);return t.wrapS=$,t.wrapT=$,t.needsUpdate=!0,t}}class ts extends Fe{constructor(){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;uniform vec2 _SampleDir;varying vec2 vUv;void main(){vec4 sum=vec4(0.,0.,0.,0.);vec2 dir=(0.5/_Resolution)*_SampleDir;float _Distance=2.0;sum+=texture2D(_MainTex,vUv+dir*-4.*_Distance)*0.0525;sum+=texture2D(_MainTex,vUv+dir*-3.*_Distance)*0.075;sum+=texture2D(_MainTex,vUv+dir*-2.*_Distance)*0.110;sum+=texture2D(_MainTex,vUv+dir*-1.*_Distance)*0.150;sum+=texture2D(_MainTex,vUv+dir*0.*_Distance)*0.225;sum+=texture2D(_MainTex,vUv+dir*1.*_Distance)*0.150;sum+=texture2D(_MainTex,vUv+dir*2.*_Distance)*0.110;sum+=texture2D(_MainTex,vUv+dir*3.*_Distance)*0.075;sum+=texture2D(_MainTex,vUv+dir*4.*_Distance)*0.0525;gl_FragColor=vec4(sum);}"),this.uniforms._SampleDir={value:new d}}}class ss{constructor(e){this.RT1=new b(1,1),this.RT2=new b(1,1),this.box_blur_mat=new ts}blur(e){e.width===this.RT1.width&&e.height===this.RT1.height||(this.RT1.setSize(e.width,e.height),this.RT2.setSize(e.width,e.height)),this.box_blur_mat.uniforms._SampleDir.value.set(1,0),De.blit(e,this.RT1,this.box_blur_mat),this.box_blur_mat.uniforms._SampleDir.value.set(0,1),De.blit(this.RT1,e,this.box_blur_mat)}}class is extends Ae{constructor(e=!1){super(),this.ssao_mat=new es,this.ssao_compose_mat=new Kt,this.debug_normals=new Jt,this.ssaa=e?2:1,this.main_RT=new b(ye.width*this.ssaa,ye.height*this.ssaa),this.SSAO_RT=new b(ye.width,ye.height),this.blurrer=new ss,De.generateDepthNormalTexture=!0}render(){this.__check_RT_size(),De.clear(this.main_RT,Se.current,!0,!1),De.render(ve.current,Se.current,this.main_RT),this.__update_uniforms(),De.blit(De.depth_normals_RT,this.SSAO_RT,this.ssao_mat),this.blurrer.blur(this.SSAO_RT),De.blit(this.SSAO_RT,void 0),this.ssao_compose_mat.uniforms._AO.value=this.SSAO_RT.texture,De.blit(this.main_RT,void 0,this.ssao_compose_mat)}__update_uniforms(){this.ssao_mat.uniforms._InverseProjMatrix.value.getInverse(Se.current.projectionMatrix),this.ssao_mat.uniforms._ProjectionMatrix.value.copy(Se.current.projectionMatrix),this.ssao_mat.uniforms._FarPlane.value=Se.current.far}__check_RT_size(){this.main_RT.width===ye.width*this.ssaa&&this.main_RT.height===ye.height*this.ssaa||(this.main_RT.setSize(ye.width*this.ssaa,ye.height*this.ssaa),this.SSAO_RT.setSize(ye.width,ye.height))}}class rs extends Ae{constructor(){super()}render(){De.clear(void 0,Se.current,!0,!0),ve.current.on_pre_render&&ve.current.on_pre_render(),ve.current.render?ve.current.render():De.render(ve.current,Se.current),ve.current.on_post_render&&ve.current.on_post_render()}}class ns extends Fe{constructor(e,t){super("#define GLSLIFY 1\n#include <common>\nvarying vec2 vUv;uniform sampler2D _MainTex;uniform vec2 texSize;uniform vec2 direction;uniform float radius;float gaussianPdf(in float x,in float sigma){return 0.39894*exp(-0.5*x*x/(sigma*sigma))/sigma;}vec4 sampleTex(sampler2D tex,vec2 uv){vec4 col=texture2D(tex,uv);\n#ifndef USE_LINEAR_COLOR_SPACE\ncol.rgb=pow(col.rgb,vec3(2.2));\n#endif\nreturn col;}void main(){vec2 invSize=1.0/texSize;float fSigma=float(SIGMA);float weightSum=gaussianPdf(0.0,fSigma);vec4 diffuseSum=sampleTex(_MainTex,vUv)*weightSum;for(int i=1;i<KERNEL_RADIUS;i++){float x=float(i);float w=gaussianPdf(x,fSigma);vec2 uvOffset=direction*invSize*x*radius;vec4 sample1=sampleTex(_MainTex,vUv+uvOffset);vec4 sample2=sampleTex(_MainTex,vUv-uvOffset);diffuseSum+=(sample1+sample2)*w;weightSum+=2.0*w;}gl_FragColor=vec4(diffuseSum/weightSum);\n#ifndef USE_LINEAR_COLOR_SPACE\ngl_FragColor.rgb=pow(gl_FragColor.rgb,vec3(0.4545));\n#endif\n}",void 0,{KERNEL_RADIUS:e,SIGMA:e}),this.uniforms.texSize={value:new d(.5,.5)},this.uniforms.direction={value:new d(.5,.5)},this.uniforms.radius={value:1},this.defines.USE_LINEAR_COLOR_SPACE=!0}set_size(e,t){this.uniforms.texSize.value.x=e,this.uniforms.texSize.value.y=t}set_direction(e,t){this.uniforms.direction.value.set(e,t)}set_radius(e=1){this.uniforms.radius.value=e}}class os extends Fe{constructor(e){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec3 defaultColor;uniform float defaultOpacity;uniform float luminosityThreshold;uniform float smoothWidth;varying vec2 vUv;vec4 sampleTex(sampler2D tex,vec2 uv){vec4 col=texture2D(tex,uv);\n#ifndef USE_LINEAR_COLOR_SPACE\ncol.rgb=pow(col.rgb,vec3(2.2));\n#endif\nreturn col;}void main(){vec4 texel=sampleTex(_MainTex,vUv);vec3 luma=vec3(0.299,0.587,0.114);float v=dot(texel.xyz,luma);vec4 outputColor=vec4(defaultColor.rgb,defaultOpacity);float alpha=smoothstep(luminosityThreshold,luminosityThreshold+smoothWidth,v);gl_FragColor=mix(outputColor,texel,alpha);\n#ifndef USE_LINEAR_COLOR_SPACE\ngl_FragColor.rgb=pow(gl_FragColor.rgb,vec3(0.4545));\n#endif\n}"),this.uniforms.luminosityThreshold={value:.23},this.uniforms.smoothWidth={value:.01},this.uniforms.defaultColor={value:new m("#000000")},this.uniforms.defaultOpacity={value:0},this.defines.USE_LINEAR_COLOR_SPACE=!0}set_threshold(e){this.uniforms.luminosityThreshold.value=e}}class as{constructor(e=!1){this.current_width=1,this.current_height=1,this.separableBlurMaterials=[],this.renderTargetsHorizontal=[],this.renderTargetsVertical=[],this.use_half_float=e,this.nMips=5,this.kernelSizeArray=[3,5,7,9,11],this.rt_pars={minFilter:Z,magFilter:Z,format:S,type:e?J:K,colorSpace:e?M:k},this.renderTargetBright=new b(1,1,this.rt_pars),this.renderTargetBright.texture.generateMipmaps=!1,this.init_materials(),this.init_RT(),this.luminosity_high_pass_mat=new os(e)}blur(e,t){this.resize_RT(e.width,e.height);let s=e;t&&(De.blit(e,this.renderTargetBright,this.luminosity_high_pass_mat),s=this.renderTargetBright);for(let e=0;e<this.nMips;e++){const t=this.separableBlurMaterials[e];t.set_direction(1,0),De.blit(s,this.renderTargetsHorizontal[e],t),t.set_direction(0,1),De.blit(this.renderTargetsHorizontal[e],this.renderTargetsVertical[e],t),s=this.renderTargetsVertical[e]}}get_blurred_texture(){return this.renderTargetsHorizontal[0].texture}get_blurred_RT(){return this.renderTargetsHorizontal[0]}init_RT(){this.dispose_RT(),this.renderTargetBright.setSize(1,1);for(let e=0;e<this.nMips;e++){const e=new b(1,1,this.rt_pars),t=new b(1,1,this.rt_pars);e.texture.generateMipmaps=!1,t.texture.generateMipmaps=!1,e.texture.colorSpace=this.rt_pars.colorSpace,t.texture.colorSpace=this.rt_pars.colorSpace,this.renderTargetsHorizontal.push(e),this.renderTargetsVertical.push(t)}}resize_RT(e,t){if(this.current_width===e&&this.current_height===t)return;this.current_width=e,this.current_height=t;let s=Math.round(e/2),i=Math.round(t/2);this.renderTargetBright.setSize(s,i);for(let e=0;e<this.nMips;e++)this.renderTargetsVertical[e].setSize(s,i),this.renderTargetsHorizontal[e].setSize(s,i),this.separableBlurMaterials[e].set_size(s,i),s=Math.round(s/2),i=Math.round(i/2)}init_materials(){this.dispose_materials();for(let e=0;e<this.nMips;e++)this.separableBlurMaterials.push(new ns(this.kernelSizeArray[e],this.use_half_float))}set_radius(e){for(let t=0;t<this.separableBlurMaterials.length;t++)this.separableBlurMaterials[t].set_radius(e)}set_luminosity_threshold(e){this.luminosity_high_pass_mat.set_threshold(e)}dispose_materials(){for(let e=0;e<this.separableBlurMaterials.length;e++)this.separableBlurMaterials[e].dispose();this.separableBlurMaterials.length=0}dispose_RT(){for(let e=0;e<this.renderTargetsVertical.length;e++)this.renderTargetsHorizontal[e].dispose(),this.renderTargetsVertical[e].dispose();this.renderTargetBright.dispose(),this.renderTargetsHorizontal.length=0,this.renderTargetsVertical.length=0}}class _s extends Ae{constructor(e,t,s,i=!1){super(),this.add_mat=new st(t);const r={samples:e?8:1,type:t?J:K,format:S,colorSpace:M,minFilter:T,magFilter:T};this.use_rendering_size=i,this.main_RT=new b(1,1,r),this.main_RT.texture.colorSpace=M,this.main_RT.texture.minFilter=T,this.main_RT.texture.magFilter=T,this.bloom_compose_mat=new it(5,t),this.blurrer=new as(t),this.use_hight_luminosity_pass=s,this.luminosity_threshold=.5}on_enter(){this.bloom_compose_mat.set_RT_0(this.blurrer.renderTargetsVertical[0].texture),this.bloom_compose_mat.set_RT_1(this.blurrer.renderTargetsVertical[1].texture),this.bloom_compose_mat.set_RT_2(this.blurrer.renderTargetsVertical[2].texture),this.bloom_compose_mat.set_RT_3(this.blurrer.renderTargetsVertical[3].texture),this.bloom_compose_mat.set_RT_4(this.blurrer.renderTargetsVertical[4].texture),this.add_mat.set_add_texture(this.blurrer.renderTargetsHorizontal[0].texture)}render(){this.__check_RT_size(),De.clear(this.main_RT,Se.current,!0,!1),De.render(ve.current,Se.current,this.main_RT),this.blurrer.blur(this.main_RT,this.use_hight_luminosity_pass),De.material_pass(this.bloom_compose_mat,this.blurrer.renderTargetsHorizontal[0]),De.blit(this.main_RT,void 0,this.add_mat)}set_bloom_strength(e){this.bloom_compose_mat.set_bloom_strength(e)}set_bloom_radius(e){this.blurrer.set_radius(e)}set_luminosity_threshold(e){this.blurrer.set_luminosity_threshold(e)}set_tint_color_0(e){this.bloom_compose_mat.set_tint_color_0(e)}set_tint_color_1(e){this.bloom_compose_mat.set_tint_color_1(e)}set_tint_color_2(e){this.bloom_compose_mat.set_tint_color_2(e)}set_tint_color_3(e){this.bloom_compose_mat.set_tint_color_3(e)}set_tint_color_4(e){this.bloom_compose_mat.set_tint_color_4(e)}__check_RT_size(){const e=this.use_rendering_size?ye.render_width:ye.width,t=this.use_rendering_size?ye.render_height:ye.height;this.main_RT.width===e&&this.main_RT.height===t||this.main_RT.setSize(e,t)}}class ls extends Ae{constructor(){super()}render(){ve.current.on_pre_render&&ve.current.on_pre_render(),ve.current.render?ve.current.render():De.render(ve.current,Se.current,De._renderer.getRenderTarget()),this.render_spectator_camera(),ve.current.on_post_render&&ve.current.on_post_render()}render_spectator_camera(){const e=Se.spectator;if(e&&De._renderer.xr.isPresenting){const t=De._renderer.xr.getCamera(Se.current);e.projectionMatrix.copy(Se.current.projectionMatrix),e.position.copy(t.position),e.quaternion.copy(t.quaternion);const s=De._renderer.getRenderTarget();De._renderer.xr.isPresenting=!1,De._renderer.setRenderTarget(null),De._renderer.render(ve.current,e),De._renderer.setRenderTarget(s),De._renderer.xr.isPresenting=!0}}}const hs=new class{init(){console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.init()}update_position(e,t){console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.update_position(e,t)}update(){console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.update()}update_size(e,t){console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.update_size(e,t)}apply_pixel_density_v2(e){return console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.apply_pixel_density_v2(e)}apply_pixel_density(e){return console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.apply_pixel_density(e)}get_pixel_size(){return console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.get_pixel_size()}get aspect_ratio(){return console.warn("Screen Singleton is deprecated. Please use OScreen."),ye.aspect_ratio}};class cs{constructor({name:e,container:t}){this.name=e,this.container=t,this.hidden=!0,Je.register_component(this)}start(){}on_enter(){this.container.classList.remove("hidden"),Je.enable_component(this),this.hidden=!1}update(){}on_exit(){this.container.classList.add("hidden"),Je.disable_component(this),this.hidden=!0}set_opacity(e){this.container.style.opacity=e[`${this.name}_opacity`],this.toggle_hidden()}toggle_hidden(){this.container.style.opacity>.001?this.hidden&&this.on_enter():this.hidden||this.on_exit()}}class us extends a{constructor(e,t,s,i){e=e||1,t=t||1,s=s||"#FF0000",i=i||new l({color:s});const r=new x(e,t);r.rotateX(-1.57),super(r,i)}}class ds extends a{constructor(e,t,s,i){e=e||1,t=t||1,s=s||"#FF0000",i=i||new l({color:s});super(new x(e,t),i)}}class ps{constructor(){}static merge_from_to(e,t){t.push.apply(t,e)}static expand_vec3_array(e,t){const s=t-e.length;for(let t=0;t<s;t++)e.push(e[t].clone())}static remove_elem(e,t){const s=e.indexOf(t);s>-1&&e.splice(s,1)}static get_closest_point(e,t){let s=e[0],i=s.distanceTo(t);for(let r=1;r<e.length;r++)e[r].distanceTo(t)<i&&(s=e[r],i=e[r].distanceTo(t));return s}static object_values_to_array(e){const t=Object.keys(e),s=[];for(let i=0;i<t.length;i++)s.push(e[t[i]]);return s}}class ms{constructor(){this.sphere=new G}fit_points(e,s,i,r){this.sphere.setFromPoints(e);const n=Math.degToRad(i/2),o=2*Math.atan(Math.tan(n)*r)/2,a=this.get_up_plane_normal(s,n),_=this.get_down_plane_normal(s,n),l=this.get_left_plane_normal(s,o),h=this.get_right_plane_normal(s,o),c=new t(0,0,-1).applyQuaternion(s),u=this.sphere.center.clone(),d=this.get_distance_to_fit_rect(2*this.sphere.radius,2*this.sphere.radius,i,r),p=u.clone().add(c.clone().multiplyScalar(-1*d)),m=(new q).setFromNormalAndCoplanarPoint(a,p),g=(new q).setFromNormalAndCoplanarPoint(_,p),f=(new q).setFromNormalAndCoplanarPoint(l,p),v=(new q).setFromNormalAndCoplanarPoint(h,p);this.apply_center_correction_to_pos(p,e,s,m,g,f,v),m.setFromNormalAndCoplanarPoint(a,p),g.setFromNormalAndCoplanarPoint(_,p),f.setFromNormalAndCoplanarPoint(l,p),v.setFromNormalAndCoplanarPoint(h,p);let x=1/0;const w=c.clone().multiplyScalar(-2*d);for(let s=0;s<e.length;s++){const i=new W(e[s].clone(),e[s].clone().add(w)),r=new t,n=new t,o=new t,a=new t;m.intersectLine(i,r),g.intersectLine(i,n),f.intersectLine(i,o),v.intersectLine(i,a),r.length()<1e-4&&console.log("up intersection not found",s),n.length()<1e-4&&console.log("down intersection not found",s),o.length()<1e-4&&console.log("left intersection not found",s),a.length()<1e-4&&console.log("right intersection not found",s);const _=e[s].clone().sub(r).length(),l=e[s].clone().sub(n).length(),h=e[s].clone().sub(o).length(),c=e[s].clone().sub(a).length(),u=Math.min(_,l),d=Math.min(h,c),p=Math.min(u,d);p<x&&(x=p)}const b=c.clone().multiplyScalar(x);return p.clone().add(b)}apply_center_correction_to_pos(e,t,s,i,r,n,o){const a=this.get_vertical_correction(t,r,i,s),_=this.get_hozirontal_correction(t,n,o,s);e.add(a),e.add(_)}get_vertical_correction(e,s,i,r){let n,o,a=1/0,_=1/0;const l=new t(0,1,0).applyQuaternion(r);for(let r=0;r<e.length;r++){const h=new W(e[r].clone(),e[r].clone().add(l.clone().multiplyScalar(-5e6))),c=new W(e[r].clone(),e[r].clone().add(l.clone().multiplyScalar(5e6))),u=new t,d=new t;s.intersectLine(h,u),i.intersectLine(c,d);const p=u.distanceTo(e[r]),m=d.distanceTo(e[r]);d.length()<1e-4&&console.log("vertical up intersection not found",r),u.length()<1e-4&&console.log("vertical down intersection not found",r),p<_&&(_=p,o=e[r]),m<a&&(a=m,n=e[r])}console.log(n,o);const h=(a-_)/2;return l.clone().multiplyScalar(-h)}get_hozirontal_correction(e,s,i,r){let n,o,a=1/0,_=1/0;const l=new t(1,0,0).applyQuaternion(r);for(let r=0;r<e.length;r++){const h=new W(e[r].clone(),e[r].clone().add(l.clone().multiplyScalar(-5e6))),c=new W(e[r].clone(),e[r].clone().add(l.clone().multiplyScalar(5e6))),u=new t,d=new t;s.intersectLine(h,u),i.intersectLine(c,d);const p=u.distanceTo(e[r]),m=d.distanceTo(e[r]);u.length()<1e-4&&console.log("left intersection not found",r),d.length()<1e-4&&console.log("right intersection not found",r),p<_&&(_=p,o=e[r]),m<a&&(a=m,n=e[r])}const h=(a-_)/2;return console.log(n,o),l.clone().multiplyScalar(-h)}get_up_plane_normal(e,s){const i=new t(0,-1,0);return i.applyQuaternion((new H).setFromAxisAngle(new t(1,0,0),s)),i.applyQuaternion(e),i}get_down_plane_normal(e,s){const i=new t(0,1,0);return i.applyQuaternion((new H).setFromAxisAngle(new t(1,0,0),-s)),i.applyQuaternion(e),i}get_left_plane_normal(e,s){const i=new t(1,0,0);return i.applyQuaternion((new H).setFromAxisAngle(new t(0,1,0),s)),i.applyQuaternion(e),i}get_right_plane_normal(e,s){const i=new t(-1,0,0);return i.applyQuaternion((new H).setFromAxisAngle(new t(0,1,0),-s)),i.applyQuaternion(e),i}get_distance_to_fit_rect(e,t,s,i){const r=s/2*Math.PI/180,n=2*Math.atan(Math.tan(r)*i)/2,o=t/Math.tan(r),a=e/Math.tan(n);return Math.max(Math.abs(a),Math.abs(o))}}class gs{static convert_to_non_indexed_geometry(e){const t=e.index,s=e.getAttribute("position"),i=[];for(let e=0;e<t.count;e+=3)i.push(s.getX(t.array[e+0])),i.push(s.getY(t.array[e+0])),i.push(s.getZ(t.array[e+0])),i.push(s.getX(t.array[e+1])),i.push(s.getY(t.array[e+1])),i.push(s.getZ(t.array[e+1])),i.push(s.getX(t.array[e+2])),i.push(s.getY(t.array[e+2])),i.push(s.getZ(t.array[e+2]));const n=new r;return n.setAttribute("position",new Y(new Float32Array(i),3)),gs.add_barycentric_attribute(n),n}static add_barycentric_attribute(e){const t=[],s=e.getAttribute("position");for(let e=0;e<s.count;e+=3)t.push(1),t.push(0),t.push(0),t.push(0),t.push(1),t.push(0),t.push(0),t.push(0),t.push(1);e.setAttribute("barycentric",new Y(new Float32Array(t),3))}}class fs{static load_images(e){const t=e.querySelectorAll("img");for(let e=0;e<t.length;e++){const s=t[e];s.dataset.src&&(s.src=s.dataset.src)}const s=e.querySelectorAll("object");for(let e=0;e<s.length;e++){const t=s[e];t.dataset.src&&(t.data=t.dataset.src)}}static load_videos(e){const t=e.querySelectorAll("video");for(let e=0;e<t.length;e++){const s=t[e];s.dataset.src&&(s.src=s.dataset.src)}}static load_iframes(e){const t=e.querySelectorAll("iframe");for(let e=0;e<t.length;e++){const s=t[e];s.dataset.src&&(s.src=s.dataset.src)}}static load_elements(e,t){const s=e.querySelectorAll(t);for(let e=0;e<s.length;e++){const t=s[e];t.dataset.src&&(t.src=t.dataset.src)}}}class vs{constructor(){}static get_image_data(e){const t=document.createElement("canvas");t.width=e.width,t.height=e.height;const s=t.getContext("2d");return s.drawImage(e,0,0),s.getImageData(0,0,e.width,e.height)}static get_pixel(e,t,s){const i=4*(t+e.width*s),r=e.data;return new w(r[i+0],r[i+1],r[i+2],r[i+3])}}const xs=new class{constructor(){}sample(e,s){const i=[];let r=99999999;const n=e.getAttribute("position"),o=e.getAttribute("normal"),a=e.getAttribute("tangent"),_=e.getAttribute("uv"),l=e.index,h=[];for(let e=0;e<l.count;e+=3){const s=l.array[e+0],c=l.array[e+1],u=l.array[e+2],p=new t;p.x=n.getX(s),p.y=n.getY(s),p.z=n.getZ(s);const m=new t;m.x=n.getX(c),m.y=n.getY(c),m.z=n.getZ(c);const g=new t;g.x=n.getX(u),g.y=n.getY(u),g.z=n.getZ(u);const f={a:p,b:m,c:g};if(o){const e=new t;e.x=o.getX(s),e.y=o.getY(s),e.z=o.getZ(s);const i=new t;i.x=o.getX(c),i.y=o.getY(c),i.z=o.getZ(c);const r=new t;r.x=o.getX(u),r.y=o.getY(u),r.z=o.getZ(u);const n=e.clone().add(i).add(r).normalize();f.normal=n}if(a){const e=new t;e.x=a.getX(s),e.y=a.getY(s),e.z=a.getZ(s);const i=new t;i.x=a.getX(c),i.y=a.getY(c),i.z=a.getZ(c);const r=new t;r.x=a.getX(u),r.y=a.getY(u),r.z=a.getZ(u);const n=e.clone().add(i).add(r).normalize();f.tangent=n}if(_){const e=new d;e.x=_.getX(s),e.y=_.getY(s);const t=new d;t.x=_.getX(c),t.y=_.getY(c);const i=new d;i.x=_.getX(u),i.y=_.getY(u),f.uv_a=e,f.uv_b=t,f.uv_c=i}h.push(f);const v=this.get_face_area(f);r=Math.min(v,r),i.push(v)}const c=this.get_uniform_face_distribution(i,r,h),u=this.select_random_faces(c,s);return this.sample_data_from_faces(u)}sample_data_from_faces(e){const t=[],s=[],i=[],r=[];for(let n=0;n<e.length;n++){const o=e[n],a=Math.random(),_=Math.random();t.push(this.sample_point_in_face(a,_,o.a,o.b,o.c).clone()),o.normal&&s.push(o.normal.clone()),o.tangent&&i.push(o.tangent.clone()),o.uv_a&&r.push(this.sample_point_in_face(a,_,o.uv_a,o.uv_b,o.uv_c).clone())}return{points:t,normals:s,tangents:i,uvs:r}}select_random_faces(e,t){const s=[];for(let i=0;i<t;i++){const t=e[Math.floor(Math.random()*e.length)];s.push(t)}return s}get_uniform_face_distribution(e,t,s){const i=[];for(let r=0;r<e.length;r++){e[r]/=t;const n=Math.floor(Math.round(e[r]));for(let e=0;e<n;e++)i.push(s[r])}return i}get_face_area(e){const t=e.b.clone().sub(e.a),s=e.c.clone().sub(e.a);return t.cross(s).length()/2}sample_point_in_face(e,t,s,i,r){e+t>1&&(e=1-e,t=1-t);const n=1-(e+t);return s.clone().multiplyScalar(e).add(i.clone().multiplyScalar(t)).add(r.clone().multiplyScalar(n))}};const ws=new class{get_mesh(e,t){e.traverse((e=>{e instanceof a&&(e.geometry&&(e.geometry=(new r).fromGeometry(e.geometry)),t(e))}))}get_geometries(e){const t=[];return this.get_mesh(e,(e=>{t.push(e.geometry)})),t}assign_material(e,t,s){e.traverse((e=>{e instanceof a&&(void 0===s||e.name===s)&&(e.material=t)}))}clone_animated_gltf(e){const t={animations:e.animations,scene:e.scene.clone(!0)},s={};e.scene.traverse((e=>{e.isSkinnedMesh&&(s[e.name]=e)}));const i={},r={};t.scene.traverse((e=>{e.isBone&&(i[e.name]=e),e.isSkinnedMesh&&(r[e.name]=e)}));for(const e in s){const t=s[e].skeleton,n=r[e],o=[];for(let e=0;e<t.bones.length;++e){const s=i[t.bones[e].name];o.push(s)}n.bind(new ee(o,t.boneInverses),n.matrixWorld)}return t}set_shadow_config(e,t,s){e.traverse((e=>{e instanceof a&&(e.castShadow=t,e.receiveShadow=s)}))}__find_object(e,t,s){e.traverse((e=>{e.name===t&&s(e)}))}get_object(e,t){let s;return e.traverse((e=>{e.name===t&&(s=e)})),s}get_object_by_type(e,t){let s;return e.traverse((e=>{e.constructor.name===t&&(s=e)})),s}};class bs{static is_object(e){return e&&"object"==typeof e&&!Array.isArray(e)}static merge_deep(e,...t){if(!t.length)return e;const s=t.shift();if(bs.is_object(e)&&bs.is_object(s))for(const t in s)bs.is_object(s[t])?(e[t]||Object.assign(e,{[t]:{}}),bs.merge_deep(e[t],s[t])):Object.assign(e,{[t]:s[t]});return bs.merge_deep(e,...t)}static xml_to_json(e){let t={};if(1===e.nodeType){if(e.attributes.length>0){t["@attributes"]={};for(let s=0;s<e.attributes.length;s++){const i=e.attributes.item(s);t["@attributes"][i.nodeName]=i.nodeValue}}}else 3===e.nodeType&&(t=e.nodeValue);if(e.hasChildNodes())for(let s=0;s<e.childNodes.length;s++){const i=e.childNodes.item(s),r=i.nodeName;if(void 0===t[r])t[r]=this.xml_to_json(i);else{if(void 0===t[r].push){const e=t[r];t[r]=[],t[r].push(e)}t[r].push(this.xml_to_json(i))}}return t}}class ys{constructor(){}static get_random_color(){const e=[0,1,2,3,4,5,6,7,8,9,"A","B","C","D","E","F"];let t="#";for(let s=0;s<6;s++){t+=e[Math.floor(Math.random()*e.length)]}return t}static capitalize(e){const t=e.split(" ");for(let e=0;e<t.length;e++)t[e]=t[e][0].toUpperCase()+t[e].substr(1);return t.join(" ")}static capitalize_first_letter(e){return e.charAt(0).toUpperCase()+e.slice(1)}static snake_to_camelcase(e){return e.toLowerCase().replace(/[-_][a-z0-9]/g,(e=>e.slice(-1).toUpperCase()))}}class Ts{constructor(){}time_str_to_ms(e){e=e.split(":");let t=Number(e[0]);t=60*t*60*1e3;let s=Number(e[1]);s=60*s*1e3;let i=Number(e[2]);return i*=1e3,t+s+i}}class Ss{constructor(){}static is_int(e){return Number(e)===e&&e%1==0}static is_float(e){return Number(e)===e&&e%1!=0}static is_number(e){return this.is_int(e)||this.is_float(e)}static is_json(e){try{JSON.parse(e)}catch(e){return!1}return!0}}class Ms extends a{constructor(){const e=new f({uniforms:{_Color:{value:new m("#919191")}},vertexShader:"#define GLSLIFY 1\nattribute vec3 barycentric;varying vec3 vBarycentric;void main(){mat4 VP=projectionMatrix*viewMatrix;vec3 pos=(modelMatrix*vec4(position,1.0)).xyz;gl_Position=VP*vec4(pos,1.0);vBarycentric=barycentric;}",fragmentShader:"#define GLSLIFY 1\nuniform vec3 _Color;varying vec3 vBarycentric;float edgeFactor(vec3 baryc){vec3 d=fwidth(baryc);vec3 a3=smoothstep(vec3(0.0),d*1.5,baryc);return min(min(a3.x,a3.y),a3.z);}void main(){float alpha=edgeFactor(vBarycentric+vec3(1.,1.,0.));gl_FragColor.rgb=mix(_Color,vec3(0.),alpha);gl_FragColor.a=1.0-alpha;gl_FragColor.a*=0.2;}",extensions:{derivatives:!0},transparent:!0,depthWrite:!1}),t=new x(100,100,100,100);super(gs.convert_to_non_indexed_geometry(t),e),this.rotation.x=-1.57}}class Rs extends a{constructor(e){const t=new r;t.setAttribute("position",new Y(new Float32Array([]),3)),t.setAttribute("next_position",new Y(new Float32Array([]),3)),t.setAttribute("previous_position",new Y(new Float32Array([]),3)),t.setAttribute("orientation",new Y(new Float32Array([]),1)),t.setAttribute("coverage",new Y(new Float32Array([]),1));const s=new f({uniforms:{_Thickness:{value:.2},_Length:{value:0},_ElapsedTime:{value:0},_Color:{value:new m("#FF0000")}},vertexShader:"#define GLSLIFY 1\nuniform float _Thickness;attribute vec3 next_position;attribute vec3 previous_position;attribute float orientation;attribute float coverage;varying float line_coverage;varying float uv_u;vec3 w_space_normal(vec3 from,vec3 to){vec3 w_from=(modelMatrix*vec4(from,1.0)).xyz;vec3 w_to=(modelMatrix*vec4(to,1.0)).xyz;vec3 z=normalize(w_to-w_from);return normalize(cross(z,normalize(cameraPosition-w_from)));}void main(){mat4 VP=projectionMatrix*viewMatrix;vec3 pos=position;vec3 normal=w_space_normal(next_position,previous_position);pos=(modelMatrix*vec4(pos,1.0)).xyz;pos+=normal*(_Thickness*0.5)*orientation;gl_Position=VP*vec4(pos,1.0);line_coverage=coverage;uv_u=orientation*0.5+0.5;}",fragmentShader:"#define GLSLIFY 1\nuniform float _Length;uniform float _ElapsedTime;uniform float _Thickness;uniform vec3 _Color;varying float line_coverage;varying float uv_u;float aastep(float threshold,float value){\n#ifdef GL_OES_standard_derivatives\nfloat afwidth=length(vec2(dFdx(value),dFdy(value)))*0.70710678118654757;return smoothstep(threshold-afwidth,threshold+afwidth,value);\n#else\nreturn step(threshold,value);\n#endif\n}void main(){float u=(1.0-abs(uv_u*2.0-1.0));float diffuse=dot(vec2(u,u),vec2(0.0,1.0))*0.5+0.5;gl_FragColor=vec4(_Color*diffuse,1.0);}",transparent:!0,depthWrite:!1,extensions:{derivatives:!0}});super(t,s),this.material=s,e&&this.setup(e)}setup(e){const t=[],s=[],i=[],r=[],n=[];let o=0;for(let a=0;a<e.length;a++){t.push(e[a].x),t.push(e[a].y),t.push(e[a].z),r.push(1),t.push(e[a].x),t.push(e[a].y),t.push(e[a].z),r.push(-1);const _=this.__get_next_position(e,a);s.push(_.x),s.push(_.y),s.push(_.z),s.push(_.x),s.push(_.y),s.push(_.z);const l=this.__get_previous_position(e,a);i.push(l.x),i.push(l.y),i.push(l.z),i.push(l.x),i.push(l.y),i.push(l.z),n.push(o),n.push(o),a<e.length-1&&(o+=e[a].distanceTo(_))}const a=new Float32Array(t),_=new Float32Array(s),l=new Float32Array(i),h=new Float32Array(r),c=new Float32Array(n),u=[];for(let e=0;e<(a.length/3-2)/2;e++){const t=2*e+1;u.push(t),u.push(t+1),u.push(t-1),u.push(t),u.push(t+2),u.push(t+1)}this.geometry.setIndex(u),this.geometry.getAttribute("position").copy(new Y(a,3)),this.geometry.getAttribute("next_position").copy(new Y(_,3)),this.geometry.getAttribute("previous_position").copy(new Y(l,3)),this.geometry.getAttribute("orientation").copy(new Y(h,1)),this.geometry.getAttribute("coverage").copy(new Y(c,1)),this.geometry.getAttribute("position").needsUpdate=!0,this.geometry.getAttribute("next_position").needsUpdate=!0,this.geometry.getAttribute("previous_position").needsUpdate=!0,this.geometry.getAttribute("orientation").needsUpdate=!0,this.geometry.getAttribute("coverage").needsUpdate=!0,this.material.uniforms._Length.value=o,this._length=o,this.accumulated_length=o}set thickness(e){this.material.uniforms._Thickness.value=e}get thickness(){return this.material.uniforms._Thickness.value}__get_previous_position(e,t){return 0===t?e[1].clone().sub(e[0]).multiplyScalar(-1).add(e[0]):e[t-1]}__get_next_position(e,t){return t===e.length-1?e[e.length-2].clone().sub(e[e.length-1]).multiplyScalar(-1).add(e[e.length-1]):e[t+1]}update(){}distance(){return this.accumulated_length}total_length(){return this.accumulated_length}dispose(){this.geometry.dispose(),this.material.dispose(),this.parent&&this.parent.remove(this)}set color(e){this.material.uniforms._Color.value.set(e)}get color(){return this.material.uniforms._Color.value}copy_color(e){this.material.uniforms._Color.value.copy(e)}}class As extends a{constructor(e,s){s=s||new d(0,0);const i=new f({uniforms:{_MainTex:{value:e},_ScreenAligned:{value:0},_Scale:{value:1},_Opacity:{value:1}},vertexShader:"#define GLSLIFY 1\nvarying vec2 vUv;uniform float _ScreenAligned;uniform float _Scale;void main(){vec3 pos=position;mat4 local_to_camera=modelViewMatrix;float scale=_Scale;local_to_camera[0]=mix(modelViewMatrix[0],vec4(1.0*scale,0.0,0.0,0.0),_ScreenAligned);local_to_camera[1]=mix(modelViewMatrix[1],vec4(0.0,1.0*scale,0.0,0.0),_ScreenAligned);local_to_camera[2]=mix(modelViewMatrix[2],vec4(0.0,0.0,1.0*scale,0.0),_ScreenAligned);gl_Position=projectionMatrix*local_to_camera*vec4(pos,1.0);vUv=uv;}",fragmentShader:"#define GLSLIFY 1\nuniform sampler2D _MainTex;varying vec2 vUv;uniform float _Opacity;void main(){gl_FragColor=texture2D(_MainTex,vUv);gl_FragColor.a*=_Opacity;}",transparent:!0,depthWrite:!1,side:te}),r=new x(1,1,1);r.translate(-s.x/2,-s.y/2,0);const n=e.image.width/e.image.height;r.scale(n,1,1),super(r,i),this.current_scale=n,this.geometry.computeBoundingBox(),this.tmp_bb_size=new t,this.geometry.boundingBox.getSize(this.tmp_bb_size),this.material=i}update_texture(){this.material.uniforms._MainTex.value.needsUpdate=!0;const e=this.material.uniforms._MainTex.value.image;this.geometry.scale(1/this.current_scale,1,1),this.current_scale=e.width/e.height,this.geometry.scale(this.current_scale,1,1),this.geometry.computeBoundingBox(),this.geometry.boundingBox.getSize(this.tmp_bb_size)}get size(){return this.tmp_bb_size.clone().multiplyScalar(this.scale.x)}set size(e){this.scale.copy(e),this.material.uniforms._Scale.value=e}set screen_aligned(e){this.material.uniforms._ScreenAligned.value=!0===e?1:0}get screen_aligned(){return 1===this.material.uniforms._ScreenAligned.value}set opacity(e){this.material.uniforms._Opacity.value=e}get opacity(){return this.material.uniforms._Opacity.value}dispose(){this.geometry.dispose(),this.parent.remove(this),this.material.uniforms._MainTex.value.dispose(),this.material.dispose()}}class Fs extends As{constructor(e,t,s,i,r){const n=new Rt,o={font:t,font_color:s||"#000000"},a=n.draw_on_texture(e,o);a.minFilter=se,a.minFilter=Z,a.needsUpdate=!0,super(a,i),this.simple_text_drawer=n,this.canvas_texture=a,this.draw_settings=o}set text(e){this.simple_text_drawer.draw_canvas(e,this.draw_settings),this.update_texture()}get text(){return"not implemented"}}class zs extends a{constructor(e,t){super(e,t),this.material=t;const s=this;this.onBeforeRender=()=>{"update"in s.material&&"function"==typeof s.material.update&&s.material.update()}}}class Cs{constructor(e,t,s){const i=t.right-t.left,r=t.top-t.bottom;this.scale=new d(i,r),this.position=new d(e+t.left,t.bottom),this.atlas_bounds=new w(s.left,s.right,s.top,s.bottom)}}class Ps{constructor(e,s=""){this.glyph_layout=e,this.glyphs=[],this.glyph_is_dirty=!0,this.matrix_is_dirty=!0,this.color_is_dirty=!0,this.position=new t,this.quaternion=new H,this.scale=new t(1,1,1),this.matrix=new X,this.color=new m("#FFFFFF"),this.pivot_point=new d,this.__opacity=1,this.__text=s,this.__generate_glyphs(s)}set text(e){this.__text=e,this.__generate_glyphs(e),this.matrix_is_dirty=!0}get text(){return this.__text}update_matrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrix_is_dirty=!1,this.glyph_is_dirty=!0}clear_glyph_dirty(){this.glyph_is_dirty=!1}clear_color_dirty(){this.color_is_dirty=!1}set_rotation(e=0,s=0){const i=(new H).setFromAxisAngle(new t(0,1,0),e/360*Math.PI*2),r=(new H).setFromAxisAngle(new t(1,0,0),-s/360*Math.PI*2);this.quaternion.copy(i.multiply(r)),this.matrix_is_dirty=!0}set_position(e){this.position.copy(e),this.matrix_is_dirty=!0}set_size(e){this.scale.set(e,e,e),this.matrix_is_dirty=!0}set_color(e){this.color.set(e),this.color_is_dirty=!0}set_pivot(e){this.pivot_point.copy(e),this.update_glyphs()}set opacity(e){this.__opacity=e,this.color_is_dirty=!0}get opacity(){return this.__opacity}update_glyphs(){this.__generate_glyphs(this.text)}__generate_glyphs(e){let t=0;this.glyphs.length=0;for(let s=0;s<e.length;s++){const i=e.charCodeAt(s),r=this.glyph_layout.find((e=>e.unicode===i));if(r){if(r.planeBounds){const e=new Cs(t,r.planeBounds,r.atlasBounds);this.glyphs.push(e)}t+=r.advance}}const s=new V,i=this.glyphs[0];s.setFromCenterAndSize(i.position.clone().add(new d(i.scale.x/2,i.scale.y/2)),i.scale);for(let e=1;e<this.glyphs.length;e++){const t=this.glyphs[e],i=(new V).setFromCenterAndSize(t.position.clone().add(new d(t.scale.x/2,t.scale.y/2)),t.scale);s.union(i)}const r=new d;s.getSize(r);for(let e=0;e<this.glyphs.length;e++)this.glyphs[e].position.x-=r.x/2,this.glyphs[e].position.y-=r.y/2,this.glyphs[e].position.x+=r.x/2*this.pivot_point.x,this.glyphs[e].position.y+=r.y/2*this.pivot_point.y;this.glyph_is_dirty=!0}}class Ls extends Ie{constructor(e){super("#define GLSLIFY 1\nattribute vec4 transformsCol0;attribute vec4 transformsCol1;attribute vec4 transformsCol2;attribute vec4 transformsCol3;attribute vec4 glyph_bounds;attribute vec4 plane_bounds;attribute vec4 color;varying vec2 vUv;varying vec4 v_glyph_bounds;varying vec4 v_color;void main(){vec4 pos=vec4(position,1.0);pos.x*=plane_bounds.z;pos.y*=plane_bounds.w;pos.x+=plane_bounds.x;pos.y+=plane_bounds.y;mat4 offset_matrix=mat4(transformsCol0,transformsCol1,transformsCol2,transformsCol3);gl_Position=projectionMatrix*viewMatrix*offset_matrix*pos;vUv=uv;v_glyph_bounds=glyph_bounds;v_color=color;}","#define GLSLIFY 1\nuniform sampler2D _Texture;uniform float _Boldness;varying vec2 vUv;uniform vec2 _AtlasSize;varying vec4 v_glyph_bounds;varying vec4 v_color;float median(float r,float g,float b){return max(min(r,g),min(max(r,g),b));}void main(){float left=v_glyph_bounds.x/_AtlasSize.x;float right=v_glyph_bounds.y/_AtlasSize.x;float top=v_glyph_bounds.z/_AtlasSize.y;float bottom=v_glyph_bounds.w/_AtlasSize.y;float width=abs(right-left);float height=abs(top-bottom);vec2 coord=vec2(vUv.x*width+left,vUv.y*height+top-height);vec4 col=texture2D(_Texture,coord);float sig_dist=median(col.r,col.g,col.b);float _Cutoff=_Boldness;float dist=(_Cutoff-sig_dist);vec2 ddist=vec2(dFdx(dist),dFdy(dist));float pixelDist=dist/length(ddist);float opacity=clamp(0.5-pixelDist,0.0,1.0);gl_FragColor=vec4(v_color.rgb,opacity*v_color.a);}",{_Texture:{value:e},_Boldness:{value:.5},_AtlasSize:{value:new d(1,1)}}),this.transparent=!0,this.extensions={derivatives:!0},this.depthWrite=!1,this.side=te,e.minFilter=Z,e.magFilter=Z,e.generateMipMaps=!1}set_atlas_size(e){this.uniforms._AtlasSize.value.copy(e)}set_boldness(e){this.uniforms._Boldness.value=je.lerp(.5,.2,e)}}class Ds extends a{constructor(e,t){const s=new ie;s.instanceCount=0;const i=new x(1,1);i.translate(.5,.5,0),s.setAttribute("position",new re(i.getAttribute("position").array,3)),s.setAttribute("uv",new re(i.getAttribute("uv").array,2)),s.index=i.index;const r=new ne(new Float32Array(8e3),4,!1),n=new ne(new Float32Array(8e3),4,!1),o=new ne(new Float32Array(8e3),4,!1),a=new ne(new Float32Array(8e3),4,!1),_=new ne(new Float32Array(8e3),4,!1),l=new ne(new Float32Array(8e3),4,!1),h=new ne(new Float32Array(8e3),4,!1);r.usage=oe,n.usage=oe,o.usage=oe,a.usage=oe,_.usage=oe,l.usage=oe,h.usage=oe,s.setAttribute("transformsCol0",r),s.setAttribute("transformsCol1",n),s.setAttribute("transformsCol2",o),s.setAttribute("transformsCol3",a),s.setAttribute("glyph_bounds",_),s.setAttribute("plane_bounds",l),s.setAttribute("color",h),super(s,new Ls(t)),this.text_elements=[],this.font_layout=e,this.material.set_atlas_size(new d(e.atlas.width,e.atlas.height)),this.frustumCulled=!1}set_boldness(e){this.material.set_boldness(e)}add_text(e){const t=new Ps(this.font_layout.glyphs,e);return this.text_elements.push(t),t}remove_text(e){ps.remove_elem(this.text_elements,e),this.update(!0)}update(e){const t=this.geometry.getAttribute("glyph_bounds"),s=this.geometry.getAttribute("plane_bounds"),i=this.geometry.getAttribute("transformsCol0"),r=this.geometry.getAttribute("transformsCol1"),n=this.geometry.getAttribute("transformsCol2"),o=this.geometry.getAttribute("transformsCol3"),a=this.geometry.getAttribute("color");let _=!0===e,l=!0===e,h=!0===e,c=0;for(let e=0;e<this.text_elements.length;e++){const u=this.text_elements[e];u.matrix_is_dirty&&(_=!0,u.update_matrix()),u.glyph_is_dirty&&(l=!0,u.clear_glyph_dirty()),u.color_is_dirty&&(h=!0,u.clear_color_dirty());const d=u.matrix,p=u.color,m=u.opacity;for(let e=0;e<u.glyphs.length;e++){const _=u.glyphs[e],l=c;t.setXYZW(l,_.atlas_bounds.x,_.atlas_bounds.y,_.atlas_bounds.z,_.atlas_bounds.w),s.setXYZW(l,_.position.x,_.position.y,_.scale.x,_.scale.y),i.setXYZW(l,d.elements[0],d.elements[1],d.elements[2],d.elements[3]),r.setXYZW(l,d.elements[4],d.elements[5],d.elements[6],d.elements[7]),n.setXYZW(l,d.elements[8],d.elements[9],d.elements[10],d.elements[11]),o.setXYZW(l,d.elements[12],d.elements[13],d.elements[14],d.elements[15]),a.setXYZW(l,p.r,p.g,p.b,m),c++}}this.geometry.instanceCount=c,c>this.max_allocations&&console.error("SDFTextBatch exceeded maximum glyph allocations(max/current): ",this.max_allocations,c,this),_&&(i.needsUpdate=!0,r.needsUpdate=!0,n.needsUpdate=!0,o.needsUpdate=!0),l&&(t.needsUpdate=!0,s.needsUpdate=!0),h&&(a.needsUpdate=!0)}dispose(){this.geometry.dispose(),this.material.dispose()}}class Os extends Ve{constructor(e,s=new t,i=new t(1,1,1),r="linear"){super(r),this.attribute_name=e,this.from=s,this.to=i}update(e,t){const s=this.from.clone();s.lerp(this.to,this.easing_function(t)),e[this.attribute_name].copy(s)}}class ks extends Fe{constructor(e){super(e?"#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;varying vec2 vUv;vec4 upsample(vec2 uv,vec2 halfpixel){vec4 sum=texture2D(_MainTex,uv+vec2(-halfpixel.x*2.0,0.0));sum+=texture2D(_MainTex,uv+vec2(-halfpixel.x,halfpixel.y))*2.0;sum+=texture2D(_MainTex,uv+vec2(0.0,halfpixel.y*2.0));sum+=texture2D(_MainTex,uv+vec2(halfpixel.x,halfpixel.y))*2.0;sum+=texture2D(_MainTex,uv+vec2(halfpixel.x*2.0,0.0));sum+=texture2D(_MainTex,uv+vec2(halfpixel.x,-halfpixel.y))*2.0;sum+=texture2D(_MainTex,uv+vec2(0.0,-halfpixel.y*2.0));sum+=texture2D(_MainTex,uv+vec2(-halfpixel.x,-halfpixel.y))*2.0;return sum/12.0;}void main(){vec2 half_pixel;half_pixel.x=0.5/_Resolution.x;half_pixel.y=0.5/_Resolution.y;gl_FragColor=upsample(vUv,half_pixel);}":"#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;varying vec2 vUv;vec4 downsample(vec2 uv,vec2 halfpixel){vec4 sum=texture2D(_MainTex,uv)*4.0;sum+=texture2D(_MainTex,uv-halfpixel);sum+=texture2D(_MainTex,uv+halfpixel);sum+=texture2D(_MainTex,uv+vec2(halfpixel.x,-halfpixel.y));sum+=texture2D(_MainTex,uv-vec2(halfpixel.x,-halfpixel.y));return sum/8.0;}void main(){vec2 half_pixel=vec2(0.5/_Resolution.x,0.5/_Resolution.y);gl_FragColor=downsample(vUv,half_pixel);}")}}class Is extends Fe{constructor(e,t){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;varying vec2 vUv;void main(){vec4 col=texture2D(_MainTex,vUv);gl_FragColor=col;gl_FragColor.a=col.a;}")}set offset(e){this.uniforms._Offset.value=e}get offset(){return this.uniforms._Offset.value}}class Us{constructor(e){this.current_width=1,this.current_height=1,this.RT0=new b(1,1),this.RT1=new b(1,1),this.RT2=new b(1,1),this.RT3=new b(1,1),this.RT4=new b(1,1),this.upscale_blur_mat=new ks(!0),this.downscale_blur_mat=new ks(!1),this.alpha_filter_mat=new Is}blur(e){this.check_RT_resize(e.width,e.height),De.blit(e,this.RT1,this.alpha_filter_mat),De.blit(this.RT1,this.RT2,this.downscale_blur_mat),De.blit(this.RT2,this.RT3,this.downscale_blur_mat),De.blit(this.RT3,this.RT4,this.downscale_blur_mat),De.blit(this.RT4,this.RT3,this.upscale_blur_mat),De.blit(this.RT3,this.RT2,this.upscale_blur_mat),De.blit(this.RT2,e,this.upscale_blur_mat)}check_RT_resize(e,t){this.current_width===e&&this.current_height===t||(this.current_width=e,this.current_height=t,this.RT0.setSize(this.current_width/2,this.current_height/2),this.RT1.setSize(this.current_width/2,this.current_height/2),this.RT2.setSize(this.current_width/4,this.current_height/4),this.RT3.setSize(this.current_width/8,this.current_height/8),this.RT4.setSize(this.current_width/16,this.current_height/16))}}class Ns extends Fe{constructor(){super('#define GLSLIFY 1\n/*3x3 MedianGLSL 1.0Morgan McGuire and Kyle Whitson,2006Williams Collegehttp:Copyright(c)Morgan McGuire and Williams College,2006All rights reserved.Redistribution and use in source and binary forms,with or withoutmodification,are permitted provided that the following conditions aremet:Redistributions of source code must retain the above copyright notice,this list of conditions and the following disclaimer.Redistributions in binary form must reproduce the above copyrightnotice,this list of conditions and the following disclaimer in thedocumentation and/or other materials provided with the distribution.THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,INCLUDING,BUT NOTLIMITED TO,THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FORA PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHTHOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,INDIRECT,INCIDENTAL,SPECIAL,EXEMPLARY,OR CONSEQUENTIAL DAMAGES(INCLUDING,BUT NOTLIMITED TO,PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE,DATA,OR PROFITS;OR BUSINESS INTERRUPTION)HOWEVER CAUSED AND ON ANYTHEORY OF LIABILITY,WHETHER IN CONTRACT,STRICT LIABILITY,OR TORT(INCLUDING NEGLIGENCE OR OTHERWISE)ARISING IN ANY WAY OUT OF THE USEOF THIS SOFTWARE,EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.*/uniform sampler2D _SourceTex;uniform vec2 _SourceTexSize;varying vec2 vUv;\n#define vec vec4\n#define toVec(x) x.rgba\n#define s2(a, b) temp = a; a = min(a, b); b = max(temp, b);\n#define t2(a, b) s2(v[a], v[b]);\n#define t24(a, b, c, d, e, f, g, h) t2(a, b); t2(c, d); t2(e, f); t2(g, h);\n#define t25(a, b, c, d, e, f, g, h, i, j) t24(a, b, c, d, e, f, g, h); t2(i, j);\n#define s2(a, b) temp = a; a = min(a, b); b = max(temp, b);\n#define mn3(a, b, c) s2(a, b); s2(a, c);\n#define mx3(a, b, c) s2(b, c); s2(a, c);\n#define mnmx3(a, b, c) mx3(a, b, c); s2(a, b);\n#define mnmx4(a, b, c, d) s2(a, b); s2(c, d); s2(a, c); s2(b, d);\n#define mnmx5(a, b, c, d, e) s2(a, b); s2(c, d); mn3(a, c, e); mx3(b, d, e);\n#define mnmx6(a, b, c, d, e, f) s2(a, d); s2(b, e); s2(c, f); mn3(a, b, c); mx3(d, e, f);\nvoid main(){vec2 inv_size=vec2(1.0/_SourceTexSize.x,1.0/_SourceTexSize.y);\n#ifdef kernel5x5\nvec v[25];for(int dX=-2;dX<=2;++dX){for(int dY=-2;dY<=2;++dY){vec2 offset=vec2(float(dX),float(dY));v[(dX+2)*5+(dY+2)]=toVec(texture2D(_SourceTex,vUv+offset*inv_size));}}vec temp;t25(0,1,3,4,2,4,2,3,6,7);t25(5,7,5,6,9,7,1,7,1,4);t25(12,13,11,13,11,12,15,16,14,16);t25(14,15,18,19,17,19,17,18,21,22);t25(20,22,20,21,23,24,2,5,3,6);t25(0,6,0,3,4,7,1,7,1,4);t25(11,14,8,14,8,11,12,15,9,15);t25(9,12,13,16,10,16,10,13,20,23);t25(17,23,17,20,21,24,18,24,18,21);t25(19,22,8,17,9,18,0,18,0,9);t25(10,19,1,19,1,10,11,20,2,20);t25(2,11,12,21,3,21,3,12,13,22);t25(4,22,4,13,14,23,5,23,5,14);t25(15,24,6,24,6,15,7,16,7,19);t25(3,11,5,17,11,17,9,17,4,10);t25(6,12,7,14,4,6,4,7,12,14);t25(10,14,6,7,10,12,6,10,6,17);t25(12,17,7,17,7,10,12,18,7,12);t24(10,18,12,20,10,20,10,12);gl_FragColor=v[12];\n#endif\n#ifdef kernel3x3\nvec v[9];for(int dX=-1;dX<=1;++dX){for(int dY=-1;dY<=1;++dY){vec2 offset=vec2(float(dX),float(dY));v[(dX+1)*3+(dY+1)]=toVec(texture2D(_SourceTex,vUv+offset*inv_size));}}vec temp;mnmx6(v[0],v[1],v[2],v[3],v[4],v[5]);mnmx5(v[1],v[2],v[3],v[4],v[6]);mnmx4(v[2],v[3],v[4],v[7]);mnmx3(v[3],v[4],v[8]);toVec(gl_FragColor)=v[4];\n#endif\n}',void 0,{kernel3x3:!0}),this.uniforms._SourceTex={value:void 0},this.uniforms._SourceTexSize={value:new d(1,1)}}set_texture(e){this.uniforms._SourceTex.value=e;const t=this.get_size(e);this.uniforms._SourceTexSize.value.copy(t)}get_size(e){return e.isVideoTexture?new d(Math.max(1,e.image.videoWidth),Math.max(1,e.image.videoHeight)):e.isWebGLRenderTarget?new d(e.width,e.height):e.isTexture?new d(e.image.width,e.image.height):new d(1,1)}}class Es{constructor(e){this.RT=new b(1,1,{type:R,format:S,minFilter:T,magFilter:T}),this.RT1=new b(1,1,{type:R,format:S,minFilter:T,magFilter:T}),this.median_filter_mat=new Ns}filter(e){const t=this.get_size(e);t.x===this.RT.width&&t.y===this.RT.height||(this.RT.setSize(t.x,t.y),this.RT1.setSize(t.x,t.y)),this.median_filter_mat.set_texture(e),De.material_pass(this.median_filter_mat,this.RT);for(let e=0;e<0;e++)this.median_filter_mat.set_texture(this.RT.texture),De.material_pass(this.median_filter_mat,this.RT1),this.median_filter_mat.set_texture(this.RT1.texture),De.material_pass(this.median_filter_mat,this.RT);return this.RT}get_size(e){return e.isVideoTexture?new d(Math.max(1,e.image.videoWidth),Math.max(1,e.image.videoHeight)):e.isWebGLRenderTarget?new d(e.width,e.height):e.isTexture?new d(e.image.width,e.image.height):new d(1,1)}}class js{constructor(e,t){this.read=void 0,this.write=void 0,this.name=e,this.update_material=t}init_from_geometry(e){}init_from_attribute(e){}build_RT(e){const t=js.calculate_resolution(e),s={minFilter:T,magFilter:T,format:S,colorScape:I,type:Me.fp_textures_available?R:J,stencilBuffer:!1,depthBuffer:!1};return new b(t.width,t.height,s)}static calculate_resolution(e){const t=Math.min(e,512);return{width:t,height:Math.max(1,Math.ceil(e/t))}}swap_RT(){const e=this.read;this.read=this.write,this.write=e}update(e){this.update_material&&(this.update_material.update(),e.children[0].material=this.update_material,this.update_material.uniforms._MainTex.value=this.read.texture,De.render(e,void 0,this.write),e.children[0].material=void 0,this.swap_RT())}store_geometry_attribute_in_RT(e,t,s,i){i.children[0].geometry.setAttribute("data",e),i.children[0].material=s,De.render(i,void 0,t),i.children[0].geometry.deleteAttribute("data"),i.children[0].material=void 0}get_texture(){return this.read.texture}}class Bs extends e{constructor(e,t){super(),this.attributes=[],this.mesh=this.build_point_mesh(e,t),this.add(this.mesh),this.attribute_writter_mesh=this.build_attribute_writter_mesh(e),this.attribute_writter_scene=new o,this.attribute_writter_scene.add(this.attribute_writter_mesh)}add_texture_attribute(e){this.attributes.push(e)}add_update_attribute_array(e,t,s){this.attribute_writter_mesh.geometry.setAttribute(e,new Y(t,s,!1))}add_attribute_array(e,t,s){this.mesh.geometry.setAttribute(e,new ne(t,s,!1))}update(){this.mesh.material.update();for(let e=0;e<this.attributes.length;e++)this.attributes[e].update(this.attribute_writter_scene)}dispose(){this.mesh.geometry.dispose(),this.mesh.material.dispose()}build_point_mesh(e=1,t){const s=new x,i=new ie;i.setAttribute("position",s.getAttribute("position")),i.index=s.index,i.setAttribute("storage_uv",this.build_uv_storage_attribute(e)),i.instanceCount=e;const r=new a(i,t);return r.frustumCulled=!1,r}build_attribute_writter_mesh(e){const{width:t,height:s}=js.calculate_resolution(e),i=new Float32Array(3*e);for(let r=0;r<e;r++){const e=r%t,n=Math.floor(r/t);i[3*r+0]=(e+.5)/t,i[3*r+1]=(n+.5)/s,i[3*r+2]=r}const n=new r;n.setAttribute("position",new Y(i,3,!1));const o=new ae(n);return o.frustumCulled=!1,o}build_uv_storage_attribute(e){const{width:t,height:s}=js.calculate_resolution(e),i=new Float32Array(2*e);for(let r=0;r<e;r++){const e=r%t,n=Math.floor(r/t);i[2*r+0]=(e+.5)/t,i[2*r+1]=(n+.5)/s}return new ne(i,2,!1)}}class Ys extends f{constructor(){super({uniforms:{},vertexShader:"\n varying vec4 value;\n attribute vec4 data;\n\n void main()\n {\n gl_Position = vec4(position.xy * 2.0 - 1.0, 1.0,1.0);\n gl_PointSize = 1.0;\n\n value = data;\n }\n ",fragmentShader:"#define GLSLIFY 1\nvarying vec4 value;void main(){gl_FragColor=value;}",depthWrite:!1,blending:v,depthTest:!1,depthFunc:i})}}class Vs extends js{constructor(e){super("_Position",e)}store_geometry(e,t){const s=e.getAttribute("position");this.read=this.build_RT(s.count),this.write=this.build_RT(s.count);const i=new Ys;this.store_geometry_attribute_in_RT(e.getAttribute("position"),this.read,i,t)}store_positions(e,t){this.read=this.build_RT(e.length),this.write=this.build_RT(e.length);const s=new Float32Array(4*e.length);for(let t=0;t<e.length;t++)s[4*t+0]=e[t].x,s[4*t+1]=e[t].y,s[4*t+2]=e[t].z,s[4*t+3]=10*(2*Math.random()-1);const i=new Ys;this.store_geometry_attribute_in_RT(new Y(s,4),this.read,i,t)}}class Gs extends B{constructor(e,t,s,i,r){super(e,t,s,i,r),this.multiplier=1}set_rgba(e,t,s,i,r){this.data[3*e+0]=t*this.multiplier,this.data[3*e+1]=s*this.multiplier,this.data[3*e+2]=i*this.multiplier,this.data[3*e+3]=r*this.multiplier,this.needsUpdate=!0}set_rgb(e,t,s,i){this.data[3*e+0]=t*this.multiplier,this.data[3*e+1]=s*this.multiplier,this.data[3*e+2]=i*this.multiplier,this.needsUpdate=!0}set_r(e,t){this.data[3*e+0]=t*this.multiplier,this.needsUpdate=!0}set_g(e,t){this.data[3*e+1]=t*this.multiplier,this.needsUpdate=!0}set_b(e,t){this.data[3*e+2]=t*this.multiplier,this.needsUpdate=!0}set_a(e,t){this.data[3*e+2]=t*this.multiplier,this.needsUpdate=!0}}class qs extends Gs{constructor(e,t){super(new Uint8Array(e*t*3),e,t,S),this.multiplier=255}}class Ws extends Gs{constructor(e,t){super(new Uint8Array(e*t*4),e,t,S),this.multiplier=255}}class Hs extends Gs{constructor(e,t){super(new Float32Array(e*t*3),e,t,S,R)}}class Xs extends Gs{constructor(e,t){super(new Float32Array(e*t*4),e,t,S,R)}}class Qs extends a{constructor(e,t,s,i){super(t,s),this.id_table=e,this.batched_count=Object.keys(e).length,this.max_texture_width=i,this.batch_width=this.batched_count%i,this.batch_height=Math.ceil(this.batched_count/i)}attach_rgb_texture(e){this.material.uniforms[e].value=new qs(this.batch_width,this.batch_height)}attach_rgba_texture(e){this.material.uniforms[e].value=new Ws(this.batch_width,this.batch_height)}attach_rgb_float_texture(e){this.material.uniforms[e].value=new Hs(this.batch_width,this.batch_height)}attach_rgba_float_texture(e){this.material.uniforms[e].value=new Xs(this.batch_width,this.batch_height)}get_mesh_index(e){return this.id_table[e]}set_rgb_value(e,t,s,i,r){this.material.uniforms[e].set_rgb(this.get_mesh_index(t),s,i,r)}set_rgba_value(e,t,s,i,r,n){this.material.uniforms[e].set_rgba(this.get_mesh_index(t),s,i,r,n)}}class $s{batch(e,t){const s=[],i={},r=[];for(let t=0;t<e.length;t++){const n=e[t],o=n.geometry.getAttribute("position").count;for(let e=0;e<o;e++)r.push(t);s.push(n.geometry),void 0===i[n.name]?i[n.name]=t:console.error("Mesh name is duplicated when trying to merge meshes. Non-unique id error.",n.name,i)}const n=le.mergeGeometries(s),o=new Y(new Float32Array(r),1);return n.setAttribute("mesh_id",o),this.create_batched_mesh(i,n,t,2048)}create_batched_mesh(e,t,s,i){return new Qs(e,t,s,i)}}class Zs extends rt{constructor(e,t,s){super(e,t,s),this.loader=new de}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class Js extends rt{constructor(e,t,s){super(e,t,s),this.loader=new _e}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class Ks extends rt{constructor(e,t,s){super(e,t,s),this.loader=new pe}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ei extends rt{constructor(e,t,s,i){super(e,t,i),this.loader=new me,this.loader.setPath(t+"/"),this.urls=[`px.${s}`,`nx.${s}`,`py.${s}`,`ny.${s}`,`pz.${s}`,`nz.${s}`]}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.urls,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ti extends rt{constructor(e,t,s){super(e,t,s)}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?fetch(this.url).then((t=>{t.json().then((t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}))})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class si extends rt{constructor(e,t,s){super(e,t,s),this.loader=new ge}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ii extends rt{constructor(e,t,s){super(e,t,s),this.loader=new _e}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,this.parse_path(t)),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}parse_path(e){const s=e.split("\n");""===s[s.length-1]&&s.pop();const i=[];for(let e=0;e<s.length;e+=3){const r=parseFloat(s[e+0]),n=parseFloat(s[e+1]),o=parseFloat(s[e+2]);i.push(new t(r,n,o))}return i}}class ri extends rt{constructor(e,t,s){super(e,t,s),this.loader=new _e}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ni extends rt{constructor(e,t,s){super(e,t,s)}on_preloaded_finished(e,t){void 0===e.resources_by_url[this.url]?t.blob().then((t=>{const s=new O,i=URL.createObjectURL(t),r=new Image;r.src=i,r.onload=()=>{s.image=r,s.needsUpdate=!0,e.set_resource(this.resource_id,this.url,s),this.__update_downloaded_bytes(1,1),this.__loading_ended()},r.onerror=()=>{console.error("Error loading texture. Maybe the resource is not an image?",this.url)}})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class oi extends rt{constructor(e,t,s){super(e,t,s)}on_preloaded_finished(e,t){void 0===e.resources_by_url[this.url]?t.blob().then((t=>{e.set_resource(this.resource_id,this.url,URL.createObjectURL(t)),this.__update_downloaded_bytes(1,1),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ai{constructor(e){this.resource_loaders=[],this.batch_name=e||"unnamed batch"}add_loader(e){this.resource_loaders.push(e)}load(e){for(let t=0;t<this.resource_loaders.length;t++)this.resource_loaders[t].load(e||at)}get loading_finished(){let e=!0;for(let t=0;t<this.resource_loaders.length;t++)e=e&&this.resource_loaders[t].has_finished;return e}get has_errors(){let e=!1;for(let t=0;t<this.resource_loaders.length;t++)e=e||this.resource_loaders[t].has_error;return e}print_errors(){console.error("Batch <"+this.batch_name+"> could not load successfully");for(let e=0;e<this.resource_loaders.length;e++)this.resource_loaders[e].has_error&&this.resource_loaders[e].print_error()}get_progress(){return this.get_loaded_bytes()/this.get_total_bytes()}get_loaded_bytes(){let e=1;for(let t=0;t<this.resource_loaders.length;t++)e+=this.resource_loaders[t].loaded_bytes;return e}get_total_bytes(){let e=1;for(let t=0;t<this.resource_loaders.length;t++)e+=this.resource_loaders[t].total_bytes;return e}}export{rt as AbstractLoader,Tt as AbstractScene,Be as ActionEvent,Ve as ActionInterpolator,Ge as ActionSequencer,He as ActionSequencerBuilder,st as AddMaterial,St as ApplicationView,ps as ArrayUtilities,be as Arrow,_t as AsyncAbstractLoader,lt as AsyncAudiosLoader,ut as AsyncObjectsLoader,pt as AsyncTextureLoader,vt as AsyncTexturesLoader,ot as AudioLoader,tt as BaseApplication,Ae as BaseRender,Ie as BaseShaderMaterial,mt as BasisLoader,Fe as BlitMaterial,ss as Blurrer,dt as Browser,zt as CSSAnimator,Se as CameraManager,Wt as CameraUtilities,Mt as CanvasDrawer,Me as Capabilities,xe as Cube,gt as CubemapLoader,Zs as DAELoader,Ne as Debug,$t as DebugNormalsRender,We as DrawIOAnimationSheet,ks as DualFilteringBlurMaterial,Us as DualFilteringBlurrer,Ye as EasingFunctions,Js as FileLoader,Ks as FontLoader,ms as FrustumPointFitter,ht as GLTFDRACOLoader,ct as GLTFLoader,Bs as GPUParticleSystem,as as GaussianBlurrer,gs as GeometryUtilities,De as Graphics,Ms as Grid,ei as HDRCubeTextureLoader,fs as HTMLUtilities,bt as HighQualityLoadingState,us as HorizontalPlane,vs as ImageUtilities,Ht as Initializer,ti as JSONLoader,Xt as KeyboardInput,Rs as Line,wt as LoadingState,Es as MedianFilter,$s as MeshBatcher,xs as MeshSampler,ws as ModelUtilities,is as NormalAORender,rs as NormalRender,qe as NumberInterpolator,si as OBJLoader,je as OMath,Ct as OS,ye as OScreen,bs as ObjectUtilities,Re as OrthographicCamera,qt as OrthographicFrustumPointFitter,js as ParticleAttribute,Vs as ParticlePositionAttribute,Te as PerspectiveCamera,Gt as PerspectiveFrustumPointFitter,ii as PointArrayLoader,ft as RGBETextureLoader,yt as RegularLoadingState,et as RenderLoop,ai as ResourceBatch,at as ResourceContainer,Ds as SDFTextBatch,ve as SceneManager,hs as Screen,Rt as SimpleTextDrawer,we as Sphere,ys as StringUtilities,Fs as Text2D,ri as TextLoader,ni as TextureLoader,Ee as Time,Ts as TimeUtilities,Ze as TransitionManager,Xe as TransitionTable,Vt as UI,Yt as UIElement,it as UnrealBloomComposeMaterial,_s as UnrealBloomRender,zs as UpdatableMaterialMesh,ls as VRRender,Ss as Validation,Os as VectorInterpolator,ds as VerticalPlane,oi as VideoLoader,cs as ViewComponent,Je as ViewComponentManager,Ke as ViewManager,As as WorldImage};
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