ohzi-core 12.1.0 → 12.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "ohzi-core",
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- "version": "12.1.0",
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+ "version": "12.2.0",
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  "description": "OHZI Interactive Core Library",
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  "source": "src/index.js",
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  "module": "build/index.mjs",
package/src/OScreen.js CHANGED
@@ -4,13 +4,13 @@ class OScreen
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  {
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  init()
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  {
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- this.width = 1;
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- this.height = 1;
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+ this.width = window.innerWidth;
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+ this.height = window.innerHeight;
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  this.position = new Vector2();
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- this.render_width = 1;
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- this.render_height = 1;
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+ this.render_width = window.innerWidth;
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+ this.render_height = window.innerHeight;
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  this.width_height = new Vector2(this.width, this.height);
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  this.dpr = 1;
package/src/RenderLoop.js CHANGED
@@ -1,7 +1,6 @@
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  import { BaseApplication } from './BaseApplication';
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  import { Debug } from './Debug';
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  import { Time } from './Time';
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- import { UI } from './UI';
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  import { TransitionManager } from './view_components/TransitionManager';
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  import { ViewComponentManager } from './view_components/ViewComponentManager';
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  import { ViewManager } from './view_components/ViewManager';
@@ -61,19 +60,15 @@ class RenderLoop
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  this.target_application.on_pre_render();
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  this.graphics.update(); // render scene
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- UI.update(); // update after new camera matrix has been calculated
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- UI.render(this.graphics); // render ui layer on top
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  this.target_application.on_post_render();
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  Debug.render(this.graphics); // render debug layer
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  // ###### END CYCLE #######
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-
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  this.target_application.on_frame_end();
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  this.frames_passed++;
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  this.input.clear();
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- UI.clear();
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  Debug.clear();
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  }
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package/src/index.js CHANGED
@@ -33,7 +33,6 @@ import { UnrealBloomRender } from './render_mode/UnrealBloomRender';
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  import { VRRender } from './render_mode/VRRender';
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  import { RenderLoop } from './RenderLoop';
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  import { SceneManager } from './SceneManager';
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- import { Screen } from './Screen';
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  import { Time } from './Time';
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  import { UI } from './UI';
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  import { DrawIOAnimationSheet } from './view_components/transition/DrawIOAnimationSheet';
@@ -128,6 +127,6 @@ export {
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  ModelUtilities, NormalAORender,
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  NormalRender, NumberInterpolator, ObjectUtilities, OBJLoader, OMath, OrthographicCamera, OrthographicFrustumPointFitter, OS, OScreen, ParticleAttribute,
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  ParticlePositionAttribute, PerspectiveCamera, PerspectiveFrustumPointFitter, PointArrayLoader, RegularLoadingState, RenderLoop, ResourceBatch,
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- ResourceContainer, RGBETextureLoader, SceneManager, Screen, SDFTextBatch, SimpleTextDrawer, Sphere, StringUtilities, Text2D, TextLoader, TextureLoader, Time, TimeUtilities, TransitionManager, TransitionTable, UI, UIElement, UnrealBloomComposeMaterial, UnrealBloomRender, UpdatableMaterialMesh, Validation, VectorInterpolator, VerticalPlane, VideoLoader, ViewComponent,
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+ ResourceContainer, RGBETextureLoader, SceneManager, SDFTextBatch, SimpleTextDrawer, Sphere, StringUtilities, Text2D, TextLoader, TextureLoader, Time, TimeUtilities, TransitionManager, TransitionTable, UI, UIElement, UnrealBloomComposeMaterial, UnrealBloomRender, UpdatableMaterialMesh, Validation, VectorInterpolator, VerticalPlane, VideoLoader, ViewComponent,
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  ViewComponentManager, ViewManager, VRRender, WorldImage
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  };
package/types/index.d.ts CHANGED
@@ -1,109 +1,108 @@
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- import { AbstractLoader } from "./resource_loader/AbstractLoader";
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- import { AbstractScene } from "./scenes/AbstractScene";
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+ import { BaseApplication } from "./BaseApplication";
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+ import { Browser } from "./Browser";
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+ import { CameraManager } from "./CameraManager";
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+ import { Capabilities } from "./Capabilities";
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+ import { Debug } from "./Debug";
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+ import { Graphics } from "./Graphics";
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+ import { Initializer } from "./Initializer";
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+ import { KeyboardInput } from "./KeyboardInput";
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+ import { OS } from "./OS";
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+ import { OScreen } from "./OScreen";
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+ import { OrthographicCamera } from "./OrthographicCamera";
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+ import { PerspectiveCamera } from "./PerspectiveCamera";
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+ import { RenderLoop } from "./RenderLoop";
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+ import { ResourceContainer } from "./ResourceContainer";
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+ import { SceneManager } from "./SceneManager";
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+ import { Time } from "./Time";
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+ import { UI } from "./UI";
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  import { ActionEvent } from "./action_sequencer/ActionEvent";
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  import { ActionInterpolator } from "./action_sequencer/ActionInterpolator";
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  import { ActionSequencer } from "./action_sequencer/ActionSequencer";
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- import { ActionSequencerBuilder } from "./view_components/transition/ActionSequencerBuilder";
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- import { AddMaterial } from "./materials/AddMaterial";
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- import { ApplicationView } from "./view_components/ApplicationView";
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- import { ArrayUtilities } from "./utilities/ArrayUtilities";
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- import { Arrow } from "./primitives/Arrow";
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+ import { NumberInterpolator } from "./action_sequencer/NumberInterpolator";
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+ import { VectorInterpolator } from "./action_sequencer/VectorInterpolator";
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+ import { CanvasDrawer } from "./canvas_drawer/CanvasDrawer";
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+ import { SimpleTextDrawer } from "./canvas_drawer/SimpleTextDrawer";
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+ import { Grid } from "./components/Grid";
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+ import { Line } from "./components/Line";
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+ import { Text2D } from "./components/Text2D";
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+ import { UIElement } from "./components/UIElement";
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+ import { UpdatableMaterialMesh } from "./components/UpdatableMaterialMesh";
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+ import { WorldImage } from "./components/WorldImage";
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+ import { SDFTextBatch } from "./components/sdf_text/SDFTextBatch";
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+ import { GPUParticleSystem } from "./gpu_particles/GPUParticleSystem";
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+ import { ParticleAttribute } from "./gpu_particles/ParticleAttribute";
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+ import { ParticlePositionAttribute } from "./gpu_particles/ParticlePositionAttribute";
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+ import { CSSAnimator } from "./html_utilities/CSSAnimator";
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  import { AsyncAbstractLoader } from "./loaders/AsyncAbstractLoader";
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  import { AsyncAudiosLoader } from "./loaders/AsyncAudiosLoader";
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  import { AsyncObjectsLoader } from "./loaders/AsyncObjectsLoader";
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- import { AsyncTextureLoader } from "./resource_loader/AsyncTextureLoader";
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  import { AsyncTexturesLoader } from "./loaders/AsyncTexturesLoader";
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- import { AudioLoader } from "./resource_loader/AudioLoader";
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- import { BaseApplication } from "./BaseApplication";
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- import { BaseRender } from "./render_mode/BaseRender";
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+ import { AddMaterial } from "./materials/AddMaterial";
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  import { BaseShaderMaterial } from "./materials/BaseShaderMaterial";
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- import { BasisLoader } from "./resource_loader/BasisLoader";
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  import { BlitMaterial } from "./materials/BlitMaterial";
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- import { Blurrer } from "./render_utilities/Blurrer";
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- import { Browser } from "./Browser";
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- import { CameraManager } from "./CameraManager";
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- import { CameraUtilities } from "./utilities/CameraUtilities";
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- import { CanvasDrawer } from "./canvas_drawer/CanvasDrawer";
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- import { Capabilities } from "./Capabilities";
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- import { CSSAnimator } from "./html_utilities/CSSAnimator";
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+ import { DualFilteringBlurMaterial } from "./materials/DualFilteringBlurMaterial";
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+ import { UnrealBloomComposeMaterial } from "./materials/UnrealBloomComposeMaterial";
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+ import { Arrow } from "./primitives/Arrow";
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  import { Cube } from "./primitives/Cube";
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- import { CubemapLoader } from "./resource_loader/CubemapLoader";
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- import { DAELoader } from "./resource_loader/DAELoader";
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- import { Debug } from "./Debug";
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+ import { HorizontalPlane } from "./primitives/HorizontalPlane";
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+ import { Sphere } from "./primitives/Sphere";
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+ import { VerticalPlane } from "./primitives/VerticalPlane";
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+ import { BaseRender } from "./render_mode/BaseRender";
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  import { DebugNormalsRender } from "./render_mode/DebugNormalsRender";
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- import { DrawIOAnimationSheet } from "./view_components/transition/DrawIOAnimationSheet";
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- import { DualFilteringBlurMaterial } from "./materials/DualFilteringBlurMaterial";
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+ import { NormalAORender } from "./render_mode/NormalAORender";
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+ import { NormalRender } from "./render_mode/NormalRender";
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+ import { UnrealBloomRender } from "./render_mode/UnrealBloomRender";
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+ import { VRRender } from "./render_mode/VRRender";
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+ import { Blurrer } from "./render_utilities/Blurrer";
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  import { DualFilteringBlurrer } from "./render_utilities/DualFilteringBlurrer";
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- import { EasingFunctions } from "./utilities/EasingFunctions";
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+ import { GaussianBlurrer } from "./render_utilities/GaussianBlurrer";
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+ import { MedianFilter } from "./render_utilities/MedianFilter";
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+ import { AbstractLoader } from "./resource_loader/AbstractLoader";
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+ import { AsyncTextureLoader } from "./resource_loader/AsyncTextureLoader";
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+ import { AudioLoader } from "./resource_loader/AudioLoader";
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+ import { BasisLoader } from "./resource_loader/BasisLoader";
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+ import { CubemapLoader } from "./resource_loader/CubemapLoader";
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+ import { DAELoader } from "./resource_loader/DAELoader";
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  import { FileLoader } from "./resource_loader/FileLoader";
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  import { FontLoader } from "./resource_loader/FontLoader";
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- import { FrustumPointFitter } from "./utilities/FrustumPointFitter";
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- import { GaussianBlurrer } from "./render_utilities/GaussianBlurrer";
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- import { GeometryUtilities } from "./utilities/GeometryUtilities";
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  import { GLTFDRACOLoader } from "./resource_loader/GLTFDRACOLoader";
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  import { GLTFLoader } from "./resource_loader/GLTFLoader";
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- import { GPUParticleSystem } from "./gpu_particles/GPUParticleSystem";
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- import { Graphics } from "./Graphics";
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- import { Grid } from "./components/Grid";
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  import { HDRCubeTextureLoader } from "./resource_loader/HDRCubeTextureLoader";
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- import { HighQualityLoadingState } from "./scenes/loading_states/HighQualityLoadingState";
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- import { HorizontalPlane } from "./primitives/HorizontalPlane";
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- import { HTMLUtilities } from "./utilities/HTMLUtilities";
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- import { ImageUtilities } from "./utilities/ImageUtilities";
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- import { Initializer } from "./Initializer";
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  import { JSONLoader } from "./resource_loader/JSONLoader";
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- import { KeyboardInput } from "./KeyboardInput";
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- import { Line } from "./components/Line";
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+ import { OBJLoader } from "./resource_loader/OBJLoader";
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+ import { PointArrayLoader } from "./resource_loader/PointArrayLoader";
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+ import { RGBETextureLoader } from "./resource_loader/RGBETextureLoader";
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+ import { ResourceBatch } from "./resource_loader/ResourceBatch";
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+ import { TextLoader } from "./resource_loader/TextLoader";
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+ import { TextureLoader } from "./resource_loader/TextureLoader";
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+ import { VideoLoader } from "./resource_loader/VideoLoader";
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+ import { AbstractScene } from "./scenes/AbstractScene";
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+ import { HighQualityLoadingState } from "./scenes/loading_states/HighQualityLoadingState";
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  import { LoadingState } from "./scenes/loading_states/LoadingState";
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- import { MedianFilter } from "./render_utilities/MedianFilter";
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+ import { RegularLoadingState } from "./scenes/loading_states/RegularLoadingState";
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  import { MeshBatcher } from "./static_batcher/MeshBatcher";
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+ import { ArrayUtilities } from "./utilities/ArrayUtilities";
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+ import { CameraUtilities } from "./utilities/CameraUtilities";
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+ import { EasingFunctions } from "./utilities/EasingFunctions";
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+ import { FrustumPointFitter } from "./utilities/FrustumPointFitter";
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+ import { GeometryUtilities } from "./utilities/GeometryUtilities";
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+ import { HTMLUtilities } from "./utilities/HTMLUtilities";
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+ import { ImageUtilities } from "./utilities/ImageUtilities";
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  import { MeshSampler } from "./utilities/MeshSampler";
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  import { ModelUtilities } from "./utilities/ModelUtilities";
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- import { NormalAORender } from "./render_mode/NormalAORender";
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- import { NormalRender } from "./render_mode/NormalRender";
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- import { NumberInterpolator } from "./action_sequencer/NumberInterpolator";
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- import { ObjectUtilities } from "./utilities/ObjectUtilities";
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- import { OBJLoader } from "./resource_loader/OBJLoader";
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  import { OMath } from "./utilities/OMath";
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- import { OrthographicCamera } from "./OrthographicCamera";
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+ import { ObjectUtilities } from "./utilities/ObjectUtilities";
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  import { OrthographicFrustumPointFitter } from "./utilities/OrthographicFrustumPointFitter";
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- import { OS } from "./OS";
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- import { OScreen } from "./OScreen";
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- import { ParticleAttribute } from "./gpu_particles/ParticleAttribute";
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- import { ParticlePositionAttribute } from "./gpu_particles/ParticlePositionAttribute";
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- import { PerspectiveCamera } from "./PerspectiveCamera";
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  import { PerspectiveFrustumPointFitter } from "./utilities/PerspectiveFrustumPointFitter";
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- import { PointArrayLoader } from "./resource_loader/PointArrayLoader";
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- import { RegularLoadingState } from "./scenes/loading_states/RegularLoadingState";
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- import { RenderLoop } from "./RenderLoop";
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- import { ResourceBatch } from "./resource_loader/ResourceBatch";
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- import { ResourceContainer } from "./ResourceContainer";
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- import { RGBETextureLoader } from "./resource_loader/RGBETextureLoader";
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- import { SceneManager } from "./SceneManager";
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- import { Screen } from "./Screen";
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- import { SDFTextBatch } from "./components/sdf_text/SDFTextBatch";
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- import { SimpleTextDrawer } from "./canvas_drawer/SimpleTextDrawer";
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- import { Sphere } from "./primitives/Sphere";
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  import { StringUtilities } from "./utilities/StringUtilities";
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- import { Text2D } from "./components/Text2D";
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- import { TextLoader } from "./resource_loader/TextLoader";
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- import { TextureLoader } from "./resource_loader/TextureLoader";
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- import { Time } from "./Time";
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  import { TimeUtilities } from "./utilities/TimeUtilities";
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- import { TransitionManager } from "./view_components/TransitionManager";
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- import { TransitionTable } from "./view_components/transition/TransitionTable";
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- import { UI } from "./UI";
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- import { UIElement } from "./components/UIElement";
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- import { UnrealBloomComposeMaterial } from "./materials/UnrealBloomComposeMaterial";
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- import { UnrealBloomRender } from "./render_mode/UnrealBloomRender";
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- import { UpdatableMaterialMesh } from "./components/UpdatableMaterialMesh";
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  import { Validation } from "./utilities/Validation";
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- import { VectorInterpolator } from "./action_sequencer/VectorInterpolator";
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- import { VerticalPlane } from "./primitives/VerticalPlane";
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- import { VideoLoader } from "./resource_loader/VideoLoader";
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+ import { ApplicationView } from "./view_components/ApplicationView";
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+ import { TransitionManager } from "./view_components/TransitionManager";
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  import { ViewComponent } from "./view_components/ViewComponent";
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  import { ViewComponentManager } from "./view_components/ViewComponentManager";
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  import { ViewManager } from "./view_components/ViewManager";
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- import { VRRender } from "./render_mode/VRRender";
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- import { WorldImage } from "./components/WorldImage";
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- export { AbstractLoader, AbstractScene, ActionEvent, ActionInterpolator, ActionSequencer, ActionSequencerBuilder, AddMaterial, ApplicationView, ArrayUtilities, Arrow, AsyncAbstractLoader, AsyncAudiosLoader, AsyncObjectsLoader, AsyncTextureLoader, AsyncTexturesLoader, AudioLoader, BaseApplication, BaseRender, BaseShaderMaterial, BasisLoader, BlitMaterial, Blurrer, Browser, BufferGeometryUtils, CameraManager, CameraUtilities, CanvasDrawer, Capabilities, CSSAnimator, Cube, CubemapLoader, DAELoader, Debug, DebugNormalsRender, DrawIOAnimationSheet, DualFilteringBlurMaterial, DualFilteringBlurrer, EasingFunctions, FileLoader, FontLoader, FrustumPointFitter, GaussianBlurrer, GeometryUtilities, GLTFDRACOLoader, GLTFLoader, GPUParticleSystem, Graphics, Grid, HDRCubeTextureLoader, HighQualityLoadingState, HorizontalPlane, HTMLUtilities, ImageUtilities, Initializer, JSONLoader, KeyboardInput, Line, LoadingState, MedianFilter, MeshBatcher, MeshSampler, ModelUtilities, NormalAORender, NormalRender, NumberInterpolator, ObjectUtilities, OBJLoader, OMath, OrthographicCamera, OrthographicFrustumPointFitter, OS, OScreen, ParticleAttribute, ParticlePositionAttribute, PerspectiveCamera, PerspectiveFrustumPointFitter, PointArrayLoader, RegularLoadingState, RenderLoop, ResourceBatch, ResourceContainer, RGBETextureLoader, SceneManager, Screen, SDFTextBatch, SimpleTextDrawer, Sphere, StringUtilities, Text2D, TextLoader, TextureLoader, Time, TimeUtilities, TransitionManager, TransitionTable, UI, UIElement, UnrealBloomComposeMaterial, UnrealBloomRender, UpdatableMaterialMesh, Validation, VectorInterpolator, VerticalPlane, VideoLoader, ViewComponent, ViewComponentManager, ViewManager, VRRender, WorldImage };
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+ import { ActionSequencerBuilder } from "./view_components/transition/ActionSequencerBuilder";
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+ import { DrawIOAnimationSheet } from "./view_components/transition/DrawIOAnimationSheet";
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+ import { TransitionTable } from "./view_components/transition/TransitionTable";
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+ export { AbstractLoader, AbstractScene, ActionEvent, ActionInterpolator, ActionSequencer, ActionSequencerBuilder, AddMaterial, ApplicationView, ArrayUtilities, Arrow, AsyncAbstractLoader, AsyncAudiosLoader, AsyncObjectsLoader, AsyncTextureLoader, AsyncTexturesLoader, AudioLoader, BaseApplication, BaseRender, BaseShaderMaterial, BasisLoader, BlitMaterial, Blurrer, Browser, BufferGeometryUtils, CameraManager, CameraUtilities, CanvasDrawer, Capabilities, CSSAnimator, Cube, CubemapLoader, DAELoader, Debug, DebugNormalsRender, DrawIOAnimationSheet, DualFilteringBlurMaterial, DualFilteringBlurrer, EasingFunctions, FileLoader, FontLoader, FrustumPointFitter, GaussianBlurrer, GeometryUtilities, GLTFDRACOLoader, GLTFLoader, GPUParticleSystem, Graphics, Grid, HDRCubeTextureLoader, HighQualityLoadingState, HorizontalPlane, HTMLUtilities, ImageUtilities, Initializer, JSONLoader, KeyboardInput, Line, LoadingState, MedianFilter, MeshBatcher, MeshSampler, ModelUtilities, NormalAORender, NormalRender, NumberInterpolator, ObjectUtilities, OBJLoader, OMath, OrthographicCamera, OrthographicFrustumPointFitter, OS, OScreen, ParticleAttribute, ParticlePositionAttribute, PerspectiveCamera, PerspectiveFrustumPointFitter, PointArrayLoader, RegularLoadingState, RenderLoop, ResourceBatch, ResourceContainer, RGBETextureLoader, SceneManager, SDFTextBatch, SimpleTextDrawer, Sphere, StringUtilities, Text2D, TextLoader, TextureLoader, Time, TimeUtilities, TransitionManager, TransitionTable, UI, UIElement, UnrealBloomComposeMaterial, UnrealBloomRender, UpdatableMaterialMesh, Validation, VectorInterpolator, VerticalPlane, VideoLoader, ViewComponent, ViewComponentManager, ViewManager, VRRender, WorldImage };
package/src/Screen.js DELETED
@@ -1,55 +0,0 @@
1
- import { OScreen } from './OScreen';
2
-
3
- class Screen
4
- {
5
- init()
6
- {
7
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
8
- OScreen.init();
9
- }
10
-
11
- update_position(x, y)
12
- {
13
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
14
- OScreen.update_position(x, y);
15
- }
16
-
17
- update()
18
- {
19
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
20
- OScreen.update();
21
- }
22
-
23
- update_size(width, height)
24
- {
25
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
26
- OScreen.update_size(width, height);
27
- }
28
-
29
- apply_pixel_density_v2(vector2)
30
- {
31
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
32
- return OScreen.apply_pixel_density_v2(vector2);
33
- }
34
-
35
- apply_pixel_density(value)
36
- {
37
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
38
- return OScreen.apply_pixel_density(value);
39
- }
40
-
41
- get_pixel_size()
42
- {
43
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
44
- return OScreen.get_pixel_size();
45
- }
46
-
47
- get aspect_ratio()
48
- {
49
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
50
- return OScreen.aspect_ratio;
51
- }
52
- }
53
-
54
- const screen = new Screen();
55
- export { screen as Screen };
package/types/Screen.d.ts DELETED
@@ -1,12 +0,0 @@
1
- export { screen as Screen };
2
- declare const screen: Screen;
3
- declare class Screen {
4
- init(): void;
5
- update_position(x: any, y: any): void;
6
- update(): void;
7
- update_size(width: any, height: any): void;
8
- apply_pixel_density_v2(vector2: any): any;
9
- apply_pixel_density(value: any): number;
10
- get_pixel_size(): any;
11
- get aspect_ratio(): number;
12
- }