ohzi-core 11.1.2 → 11.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/index.module.js +1 -1
- package/build/index.module.js.map +1 -1
- package/package.json +2 -2
- package/src/Initializer.js +0 -2
- package/src/ResourceContainer.js +0 -3
- package/src/editor/ObjectManipulator.js +1 -9
- package/src/index.js +1 -2
- package/types/index.d.ts +74 -74
- package/src/EventManager.js +0 -151
- package/types/EventManager.d.ts +0 -44
package/package.json
CHANGED
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@@ -1,8 +1,8 @@
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{
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"name": "ohzi-core",
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"sideEffects": false,
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"version": "11.
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"description": "OHZI Core Library",
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"version": "11.2.0",
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"description": "OHZI Interactive Core Library",
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"source": "src/index.js",
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"module": "build/index.module.js",
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"types": "types/index.d.ts",
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package/src/Initializer.js
CHANGED
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@@ -1,7 +1,6 @@
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import { CameraManager } from './CameraManager';
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import { Capabilities } from './Capabilities';
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import { Debug } from './Debug';
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import { EventManager } from './EventManager';
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import { Graphics } from './Graphics';
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import { OS } from './OS';
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import { OScreen } from './OScreen';
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@@ -24,7 +23,6 @@ class Initializer
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CameraManager.init();
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CameraUtilities.init(input);
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Capabilities.init();
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EventManager.init();
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GeometryBatcher.init();
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OS.init();
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package/src/ResourceContainer.js
CHANGED
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@@ -1,4 +1,3 @@
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import { EventManager } from './EventManager';
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class ResourceContainer
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{
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@@ -21,8 +20,6 @@ class ResourceContainer
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this.resources[name] = resource;
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this.resources_by_url[url] = resource;
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}
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-
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EventManager.fire_resource_loaded({ name: name, value: resource });
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}
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get_resource(name)
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@@ -1,9 +1,6 @@
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import { ManipulatorHandle } from '../editor/ManipulatorHandle';
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import { EventManager } from '../EventManager';
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import { Object3D } from 'three';
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import { Vector2 } from 'three';
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import { Vector3 } from 'three';
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import { Object3D, Vector2, Vector3 } from 'three';
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class ObjectManipulator extends Object3D
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{
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@@ -59,11 +56,6 @@ class ObjectManipulator extends Object3D
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this.tmp_local_pos.copy(this.position);
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this.target_obj.parent.worldToLocal(this.tmp_local_pos);
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this.target_obj.position.copy(this.tmp_local_pos);
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const scope = this;
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EventManager.fire_unit_position_updated({
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unit_id: scope.target_obj.name,
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position: scope.target_obj.position
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});
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}
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}
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package/src/index.js
CHANGED
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@@ -16,7 +16,6 @@ import { CanvasDrawer } from './canvas_drawer/CanvasDrawer';
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import { SimpleTextDrawer } from './canvas_drawer/SimpleTextDrawer';
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import { Capabilities } from './Capabilities';
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import { Debug } from './Debug';
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import { EventManager } from './EventManager';
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import { Graphics } from './Graphics';
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import { CSSAnimator } from './html_utilities/CSSAnimator';
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import { Initializer } from './Initializer';
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@@ -119,7 +118,7 @@ import { ResourceContainer } from './ResourceContainer';
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export {
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AbstractLoader, ActionEvent, ActionInterpolator, ActionSequencer, ActionSequencerBuilder, AddMaterial, ApplicationView, ApplicationViewController, ArrayUtilities, Arrow, AsyncTextureLoader, AudioLoader, BaseApplication, BaseRender, BaseShaderMaterial, BasisLoader, BlitMaterial, Blurrer, Browser, BufferGeometryUtils, CameraManager, CameraUtilities, CanvasDrawer, Capabilities,
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CSSAnimator, Cube, CubemapLoader, DAELoader, Debug, DebugNormalsRender, DrawIOAnimationSheet, DualFilteringBlurMaterial, DualFilteringBlurrer, EasingFunctions,
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CSSAnimator, Cube, CubemapLoader, DAELoader, Debug, DebugNormalsRender, DrawIOAnimationSheet, DualFilteringBlurMaterial, DualFilteringBlurrer, EasingFunctions, FileLoader,
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FontLoader, FrustumPointFitter, GaussianBlurrer, GeometryUtilities, GLTFDRACOLoader, GLTFLoader, GPUParticleSystem, Graphics, Grid, HDRCubeTextureLoader, HorizontalPlane, HTMLUtilities,
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ImageUtilities, Initializer, JSONLoader, KeyboardInput, Line, MedianFilter, MeshBatcher, MeshSampler,
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ModelUtilities, NormalAORender, NormalRender, NumberInterpolator, ObjectUtilities, OBJLoader, OMath, OrthographicCamera, OrthographicFrustumPointFitter, OS, OScreen, ParticleAttribute,
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package/types/index.d.ts
CHANGED
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@@ -1,106 +1,106 @@
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import {
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import { BaseApplication } from "./BaseApplication";
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import { Browser } from "./Browser";
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import { CameraManager } from "./CameraManager";
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import { Capabilities } from "./Capabilities";
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import { Debug } from "./Debug";
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import { Graphics } from "./Graphics";
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import { Initializer } from "./Initializer";
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import { KeyboardInput } from "./KeyboardInput";
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import { OS } from "./OS";
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import { OScreen } from "./OScreen";
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import { OrthographicCamera } from "./OrthographicCamera";
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import { PerspectiveCamera } from "./PerspectiveCamera";
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import { RenderLoop } from "./RenderLoop";
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import { ResourceContainer } from "./ResourceContainer";
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import { SceneManager } from "./SceneManager";
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import { Time } from "./Time";
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import { UI } from "./UI";
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import { ActionEvent } from "./action_sequencer/ActionEvent";
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import { ActionInterpolator } from "./action_sequencer/ActionInterpolator";
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import { ActionSequencer } from "./action_sequencer/ActionSequencer";
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import {
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import { NumberInterpolator } from "./action_sequencer/NumberInterpolator";
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import { VectorInterpolator } from "./action_sequencer/VectorInterpolator";
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import { CanvasDrawer } from "./canvas_drawer/CanvasDrawer";
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import { SimpleTextDrawer } from "./canvas_drawer/SimpleTextDrawer";
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import { Grid } from "./components/Grid";
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import { Line } from "./components/Line";
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import { Text2D } from "./components/Text2D";
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import { UIElement } from "./components/UIElement";
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import { UpdatableMaterialMesh } from "./components/UpdatableMaterialMesh";
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import { WorldImage } from "./components/WorldImage";
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import { SDFTextBatch } from "./components/sdf_text/SDFTextBatch";
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import { GPUParticleSystem } from "./gpu_particles/GPUParticleSystem";
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import { ParticleAttribute } from "./gpu_particles/ParticleAttribute";
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import { ParticlePositionAttribute } from "./gpu_particles/ParticlePositionAttribute";
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import { CSSAnimator } from "./html_utilities/CSSAnimator";
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import { AddMaterial } from "./materials/AddMaterial";
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import {
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import {
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import {
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import { BaseShaderMaterial } from "./materials/BaseShaderMaterial";
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import { BlitMaterial } from "./materials/BlitMaterial";
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import { DualFilteringBlurMaterial } from "./materials/DualFilteringBlurMaterial";
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import { UnrealBloomComposeMaterial } from "./materials/UnrealBloomComposeMaterial";
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import { Arrow } from "./primitives/Arrow";
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import { Cube } from "./primitives/Cube";
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import { HorizontalPlane } from "./primitives/HorizontalPlane";
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import { Sphere } from "./primitives/Sphere";
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import { VerticalPlane } from "./primitives/VerticalPlane";
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import { BaseRender } from "./render_mode/BaseRender";
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import { DebugNormalsRender } from "./render_mode/DebugNormalsRender";
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import { NormalAORender } from "./render_mode/NormalAORender";
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import { NormalRender } from "./render_mode/NormalRender";
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import { UnrealBloomRender } from "./render_mode/UnrealBloomRender";
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import { VRRender } from "./render_mode/VRRender";
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import { Blurrer } from "./render_utilities/Blurrer";
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import { DualFilteringBlurrer } from "./render_utilities/DualFilteringBlurrer";
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import { GaussianBlurrer } from "./render_utilities/GaussianBlurrer";
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import { MedianFilter } from "./render_utilities/MedianFilter";
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import { AbstractLoader } from "./resource_loader/AbstractLoader";
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import { AsyncTextureLoader } from "./resource_loader/AsyncTextureLoader";
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import { AudioLoader } from "./resource_loader/AudioLoader";
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import { BaseApplication } from "./BaseApplication";
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import { BaseRender } from "./render_mode/BaseRender";
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import { BaseShaderMaterial } from "./materials/BaseShaderMaterial";
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import { BasisLoader } from "./resource_loader/BasisLoader";
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import { BlitMaterial } from "./materials/BlitMaterial";
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import { Blurrer } from "./render_utilities/Blurrer";
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import { Browser } from "./Browser";
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import { CameraManager } from "./CameraManager";
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import { CameraUtilities } from "./utilities/CameraUtilities";
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import { CanvasDrawer } from "./canvas_drawer/CanvasDrawer";
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import { Capabilities } from "./Capabilities";
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import { CSSAnimator } from "./html_utilities/CSSAnimator";
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import { Cube } from "./primitives/Cube";
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import { CubemapLoader } from "./resource_loader/CubemapLoader";
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import { DAELoader } from "./resource_loader/DAELoader";
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import { Debug } from "./Debug";
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import { DebugNormalsRender } from "./render_mode/DebugNormalsRender";
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import { DrawIOAnimationSheet } from "./view_components/transition/DrawIOAnimationSheet";
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import { DualFilteringBlurMaterial } from "./materials/DualFilteringBlurMaterial";
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import { DualFilteringBlurrer } from "./render_utilities/DualFilteringBlurrer";
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import { EasingFunctions } from "./utilities/EasingFunctions";
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import { EventManager } from "./EventManager";
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import { FileLoader } from "./resource_loader/FileLoader";
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import { FontLoader } from "./resource_loader/FontLoader";
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import { FrustumPointFitter } from "./utilities/FrustumPointFitter";
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import { GaussianBlurrer } from "./render_utilities/GaussianBlurrer";
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import { GeometryUtilities } from "./utilities/GeometryUtilities";
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import { GLTFDRACOLoader } from "./resource_loader/GLTFDRACOLoader";
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import { GLTFLoader } from "./resource_loader/GLTFLoader";
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import { GPUParticleSystem } from "./gpu_particles/GPUParticleSystem";
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import { Graphics } from "./Graphics";
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import { Grid } from "./components/Grid";
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import { HDRCubeTextureLoader } from "./resource_loader/HDRCubeTextureLoader";
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import { HorizontalPlane } from "./primitives/HorizontalPlane";
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import { HTMLUtilities } from "./utilities/HTMLUtilities";
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import { ImageUtilities } from "./utilities/ImageUtilities";
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import { Initializer } from "./Initializer";
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import { JSONLoader } from "./resource_loader/JSONLoader";
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import {
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import {
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import {
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import { OBJLoader } from "./resource_loader/OBJLoader";
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import { PointArrayLoader } from "./resource_loader/PointArrayLoader";
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import { RGBETextureLoader } from "./resource_loader/RGBETextureLoader";
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import { ResourceBatch } from "./resource_loader/ResourceBatch";
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import { TextLoader } from "./resource_loader/TextLoader";
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import { TextureLoader } from "./resource_loader/TextureLoader";
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import { VideoLoader } from "./resource_loader/VideoLoader";
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import { MeshBatcher } from "./static_batcher/MeshBatcher";
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import { ArrayUtilities } from "./utilities/ArrayUtilities";
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import { CameraUtilities } from "./utilities/CameraUtilities";
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import { EasingFunctions } from "./utilities/EasingFunctions";
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import { FrustumPointFitter } from "./utilities/FrustumPointFitter";
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import { GeometryUtilities } from "./utilities/GeometryUtilities";
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import { HTMLUtilities } from "./utilities/HTMLUtilities";
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import { ImageUtilities } from "./utilities/ImageUtilities";
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import { MeshSampler } from "./utilities/MeshSampler";
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import { ModelUtilities } from "./utilities/ModelUtilities";
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import { NormalAORender } from "./render_mode/NormalAORender";
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import { NormalRender } from "./render_mode/NormalRender";
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import { NumberInterpolator } from "./action_sequencer/NumberInterpolator";
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import { ObjectUtilities } from "./utilities/ObjectUtilities";
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import { OBJLoader } from "./resource_loader/OBJLoader";
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import { OMath } from "./utilities/OMath";
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import {
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import { ObjectUtilities } from "./utilities/ObjectUtilities";
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import { OrthographicFrustumPointFitter } from "./utilities/OrthographicFrustumPointFitter";
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import { OS } from "./OS";
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import { OScreen } from "./OScreen";
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import { ParticleAttribute } from "./gpu_particles/ParticleAttribute";
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import { ParticlePositionAttribute } from "./gpu_particles/ParticlePositionAttribute";
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import { PerspectiveCamera } from "./PerspectiveCamera";
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import { PerspectiveFrustumPointFitter } from "./utilities/PerspectiveFrustumPointFitter";
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import { PointArrayLoader } from "./resource_loader/PointArrayLoader";
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import { RenderLoop } from "./RenderLoop";
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import { ResourceBatch } from "./resource_loader/ResourceBatch";
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import { ResourceContainer } from "./ResourceContainer";
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import { RGBETextureLoader } from "./resource_loader/RGBETextureLoader";
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import { SceneManager } from "./SceneManager";
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import { SDFTextBatch } from "./components/sdf_text/SDFTextBatch";
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import { SimpleTextDrawer } from "./canvas_drawer/SimpleTextDrawer";
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import { Sphere } from "./primitives/Sphere";
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import { StringUtilities } from "./utilities/StringUtilities";
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import { Text2D } from "./components/Text2D";
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import { TextLoader } from "./resource_loader/TextLoader";
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import { TextureLoader } from "./resource_loader/TextureLoader";
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import { Time } from "./Time";
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import { TimeUtilities } from "./utilities/TimeUtilities";
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import { TransitionManager } from "./view_components/TransitionManager";
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import { TransitionTable } from "./view_components/transition/TransitionTable";
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import { UI } from "./UI";
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import { UIElement } from "./components/UIElement";
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import { UnrealBloomComposeMaterial } from "./materials/UnrealBloomComposeMaterial";
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import { UnrealBloomRender } from "./render_mode/UnrealBloomRender";
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import { UpdatableMaterialMesh } from "./components/UpdatableMaterialMesh";
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import { Validation } from "./utilities/Validation";
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import { ApplicationView } from "./view_components/ApplicationView";
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import { ApplicationViewController } from "./view_components/ApplicationViewController";
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import { TransitionManager } from "./view_components/TransitionManager";
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import { VCManager } from "./view_components/VCManager";
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import { VectorInterpolator } from "./action_sequencer/VectorInterpolator";
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import { VerticalPlane } from "./primitives/VerticalPlane";
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import { VideoLoader } from "./resource_loader/VideoLoader";
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import { ViewComponent } from "./view_components/ViewComponent";
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import { ViewComponentController } from "./view_components/ViewComponentController";
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import { ViewComponentControllerManager } from "./view_components/ViewComponentControllerManager";
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import { ViewComponentManager } from "./view_components/ViewComponentManager";
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import { ViewManager } from "./view_components/ViewManager";
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import { VRRender } from "./render_mode/VRRender";
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import { WorkerToMain } from "./view_components/WorkerToMain";
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import {
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import { ActionSequencerBuilder } from "./view_components/transition/ActionSequencerBuilder";
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import { DrawIOAnimationSheet } from "./view_components/transition/DrawIOAnimationSheet";
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import { TransitionTable } from "./view_components/transition/TransitionTable";
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export { AbstractLoader, ActionEvent, ActionInterpolator, ActionSequencer, ActionSequencerBuilder, AddMaterial, ApplicationView, ApplicationViewController, ArrayUtilities, Arrow, AsyncTextureLoader, AudioLoader, BaseApplication, BaseRender, BaseShaderMaterial, BasisLoader, BlitMaterial, Blurrer, Browser, BufferGeometryUtils, CSSAnimator, CameraManager, CameraUtilities, CanvasDrawer, Capabilities, Cube, CubemapLoader, DAELoader, Debug, DebugNormalsRender, DrawIOAnimationSheet, DualFilteringBlurMaterial, DualFilteringBlurrer, EasingFunctions, FileLoader, FontLoader, FrustumPointFitter, GLTFDRACOLoader, GLTFLoader, GPUParticleSystem, GaussianBlurrer, GeometryUtilities, Graphics, Grid, HDRCubeTextureLoader, HTMLUtilities, HorizontalPlane, ImageUtilities, Initializer, JSONLoader, KeyboardInput, Line, MedianFilter, MeshBatcher, MeshSampler, ModelUtilities, NormalAORender, NormalRender, NumberInterpolator, OBJLoader, OMath, OS, OScreen, ObjectUtilities, OrthographicCamera, OrthographicFrustumPointFitter, ParticleAttribute, ParticlePositionAttribute, PerspectiveCamera, PerspectiveFrustumPointFitter, PointArrayLoader, RGBETextureLoader, RenderLoop, ResourceBatch, ResourceContainer, SDFTextBatch, SceneManager, SimpleTextDrawer, Sphere, StringUtilities, Text2D, TextLoader, TextureLoader, Time, TimeUtilities, TransitionManager, TransitionTable, UI, UIElement, UnrealBloomComposeMaterial, UnrealBloomRender, UpdatableMaterialMesh, VCManager, VRRender, Validation, VectorInterpolator, VerticalPlane, VideoLoader, ViewComponent, ViewComponentController, ViewComponentControllerManager, ViewComponentManager, ViewManager, WorkerToMain, WorldImage };
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106
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package/src/EventManager.js
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class EventManager
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{
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init()
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{
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this.queue = {};
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this.zoom_changed_evt = 'zoom_changed';
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this.store_clickd_evt = 'store_clicked';
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this.point_selected_evt = 'point_selected';
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this.config_changed = 'config_changed';
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this.path_substep_completed = 'path_substep_completed';
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this.path_completed = 'path_completed';
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this.go_to_store_requested_evt = 'go_to_store_requested';
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this.resource_loaded_evt = 'resource_loaded';
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this.service_clicked_evt = 'service_clicked';
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this.unit_pos_updated_evt = 'unit_position_updated';
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this.floor_changed_evt = 'floor_changed';
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this.on_enter_floor_navigation = 'on_enter_floor_navigation';
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this.on_exit_floor_navigation = 'on_exit_floor_navigation';
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this.on_enter_floor_selection = 'on_enter_floor_selection';
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this.on_exit_floor_selection = 'on_exit_floor_selection';
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this.on_enter_outside_navigation = 'on_enter_outside_navigation';
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this.on_exit_outside_navigation = 'on_exit_outside_navigation';
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this.step_selected_evt = 'step_selected';
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}
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fire(event, payload)
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{
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const queue = this.queue[event];
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if (queue === undefined)
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{
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return;
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}
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let i = queue.length;
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while (i--)
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{
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queue[i](payload);
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}
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}
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on(event, callback)
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{
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if (typeof this.queue[event] === 'undefined')
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{
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this.queue[event] = [];
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}
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this.queue[event].push(callback);
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}
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fire_zoom_changed(zoom)
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{
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this.fire(this.zoom_changed_evt, zoom);
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}
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fire_store_selected(store_id)
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{
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this.fire(this.store_clickd_evt, store_id);
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}
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fire_point_selected(hit_data)
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{
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this.fire(this.point_selected_evt, hit_data);
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}
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fire_config_changed()
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{
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this.fire(this.config_changed);
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}
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fire_path_substep_completed(step_number)
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{
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this.fire(this.path_substep_completed, step_number);
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}
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fire_path_completed()
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{
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this.fire(this.path_completed);
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}
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fire_step_selected(step_index)
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{
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this.fire(this.step_selected_evt, step_index);
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}
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fire_go_to_store_requested(store_id)
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{
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this.fire(this.go_to_store_requested_evt, store_id);
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}
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fire_resource_loaded(resource)
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{
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this.fire(this.resource_loaded_evt, resource);
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}
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fire_service_clicked(service)
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{
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this.fire(this.service_clicked_evt, service);
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}
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fire_unit_position_updated(unit_data)
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{
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this.fire(this.unit_pos_updated_evt, unit_data);
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}
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fire_floor_switched(floor_id)
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{
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this.fire(this.floor_changed_evt, floor_id);
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}
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fire_on_enter_floor_navigation(state)
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{
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this.fire(this.on_enter_floor_navigation, state);
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}
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fire_on_exit_floor_navigation(state)
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{
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this.fire(this.on_exit_floor_navigation, state);
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}
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fire_on_enter_floor_selection(state)
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{
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this.fire(this.on_enter_floor_selection, state);
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}
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fire_on_exit_floor_selection(state)
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{
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this.fire(this.on_exit_floor_selection, state);
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}
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fire_on_enter_outside_navigation(state)
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{
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this.fire(this.on_enter_outside_navigation, state);
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}
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fire_on_exit_outside_navigation(state)
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{
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this.fire(this.on_exit_outside_navigation, state);
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}
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}
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150
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const event_manager = new EventManager();
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151
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export { event_manager as EventManager };
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package/types/EventManager.d.ts
DELETED
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@@ -1,44 +0,0 @@
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1
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export { event_manager as EventManager };
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2
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declare const event_manager: EventManager;
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3
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declare class EventManager {
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init(): void;
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queue: {};
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zoom_changed_evt: string;
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store_clickd_evt: string;
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point_selected_evt: string;
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config_changed: string;
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path_substep_completed: string;
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path_completed: string;
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go_to_store_requested_evt: string;
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resource_loaded_evt: string;
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service_clicked_evt: string;
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unit_pos_updated_evt: string;
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floor_changed_evt: string;
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on_enter_floor_navigation: string;
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on_exit_floor_navigation: string;
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on_enter_floor_selection: string;
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on_exit_floor_selection: string;
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on_enter_outside_navigation: string;
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on_exit_outside_navigation: string;
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step_selected_evt: string;
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fire(event: any, payload: any): void;
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on(event: any, callback: any): void;
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fire_zoom_changed(zoom: any): void;
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fire_store_selected(store_id: any): void;
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fire_point_selected(hit_data: any): void;
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fire_config_changed(): void;
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fire_path_substep_completed(step_number: any): void;
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fire_path_completed(): void;
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fire_step_selected(step_index: any): void;
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fire_go_to_store_requested(store_id: any): void;
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fire_resource_loaded(resource: any): void;
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fire_service_clicked(service: any): void;
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fire_unit_position_updated(unit_data: any): void;
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fire_floor_switched(floor_id: any): void;
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fire_on_enter_floor_navigation(state: any): void;
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fire_on_exit_floor_navigation(state: any): void;
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fire_on_enter_floor_selection(state: any): void;
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fire_on_exit_floor_selection(state: any): void;
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fire_on_enter_outside_navigation(state: any): void;
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fire_on_exit_outside_navigation(state: any): void;
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}
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