oh-my-opencode 5.1.15 → 5.1.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli/index.js +15 -15
- package/dist/cli-node/index.js +15 -15
- package/dist/index.js +22 -22
- package/dist/skills/browser/runtime/omowright/manifest.json +1 -1
- package/dist/skills/frontend/SKILL.md +1 -1
- package/dist/skills/frontend/references/design/README.md +3 -7
- package/dist/skills/frontend/references/design/aside.md +1 -1
- package/dist/skills/frontend/references/design/clone-from-url.md +1 -1
- package/dist/skills/frontend/references/design/design-system-architecture.md +1 -1
- package/dist/skills/frontend/references/design/layout-skill.md +1 -1
- package/dist/skills/visual-qa/SKILL.md +124 -22
- package/dist/skills/visual-qa/references/browser-setup.md +39 -14
- package/dist/tui.js +14 -14
- package/package.json +14 -14
- package/packages/omo-codex/plugin/.codex-plugin/plugin.json +1 -1
- package/packages/omo-codex/plugin/components/bootstrap/hooks/hooks.json +1 -1
- package/packages/omo-codex/plugin/components/bootstrap/package.json +1 -1
- package/packages/omo-codex/plugin/components/comment-checker/hooks/hooks.json +1 -1
- package/packages/omo-codex/plugin/components/comment-checker/package.json +1 -1
- package/packages/omo-codex/plugin/components/git-bash/hooks/hooks.json +2 -2
- package/packages/omo-codex/plugin/components/git-bash/package.json +1 -1
- package/packages/omo-codex/plugin/components/lazycodex-executor-verify/hooks/hooks.json +1 -1
- package/packages/omo-codex/plugin/components/lazycodex-executor-verify/package.json +1 -1
- package/packages/omo-codex/plugin/components/lsp/dist/.omo-runtime-manifest.json +2 -2
- package/packages/omo-codex/plugin/components/lsp/hooks/hooks.json +2 -2
- package/packages/omo-codex/plugin/components/lsp/package.json +1 -1
- package/packages/omo-codex/plugin/components/rules/bundled-rules/hephaestus/gpt-5.6.md +1 -1
- package/packages/omo-codex/plugin/components/rules/bundled-rules/hephaestus/gpt-6.md +2 -2
- package/packages/omo-codex/plugin/components/rules/hooks/hooks.json +4 -4
- package/packages/omo-codex/plugin/components/rules/package.json +1 -1
- package/packages/omo-codex/plugin/components/rules/test/hephaestus-model-variant.test.ts +18 -1
- package/packages/omo-codex/plugin/components/teammode/hooks/hooks.json +1 -1
- package/packages/omo-codex/plugin/components/teammode/package.json +1 -1
- package/packages/omo-codex/plugin/components/telemetry/hooks/hooks.json +1 -1
- package/packages/omo-codex/plugin/components/telemetry/package.json +1 -1
- package/packages/omo-codex/plugin/components/ultrawork/hooks/hooks.json +1 -1
- package/packages/omo-codex/plugin/components/ultrawork/package.json +1 -1
- package/packages/omo-codex/plugin/components/ulw-execute-continuation/hooks/hooks.json +1 -1
- package/packages/omo-codex/plugin/components/ulw-execute-continuation/package.json +1 -1
- package/packages/omo-codex/plugin/components/ulw-loop/hooks/hooks.json +5 -5
- package/packages/omo-codex/plugin/components/ulw-loop/package.json +1 -1
- package/packages/omo-codex/plugin/hooks/post-compact-resetting-git-bash-mcp-reminder.json +1 -1
- package/packages/omo-codex/plugin/hooks/post-compact-resetting-lsp-diagnostics-cache.json +1 -1
- package/packages/omo-codex/plugin/hooks/post-compact-resetting-project-rule-cache.json +1 -1
- package/packages/omo-codex/plugin/hooks/post-tool-use-checking-comments.json +1 -1
- package/packages/omo-codex/plugin/hooks/post-tool-use-checking-lsp-diagnostics.json +1 -1
- package/packages/omo-codex/plugin/hooks/post-tool-use-checking-thread-title-hygiene.json +1 -1
- package/packages/omo-codex/plugin/hooks/post-tool-use-matching-project-rules.json +1 -1
- package/packages/omo-codex/plugin/hooks/post-tool-use-recording-spawn-admission.json +1 -1
- package/packages/omo-codex/plugin/hooks/pre-tool-use-enforcing-unlimited-goal-budget.json +1 -1
- package/packages/omo-codex/plugin/hooks/pre-tool-use-guarding-ulw-loop-spawns.json +1 -1
- package/packages/omo-codex/plugin/hooks/pre-tool-use-recommending-git-bash-mcp.json +1 -1
- package/packages/omo-codex/plugin/hooks/session-start-checking-auto-update.json +1 -1
- package/packages/omo-codex/plugin/hooks/session-start-checking-bootstrap-provisioning.json +1 -1
- package/packages/omo-codex/plugin/hooks/session-start-loading-project-rules.json +1 -1
- package/packages/omo-codex/plugin/hooks/session-start-recording-session-telemetry.json +1 -1
- package/packages/omo-codex/plugin/hooks/stop-checking-ulw-execute-continuation.json +1 -1
- package/packages/omo-codex/plugin/hooks/stop-checking-ulw-loop-resume.json +1 -1
- package/packages/omo-codex/plugin/hooks/subagent-stop-verifying-lazycodex-executor-evidence.json +1 -1
- package/packages/omo-codex/plugin/hooks/user-prompt-submit-checking-ultrawork-trigger.json +1 -1
- package/packages/omo-codex/plugin/hooks/user-prompt-submit-checking-ulw-loop-steering.json +1 -1
- package/packages/omo-codex/plugin/hooks/user-prompt-submit-loading-project-rules.json +1 -1
- package/packages/omo-codex/plugin/package-lock.json +12 -12
- package/packages/omo-codex/plugin/package.json +1 -1
- package/packages/omo-codex/plugin/skills/browser/runtime/omowright/manifest.json +1 -1
- package/packages/omo-codex/plugin/skills/frontend/SKILL.md +1 -1
- package/packages/omo-codex/plugin/skills/frontend/references/design/README.md +3 -7
- package/packages/omo-codex/plugin/skills/frontend/references/design/aside.md +1 -1
- package/packages/omo-codex/plugin/skills/frontend/references/design/clone-from-url.md +1 -1
- package/packages/omo-codex/plugin/skills/frontend/references/design/design-system-architecture.md +1 -1
- package/packages/omo-codex/plugin/skills/frontend/references/design/layout-skill.md +1 -1
- package/packages/omo-codex/plugin/skills/visual-qa/SKILL.md +124 -22
- package/packages/omo-codex/plugin/skills/visual-qa/references/browser-setup.md +39 -14
- package/packages/omo-codex/scripts/install-dist/install-local.mjs +2 -2
- package/packages/shared-skills/skills/browser/runtime/omowright/manifest.json +1 -1
- package/packages/shared-skills/skills/frontend/SKILL.md +1 -1
- package/packages/shared-skills/skills/frontend/references/design/README.md +3 -7
- package/packages/shared-skills/skills/frontend/references/design/aside.md +1 -1
- package/packages/shared-skills/skills/frontend/references/design/clone-from-url.md +1 -1
- package/packages/shared-skills/skills/frontend/references/design/design-system-architecture.md +1 -1
- package/packages/shared-skills/skills/frontend/references/design/layout-skill.md +1 -1
- package/packages/shared-skills/skills/visual-qa/SKILL.md +124 -22
- package/packages/shared-skills/skills/visual-qa/references/browser-setup.md +39 -14
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"commandWindows": "powershell -NoProfile -ExecutionPolicy Bypass -File \"${PLUGIN_ROOT}\\components\\bootstrap\\scripts\\node-dispatch.ps1\" \"${PLUGIN_ROOT}\\components\\rules\\dist\\cli.js\" hook post-tool-use"
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"commandWindows": "powershell -NoProfile -ExecutionPolicy Bypass -File \"${PLUGIN_ROOT}\\components\\bootstrap\\scripts\\node-dispatch.ps1\" \"${PLUGIN_ROOT}\\components\\ulw-loop\\dist\\cli.js\" hook post-tool-use-spawn"
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"commandWindows": "powershell -NoProfile -ExecutionPolicy Bypass -File \"${PLUGIN_ROOT}\\components\\bootstrap\\scripts\\node-dispatch.ps1\" \"${PLUGIN_ROOT}\\components\\ulw-loop\\dist\\cli.js\" hook pre-tool-use"
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"statusMessage": "(OmO 5.1.17) Guarding Ulw-Loop Spawns",
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"commandWindows": "powershell -NoProfile -ExecutionPolicy Bypass -File \"${PLUGIN_ROOT}\\components\\bootstrap\\scripts\\node-dispatch.ps1\" \"${PLUGIN_ROOT}\\components\\ulw-loop\\dist\\cli.js\" hook pre-tool-use-spawn"
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"commandWindows": "powershell -NoProfile -ExecutionPolicy Bypass -File \"${PLUGIN_ROOT}\\components\\bootstrap\\scripts\\node-dispatch.ps1\" \"${PLUGIN_ROOT}\\components\\git-bash\\dist\\cli.js\" hook pre-tool-use"
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"commandWindows": "powershell -NoProfile -ExecutionPolicy Bypass -File \"${PLUGIN_ROOT}\\components\\bootstrap\\scripts\\node-dispatch.ps1\" \"${PLUGIN_ROOT}\\scripts\\auto-update.mjs\" hook session-start"
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"commandWindows": "powershell -NoProfile -ExecutionPolicy Bypass -File \"${PLUGIN_ROOT}\\components\\bootstrap\\scripts\\node-dispatch.ps1\" \"${PLUGIN_ROOT}\\components\\rules\\dist\\cli.js\" hook session-start"
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package/packages/omo-codex/plugin/hooks/subagent-stop-verifying-lazycodex-executor-evidence.json
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"commandWindows": "powershell -NoProfile -ExecutionPolicy Bypass -File \"${PLUGIN_ROOT}\\components\\bootstrap\\scripts\\node-dispatch.ps1\" \"${PLUGIN_ROOT}\\components\\lazycodex-executor-verify\\dist\\cli.js\" hook subagent-stop"
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"commandWindows": "powershell -NoProfile -ExecutionPolicy Bypass -File \"${PLUGIN_ROOT}\\components\\bootstrap\\scripts\\node-dispatch.ps1\" \"${PLUGIN_ROOT}\\components\\ultrawork\\dist\\cli.js\" hook user-prompt-submit"
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{
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},
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},
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"components/lazycodex-executor-verify": {
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- **No coloured accent borders on rounded surfaces.** A `border-l-2 border-primary` stripe on a selected row, a primary-tinted outline on a focused card — any `border-{side}-{primary|warning|destructive|success}` or accent-width rule used to mark selected/focused/active is the most recognizable AI-slop tell in shipped UI. Encode state the way `DESIGN.md` systems do: one ink at many alphas (hover/selected/active wash ramps), a glyph (check) for selection, tonal layering for focus. Keyboard `focus-visible` rings are the only coloured edge allowed. Applies to code you write AND to pre-existing instances on any surface you touch — sweep them out.
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- **GPU-composited animation only** — `transform`, `opacity`, `filter`; never animate layout properties.
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- **Slop animation is forbidden — motion serves meaning.** Every animation or hover must map to a real interaction, state change, or affordance. A hover that changes nothing, motion on a non-interactive element, or a decorative micro-animation with no informational purpose is slop — do not add it.
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- **Done is the `/visual-qa` gate, not your own glance.** A frontend design task is verified through `/visual-qa` - its HIG-based checklist, its capture matrix (every page and every sibling surface, phone and desktop, light and dark, scrolled-end, motion driven and inspected) and its dual-oracle completion gate on fresh evidence. This skill does not keep its own list of visual checks; the verifier owns it.
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## When to load something else instead
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## Phase Final — Design QA (MANDATORY, runs after implementation)
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Before declaring the task done, verify the rendered UI. **The verification authority is `/visual-qa`, not a hand-rolled checklist here.** Run `/visual-qa`:
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Before declaring the task done, verify the rendered UI. **The verification authority is `/visual-qa`, not a hand-rolled checklist here.** Run `/visual-qa`: its HIG-based checklist (layout, hierarchy, text, targets, themes, consistency, motion, states, keyboard, platform - including the slop-animation and accent-border-state rules this skill builds against) is judged on its capture matrix (every page and every sibling surface, phone and desktop, light and dark, scrolled-end, motion driven and inspected) by the dual-oracle pass, looping until an independent reviewer passes on fresh evidence. For a concrete reference or clone, run it in reference-fidelity mode.
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This skill adds the one design-taste judgment `/visual-qa` cannot make for you. **Two kinds of failure count equally — fix both, then re-check.** Defects are what `/visual-qa` reports. Flatness is a surface that reads generic next to the loaded reference. When the render is bug-free but flat, you are NOT done — RAISE the design: deepen the material layering, give the color a real perceptual ramp (multiple stops / OKLCH, not one tint at varied opacity), render the hero focal object as real dimensional material (a generated bitmap, or real light/shadow/gradient/depth — never flat geometric primitives), and add the one signature moment. Patching only bugs while the surface stays at the floor is the single most common way this skill ships clean-but-generic work.
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2. **Motion serves meaning; slop animation is forbidden.** Every interactive element must communicate its affordance and state changes — but a hover that changes nothing, motion on a non-interactive element, or a decorative micro-animation with no informational purpose is slop. Do not add it, and treat any you find as a defect. The hero may carry one signature moment; the rest of the surface earns motion only where it signals interaction or state.
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3. **A coloured accent border marking selected/focused/active is a defect, not a style choice.** Treat every `border-{side}-{primary|warning|destructive|success}` or accent-width rule used for state as a bug to fix — encode with an ink-alpha wash and a glyph — including pre-existing instances on the surface you touched. `focus-visible` rings are exempt.
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## Final notes
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## Agent Prompt
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When building an Aside-inspired surface, first create or update `DESIGN.md` with: bright white product-app atmosphere, display/body/mono font roles, ink/neutral token ramp, squircle/pill component rules, a product-browser focal primitive, dense capability bands, and responsive crop/scale behavior for the product frame. Use original content and assets. Verify
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When building an Aside-inspired surface, first create or update `DESIGN.md` with: bright white product-app atmosphere, display/body/mono font roles, ink/neutral token ramp, squircle/pill component rules, a product-browser focal primitive, dense capability bands, and responsive crop/scale behavior for the product frame. Use original content and assets. Verify through `/visual-qa` (its capture matrix: 390 with mobile emulation, 1440, 1920) and compare against the live-reference evidence before declaring visual fidelity.
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- **Interaction states** — capture `default/hover/focus/active` (plus disabled/loading/empty/error where they exist) by DRIVING the state, then re-reading the computed style. A system with only the resting state is incomplete.
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- **Motion** — `transition` (property, duration, timing function, delay), `@keyframes` (walk `document.styleSheets` for `CSSKeyframesRule`), and `transform`. Motion is part of the contract, not decoration.
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- **Responsive** — re-run the sweep at the `/visual-qa` capture widths (390 with mobile emulation, 1440, 1920) and record what actually changes per breakpoint, so the later compare is like for like.
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A compact sweep payload to inject through the browser's evaluate action (extend the recorded fields as needed):
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package/packages/omo-codex/plugin/skills/frontend/references/design/design-system-architecture.md
CHANGED
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- [ ] Radii come from the Section 7 scale; nested corners are concentric.
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- [ ] Section 8 accessibility constraints hold for the new component; any new debt is recorded in Section 8, not silently accepted.
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- [ ] Survives content stress: empty, long label, unbroken string. Reflows to one readable column at
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- [ ] Survives content stress: empty, long label, unbroken string. Reflows to one readable column at 390px with no horizontal scroll of primary content.
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## Memory Management
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- **Long label** — a 40-char name in a 12-char slot. Truncate (`text-overflow: ellipsis`) or wrap by design, never by accident.
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- **Long paragraph** — does the measure stay readable, or does text run 200 chars wide?
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- **Unbroken string** — a URL or token with no spaces. Needs `overflow-wrap: anywhere` / `min-inline-size: 0`, or it forces horizontal scroll.
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- **Reflow** — at
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- **Reflow** — at 390px width the layout reflows to a single readable column with NO horizontal scrollbar. Two-dimensional scrolling of primary content is a fail.
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- **Direction** — if the app supports RTL, the layout uses logical properties (`margin-inline`, `inset-inline-start`) so it mirrors correctly.
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A layout that only holds the happy-path mock is not finished. Drive these states in `/visual-qa` alongside the interaction states the style skill requires.
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