oh-my-opencode 5.0.0-beta.80 → 5.0.0-beta.82

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Files changed (86) hide show
  1. package/README.md +1 -1
  2. package/dist/cli/index.js +6893 -3348
  3. package/dist/cli/senpi-edition-hint.d.ts +10 -0
  4. package/dist/cli-node/index.js +6893 -3348
  5. package/dist/features/team-mode/tools/lifecycle-inline-spec.d.ts +1 -1
  6. package/dist/index.js +4334 -1672
  7. package/dist/oh-my-opencode.schema.json +3 -7
  8. package/dist/skills/frontend/SKILL.md +1 -0
  9. package/dist/skills/frontend/references/design/README.md +3 -2
  10. package/dist/skills/frontend/references/design/design-system-architecture.md +1 -0
  11. package/dist/skills/frontend/references/perfection/README.md +1 -0
  12. package/dist/skills/ultimate-browsing/engine/templates/package.json +1 -1
  13. package/dist/tui.js +2574 -1339
  14. package/package.json +34 -30
  15. package/packages/lsp-daemon/dist/cli.js +591 -555
  16. package/packages/lsp-daemon/dist/client.js +34 -5
  17. package/packages/lsp-daemon/dist/daemon-client.d.ts +2 -0
  18. package/packages/lsp-daemon/dist/daemon-client.js +20 -3
  19. package/packages/lsp-daemon/dist/ensure-daemon.js +17 -3
  20. package/packages/lsp-daemon/dist/index.js +34 -5
  21. package/packages/lsp-daemon/package.json +4 -3
  22. package/packages/lsp-tools-mcp/package.json +4 -3
  23. package/packages/omo-codex/plugin/.codex-plugin/plugin.json +1 -1
  24. package/packages/omo-codex/plugin/components/bootstrap/dist/cli.js +2515 -1261
  25. package/packages/omo-codex/plugin/components/bootstrap/hooks/hooks.json +1 -1
  26. package/packages/omo-codex/plugin/components/bootstrap/package.json +1 -1
  27. package/packages/omo-codex/plugin/components/comment-checker/hooks/hooks.json +1 -1
  28. package/packages/omo-codex/plugin/components/comment-checker/package.json +5 -4
  29. package/packages/omo-codex/plugin/components/git-bash/hooks/hooks.json +2 -2
  30. package/packages/omo-codex/plugin/components/git-bash/package.json +2 -2
  31. package/packages/omo-codex/plugin/components/lazycodex-executor-verify/hooks/hooks.json +1 -1
  32. package/packages/omo-codex/plugin/components/lazycodex-executor-verify/package.json +5 -4
  33. package/packages/omo-codex/plugin/components/lsp/dist/.omo-runtime-manifest.json +3 -3
  34. package/packages/omo-codex/plugin/components/lsp/dist/cli.js +34 -5
  35. package/packages/omo-codex/plugin/components/lsp/hooks/hooks.json +2 -2
  36. package/packages/omo-codex/plugin/components/lsp/package.json +5 -4
  37. package/packages/omo-codex/plugin/components/rules/hooks/hooks.json +4 -4
  38. package/packages/omo-codex/plugin/components/rules/package.json +5 -4
  39. package/packages/omo-codex/plugin/components/teammode/hooks/hooks.json +1 -1
  40. package/packages/omo-codex/plugin/components/teammode/package.json +4 -3
  41. package/packages/omo-codex/plugin/components/telemetry/dist/cli.js +4944 -2767
  42. package/packages/omo-codex/plugin/components/telemetry/dist/posthog.js +4944 -2767
  43. package/packages/omo-codex/plugin/components/telemetry/hooks/hooks.json +1 -1
  44. package/packages/omo-codex/plugin/components/telemetry/package.json +5 -4
  45. package/packages/omo-codex/plugin/components/ultrawork/hooks/hooks.json +1 -1
  46. package/packages/omo-codex/plugin/components/ultrawork/package.json +5 -4
  47. package/packages/omo-codex/plugin/components/ulw-execute-continuation/hooks/hooks.json +1 -1
  48. package/packages/omo-codex/plugin/components/ulw-execute-continuation/package.json +5 -4
  49. package/packages/omo-codex/plugin/components/ulw-loop/hooks/hooks.json +5 -5
  50. package/packages/omo-codex/plugin/components/ulw-loop/package.json +5 -4
  51. package/packages/omo-codex/plugin/hooks/post-compact-resetting-git-bash-mcp-reminder.json +1 -1
  52. package/packages/omo-codex/plugin/hooks/post-compact-resetting-lsp-diagnostics-cache.json +1 -1
  53. package/packages/omo-codex/plugin/hooks/post-compact-resetting-project-rule-cache.json +1 -1
  54. package/packages/omo-codex/plugin/hooks/post-tool-use-checking-comments.json +1 -1
  55. package/packages/omo-codex/plugin/hooks/post-tool-use-checking-lsp-diagnostics.json +1 -1
  56. package/packages/omo-codex/plugin/hooks/post-tool-use-checking-thread-title-hygiene.json +1 -1
  57. package/packages/omo-codex/plugin/hooks/post-tool-use-matching-project-rules.json +1 -1
  58. package/packages/omo-codex/plugin/hooks/post-tool-use-recording-spawn-admission.json +1 -1
  59. package/packages/omo-codex/plugin/hooks/pre-tool-use-enforcing-unlimited-goal-budget.json +1 -1
  60. package/packages/omo-codex/plugin/hooks/pre-tool-use-guarding-ulw-loop-spawns.json +1 -1
  61. package/packages/omo-codex/plugin/hooks/pre-tool-use-recommending-git-bash-mcp.json +1 -1
  62. package/packages/omo-codex/plugin/hooks/session-start-checking-auto-update.json +1 -1
  63. package/packages/omo-codex/plugin/hooks/session-start-checking-bootstrap-provisioning.json +1 -1
  64. package/packages/omo-codex/plugin/hooks/session-start-loading-project-rules.json +1 -1
  65. package/packages/omo-codex/plugin/hooks/session-start-recording-session-telemetry.json +1 -1
  66. package/packages/omo-codex/plugin/hooks/stop-checking-ulw-execute-continuation.json +1 -1
  67. package/packages/omo-codex/plugin/hooks/stop-checking-ulw-loop-resume.json +1 -1
  68. package/packages/omo-codex/plugin/hooks/subagent-stop-verifying-lazycodex-executor-evidence.json +1 -1
  69. package/packages/omo-codex/plugin/hooks/user-prompt-submit-checking-ultrawork-trigger.json +1 -1
  70. package/packages/omo-codex/plugin/hooks/user-prompt-submit-checking-ulw-loop-steering.json +1 -1
  71. package/packages/omo-codex/plugin/hooks/user-prompt-submit-loading-project-rules.json +1 -1
  72. package/packages/omo-codex/plugin/package-lock.json +481 -322
  73. package/packages/omo-codex/plugin/package.json +5 -1
  74. package/packages/omo-codex/plugin/shared/package.json +1 -1
  75. package/packages/omo-codex/plugin/skills/frontend/SKILL.md +1 -0
  76. package/packages/omo-codex/plugin/skills/frontend/references/design/README.md +3 -2
  77. package/packages/omo-codex/plugin/skills/frontend/references/design/design-system-architecture.md +1 -0
  78. package/packages/omo-codex/plugin/skills/frontend/references/perfection/README.md +1 -0
  79. package/packages/omo-codex/plugin/skills/ultimate-browsing/engine/templates/package.json +1 -1
  80. package/packages/omo-codex/scripts/install-dist/install-local.mjs +7777 -4292
  81. package/packages/shared-skills/skills/frontend/SKILL.md +1 -0
  82. package/packages/shared-skills/skills/frontend/references/design/README.md +3 -2
  83. package/packages/shared-skills/skills/frontend/references/design/design-system-architecture.md +1 -0
  84. package/packages/shared-skills/skills/frontend/references/perfection/README.md +1 -0
  85. package/packages/shared-skills/skills/ultimate-browsing/engine/templates/package.json +1 -1
  86. package/postinstall.mjs +3 -0
@@ -9679,13 +9679,9 @@
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  "properties": {
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  "commit_footer": {
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  "default": false,
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  "include_co_authored_by": {
@@ -137,6 +137,7 @@ Domains: `product` `style` `typography` `color` `landing` `chart` `ux` `react` `
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  - **Concrete reference = contract.** When a screenshot, mockup, or annotated reference exists, match its pixels, copy, component structure, and responsive intent unless the user accepts a deviation.
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  - **Never weaken UX OR flatten the surface to buy points.** No dropping animations, hiding content, simplifying interactions, or replacing rendered/lit material with flat fills and flat geometric primitives for a Lighthouse score or a deadline. Hit 100 AND keep the surface dimensional — both, or neither.
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  - **No emojis as icons.** SVG icon sets only (Lucide, Heroicons, Radix, Phosphor).
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+ - **No coloured accent borders on rounded surfaces.** A `border-l-2 border-primary` stripe on a selected row, a primary-tinted outline on a focused card — any `border-{side}-{primary|warning|destructive|success}` or accent-width rule used to mark selected/focused/active is the most recognizable AI-slop tell in shipped UI. Encode state the way `DESIGN.md` systems do: one ink at many alphas (hover/selected/active wash ramps), a glyph (check) for selection, tonal layering for focus. Keyboard `focus-visible` rings are the only coloured edge allowed. Applies to code you write AND to pre-existing instances on any surface you touch — sweep them out.
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  - **GPU-composited animation only** — `transform`, `opacity`, `filter`; never animate layout properties.
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  - **Slop animation is forbidden — motion serves meaning.** Every animation or hover must map to a real interaction, state change, or affordance. A hover that changes nothing, motion on a non-interactive element, or a decorative micro-animation with no informational purpose is slop — do not add it.
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  - **Done is the `/visual-qa` dual-oracle gate, not your own glance.** A frontend design task is verified through `/visual-qa` (real browser at 375 / 768 / 1280px, every page, with interaction states and motion driven and inspected) until the dual-oracle completion gate passes on fresh evidence.
@@ -202,7 +202,7 @@ Triggers: an animated, shader, particle, or grid background; a hero that must fe
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  ## Anti-patterns — do not do these
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  - **Don't load nothing and just freestyle.** That produces the exact "generic AI SaaS slop" — purple-blue gradient backgrounds, rounded-2xl-on-everything, three feature cards in a grid, generic Inter font, lorem ipsum. The skills exist precisely to prevent this.
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- - **Don't load five files "to be safe".** That blows context and creates contradictory rules. Pick deliberately.
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+ - **Don't mark state with a coloured accent border.** `border-l-2 border-primary` on the selected row, a primary outline on the focused card — on a rounded surface that is the generic AI tell. State is ink-alpha washes, a glyph for selection, tonal layering for focus; `focus-visible` rings are the only coloured edge. Includes pre-existing instances on surfaces you touch.
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  - **Don't ignore the user's named brand.** If they say "Linear-style" and you build something that doesn't match Linear's actual aesthetic (purple, ultra-tight spacing, mono accents, etc.), you have failed the routing.
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  - **Don't apply a Layer B brand verbatim if the project is not that brand.** The DESIGN.md captures *inspiration* — extract the tokens (palette, type scale, component patterns) and apply them to the project's own content. Do not copy logos or trademarked imagery.
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  - **Don't use imagegen skills to write code.** They are explicitly image-only. The agent has been observed trying to "describe" the image as React code — that is the wrong skill, switch to `image-to-code-skill.md` instead.
@@ -221,7 +221,7 @@ Once references are loaded, before writing any UI code:
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  7. **Match the project's existing patterns FIRST.** If the codebase already uses CSS Modules, don't introduce Tailwind. If it uses styled-components, don't introduce CSS-in-JS variants. The references guide *style*, not *infrastructure*.
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  8. **All tokens trace back to `DESIGN.md`.** No orphan hex codes, no magic px values. If you need a new token, update `DESIGN.md` first.
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  9. **New reusable patterns (used 2+ times) get documented back into `DESIGN.md` Section 5.**
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- 10. **No generic-default drift (expressive briefs).** The shipped CSS must use the `DESIGN.md` material, not the model's priors. Load the declared fonts (do not silently fall back to Inter or system fonts), build elevated surfaces from the declared multi-layer recipe (not a lone `backdrop-filter: blur`), and color from the ramp stops (not one tint at varied opacity). Grep your styles before QA: finding `Inter`, a single blur on "glass", or one brand hex reused everywhere means you regressed to priors — fix it before declaring done.
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+ 10. **No generic-default drift (expressive briefs).** The shipped CSS must use the `DESIGN.md` material, not the model's priors. Load the declared fonts (do not silently fall back to Inter or system fonts), build elevated surfaces from the declared multi-layer recipe (not a lone `backdrop-filter: blur`), and color from the ramp stops (not one tint at varied opacity). Grep your styles before QA: finding `Inter`, a single blur on "glass", one brand hex reused everywhere, or a coloured accent border marking selected/focused state (`border-l-2 border-primary` et al) means you regressed to priors — fix it before declaring done.
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  ## Quick lookup table — most common requests
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@@ -252,6 +252,7 @@ This skill adds only the design-taste judgments `/visual-qa` cannot make for you
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  1. **Two kinds of failure count equally — fix both, then re-check.** Defects: clipping, wrong font, missing state, jank. Flatness: a surface that reads generic next to the loaded reference. When the render is bug-free but flat, you are NOT done — RAISE the design: deepen the material layering, give the color a real perceptual ramp (multiple stops / OKLCH, not one tint at varied opacity), render the hero focal object as real dimensional material (a generated bitmap, or real light/shadow/gradient/depth — never flat geometric primitives), and add the one signature moment. Patching only bugs while the surface stays at the floor is the single most common way this skill ships clean-but-generic work.
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  2. **Motion serves meaning; slop animation is forbidden.** Every interactive element must communicate its affordance and state changes — but a hover that changes nothing, motion on a non-interactive element, or a decorative micro-animation with no informational purpose is slop. Do not add it, and treat any you find as a defect. The hero may carry one signature moment; the rest of the surface earns motion only where it signals interaction or state.
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+ 3. **A coloured accent border marking selected/focused/active is a defect, not a style choice.** Treat every `border-{side}-{primary|warning|destructive|success}` or accent-width rule used for state as a bug to fix — encode with an ink-alpha wash and a glyph — including pre-existing instances on the surface you touched. `focus-visible` rings are exempt.
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  Report "done" only when `/visual-qa` has passed on fresh evidence AND neither a visual bug nor a floor-level or slop-laden surface remains.
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@@ -151,6 +151,7 @@ code; do not invent future components just to fill the section.
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  ### Rules
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  - Only animate `transform` and `opacity`. Never animate layout properties.
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  - Every interactive element has hover + active + focus states.
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+ - Selected/focused/active state is encoded with ink-alpha washes and a glyph (check) — never a coloured accent border or outline. `focus-visible` rings are the only coloured edge.
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  - Scroll-triggered animations use `IntersectionObserver`, not scroll listeners.
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  - Reduced motion: respect `prefers-reduced-motion` — disable non-essential animation.
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@@ -67,6 +67,7 @@ During the audit loop, after Lighthouse scores pass, run a Design System Complia
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  - **Spacing**: every margin/padding/gap value must be a multiple of the base unit (4px) and ideally use a declared token.
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  - **Components**: any component used 2+ times must be documented in `DESIGN.md` Section 5. If it isn't, add it.
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  - **Depth**: if `DESIGN.md` says "borders-only", there must be zero `box-shadow` declarations. If "tonal-shift", zero borders for surface separation.
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+ - **State borders**: grep for `border(-[trbl])?-(primary|warning|destructive|success)` and accent-width rules (`border-l-2`, `border-l-4`…) used to mark selected/focused/active. Each hit is a violation — state belongs to ink-alpha washes and glyphs. Keyboard `focus-visible` rings are exempt.
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  A page that scores Lighthouse 100 but uses 14 undeclared hex codes and 8 magic spacing values is **NOT DONE**. The design system is the architecture — Lighthouse measures the performance of that architecture.
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  "private": true,
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  "description": "Script-only dependencies for local Chrome templates driven from js eval; Chrome must already be installed.",
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  "dependencies": {
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- "playwright-core": "^1.62.1",
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  "playwright-extra": "^4.3.6",
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  "puppeteer-extra-plugin-stealth": "^2.11.2"
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  }