oh-my-opencode 4.14.1 → 4.15.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (50) hide show
  1. package/dist/cli/index.js +88 -35
  2. package/dist/cli-node/index.js +88 -35
  3. package/dist/index.js +13 -13
  4. package/dist/skills/frontend/ATTRIBUTION.md +14 -1
  5. package/dist/skills/frontend/SKILL.md +11 -6
  6. package/dist/skills/frontend/references/design/README.md +15 -37
  7. package/dist/skills/frontend/references/design/_INDEX.md +5 -3
  8. package/dist/skills/frontend/references/design/aside.md +209 -0
  9. package/dist/skills/frontend/references/design/clone-from-url.md +65 -0
  10. package/dist/skills/programming/SKILL.md +5 -3
  11. package/dist/skills/remove-ai-slops/SKILL.md +34 -15
  12. package/dist/skills/visual-qa/SKILL.md +11 -0
  13. package/dist/skills/visual-qa/scripts/skill-prompt-contract.test.ts +42 -0
  14. package/package.json +13 -13
  15. package/packages/omo-codex/plugin/.codex-plugin/plugin.json +1 -1
  16. package/packages/omo-codex/plugin/components/bootstrap/package.json +1 -1
  17. package/packages/omo-codex/plugin/components/codegraph/package.json +1 -1
  18. package/packages/omo-codex/plugin/components/comment-checker/package.json +1 -1
  19. package/packages/omo-codex/plugin/components/git-bash/package.json +1 -1
  20. package/packages/omo-codex/plugin/components/lazycodex-executor-verify/package.json +1 -1
  21. package/packages/omo-codex/plugin/components/lsp/package.json +1 -1
  22. package/packages/omo-codex/plugin/components/rules/package.json +1 -1
  23. package/packages/omo-codex/plugin/components/start-work-continuation/package.json +1 -1
  24. package/packages/omo-codex/plugin/components/teammode/package.json +1 -1
  25. package/packages/omo-codex/plugin/components/telemetry/package.json +1 -1
  26. package/packages/omo-codex/plugin/components/ultrawork/package.json +1 -1
  27. package/packages/omo-codex/plugin/components/ulw-loop/package.json +1 -1
  28. package/packages/omo-codex/plugin/package-lock.json +13 -13
  29. package/packages/omo-codex/plugin/package.json +1 -1
  30. package/packages/omo-codex/plugin/skills/frontend/ATTRIBUTION.md +14 -1
  31. package/packages/omo-codex/plugin/skills/frontend/SKILL.md +11 -6
  32. package/packages/omo-codex/plugin/skills/frontend/references/design/README.md +15 -37
  33. package/packages/omo-codex/plugin/skills/frontend/references/design/_INDEX.md +5 -3
  34. package/packages/omo-codex/plugin/skills/frontend/references/design/aside.md +209 -0
  35. package/packages/omo-codex/plugin/skills/frontend/references/design/clone-from-url.md +65 -0
  36. package/packages/omo-codex/plugin/skills/programming/SKILL.md +5 -3
  37. package/packages/omo-codex/plugin/skills/remove-ai-slops/SKILL.md +34 -15
  38. package/packages/omo-codex/plugin/skills/visual-qa/SKILL.md +11 -0
  39. package/packages/omo-codex/plugin/test/aggregate-skills.test.mjs +23 -0
  40. package/packages/omo-codex/scripts/install-dist/install-local.mjs +67 -14
  41. package/packages/shared-skills/skills/frontend/ATTRIBUTION.md +14 -1
  42. package/packages/shared-skills/skills/frontend/SKILL.md +11 -6
  43. package/packages/shared-skills/skills/frontend/references/design/README.md +15 -37
  44. package/packages/shared-skills/skills/frontend/references/design/_INDEX.md +5 -3
  45. package/packages/shared-skills/skills/frontend/references/design/aside.md +209 -0
  46. package/packages/shared-skills/skills/frontend/references/design/clone-from-url.md +65 -0
  47. package/packages/shared-skills/skills/programming/SKILL.md +5 -3
  48. package/packages/shared-skills/skills/remove-ai-slops/SKILL.md +34 -15
  49. package/packages/shared-skills/skills/visual-qa/SKILL.md +11 -0
  50. package/packages/shared-skills/skills/visual-qa/scripts/skill-prompt-contract.test.ts +42 -0
@@ -5907,7 +5907,7 @@ var package_default;
5907
5907
  var init_package = __esm(() => {
5908
5908
  package_default = {
5909
5909
  name: "@oh-my-opencode/omo-codex",
5910
- version: "4.14.1",
5910
+ version: "4.15.0",
5911
5911
  type: "module",
5912
5912
  private: true,
5913
5913
  description: "Codex harness adapter for oh-my-openagent. Vendored Codex plugin namespace (omo) + TypeScript installer + telemetry.",
@@ -6880,7 +6880,7 @@ async function existingNonSymlink(path) {
6880
6880
  }
6881
6881
  }
6882
6882
  // packages/omo-codex/src/install/codex-cache-install.ts
6883
- import { cp as cp2, mkdir as mkdir3, readFile as readFile7, rename, rm as rm3 } from "node:fs/promises";
6883
+ import { cp as cp2, mkdir as mkdir3, readFile as readFile7, readdir as readdir3, rename, rm as rm3 } from "node:fs/promises";
6884
6884
  import { basename as basename3, dirname as dirname4, join as join11, sep as sep5 } from "node:path";
6885
6885
 
6886
6886
  // packages/omo-codex/src/install/codex-cache-bundled-mcps.ts
@@ -7445,6 +7445,7 @@ async function installCachedPlugin(input) {
7445
7445
  await removeCachedManagedNpmBinShims(tempPath);
7446
7446
  if (input.buildSource === false)
7447
7447
  await maybeRunNpmSyncSkills(tempPath, input.runCommand);
7448
+ await assertNoRemovedSparkshellPromptReferences(tempPath);
7448
7449
  await rewriteCachedMcpManifest(tempPath, input.sourcePath);
7449
7450
  await rewriteCachedManifestRoot(tempPath, tempPath, targetPath);
7450
7451
  await assertHookCommandTargets(tempPath);
@@ -7523,6 +7524,58 @@ function shouldCopyPluginPath(path, root) {
7523
7524
  const parts = relative4.split(sep5);
7524
7525
  return !parts.some((part) => part === ".git" || part === "node_modules");
7525
7526
  }
7527
+ var removedSparkshellReferencePattern = /\b(?:sparkshell|spark[-_\s]+shell)\b/i;
7528
+ var removedSparkshellPromptSurfaceDirs = new Set([".codex-plugin", "agents", "bundled-rules", "hooks", "skills"]);
7529
+ var removedSparkshellPromptSurfaceFiles = new Set(["directive.md", "plugin.json"]);
7530
+ var removedSparkshellTextFilePattern = /\.(?:json|md|toml|ya?ml)$/i;
7531
+ async function assertNoRemovedSparkshellPromptReferences(pluginRoot) {
7532
+ for (const filePath of await listRemovedSparkshellPromptSurfaceFiles(pluginRoot, "")) {
7533
+ const content = await readFile7(join11(pluginRoot, filePath), "utf8");
7534
+ if (!removedSparkshellReferencePattern.test(content))
7535
+ continue;
7536
+ throw new Error(`removed sparkshell reference found in Codex plugin prompt surface: ${filePath}`);
7537
+ }
7538
+ }
7539
+ async function listRemovedSparkshellPromptSurfaceFiles(pluginRoot, relativeDirectory) {
7540
+ const directory = relativeDirectory === "" ? pluginRoot : join11(pluginRoot, relativeDirectory);
7541
+ const entries = await readdir3(directory, { withFileTypes: true });
7542
+ const files = [];
7543
+ for (const entry of entries) {
7544
+ const relativePath = relativeDirectory === "" ? entry.name : join11(relativeDirectory, entry.name);
7545
+ if (entry.isDirectory()) {
7546
+ if (shouldDescendIntoRemovedSparkshellPromptSurface(relativePath)) {
7547
+ files.push(...await listRemovedSparkshellPromptSurfaceFiles(pluginRoot, relativePath));
7548
+ }
7549
+ continue;
7550
+ }
7551
+ if (shouldCheckRemovedSparkshellPromptFile(relativePath))
7552
+ files.push(relativePath);
7553
+ }
7554
+ return files.sort();
7555
+ }
7556
+ function shouldDescendIntoRemovedSparkshellPromptSurface(relativePath) {
7557
+ const parts = relativePath.split(sep5);
7558
+ if (parts.some((part) => part === ".git" || part === "dist" || part === "node_modules"))
7559
+ return false;
7560
+ if (parts[0] === "components") {
7561
+ if (parts.length <= 2)
7562
+ return true;
7563
+ return removedSparkshellPromptSurfaceDirs.has(parts[2]);
7564
+ }
7565
+ return removedSparkshellPromptSurfaceDirs.has(parts[0]);
7566
+ }
7567
+ function shouldCheckRemovedSparkshellPromptFile(relativePath) {
7568
+ if (!removedSparkshellTextFilePattern.test(relativePath))
7569
+ return false;
7570
+ const parts = relativePath.split(sep5);
7571
+ const fileName = parts.at(-1) ?? "";
7572
+ if (parts[0] === "components") {
7573
+ if (parts.length === 3)
7574
+ return removedSparkshellPromptSurfaceFiles.has(fileName);
7575
+ return parts.length > 3 && removedSparkshellPromptSurfaceDirs.has(parts[2]);
7576
+ }
7577
+ return removedSparkshellPromptSurfaceDirs.has(parts[0]);
7578
+ }
7526
7579
  async function copyRootRuntimeDists(input) {
7527
7580
  const repoRoot = repoRootForCodexPluginSource(input.sourcePath);
7528
7581
  if (repoRoot === null)
@@ -7547,7 +7600,7 @@ function repoRootForCodexPluginSource(sourcePath) {
7547
7600
  return dirname4(packagesRoot);
7548
7601
  }
7549
7602
  // packages/omo-codex/src/install/codex-cache-prune.ts
7550
- import { lstat as lstat4, readdir as readdir3, rm as rm4, stat as stat3 } from "node:fs/promises";
7603
+ import { lstat as lstat4, readdir as readdir4, rm as rm4, stat as stat3 } from "node:fs/promises";
7551
7604
  import { join as join12 } from "node:path";
7552
7605
  async function pruneMarketplaceCache(input) {
7553
7606
  const cacheRoot = join12(input.codexHome, "plugins", "cache", input.marketplaceName);
@@ -7575,11 +7628,11 @@ async function pruneMarketplacePluginCaches(input) {
7575
7628
  }
7576
7629
  async function readCacheEntries(path) {
7577
7630
  const emptyEntries = [];
7578
- return readCacheRoot(path, () => readdir3(path, { withFileTypes: true }), emptyEntries);
7631
+ return readCacheRoot(path, () => readdir4(path, { withFileTypes: true }), emptyEntries);
7579
7632
  }
7580
7633
  async function readCacheEntryNames(path) {
7581
7634
  const emptyNames = [];
7582
- return readCacheRoot(path, () => readdir3(path), emptyNames);
7635
+ return readCacheRoot(path, () => readdir4(path), emptyNames);
7583
7636
  }
7584
7637
  async function readCacheRoot(path, readEntries, fallback) {
7585
7638
  try {
@@ -8741,7 +8794,7 @@ function toCodexResolution(resolution) {
8741
8794
  }
8742
8795
 
8743
8796
  // packages/omo-codex/src/install/link-cached-plugin-agents.ts
8744
- import { copyFile, lstat as lstat7, mkdir as mkdir6, readFile as readFile13, readdir as readdir4, rm as rm6, writeFile as writeFile6 } from "node:fs/promises";
8797
+ import { copyFile, lstat as lstat7, mkdir as mkdir6, readFile as readFile13, readdir as readdir5, rm as rm6, writeFile as writeFile6 } from "node:fs/promises";
8745
8798
  import { basename as basename5, join as join19 } from "node:path";
8746
8799
 
8747
8800
  // packages/omo-codex/src/install/retired-managed-agent-purge.ts
@@ -8809,7 +8862,7 @@ async function capturePreservedAgentReasoning(input) {
8809
8862
  if (!await exists4(agentsDir))
8810
8863
  return new Map;
8811
8864
  const preserved = new Map;
8812
- const agentEntries = await readdir4(agentsDir, { withFileTypes: true });
8865
+ const agentEntries = await readdir5(agentsDir, { withFileTypes: true });
8813
8866
  for (const entry of agentEntries) {
8814
8867
  if (!entry.name.endsWith(".toml"))
8815
8868
  continue;
@@ -8827,7 +8880,7 @@ async function capturePreservedAgentServiceTier(input) {
8827
8880
  if (!await exists4(agentsDir))
8828
8881
  return new Map;
8829
8882
  const preserved = new Map;
8830
- const agentEntries = await readdir4(agentsDir, { withFileTypes: true });
8883
+ const agentEntries = await readdir5(agentsDir, { withFileTypes: true });
8831
8884
  for (const entry of agentEntries) {
8832
8885
  if (!entry.name.endsWith(".toml"))
8833
8886
  continue;
@@ -8884,7 +8937,7 @@ async function discoverBundledAgents(pluginRoot) {
8884
8937
  const componentsRoot = join19(pluginRoot, "components");
8885
8938
  if (!await exists4(componentsRoot))
8886
8939
  return [];
8887
- const componentEntries = await readdir4(componentsRoot, { withFileTypes: true });
8940
+ const componentEntries = await readdir5(componentsRoot, { withFileTypes: true });
8888
8941
  const agents = [];
8889
8942
  for (const entry of componentEntries) {
8890
8943
  if (!entry.isDirectory())
@@ -8892,7 +8945,7 @@ async function discoverBundledAgents(pluginRoot) {
8892
8945
  const agentsRoot = join19(componentsRoot, entry.name, "agents");
8893
8946
  if (!await exists4(agentsRoot))
8894
8947
  continue;
8895
- const agentEntries = await readdir4(agentsRoot, { withFileTypes: true });
8948
+ const agentEntries = await readdir5(agentsRoot, { withFileTypes: true });
8896
8949
  for (const file2 of agentEntries) {
8897
8950
  if (!file2.isFile() || !file2.name.endsWith(".toml"))
8898
8951
  continue;
@@ -9199,7 +9252,7 @@ function shouldCopyMarketplaceSourcePath(path, root) {
9199
9252
  }
9200
9253
 
9201
9254
  // packages/omo-codex/src/install/lazycodex-version-stamp.ts
9202
- import { readdir as readdir5, readFile as readFile15, writeFile as writeFile8 } from "node:fs/promises";
9255
+ import { readdir as readdir6, readFile as readFile15, writeFile as writeFile8 } from "node:fs/promises";
9203
9256
  import { join as join22 } from "node:path";
9204
9257
  async function readDistributionManifest(repoRoot) {
9205
9258
  try {
@@ -9292,7 +9345,7 @@ async function stampHookStatusMessages(path, version) {
9292
9345
  async function stampComponentVersions(input) {
9293
9346
  let entries;
9294
9347
  try {
9295
- entries = await readdir5(join22(input.pluginRoot, "components"));
9348
+ entries = await readdir6(join22(input.pluginRoot, "components"));
9296
9349
  } catch (error) {
9297
9350
  if (error instanceof Error)
9298
9351
  return;
@@ -9555,7 +9608,7 @@ function formatUnknownError(error) {
9555
9608
  }
9556
9609
 
9557
9610
  // packages/omo-codex/src/install/lsp-daemon-reaper.ts
9558
- import { readFile as readFile17, readdir as readdir6, rm as rm8 } from "node:fs/promises";
9611
+ import { readFile as readFile17, readdir as readdir7, rm as rm8 } from "node:fs/promises";
9559
9612
  import { connect } from "node:net";
9560
9613
  import { join as join24 } from "node:path";
9561
9614
  async function reapLspDaemons(codexHome, deps = {}) {
@@ -9565,7 +9618,7 @@ async function reapLspDaemons(codexHome, deps = {}) {
9565
9618
  const reaped = [];
9566
9619
  let entries;
9567
9620
  try {
9568
- entries = await readdir6(daemonRoot);
9621
+ entries = await readdir7(daemonRoot);
9569
9622
  } catch {
9570
9623
  return reaped;
9571
9624
  }
@@ -186,10 +186,23 @@ SOFTWARE.
186
186
 
187
187
  ## 5. Project-original files
188
188
 
189
- `frontend/SKILL.md`, `frontend/references/design/README.md`, `_INDEX.md`,
189
+ `frontend/SKILL.md`, `frontend/references/design/README.md`, `_INDEX.md`, `aside.md`,
190
190
  `design-system-architecture.md`, `react-dev-tooling-skill.md`,
191
191
  `frontend/references/perfection/README.md`, `react-perf-tooling.md`, and
192
192
  `frontend/scripts/perfection/lighthouse-audit.py` are original to this project and require
193
193
  no third-party attribution. The perfection docs and script only invoke third-party tools
194
194
  (react-scan, react-doctor, react-grab, playwright-lighthouse, lighthouse, chrome-launcher)
195
195
  at runtime; no source from those tools is vendored, so their licenses are not carried here.
196
+
197
+ `frontend/references/design/aside.md` is a project-original synthesis from live browser
198
+ capture evidence and a local reconnaissance run following the MIT-licensed
199
+ `JCodesMore/ai-website-cloner-template` workflow; it is not copied from Aside or from the
200
+ template. Aside names, trademarks, product text, and visual assets remain the property of
201
+ their respective owners and are referenced only for descriptive design-analysis purposes.
202
+
203
+ `frontend/references/design/clone-from-url.md` is a project-original runtime-extraction
204
+ workflow guide. Its browser + `getComputedStyle` clone approach follows the same
205
+ MIT-licensed `JCodesMore/ai-website-cloner-template` clone-website workflow that `aside.md`
206
+ cites; no source from that template is copied. It carries no third-party attribution beyond
207
+ that lineage note, and it grants no license to copy any target site's trademarks, brand
208
+ assets, or proprietary copy.
@@ -24,8 +24,11 @@ This file is a router, not a rulebook. The rules live in four rulesets under `re
24
24
 
25
25
  Every implementation must choose one of these branches before UI code changes:
26
26
 
27
- 1. **Concrete visual reference:** if the user supplies a screenshot, generated mockup, Stitch/Imagen output, Figma export, overview, or annotated reference packet, treat it as the visual contract. Load `references/design/image-to-code-skill.md` plus the relevant design/perfection files, extract the reference's exact tokens, layout geometry, copy, spacing, states, and responsive intent into `DESIGN.md`, then implement reusable primitives against that contract. Final QA must run `/visual-qa` in reference-fidelity mode: compare the actual UI against the reference packet pixel-by-pixel and verify the code is an extensible design-system implementation, not a screenshot-matched one-off.
28
- 2. **Greenfield or fresh setup:** if the user gave no concrete visual reference, use `references/design/_INDEX.md` to shortlist 2-3 plausible Layer B references, then deeply load exactly one Layer A style skill and one Layer B brand/design-system reference; use `open-design` only when the curated set has no fit. Treat those references as source material, not mood labels: extract tokens, layout grammar, component anatomy, interaction states, motion, and taste decisions into `DESIGN.md`, then recombine them into project-specific primitives. Customize for the user's product and content, but do not freestyle past the selected references; never copy logos, trademarked assets, or brand-specific copy. Define Section 5 primitives with variants, default/hover/active/focus/disabled/loading/empty/error states, accessibility, and motion before code. Build them first in a component showcase or state harness; each primitive and required state must pass mobile/tablet/desktop visual QA before product screens.
27
+ 1. **Concrete visual reference:** the user supplied a reference treat it as the visual contract, then handle it by kind:
28
+ - **Static visual reference** (screenshot, generated mockup, Stitch/Imagen output, Figma export, overview, or annotated packet): load `references/design/image-to-code-skill.md` plus the relevant design/perfection files, extract the reference's exact tokens, layout geometry, copy, spacing, states, and responsive intent into `DESIGN.md`, then implement reusable primitives against that contract.
29
+ - **Live site or URL reference** (the user names a site to clone or gives a URL): load `references/design/clone-from-url.md`. Drive a real browser and extract the runtime truth via `getComputedStyle` — tokens, layout geometry, default/hover/focus/active states, transitions and keyframes, and downloaded assets — into `DESIGN.md`, then clone-code reusable primitives against that contract.
30
+ Final QA for both runs `/visual-qa` in reference-fidelity mode: compare the actual UI against the reference pixel-by-pixel and verify the code is an extensible design-system implementation, not a screenshot-matched one-off.
31
+ 2. **Greenfield or fresh setup:** if the user gave no concrete visual reference, use `references/design/_INDEX.md` to shortlist 2-3 plausible Layer B references, then deeply load exactly one Layer A style skill and one Layer B brand/design-system reference; use `open-design` only when the curated set has no fit. Treat those references as source material, not mood labels: extract tokens, layout grammar, component anatomy, interaction states, motion, and taste decisions into `DESIGN.md`, then recombine them into project-specific primitives — never freestyle past the selected references, never copy logos or brand-specific copy. For an expressive brief (glossy, premium, wow, brand-grade), default to generating 2-3 imagen concept drafts, each seeded with the loaded Layer A + Layer B tokens (palette, type, material); pick the strongest and treat the chosen draft as the reference-fidelity contract. Define Section 5 primitives and their default/hover/active/focus/disabled/loading/empty/error states before code, and pass each through mobile/tablet/desktop visual QA before product screens.
29
32
  3. **Existing project with `DESIGN.md` or a component system:** read it, follow it, and update it before implementation only when the requested work needs a new token, primitive, state, motion rule, accessibility constraint, accepted debt, or reference-fidelity requirement.
30
33
  4. **Existing project with UI but no `DESIGN.md` and no reusable component layer:** STOP and ask the user one focused question: should you preserve the current look with copy-nearby styling, or extract a real `DESIGN.md` plus reusable components before continuing? Do not silently choose.
31
34
 
@@ -33,7 +36,7 @@ When `references/designpowers/README.md` is loaded for implementation, redesign,
33
36
 
34
37
  ## Ruleset 1 — design (`references/design/`)
35
38
 
36
- The reference library has one architecture file, 12 taste skills (Layer A — *how to execute*), and 69 brand design systems (Layer B — *what it should look like*). Most non-trivial tasks load **one Layer A + one Layer B**. `README.md` carries the full routing flow, stacking rules, anti-patterns, and the mandatory browser-based Design QA phase; `_INDEX.md` catalogs all 81 files with mood-to-brand mappings — read it whenever routing is not obvious from the tables below.
39
+ The reference library has one architecture file, 12 taste skills (Layer A — *how to execute*), and 70 brand design systems (Layer B — *what it should look like*). Most non-trivial tasks load **one Layer A + one Layer B**. `README.md` carries the full routing flow, stacking rules, anti-patterns, and the mandatory browser-based Design QA phase; `_INDEX.md` catalogs all 83 files with mood-to-brand mappings — read it whenever routing is not obvious from the tables below.
37
40
 
38
41
  ### Layer 0 — architecture
39
42
 
@@ -58,7 +61,7 @@ The reference library has one architecture file, 12 taste skills (Layer A — *h
58
61
 
59
62
  ### Layer B — brand design systems (orthogonal to Layer A; stack freely)
60
63
 
61
- When the user names a brand or site — "Linear-style", "like Stripe's landing" — load `references/design/<brand>.md` as the token source of truth (palette, type scale, components, do/don'ts). Coverage includes `apple` `stripe` `linear.app` `notion` `vercel` `claude` `figma` `airbnb` `nike` `tesla` `spotify` `raycast` `revolut` and ~56 more; the full list with mood shortcuts is in `_INDEX.md`. Extract the tokens and apply them to the project's own content — never copy logos or trademarked imagery. If the named brand is missing, fall back to a Layer A mood match or the `open-design` skill.
64
+ When the user names a brand or site — "Linear-style", "like Stripe's landing", "Aside-style browser agent" — load `references/design/<brand>.md` as the token source of truth (palette, type scale, components, do/don'ts). Coverage includes `aside` `apple` `stripe` `linear.app` `notion` `vercel` `claude` `figma` `airbnb` `nike` `tesla` `spotify` `raycast` `revolut` and ~56 more; the full list with mood shortcuts is in `_INDEX.md`. Extract the tokens and apply them to the project's own content — never copy logos or trademarked imagery. If the named brand is missing, fall back to a Layer A mood match or the `open-design` skill.
62
65
 
63
66
  ### React dev tooling
64
67
 
@@ -102,6 +105,7 @@ Domains: `product` `style` `typography` `color` `landing` `chart` `ux` `react` `
102
105
  | Request | Load |
103
106
  |---|---|
104
107
  | "Build a landing page" (no direction given) | `design/README.md` + `design/_INDEX.md` shortlist → exactly one Layer B reference + `design/taste-skill.md` + `perfection/README.md` |
108
+ | "Aside-style AI browser / browser agent page" | `design/README.md` + `design/aside.md` + `design/taste-skill.md` + `perfection/README.md` |
105
109
  | "Linear-style landing page" | `design/README.md` + `design/linear.app.md` + `design/taste-skill.md` + `perfection/README.md` |
106
110
  | "Premium SaaS hero like Stripe" | `design/README.md` + `design/stripe.md` + `design/soft-skill.md` + `perfection/README.md` |
107
111
  | "Improve this existing dashboard" | `design/README.md` + `design/redesign-skill.md` + `perfection/README.md` |
@@ -119,13 +123,14 @@ Domains: `product` `style` `typography` `color` `landing` `chart` `ux` `react` `
119
123
  - **Never weaken UX OR flatten the surface to buy points.** No dropping animations, hiding content, simplifying interactions, or replacing rendered/lit material with flat fills and flat geometric primitives for a Lighthouse score or a deadline. Hit 100 AND keep the surface dimensional — both, or neither.
120
124
  - **No emojis as icons.** SVG icon sets only (Lucide, Heroicons, Radix, Phosphor).
121
125
  - **GPU-composited animation only** — `transform`, `opacity`, `filter`; never animate layout properties.
122
- - **Verify in a real browser before declaring done.** Screenshots at 375 / 768 / 1280px; hover, focus, loading, empty, and error states all exercised.
126
+ - **Slop animation is forbidden motion serves meaning.** Every animation or hover must map to a real interaction, state change, or affordance. A hover that changes nothing, motion on a non-interactive element, or a decorative micro-animation with no informational purpose is slop — do not add it.
127
+ - **Done is the `/visual-qa` dual-oracle gate, not your own glance.** A frontend design task is verified through `/visual-qa` (real browser at 375 / 768 / 1280px, every page, with interaction states and motion driven and inspected) until the dual-oracle completion gate passes on fresh evidence.
123
128
 
124
129
  ## When to load something else instead
125
130
 
126
131
  | Situation | Load |
127
132
  |---|---|
128
- | Brand/style not among the 69 in `references/design/`, or the user says "Open Design" | `open-design` skill — the local nexu-io/open-design library (137+ design skills, 150+ design systems) |
133
+ | Brand/style not among the 70 in `references/design/`, or the user says "Open Design" | `open-design` skill — the local nexu-io/open-design library (137+ design skills, 150+ design systems) |
129
134
  | Driving a browser for the Design QA phase | `agent-browser` skill |
130
135
  | Pure TypeScript/logic work with zero visual surface | `programming` skill alone — this skill adds nothing there |
131
136
 
@@ -16,9 +16,9 @@ Two things ship flat most often, and both read as "clean but generic": the **her
16
16
  The library lives flat in this directory (`references/design/`, max depth 1) and has two conceptual layers, and **most non-trivial tasks load one from each layer**:
17
17
 
18
18
  - **Layer A — taste skills (12 files):** how to execute. Discipline, motion physics, spacing rules, anti-slop guardrails, output completeness. Filenames end in `-skill.md` or start with `imagegen-`.
19
- - **Layer B — design systems (69 files):** what it should look like. Concrete color/type/component tokens for one specific brand aesthetic. Filenames are brand names (`claude.md`, `notion.md`, `stripe.md`, ).
19
+ - **Layer B — design systems (70 files):** what it should look like. Concrete color/type/component tokens for one specific brand aesthetic. Filenames are brand names (`aside.md`, `claude.md`, `notion.md`, `stripe.md`, ...).
20
20
 
21
- A combined directory of all 81 reference files is at `_INDEX.md`. **Read that index before loading anything** unless the routing is obvious — it has the full mood-mapping and stacking rules in one place.
21
+ A combined directory of all 83 reference files is at `_INDEX.md`. **Read that index before loading anything** unless the routing is obvious — it has the full mood-mapping and stacking rules in one place.
22
22
 
23
23
  ## Open Design Library
24
24
 
@@ -94,7 +94,7 @@ Run through this in order and stop at the first match. Do not skip — earlier r
94
94
 
95
95
  ### Step 1 — Did the user name a specific brand or site?
96
96
 
97
- Phrasings: "make it look like Linear", "Stripe-style buttons", "Notion-feel sidebar", "like {brand}'s landing page", or pasting a screenshot of a known brand site.
97
+ Phrasings: "make it look like Linear", "Stripe-style buttons", "Notion-feel sidebar", "Aside-style browser agent", "like {brand}'s landing page", or pasting a screenshot of a known brand site.
98
98
 
99
99
  **Action:** Open `_INDEX.md`, find the brand under "Layer B — Design Systems", then load `<brand>.md`. Use it as the project's design system source of truth (color hex values, type scale, component specs, do/don'ts).
100
100
 
@@ -131,12 +131,14 @@ Do NOT use this for greenfield work — the audit phase is wasted effort there.
131
131
 
132
132
  ### Step 4 — Is this an image-first workflow?
133
133
 
134
- Triggers: "generate the design first then code it", "make a mockup before we build", "show me what it could look like".
134
+ Triggers: "generate the design first then code it", "make a mockup before we build", "show me what it could look like" — AND, by default, any expressive greenfield brief (glossy / premium / wow / brand-grade) with no user-supplied reference.
135
135
 
136
136
  **Action:** Load both:
137
137
  - `image-to-code-skill.md` (the workflow: generate → analyze → implement)
138
138
  - `imagegen-frontend-web.md` for web, or `imagegen-frontend-mobile.md` for mobile screens
139
139
 
140
+ For an expressive greenfield brief, default to generating **2-3 imagen concept drafts**, each prompt **seeded with the loaded Layer A + Layer B tokens** (palette, type, signature material) so the drafts inherit the reference's taste instead of generic priors. Pick the strongest, then treat the chosen draft as the reference-fidelity contract for `/visual-qa`.
141
+
140
142
  If the user wants only the imagery (no code), load only the imagegen file.
141
143
 
142
144
  ### Step 5 — Image-only requests (no code)
@@ -201,6 +203,7 @@ Once references are loaded, before writing any UI code:
201
203
  | User asks for... | Load these |
202
204
  |---|---|
203
205
  | "Build me a landing page" (no other info) | `_INDEX.md` shortlist → exactly one Layer B reference + `taste-skill.md` |
206
+ | "Build me an Aside-style AI browser / agent page" | `aside.md` + `taste-skill.md` |
204
207
  | "Build me a Linear-style landing page" | `linear.app.md` + `taste-skill.md` |
205
208
  | "Make it Notion-like and minimal" | `notion.md` + `minimalist-skill.md` |
206
209
  | "Premium SaaS hero, like Stripe" | `stripe.md` + `soft-skill.md` |
@@ -214,39 +217,14 @@ Once references are loaded, before writing any UI code:
214
217
 
215
218
  ## Phase Final — Design QA (MANDATORY, runs after implementation)
216
219
 
217
- After implementation is complete, **before declaring the task done**, run a real browser-based Design QA.
218
-
219
- ### Why
220
-
221
- Code that "looks correct" in an editor is not verified. Colors render differently, spacing collapses, fonts fail to load, responsive breakpoints break, states are missing. The only way to know is to SEE it in a real browser.
222
-
223
- ### How
224
-
225
- 1. **Launch the app** in a real browser (use `agent-browser` skill or the project's dev server + screenshot tool).
226
- 2. **Take screenshots** at key breakpoints: mobile (375px), tablet (768px), desktop (1280px).
227
- 3. **Walk the design system checklist** visually:
228
- - [ ] Colors match `DESIGN.md` palette — no off-brand colors visible
229
- - [ ] Typography hierarchy is clear — headings, body, captions are visually distinct
230
- - [ ] Spacing rhythm feels consistent — no cramped or floating elements
231
- - [ ] Interactive states work — hover every button, focus every input, toggle every switch
232
- - [ ] Empty, loading, and error states exist and look intentional
233
- - [ ] Dark mode (if declared in `DESIGN.md`) works completely
234
- - [ ] No layout overflow, no horizontal scroll on mobile
235
- - [ ] Motion/animation feels smooth — no jank, no missing transitions
236
- - [ ] (Expressive brief) Surfaces AND the hero focal object read as real, dimensional material — not flat fills or flat geometric primitives. Use the brand's material: glass = tint+backdrop saturate+rim+sheen+glow; bright/playful = gradient fills+soft depth shadows+a lit focal object. The hero focal object is a generated bitmap, or carries real light/shadow/gradient/depth.
237
- - [ ] (Expressive brief) Brand color is a perceptual ramp (multiple stops / OKLCH), not one tint reused at different opacities
238
- - [ ] (Expressive brief) Every interactive element has a visible hover AND active/pressed micro-interaction, and the hero carries one signature moment
239
- 4. **Two kinds of failure count equally — fix both, then re-check.** Defects: clipping, wrong font, missing state, jank. Flatness: a surface that reads generic next to the loaded reference. When the render is bug-free but flat, you are NOT done — RAISE the design: deepen the material layering, give the color real depth and a ramp, add the signature interaction. Patching only bugs while the surface stays at the floor is the single most common way this skill ships clean-but-generic work. Do not report "done" with visual bugs OR a floor-level surface.
240
- 5. **If you cannot launch a browser** (e.g. no dev server, CI-only environment), state this explicitly and list what you would check. Never silently skip QA.
241
-
242
- ### QA Report
243
-
244
- After passing QA, write a short summary:
245
- - Breakpoints tested
246
- - States verified (hover, focus, disabled, loading, error, empty)
247
- - Design system compliance: all tokens traced back to `DESIGN.md`
248
- - Issues found and fixed during QA
249
- - Screenshot evidence (attach or describe)
220
+ Before declaring the task done, verify the rendered UI. **The verification authority is `/visual-qa`, not a hand-rolled checklist here.** Run `/visual-qa`: it captures every page and breakpoint (375 / 768 / 1280px) on fresh evidence, drives and inspects interaction states (hover/focus/active) and motion (transitions, scroll-triggered, load), runs the dual-oracle pass, and loops until an independent reviewer passes. For a concrete reference or clone, run it in reference-fidelity mode.
221
+
222
+ This skill adds only the design-taste judgments `/visual-qa` cannot make for you:
223
+
224
+ 1. **Two kinds of failure count equally fix both, then re-check.** Defects: clipping, wrong font, missing state, jank. Flatness: a surface that reads generic next to the loaded reference. When the render is bug-free but flat, you are NOT done — RAISE the design: deepen the material layering, give the color a real perceptual ramp (multiple stops / OKLCH, not one tint at varied opacity), render the hero focal object as real dimensional material (a generated bitmap, or real light/shadow/gradient/depth — never flat geometric primitives), and add the one signature moment. Patching only bugs while the surface stays at the floor is the single most common way this skill ships clean-but-generic work.
225
+ 2. **Motion serves meaning; slop animation is forbidden.** Every interactive element must communicate its affordance and state changes — but a hover that changes nothing, motion on a non-interactive element, or a decorative micro-animation with no informational purpose is slop. Do not add it, and treat any you find as a defect. The hero may carry one signature moment; the rest of the surface earns motion only where it signals interaction or state.
226
+
227
+ Report "done" only when `/visual-qa` has passed on fresh evidence AND neither a visual bug nor a floor-level or slop-laden surface remains.
250
228
 
251
229
 
252
230
  ## Final notes
@@ -3,7 +3,7 @@
3
3
  All reference files live flat in this directory. Three layers:
4
4
  - **Layer 0 — design system architecture** (1 file): the mandatory gate. Defines `DESIGN.md` structure, creation workflow, validation rules. Always loaded by Phase 0 when no design system exists.
5
5
  - **Layer A — taste skills** (12 files): how to execute. Discipline, motion, spacing, anti-slop, output completeness.
6
- - **Layer B — design systems** (69 files): what it should look like. Brand-specific color/type/component tokens.
6
+ - **Layer B — design systems** (70 files): what it should look like. Brand-specific color/type/component tokens.
7
7
 
8
8
  **Phase 0 runs first** (check/create `DESIGN.md`), then most non-trivial tasks load **one Layer A + one Layer B** together. See the routing flow in the sibling `README.md`.
9
9
 
@@ -52,9 +52,9 @@ From [Leonxlnx/taste-skill](https://github.com/Leonxlnx/taste-skill).
52
52
 
53
53
  ---
54
54
 
55
- ## Layer B — Design Systems (71)
55
+ ## Layer B — Design Systems (70)
56
56
 
57
- From [VoltAgent/awesome-design-md](https://github.com/VoltAgent/awesome-design-md), based on [Google Stitch DESIGN.md format](https://stitch.withgoogle.com/docs/design-md/overview/). Each file captures one website's complete visual language: color palette, typography, components, layout principles, depth, do/don't, responsive behavior, and an agent prompt guide.
57
+ Most Layer B files are materialized from [VoltAgent/awesome-design-md](https://github.com/VoltAgent/awesome-design-md), based on [Google Stitch DESIGN.md format](https://stitch.withgoogle.com/docs/design-md/overview/). Project-original entries such as `aside.md` are listed here only when `ATTRIBUTION.md` and `frontend-refs-manifest.mjs` mark them as original. Each file captures one website's complete visual language: color palette, typography, components, layout principles, depth, do/don't, responsive behavior, and an agent prompt guide.
58
58
 
59
59
  ### How to use
60
60
 
@@ -83,6 +83,7 @@ Each file ships with: visual theme, hex color palette + semantic roles, full typ
83
83
 
84
84
  | File | Aesthetic |
85
85
  |---|---|
86
+ | `aside.md` | AI browser agent. Bright product-app marketing, custom display type, soft squircle controls, browser-product framing. |
86
87
  | `cursor.md` | AI-first code editor. Sleek dark interface, gradient accents. |
87
88
  | `expo.md` | React Native platform. Dark theme, tight letter-spacing, code-centric. |
88
89
  | `lovable.md` | AI full-stack builder. Playful gradients, friendly dev aesthetic. |
@@ -183,6 +184,7 @@ Each file ships with: visual theme, hex color palette + semantic roles, full typ
183
184
  - **"Brutal / Swiss / industrial"** → `nike.md`, `bugatti.md`, `vodafone.md`
184
185
  - **"Dark cinematic"** → `runwayml.md`, `elevenlabs.md`, `superhuman.md`, `shopify.md`
185
186
  - **"Terminal / developer-native"** → `vercel.md`, `warp.md`, `voltagent.md`, `ollama.md`
187
+ - **"AI browser / agentic browser / product-app launch"** → `aside.md`, `raycast.md`, `superhuman.md`
186
188
  - **"Warm / approachable / soft"** → `airbnb.md`, `notion.md`, `intercom.md`, `mastercard.md`
187
189
  - **"Data-dense / dashboard"** → `sentry.md`, `kraken.md`, `posthog.md`, `clickhouse.md`
188
190
  - **"Bold / sporty / monochrome punch"** → `nike.md`, `uber.md`, `tesla.md`, `binance.md`
@@ -0,0 +1,209 @@
1
+ # Design System Inspired by Aside
2
+
3
+ > Category: Developer Tools & IDEs
4
+ > AI browser agent. Bright product-app marketing, custom display type, soft squircle controls, agent-browser product framing.
5
+
6
+ ## Provenance
7
+
8
+ This reference is derived from a live capture of `https://aside.com/` on 2026-06-30, plus a reconnaissance pass following `JCodesMore/ai-website-cloner-template` at commit `8dd9cb47dde0d49fec06ee1d69bedd04840f3c95`.
9
+
10
+ Reviewer-run evidence artifacts for the source capture were written under `.omo/evidence/20260630-aside-frontend-reference/`:
11
+
12
+ - `aside-live-extraction.json`
13
+ - `aside-home.png`
14
+ - `cloner-output-summary.md`
15
+ - `cloner-desktop-1440.png`
16
+ - `cloner-tablet-768.png`
17
+ - `cloner-mobile-390.png`
18
+
19
+ Those `.omo/evidence` files are local review artifacts, not shipped package assets. Downstream agents should recapture the live site when fidelity to the current Aside page matters. This file carries the stable, reviewer-visible digest from that capture.
20
+
21
+ ### Reviewer-Visible Capture Digest
22
+
23
+ - **Source page:** `https://aside.com/`
24
+ - **Source metadata:** title indicated a browser built to do real work; description framed it as a browser that completes complex work across sites, accounts, and history.
25
+ - **Template source:** `JCodesMore/ai-website-cloner-template` at commit `8dd9cb47dde0d49fec06ee1d69bedd04840f3c95`; the template was used as a local reconnaissance workflow, not copied into this repo.
26
+ - **Screenshots captured:** live page at 1440px wide; reconstructed reconnaissance screenshots at 1440px, 768px, and 390px widths.
27
+ - **Page topology:** compact nav, centered hero, sky/cloud hero wash, large browser-product frame, explanatory intro band, capability sections, benchmark tabs, password/security sections, blue closing CTA band, dense footer.
28
+ - **Extracted type signals:** `displayFont` for hero and section display; Geist for body/UI; Geist Mono available for technical specimens.
29
+ - **Extracted scale signals:** H1 around 48px / 52px with slight negative tracking; body 16px / 24px; UI labels around 14px / 20px.
30
+ - **Extracted surface signals:** white page canvas, ink text around `#090b0c`, soft gray controls around `#f5f5f5`, black-opacity dividers, pill trust badge, rounded/squircle CTA buttons, product-frame shadows.
31
+ - **Responsive observations:** desktop preserves full nav and large browser frame; tablet narrows the product frame; mobile crops/stacks the frame while keeping the hero and CTA visible.
32
+
33
+ Do not treat this file as a license to copy Aside's logo, product screenshots, copy, or proprietary assets. Use it as a token and layout reference for original AI-browser, agent-workflow, and product-app surfaces.
34
+
35
+ ## 1. Visual Theme & Atmosphere
36
+
37
+ Aside's current site reads as a bright, high-confidence product application rather than a dark developer landing page. The canvas is mostly white with hairline black dividers, dense product UI, large custom display headlines, and pale sky-blue atmospheric bands in the hero and final CTA. It feels closer to a native app launch page than a SaaS template: crisp, controlled, and built around the promise that the browser itself can do real work.
38
+
39
+ The signature move is the contrast between calm white space, a gentle cloud-like blue wash, and dense browser-product framing. The page opens with a centered hero, a small Y Combinator trust pill, and a large browser/app visual. Below that, sections use full-width bands, thin separators, and app-like capability cards instead of decorative feature-card grids. The tone is practical and confident: precise controls, product screenshots, benchmark pills, password/memory/security stories, and compact navigation.
40
+
41
+ Rounded elements should feel like soft squircles, not generic `rounded-2xl` blobs. Live capture shows very large pill radii for trust badges and hero CTAs, medium squircle radii around compact action buttons, and square rhythm for structural section boundaries. Depth is created by product frames, soft shadows, white/black opacity borders, and layered screenshot surfaces, not by colorful background decoration.
42
+
43
+ ## 2. Color Palette & Roles
44
+
45
+ ### Core Canvas
46
+
47
+ - **White** (`#ffffff`): primary page background. Use for the main canvas and broad content bands.
48
+ - **Ink Black** (`lab(2.93655 -0.435196 -0.608262)`, approximate `#090b0c`): primary text. Use this instead of pure black when possible.
49
+ - **Soft Gray Surface** (`lab(96.52 -0.0000298023 0.0000119209)`, approximate `#f5f5f5`): rounded control and panel surface.
50
+ - **Hairline Divider** (`rgba(0,0,0,0.06)`): section borders and subtle containment.
51
+ - **Muted Text** (`#737373` to `#a1a1a1` range): captions, footer links, secondary product explanations.
52
+
53
+ ### Action Surfaces
54
+
55
+ - **Primary Button Surface**: light gray or ink-inverted depending on context. Use compact contrast instead of saturated brand color.
56
+ - **Primary Button Text**: ink black on light controls; white on dark controls.
57
+ - **Hover Surface**: slightly darker neutral fill with 150ms color/background/border transition.
58
+ - **Focus Ring**: neutral gray ring. Keep it visible against white and soft gray.
59
+
60
+ ### Accent Use
61
+
62
+ Aside's live capture does not rely on one dominant neon accent. Accents come from product imagery, benchmark pills, subtle icon color, and carefully placed dark controls. If a project needs a brand color, keep it secondary to the black/white/gray product-app system and apply it only to small signals.
63
+
64
+ The current page does use pale cyan/sky-blue atmosphere in large image-backed bands. Treat that as an optional Aside signature for AI-browser launches: soft, airy, and product-framing, not a generic blue gradient background.
65
+
66
+ ## 3. Typography Rules
67
+
68
+ ### Font Family
69
+
70
+ - **Display**: Aside custom display font exposed in capture as `displayFont`, fallback display sans.
71
+ - **Body / UI**: Geist, fallback sans.
72
+ - **Mono**: Geist Mono for code, benchmark labels, and technical specimens.
73
+
74
+ ### Hierarchy
75
+
76
+ | Role | Font | Size | Weight | Line Height | Letter Spacing | Use |
77
+ |---|---|---:|---:|---:|---:|---|
78
+ | Hero Display | displayFont | 48px | 400 | 52px | -0.48px | Primary H1 |
79
+ | Section Display | displayFont | 36px-48px | 400-500 | 1.08-1.15 | tight | Major section claims |
80
+ | Card Title | displayFont or Geist | 24px-30px | 500 | 1.2 | normal/tight | Product capability cards |
81
+ | Body | Geist | 16px | 400 | 24px | normal | General explanation |
82
+ | UI Label | Geist | 14px | 500 | 20px | normal | Nav, buttons, menu labels |
83
+ | Pill/Caption | Geist | 12px-14px | 500-550 | 1.3 | slight | Badges, metadata, benchmarks |
84
+
85
+ ### Principles
86
+
87
+ - Use the display font for the claim, not for every word on the page.
88
+ - Keep body copy plain, readable, and product-focused.
89
+ - Favor medium weights over bold weights; the brand voice is confident but not shouty.
90
+ - Avoid negative letter-spacing outside display text. The router's global rule against viewport-scaled font sizing still applies.
91
+
92
+ ## 4. Component Stylings
93
+
94
+ ### Navigation
95
+
96
+ - Top navigation is compact and product-app-like.
97
+ - Logo at left, grouped menu buttons/links in the center, download CTA at right.
98
+ - Nav labels use Geist 14px/500 with short 150ms color/background transitions.
99
+ - Dropdown triggers can be text buttons with no visible border until hover.
100
+ - Mobile should collapse to icon/hamburger controls with the same neutral/squircle treatment.
101
+
102
+ ### Hero Trust Pill
103
+
104
+ - Pill radius: full pill, visually continuous.
105
+ - Border/fill: very subtle neutral contrast against white.
106
+ - Text: 12px-14px Geist, medium weight.
107
+ - Content: use as a trust or provenance signal, not a decorative chip pile.
108
+
109
+ ### Primary CTA
110
+
111
+ - Shape: pill for hero CTA, medium squircle for standard nav/action buttons.
112
+ - Height: 36px compact nav, 44px hero/mobile.
113
+ - Padding: generous horizontal padding for hero; compact in nav.
114
+ - Motion: 150ms background/color/border transition; pressed state can scale to 0.97.
115
+ - Icon: use SVG icon from the app's icon library; do not use emoji.
116
+
117
+ ### Product Browser Frame
118
+
119
+ This is the key Aside-inspired primitive.
120
+
121
+ - Large product/browser mockup below or near the hero claim.
122
+ - Use a real screenshot, generated bitmap, or carefully built UI surface. Do not substitute flat rectangles.
123
+ - Contain with soft border, rounded/squircle corners, and restrained shadow.
124
+ - Internal chrome should show real browser/app affordances: sidebar, tabs, compact controls, content panels.
125
+ - The frame can overflow and crop at mobile widths, but the focal content must remain legible.
126
+
127
+ ### Capability Sections
128
+
129
+ - Full-width horizontal bands separated by `border-b border-black/6` style dividers.
130
+ - Section structure: one major claim, one explanatory block, one app-like visual or metric module.
131
+ - Avoid three generic feature cards unless the product genuinely has three peer capabilities.
132
+ - Link rows and "Learn more" controls stay quiet and text-forward.
133
+
134
+ ### Benchmark Pills / Tabs
135
+
136
+ - Medium squircle radius around compact tabs.
137
+ - Neutral backgrounds with dark text.
138
+ - Hover/active states should be visible through fill, border, or text contrast.
139
+ - Useful for agent benchmarks, model comparisons, task modes, and product states.
140
+
141
+ ## 5. Layout Principles
142
+
143
+ ### Structure
144
+
145
+ - Full page uses stacked bands rather than isolated floating cards.
146
+ - Hero centers the brand claim and then gives the product visual real space.
147
+ - Sections often span full width with internal max-width constraints.
148
+ - Footer is link-dense and calm, with grouped columns.
149
+
150
+ ### Spacing
151
+
152
+ - Outer page padding: 8px mobile, 16px desktop.
153
+ - Hero vertical rhythm: generous, but not editorially sparse; the product visual arrives quickly.
154
+ - Section padding: 56px-96px depending on density.
155
+ - Dense UI inside product frames can use 8px-16px rhythm.
156
+
157
+ ### Responsive Behavior
158
+
159
+ - Desktop: full nav, large browser/product visual, multi-column footer.
160
+ - Tablet: preserve product framing but reduce visual width and section padding.
161
+ - Mobile: collapse nav, make hero text more compact, crop or stack the product frame deliberately.
162
+ - Avoid horizontal overflow; if a browser mockup is wider than the viewport, scale or crop from a stable container.
163
+
164
+ ## 6. Depth, Motion & Interaction
165
+
166
+ ### Depth
167
+
168
+ - Use hairline borders and product-frame shadows as the primary elevation language.
169
+ - Prefer subtle neutral shadow over colored glows.
170
+ - Layer product screenshots or UI panels to create depth.
171
+ - Keep broad backgrounds flat white unless a product visual, hero, or closing CTA needs the current Aside-like pale sky-blue atmospheric wash.
172
+
173
+ ### Motion
174
+
175
+ - Use short transitions for controls: color, background-color, border-color, opacity, transform.
176
+ - Keep motion in the 150ms-200ms range with standard cubic-bezier easing.
177
+ - Product demos may use scroll or time-based state changes, but document the interaction model in `DESIGN.md` before building.
178
+ - Animate transform/opacity/filter only.
179
+
180
+ ### Interaction States
181
+
182
+ Every primitive must define default, hover, active, focus-visible, disabled, loading, empty, and error states before implementation. Aside-like surfaces are quiet, so missing states are obvious.
183
+
184
+ ## 7. Do's and Don'ts
185
+
186
+ ### Do
187
+
188
+ - Do use a bright canvas with crisp ink typography for the current Aside-inspired look.
189
+ - Do use a custom display face or distinctive display substitute for hero and section claims.
190
+ - Do preserve the product-browser frame as the memorable focal object.
191
+ - Do use soft squircle or pill corners intentionally by component role.
192
+ - Do build dense, useful product UI inside the hero visual.
193
+ - Do use thin black-opacity dividers to make sections feel engineered.
194
+ - Do keep CTA colors neutral and high contrast.
195
+ - Do cite live screenshots or extracted design tokens when claiming Aside fidelity.
196
+
197
+ ### Don't
198
+
199
+ - Don't resurrect the older dark-only Aside reference without checking the live site.
200
+ - Don't copy Aside's logo, text, screenshots, or proprietary product assets.
201
+ - Don't replace the product-browser focal object with flat geometric decoration.
202
+ - Don't make the page a purple-blue gradient SaaS layout.
203
+ - Don't use saturated sky blue as a giant primary CTA color; if using Aside's current atmosphere, keep it pale, cloud-like, and subordinate to the product frame.
204
+ - Don't over-round every component equally; distinguish pills, squircles, and structural edges.
205
+ - Don't hide visual QA behind tests. Aside-like work needs screenshots at mobile, tablet, and desktop widths.
206
+
207
+ ## Agent Prompt
208
+
209
+ When building an Aside-inspired surface, first create or update `DESIGN.md` with: bright white product-app atmosphere, display/body/mono font roles, ink/neutral token ramp, squircle/pill component rules, a product-browser focal primitive, dense capability bands, and responsive crop/scale behavior for the product frame. Use original content and assets. Verify with screenshots at 375px, 768px, and 1280px or wider, and compare against the live-reference evidence before declaring visual fidelity.