oh-my-opencode 4.11.0 → 4.11.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agents/atlas/agent.d.ts +3 -2
- package/dist/agents/sisyphus/glm-5-2.d.ts +4 -0
- package/dist/agents/sisyphus/index.d.ts +1 -0
- package/dist/agents/sisyphus-agent-config.d.ts +1 -0
- package/dist/agents/sisyphus-junior/agent.d.ts +1 -1
- package/dist/agents/sisyphus-junior/glm-5-2.d.ts +1 -0
- package/dist/agents/sisyphus-junior/index.d.ts +1 -0
- package/dist/cli/index.js +25 -26
- package/dist/cli-node/index.js +25 -26
- package/dist/hooks/keyword-detector/ultrawork/glm.d.ts +2 -0
- package/dist/hooks/keyword-detector/ultrawork/index.d.ts +4 -2
- package/dist/hooks/keyword-detector/ultrawork/source-detector.d.ts +5 -4
- package/dist/index.js +953 -31
- package/dist/skills/init-deep/SKILL.md +21 -26
- package/dist/skills/programming/SKILL.md +25 -121
- package/dist/skills/programming/references/code-smells.md +390 -0
- package/package.json +13 -13
- package/packages/omo-codex/plugin/.codex-plugin/plugin.json +1 -1
- package/packages/omo-codex/plugin/components/bootstrap/dist/cli.js +26 -12
- package/packages/omo-codex/plugin/components/bootstrap/hooks/hooks.json +1 -1
- package/packages/omo-codex/plugin/components/bootstrap/package.json +1 -1
- package/packages/omo-codex/plugin/components/codegraph/dist/cli.js +8 -4
- package/packages/omo-codex/plugin/components/codegraph/package.json +1 -1
- package/packages/omo-codex/plugin/components/codegraph/src/hook.ts +8 -7
- package/packages/omo-codex/plugin/components/codegraph/test/hook.test.ts +11 -10
- package/packages/omo-codex/plugin/components/comment-checker/hooks/hooks.json +1 -1
- package/packages/omo-codex/plugin/components/comment-checker/package.json +1 -1
- package/packages/omo-codex/plugin/components/git-bash/hooks/hooks.json +2 -2
- package/packages/omo-codex/plugin/components/git-bash/package.json +1 -1
- package/packages/omo-codex/plugin/components/lazycodex-executor-verify/hooks/hooks.json +1 -1
- package/packages/omo-codex/plugin/components/lazycodex-executor-verify/package.json +1 -1
- package/packages/omo-codex/plugin/components/lsp/hooks/hooks.json +2 -2
- package/packages/omo-codex/plugin/components/lsp/package.json +1 -1
- package/packages/omo-codex/plugin/components/rules/dist/cli.js +2 -2
- package/packages/omo-codex/plugin/components/rules/hooks/hooks.json +4 -4
- package/packages/omo-codex/plugin/components/rules/package.json +1 -1
- package/packages/omo-codex/plugin/components/rules/src/sparkshell-awareness.ts +2 -2
- package/packages/omo-codex/plugin/components/rules/test/sparkshell-awareness.test.ts +3 -0
- package/packages/omo-codex/plugin/components/start-work-continuation/hooks/hooks.json +2 -2
- package/packages/omo-codex/plugin/components/start-work-continuation/package.json +1 -1
- package/packages/omo-codex/plugin/components/telemetry/hooks/hooks.json +1 -1
- package/packages/omo-codex/plugin/components/telemetry/package.json +1 -1
- package/packages/omo-codex/plugin/components/ultrawork/hooks/hooks.json +1 -1
- package/packages/omo-codex/plugin/components/ultrawork/package.json +1 -1
- package/packages/omo-codex/plugin/components/ulw-loop/hooks/hooks.json +2 -2
- package/packages/omo-codex/plugin/components/ulw-loop/package.json +1 -1
- package/packages/omo-codex/plugin/hooks/hooks.json +19 -19
- package/packages/omo-codex/plugin/package-lock.json +12 -12
- package/packages/omo-codex/plugin/package.json +1 -1
- package/packages/omo-codex/plugin/scripts/auto-update.mjs +1 -1
- package/packages/omo-codex/plugin/skills/init-deep/SKILL.md +21 -26
- package/packages/omo-codex/plugin/skills/programming/SKILL.md +25 -121
- package/packages/omo-codex/plugin/skills/programming/references/code-smells.md +390 -0
- package/packages/omo-codex/plugin/test/auto-update.test.mjs +1 -1
- package/packages/omo-codex/plugin/test/bootstrap-setup.test.mjs +31 -0
- package/packages/omo-codex/scripts/install-dist/install-local.mjs +30 -13
- package/packages/omo-codex/scripts/install-git-bash-mcp-env.test.mjs +24 -0
- package/packages/omo-codex/scripts/install-mcp-runtime.test.mjs +36 -0
- package/packages/shared-skills/skills/init-deep/SKILL.md +21 -26
- package/packages/shared-skills/skills/programming/SKILL.md +25 -121
- package/packages/shared-skills/skills/programming/references/code-smells.md +390 -0
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# Code Smells — Full Reference
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When any of these smells is detected, **STOP and re-examine your design.** A code smell is not a syntax error — it is a signal that the current structure deserves a second look. The correct response is to assess whether `/refactor` is warranted, fix the smell, or document a SPECIFIC justification for carrying it. "It's fine" is not a justification.
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---
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## Smell 1 — File exceeds 250 pure LOC
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### Why 250
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At 250 pure LOC a file still fits in one screen on a 32-inch monitor with a 14pt font. A reviewer can hold the whole thing in working memory and spot a cross-cutting bug. At 500 LOC they cannot. At 1000 LOC they stop trying. The number is the cognitive ceiling of a single human reviewer who has not memorized the file.
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A file past this line is telling you:
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- The module is doing more than one thing.
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- Multiple cohesive units got merged "to save a file."
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- Re-exports, barrels, and orchestrators got fused into pure-logic units.
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- Every future reader pays a tax to find what they need.
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### Measuring pure LOC
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```bash
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# Quick (line-comment + blank exclusion):
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awk '!/^[[:space:]]*$/ && !/^[[:space:]]*(\/\/|#|--)/' <file> | wc -l
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# Authoritative (handles block comments correctly):
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cloc --by-file <file> # the "code" column is the number
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```
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### Required behavior when detected
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**Creating a file that will exceed 250 pure LOC.** Split it before the first commit. Carve by responsibility, one cohesive unit per file. Use a barrel (`__init__.py`, `mod.rs`, `index.ts`) for re-exports ONLY — never for logic.
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**Editing a file that already exceeds 250 pure LOC and your edit adds lines.** Refactor the unit you are touching into its own file BEFORE adding the new lines. The split is part of THIS task, not a follow-up someone will never do.
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**Reading a file that exceeds 250 pure LOC while implementing a feature.** Surface the smell in your reply, propose a concrete split, and ask the user whether to split now or carry the smell.
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### Forbidden escapes
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- Counting comments and blank lines toward the budget. **Pure LOC means code lines.**
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- Splitting by token count (`foo_1.py`, `module_part_A.rs`, `service-2.ts`). Split by what each file DOES.
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- Catch-all dump files: `utils.py`, `helpers.ts`, `lib.rs` (as a logic dump), `common.py`, `shared.ts`.
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- "It's generated, so it's fine." Only true if the file lives in `dist/`, `target/`, `__generated__/`.
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- "It's a test file with many cases." Split by SUT or by behavior cluster.
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- "230 pure LOC, close enough." A 230-LOC file about to grow is already at the limit. Split now.
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### Acceptable exceptions (rare, require justification)
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A file may legitimately exceed 250 pure LOC if **and only if** it is:
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- A truly indivisible single-responsibility unit (e.g., a generated parser table, a state machine whose states share a single closure). Mark with `// allow: SIZE_OK — <reason>`.
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- A pure data table (translation strings, error code lookup, brand color palette).
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`// allow: SIZE_OK` without a justifying comment is itself slop.
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### Concrete split examples
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#### Python — BEFORE (`user_service.py`, 412 pure LOC)
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```python
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# user_service.py — DOES TOO MUCH
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class UserRepository: ... # 90 LOC of SQLAlchemy
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class UserValidator: ... # 60 LOC of Pydantic + business rules
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class PasswordHasher: ... # 40 LOC of bcrypt wrapper
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class EmailSender: ... # 50 LOC of httpx2 client
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class UserService: ... # 130 LOC orchestrating the four above
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def _build_query(...): ... # 25 LOC helper
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def _format_email(...): ... # 17 LOC helper
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```
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#### Python — AFTER (split by responsibility)
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```
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src/myapp/users/
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├── __init__.py # barrel: re-exports UserService only (5 LOC)
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├── repository.py # UserRepository (~95 LOC)
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├── validator.py # UserValidator (~65 LOC)
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├── password.py # PasswordHasher (~45 LOC)
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├── notifier.py # EmailSender (renamed — the role, not the verb)
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├── service.py # UserService (orchestrator) (~135 LOC)
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└── _queries.py # _build_query (private) (~30 LOC)
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```
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#### Rust — BEFORE (`auth.rs`, 380 pure LOC)
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```rust
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// auth.rs — DOES TOO MUCH
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pub struct Session { ... } // 40 LOC
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impl Session { ... } // 90 LOC of methods
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pub struct TokenIssuer { ... } // 30 LOC
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impl TokenIssuer { ... } // 70 LOC
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pub struct RateLimiter { ... } // 50 LOC
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impl RateLimiter { ... } // 70 LOC
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fn parse_authorization_header(...) { ... } // 30 LOC
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```
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#### Rust — AFTER
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```
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src/auth/
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├── mod.rs # re-exports Session, TokenIssuer, RateLimiter (8 LOC)
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├── session.rs # Session + impl (~130 LOC)
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├── token.rs # TokenIssuer + impl (~100 LOC)
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├── rate_limit.rs # RateLimiter + impl (~120 LOC)
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└── header.rs # parse_authorization_header (~35 LOC)
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```
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#### TypeScript — BEFORE (`api/orders.ts`, 510 pure LOC)
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```typescript
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// api/orders.ts — DOES TOO MUCH
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export const OrderSchema = z.object({ ... }) // 30 LOC
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type Order = z.infer<typeof OrderSchema>
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export class OrderRepository { ... } // 110 LOC
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export class PricingEngine { ... } // 130 LOC
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export class TaxCalculator { ... } // 90 LOC
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export class OrderService { ... } // 150 LOC
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```
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#### TypeScript — AFTER
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```
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src/orders/
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├── index.ts # barrel (6 LOC)
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├── schema.ts # OrderSchema + Order type (~35 LOC)
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├── repository.ts # OrderRepository (~115 LOC)
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├── pricing.ts # PricingEngine (~135 LOC)
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├── tax.ts # TaxCalculator (~95 LOC)
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└── service.ts # OrderService (orchestrator) (~155 LOC)
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```
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---
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## Smell 2 — Function with more than 3 parameters
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### Why 3
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A function's parameters are its contract with every caller. More than 3 independent inputs overwhelm the caller's working memory and signal one of two design problems:
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1. **The function does too much.** It should be two functions.
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2. **Related parameters belong together.** They should be a typed struct/object — a domain concept, not a parameter bag.
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### Workaround detection — THESE COUNT AS THE SAME SMELL
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Disguising parameter count does not fix the design. The following patterns are the same smell wearing a different hat:
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**Dict/map smuggling:**
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```python
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# SMELL — hiding 6 args in a dict
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def create_order(params: dict[str, Any]) -> Order: ...
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```
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```typescript
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// SMELL — untyped options bag
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function createOrder(opts: Record<string, unknown>): Order { ... }
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```
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```go
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// SMELL — map instead of typed params
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func CreateOrder(params map[string]any) (*Order, error) { ... }
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```
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**Variadic/kwargs catch-all:**
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```python
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# SMELL — hiding real params behind kwargs
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def send_notification(recipient: str, **kwargs) -> None: ...
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```
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```typescript
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// SMELL — rest params to avoid naming args
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function sendNotification(recipient: string, ...args: unknown[]): void { ... }
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```
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**Config object that wraps positional args:**
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```python
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# SMELL — "options" object that exists only to bundle what would be positional args
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@dataclass
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class CreateUserOptions:
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name: str
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email: str
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password: str
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role: str
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department: str
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manager_id: int
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# 6 fields, used by exactly one function, no defaults
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def create_user(opts: CreateUserOptions) -> User: ...
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```
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**When the options object is NOT a smell:** when it represents a genuine domain concept reused across multiple call sites with sensible defaults for most fields (e.g., `HttpClientConfig`, `DatabaseConnectionOptions`, `RetryPolicy`).
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### The fix
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Group related parameters into typed value objects with domain names:
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```python
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# CLEAN — grouped by domain concept
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@dataclass(frozen=True)
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class UserIdentity:
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name: str
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email: str
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@dataclass(frozen=True)
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class OrgPlacement:
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role: str
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department: str
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manager_id: int
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def create_user(identity: UserIdentity, placement: OrgPlacement, password: str) -> User: ...
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# 3 params, each a meaningful concept
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```
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```typescript
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// CLEAN — typed grouping
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interface ShippingDetails {
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readonly address: string;
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readonly city: string;
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readonly zip: string;
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readonly country: string;
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}
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function createOrder(customer: CustomerId, items: readonly LineItem[], shipping: ShippingDetails): Order { ... }
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// 3 params, shipping is a reusable domain type
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```
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```go
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// CLEAN — struct with domain meaning
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type Placement struct {
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Role string
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Department string
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ManagerID UserID
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}
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func CreateUser(identity UserIdentity, placement Placement, password string) (*User, error) { ... }
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```
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If 4+ truly independent inputs are required, justify it — the justification must name WHY these inputs cannot be grouped, not just "the function needs them all."
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---
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## Smell 3 — Redundant verification after a destructive action
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### Why this is slop
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The contract of a destructive operation (delete, remove, clear, drop) IS the verification. If the operation returns without error, the thing is gone. Re-querying to "confirm" is:
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1. **Dead code.** The check can never fail unless the operation itself is broken — in which case fix the operation, not the caller.
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2. **Misleading.** It teaches the next reader (human or AI) that the operation is unreliable.
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3. **Performance waste.** An unnecessary round-trip to the database, filesystem, or data structure.
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This pattern is the hallmark of AI-generated defensive bloat. LLMs produce it because they optimize for "looking thorough" over "being correct." **Recognize it. Delete it.**
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### Examples
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|
251
|
+
|
|
252
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+
```python
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|
253
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+
# SLOP — delete then verify deletion
|
|
254
|
+
db.delete(user)
|
|
255
|
+
db.commit()
|
|
256
|
+
remaining = db.query(User).filter_by(id=user.id).first()
|
|
257
|
+
assert remaining is None # the ORM already guaranteed this
|
|
258
|
+
|
|
259
|
+
# CLEAN
|
|
260
|
+
db.delete(user)
|
|
261
|
+
db.commit()
|
|
262
|
+
```
|
|
263
|
+
|
|
264
|
+
```typescript
|
|
265
|
+
// SLOP — remove from array then check it's gone
|
|
266
|
+
items = items.filter(i => i.id !== targetId);
|
|
267
|
+
if (items.find(i => i.id === targetId)) {
|
|
268
|
+
throw new Error("removal failed"); // impossible by construction
|
|
269
|
+
}
|
|
270
|
+
|
|
271
|
+
// CLEAN
|
|
272
|
+
items = items.filter(i => i.id !== targetId);
|
|
273
|
+
```
|
|
274
|
+
|
|
275
|
+
```go
|
|
276
|
+
// SLOP — delete row then SELECT to confirm
|
|
277
|
+
_, err := db.ExecContext(ctx, "DELETE FROM users WHERE id = $1", id)
|
|
278
|
+
if err != nil { return err }
|
|
279
|
+
row := db.QueryRowContext(ctx, "SELECT id FROM users WHERE id = $1", id)
|
|
280
|
+
if err := row.Scan(&check); err != sql.ErrNoRows {
|
|
281
|
+
return fmt.Errorf("delete verification failed")
|
|
282
|
+
}
|
|
283
|
+
|
|
284
|
+
// CLEAN
|
|
285
|
+
_, err := db.ExecContext(ctx, "DELETE FROM users WHERE id = $1", id)
|
|
286
|
+
if err != nil { return err }
|
|
287
|
+
```
|
|
288
|
+
|
|
289
|
+
```rust
|
|
290
|
+
// SLOP — remove from HashMap then check absence
|
|
291
|
+
map.remove(&key);
|
|
292
|
+
if map.contains_key(&key) {
|
|
293
|
+
panic!("removal failed"); // HashMap::remove is not broken
|
|
294
|
+
}
|
|
295
|
+
|
|
296
|
+
// CLEAN
|
|
297
|
+
map.remove(&key);
|
|
298
|
+
```
|
|
299
|
+
|
|
300
|
+
### Broader pattern — same smell, different disguise
|
|
301
|
+
|
|
302
|
+
Any of these are the same defect:
|
|
303
|
+
|
|
304
|
+
- Calling a **setter** then immediately calling the **getter** to "confirm" the value changed.
|
|
305
|
+
- **Writing** a file then **reading** it back to "verify" the write.
|
|
306
|
+
- **Inserting** a row then **SELECT-ing** it to "confirm" the insert.
|
|
307
|
+
- **Pushing** to an array then checking `.length` increased by 1.
|
|
308
|
+
- **Assigning** a variable then asserting the variable equals the assigned value.
|
|
309
|
+
|
|
310
|
+
**The contract of the operation IS the verification.** If you cannot trust the operation's return, the defect is in the operation — fix it there, not at the call site.
|
|
311
|
+
|
|
312
|
+
---
|
|
313
|
+
|
|
314
|
+
## Smell 4 — Negative-form names and conditions
|
|
315
|
+
|
|
316
|
+
### Why positive form wins
|
|
317
|
+
|
|
318
|
+
Every negation forces the reader to mentally invert. One negation is tolerable. Two (`if !isNotReady`) is a logic puzzle. Codebases that default to negative naming accumulate double and triple negations that nobody can review confidently.
|
|
319
|
+
|
|
320
|
+
Positive form reads in the direction of intent: "is this ready?" rather than "is this not-not-ready?"
|
|
321
|
+
|
|
322
|
+
### Naming
|
|
323
|
+
|
|
324
|
+
| Negative (SMELL) | Positive (CLEAN) |
|
|
325
|
+
|---|---|
|
|
326
|
+
| `isNotValid` | `isValid` (invert branch) |
|
|
327
|
+
| `isDisabled` | `isEnabled` |
|
|
328
|
+
| `noErrors` | `isClean` / `errorsResolved` |
|
|
329
|
+
| `notFound` | `found` (invert branch) |
|
|
330
|
+
| `isNotEmpty` | `hasItems` / `isPopulated` |
|
|
331
|
+
| `missingAuth` | `hasAuth` / `isAuthenticated` |
|
|
332
|
+
| `cannotProceed` | `canProceed` (invert branch) |
|
|
333
|
+
|
|
334
|
+
Name the **presence** of the quality you care about, not the absence of its opposite.
|
|
335
|
+
|
|
336
|
+
### Conditions
|
|
337
|
+
|
|
338
|
+
```python
|
|
339
|
+
# SMELL — double negative
|
|
340
|
+
if not is_invalid(token):
|
|
341
|
+
proceed()
|
|
342
|
+
|
|
343
|
+
# CLEAN — single positive check
|
|
344
|
+
if is_valid(token):
|
|
345
|
+
proceed()
|
|
346
|
+
```
|
|
347
|
+
|
|
348
|
+
```typescript
|
|
349
|
+
// SMELL — negated boolean in branch
|
|
350
|
+
if (!user.isNotVerified) {
|
|
351
|
+
grantAccess();
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
// CLEAN — positive name, direct check
|
|
355
|
+
if (user.isVerified) {
|
|
356
|
+
grantAccess();
|
|
357
|
+
}
|
|
358
|
+
```
|
|
359
|
+
|
|
360
|
+
```go
|
|
361
|
+
// SMELL — inverted negative
|
|
362
|
+
if !config.DisableLogging {
|
|
363
|
+
log.Info("starting")
|
|
364
|
+
}
|
|
365
|
+
|
|
366
|
+
// CLEAN — positive flag
|
|
367
|
+
if config.LoggingEnabled {
|
|
368
|
+
log.Info("starting")
|
|
369
|
+
}
|
|
370
|
+
```
|
|
371
|
+
|
|
372
|
+
```rust
|
|
373
|
+
// SMELL — negated negative
|
|
374
|
+
if !skip_validation {
|
|
375
|
+
validate(&input)?;
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
// CLEAN — positive gate
|
|
379
|
+
if should_validate {
|
|
380
|
+
validate(&input)?;
|
|
381
|
+
}
|
|
382
|
+
```
|
|
383
|
+
|
|
384
|
+
### When negation IS appropriate
|
|
385
|
+
|
|
386
|
+
- **Early returns / guard clauses:** `if !authorized { return Err(...) }` — the negative form IS the intent (reject the bad case).
|
|
387
|
+
- **Filtering out:** `items.filter(|x| !x.is_expired())` — the negation describes the keep/discard decision directly.
|
|
388
|
+
- **Error state names:** `Error`, `Failed`, `Timeout` are negative concepts by nature — do not force them into positive wrappers like `isSuccessAbsent`.
|
|
389
|
+
|
|
390
|
+
The rule is not "never use negation." The rule is: **when you have a choice between naming the presence and naming the absence, name the presence.** The branch logic follows from the name, not the other way around.
|