oh-my-opencode-slim 2.0.0-beta.10 → 2.0.0-beta.11

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package/dist/index.js CHANGED
@@ -18990,8 +18990,9 @@ var AGENT_DESCRIPTIONS = {
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  - Lane: UI/UX design, related edits, design polish and review
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  - Permissions: read_files, write_files
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  - Stats: 10x better UI/UX than orchestrator
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- - Capabilities: Goot design taste, visual relevant edits, interactions, responsive layouts, design systems with aesthetic intent, deep UI/UX knowledge.
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- - Weakness: copywriting, when calling ask to use grounded, normal wording
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+ - Capabilities: Good design taste, visual relevant edits, interactions, responsive layouts, design systems with aesthetic intent, deep UI/UX knowledge.
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+ - Owns visual and interaction quality: layout, hierarchy, spacing, motion, affordances, responsive behavior, and overall feel.
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+ - Weakness: copywriting. Ask designer to use grounded, normal wording, then have orchestrator review/fix copy after design work without changing visual or interaction intent.
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  - Avoid: "Let me us designer how it should look and implement yourself" → instead: "Let me ask designer to design and implement the UI/UX changes for me"
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  - **Delegate when:** User-facing interfaces needing polish • Responsive layouts • UX-critical components (forms, nav, dashboards) • Visual consistency systems • Animations/micro-interactions • Landing/marketing pages • Refining functional→delightful • Reviewing existing UI/UX quality
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  - **Don't delegate when:** Backend/logic with no visual • Quick prototypes where design doesn't matter yet.
@@ -19004,8 +19005,8 @@ var AGENT_DESCRIPTIONS = {
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  - Weakness: design, taste
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  - Tools/Constraints: Execution-focused—no research, no architectural decisions
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  - **Delegate when:** For implementation work, think and triage first. If the change is non-trivial or multi-file, hand bounded execution to @fixer • Parallelization benefits: Task involves multiple folders and multiple files modification, scoping work per folder and spawning parallel @fixers for each folder.
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- - **Don't delegate when:** Needs discovery/research/decisions • Single small change (<20 lines, one file) • Unclear requirements needing iteration • Explaining to fixer > doing • Tight integration with your current work
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- - **Rule of thumb:** Implementation are needed, schedule @fixer with clear scope. Bigger or lots of edits should be split by ownership and dispatched as parallel background @fixer lanes when safe. Editing files which includes design, ui, ux changes → schedule @designer.`,
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+ - **Don't delegate when:** Needs discovery/research/decisions • Single small change (<20 lines, one file) • Unclear requirements needing iteration • Explaining to fixer > doing • Tight integration with your current work • Requires design taste, visual hierarchy, interaction polish, responsive layout decisions, animation/motion, component feel, or UI copy/design trade-offs
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+ - **Rule of thumb:** Headless/mechanical implementation @fixer. User-visible design or polish @designer. If @designer already set direction, @fixer may only do bounded mechanical follow-up that preserves that design exactly.`,
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  council: `@council
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  - Lane: High-stakes multi-model decision support
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  - Role: Multi-LLM consensus engine that runs several councillors, synthesizes their views, and returns a structured council report.
@@ -19134,6 +19135,13 @@ Balance: respect dependencies, avoid parallelizing what must be sequential, and
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  - Cancellation is not rollback: if cancelling a writer, inspect and reconcile partial file changes before launching a replacement lane.
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  - Never finalize work that depends on unresolved background jobs.
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+ ### Design Handoff Discipline
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+ - When @designer completes UI/UX work, treat layout, spacing, hierarchy, motion, color, affordances, and component feel as intentional design output.
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+ - Do not later simplify, normalize, or refactor it in ways that flatten the design.
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+ - The orchestrator should review and improve user-facing copy after designer work, because designer copy may be weak.
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+ - Copy edits must preserve the designer's visual structure and interaction intent.
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+ - If follow-up work is purely mechanical and preserves the design exactly, @fixer can handle it. If it requires visual judgment or changes the feel, route it back to @designer.
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+
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  ### Session Reuse
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  - Smartly reuse an available specialist session - context reuse saves time and tokens
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  - When too much unrelated, and really needed, start a fresh session with the specialist
@@ -19456,6 +19464,7 @@ var DESIGNER_PROMPT = `You are a Designer - a frontend UI/UX specialist who crea
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  - Respect existing design systems when present
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  - Leverage component libraries where available
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  - Prioritize visual excellence—code perfection comes second
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+ - Use grounded, normal, regular english - don't use jargon or overly technical language
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  ## File Operations Rules
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  - Always use dedicated file tools for file I/O
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "oh-my-opencode-slim",
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- "version": "2.0.0-beta.10",
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+ "version": "2.0.0-beta.11",
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  "description": "Lightweight agent orchestration plugin for OpenCode - a slimmed-down fork of oh-my-opencode",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",
@@ -33,8 +33,30 @@ Required behavior:
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  - after each phase, validate, update the deepwork file, prepare the plan file
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  for oracle review and ask `@oracle` to review the phase result, fix
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  actionable issues, then continue;
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+ - when a phase includes `@designer`, preserve designer intent across later
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+ phases. Use `@fixer` only for mechanical follow-up that does not alter the
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+ UI/UX;
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  - finish with final validation and a concise summary.
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+ ## Designer Handoff Guardrail
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+
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+ When a deepwork phase includes `@designer`, treat the delivered UI/UX as
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+ accepted design intent for later phases. Record any important design decisions in
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+ the deepwork file before continuing.
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+
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+ After designer work:
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+
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+ - preserve layout, rhythm, hierarchy, motion, spacing, color, affordances,
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+ responsiveness, and component feel;
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+ - review and improve user-facing copy with grounded, normal wording, but do not
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+ change visual structure or interaction intent;
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+ - route follow-up visual, responsive, motion, hierarchy, polish, or
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+ component-feel changes back to `@designer`;
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+ - use `@fixer` only for bounded mechanical follow-up that preserves the design
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+ exactly, such as wiring, tests, type fixes, or non-visual behavior changes;
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+ - if design intent must change, record why in the deepwork file before changing
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+ it.
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+
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  ## Deepwork File
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  Create a task-specific file such as: