oh-my-design-cli 1.8.0 → 1.8.2

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Files changed (71) hide show
  1. package/README.ja.md +4 -4
  2. package/README.ko.md +6 -6
  3. package/README.md +6 -6
  4. package/README.zh-TW.md +4 -4
  5. package/data/reference-fingerprints.json +7100 -5534
  6. package/package.json +1 -1
  7. package/web/references/3o3/DESIGN.md +454 -0
  8. package/web/references/abema/DESIGN.md +535 -0
  9. package/web/references/accupass/DESIGN.md +494 -0
  10. package/web/references/adobe/DESIGN.md +458 -0
  11. package/web/references/bito/DESIGN.md +394 -0
  12. package/web/references/cashapp/DESIGN.md +449 -0
  13. package/web/references/cuboai/DESIGN.md +435 -0
  14. package/web/references/cybozu/DESIGN.md +453 -0
  15. package/web/references/danawa/DESIGN.md +477 -0
  16. package/web/references/datadog/DESIGN.md +441 -0
  17. package/web/references/digital-agency-jp/DESIGN.md +439 -0
  18. package/web/references/dmm/DESIGN.md +455 -0
  19. package/web/references/dropbox/DESIGN.md +445 -0
  20. package/web/references/firstory/DESIGN.md +487 -0
  21. package/web/references/funnow/DESIGN.md +431 -0
  22. package/web/references/gaudiy/DESIGN.md +387 -0
  23. package/web/references/gitlab/DESIGN.md +546 -0
  24. package/web/references/goodpatch/DESIGN.md +429 -0
  25. package/web/references/google/DESIGN.md +499 -0
  26. package/web/references/greenvines/DESIGN.md +454 -0
  27. package/web/references/greeting/DESIGN.md +462 -0
  28. package/web/references/headspace/DESIGN.md +505 -0
  29. package/web/references/heptabase/DESIGN.md +448 -0
  30. package/web/references/iicombined/DESIGN.md +421 -0
  31. package/web/references/imweb/DESIGN.md +460 -0
  32. package/web/references/laundrygo/DESIGN.md +434 -0
  33. package/web/references/maicoin/DESIGN.md +484 -0
  34. package/web/references/mailchimp/DESIGN.md +450 -0
  35. package/web/references/microsoft/DESIGN.md +508 -0
  36. package/web/references/mikan/DESIGN.md +450 -0
  37. package/web/references/miricanvas/DESIGN.md +464 -0
  38. package/web/references/modusign/DESIGN.md +524 -0
  39. package/web/references/moze/DESIGN.md +423 -0
  40. package/web/references/ncsoft/DESIGN.md +488 -0
  41. package/web/references/nhn/DESIGN.md +441 -0
  42. package/web/references/nintendo/DESIGN.md +445 -0
  43. package/web/references/omnichat/DESIGN.md +499 -0
  44. package/web/references/patreon/DESIGN.md +439 -0
  45. package/web/references/pepabo/DESIGN.md +486 -0
  46. package/web/references/pinkfong/DESIGN.md +450 -0
  47. package/web/references/plaid/DESIGN.md +472 -0
  48. package/web/references/portaly/DESIGN.md +441 -0
  49. package/web/references/postype/DESIGN.md +431 -0
  50. package/web/references/rakuten/DESIGN.md +440 -0
  51. package/web/references/readmoo/DESIGN.md +492 -0
  52. package/web/references/ringle/DESIGN.md +444 -0
  53. package/web/references/salesforce/DESIGN.md +473 -0
  54. package/web/references/shiftup/DESIGN.md +433 -0
  55. package/web/references/sparkful/DESIGN.md +434 -0
  56. package/web/references/speeda/DESIGN.md +422 -0
  57. package/web/references/spindle/DESIGN.md +470 -0
  58. package/web/references/spoqa/DESIGN.md +422 -0
  59. package/web/references/stibee/DESIGN.md +424 -0
  60. package/web/references/stores/DESIGN.md +447 -0
  61. package/web/references/teamblind/DESIGN.md +497 -0
  62. package/web/references/timee/DESIGN.md +444 -0
  63. package/web/references/tmap/DESIGN.md +423 -0
  64. package/web/references/twilio/DESIGN.md +515 -0
  65. package/web/references/twitch/DESIGN.md +431 -0
  66. package/web/references/vocus/DESIGN.md +450 -0
  67. package/web/references/wantedly/DESIGN.md +437 -0
  68. package/web/references/workday/DESIGN.md +452 -0
  69. package/web/references/wrtn/DESIGN.md +454 -0
  70. package/web/references/xrex/DESIGN.md +475 -0
  71. package/web/references/zepeto/DESIGN.md +463 -0
@@ -0,0 +1,488 @@
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+ ---
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+ id: ncsoft
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+ name: NCSOFT
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+ display_name_kr: 엔씨소프트
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+ country: KR
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+ category: consumer-tech
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+ homepage: "https://about.ncsoft.com/"
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+ primary_color: "#7234e0"
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+ logo:
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+ type: favicon
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+ slug: "https://www.google.com/s2/favicons?domain=about.ncsoft.com&sz=128"
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+ verified: "2026-06-17"
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+ added: "2026-06-17"
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+ omd: "0.1"
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+ tokens:
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+ source: live-extract
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+ extracted: "2026-06-17"
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+ note: "Two live brand surfaces. nc.com (the renamed corporate/game portal) ships a structured DTCG token system: primary = NC Purple #7234e0 (--core_primary_normal, light theme) / #8243f2 (dark theme), on Pretendard. about.ncsoft.com (NC PLAY brand media) is a monochrome editorial surface on Helvetica Now / NotoSans-kr (ink #1e1e1e, dark hero bg #333333). NC BLUE (point cobalt #1d4b99 / #0e356a) is the Pentagram CI heritage mark; the live digital interactive primary is purple."
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+ colors:
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+ primary: "#7234e0"
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+ primary-strong: "#482486"
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+ primary-subtle: "#e8d6ff"
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+ primary-faint: "#f6eeff"
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+ primary-dark: "#8243f2"
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+ nc-blue: "#1d4b99"
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+ nc-blue-strong: "#0e356a"
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+ nc-blue-subtle: "#d3e2fc"
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+ light-blue: "#38aefa"
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+ ink: "#0f1011"
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+ ink-soft: "#1e1e1e"
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+ gray-015: "#252628"
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+ gray-025: "#3d3d43"
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+ gray-040: "#62626a"
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+ gray-055: "#888890"
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+ gray-065: "#a3a3a9"
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+ gray-075: "#bdbdc1"
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+ hero-dark: "#333333"
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+ canvas: "#ffffff"
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+ surface: "#f2f2f3"
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+ surface-alt: "#f7f7f8"
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+ editorial-ink: "#a9a9a9"
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+ editorial-line: "#ebebeb"
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+ editorial-faint: "#efefef"
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+ on-primary: "#ffffff"
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+ point-red: "#f1415e"
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+ point-green: "#21ab79"
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+ point-magenta: "#fa38ec"
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+ point-lavender: "#6768f6"
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+ typography:
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+ family: { portal: "Pretendard", media: "Helvetica Now", display: "Helvetica-Now-Display-Black", kr: "NotoSans-kr" }
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+ display-hero: { size: 48, weight: 700, lineHeight: 1.2, use: "nc.com hero card headline, Pretendard Bold" }
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+ display-black: { size: 40, weight: 400, lineHeight: 1.45, use: "NC PLAY editorial display, Helvetica Now Display Black" }
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+ section: { size: 34, weight: 700, lineHeight: 1.53, use: "Section titles, Helvetica Now / Pretendard" }
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+ subsection: { size: 28, weight: 700, lineHeight: 1.36, use: "Card / feature heads" }
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+ feature-head: { size: 26, weight: 700, lineHeight: 1.5, use: "FEATURED / LATEST list heads, NC PLAY" }
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+ nav: { size: 20, weight: 700, lineHeight: 1.7, use: "NC PLAY primary nav (PLAY / NEWS)" }
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+ body: { size: 16, weight: 400, lineHeight: 1.5, use: "Standard reading text, body default" }
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+ link: { size: 16, weight: 500, lineHeight: 1.5, use: "Portal links (바로가기), Pretendard Medium" }
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+ label: { size: 16, weight: 400, lineHeight: 1.5, use: "Editorial nav items, Helvetica Now" }
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+ spacing: { xs: 4, sm: 8, md: 12, base: 16, lg: 24, xl: 32, xxl: 48, section: 64 }
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+ rounded: { sm: 6, md: 10, lg: 12, xl: 16, full: 9999 }
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+ shadow:
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+ none: "none"
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+ components:
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+ button-primary: { type: button, bg: "#7234e0", fg: "#ffffff", radius: "6px", padding: "0 16px", height: "44px", font: "16px / 500 Pretendard", states: "strong #482486 · subtle bg #e8d6ff", use: "Portal primary action / CTA — NC Purple token" }
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+ button-icon: { type: button, bg: "#ffffff", fg: "#000000", radius: "9999px", height: "40px", border: "1px solid rgba(0,0,0,0.12)", font: "16px / 400 Pretendard", use: "White circular carousel control on nc.com hero" }
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+ nav-tab: { type: tab, fg: "#ffffff", font: "20px / 700 Helvetica Now", active: "text #ffffff", use: "NC PLAY top nav (PLAY active white / NEWS muted #a9a9a9)" }
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+ card-game: { type: card, bg: "#ffffff", fg: "#0f1011", radius: "16px", use: "Game / media card on nc.com portal grid" }
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+ card-play: { type: card, bg: "#333333", fg: "#ffffff", radius: "12px", use: "NC PLAY dark media tile" }
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+ card-editorial: { type: card, bg: "#efefef", fg: "#1e1e1e", radius: "4px", use: "NC PLAY light editorial article block" }
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+ badge-point: { type: badge, bg: "#f1415e", fg: "#ffffff", radius: "6px", font: "16px / 500 Pretendard", use: "Discount / status point badge (red token)" }
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+ avatar: { type: avatar, bg: "#ffffff", radius: "9999px", use: "Circular brand / social avatar on portal" }
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+ components_harvested: true
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+ ---
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+
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+ # Design System Inspiration of NCSOFT
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+
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+ ## 1. Visual Theme & Atmosphere
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+
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+ NCSOFT — the Korean game maker behind Lineage, AION, Blade & Soul, and Throne and Liberty, and in 2026 rebranded simply to **NC** — runs two distinct but coordinated brand surfaces, and the contrast between them is the system. The corporate/game portal at `nc.com` (where `ncsoft.com` now redirects) is a bright, premium media catalog: a pure white (`#ffffff`) and cool-grey (`#f2f2f3`) canvas, near-black ink (`#0f1011`), 16px-radius game cards in a dense grid, and Pretendard as the workhorse type. Its hero is a cinematic full-bleed carousel with 48px/700 Pretendard headlines reversed white over game key-art, and small white circular control buttons (`rgba(0,0,0,0.12)` hairline border) that keep the chrome out of the way of the art. The single saturated interactive color is **NC Purple** (`#7234e0`) — surfaced as `--core_primary_normal` in the live token system, and reinforced by a CDN literally namespaced `purple` (`assets.playnccdn.com/purple/...`).
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+
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+ The brand-media surface at `about.ncsoft.com` (NC PLAY, "엔씨 공식 브랜드 미디어") is the opposite mood: a confident, monochrome editorial magazine. Its hero runs dark — a `#333333` stage with `#000000` panels and crisp white type — while article bodies flip to light, near-black ink (`#1e1e1e`) on white with thin `#ebebeb` / `#efefef` rules. Here the type is **Helvetica Now** for Latin and **NotoSans-kr** for Hangul, with **Helvetica Now Display Black** driving the oversized 40px editorial display lines (ALL / EDGE / INTERACTIVE). It is shadowless and grid-disciplined, reading like a design annual rather than a game site.
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+
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+ The unifying identity is the 2020 **Pentagram** corporate-identity renewal that produced the present logo and palette. Pentagram cut the edges of the letters at **45-degree angles** ("NC's sincerity in creating masterpieces based on cutting-edge technology"), set the letters bold with **no space between them** ("a new world that is connected"), and defined **NC BLUE** plus an **NC BLUE Tint** — a cyan-rich blue built by "filling in cyan at various percentages for sharper, clearer visibility." That heritage blue lives in the digital system as the point-cobalt family (`#1d4b99` normal, `#0e356a` strong). The net atmosphere: an engineering-grade games company that presents its products like a luxury catalog and its brand story like an editorial.
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+
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+ **Key Characteristics:**
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+ - Two surfaces, one system: bright Pretendard portal (`nc.com`) + monochrome Helvetica Now editorial (`about.ncsoft.com`)
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+ - NC Purple (`#7234e0`) as the single saturated digital primary — `--core_primary_normal`, on a `purple`-named CDN
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+ - Structured DTCG token system on nc.com: core/neutral/point/background families as CSS variables, dual light+dark themes
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+ - NC BLUE (point cobalt `#1d4b99` / `#0e356a`) as the Pentagram CI heritage mark — print-origin, used as a digital accent
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+ - Helvetica Now Display Black for oversized editorial display (40px) on NC PLAY
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+ - Near-black ink (`#0f1011` portal / `#1e1e1e` editorial) instead of pure black for text
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+ - Shadowless: separation by tint (`#f2f2f3`), hairlines (`rgba(0,0,0,0.12)`, `#ebebeb`), and dark/light banding
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+ - Card-radius scale 12px (NC PLAY tiles) → 16px (portal game cards); 6px buttons; full-round avatars/controls
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+ - Point accent palette (red `#f1415e`, green `#21ab79`, magenta `#fa38ec`, light-blue `#38aefa`) for status/category
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+
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+ ## 2. Color Palette & Roles
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+
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+ ### Primary (NC Purple)
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+ - **NC Purple** (`#7234e0`): Primary interactive color and CTA background. `--core_primary_normal` on the live `nc.com` portal (light theme). The system's single "action" hue.
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+ - **Purple Strong** (`#482486`): `--core_primary_strong`. Pressed / strong-emphasis purple for active CTA states and deep accents.
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+ - **Purple Subtle** (`#e8d6ff`): `--core_primary_subtle`. Tinted purple surface for selected chips, soft buttons, and highlight backgrounds.
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+ - **Purple Faint** (`#f6eeff`): `--core_primary_faint`. Lightest purple wash for hover surfaces and tonal blocks.
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+ - **Purple Dark-theme** (`#8243f2`): `--core_primary_normal` resolved in the dark theme — a slightly brighter purple for the same role on dark backgrounds.
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+
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+ ### NC BLUE (CI heritage)
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+ - **NC Blue** (`#1d4b99`): The Pentagram CI heritage blue, surfaced digitally as `--point_cobalt_normal`. Cyan-rich corporate blue used for trust/identity accents.
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+ - **NC Blue Strong** (`#0e356a`): `--point_cobalt_strong`. Deep cobalt for dark-surface accents and pressed states.
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+ - **NC Blue Subtle** (`#d3e2fc`): `--point_cobalt_subtle`. NC BLUE Tint — the light, clear cyan-blue wash described in the CI renewal.
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+ - **Light Blue** (`#38aefa`): `--point_light_blue_normal`. Bright sky-blue point accent for links and informational highlights.
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+
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+ ### Neutral Scale (portal gray ramp)
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+ - **Ink** (`#0f1011`): `--background_base_1` (dark) / primary near-black ink. Headlines, strong body, nav text on light.
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+ - **Ink Soft** (`#1e1e1e`): `--neutral_gray_010`-adjacent; the editorial ink on NC PLAY article bodies.
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+ - **Gray 015** (`#252628`): `--neutral_gray_015`. Dark container surface, strong secondary text on light.
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+ - **Gray 025** (`#3d3d43`): `--neutral_gray_025`. Secondary body copy.
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+ - **Gray 040** (`#62626a`): `--neutral_gray_040`. Tertiary text, captions.
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+ - **Gray 055** (`#888890`): `--neutral_gray_055`. Muted labels, metadata.
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+ - **Gray 065** (`#a3a3a9`): `--neutral_gray_065`. Disabled / lowest-emphasis text.
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+ - **Gray 075** (`#bdbdc1`): `--neutral_gray_075`. Borders, faint dividers on light.
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+
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+ ### Surface & Editorial Neutrals
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+ - **Pure White** (`#ffffff`): `--neutral_white`. Page background, card surfaces, reversed text on dark/purple.
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+ - **Surface** (`#f2f2f3`): `--background_base_2` (light) / `--core_neutral_normal`. Cool-grey segmenting surface.
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+ - **Surface Alt** (`#f7f7f8`): `--neutral_gray_097`. Warmer secondary grey for alternating blocks.
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+ - **Hero Dark** (`#333333`): NC PLAY dark hero/stage background.
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+ - **Editorial Ink** (`#a9a9a9`): NC PLAY muted nav / inactive labels on dark.
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+ - **Editorial Line** (`#ebebeb`): Thin editorial divider rule.
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+ - **Editorial Faint** (`#efefef`): NC PLAY light editorial article block surface.
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+ - **Pure Black** (`#000000`): NC PLAY dark hero panels and maximum-contrast moments.
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+
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+ ### Point Accents (status / category)
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+ - **Point Red** (`#f1415e`): `--point_red_normal`. Discount / urgent / error point color.
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+ - **Point Green** (`#21ab79`): `--point_green_normal`. Success / positive status.
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+ - **Point Magenta** (`#fa38ec`): `--point_magenta_normal`. Vivid category / highlight accent.
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+ - **Point Lavender** (`#6768f6`): `--point_lavender_normal`. Secondary indigo-lavender accent companion to NC Purple.
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+
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+ ## 3. Typography Rules
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+
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+ ### Font Family
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+ - **Portal (nc.com)**: `Pretendard` (with `Pretendard JP` and a full Noto Sans CJK fallback stack) — the document default for all portal headlines, body, links, and UI.
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+ - **Media (about.ncsoft.com)**: `Helvetica Now` for Latin text with `NotoSans-kr` (and `NotoSans-jp` / `NotoSans-tc`) for CJK — the editorial NC PLAY voice.
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+ - **Display (about.ncsoft.com)**: `Helvetica-Now-Display-Black` — a heavy display cut reserved for oversized editorial lines.
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+
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+ ### Hierarchy
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+
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+ | Role | Font | Size | Weight | Line Height | Notes |
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+ |------|------|------|--------|-------------|-------|
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+ | Hero Headline | Pretendard | 48px (3.00rem) | 700 | 1.2 | nc.com carousel headline, reversed white over key-art |
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+ | Editorial Display | Helvetica Now Display Black | 40px (2.50rem) | 400 (black face) | 1.45 | NC PLAY oversized display (ALL / EDGE / INTERACTIVE) |
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+ | Section Heading | Helvetica Now / Pretendard | 34px (2.13rem) | 700 | 1.53 | Section / featured-story titles |
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+ | Sub-section | Pretendard / Helvetica Now | 28px (1.75rem) | 700 | 1.36 | Card / feature heads (MMORPG, GAME AI) |
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+ | Feature Head | Helvetica Now | 26px (1.63rem) | 700 | 1.5 | FEATURED / LATEST / CATEGORIES list heads |
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+ | Nav (NC PLAY) | Helvetica Now | 20px (1.25rem) | 700 | 1.7 | Primary editorial nav (PLAY active / NEWS) |
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+ | Body | Pretendard / Helvetica Now | 16px (1.00rem) | 400 | 1.5 | Standard reading text |
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+ | Link | Pretendard | 16px (1.00rem) | 500 | 1.5 | Portal action links (바로가기, 사전예약) |
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+ | Editorial Nav Item | Helvetica Now | 16px (1.00rem) | 400 | 1.5 | Secondary editorial nav items |
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+
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+ ### Principles
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+ - **Two type voices, by surface**: Pretendard runs the bright product portal; Helvetica Now + NotoSans-kr runs the editorial brand media. They never mix within a surface.
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+ - **Display Black is a special occasion**: `Helvetica-Now-Display-Black` is reserved for oversized NC PLAY display moments (40px), never for body or UI.
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+ - **Bold (700) carries headlines**: Both portal hero (48px Pretendard 700) and editorial headings (34px / 700) lean on weight 700 for hierarchy; body drops to 400.
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+ - **Medium (500) for actions**: Portal links and CTAs sit at Pretendard 500 — a half-step up from body to mark interactivity without shouting.
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+ - **Hangul-first fallback**: The portal stack threads Pretendard JP and the full Noto Sans CJK family so Korean, Japanese, and Traditional Chinese render consistently across NC's global storefronts.
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+
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+ ## 4. Component Stylings
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+
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+ ### Buttons
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+
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+ **Primary (NC Purple CTA)**
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+ - Background: `#7234e0`
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+ - Text: `#ffffff`
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+ - Radius: 6px
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+ - Padding: 0 16px
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+ - Height: 44px
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+ - Font: 16px / 500 / Pretendard
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+ - Active: `#482486` (strong)
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+ - Use: Portal primary action — the `--core_primary_normal` token applied to CTAs
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+
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+ **Soft Purple**
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+ - Background: `#e8d6ff`
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+ - Text: `#482486`
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+ - Radius: 6px
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+ - Font: 16px / 500 / Pretendard
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+ - Use: Secondary / tinted action on light surfaces (`--core_primary_subtle`)
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+
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+ **Circular Carousel Control**
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+ - Background: `#ffffff`
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+ - Text: `#000000`
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+ - Radius: 9999px
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+ - Height: 40px
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+ - Border: 1px solid `rgba(0,0,0,0.12)`
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+ - Font: 16px / 400 / Pretendard
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+ - Use: White circular prev/next control on the nc.com hero carousel
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+
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+ ### Inputs & Forms
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+
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+ **Default (search)**
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+ - Background: `#ffffff`
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+ - Text: `#0f1011`
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+ - Border: 1px solid `#bdbdc1`
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+ - Radius: 6px
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+ - Font: 16px / 400 / Pretendard
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+ - Focus: 1px solid `#7234e0`
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+ - Use: Portal search / form field
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+
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+ ### Cards & Containers
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+
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+ **Portal Game Card**
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+ - Background: `#ffffff`
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+ - Text: `#0f1011`
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+ - Radius: 16px
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+ - Use: Game / media card in the nc.com portal grid (no shadow)
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+
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+ **NC PLAY Dark Tile**
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+ - Background: `#333333`
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+ - Text: `#ffffff`
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+ - Radius: 12px
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+ - Use: Dark media tile on the NC PLAY hero stage
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+
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+ **Editorial Article Block**
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+ - Background: `#efefef`
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+ - Text: `#1e1e1e`
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+ - Radius: 4px
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+ - Use: Light editorial article container on NC PLAY
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+
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+ ### Badges
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+
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+ **Point Badge**
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+ - Background: `#f1415e`
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+ - Text: `#ffffff`
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+ - Radius: 6px
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+ - Font: 16px / 500 / Pretendard
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+ - Use: Discount / urgent point badge (red token; green `#21ab79` for positive status)
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+
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+ ### Tabs / Navigation (NC PLAY)
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+ - Text (active): `#ffffff`
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+ - Text (inactive): `#a9a9a9`
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+ - Font: 20px / 700 / Helvetica Now
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+ - Use: NC PLAY top nav — PLAY active white, NEWS muted grey
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+
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+ ### Avatars
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+ - Background: `#ffffff`
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+ - Radius: 9999px (full circle)
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+ - Use: Circular brand / social avatar on the portal
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+
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+ ---
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+
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+ **Verified:** 2026-06-17 (omd:add-reference CREATE — Tier 1 live inspect, 2 brand-owned surfaces)
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+ **Tier 1 sources:** https://about.ncsoft.com/ (NC PLAY brand media, live computed style), https://www.nc.com/ (renamed corporate/game portal — DTCG token system extracted from live CSS), https://about.ncsoft.com/en/news/article/nc-ci-renewal-project-en (official Pentagram CI renewal article)
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+ **Tier 2 sources:** getdesign.md/ncsoft — not listed (KR coverage gap); styles.refero.design — no NCSOFT/NC style page
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+ **Conflicts unresolved:** none. NC BLUE (Pentagram print CI, point-cobalt `#1d4b99`) vs live digital primary NC Purple (`#7234e0`) documented as an intentional print-vs-digital split, not a conflict; `primary_color` follows the live interactive token.
253
+
254
+ ## 5. Layout Principles
255
+
256
+ ### Spacing System
257
+ - Base unit: 8px
258
+ - Scale: 4px, 8px, 12px, 16px, 24px, 32px, 48px, 64px
259
+ - Notable: Portal action links sit at a generous 44px tap height; the editorial NC PLAY surface uses large 32–60px vertical padding under section heads (FEATURED 32px, CATEGORIES 60px) for magazine-style breathing room.
260
+
261
+ ### Grid & Container
262
+ - nc.com: full-bleed cinematic hero carousel anchored by a 48px Pretendard headline, followed by a dense game-card grid (16px radius cards) grouped by genre (MMORPG, etc.).
263
+ - about.ncsoft.com: editorial column grid — a dark hero stage banding into light article blocks; FEATURED / LATEST / CATEGORIES sections stack vertically with oversized Display Black display lines.
264
+ - Both surfaces center content with generous margins and never crowd the key art.
265
+
266
+ ### Whitespace Philosophy
267
+ - **Catalog density, editorial calm**: the product portal packs game cards tightly while the brand-media surface is airy and column-led — density follows intent.
268
+ - **Banded contrast**: NC PLAY alternates a dark `#333333` / `#000000` hero with light `#ffffff` / `#efefef` article bands; the portal alternates white and `#f2f2f3` tinted sections.
269
+ - **Key-art first**: hero chrome (controls, headlines) is minimal so cover art carries the page.
270
+
271
+ ### Border Radius Scale
272
+ - Small (4px): editorial article blocks on NC PLAY
273
+ - Button (6px): portal CTAs, inputs, point badges
274
+ - Medium (10px): scroll/utility elements
275
+ - Large (12px): NC PLAY dark media tiles
276
+ - XL (16px): portal game/media cards — the workhorse
277
+ - Full (9999px / 50%): circular controls and avatars
278
+
279
+ ## 6. Depth & Elevation
280
+
281
+ | Level | Treatment | Use |
282
+ |-------|-----------|-----|
283
+ | Flat (Level 0) | No shadow | Page background, inline text, most surfaces |
284
+ | Banding (Level 1) | dark `#333333` / light `#ffffff` background shift | NC PLAY hero-vs-article separation |
285
+ | Tint (Level 2) | `#f2f2f3` / `#f7f7f8` background shift | Portal section separation |
286
+ | Hairline (Level 3) | `1px solid rgba(0,0,0,0.12)` / `#ebebeb` | Circular control outline, editorial divider rules |
287
+
288
+ **Shadow Philosophy**: Both NC surfaces are essentially shadowless. Live inspection found `box-shadow: none` across the NC PLAY hero, nav, headings, and tiles, and the portal relies on flat cards with hairline borders rather than elevation. Depth is communicated through dark/light banding (NC PLAY), cool-grey tint (`#f2f2f3`, portal), and thin hairlines. When emphasis is needed the system reaches for color — NC Purple (`#7234e0`) or a point accent (`#f1415e`) — never a drop shadow. This keeps both the catalog and the editorial feeling clean, fast, and modern.
289
+
290
+ ## 7. Do's and Don'ts
291
+
292
+ ### Do
293
+ - Use NC Purple (`#7234e0`) as the single saturated interactive/CTA color
294
+ - Use Pretendard for the product portal (headlines 700, body 400, links 500)
295
+ - Use Helvetica Now + NotoSans-kr for the editorial NC PLAY surface
296
+ - Reserve Helvetica Now Display Black for oversized (40px) editorial display lines only
297
+ - Use near-black ink (`#0f1011` portal / `#1e1e1e` editorial) for text instead of pure black
298
+ - Separate with dark/light banding and `#f2f2f3` tint + hairlines, not shadows
299
+ - Keep button radius at 6px and game-card radius at 16px
300
+ - Use point accents (`#f1415e`, `#21ab79`, `#38aefa`) only for status/category, not chrome
301
+ - Treat NC BLUE (`#1d4b99`) as the CI heritage / trust accent, distinct from the purple primary
302
+
303
+ ### Don't
304
+ - Spread NC Purple across many elements — it dilutes the single-action signal
305
+ - Use drop shadows for elevation — NC is a flat, shadow-free system
306
+ - Mix Pretendard and Helvetica Now within the same surface
307
+ - Use Display Black for body or UI text — it is display-only
308
+ - Use pure black (`#000000`) for body text — reserve near-black ink
309
+ - Use NC BLUE and NC Purple interchangeably — blue is heritage/print, purple is the live digital action color
310
+ - Crowd hero chrome over the game key-art — controls stay minimal
311
+ - Use pill-shaped buttons — portal CTAs are a calm 6px, only controls/avatars are full-round
312
+
313
+ ## 8. Responsive Behavior
314
+
315
+ ### Breakpoints
316
+ | Name | Width | Key Changes |
317
+ |------|-------|-------------|
318
+ | Mobile | <640px | Single column; hero headline compresses; game grid → 1–2 up; nav collapses |
319
+ | Tablet | 640-1024px | 2–3-up game cards; moderate padding; editorial columns narrow |
320
+ | Desktop | 1024-1440px | Full carousel hero, multi-column game grid, full editorial layout |
321
+
322
+ ### Touch Targets
323
+ - Portal action links / CTAs at ~44px height — comfortably tappable
324
+ - Circular carousel controls at 40px diameter
325
+ - Editorial nav items at 32–36px row height within the NC PLAY header
326
+
327
+ ### Collapsing Strategy
328
+ - Hero: 48px Pretendard headline scales down on mobile, weight 700 maintained
329
+ - Game-card grid: multi-column → 2-up → single column stacked
330
+ - NC PLAY: dark hero stage and light article bands maintain full-width banding; Display Black scales down
331
+ - Genre groupings (MMORPG, etc.) reflow vertically on narrow viewports
332
+
333
+ ### Image Behavior
334
+ - Game key-art and brand imagery carry no shadow at any size, consistent with the flat system
335
+ - Portal cards maintain 16px radius across breakpoints; NC PLAY tiles maintain 12px
336
+ - Hero key-art remains full-bleed; headline reverses white and stays legible over art
337
+
338
+ ## 9. Agent Prompt Guide
339
+
340
+ ### Quick Color Reference
341
+ - Primary CTA: NC Purple (`#7234e0`), pressed `#482486`, soft `#e8d6ff`
342
+ - NC BLUE (heritage accent): `#1d4b99`, strong `#0e356a`, tint `#d3e2fc`
343
+ - Background: Pure White (`#ffffff`), tinted surface `#f2f2f3` / `#f7f7f8`
344
+ - NC PLAY hero: dark `#333333` / `#000000`
345
+ - Ink: `#0f1011` (portal) / `#1e1e1e` (editorial)
346
+ - Secondary text: `#3d3d43` → muted `#888890` → faint `#a3a3a9`
347
+ - Point accents: red `#f1415e`, green `#21ab79`, magenta `#fa38ec`, light-blue `#38aefa`, lavender `#6768f6`
348
+ - Hairline: `rgba(0,0,0,0.12)` / `#ebebeb`
349
+
350
+ ### Example Component Prompts
351
+ - "Create an nc.com portal hero: full-bleed game key-art, 48px Pretendard weight 700 white headline reversed over the art, a 16px-radius white game-card grid below grouped by genre, and a white circular carousel control (40px, 1px rgba(0,0,0,0.12) border). One NC Purple CTA: #7234e0 background, white text, 6px radius, 0 16px padding, 16px Pretendard 500."
352
+ - "Design an NC PLAY editorial section: dark #333333 hero stage with white Helvetica Now Display Black 40px display line, banding into a light #ffffff article block. Section head 34px Helvetica Now weight 700 #1e1e1e, body 16px NotoSans-kr #1e1e1e. Divider 1px #ebebeb. No shadow."
353
+ - "Build a portal game card: white #ffffff background, 16px radius, no shadow, near-black #0f1011 title at 28px Pretendard 700. Add a red point badge: #f1415e background, white text, 6px radius, '60% 할인'."
354
+ - "Create NC PLAY top nav: dark surface, 20px Helvetica Now weight 700 items, active item white #ffffff, inactive #a9a9a9 (PLAY active / NEWS muted)."
355
+
356
+ ### Iteration Guide
357
+ 1. NC Purple (`#7234e0`) is the single action color — don't spread it
358
+ 2. Pretendard runs the portal, Helvetica Now + NotoSans-kr runs the editorial — never mix per surface
359
+ 3. Display Black (40px) is editorial-display-only
360
+ 4. No shadows — separate with dark/light banding, `#f2f2f3` tint, and hairlines
361
+ 5. Button radius 6px, game-card radius 16px, NC PLAY tile 12px, controls/avatars full-round
362
+ 6. Text is near-black (`#0f1011` / `#1e1e1e`), never pure black for body
363
+ 7. NC BLUE (`#1d4b99`) is heritage/trust accent — distinct from the purple primary
364
+ 8. Point accents (`#f1415e`, `#21ab79`, `#38aefa`) only for status/category
365
+
366
+ ---
367
+
368
+ ## 10. Voice & Tone
369
+
370
+ NC's voice is **confident, craft-proud, and connection-minded** — a games company that takes both its technology and its brand storytelling seriously. The corporate tagline "Welcome to a New world Connected Through Joy" and the portal description "NC connects the world through play" set the register: ambitious in scope, warm in framing, never gimmicky. The brand-media surface (NC PLAY, "엔씨 공식 브랜드 미디어" / "NC's official brand media") treats readers as people interested in craft — game art, sound, R&D, AI — not just players to be monetized. Product copy on the portal is direct and functional ("바로가기", "사전예약", "자세히 보기").
371
+
372
+ | Context | Tone |
373
+ |---|---|
374
+ | Corporate / mission | Ambitious, warm. "Welcome to a New world Connected Through Joy." Connection-framed, not hype. |
375
+ | Portal product copy | Direct, functional. "바로가기", "사전예약", "여름 정기 세일". |
376
+ | NC PLAY editorial | Craft-proud, curatorial. Sections named The Game Art, Sound, Behind The Story, Our Way, AI. |
377
+ | Brand / CI storytelling | Reflective, design-literate. "Renewal is not creating something new, but realigning existing values." |
378
+ | News / press | Plain, informative. Korean press-release register. |
379
+
380
+ **Voice samples (verbatim from live brand-owned surfaces):**
381
+ - "Welcome to a New world Connected Through Joy" — nc.com page title (mission-framed). *(verified live 2026-06-17)*
382
+ - "From MMORPGs like Lineage, AION, Blade & Soul, and THRONE AND LIBERTY ... NC connects the world through play." — nc.com meta description. *(verified live 2026-06-17)*
383
+ - "Renewal is not creating something new, but realigning existing values and sharing a common brand mission in order to take the brand to the next level." — CI renewal article. *(verified live 2026-06-17)*
384
+
385
+ **Forbidden register**: pay-to-win urgency, fear-of-missing-out manipulation in brand copy, hollow superlatives ("revolutionary", "world's best"), and any tone that treats players as marks rather than an audience for craft.
386
+
387
+ ## 11. Brand Narrative
388
+
389
+ NCSOFT was founded in **1997** by **김택진 (Kim Taek-jin, CEO)** and became one of Korea's defining game companies on the strength of **Lineage** (1998), the genre-shaping MMORPG, later joined by **AION**, **Blade & Soul**, and **Throne and Liberty**. Over two decades NCSOFT grew from a single landmark title into a global games and technology company with serious in-house R&D and AI investment — a posture the NC PLAY brand media foregrounds with sections devoted to game art, sound, and "GAME AI."
390
+
391
+ In **2020**, NCSOFT undertook a corporate-identity renewal with **Pentagram**, the world-renowned design agency. As the company's own account puts it, "the reason that game IPs with different roots, such as Lineage, AION, and Blade & Soul were able to be grouped together under the NCSOFT brand was because they share the same core values—namely a commitment to quality and a passion for creating joy." Pentagram cut the letterforms' edges at 45-degree angles, set them bold and tightly spaced ("a new world that is connected"), and defined **NC BLUE** with an **NC BLUE Tint** for "sharper and clearer visibility." In **2026** the company formalized the shorthand it had been growing into, **rebranding from NCSOFT to simply NC** — `ncsoft.com` now redirects to `nc.com`, and the corporate voice ("Connected Through Joy") leans fully into the connection theme the CI renewal established.
392
+
393
+ What NC's design refuses, visible across both surfaces: the heavy, gimmicky chrome of typical game-portal marketing (no shadow-stacked cards, no flashing urgency) and the cold anonymity of pure-corporate sites. What it embraces: a structured digital token system (NC Purple primary, full neutral and point-accent ramps), an editorial brand-media voice that treats game-making as craft worth documenting, and a Pentagram-grade discipline that makes a games company read like a design house.
394
+
395
+ ## 12. Principles
396
+
397
+ 1. **Connected through joy.** NC's stated mission is connection via play. *UI implication:* favor warm, inviting framing and surfaces that showcase shared experiences (game art, communities) over transactional pressure.
398
+ 2. **Craft is worth documenting.** The NC PLAY brand media exists to show the art, sound, and R&D behind the games. *UI implication:* give editorial content real typographic weight (Display Black, generous columns); don't bury craft beneath store chrome.
399
+ 3. **One action, one color.** NC Purple (`#7234e0`) means "do this." *UI implication:* reserve the saturated purple for the primary CTA so the next step is unambiguous.
400
+ 4. **Heritage and product, distinct.** NC BLUE is the Pentagram CI heritage mark; NC Purple is the live digital action color. *UI implication:* use blue for identity/trust accents and purple for interaction — never swap them.
401
+ 5. **Flat, fast, modern.** Mobile-native clarity over decorative depth. *UI implication:* no shadows; separate with banding, tint, and hairlines; keep key-art and content first.
402
+ 6. **Connected letterforms, connected system.** The CI's no-space, 45°-cut logo encodes "a connected world." *UI implication:* keep the system coherent across surfaces — shared tokens, consistent radius and ink, two type voices that each own a surface.
403
+
404
+ ## 13. Personas
405
+
406
+ *Personas below are fictional archetypes informed by publicly observable NC audiences (MMORPG players, global console gamers, design/brand-curious readers of NC PLAY), not individual people.*
407
+
408
+ **박준호, 33, 서울.** A long-time Lineage and AION player who pre-orders new chapters and tracks seasonal sales on the portal. Values fast, clear "바로가기 / 사전예약" paths and reversed-white headlines that read instantly over key-art. Trusts NC because the catalog feels premium, not spammy.
409
+
410
+ **Mina Cho, 28, Vancouver.** A console player who discovered Throne and Liberty and browses NC's global storefront in English. Appreciates that the portal renders cleanly across languages (the Pretendard + Noto CJK stack) and that discounts are flagged with a single clear point-red badge rather than flashing banners.
411
+
412
+ **이서연, 35, 판교.** A product designer who reads NC PLAY for the craft — The Game Art, Sound, the Pentagram CI story. Notices the Helvetica Now Display Black editorial type and the shadowless, banded layout, and respects that a games company invests in design-house-grade brand media.
413
+
414
+ ## 14. States
415
+
416
+ | State | Treatment |
417
+ |---|---|
418
+ | **Empty (no results / library)** | White canvas. Single near-black ink (`#0f1011`) line at body size explaining nothing matches, with one NC Purple CTA to adjust or browse. No clutter illustration. |
419
+ | **Empty (wishlist / saved, none yet)** | Muted Gray (`#888890`) single line: nothing saved yet, plus a path back to the catalog. Calm, honest. |
420
+ | **Loading (catalog fetch)** | Skeleton cards on `#f2f2f3` tinted surface at final 16px-radius card dimensions. Flat pulse — no shadow shimmer, consistent with the shadowless system. |
421
+ | **Loading (in-place section refresh)** | Subtle NC Purple progress affordance; previous game cards stay visible during refresh. |
422
+ | **Error (load failed)** | Inline message in near-black ink with a plain-language explanation and a retry. Point-red (`#f1415e`) accent on the icon/border. No bare "오류가 발생했습니다". |
423
+ | **Error (form validation)** | Field-level message below the input describing what is valid; point-red border, never just "필수". |
424
+ | **Success (pre-order / purchase placed)** | Brief inline confirmation in calm tone with point-green (`#21ab79`) accent; next-step detail linked immediately below. No celebratory spam. |
425
+ | **Skeleton** | `#f2f2f3` blocks at final dimensions, 16px radius (portal) / 12px (NC PLAY tiles), flat pulse. |
426
+ | **Disabled** | Faint Gray (`#a3a3a9`) text on reduced-opacity surface; NC Purple actions fade rather than turn grey to preserve brand read. |
427
+
428
+ ## 15. Motion & Easing
429
+
430
+ **Durations**:
431
+
432
+ | Token | Value | Use |
433
+ |---|---|---|
434
+ | `motion-fast` | 120ms | Hover, card lift-hint, focus |
435
+ | `motion-standard` | 240ms | Carousel slide, card/section reveal, dropdown |
436
+ | `motion-slow` | 360ms | Hero crossfade, dark/light band transitions |
437
+
438
+ **Easings**:
439
+
440
+ | Token | Curve | Use |
441
+ |---|---|---|
442
+ | `ease-enter` | `cubic-bezier(0.2, 0.6, 0.25, 1)` | Arriving — cards, sheets, carousel slides in |
443
+ | `ease-exit` | `cubic-bezier(0.4, 0.0, 1, 1)` | Dismissals |
444
+ | `ease-standard` | `cubic-bezier(0.25, 0.1, 0.25, 1)` | Two-way transitions |
445
+
446
+ **Motion rules**: Motion is cinematic-but-restrained — the hero carousel crossfades game key-art at `motion-slow / ease-standard`, and portal cards reveal from below at `motion-standard / ease-enter`. The NC PLAY editorial surface transitions between dark and light bands as a slow ambient crossfade rather than a slide. No bounce or spring on UI chrome — a premium games brand signals craft and steadiness, not toy-like playfulness. Under `prefers-reduced-motion: reduce`, carousels stop auto-advancing and all transitions collapse to instant; both surfaces remain fully functional.
447
+
448
+ <!--
449
+ OmD v0.1 Sources — Philosophy Layer (sections 10–15)
450
+
451
+ Tier 1 live inspect (2026-06-17) via global playwright getComputedStyle:
452
+ - https://about.ncsoft.com/ (NC PLAY brand media) — dark hero #333333/#000000, white text
453
+ #ffffff/#dddddd/#ebebeb, Helvetica Now + NotoSans-kr, Helvetica-Now-Display-Black 40px
454
+ display, radius 12px/10px, box-shadow none. Title "NC PLAY (엔씨 플레이)", desc
455
+ "엔씨 공식 브랜드 미디어".
456
+ - https://www.nc.com/ (renamed corporate/game portal; ncsoft.com redirects here) — Pretendard
457
+ stack, ink #0f1011, surfaces #ffffff/#f2f2f3/#f7f7f8, radius 16px/6px/50%. Structured DTCG
458
+ CSS token system extracted from live stylesheets: --core_primary_normal #7234e0 (light) /
459
+ #8243f2 (dark), --core_primary_strong #482486, --core_primary_subtle #e8d6ff, full neutral
460
+ gray ramp (--neutral_gray_005..097), point family (--point_cobalt_normal #1d4b99,
461
+ --point_light_blue_normal #38aefa, --point_red_normal #f1415e, --point_green_normal #21ab79,
462
+ --point_magenta_normal #fa38ec, --point_lavender_normal #6768f6). CDN namespaced "purple"
463
+ (assets.playnccdn.com/purple/...). Title "NC - Welcome to a New world Connected Through Joy".
464
+ - https://about.ncsoft.com/en/news/article/nc-ci-renewal-project-en — official CI renewal
465
+ article (Pentagram). Quotes used in §10/§11 are verbatim from this page: 45° edge cut,
466
+ no-space connected letters, NC BLUE + NC BLUE Tint (cyan-rich), "Renewal is not creating
467
+ something new...".
468
+
469
+ Token-level claims (§1-9) are sourced from this live inspection and the live CSS token system.
470
+
471
+ Voice samples (§10) are verbatim from live brand-owned surfaces (nc.com title + meta
472
+ description, CI renewal article).
473
+
474
+ Brand narrative (§11): NCSOFT founded 1997 by 김택진 (Kim Taek-jin); Lineage (1998), AION,
475
+ Blade & Soul, Throne and Liberty; 2020 Pentagram CI renewal (verbatim quotes verified live);
476
+ 2026 rename NCSOFT → NC (verified live: ncsoft.com redirects to nc.com, corporate voice
477
+ "Connected Through Joy"). Founding year, founder, and IP history are widely documented public
478
+ facts; the CI-renewal and rename specifics are verified against the live brand-owned sources
479
+ above this turn.
480
+
481
+ Personas (§13) are fictional archetypes informed by publicly observable NC audiences. Names
482
+ are illustrative; they do not refer to real people.
483
+
484
+ Interpretive claims (e.g., "heritage and product, distinct", "craft worth documenting",
485
+ "flat, fast, modern as a rejection of gimmicky game-portal chrome") are editorial readings
486
+ connecting NC's observed design and stated values to its system, not directly sourced NC
487
+ statements.
488
+ -->