ogamejs 3.0.0 → 4.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +492 -228
- package/package.json +51 -4
- package/src/buildings/buildTime.js +25 -0
- package/src/buildings/crystal.js +18 -36
- package/src/buildings/deut.js +19 -34
- package/src/buildings/fusion-reactor.js +19 -34
- package/src/buildings/index.js +11 -0
- package/src/buildings/info.js +42 -0
- package/src/buildings/infocompte.js +116 -57
- package/src/buildings/metal.js +13 -28
- package/src/buildings/production.js +150 -0
- package/src/buildings/solar-plant.js +13 -21
- package/src/buildings/storage.js +59 -0
- package/src/cost.js +70 -0
- package/src/fleets/combat.js +291 -0
- package/src/fleets/distance.js +39 -0
- package/src/fleets/flight.js +105 -0
- package/src/fleets/getDebris.js +11 -10
- package/src/fleets/index.js +12 -0
- package/src/fleets/speed.js +108 -0
- package/src/i18n.js +43 -0
- package/src/index.js +12 -1
- package/src/models/buildings.js +285 -25
- package/src/models/destroyable.js +216 -110
- package/src/models/research.js +169 -0
- package/src/research/index.js +9 -0
- package/src/research/researchTime.js +25 -0
- package/src/trades/parseRate.js +7 -2
- package/src/types.js +146 -0
- package/types/buildings/buildTime.d.ts +16 -0
- package/types/buildings/buildTime.d.ts.map +1 -0
- package/types/buildings/crystal.d.ts +12 -0
- package/types/buildings/crystal.d.ts.map +1 -0
- package/types/buildings/deut.d.ts +12 -0
- package/types/buildings/deut.d.ts.map +1 -0
- package/types/buildings/fusion-reactor.d.ts +15 -0
- package/types/buildings/fusion-reactor.d.ts.map +1 -0
- package/types/buildings/index.d.ts +27 -0
- package/types/buildings/index.d.ts.map +1 -0
- package/types/buildings/info.d.ts +17 -0
- package/types/buildings/info.d.ts.map +1 -0
- package/types/buildings/infocompte.d.ts +41 -0
- package/types/buildings/infocompte.d.ts.map +1 -0
- package/types/buildings/metal.d.ts +11 -0
- package/types/buildings/metal.d.ts.map +1 -0
- package/types/buildings/production.d.ts +78 -0
- package/types/buildings/production.d.ts.map +1 -0
- package/types/buildings/solar-plant.d.ts +10 -0
- package/types/buildings/solar-plant.d.ts.map +1 -0
- package/types/buildings/storage.d.ts +29 -0
- package/types/buildings/storage.d.ts.map +1 -0
- package/types/cost.d.ts +25 -0
- package/types/cost.d.ts.map +1 -0
- package/types/fleets/combat.d.ts +57 -0
- package/types/fleets/combat.d.ts.map +1 -0
- package/types/fleets/distance.d.ts +13 -0
- package/types/fleets/distance.d.ts.map +1 -0
- package/types/fleets/flight.d.ts +57 -0
- package/types/fleets/flight.d.ts.map +1 -0
- package/types/fleets/getDebris.d.ts +12 -0
- package/types/fleets/getDebris.d.ts.map +1 -0
- package/types/fleets/index.d.ts +18 -0
- package/types/fleets/index.d.ts.map +1 -0
- package/types/fleets/speed.d.ts +54 -0
- package/types/fleets/speed.d.ts.map +1 -0
- package/types/i18n.d.ts +23 -0
- package/types/i18n.d.ts.map +1 -0
- package/types/index.d.ts +1316 -0
- package/types/index.d.ts.map +1 -0
- package/types/models/buildings.d.ts +373 -0
- package/types/models/buildings.d.ts.map +1 -0
- package/types/models/destroyable.d.ts +695 -0
- package/types/models/destroyable.d.ts.map +1 -0
- package/types/models/research.d.ts +262 -0
- package/types/models/research.d.ts.map +1 -0
- package/types/research/index.d.ts +8 -0
- package/types/research/index.d.ts.map +1 -0
- package/types/research/researchTime.d.ts +16 -0
- package/types/research/researchTime.d.ts.map +1 -0
- package/types/trades/crystal.d.ts +6 -0
- package/types/trades/crystal.d.ts.map +1 -0
- package/types/trades/deut.d.ts +6 -0
- package/types/trades/deut.d.ts.map +1 -0
- package/types/trades/index.d.ts +12 -0
- package/types/trades/index.d.ts.map +1 -0
- package/types/trades/metal.d.ts +6 -0
- package/types/trades/metal.d.ts.map +1 -0
- package/types/trades/parseRate.d.ts +2 -0
- package/types/trades/parseRate.d.ts.map +1 -0
- package/types/trades/utils.d.ts +2 -0
- package/types/trades/utils.d.ts.map +1 -0
- package/types/types.d.ts +449 -0
- package/types/types.d.ts.map +1 -0
package/package.json
CHANGED
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@@ -1,22 +1,67 @@
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{
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"name": "ogamejs",
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"version": "
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"description": "",
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"version": "4.0.1",
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"description": "OGame formulas as a dependency-free ESM library: building and research costs, production, build times, fleet debris and marketplace rates.",
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"type": "module",
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"main": "src/index.js",
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"
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"sideEffects": false,
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"exports": {
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".": {
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"types": "./types/index.d.ts",
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"default": "./src/index.js"
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},
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"./buildings": {
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"types": "./types/buildings/index.d.ts",
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"default": "./src/buildings/index.js"
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},
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"./fleets": {
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"types": "./types/fleets/index.d.ts",
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"default": "./src/fleets/index.js"
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},
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"./research": {
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"types": "./types/research/index.d.ts",
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"default": "./src/research/index.js"
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},
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"./trades": {
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"types": "./types/trades/index.d.ts",
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"default": "./src/trades/index.js"
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},
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"./i18n": {
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"types": "./types/i18n.d.ts",
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"default": "./src/i18n.js"
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},
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"./types": {
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"types": "./types/types.d.ts",
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"default": "./src/types.js"
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},
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"./models/buildings": {
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"types": "./types/models/buildings.d.ts",
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"default": "./src/models/buildings.js"
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},
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"./models/destroyable": {
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"types": "./types/models/destroyable.d.ts",
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"default": "./src/models/destroyable.js"
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},
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"./models/research": {
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"types": "./types/models/research.d.ts",
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"default": "./src/models/research.js"
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}
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},
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"engines": {
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"node": ">=24"
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},
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"scripts": {
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"commit": "git-cz",
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"lint": "eslint .",
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"types": "tsc",
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"prepack": "npm run types",
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"test": "vitest run",
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"test:watch": "vitest",
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"release": "semantic-release"
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},
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"files": [
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"src",
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"types",
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"!src/**/*.test.js"
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],
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"repository": {
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"git-cz": "^4.9.0",
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"globals": "^15.14.0",
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"semantic-release": "^25.0.8",
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"typescript": "^7.0.2",
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"vitest": "^3.0.4"
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},
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"config": {
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"commitizen": {
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"path": "./node_modules/cz-conventional-changelog"
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}
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}
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},
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"types": "./types/index.d.ts"
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}
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import getCost, { assertLevel } from '../cost.js';
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/**
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*
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* Return the time needed to build a building at a given level
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*
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* time = (metal + crystal) / (2500 * (1 + robotics) * 2 ** nanites) hours,
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* divided by the universe economy speed.
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* @param {import('../types.js').BuildingEntry} building A models/buildings.js entry
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* @param {number} targetLevel The level to reach, >= 1
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* @param {number} [roboticsLevel] The robotics factory level on that planet
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* @param {number} [naniteLevel] The nanite factory level on that planet
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* @param {number} [universeSpeed] The universe economy speed
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* @returns {number} The build time, in seconds
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*/
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function getBuildTime(building, targetLevel, roboticsLevel = 0, naniteLevel = 0, universeSpeed = 1) {
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assertLevel(targetLevel);
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const { metal, crystal } = getCost(building, targetLevel);
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const divider = 2500 * (1 + roboticsLevel) * 2 ** naniteLevel * universeSpeed;
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return Math.round(((metal + crystal) / divider) * 3600);
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}
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export default getBuildTime;
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package/src/buildings/crystal.js
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3: 1.15,
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};
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import buildingInfo from './info.js';
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// Positions 1, 2 and 3 give a 30%, 22.5% and 15% crystal production bonus.
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const POSITION_FACTOR = { 1: 1.3, 2: 1.225, 3: 1.15 };
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function getPositionFactor(pos) {
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return POSITION_FACTOR[Number.parseInt(pos, 10)] ?? 1;
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}
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function getMineProduction(baseProduction, targetLevel, pos, universeSpeed) {
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return Math.floor(baseProduction * targetLevel * levelFactor * universeSpeed * positionFactor);
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}
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function getEnergyCost(baseEnergyCost, targetLevel) {
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return Math.floor(baseEnergyCost * level * levelFactor);
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}
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function getMetalCost(baseMetalCost, targetLevel) {
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return Math.floor(baseMetalCost * 1.6 ** level);
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}
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function getCrystalCost(baseCrystalCost, targetLevel) {
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return Math.floor(baseCrystalCost * 1.6 ** level);
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}
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* Return information about the crystal mine
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* @param {number} pos
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* @param {number} universeSpeed
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* @returns {
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* Return information about the crystal mine at a given level
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* @param {import('../types.js').BuildingEntry} mine The crystal mine entry, `Buildings[2]`
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* @param {number} targetLevel The level to reach, >= 1
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* @param {number} pos The planet position, 1, 2 and 3 produce more crystal
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* @param {number} [universeSpeed] Production is increased on faster universes
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* @returns {import('../types.js').BuildingInfo} Cost, consumption and production at that level
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function getCrystalMine(mine, targetLevel, pos, universeSpeed = 1) {
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return
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};
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return buildingInfo(
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mine,
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targetLevel,
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universeSpeed,
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(base) => getMineProduction(base.production, targetLevel, pos, universeSpeed),
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);
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}
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export default getCrystalMine;
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package/src/buildings/deut.js
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return 0.68 - 0.002 * avg;
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function getMineProduction(energyCost, avg, universeSpeed) {
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return Math.floor(universeSpeed * energyCost * factor);
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}
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import buildingInfo from './info.js';
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function getMetalCost(baseMetalCost, targetLevel) {
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return Math.floor(baseMetalCost * 1.5 ** level);
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// The colder the planet, the more deuterium the synthesizer draws out of it.
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function getTemperatureFactor(avg) {
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return 0.68 - 0.002 * avg;
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function getMineProduction(energyConsumption, avg, universeSpeed) {
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* Return information about the deuterium
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* Return information about the deuterium synthesizer at a given level
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* @param {import('../types.js').BuildingEntry} mine The deuterium synthesizer entry, `Buildings[3]`
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* @param {number} targetLevel The level to reach, >= 1
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* @param {number} avg The planet average temperature, the lower the higher the production
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* @param {number} [universeSpeed] Production is increased on faster universes
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* @returns {import('../types.js').BuildingInfo} Cost, consumption and production at that level
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function getDeutSynth(mine, targetLevel, avg, universeSpeed = 1) {
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return buildingInfo(
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// The synthesizer production is driven by the energy it consumes.
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}
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10
|
|
|
10
|
-
|
|
11
|
-
const level = targetLevel - 1;
|
|
12
|
-
return Math.floor(baseMetalCost * 1.8 ** level);
|
|
13
|
-
}
|
|
14
|
-
|
|
15
|
-
function getCrystalCost(baseCrystalCost, targetLevel) {
|
|
16
|
-
const level = targetLevel - 1;
|
|
17
|
-
return Math.floor(baseCrystalCost * 1.8 ** level);
|
|
18
|
-
}
|
|
19
|
-
|
|
20
|
-
function getDeuteriumCost(baseDeuteriumCost, targetLevel) {
|
|
21
|
-
const level = targetLevel - 1;
|
|
22
|
-
return Math.floor(baseDeuteriumCost * 1.8 ** level);
|
|
23
|
-
}
|
|
24
|
-
|
|
25
|
-
function getConsumption(baseConsumption, targetLevel, universeSpeed) {
|
|
26
|
-
const levelFactor = 1.1 ** targetLevel;
|
|
27
|
-
return Math.floor(baseConsumption * targetLevel * levelFactor * universeSpeed);
|
|
11
|
+
return Math.floor(baseProduction * targetLevel * factor);
|
|
28
12
|
}
|
|
29
13
|
|
|
30
14
|
/**
|
|
31
15
|
*
|
|
32
|
-
* Return information about the fusion reactor
|
|
33
|
-
*
|
|
34
|
-
*
|
|
35
|
-
*
|
|
36
|
-
* @param {
|
|
37
|
-
* @
|
|
16
|
+
* Return information about the fusion reactor at a given level
|
|
17
|
+
*
|
|
18
|
+
* `deuteriumConsumption` is the deuterium the reactor burns per hour, and
|
|
19
|
+
* `production` the energy it delivers.
|
|
20
|
+
* @param {import('../types.js').BuildingEntry} reactor The fusion reactor entry, `Buildings[5]`
|
|
21
|
+
* @param {number} targetLevel The level to reach, >= 1
|
|
22
|
+
* @param {number} energyTech The Energy Technology level
|
|
23
|
+
* @param {number} [universeSpeed] Consumption is increased on faster universes
|
|
24
|
+
* @returns {import('../types.js').BuildingInfo} Cost, deuterium consumption and energy production
|
|
38
25
|
*/
|
|
39
26
|
function getFusionReactor(reactor, targetLevel, energyTech, universeSpeed = 1) {
|
|
40
|
-
return
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
production: getEnergyProduction(reactor.production, targetLevel, energyTech),
|
|
47
|
-
};
|
|
27
|
+
return buildingInfo(
|
|
28
|
+
reactor,
|
|
29
|
+
targetLevel,
|
|
30
|
+
universeSpeed,
|
|
31
|
+
(base) => getEnergyProduction(base.production, targetLevel, energyTech),
|
|
32
|
+
);
|
|
48
33
|
}
|
|
49
34
|
|
|
50
35
|
export default getFusionReactor;
|
package/src/buildings/index.js
CHANGED
|
@@ -4,6 +4,10 @@ import getMetalMine from './metal.js';
|
|
|
4
4
|
import getSolarPlant from './solar-plant.js';
|
|
5
5
|
import getFusionReactor from './fusion-reactor.js';
|
|
6
6
|
import parseInfoCompteData from './infocompte.js';
|
|
7
|
+
import getCost from '../cost.js';
|
|
8
|
+
import getStorage, { getStorageCapacity, getStorageLevelFor } from './storage.js';
|
|
9
|
+
import getBuildTime from './buildTime.js';
|
|
10
|
+
import getPlanetProduction, { getProductionBonus } from './production.js';
|
|
7
11
|
|
|
8
12
|
const Buildings = {
|
|
9
13
|
getCrystalMine,
|
|
@@ -12,6 +16,13 @@ const Buildings = {
|
|
|
12
16
|
getSolarPlant,
|
|
13
17
|
getFusionReactor,
|
|
14
18
|
parseInfoCompteData,
|
|
19
|
+
getBuildingCost: getCost,
|
|
20
|
+
getBuildTime,
|
|
21
|
+
getStorage,
|
|
22
|
+
getStorageCapacity,
|
|
23
|
+
getStorageLevelFor,
|
|
24
|
+
getPlanetProduction,
|
|
25
|
+
getProductionBonus,
|
|
15
26
|
};
|
|
16
27
|
|
|
17
28
|
export default Buildings;
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
import getCost, { assertEntry } from '../cost.js';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Energy and deuterium flows both grow the same way: base * level * 1.1 ** level.
|
|
5
|
+
*/
|
|
6
|
+
function flow(baseValue, targetLevel, universeSpeed = 1) {
|
|
7
|
+
return Math.floor(baseValue * targetLevel * 1.1 ** targetLevel * universeSpeed);
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
/**
|
|
11
|
+
*
|
|
12
|
+
* Assemble the information every building calculator returns
|
|
13
|
+
*
|
|
14
|
+
* Keeping a single shape means a caller can read `production` or
|
|
15
|
+
* `energyConsumption` without knowing which building it is looking at; the
|
|
16
|
+
* fields that do not apply are simply `0`.
|
|
17
|
+
* @param {import('../types.js').BuildingEntry} entry A models/buildings.js entry
|
|
18
|
+
* @param {number} targetLevel The level to reach, >= 1
|
|
19
|
+
* @param {number} universeSpeed The universe economy speed
|
|
20
|
+
* @param {(base: object, flows: object) => number} computeProduction Production of
|
|
21
|
+
* that building, given its base stats and its already computed consumptions
|
|
22
|
+
* @returns {import('../types.js').BuildingInfo} The full picture of that building at that level
|
|
23
|
+
*/
|
|
24
|
+
function buildingInfo(entry, targetLevel, universeSpeed, computeProduction) {
|
|
25
|
+
assertEntry(entry, targetLevel);
|
|
26
|
+
|
|
27
|
+
const { base } = entry;
|
|
28
|
+
const flows = {
|
|
29
|
+
// The energy a building consumes does not depend on the universe speed,
|
|
30
|
+
// the deuterium a fusion reactor burns does.
|
|
31
|
+
energyConsumption: flow(base.energyConsumption, targetLevel),
|
|
32
|
+
deuteriumConsumption: flow(base.deuteriumConsumption, targetLevel, universeSpeed),
|
|
33
|
+
};
|
|
34
|
+
|
|
35
|
+
return {
|
|
36
|
+
...getCost(entry, targetLevel),
|
|
37
|
+
...flows,
|
|
38
|
+
production: computeProduction(base, flows),
|
|
39
|
+
};
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
export default buildingInfo;
|
|
@@ -1,64 +1,137 @@
|
|
|
1
|
-
function toNumber(number = '') {
|
|
2
|
-
return Number(number.split('.').join(''));
|
|
3
|
-
}
|
|
4
|
-
|
|
5
1
|
/**
|
|
2
|
+
* Labels used by the Infocompte export, per game language.
|
|
6
3
|
*
|
|
7
|
-
*
|
|
8
|
-
*
|
|
9
|
-
*
|
|
4
|
+
* The French set is the reference one; the others are best effort. A locale can
|
|
5
|
+
* be overridden per call through the `labels` option, so an unsupported
|
|
6
|
+
* language does not require a release.
|
|
10
7
|
*/
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
8
|
+
const LOCALES = Object.freeze({
|
|
9
|
+
fr: {
|
|
10
|
+
planet: 'Planète',
|
|
11
|
+
metalPoints: 'Points dans les mines de métal',
|
|
12
|
+
crystalPoints: 'Points dans les mines de cristal',
|
|
13
|
+
deutPoints: 'Points dans les mines de deut',
|
|
14
|
+
plasma: 'Technologie Plasma',
|
|
15
|
+
hourly: 'Par heure',
|
|
16
|
+
},
|
|
17
|
+
en: {
|
|
18
|
+
planet: 'Planet',
|
|
19
|
+
metalPoints: 'Points in metal mines',
|
|
20
|
+
crystalPoints: 'Points in crystal mines',
|
|
21
|
+
deutPoints: 'Points in deut mines',
|
|
22
|
+
plasma: 'Plasma Technology',
|
|
23
|
+
hourly: 'Per hour',
|
|
24
|
+
},
|
|
25
|
+
});
|
|
14
26
|
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
27
|
+
function escapeRegExp(value) {
|
|
28
|
+
return value.replace(/[.*+?^${}()|[\]\\]/g, '\\$&');
|
|
29
|
+
}
|
|
18
30
|
|
|
19
|
-
|
|
20
|
-
|
|
31
|
+
// Infocompte groups thousands with dots, spaces or non breaking spaces.
|
|
32
|
+
function toNumber(value = '') {
|
|
33
|
+
return Number(String(value).replace(/[^\d-]/g, ''));
|
|
34
|
+
}
|
|
21
35
|
|
|
22
|
-
|
|
23
|
-
|
|
36
|
+
function matchOne(data, label, what) {
|
|
37
|
+
// The label is escaped just above, so it cannot inject a pattern.
|
|
38
|
+
// eslint-disable-next-line security/detect-non-literal-regexp
|
|
39
|
+
const match = data.match(new RegExp(`${escapeRegExp(label)}\\s*:\\s*(.+)`));
|
|
24
40
|
|
|
25
|
-
|
|
26
|
-
|
|
41
|
+
if (!match) {
|
|
42
|
+
throw new Error(`could not find ${what} in the report, is the language supported?`);
|
|
43
|
+
}
|
|
27
44
|
|
|
28
|
-
|
|
29
|
-
|
|
45
|
+
return match[1];
|
|
46
|
+
}
|
|
30
47
|
|
|
31
|
-
|
|
32
|
-
|
|
48
|
+
function parseTriplet(line, what) {
|
|
49
|
+
// Digits, plus the dot, space, non breaking space and narrow no-break space
|
|
50
|
+
// Infocompte may use as a thousands separator.
|
|
51
|
+
const numbers = line.match(/\d[\d.\u0020\u00A0\u202F]*/g);
|
|
33
52
|
|
|
34
|
-
|
|
53
|
+
if (!numbers || numbers.length < 3) {
|
|
54
|
+
throw new Error(`could not parse ${what} in the report`);
|
|
55
|
+
}
|
|
35
56
|
|
|
36
|
-
|
|
37
|
-
|
|
57
|
+
return numbers.slice(0, 3).map(toNumber);
|
|
58
|
+
}
|
|
38
59
|
|
|
39
|
-
|
|
40
|
-
|
|
60
|
+
function parsePlanets(data, labels) {
|
|
61
|
+
// Matches `Planète 01 : Métal 36 / Cristal 31 / Deutérium 31 / -94°C` without
|
|
62
|
+
// depending on the resource names, only on the shape of the line.
|
|
63
|
+
// eslint-disable-next-line security/detect-non-literal-regexp
|
|
64
|
+
const planetRe = new RegExp(
|
|
65
|
+
`^[^\\S\\n]*(${escapeRegExp(labels.planet)}\\s+\\d+)\\s*:`
|
|
66
|
+
+ '[^\\d]*(\\d+)\\s*/[^\\d-]*(\\d+)\\s*/[^\\d-]*(\\d+)\\s*/\\s*(-?\\d+)\\s*°',
|
|
67
|
+
'gm',
|
|
68
|
+
);
|
|
41
69
|
|
|
42
|
-
|
|
43
|
-
|
|
70
|
+
return [...data.matchAll(planetRe)].map(([, planet, metal, crystal, deut, temperature]) => ({
|
|
71
|
+
planet: planet.trim(),
|
|
72
|
+
metal: Number(metal),
|
|
73
|
+
crystal: Number(crystal),
|
|
74
|
+
deut: Number(deut),
|
|
75
|
+
temperature: Number(temperature),
|
|
76
|
+
}));
|
|
77
|
+
}
|
|
44
78
|
|
|
45
|
-
|
|
46
|
-
|
|
79
|
+
/**
|
|
80
|
+
*
|
|
81
|
+
* Parse the BBCode of an Infocompte report into a structured object
|
|
82
|
+
* @param {string} data The infocompte bb-code
|
|
83
|
+
* @param {object} [options] Parsing options
|
|
84
|
+
* @param {string} [options.locale] Force a locale instead of reading it from the report
|
|
85
|
+
* @param {object} [options.labels] Override the labels, see LOCALES for the shape
|
|
86
|
+
* @returns {Object} The parsed JSON object of infocompte
|
|
87
|
+
*/
|
|
88
|
+
function parseInfoCompteData(data, options = {}) {
|
|
89
|
+
if (typeof data !== 'string' || data.trim() === '') {
|
|
90
|
+
throw new Error('data must be a non empty string');
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
const universeData = data.match(/([0-9]{3}-[a-z]{2})/);
|
|
94
|
+
|
|
95
|
+
if (!universeData) {
|
|
96
|
+
throw new Error('could not find the universe and language header in the report');
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
const [universe, lang] = universeData[1].split('-');
|
|
100
|
+
const locale = options.locale ?? lang;
|
|
101
|
+
// eslint-disable-next-line security/detect-object-injection
|
|
102
|
+
const knownLocale = Object.hasOwn(LOCALES, locale) ? LOCALES[locale] : undefined;
|
|
103
|
+
const labels = options.labels ?? knownLocale ?? LOCALES.fr;
|
|
104
|
+
|
|
105
|
+
const metalPoint = toNumber(matchOne(data, labels.metalPoints, 'the metal mine points'));
|
|
106
|
+
const crystalPoint = toNumber(matchOne(data, labels.crystalPoints, 'the crystal mine points'));
|
|
107
|
+
const deutPoint = toNumber(matchOne(data, labels.deutPoints, 'the deuterium mine points'));
|
|
108
|
+
const plasmaTechLevel = toNumber(matchOne(data, labels.plasma, 'the plasma technology level'));
|
|
109
|
+
|
|
110
|
+
const [hourlyMetal, hourlyCrystal, hourlyDeut] = parseTriplet(
|
|
111
|
+
matchOne(data, labels.hourly, 'the hourly production'),
|
|
112
|
+
'the hourly production',
|
|
113
|
+
);
|
|
114
|
+
|
|
115
|
+
const perDay = 24;
|
|
116
|
+
const perWeek = 24 * 7;
|
|
117
|
+
|
|
118
|
+
return {
|
|
119
|
+
planets: parsePlanets(data, labels),
|
|
47
120
|
production: {
|
|
48
121
|
hourly: {
|
|
49
|
-
metal:
|
|
50
|
-
crystal:
|
|
51
|
-
deut:
|
|
122
|
+
metal: hourlyMetal,
|
|
123
|
+
crystal: hourlyCrystal,
|
|
124
|
+
deut: hourlyDeut,
|
|
52
125
|
},
|
|
53
126
|
daily: {
|
|
54
|
-
metal:
|
|
55
|
-
crystal:
|
|
56
|
-
deut:
|
|
127
|
+
metal: hourlyMetal * perDay,
|
|
128
|
+
crystal: hourlyCrystal * perDay,
|
|
129
|
+
deut: hourlyDeut * perDay,
|
|
57
130
|
},
|
|
58
131
|
weekly: {
|
|
59
|
-
metal:
|
|
60
|
-
crystal:
|
|
61
|
-
deut:
|
|
132
|
+
metal: hourlyMetal * perWeek,
|
|
133
|
+
crystal: hourlyCrystal * perWeek,
|
|
134
|
+
deut: hourlyDeut * perWeek,
|
|
62
135
|
},
|
|
63
136
|
},
|
|
64
137
|
points: {
|
|
@@ -71,21 +144,7 @@ function parseInfoCompteData(data) {
|
|
|
71
144
|
universe: Number(universe),
|
|
72
145
|
lang,
|
|
73
146
|
};
|
|
74
|
-
|
|
75
|
-
for (const planet of planets) {
|
|
76
|
-
const [planetMetal, crystal, deut, temperatureText] = planet[0].split('/');
|
|
77
|
-
const [temperature] = temperatureText.split('°');
|
|
78
|
-
const [thePlanet, metal] = planetMetal.split(':');
|
|
79
|
-
|
|
80
|
-
response.planets.push({
|
|
81
|
-
planet: thePlanet.trim(),
|
|
82
|
-
metal: metal.trim().split(' ')[1],
|
|
83
|
-
crystal: crystal.trim().split(' ')[1],
|
|
84
|
-
deut: deut.trim().split(' ')[1],
|
|
85
|
-
temperature: Number.parseInt(temperature.trim(), 10),
|
|
86
|
-
});
|
|
87
|
-
}
|
|
88
|
-
|
|
89
|
-
return response;
|
|
90
147
|
}
|
|
148
|
+
|
|
149
|
+
export { LOCALES };
|
|
91
150
|
export default parseInfoCompteData;
|
package/src/buildings/metal.js
CHANGED
|
@@ -1,41 +1,26 @@
|
|
|
1
|
+
import buildingInfo from './info.js';
|
|
2
|
+
|
|
1
3
|
function getMineProduction(baseProduction, targetLevel, universeSpeed) {
|
|
2
4
|
const levelFactor = 1.1 ** targetLevel;
|
|
3
5
|
|
|
4
6
|
return Math.floor(baseProduction * targetLevel * levelFactor * universeSpeed);
|
|
5
7
|
}
|
|
6
8
|
|
|
7
|
-
function getEnergyCost(baseEnergyCost, targetLevel) {
|
|
8
|
-
const level = targetLevel;
|
|
9
|
-
const levelFactor = 1.1 ** level;
|
|
10
|
-
return Math.floor(baseEnergyCost * level * levelFactor);
|
|
11
|
-
}
|
|
12
|
-
|
|
13
|
-
function getMetalCost(baseMetalCost, targetLevel) {
|
|
14
|
-
const level = targetLevel - 1;
|
|
15
|
-
return Math.floor(baseMetalCost * 1.5 ** level);
|
|
16
|
-
}
|
|
17
|
-
|
|
18
|
-
function getCrystalCost(baseCrystalCost, targetLevel) {
|
|
19
|
-
const level = targetLevel - 1;
|
|
20
|
-
return Math.floor(baseCrystalCost * 1.5 ** level);
|
|
21
|
-
}
|
|
22
|
-
|
|
23
9
|
/**
|
|
24
10
|
*
|
|
25
|
-
* Return information about the metal mine
|
|
26
|
-
* @param {
|
|
27
|
-
* @param {number} targetLevel
|
|
28
|
-
* @param {number} universeSpeed
|
|
29
|
-
* @returns {
|
|
11
|
+
* Return information about the metal mine at a given level
|
|
12
|
+
* @param {import('../types.js').BuildingEntry} mine The metal mine entry, `Buildings[1]`
|
|
13
|
+
* @param {number} targetLevel The level to reach, >= 1
|
|
14
|
+
* @param {number} [universeSpeed] Production is increased on faster universes
|
|
15
|
+
* @returns {import('../types.js').BuildingInfo} Cost, consumption and production at that level
|
|
30
16
|
*/
|
|
31
17
|
function getMetalMine(mine, targetLevel, universeSpeed = 1) {
|
|
32
|
-
return
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
};
|
|
18
|
+
return buildingInfo(
|
|
19
|
+
mine,
|
|
20
|
+
targetLevel,
|
|
21
|
+
universeSpeed,
|
|
22
|
+
(base) => getMineProduction(base.production, targetLevel, universeSpeed),
|
|
23
|
+
);
|
|
39
24
|
}
|
|
40
25
|
|
|
41
26
|
export default getMetalMine;
|