ogamejs 3.0.0 → 4.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (92) hide show
  1. package/README.md +485 -228
  2. package/package.json +51 -4
  3. package/src/buildings/buildTime.js +25 -0
  4. package/src/buildings/crystal.js +18 -36
  5. package/src/buildings/deut.js +19 -34
  6. package/src/buildings/fusion-reactor.js +19 -34
  7. package/src/buildings/index.js +11 -0
  8. package/src/buildings/info.js +42 -0
  9. package/src/buildings/infocompte.js +116 -57
  10. package/src/buildings/metal.js +13 -28
  11. package/src/buildings/production.js +150 -0
  12. package/src/buildings/solar-plant.js +13 -21
  13. package/src/buildings/storage.js +59 -0
  14. package/src/cost.js +70 -0
  15. package/src/fleets/combat.js +291 -0
  16. package/src/fleets/distance.js +39 -0
  17. package/src/fleets/flight.js +105 -0
  18. package/src/fleets/getDebris.js +11 -10
  19. package/src/fleets/index.js +12 -0
  20. package/src/fleets/speed.js +108 -0
  21. package/src/i18n.js +43 -0
  22. package/src/index.js +12 -1
  23. package/src/models/buildings.js +285 -25
  24. package/src/models/destroyable.js +216 -110
  25. package/src/models/research.js +169 -0
  26. package/src/research/index.js +9 -0
  27. package/src/research/researchTime.js +25 -0
  28. package/src/types.js +146 -0
  29. package/types/buildings/buildTime.d.ts +16 -0
  30. package/types/buildings/buildTime.d.ts.map +1 -0
  31. package/types/buildings/crystal.d.ts +12 -0
  32. package/types/buildings/crystal.d.ts.map +1 -0
  33. package/types/buildings/deut.d.ts +12 -0
  34. package/types/buildings/deut.d.ts.map +1 -0
  35. package/types/buildings/fusion-reactor.d.ts +15 -0
  36. package/types/buildings/fusion-reactor.d.ts.map +1 -0
  37. package/types/buildings/index.d.ts +27 -0
  38. package/types/buildings/index.d.ts.map +1 -0
  39. package/types/buildings/info.d.ts +17 -0
  40. package/types/buildings/info.d.ts.map +1 -0
  41. package/types/buildings/infocompte.d.ts +41 -0
  42. package/types/buildings/infocompte.d.ts.map +1 -0
  43. package/types/buildings/metal.d.ts +11 -0
  44. package/types/buildings/metal.d.ts.map +1 -0
  45. package/types/buildings/production.d.ts +78 -0
  46. package/types/buildings/production.d.ts.map +1 -0
  47. package/types/buildings/solar-plant.d.ts +10 -0
  48. package/types/buildings/solar-plant.d.ts.map +1 -0
  49. package/types/buildings/storage.d.ts +29 -0
  50. package/types/buildings/storage.d.ts.map +1 -0
  51. package/types/cost.d.ts +25 -0
  52. package/types/cost.d.ts.map +1 -0
  53. package/types/fleets/combat.d.ts +57 -0
  54. package/types/fleets/combat.d.ts.map +1 -0
  55. package/types/fleets/distance.d.ts +13 -0
  56. package/types/fleets/distance.d.ts.map +1 -0
  57. package/types/fleets/flight.d.ts +57 -0
  58. package/types/fleets/flight.d.ts.map +1 -0
  59. package/types/fleets/getDebris.d.ts +12 -0
  60. package/types/fleets/getDebris.d.ts.map +1 -0
  61. package/types/fleets/index.d.ts +18 -0
  62. package/types/fleets/index.d.ts.map +1 -0
  63. package/types/fleets/speed.d.ts +54 -0
  64. package/types/fleets/speed.d.ts.map +1 -0
  65. package/types/i18n.d.ts +23 -0
  66. package/types/i18n.d.ts.map +1 -0
  67. package/types/index.d.ts +1316 -0
  68. package/types/index.d.ts.map +1 -0
  69. package/types/models/buildings.d.ts +373 -0
  70. package/types/models/buildings.d.ts.map +1 -0
  71. package/types/models/destroyable.d.ts +695 -0
  72. package/types/models/destroyable.d.ts.map +1 -0
  73. package/types/models/research.d.ts +262 -0
  74. package/types/models/research.d.ts.map +1 -0
  75. package/types/research/index.d.ts +8 -0
  76. package/types/research/index.d.ts.map +1 -0
  77. package/types/research/researchTime.d.ts +16 -0
  78. package/types/research/researchTime.d.ts.map +1 -0
  79. package/types/trades/crystal.d.ts +6 -0
  80. package/types/trades/crystal.d.ts.map +1 -0
  81. package/types/trades/deut.d.ts +6 -0
  82. package/types/trades/deut.d.ts.map +1 -0
  83. package/types/trades/index.d.ts +12 -0
  84. package/types/trades/index.d.ts.map +1 -0
  85. package/types/trades/metal.d.ts +6 -0
  86. package/types/trades/metal.d.ts.map +1 -0
  87. package/types/trades/parseRate.d.ts +2 -0
  88. package/types/trades/parseRate.d.ts.map +1 -0
  89. package/types/trades/utils.d.ts +2 -0
  90. package/types/trades/utils.d.ts.map +1 -0
  91. package/types/types.d.ts +449 -0
  92. package/types/types.d.ts.map +1 -0
@@ -9,17 +9,40 @@ const ATTRIBUTES = Object.freeze({
9
9
  DEFENSES: 'defenses',
10
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  MISSILE: 'missiles',
11
11
  },
12
+ DRIVES: {
13
+ COMBUSTION: 'combustion',
14
+ IMPULSE: 'impulse',
15
+ HYPERSPACE: 'hyperspace',
16
+ NONE: 'none',
17
+ },
12
18
  });
13
19
 
20
+ /**
21
+ * Every ship, defense and missile of the game, keyed by the id used by this
22
+ * library. `ogameId` holds the official OGame id (204 for the light fighter,
23
+ * 401 for the rocket launcher, ...) and is the field to rely on when talking
24
+ * to the game.
25
+ *
26
+ * - `names` holds the localised labels.
27
+ * - `structure` is the metal plus crystal cost; hull points are a tenth of it.
28
+ * - `speed` is the base speed, before any drive technology bonus.
29
+ * - `cargo` is the cargo capacity, `fuelConsumption` the base deuterium burned.
30
+ * - `drive` is the technology powering the ship, `driveUpgrades` the drives it
31
+ * switches to once the matching technology is high enough.
32
+ * - `rapidFire` lists the rapid-fire bonuses against other entries of this model,
33
+ * `target` being a library id.
34
+ */
14
35
  const DESTROYABLE = Object.freeze({
15
36
  1: {
16
- name: 'chasseur léger',
37
+ ogameId: 204,
38
+ names: { en: 'Light Fighter', fr: 'Chasseur léger' },
17
39
  structure: 4000,
18
40
  shield: 10,
19
41
  attack: 50,
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42
  speed: 12500,
21
- fret: 50,
22
- deutCost: 10,
43
+ cargo: 50,
44
+ fuelConsumption: 20,
45
+ drive: ATTRIBUTES.DRIVES.COMBUSTION,
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  type: ATTRIBUTES.TYPES.ATTACK,
24
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  category: ATTRIBUTES.CATEGORIES.SHIPS,
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  rapidFire: [
@@ -39,17 +62,19 @@ const DESTROYABLE = Object.freeze({
39
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  cost: {
40
63
  metal: 3000,
41
64
  crystal: 1000,
42
- deut: 0,
65
+ deuterium: 0,
43
66
  },
44
67
  },
45
68
  2: {
46
- name: 'chasseur lourd',
69
+ ogameId: 205,
70
+ names: { en: 'Heavy Fighter', fr: 'Chasseur lourd' },
47
71
  structure: 10000,
48
72
  shield: 25,
49
73
  attack: 150,
50
74
  speed: 10000,
51
- fret: 100,
52
- deutCost: 37.5,
75
+ cargo: 100,
76
+ fuelConsumption: 75,
77
+ drive: ATTRIBUTES.DRIVES.IMPULSE,
53
78
  type: ATTRIBUTES.TYPES.ATTACK,
54
79
  category: ATTRIBUTES.CATEGORIES.SHIPS,
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  rapidFire: [
@@ -73,17 +98,19 @@ const DESTROYABLE = Object.freeze({
73
98
  cost: {
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  metal: 6000,
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100
  crystal: 4000,
76
- deut: 0,
101
+ deuterium: 0,
77
102
  },
78
103
  },
79
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  3: {
80
- name: 'Croiseurs',
105
+ ogameId: 206,
106
+ names: { en: 'Cruiser', fr: 'Croiseur' },
81
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  structure: 27000,
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108
  shield: 50,
83
109
  attack: 400,
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110
  speed: 15000,
85
- fret: 800,
86
- deutCost: 150,
111
+ cargo: 800,
112
+ fuelConsumption: 300,
113
+ drive: ATTRIBUTES.DRIVES.IMPULSE,
87
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  type: ATTRIBUTES.TYPES.ATTACK,
88
115
  category: ATTRIBUTES.CATEGORIES.SHIPS,
89
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  rapidFire: [
@@ -111,17 +138,19 @@ const DESTROYABLE = Object.freeze({
111
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  cost: {
112
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  metal: 20000,
113
140
  crystal: 7000,
114
- deut: 2000,
141
+ deuterium: 2000,
115
142
  },
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143
  },
117
144
  4: {
118
- name: 'Vaisseau de bataille',
145
+ ogameId: 207,
146
+ names: { en: 'Battleship', fr: 'Vaisseau de bataille' },
119
147
  structure: 60000,
120
148
  shield: 200,
121
149
  attack: 1000,
122
150
  speed: 10000,
123
- fret: 1500,
124
- deutCost: 250,
151
+ cargo: 1500,
152
+ fuelConsumption: 500,
153
+ drive: ATTRIBUTES.DRIVES.HYPERSPACE,
125
154
  type: ATTRIBUTES.TYPES.ATTACK,
126
155
  category: ATTRIBUTES.CATEGORIES.SHIPS,
127
156
  rapidFire: [
@@ -141,17 +170,19 @@ const DESTROYABLE = Object.freeze({
141
170
  cost: {
142
171
  metal: 45000,
143
172
  crystal: 15000,
144
- deut: 0,
173
+ deuterium: 0,
145
174
  },
146
175
  },
147
176
  5: {
148
- name: 'Traqueur',
177
+ ogameId: 215,
178
+ names: { en: 'Battlecruiser', fr: 'Traqueur' },
149
179
  structure: 70000,
150
180
  shield: 400,
151
181
  attack: 700,
152
182
  speed: 10000,
153
- fret: 750,
154
- deutCost: 125,
183
+ cargo: 750,
184
+ fuelConsumption: 250,
185
+ drive: ATTRIBUTES.DRIVES.HYPERSPACE,
155
186
  type: ATTRIBUTES.TYPES.ATTACK,
156
187
  category: ATTRIBUTES.CATEGORIES.SHIPS,
157
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  rapidFire: [
@@ -191,17 +222,27 @@ const DESTROYABLE = Object.freeze({
191
222
  cost: {
192
223
  metal: 30000,
193
224
  crystal: 40000,
194
- deut: 15000,
225
+ deuterium: 15000,
195
226
  },
196
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  },
197
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  6: {
198
- name: 'Bombardier',
229
+ ogameId: 211,
230
+ names: { en: 'Bomber', fr: 'Bombardier' },
199
231
  structure: 75000,
200
232
  shield: 500,
201
233
  attack: 1000,
202
234
  speed: 4000,
203
- fret: 500,
204
- deutCost: 350,
235
+ cargo: 500,
236
+ fuelConsumption: 700,
237
+ drive: ATTRIBUTES.DRIVES.IMPULSE,
238
+ driveUpgrades: [
239
+ {
240
+ drive: ATTRIBUTES.DRIVES.HYPERSPACE,
241
+ minLevel: 8,
242
+ speed: 5000,
243
+ fuelConsumption: 1000,
244
+ },
245
+ ],
205
246
  type: ATTRIBUTES.TYPES.ATTACK,
206
247
  category: ATTRIBUTES.CATEGORIES.SHIPS,
207
248
  rapidFire: [
@@ -245,17 +286,19 @@ const DESTROYABLE = Object.freeze({
245
286
  cost: {
246
287
  metal: 50000,
247
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  crystal: 25000,
248
- deut: 15000,
289
+ deuterium: 15000,
249
290
  },
250
291
  },
251
292
  7: {
252
- name: 'Destructeur',
293
+ ogameId: 213,
294
+ names: { en: 'Destroyer', fr: 'Destructeur' },
253
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  structure: 110000,
254
296
  shield: 500,
255
297
  attack: 2000,
256
298
  speed: 5000,
257
- fret: 2000,
258
- deutCost: 500,
299
+ cargo: 2000,
300
+ fuelConsumption: 1000,
301
+ drive: ATTRIBUTES.DRIVES.HYPERSPACE,
259
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  type: ATTRIBUTES.TYPES.ATTACK,
260
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  category: ATTRIBUTES.CATEGORIES.SHIPS,
261
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  rapidFire: [
@@ -283,17 +326,19 @@ const DESTROYABLE = Object.freeze({
283
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  cost: {
284
327
  metal: 60000,
285
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  crystal: 50000,
286
- deut: 15000,
329
+ deuterium: 15000,
287
330
  },
288
331
  },
289
332
  8: {
290
- name: 'Étoile de la mort',
333
+ ogameId: 214,
334
+ names: { en: 'Deathstar', fr: 'Étoile de la mort' },
291
335
  structure: 9000000,
292
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  shield: 50000,
293
337
  attack: 200000,
294
338
  speed: 100,
295
- fret: 1000000,
296
- deutCost: 0.5,
339
+ cargo: 1000000,
340
+ fuelConsumption: 1,
341
+ drive: ATTRIBUTES.DRIVES.HYPERSPACE,
297
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  type: ATTRIBUTES.TYPES.ATTACK,
298
343
  category: ATTRIBUTES.CATEGORIES.SHIPS,
299
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  rapidFire: [
@@ -385,17 +430,19 @@ const DESTROYABLE = Object.freeze({
385
430
  cost: {
386
431
  metal: 5000000,
387
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  crystal: 4000000,
388
- deut: 1000000,
433
+ deuterium: 1000000,
389
434
  },
390
435
  },
391
436
  9: {
392
- name: 'Faucheur',
437
+ ogameId: 218,
438
+ names: { en: 'Reaper', fr: 'Faucheur' },
393
439
  structure: 140000,
394
440
  shield: 700,
395
441
  attack: 2800,
396
442
  speed: 7000,
397
- fret: 10000,
398
- deutCost: 550,
443
+ cargo: 10000,
444
+ fuelConsumption: 1100,
445
+ drive: ATTRIBUTES.DRIVES.HYPERSPACE,
399
446
  type: ATTRIBUTES.TYPES.ATTACK,
400
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  category: ATTRIBUTES.CATEGORIES.SHIPS,
401
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  rapidFire: [
@@ -427,17 +474,19 @@ const DESTROYABLE = Object.freeze({
427
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  cost: {
428
475
  metal: 85000,
429
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  crystal: 55000,
430
- deut: 20000,
477
+ deuterium: 20000,
431
478
  },
432
479
  },
433
480
  10: {
434
- name: 'Éclaireur',
481
+ ogameId: 219,
482
+ names: { en: 'Pathfinder', fr: 'Éclaireur' },
435
483
  structure: 23000,
436
484
  shield: 100,
437
485
  attack: 200,
438
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  speed: 12000,
439
- fret: 10000,
440
- deutCost: 150,
487
+ cargo: 10000,
488
+ fuelConsumption: 300,
489
+ drive: ATTRIBUTES.DRIVES.HYPERSPACE,
441
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  type: ATTRIBUTES.TYPES.ATTACK,
442
491
  category: ATTRIBUTES.CATEGORIES.SHIPS,
443
492
  rapidFire: [
@@ -469,17 +518,27 @@ const DESTROYABLE = Object.freeze({
469
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  cost: {
470
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  metal: 8000,
471
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  crystal: 15000,
472
- deut: 8000,
521
+ deuterium: 8000,
473
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  },
474
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  },
475
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  11: {
476
- name: 'Petit transporteur',
525
+ ogameId: 202,
526
+ names: { en: 'Small Cargo', fr: 'Petit transporteur' },
477
527
  structure: 4000,
478
528
  shield: 10,
479
529
  attack: 5,
480
530
  speed: 5000,
481
- fret: 5000,
482
- deutCost: 5,
531
+ cargo: 5000,
532
+ fuelConsumption: 10,
533
+ drive: ATTRIBUTES.DRIVES.COMBUSTION,
534
+ driveUpgrades: [
535
+ {
536
+ drive: ATTRIBUTES.DRIVES.IMPULSE,
537
+ minLevel: 5,
538
+ speed: 10000,
539
+ fuelConsumption: 20,
540
+ },
541
+ ],
483
542
  type: ATTRIBUTES.TYPES.CIVIL,
484
543
  category: ATTRIBUTES.CATEGORIES.SHIPS,
485
544
  rapidFire: [
@@ -499,17 +558,19 @@ const DESTROYABLE = Object.freeze({
499
558
  cost: {
500
559
  metal: 2000,
501
560
  crystal: 2000,
502
- deut: 0,
561
+ deuterium: 0,
503
562
  },
504
563
  },
505
564
  12: {
506
- name: 'Grand transporteur',
565
+ ogameId: 203,
566
+ names: { en: 'Large Cargo', fr: 'Grand transporteur' },
507
567
  structure: 12000,
508
568
  shield: 25,
509
569
  attack: 5,
510
570
  speed: 7500,
511
- fret: 25000,
512
- deutCost: 25,
571
+ cargo: 25000,
572
+ fuelConsumption: 50,
573
+ drive: ATTRIBUTES.DRIVES.COMBUSTION,
513
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  type: ATTRIBUTES.TYPES.CIVIL,
514
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  category: ATTRIBUTES.CATEGORIES.SHIPS,
515
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  rapidFire: [
@@ -529,17 +590,19 @@ const DESTROYABLE = Object.freeze({
529
590
  cost: {
530
591
  metal: 6000,
531
592
  crystal: 6000,
532
- deut: 0,
593
+ deuterium: 0,
533
594
  },
534
595
  },
535
596
  13: {
536
- name: 'Vaisseaux de colonisation',
597
+ ogameId: 208,
598
+ names: { en: 'Colony Ship', fr: 'Vaisseau de colonisation' },
537
599
  structure: 30000,
538
600
  shield: 100,
539
601
  attack: 50,
540
602
  speed: 2500,
541
- fret: 7500,
542
- deutCost: 500,
603
+ cargo: 7500,
604
+ fuelConsumption: 1000,
605
+ drive: ATTRIBUTES.DRIVES.IMPULSE,
543
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  type: ATTRIBUTES.TYPES.CIVIL,
544
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  category: ATTRIBUTES.CATEGORIES.SHIPS,
545
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  rapidFire: [
@@ -559,17 +622,33 @@ const DESTROYABLE = Object.freeze({
559
622
  cost: {
560
623
  metal: 10000,
561
624
  crystal: 20000,
562
- deut: 10000,
625
+ deuterium: 10000,
563
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  },
564
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  },
565
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  14: {
566
- name: 'Recycleur',
629
+ ogameId: 209,
630
+ names: { en: 'Recycler', fr: 'Recycleur' },
567
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  structure: 16000,
568
632
  shield: 10,
569
633
  attack: 1,
570
634
  speed: 2000,
571
- fret: 20000,
572
- deutCost: 150,
635
+ cargo: 20000,
636
+ fuelConsumption: 300,
637
+ drive: ATTRIBUTES.DRIVES.COMBUSTION,
638
+ driveUpgrades: [
639
+ {
640
+ drive: ATTRIBUTES.DRIVES.IMPULSE,
641
+ minLevel: 17,
642
+ speed: 4000,
643
+ fuelConsumption: 600,
644
+ },
645
+ {
646
+ drive: ATTRIBUTES.DRIVES.HYPERSPACE,
647
+ minLevel: 15,
648
+ speed: 6000,
649
+ fuelConsumption: 900,
650
+ },
651
+ ],
573
652
  type: ATTRIBUTES.TYPES.CIVIL,
574
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  category: ATTRIBUTES.CATEGORIES.SHIPS,
575
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  rapidFire: [
@@ -589,136 +668,152 @@ const DESTROYABLE = Object.freeze({
589
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  cost: {
590
669
  metal: 10000,
591
670
  crystal: 6000,
592
- deut: 2000,
671
+ deuterium: 2000,
593
672
  },
594
673
  },
595
674
  15: {
596
- name: 'Sonde espionnage',
675
+ ogameId: 210,
676
+ names: { en: 'Espionage Probe', fr: "Sonde d'espionnage" },
597
677
  structure: 1000,
598
678
  shield: 0,
599
679
  attack: 0,
600
680
  speed: 100000000,
601
- fret: 5,
602
- deutCost: 0.5,
681
+ cargo: 5,
682
+ fuelConsumption: 1,
683
+ drive: ATTRIBUTES.DRIVES.COMBUSTION,
603
684
  type: ATTRIBUTES.TYPES.CIVIL,
604
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  category: ATTRIBUTES.CATEGORIES.SHIPS,
605
686
  rapidFire: [],
606
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  cost: {
607
688
  metal: 0,
608
689
  crystal: 1000,
609
- deut: 0,
690
+ deuterium: 0,
610
691
  },
611
692
  },
612
693
  16: {
613
- name: 'Satellite solaire',
694
+ ogameId: 212,
695
+ names: { en: 'Solar Satellite', fr: 'Satellite solaire' },
614
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  structure: 2000,
615
697
  shield: 1,
616
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  attack: 1,
617
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  speed: 0,
618
- fret: 0,
619
- deutCost: 0,
700
+ cargo: 0,
701
+ fuelConsumption: 0,
702
+ drive: ATTRIBUTES.DRIVES.NONE,
620
703
  type: ATTRIBUTES.TYPES.CIVIL,
621
704
  category: ATTRIBUTES.CATEGORIES.SHIPS,
622
705
  rapidFire: [],
623
706
  cost: {
624
707
  metal: 0,
625
708
  crystal: 2000,
626
- deut: 500,
709
+ deuterium: 500,
627
710
  },
628
711
  },
629
712
  17: {
630
- name: 'Foreuse',
713
+ ogameId: 217,
714
+ names: { en: 'Crawler', fr: 'Foreuse' },
631
715
  structure: 4000,
632
716
  shield: 1,
633
717
  attack: 1,
634
718
  speed: 0,
635
- fret: 0,
636
- deutCost: 0,
719
+ cargo: 0,
720
+ fuelConsumption: 0,
721
+ drive: ATTRIBUTES.DRIVES.NONE,
637
722
  type: ATTRIBUTES.TYPES.CIVIL,
638
723
  category: ATTRIBUTES.CATEGORIES.SHIPS,
639
724
  rapidFire: [],
640
725
  cost: {
641
726
  metal: 2000,
642
727
  crystal: 2000,
643
- deut: 1000,
728
+ deuterium: 1000,
644
729
  },
645
730
  },
646
731
  201: {
647
- name: 'Lanceur missile',
732
+ ogameId: 401,
733
+ names: { en: 'Rocket Launcher', fr: 'Lanceur de missiles' },
648
734
  structure: 2000,
649
735
  shield: 20,
650
736
  attack: 80,
651
737
  speed: 0,
652
- fret: 0,
653
- deutCost: 0,
738
+ cargo: 0,
739
+ fuelConsumption: 0,
740
+ drive: ATTRIBUTES.DRIVES.NONE,
654
741
  type: ATTRIBUTES.TYPES.DEFENSE,
655
742
  category: ATTRIBUTES.CATEGORIES.DEFENSES,
656
743
  rapidFire: [],
657
744
  cost: {
658
745
  metal: 2000,
659
746
  crystal: 0,
660
- deut: 0,
747
+ deuterium: 0,
661
748
  },
662
749
  },
663
750
  202: {
664
- name: 'Artillerie laser légère',
751
+ ogameId: 402,
752
+ names: { en: 'Light Laser', fr: 'Artillerie laser légère' },
665
753
  structure: 2000,
666
754
  shield: 25,
667
755
  attack: 100,
668
756
  speed: 0,
669
- fret: 0,
670
- deutCost: 0,
757
+ cargo: 0,
758
+ fuelConsumption: 0,
759
+ drive: ATTRIBUTES.DRIVES.NONE,
671
760
  type: ATTRIBUTES.TYPES.DEFENSE,
672
761
  category: ATTRIBUTES.CATEGORIES.DEFENSES,
673
762
  rapidFire: [],
674
763
  cost: {
675
764
  metal: 1500,
676
765
  crystal: 500,
677
- deut: 0,
766
+ deuterium: 0,
678
767
  },
679
768
  },
680
769
  203: {
681
- name: 'Artillerie laser lourde',
770
+ ogameId: 403,
771
+ names: { en: 'Heavy Laser', fr: 'Artillerie laser lourde' },
682
772
  structure: 8000,
683
773
  shield: 100,
684
774
  attack: 250,
685
775
  speed: 0,
686
- fret: 0,
687
- deutCost: 0,
776
+ cargo: 0,
777
+ fuelConsumption: 0,
778
+ drive: ATTRIBUTES.DRIVES.NONE,
688
779
  type: ATTRIBUTES.TYPES.DEFENSE,
689
780
  category: ATTRIBUTES.CATEGORIES.DEFENSES,
690
781
  rapidFire: [],
691
782
  cost: {
692
783
  metal: 6000,
693
784
  crystal: 2000,
694
- deut: 0,
785
+ deuterium: 0,
695
786
  },
696
787
  },
697
788
  204: {
698
- name: 'Canon de gauss',
789
+ ogameId: 404,
790
+ names: { en: 'Gauss Cannon', fr: 'Canon de Gauss' },
699
791
  structure: 35000,
700
792
  shield: 200,
701
793
  attack: 1100,
702
794
  speed: 0,
703
- fret: 0,
704
- deutCost: 0,
795
+ cargo: 0,
796
+ fuelConsumption: 0,
797
+ drive: ATTRIBUTES.DRIVES.NONE,
705
798
  type: ATTRIBUTES.TYPES.DEFENSE,
706
799
  category: ATTRIBUTES.CATEGORIES.DEFENSES,
707
800
  rapidFire: [],
708
801
  cost: {
709
802
  metal: 20000,
710
803
  crystal: 15000,
711
- deut: 2000,
804
+ deuterium: 2000,
712
805
  },
713
806
  },
714
807
  205: {
715
- name: 'Artillerie à ion',
808
+ ogameId: 405,
809
+ names: { en: 'Ion Cannon', fr: 'Artillerie à ions' },
716
810
  structure: 8000,
717
811
  shield: 500,
718
812
  attack: 150,
719
813
  speed: 0,
720
- fret: 0,
721
- deutCost: 0,
814
+ cargo: 0,
815
+ fuelConsumption: 0,
816
+ drive: ATTRIBUTES.DRIVES.NONE,
722
817
  type: ATTRIBUTES.TYPES.DEFENSE,
723
818
  category: ATTRIBUTES.CATEGORIES.DEFENSES,
724
819
  rapidFire: [
@@ -730,94 +825,105 @@ const DESTROYABLE = Object.freeze({
730
825
  cost: {
731
826
  metal: 5000,
732
827
  crystal: 3000,
733
- deut: 0,
828
+ deuterium: 0,
734
829
  },
735
830
  },
736
831
  206: {
737
- name: 'Lanceur plasma',
832
+ ogameId: 406,
833
+ names: { en: 'Plasma Turret', fr: 'Lanceur de plasma' },
738
834
  structure: 100000,
739
835
  shield: 300,
740
836
  attack: 3000,
741
837
  speed: 0,
742
- fret: 0,
743
- deutCost: 0,
838
+ cargo: 0,
839
+ fuelConsumption: 0,
840
+ drive: ATTRIBUTES.DRIVES.NONE,
744
841
  type: ATTRIBUTES.TYPES.DEFENSE,
745
842
  category: ATTRIBUTES.CATEGORIES.DEFENSES,
746
843
  rapidFire: [],
747
844
  cost: {
748
845
  metal: 50000,
749
846
  crystal: 50000,
750
- deut: 30000,
847
+ deuterium: 30000,
751
848
  },
752
849
  },
753
850
  207: {
754
- name: 'Petit bouclier',
851
+ ogameId: 407,
852
+ names: { en: 'Small Shield Dome', fr: 'Petit bouclier' },
755
853
  structure: 20000,
756
854
  shield: 2000,
757
855
  attack: 1,
758
856
  speed: 0,
759
- fret: 0,
760
- deutCost: 0,
857
+ cargo: 0,
858
+ fuelConsumption: 0,
859
+ drive: ATTRIBUTES.DRIVES.NONE,
761
860
  type: ATTRIBUTES.TYPES.DEFENSE,
762
861
  category: ATTRIBUTES.CATEGORIES.DEFENSES,
763
862
  rapidFire: [],
764
863
  cost: {
765
864
  metal: 10000,
766
865
  crystal: 10000,
767
- deut: 0,
866
+ deuterium: 0,
768
867
  },
769
868
  },
770
869
  208: {
771
- name: 'Grand bouclier',
870
+ ogameId: 408,
871
+ names: { en: 'Large Shield Dome', fr: 'Grand bouclier' },
772
872
  structure: 100000,
773
873
  shield: 10000,
774
874
  attack: 1,
775
875
  speed: 0,
776
- fret: 0,
777
- deutCost: 0,
876
+ cargo: 0,
877
+ fuelConsumption: 0,
878
+ drive: ATTRIBUTES.DRIVES.NONE,
778
879
  type: ATTRIBUTES.TYPES.DEFENSE,
779
880
  category: ATTRIBUTES.CATEGORIES.DEFENSES,
780
881
  rapidFire: [],
781
882
  cost: {
782
883
  metal: 50000,
783
884
  crystal: 50000,
784
- deut: 0,
885
+ deuterium: 0,
785
886
  },
786
887
  },
787
888
  301: {
788
- name: "Missile d'interception",
889
+ ogameId: 502,
890
+ names: { en: 'Anti-Ballistic Missile', fr: "Missile d'interception" },
789
891
  structure: 8000,
790
892
  shield: 1,
791
893
  attack: 1,
792
894
  speed: 0,
793
- fret: 0,
794
- deutCost: 0,
895
+ cargo: 0,
896
+ fuelConsumption: 0,
897
+ drive: ATTRIBUTES.DRIVES.NONE,
795
898
  type: ATTRIBUTES.TYPES.DEFENSE,
796
- category: ATTRIBUTES.CATEGORIES.DEFENSES,
899
+ category: ATTRIBUTES.CATEGORIES.MISSILE,
797
900
  rapidFire: [],
798
901
  cost: {
799
902
  metal: 8000,
800
903
  crystal: 0,
801
- deut: 2000,
904
+ deuterium: 2000,
802
905
  },
803
906
  },
804
907
  302: {
805
- name: 'Missile interplanétaire',
908
+ ogameId: 503,
909
+ names: { en: 'Interplanetary Missile', fr: 'Missile interplanétaire' },
806
910
  structure: 15000,
807
911
  shield: 1,
808
912
  attack: 12000,
809
913
  speed: 0,
810
- fret: 0,
811
- deutCost: 0,
914
+ cargo: 0,
915
+ fuelConsumption: 0,
916
+ drive: ATTRIBUTES.DRIVES.NONE,
812
917
  type: ATTRIBUTES.TYPES.DEFENSE,
813
- category: ATTRIBUTES.CATEGORIES.DEFENSES,
918
+ category: ATTRIBUTES.CATEGORIES.MISSILE,
814
919
  rapidFire: [],
815
920
  cost: {
816
921
  metal: 12500,
817
922
  crystal: 2500,
818
- deut: 10000,
923
+ deuterium: 10000,
819
924
  },
820
925
  },
821
926
  });
822
927
 
928
+ export { ATTRIBUTES };
823
929
  export default DESTROYABLE;