ocuclaw 1.3.2 → 1.3.3

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@@ -0,0 +1,299 @@
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+ // Voicemail delivery for parked glasses events (roadmap 7b, §2.6 W+P+L).
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+ //
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+ // A parked, ✓-acked event whose wake could not run (no dispatch lane, or the
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+ // dispatch failed past its retry — the 6f wake outbox) or whose surface was
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+ // destructively reaped (the 6a per-session dead-letter) must not wait in
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+ // silence for the wearer to speak first. This module drains both sources into
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+ // a refs-only system-context fragment for the session's NEXT genuine turn —
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+ // the before_prompt_build hook registered by registerGlassesUiTool calls
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+ // buildInjection(sessionKey) and returns {appendSystemContext} (Channel-2
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+ // class: hash-exempt, per-turn).
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+ //
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+ // Locked rules carried over from the 6f security review (§2.6 amendments):
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+ // - REFS ONLY: surfaceUuid is pattern-validated against the plugin-mint shape
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+ // and REPLACED WHOLESALE when off-pattern; result is enum-allowlisted; ints
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+ // are Number.isFinite-coerced. Outcome/label text (selected_text etc.)
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+ // NEVER reaches the prompt — tapped content arrives only through a surface
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+ // collect, as tool-result data.
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+ // - Explicit non-wearer provenance header.
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+ // - Idempotency: an entry injects at most once (keyed on the wake
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+ // idempotencyKey / a minted voicemail key), so re-entering entries and
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+ // double-firing hooks cannot duplicate a delivery.
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+ // - TTL: stale voicemail drops LOUDLY (voicemail_expired lifecycle), never
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+ // silently; dead-letter staleAfterMs (6b) additionally flags entries the
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+ // agent should re-confirm before acting on.
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+ //
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+ // Leaf module (CJS emitter constraint): all state injected, no runtime deps.
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+
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+ import { sanitizeWakeToken } from "./glasses-ui-wake.js";
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+ import { normalizeGlassesSessionKey } from "./glasses-ui-surfaces.js";
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+
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+ export const DEFAULT_VOICEMAIL_TTL_MS = 30 * 60_000;
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+ export const VOICEMAIL_MAX_ENTRIES_PER_INJECTION = 8;
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+ // Bound on a session's buffered (not-yet-prompting) entries — a rotated or
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+ // disconnected session that never speaks again must not grow memory forever
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+ // (review P3). Newest kept, eviction is loud.
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+ export const VOICEMAIL_PENDING_CAP_PER_SESSION = 32;
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+ const DELIVERED_KEY_CAP = 256;
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+
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+ const RESULT_ENUM = new Set(["selected", "back"]);
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+ // Store reap reasons (glasses-ui-surfaces deadLetterEntryEvents call sites).
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+ const REAP_REASON_ENUM = new Set(["drain_session", "drain_all", "exit", "pop_back"]);
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+
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+ function coerceInt(value) {
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+ return Number.isFinite(value) ? Math.floor(value) : null;
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+ }
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+
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+ function sanitizeResult(value) {
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+ return RESULT_ENUM.has(value) ? value : "event";
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+ }
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+
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+ // idempotencyKey reaches the prompt verbatim-ish; constrain to the same safe
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+ // charset family as the minted forms and replace wholesale when off-pattern.
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+ const IDEMPOTENCY_KEY_PATTERN = /^[a-z0-9:._-]{1,80}$/i;
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+ function sanitizeIdempotencyKey(value) {
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+ const raw = String(value == null ? "" : value);
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+ return IDEMPOTENCY_KEY_PATTERN.test(raw) ? raw : "invalid";
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+ }
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+
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+ export function createGlassesVoicemail(deps = {}) {
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+ const now = typeof deps.now === "function" ? deps.now : Date.now;
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+ const ttlMs = Number.isFinite(deps.ttlMs) ? deps.ttlMs : DEFAULT_VOICEMAIL_TTL_MS;
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+ const maxEntries = Number.isFinite(deps.maxEntriesPerInjection)
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+ ? deps.maxEntriesPerInjection
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+ : VOICEMAIL_MAX_ENTRIES_PER_INJECTION;
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+ const drainWakeOutbox =
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+ typeof deps.drainWakeOutbox === "function" ? deps.drainWakeOutbox : () => [];
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+ const drainDeadLetter =
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+ typeof deps.drainDeadLetter === "function" ? deps.drainDeadLetter : () => [];
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+ const emitLifecycle =
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+ typeof deps.emitLifecycle === "function" ? deps.emitLifecycle : () => {};
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+
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+ // Outbox entries arrive for ALL sessions on each drain; buffer the
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+ // non-target sessions' entries here so one session's prompt build never
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+ // destroys another session's owed voicemail. Bounded per session and
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+ // TTL-checked AT INGESTION (review P3) — buckets for silent sessions
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+ // cannot grow without bound, and empty buckets are deleted.
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+ const pendingBySession = new Map(); // normalized sessionKey -> [entry]
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+ // Injected-once guard (bounded FIFO), keyed on the CANONICAL per-event key
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+ // (surfaceUuid:eventId) so the same parked tap arriving via BOTH the wake
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+ // outbox and the dead-letter injects exactly once (review P2).
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+ const deliveredKeys = new Set();
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+
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+ function rememberDelivered(key) {
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+ deliveredKeys.add(key);
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+ if (deliveredKeys.size > DELIVERED_KEY_CAP) {
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+ const oldest = deliveredKeys.values().next().value;
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+ deliveredKeys.delete(oldest);
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+ }
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+ }
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+
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+ function dedupeKeyOf(entry) {
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+ return `${entry.surfaceUuid}:${entry.eventId === null ? 0 : entry.eventId}`;
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+ }
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+
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+ // Route a batch of normalized entries into their sessions' pending buffers:
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+ // TTL-expired entries drop here (loudly), and each bucket trims to the cap
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+ // (newest kept, loudly). One emit per session per batch.
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+ function ingest(entries, nowMs) {
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+ const bySession = new Map();
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+ for (const entry of entries) {
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+ if (!entry.sessionKey) continue;
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+ let batch = bySession.get(entry.sessionKey);
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+ if (!batch) { batch = []; bySession.set(entry.sessionKey, batch); }
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+ batch.push(entry);
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+ }
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+ for (const [sessionKey, batch] of bySession) {
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+ let expired = 0;
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+ const fresh = [];
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+ for (const entry of batch) {
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+ const basisMs = Number.isFinite(entry.owedSinceMs) ? entry.owedSinceMs : nowMs;
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+ if (nowMs - basisMs > ttlMs) { expired += 1; continue; }
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+ fresh.push(entry);
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+ }
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+ if (expired > 0) {
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+ emitLifecycle("voicemail_expired", "warn", { sessionKey, dropped: expired, ttlMs });
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+ }
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+ if (fresh.length === 0) continue;
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+ const list = pendingBySession.get(sessionKey) || [];
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+ list.push(...fresh);
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+ if (list.length > VOICEMAIL_PENDING_CAP_PER_SESSION) {
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+ const evicted = list.splice(0, list.length - VOICEMAIL_PENDING_CAP_PER_SESSION);
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+ emitLifecycle("voicemail_evicted", "warn", { sessionKey, evicted: evicted.length });
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+ }
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+ pendingBySession.set(sessionKey, list);
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+ }
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+ }
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+
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+ // Normalize an owed wake (outbox shape) into the voicemail entry form.
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+ function fromOutbox(record) {
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+ const surfaceUuid = sanitizeWakeToken(record && record.surfaceUuid);
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+ const eventId = coerceInt(record && record.eventId);
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+ return {
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+ sessionKey: normalizeGlassesSessionKey(record && record.sessionKey) || null,
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+ surfaceUuid,
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+ eventId,
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+ result: sanitizeResult(record && record.result),
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+ itemIndex: coerceInt(record && record.itemIndex),
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+ queuedAtMs: coerceInt(record && record.queuedAtMs),
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+ owedSinceMs: coerceInt(record && record.failedAtMs) ?? coerceInt(record && record.queuedAtMs),
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+ idempotencyKey: sanitizeIdempotencyKey(record && record.idempotencyKey),
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+ via: record && record.error === "no_dispatch_lane" ? "wake_unavailable" : "wake_failed",
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+ staleAfterMs: null,
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+ surfaceLive: true,
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+ };
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+ }
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+
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+ // Normalize a dead-letter record's events (store shape) into entries.
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+ function fromDeadLetter(sessionKey, record) {
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+ const surfaceUuid = sanitizeWakeToken(record && record.surfaceUuid);
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+ const reason =
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+ record && REAP_REASON_ENUM.has(record.reason) ? `reaped:${record.reason}` : "reaped";
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+ const staleAfterMs = record && Number.isFinite(record.staleAfterMs) ? record.staleAfterMs : null;
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+ const events = record && Array.isArray(record.events) ? record.events : [];
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+ return events.map((ev) => {
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+ const eventId = coerceInt(ev && ev.eventId);
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+ return {
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+ sessionKey,
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+ surfaceUuid,
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+ eventId,
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+ result: sanitizeResult(ev && ev.outcome && ev.outcome.result),
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+ itemIndex: coerceInt(ev && ev.outcome && ev.outcome.selected_index),
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+ queuedAtMs: coerceInt(ev && ev.queuedAtMs),
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+ owedSinceMs: coerceInt(ev && ev.queuedAtMs) ?? coerceInt(record && record.reapedAtMs),
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+ idempotencyKey: `glasses-voicemail:${surfaceUuid}:${eventId === null ? 0 : eventId}`,
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+ via: reason,
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+ staleAfterMs,
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+ surfaceLive: false,
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+ };
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+ });
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+ }
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+
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+ function formatEntry(entry, nowMs) {
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+ const ageMs = Number.isFinite(entry.queuedAtMs) ? Math.max(0, nowMs - entry.queuedAtMs) : null;
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+ const stale =
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+ Number.isFinite(entry.staleAfterMs) && ageMs !== null && ageMs > entry.staleAfterMs;
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+ const parts = [
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+ `- surfaceUuid=${entry.surfaceUuid}`,
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+ `eventId=${entry.eventId}`,
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+ `result=${entry.result}`,
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+ `itemIndex=${entry.itemIndex}`,
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+ `queuedAtMs=${entry.queuedAtMs}`,
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+ `ageMs=${ageMs}`,
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+ `via=${entry.via}`,
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+ `idempotencyKey=${entry.idempotencyKey}`,
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+ ];
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+ if (stale) parts.push("stale=true");
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+ parts.push(
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+ entry.surfaceLive
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+ ? '(surface may still be live: re-render it with update:"patch" to collect)'
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+ : "(surface no longer live: treat the refs as the wearer's parked answer to that surface; re-confirm before acting if stale)",
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+ );
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+ return parts.join(" ");
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+ }
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+
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+ // Sweep ALL buffered buckets for TTL expiry on every build (review round 2):
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+ // session keys rotate on relay restarts/reconnects, so abandoned sessions
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+ // are a recurring shape — without this, their buckets (each capped, but
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+ // unbounded in NUMBER) would outlive them forever. After a sweep, total
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+ // buffered memory is bounded by sessions active within one TTL window.
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+ function sweepExpired(nowMs) {
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+ for (const [key, list] of pendingBySession) {
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+ const fresh = list.filter((entry) => {
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+ const basisMs = Number.isFinite(entry.owedSinceMs) ? entry.owedSinceMs : nowMs;
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+ return nowMs - basisMs <= ttlMs;
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+ });
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+ const dropped = list.length - fresh.length;
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+ if (dropped > 0) {
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+ emitLifecycle("voicemail_expired", "warn", { sessionKey: key, dropped, ttlMs });
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+ }
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+ if (fresh.length === 0) {
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+ pendingBySession.delete(key);
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+ } else if (dropped > 0) {
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+ pendingBySession.set(key, fresh);
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+ }
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+ }
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+ }
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+
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+ function pendingSessionCount() {
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+ return pendingBySession.size;
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+ }
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+
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+ function buildInjection(rawSessionKey) {
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+ const sessionKey = normalizeGlassesSessionKey(rawSessionKey);
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+ if (typeof sessionKey !== "string" || !sessionKey) return null;
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+ const nowMs = now();
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+ sweepExpired(nowMs);
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+
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+ // Pull both sources through the bounded ingest. The outbox drain returns
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+ // every session's entries — non-target ones land in their own buffers.
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+ ingest(
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+ [
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+ ...drainWakeOutbox().map((record) => fromOutbox(record)),
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+ ...(drainDeadLetter(sessionKey) || []).flatMap((r) => fromDeadLetter(sessionKey, r)),
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+ ],
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+ nowMs,
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+ );
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+
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+ const pending = pendingBySession.get(sessionKey);
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+ if (!pending || pending.length === 0) {
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+ pendingBySession.delete(sessionKey); // no empty buckets left behind
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+ return null;
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+ }
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+ pendingBySession.delete(sessionKey);
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+
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+ // In-batch collapse by the canonical per-event key (review P2): the same
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+ // parked tap can arrive via the wake outbox AND the dead-letter in one
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+ // pass — the dead-letter entry wins (the surface is genuinely gone, so a
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+ // "may still be live" line for it would be false).
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+ const byEvent = new Map();
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+ for (const entry of pending) {
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+ const key = dedupeKeyOf(entry);
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+ const existing = byEvent.get(key);
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+ if (!existing || (existing.surfaceLive && !entry.surfaceLive)) {
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+ byEvent.set(key, entry);
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+ }
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+ }
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+
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+ const deliverable = [];
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+ let dropped = 0;
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+ for (const entry of byEvent.values()) {
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+ const basisMs = Number.isFinite(entry.owedSinceMs) ? entry.owedSinceMs : nowMs;
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+ if (nowMs - basisMs > ttlMs) { dropped += 1; continue; }
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+ const key = dedupeKeyOf(entry);
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+ if (deliveredKeys.has(key)) continue;
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+ rememberDelivered(key);
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+ deliverable.push(entry);
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+ }
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+ if (dropped > 0) {
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+ // Loud, never silent: a ✓-acked event aged out while buffered.
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+ emitLifecycle("voicemail_expired", "warn", { sessionKey, dropped, ttlMs });
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+ }
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+ if (deliverable.length === 0) return null;
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+
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+ // Newest entries are the wearer's most recent intent — keep those when
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+ // capping, in chronological order.
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+ const shown = deliverable.slice(-maxEntries);
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+ const overflow = deliverable.length - shown.length;
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+ const lines = [
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+ "[ocuclaw glasses-ui voicemail] Plugin-generated notification - NOT the wearer speaking.",
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+ "Parked glasses events could not be delivered by a wake turn while you were away:",
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+ ...shown.map((entry) => formatEntry(entry, nowMs)),
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+ ];
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+ if (overflow > 0) lines.push(`(+${overflow} older parked events omitted)`);
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+ lines.push("Tapped content is never included here by design.");
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+ const fragment = lines.join("\n");
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+ emitLifecycle("voicemail_injected", "debug", {
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+ sessionKey,
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+ entries: shown.length,
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+ overflow,
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+ chars: fragment.length,
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+ });
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+ return fragment;
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+ }
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+
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+ return { buildInjection, pendingSessionCount };
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+ }
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+
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+ // Single line: the CJS emitter strips only `^export default .*;$` (one line).
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+ export default { createGlassesVoicemail, DEFAULT_VOICEMAIL_TTL_MS, VOICEMAIL_MAX_ENTRIES_PER_INJECTION };
@@ -0,0 +1,262 @@
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+ // Tap-to-wake for parked glasses surfaces (roadmap 6f, §2.6 W).
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+ //
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+ // A REAL parked gesture buys ONE agent turn via the plugin's own gateway
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+ // client (the voice-send lane — request("agent", ...)). This module is a
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+ // dependency-free LEAF (CJS emitter constraint — see glasses-ui-limits.ts):
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+ // it builds the wake envelope and owns the arbitration policy; transport is
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+ // injected (the relay facade's dispatchGlassesWake).
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+ //
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+ // Locked contract (§2.6, panel amendments 3-4):
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+ // - wake payload = STRUCTURED REFERENCES ONLY with explicit non-wearer
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+ // provenance framing; never interpolated label text. SECURITY (review
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+ // pinned to this ship): every token that reaches the prompt is either
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+ // numeric-coerced or charset-filtered ([a-zA-Z0-9._:-], <=64 chars), so a
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+ // hostile client cannot smuggle instruction text through the wake lane —
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+ // tapped CONTENT only ever reaches the agent through the surface collect
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+ // (onReattached delivery), where it arrives as data in a tool result, not
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+ // as a user-role message.
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+ // - origin-typed envelope: ONLY "gesture" enabled at launch. schedule/
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+ // threshold/system are reserved categories (event-to-wake is deferred,
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+ // not foreclosed) — enabling one later is a policy edit here, not a
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+ // schema migration.
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+ // - voice absorbs wake: an in-flight/imminent genuine turn (voice send,
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+ // user send, or an earlier wake's run) suppresses the dispatch; the
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+ // parked tap rides that turn's collect instead.
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+ // - taps during an in-flight wake COALESCE into its delivery — never a
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+ // second submission. A per-session cooldown additionally bounds gesture
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+ // storms (hostile/buggy client spamming taps) to <=1 turn per window;
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+ // suppressed taps stay parked in the 6a event log — bounded, never silent.
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+ // - failed submission: one retry (same idempotencyKey — the gateway honors
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+ // it as the runId, so a double-delivery dedupes), then the durable wake
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+ // outbox + a warn lifecycle. Never silent after the ✓-ack (amendment 1);
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+ // the parked event itself survives in the surface log / dead-letter
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+ // regardless, so the worst case is delayed collect, not loss. The 7b
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+ // voicemail leg drains the outbox via enqueueNextTurnInjection.
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+
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+ export const GLASSES_WAKE_ENABLED_ORIGINS = ["gesture"];
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+
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+ export const DEFAULT_WAKE_COOLDOWN_MS = 5_000;
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+
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+ // Outbox bound (review P3 sibling): the no-lane branch pushes per parked tap
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+ // with no cooldown gate, so a tap storm on a legacy host would otherwise grow
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+ // this without limit. Newest kept; eviction is loud. The parked events
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+ // themselves still survive in the surface log / dead-letter — eviction here
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+ // only forfeits the voicemail NOTICE for the oldest entries.
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+ export const WAKE_OUTBOX_CAP = 64;
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+
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+ // Busy-signal decay: if no activity update arrives for this long, treat the
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+ // session as idle again (fail open — a stuck-busy would suppress wakes
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+ // forever, while a wrongly-idle wake merely queues as the next turn).
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+ export const DEFAULT_AGENT_TURN_BUSY_DECAY_MS = 180_000;
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+
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+ // SECURITY: charset-FILTERING is not enough — stripping separators from
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+ // hostile input still concatenates readable instruction words into the
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+ // prompt ("su-x\" IGNORE ALL..." -> "su-xIGNOREALL..."). Tokens are instead
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+ // VALIDATED against the exact plugin-minted shape / a closed enum and
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+ // replaced wholesale when off-pattern, so hostile bytes never pass through.
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+ const SURFACE_UUID_PATTERN = /^su-[a-z0-9]{4,24}$/i;
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+ const WAKE_RESULT_ENUM = new Set(["selected", "back"]);
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+
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+ export function sanitizeWakeToken(value) {
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+ const raw = String(value == null ? "" : value);
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+ return SURFACE_UUID_PATTERN.test(raw) ? raw : "invalid";
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+ }
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+
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+ function sanitizeWakeResult(value) {
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+ return WAKE_RESULT_ENUM.has(value) ? value : "event";
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+ }
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+
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+ function coerceInt(value) {
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+ return Number.isFinite(value) ? Math.floor(value) : null;
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+ }
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+
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+ export function buildWakeMessage(ref) {
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+ const surfaceUuid = sanitizeWakeToken(ref && ref.surfaceUuid);
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+ const result = sanitizeWakeResult(ref && ref.result);
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+ const eventId = coerceInt(ref && ref.eventId);
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+ const itemIndex = coerceInt(ref && ref.itemIndex);
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+ const queuedAtMs = coerceInt(ref && ref.queuedAtMs);
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+ return [
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+ "[ocuclaw glasses-ui wake] Plugin-generated notification - NOT the wearer speaking.",
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+ `The wearer tapped a parked glasses surface (origin=gesture). refs: surfaceUuid=${surfaceUuid}`,
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+ `eventId=${eventId} result=${result} itemIndex=${itemIndex} queuedAtMs=${queuedAtMs}.`,
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+ "Tapped content is not included here by design: re-render that surface",
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+ "(update:\"patch\") to collect the parked event(s), then respond as appropriate.",
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+ ].join(" ");
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+ }
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+
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+ // Per-session "an agent turn is in flight or imminent" signal. Fed by the
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+ // relay: markBusy on every dispatched send (voice/user/wake) and onActivity
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+ // from the gateway activity stream (normalized phase: start/update = busy
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+ // refresh, end = idle). Lives here (leaf) so it is unit-testable and shared
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+ // with the relay without a runtime-module cycle.
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+ export function createAgentTurnTracker(deps = {}) {
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+ const now = typeof deps.now === "function" ? deps.now : Date.now;
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+ const busyDecayMs = Number.isFinite(deps.busyDecayMs)
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+ ? deps.busyDecayMs
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+ : DEFAULT_AGENT_TURN_BUSY_DECAY_MS;
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+ const lastSeenBySession = new Map(); // normalized sessionKey -> lastSeenMs
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+
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+ // One session arrives under TWO key forms: the relay send path marks busy
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+ // with the stripped relay key ("ocuclaw:<ts>") while the surface store /
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+ // gateway hook contexts use the canonical "agent:<id>:<key>". Normalize so
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+ // both name the same busy slot — without this, a tap in the send→run-start
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+ // window dispatches a second agent submission during an in-flight genuine
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+ // turn (live-proven, 2026-06-12 Wave-1 e2e leg 3a).
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+ function normalizeKey(sessionKey) {
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+ return sessionKey.replace(/^agent:[^:]+:/, "");
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+ }
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+
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+ function markBusy(sessionKey) {
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+ if (typeof sessionKey !== "string" || !sessionKey) return;
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+ lastSeenBySession.set(normalizeKey(sessionKey), now());
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+ }
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+
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+ function onActivity(sessionKey, phase) {
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+ if (typeof sessionKey !== "string" || !sessionKey) return;
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+ if (phase === "end") {
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+ lastSeenBySession.delete(normalizeKey(sessionKey));
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+ return;
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+ }
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+ lastSeenBySession.set(normalizeKey(sessionKey), now());
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+ }
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+
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+ function isBusy(sessionKey) {
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+ if (typeof sessionKey !== "string" || !sessionKey) return false;
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+ const key = normalizeKey(sessionKey);
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+ const lastSeen = lastSeenBySession.get(key);
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+ if (!Number.isFinite(lastSeen)) return false;
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+ if (now() - lastSeen >= busyDecayMs) {
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+ lastSeenBySession.delete(key);
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+ return false;
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+ }
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+ return true;
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+ }
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+
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+ return { markBusy, onActivity, isBusy };
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+ }
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+
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+ export function createGlassesWakeController(deps = {}) {
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+ const dispatchWake = typeof deps.dispatchWake === "function" ? deps.dispatchWake : null;
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+ const isAgentTurnBusy =
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+ typeof deps.isAgentTurnBusy === "function" ? deps.isAgentTurnBusy : () => false;
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+ const emitLifecycle =
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+ typeof deps.emitLifecycle === "function" ? deps.emitLifecycle : () => {};
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+ const now = typeof deps.now === "function" ? deps.now : Date.now;
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+ const wakeCooldownMs = Number.isFinite(deps.wakeCooldownMs)
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+ ? deps.wakeCooldownMs
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+ : DEFAULT_WAKE_COOLDOWN_MS;
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+
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+ const inFlightBySession = new Map(); // sessionKey -> promise
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+ const lastWakeAtBySession = new Map(); // sessionKey -> ms
152
+ const outbox = []; // failed/unavailable wakes owed to the 7b voicemail leg
153
+
154
+ function pushOutbox(entry) {
155
+ outbox.push(entry);
156
+ if (outbox.length > WAKE_OUTBOX_CAP) {
157
+ const evicted = outbox.splice(0, outbox.length - WAKE_OUTBOX_CAP);
158
+ emitLifecycle("wake_outbox_evicted", "warn", { evicted: evicted.length });
159
+ }
160
+ }
161
+
162
+ function refsOnly(ref) {
163
+ return {
164
+ sessionKey: typeof ref.sessionKey === "string" ? ref.sessionKey : null,
165
+ surfaceUuid: sanitizeWakeToken(ref.surfaceUuid),
166
+ eventId: coerceInt(ref.eventId),
167
+ result: sanitizeWakeResult(ref.result),
168
+ itemIndex: coerceInt(ref.itemIndex),
169
+ // The origin gate below compares against the enum, so a non-enum
170
+ // origin can never dispatch; keep the raw string for the gate.
171
+ origin: typeof ref.origin === "string" ? ref.origin : "gesture",
172
+ queuedAtMs: coerceInt(ref.queuedAtMs),
173
+ };
174
+ }
175
+
176
+ function suppress(reason, refs) {
177
+ emitLifecycle("wake_suppressed", "debug", { reason, ...refs });
178
+ return { dispatched: false, reason };
179
+ }
180
+
181
+ function onParkedGesture(ref) {
182
+ const refs = refsOnly(ref || {});
183
+ if (!dispatchWake) {
184
+ // Wake disabled (legacy host without the relay lane): the parked tap
185
+ // keeps its collect-on-next-render semantics AND is owed to the 7b
186
+ // voicemail leg so the next genuine turn hears about it — no longer a
187
+ // silent early-return. Same gates as a dispatch: enabled origin + a
188
+ // session to deliver to.
189
+ if (GLASSES_WAKE_ENABLED_ORIGINS.includes(refs.origin) && refs.sessionKey) {
190
+ if (refs.queuedAtMs === null) refs.queuedAtMs = now();
191
+ const idempotencyKey = `glasses-wake:${refs.surfaceUuid}:${refs.eventId === null ? 0 : refs.eventId}`;
192
+ pushOutbox({
193
+ ...refs,
194
+ idempotencyKey,
195
+ failedAtMs: now(),
196
+ error: "no_dispatch_lane",
197
+ });
198
+ emitLifecycle("wake_unavailable_outboxed", "debug", { ...refs, idempotencyKey });
199
+ }
200
+ return { dispatched: false, reason: "no_dispatch_lane" };
201
+ }
202
+ if (!GLASSES_WAKE_ENABLED_ORIGINS.includes(refs.origin)) {
203
+ return suppress("origin_disabled", refs);
204
+ }
205
+ const sessionKey = refs.sessionKey;
206
+ if (!sessionKey) return suppress("no_session", refs);
207
+ if (isAgentTurnBusy(sessionKey)) {
208
+ // Voice absorbs wake (§2.6c): the parked event rides the active turn's
209
+ // collect render or the next genuine turn — no second submission.
210
+ return suppress("absorbed_by_active_turn", refs);
211
+ }
212
+ if (inFlightBySession.has(sessionKey)) {
213
+ emitLifecycle("wake_coalesced", "debug", refs);
214
+ return { dispatched: false, reason: "coalesced_into_inflight_wake" };
215
+ }
216
+ const lastWakeAt = lastWakeAtBySession.get(sessionKey);
217
+ if (Number.isFinite(lastWakeAt) && now() - lastWakeAt < wakeCooldownMs) {
218
+ return suppress("cooldown", refs);
219
+ }
220
+
221
+ if (refs.queuedAtMs === null) refs.queuedAtMs = now();
222
+ const message = buildWakeMessage(refs);
223
+ const idempotencyKey = `glasses-wake:${refs.surfaceUuid}:${refs.eventId === null ? 0 : refs.eventId}`;
224
+ const payload = { sessionKey, message, idempotencyKey };
225
+ lastWakeAtBySession.set(sessionKey, now());
226
+ const attempt = () => Promise.resolve(dispatchWake(payload));
227
+ const flight = attempt()
228
+ .catch(() => attempt()) // one retry; same idempotencyKey dedupes upstream
229
+ .then(() => {
230
+ emitLifecycle("wake_dispatched", "debug", { ...refs, idempotencyKey });
231
+ })
232
+ .catch((err) => {
233
+ // Never silent after the ✓-ack: the owed wake lands in the durable
234
+ // outbox for the 7b voicemail leg, loudly.
235
+ pushOutbox({
236
+ ...refs,
237
+ idempotencyKey,
238
+ failedAtMs: now(),
239
+ error: String((err && err.message) || err),
240
+ });
241
+ emitLifecycle("wake_dispatch_failed", "warn", { ...refs, idempotencyKey });
242
+ })
243
+ .finally(() => {
244
+ inFlightBySession.delete(sessionKey);
245
+ });
246
+ inFlightBySession.set(sessionKey, flight);
247
+ return { dispatched: true, idempotencyKey };
248
+ }
249
+
250
+ function peekWakeOutbox() {
251
+ return outbox.map((r) => ({ ...r }));
252
+ }
253
+
254
+ function drainWakeOutbox() {
255
+ return outbox.splice(0, outbox.length);
256
+ }
257
+
258
+ return { onParkedGesture, peekWakeOutbox, drainWakeOutbox };
259
+ }
260
+
261
+ // Single line: the CJS emitter strips only `^export default .*;$` (one line).
262
+ export default { createGlassesWakeController, createAgentTurnTracker, buildWakeMessage, sanitizeWakeToken, GLASSES_WAKE_ENABLED_ORIGINS };
package/dist/version.js CHANGED
@@ -1,2 +1,2 @@
1
- export const PLUGIN_VERSION = "1.3.2";
2
- export const REQUIRES_CLIENT_VERSION = "1.3.2";
1
+ export const PLUGIN_VERSION = "1.3.3";
2
+ export const REQUIRES_CLIENT_VERSION = "1.3.3";
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "ocuclaw",
3
- "version": "1.3.2",
4
- "requiresClientVersion": "1.3.2",
3
+ "version": "1.3.3",
4
+ "requiresClientVersion": "1.3.3",
5
5
  "description": "OcuClaw for Even Realities G2 smart glasses.",
6
6
  "type": "module",
7
7
  "main": "./dist/index.js",
@@ -6,7 +6,7 @@ user-invocable: false
6
6
 
7
7
  # Authoring glasses surfaces with `render_glasses_ui`
8
8
 
9
- `render_glasses_ui` paints an interactive surface on the user's Even G2 HUD instead of a text reply. The call blocks until the user selects, dismisses, or backs out. This skill is the source of truth for **authoring** surfaces; the tool description is deliberately lean.
9
+ `render_glasses_ui` paints an interactive surface on the user's Even G2 HUD instead of a text reply. Think in two verbs: the render **paints** (the surface lives on glass, ticking, until the user exits or its refresh budget ends) and the call carries **one one-shot listen** (a bounded window in which a tap resolves your call live). The paint outlives the listen by design. This skill is the source of truth for **authoring** surfaces; the tool description is deliberately lean.
10
10
 
11
11
  ## Before you author: is the tool loaded?
12
12
 
@@ -142,6 +142,20 @@ render_glasses_ui({
142
142
  })
143
143
  ```
144
144
 
145
+ ## The interaction window (the listen)
146
+
147
+ Every call carries **one one-shot listen**: the host waits **90 seconds by default** for the user to act, **up to 600000 ms (10 min) via the optional `timeoutMs` param**. Pass `timeoutMs: 300000–600000` when you expect the user to read or decide; omit it for fire-and-forget paints; never go below 60000 for anything interactive. The listen is **never renewed automatically** — re-rendering opens a fresh one.
148
+
149
+ When the listen ends without a tap you get a **non-terminal** `{ result: "window_expired", surface_still_live: true }`. **This is not an error and not a paint event** — the surface stays on glass and keeps ticking. From there:
150
+
151
+ - Taps now **park** (the user sees their tap acknowledged; nothing is lost). Re-render the same surface (`update: "patch"`) to collect parked taps in this run — chain a couple of these listens if you are actively waiting, then stop.
152
+ - Or simply **end your turn** — parked taps **wake you** (one agent turn per real parked gesture, delivered as a refs-only plugin notification; re-render to collect) or ride your next turn. Ending your turn with a surface parked is a normal, cheap state, not an abandonment.
153
+ - **Silence-as-consent**: the window doubles as a default-action deadline. Put the deadline in the body copy ("Merging in 5 min unless you stop me"), give it a matching `timeoutMs`, and treat `window_expired` as consent.
154
+
155
+ Parked deliveries arrive annotated: `surfaceUuid`, `eventId`, `origin`, `actor`, `queuedAtMs`, `parkedForMs`. For taps that **actuate** something (sell/approve/unlock), declare `staleAfterMs` per render — a tap parked longer arrives with `stale: true`: treat it as a re-confirm prompt, **never** execute it as-is.
156
+
157
+ (The `await`/listen-without-repaint verb namespace is reserved for a future version — don't repurpose those words in surface copy or tooling.)
158
+
145
159
  ## Outcomes (the `result` you get back)
146
160
 
147
161
  | result | meaning |
@@ -149,15 +163,17 @@ render_glasses_ui({
149
163
  | `selected` | user picked a list item; `selected_index` + `selected_text` returned |
150
164
  | `back` | user double-tapped above the root; they want to revise — re-render the previous step or pivot |
151
165
  | `dismissed` | dismissed at root, or no selection made |
152
- | `timeout` | no interaction within the window (non-refresh default 30 min; refresh ends at `maxDurationMs`) |
166
+ | `window_expired` | **non-terminal** the listen ended, the surface is still live; taps park (see the interaction-window section) |
167
+ | `timeout` | terminal hygiene cap (rare); a refresh surface ends at `maxDurationMs` |
153
168
  | `recipe_failed` | refresh only — initial smoke tick failed, the consecutive-failure breaker fired, or `onError:stop`; `failureReason` carries the last error |
154
169
  | `glasses_disconnected` | refresh only — the glasses client dropped mid-cron |
155
170
 
156
- Refresh results also carry: `ticks: { count, succeeded, failed, lastSuccessAt, lastFailureAt? }`, `lastBody`, `lastItems`, and `failureReason` (on `recipe_failed`).
171
+ Every delivery carries the surface's durable `surfaceUuid` plus `origin` (`gesture` for wearer actions, `system` for plugin-initiated outcomes) and an `actor` slot. Refresh results also carry: `ticks: { count, succeeded, failed, lastSuccessAt, lastFailureAt? }`, `lastBody`, `lastItems`, and `failureReason` (on `recipe_failed`).
157
172
 
158
173
  ## Quick reference
159
174
 
160
175
  - Pick the **lowest tier**: host metrics → `system-stats`; pure data API → `http` (not enabled yet). Needs interpretation → render once from your turn.
161
176
  - `update` default is `replace` (in-place). Use `push` to drill in without losing the parent; `patch` to edit fields while the cron keeps ticking.
177
+ - The listen is one-shot: default 90 s, `timeoutMs` up to 600000 (use 300000–600000 for read-or-decide). `window_expired` ≠ error — re-render to collect parked taps, or end your turn (they wake you / ride the next turn).
162
178
  - `intervalMs` ≥ 1000. Read `failureReason` on `recipe_failed` and fix the recipe.
163
179
  - After a surface resolves, a short text reply exits to chat; another render replaces; silence lets it linger.