objs-core 1.0.6 → 1.0.7

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package/README.md CHANGED
@@ -1,4 +1,5 @@
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  # Objs
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+ ![npm](https://img.shields.io/npm/v/objs-core) ![NPM](https://img.shields.io/npm/l/objs-core)
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  > Fast and simple library to increase developing speed by samples and state control, auto-tests, cache and other. You can develop new features with Objs without rewriting anything. Examples and full documentation are here: [Full Documentation](https://fous.name/objs) (sandbox and free samples are coming soon)
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@@ -93,7 +94,10 @@ const timerStates = {
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  The last thing is to create and append element on the page. To do this - init states, render object and start timer... And also - append it.
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  ```
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  // create and start timer
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- const timer = o.init(timerStates).render().start().appendInside('#simpleTimer');
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+ const timer = o.init(timerStates)
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+ .render()
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+ .start()
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+ .appendInside('#simpleTimer');
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  // stop timer
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  timer.stop();
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package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "objs-core",
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- "version": "1.0.6",
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- "description": "Encreases coding speed, by lightweight samples, states control, caching and auto tests. Easy to use: just split design into samples, their states and give them data for rendering. Also Objs can create samples from server rendered DOM to increase application's loading speed.",
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+ "version": "1.0.7",
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+ "description": "Encrease coding speed, by lightweight samples, states control, caching and auto tests. Easy to use: just split design into samples and give them data to render and action. Also Objs-core can create samples from server rendered DOM and more.",
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  "homepage": "https://fous.name/objs/",
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  "repository": {
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  "type": "git",