nuxt-ui-elements 0.1.7 → 0.1.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (28) hide show
  1. package/dist/module.json +1 -1
  2. package/dist/module.mjs +5 -13
  3. package/dist/runtime/components/DialogConfirm.d.vue.ts +25 -0
  4. package/dist/runtime/components/DialogConfirm.vue +119 -0
  5. package/dist/runtime/components/DialogConfirm.vue.d.ts +25 -0
  6. package/dist/runtime/composables/useDialog.d.ts +12 -0
  7. package/dist/runtime/composables/useDialog.js +51 -0
  8. package/package.json +1 -1
  9. package/dist/runtime/components/backgrounds/BackgroundAurora.d.vue.ts +0 -137
  10. package/dist/runtime/components/backgrounds/BackgroundAurora.vue +0 -147
  11. package/dist/runtime/components/backgrounds/BackgroundAurora.vue.d.ts +0 -137
  12. package/dist/runtime/components/backgrounds/BackgroundFlickeringGrid.d.vue.ts +0 -120
  13. package/dist/runtime/components/backgrounds/BackgroundFlickeringGrid.vue +0 -247
  14. package/dist/runtime/components/backgrounds/BackgroundFlickeringGrid.vue.d.ts +0 -120
  15. package/dist/runtime/composables/useColorResolver.d.ts +0 -40
  16. package/dist/runtime/composables/useColorResolver.js +0 -68
  17. package/dist/runtime/composables/useGradient.d.ts +0 -23
  18. package/dist/runtime/composables/useGradient.js +0 -37
  19. package/dist/runtime/composables/useThemeColors.d.ts +0 -69
  20. package/dist/runtime/composables/useThemeColors.js +0 -94
  21. package/dist/runtime/plugin.d.ts +0 -2
  22. package/dist/runtime/plugin.js +0 -4
  23. package/dist/runtime/themes/background-flickering-grid.d.ts +0 -7
  24. package/dist/runtime/themes/background-flickering-grid.js +0 -6
  25. package/dist/runtime/types/tv.d.ts +0 -14
  26. package/dist/runtime/types/tv.js +0 -0
  27. package/dist/runtime/utils/tv.d.ts +0 -1
  28. package/dist/runtime/utils/tv.js +0 -2
@@ -1,137 +0,0 @@
1
- import type { ColorInput } from "../../composables/useColorResolver.js";
2
- /**
3
- * Aurora - An animated aurora background component with gradient effects
4
- *
5
- * A beautiful CSS-based gradient animation that creates flowing aurora-like effects.
6
- * Perfect for hero sections, landing pages, or anywhere you want eye-catching backgrounds.
7
- */
8
- export type AuroraVariant = "calm" | "energetic" | "cosmic";
9
- export interface AuroraProps {
10
- /**
11
- * Pin the aurora to a specific corner or edge of the container.
12
- *
13
- * When set, creates a radial mask that constrains the aurora effect to originate from
14
- * the specified position, creating a spotlight or glow effect from that corner/edge.
15
- *
16
- * When undefined, aurora flows freely across the entire container without masking.
17
- *
18
- * Use cases:
19
- * - 'top-right': Glow from top-right corner (perfect for hero sections)
20
- * - 'bottom-left': Accent from bottom corner
21
- * - 'top': Top edge glow (header backgrounds)
22
- * - undefined: Full-screen flowing effect (landing pages)
23
- *
24
- * @default 'top-right'
25
- */
26
- pin?: "top" | "bottom" | "left" | "right" | "top-left" | "top-right" | "bottom-left" | "bottom-right";
27
- /**
28
- * Color for the aurora gradient. Supports:
29
- * - Nuxt UI semantic: 'primary', 'secondary', 'success', 'info', 'warning', 'error', 'neutral'
30
- * - Tailwind colors: 'blue-500', 'red-600', 'purple-400', etc.
31
- * - Direct values: '#3b82f6', 'oklch(0.6 0.15 250)', 'rgb(59, 130, 246)'
32
- *
33
- * The component automatically generates multiple gradient shades from this base color
34
- * with different lightness values for a rich, multi-tone aurora effect.
35
- *
36
- * @example 'primary' - Uses Nuxt UI theme primary color
37
- * @example 'purple-500' - Tailwind purple
38
- * @example '#8b5cf6' - Direct hex value
39
- *
40
- * @default 'primary'
41
- */
42
- color?: ColorInput;
43
- /**
44
- * Speed of the aurora animation (0-100, where 100 is fastest).
45
- *
46
- * Controls how quickly the aurora gradient flows across the screen.
47
- * - 0: Paused (no animation)
48
- * - 1-30: Slow, calm movement
49
- * - 40-60: Medium, steady flow
50
- * - 70-100: Fast, energetic motion
51
- *
52
- * Range: 0-100
53
- * @default 50
54
- */
55
- speed?: number;
56
- /**
57
- * Opacity/visibility of the aurora effect (0-100).
58
- *
59
- * Controls the overall transparency of the aurora gradient overlay.
60
- * Does NOT affect blur amount - use `variant` for preset blur configurations.
61
- *
62
- * - 0: Completely invisible
63
- * - 30: Subtle, gentle glow
64
- * - 50: Balanced visibility
65
- * - 80-100: Bold, prominent effect
66
- *
67
- * Range: 0-100
68
- * @default 50
69
- */
70
- opacity?: number;
71
- /**
72
- * Lightness adjustment for the base color in OKLCH color space (0-100).
73
- *
74
- * Controls the brightness/saturation of the generated gradient colors.
75
- * - Lower values (30-50): Darker, more saturated colors (better for dark mode)
76
- * - Higher values (60-80): Lighter, pastel colors (better for light mode)
77
- *
78
- * The component automatically adjusts this for dark mode, but you can override
79
- * using the `dark` prop for custom dark mode appearance.
80
- *
81
- * Range: 0-100
82
- * @default 70 (light mode), 40 (dark mode)
83
- */
84
- lightness?: number;
85
- /**
86
- * Dark mode overrides for color, lightness, and opacity.
87
- *
88
- * Allows you to customize the aurora appearance specifically for dark mode.
89
- * Any property not specified will use the default light mode value.
90
- *
91
- * @example { color: 'blue-400', lightness: 30, opacity: 60 }
92
- */
93
- dark?: {
94
- color?: ColorInput;
95
- lightness?: number;
96
- opacity?: number;
97
- };
98
- /**
99
- * Animation style variant with preset configurations.
100
- *
101
- * When set, overrides `speed`, `opacity`, and blur settings with carefully tuned presets.
102
- * - 'calm': Slow, gentle, heavily blurred (meditative feel)
103
- * - 'energetic': Fast, vibrant, lightly blurred (dynamic feel)
104
- * - 'cosmic': Medium speed, high opacity, moderate blur (space-like effect)
105
- *
106
- * Leave undefined to manually control speed and opacity.
107
- */
108
- variant?: AuroraVariant;
109
- /**
110
- * Reverse the animation direction.
111
- *
112
- * When true, the aurora flows in the opposite direction.
113
- *
114
- * @default false
115
- */
116
- reverse?: boolean;
117
- /**
118
- * Additional CSS classes for the container element.
119
- */
120
- class?: any;
121
- }
122
- export interface AuroraSlots {
123
- /**
124
- * Default slot content rendered on top of the aurora background.
125
- *
126
- * Content is positioned with z-index above the aurora effect.
127
- */
128
- default(): any;
129
- }
130
- declare const _default: typeof __VLS_export;
131
- export default _default;
132
- declare const __VLS_export: __VLS_WithSlots<import("vue").DefineComponent<AuroraProps, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").PublicProps, Readonly<AuroraProps> & Readonly<{}>, {}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>, AuroraSlots>;
133
- type __VLS_WithSlots<T, S> = T & {
134
- new (): {
135
- $slots: S;
136
- };
137
- };
@@ -1,120 +0,0 @@
1
- import { type ColorInput } from "../../composables/useColorResolver.js";
2
- import type { ComponentConfig } from "../../types/tv.js";
3
- import backgroundFlickeringGridTheme from "../../themes/background-flickering-grid.js";
4
- type BackgroundFlickeringGrid = ComponentConfig<typeof backgroundFlickeringGridTheme>;
5
- /**
6
- * FlickeringGrid - An animated canvas-based grid background component
7
- */
8
- export interface FlickeringGridProps {
9
- /**
10
- * The square size of the grid (before scaling)
11
- * @default 8
12
- */
13
- size?: number;
14
- /**
15
- * The gap between grid squares
16
- * @default 8
17
- */
18
- gap?: number;
19
- /**
20
- * Animation speed (higher = faster flicker)
21
- * Scale from 1 (slowest) to 10 (fastest)
22
- * @default 5
23
- */
24
- speed?: number;
25
- /**
26
- * Apply fade/vignette effect with directional masking
27
- * - 'radial': Radial fade from center (spotlight effect)
28
- * - 'left', 'right', 'top', 'bottom': Linear fade from specified edge
29
- *
30
- */
31
- fade?: "radial" | "left" | "right" | "top" | "bottom";
32
- /**
33
- * Color for the grid. Supports:
34
- * - Nuxt UI semantic: 'primary', 'secondary', 'success', 'info', 'warning', 'error', 'neutral'
35
- * - Tailwind colors: 'blue-500', 'red-600', 'slate-200', etc.
36
- * - Direct values: '#3b82f6', 'oklch(0.6 0.15 250)', 'rgb(59, 130, 246)'
37
- *
38
- * This controls the base hue/color of the grid. Use `lightness` to adjust how bright/washed out it appears.
39
- *
40
- * @example 'primary' - Nuxt UI semantic color
41
- * @example 'blue-500' - Tailwind color
42
- * @example '#3b82f6' - Direct hex color value
43
- *
44
- * @default 'neutral'
45
- */
46
- color?: ColorInput;
47
- /**
48
- * Lightness adjustment in OKLCH color space (0-100).
49
- *
50
- * Controls how bright or washed-out the color appears WITHOUT changing transparency.
51
- * This modifies the color itself, making it closer to white (higher values) or more saturated (lower values).
52
- *
53
- * Think of it as a "color brightness" slider:
54
- * - Lower values (70-80): Darker, more saturated, vibrant colors
55
- * - Medium values (85-92): Balanced, natural colors
56
- * - Higher values (93-100): Very light, pastel, washed-out colors (approaching white)
57
- *
58
- * Use cases:
59
- * - Subtle background: `color="blue-500" lightness={95}` → Very light blue tint
60
- * - Bold accent: `color="blue-500" lightness={75}` → Vibrant, saturated blue
61
- * - Combined with opacity: `lightness={90} opacity={0.3}` → Medium-tone color, very transparent
62
- *
63
- * Range: 0-100
64
- * @default 95
65
- */
66
- lightness?: number;
67
- /**
68
- * Opacity/transparency of the grid squares (0-100).
69
- *
70
- * Controls how see-through the grid is WITHOUT changing the color itself.
71
- * This is pure transparency - the color stays the same, just more/less visible.
72
- *
73
- * Think of it as a "visibility" slider:
74
- * - 0: Completely invisible (transparent)
75
- * - 30: Very subtle, barely visible
76
- * - 50: Medium visibility
77
- * - 80: Bold, prominent
78
- * - 100: Fully opaque, no transparency
79
- *
80
- * Use cases:
81
- * - Gentle texture: `opacity={20}` → Barely visible background pattern
82
- * - Strong effect: `opacity={80}` → Prominent, eye-catching grid
83
- * - Combined with lightness: `lightness={95} opacity={50}` → Light color, medium transparency
84
- *
85
- * Range: 0-100
86
- * @default 50
87
- */
88
- opacity?: number;
89
- /**
90
- * Dark mode overrides for color, lightness, and opacity.
91
- *
92
- * Allows you to customize the grid appearance specifically for dark mode.
93
- * Any property not specified will use the default light mode value.
94
- *
95
- * @example { color: 'blue-300', lightness: 90, opacity: 0.3 }
96
- */
97
- dark?: {
98
- color?: ColorInput;
99
- lightness?: number;
100
- opacity?: number;
101
- };
102
- /**
103
- * UI slot customization
104
- */
105
- ui?: BackgroundFlickeringGrid["slots"];
106
- }
107
- export interface FlickeringGridSlots {
108
- /**
109
- * Default slot content rendered on top of the grid
110
- */
111
- default(): any;
112
- }
113
- declare const _default: typeof __VLS_export;
114
- export default _default;
115
- declare const __VLS_export: __VLS_WithSlots<import("vue").DefineComponent<FlickeringGridProps, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").PublicProps, Readonly<FlickeringGridProps> & Readonly<{}>, {}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>, FlickeringGridSlots>;
116
- type __VLS_WithSlots<T, S> = T & {
117
- new (): {
118
- $slots: S;
119
- };
120
- };
@@ -1,247 +0,0 @@
1
- <script>
2
- import backgroundFlickeringGridTheme from "../../themes/background-flickering-grid";
3
- </script>
4
-
5
- <script setup>
6
- import { ref, computed, onMounted, onBeforeUnmount, watch } from "vue";
7
- import { useColorMode } from "#imports";
8
- import { tv } from "../../utils/tv";
9
- import theme from "../../themes/background-flickering-grid";
10
- import { adjustLightness, darkenColor, oklchToRgb } from "../../composables/useThemeColors";
11
- import {
12
- resolveColor
13
- } from "../../composables/useColorResolver";
14
- const {
15
- size = 8,
16
- gap = 9,
17
- speed = 5,
18
- color = "neutral",
19
- lightness = 95,
20
- opacity = 50,
21
- ...props
22
- } = defineProps({
23
- size: { type: Number, required: false },
24
- gap: { type: Number, required: false },
25
- speed: { type: Number, required: false },
26
- fade: { type: String, required: false },
27
- color: { type: null, required: false },
28
- lightness: { type: Number, required: false },
29
- opacity: { type: Number, required: false },
30
- dark: { type: Object, required: false },
31
- ui: { type: null, required: false }
32
- });
33
- const colorMode = useColorMode();
34
- const isDark = computed(() => colorMode.value === "dark");
35
- const effectiveColor = computed(() => {
36
- if (isDark.value && props.dark?.color) {
37
- return props.dark.color;
38
- }
39
- return color;
40
- });
41
- const effectiveLightness = computed(() => {
42
- if (isDark.value && props.dark?.lightness !== void 0) {
43
- return props.dark.lightness;
44
- }
45
- return lightness;
46
- });
47
- const effectiveOpacity = computed(() => {
48
- const opacityValue = isDark.value && props.dark?.opacity !== void 0 ? props.dark.opacity : opacity;
49
- return opacityValue / 100;
50
- });
51
- const internalSpeed = computed(() => {
52
- return speed * 0.01;
53
- });
54
- defineSlots();
55
- const ui = computed(() => tv(theme)());
56
- const maskStyle = computed(() => {
57
- if (!props.fade) return {};
58
- let maskImage;
59
- switch (props.fade) {
60
- case "radial":
61
- maskImage = "radial-gradient(circle at center, black 20%, transparent 90%)";
62
- break;
63
- case "left":
64
- maskImage = "linear-gradient(to right, transparent 0%, black 30%)";
65
- break;
66
- case "right":
67
- maskImage = "linear-gradient(to left, transparent 0%, black 30%)";
68
- break;
69
- case "top":
70
- maskImage = "linear-gradient(to bottom, transparent 0%, black 30%)";
71
- break;
72
- case "bottom":
73
- maskImage = "linear-gradient(to top, transparent 0%, black 30%)";
74
- break;
75
- default:
76
- return {};
77
- }
78
- return {
79
- maskImage,
80
- WebkitMaskImage: maskImage
81
- };
82
- });
83
- const containerRef = ref();
84
- const canvasRef = ref();
85
- const context = ref(null);
86
- const isInView = ref(false);
87
- const gridParams = ref(null);
88
- function parseColor(color2) {
89
- const match = color2.match(/rgb\((\d+),\s*(\d+),\s*(\d+)\)/);
90
- if (match && match[1] && match[2] && match[3]) {
91
- return [Number(match[1]), Number(match[2]), Number(match[3])];
92
- }
93
- return [255, 255, 255];
94
- }
95
- const gridColors = computed(() => {
96
- const baseColor = resolveColor(effectiveColor.value);
97
- const adjustedColor = adjustLightness(baseColor, effectiveLightness.value);
98
- const baseRgb = oklchToRgb(adjustedColor);
99
- const darkerColor = darkenColor(adjustedColor, 10);
100
- const flickerRgb = oklchToRgb(darkerColor);
101
- return {
102
- base: parseColor(baseRgb),
103
- flicker: parseColor(flickerRgb)
104
- };
105
- });
106
- function lerp(a, b, t) {
107
- return a + (b - a) * t;
108
- }
109
- function lerpColor(a, b, t) {
110
- if (!a || a.length !== 3) a = [255, 255, 255];
111
- if (!b || b.length !== 3) b = [255, 255, 255];
112
- return [
113
- Math.round(lerp(a[0], b[0], t)),
114
- Math.round(lerp(a[1], b[1], t)),
115
- Math.round(lerp(a[2], b[2], t))
116
- ];
117
- }
118
- function rgbToString(rgb, alpha = 1) {
119
- return `rgba(${rgb[0]},${rgb[1]},${rgb[2]},${alpha})`;
120
- }
121
- function setupCanvas(canvas, width, height) {
122
- const dpr = window.devicePixelRatio || 1;
123
- canvas.width = width * dpr;
124
- canvas.height = height * dpr;
125
- canvas.style.width = `${width}px`;
126
- canvas.style.height = `${height}px`;
127
- const cols = Math.floor(width / (size + gap));
128
- const rows = Math.floor(height / (size + gap));
129
- const squares = new Float32Array(cols * rows);
130
- for (let i = 0; i < squares.length; i++) {
131
- squares[i] = Math.random() * effectiveOpacity.value;
132
- }
133
- return { cols, rows, squares, dpr };
134
- }
135
- function updateSquares(squares, deltaTime) {
136
- for (let i = 0; i < squares.length; i++) {
137
- if (Math.random() < internalSpeed.value * deltaTime) {
138
- squares[i] = Math.random() * effectiveOpacity.value;
139
- }
140
- }
141
- }
142
- function drawGrid(ctx, canvasWidth, canvasHeight, cols, rows, squares, dpr) {
143
- ctx.clearRect(0, 0, canvasWidth, canvasHeight);
144
- ctx.fillStyle = "transparent";
145
- ctx.fillRect(0, 0, canvasWidth, canvasHeight);
146
- const colors = gridColors.value;
147
- for (let i = 0; i < cols; i++) {
148
- for (let j = 0; j < rows; j++) {
149
- const idx = i * rows + j;
150
- const opacity2 = squares[idx] ?? 0;
151
- let cellColor = colors.base;
152
- let cellAlpha = opacity2;
153
- if (opacity2 > 0.5 * effectiveOpacity.value) {
154
- const blendT = (opacity2 - 0.5 * effectiveOpacity.value) / (0.5 * effectiveOpacity.value);
155
- cellColor = lerpColor(colors.base, colors.flicker, blendT);
156
- cellAlpha = Math.min(1, opacity2 + 0.2);
157
- }
158
- ctx.fillStyle = rgbToString(cellColor, cellAlpha);
159
- ctx.fillRect(
160
- i * (size + gap) * dpr,
161
- j * (size + gap) * dpr,
162
- size * dpr,
163
- size * dpr
164
- );
165
- }
166
- }
167
- }
168
- function updateCanvasSize() {
169
- const newWidth = containerRef.value?.clientWidth || 0;
170
- const newHeight = containerRef.value?.clientHeight || 0;
171
- if (canvasRef.value) {
172
- gridParams.value = setupCanvas(canvasRef.value, newWidth, newHeight);
173
- }
174
- }
175
- let animationFrameId;
176
- let resizeObserver;
177
- let intersectionObserver;
178
- let lastTime = 0;
179
- function animate(time) {
180
- if (!isInView.value || !gridParams.value || !context.value) return;
181
- const deltaTime = (time - lastTime) / 1e3;
182
- lastTime = time;
183
- updateSquares(gridParams.value.squares, deltaTime);
184
- drawGrid(
185
- context.value,
186
- canvasRef.value.width,
187
- canvasRef.value.height,
188
- gridParams.value.cols,
189
- gridParams.value.rows,
190
- gridParams.value.squares,
191
- gridParams.value.dpr
192
- );
193
- animationFrameId = requestAnimationFrame(animate);
194
- }
195
- onMounted(() => {
196
- if (!canvasRef.value || !containerRef.value) return;
197
- context.value = canvasRef.value.getContext("2d");
198
- if (!context.value) return;
199
- updateCanvasSize();
200
- resizeObserver = new ResizeObserver(() => {
201
- updateCanvasSize();
202
- });
203
- intersectionObserver = new IntersectionObserver(
204
- (entries) => {
205
- const entry = entries[0];
206
- if (!entry) return;
207
- isInView.value = entry.isIntersecting;
208
- if (isInView.value) {
209
- lastTime = performance.now();
210
- animationFrameId = requestAnimationFrame(animate);
211
- }
212
- },
213
- { threshold: 0 }
214
- );
215
- resizeObserver.observe(containerRef.value);
216
- intersectionObserver.observe(canvasRef.value);
217
- });
218
- onBeforeUnmount(() => {
219
- if (animationFrameId) cancelAnimationFrame(animationFrameId);
220
- resizeObserver?.disconnect();
221
- intersectionObserver?.disconnect();
222
- });
223
- watch(
224
- [
225
- () => size,
226
- () => gap,
227
- () => color,
228
- () => lightness,
229
- () => opacity,
230
- () => props.dark?.color,
231
- () => props.dark?.lightness,
232
- () => props.dark?.opacity
233
- ],
234
- () => {
235
- updateCanvasSize();
236
- }
237
- );
238
- </script>
239
-
240
- <template>
241
- <div ref="containerRef" :class="ui.base({ class: [props.ui?.base] })">
242
- <ClientOnly>
243
- <canvas ref="canvasRef" :class="ui.canvas({ class: props.ui?.canvas })" :style="maskStyle" />
244
- </ClientOnly>
245
- <slot />
246
- </div>
247
- </template>
@@ -1,120 +0,0 @@
1
- import { type ColorInput } from "../../composables/useColorResolver.js";
2
- import type { ComponentConfig } from "../../types/tv.js";
3
- import backgroundFlickeringGridTheme from "../../themes/background-flickering-grid.js";
4
- type BackgroundFlickeringGrid = ComponentConfig<typeof backgroundFlickeringGridTheme>;
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- /**
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- * FlickeringGrid - An animated canvas-based grid background component
7
- */
8
- export interface FlickeringGridProps {
9
- /**
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- * The square size of the grid (before scaling)
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- * @default 8
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- */
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- size?: number;
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- /**
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- * The gap between grid squares
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- * @default 8
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- */
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- gap?: number;
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- /**
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- * Animation speed (higher = faster flicker)
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- * Scale from 1 (slowest) to 10 (fastest)
22
- * @default 5
23
- */
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- speed?: number;
25
- /**
26
- * Apply fade/vignette effect with directional masking
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- * - 'radial': Radial fade from center (spotlight effect)
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- * - 'left', 'right', 'top', 'bottom': Linear fade from specified edge
29
- *
30
- */
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- fade?: "radial" | "left" | "right" | "top" | "bottom";
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- /**
33
- * Color for the grid. Supports:
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- * - Nuxt UI semantic: 'primary', 'secondary', 'success', 'info', 'warning', 'error', 'neutral'
35
- * - Tailwind colors: 'blue-500', 'red-600', 'slate-200', etc.
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- * - Direct values: '#3b82f6', 'oklch(0.6 0.15 250)', 'rgb(59, 130, 246)'
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- *
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- * This controls the base hue/color of the grid. Use `lightness` to adjust how bright/washed out it appears.
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- *
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- * @example 'primary' - Nuxt UI semantic color
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- * @example 'blue-500' - Tailwind color
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- * @example '#3b82f6' - Direct hex color value
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- *
44
- * @default 'neutral'
45
- */
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- color?: ColorInput;
47
- /**
48
- * Lightness adjustment in OKLCH color space (0-100).
49
- *
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- * Controls how bright or washed-out the color appears WITHOUT changing transparency.
51
- * This modifies the color itself, making it closer to white (higher values) or more saturated (lower values).
52
- *
53
- * Think of it as a "color brightness" slider:
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- * - Lower values (70-80): Darker, more saturated, vibrant colors
55
- * - Medium values (85-92): Balanced, natural colors
56
- * - Higher values (93-100): Very light, pastel, washed-out colors (approaching white)
57
- *
58
- * Use cases:
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- * - Subtle background: `color="blue-500" lightness={95}` → Very light blue tint
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- * - Bold accent: `color="blue-500" lightness={75}` → Vibrant, saturated blue
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- * - Combined with opacity: `lightness={90} opacity={0.3}` → Medium-tone color, very transparent
62
- *
63
- * Range: 0-100
64
- * @default 95
65
- */
66
- lightness?: number;
67
- /**
68
- * Opacity/transparency of the grid squares (0-100).
69
- *
70
- * Controls how see-through the grid is WITHOUT changing the color itself.
71
- * This is pure transparency - the color stays the same, just more/less visible.
72
- *
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- * Think of it as a "visibility" slider:
74
- * - 0: Completely invisible (transparent)
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- * - 30: Very subtle, barely visible
76
- * - 50: Medium visibility
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- * - 80: Bold, prominent
78
- * - 100: Fully opaque, no transparency
79
- *
80
- * Use cases:
81
- * - Gentle texture: `opacity={20}` → Barely visible background pattern
82
- * - Strong effect: `opacity={80}` → Prominent, eye-catching grid
83
- * - Combined with lightness: `lightness={95} opacity={50}` → Light color, medium transparency
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- *
85
- * Range: 0-100
86
- * @default 50
87
- */
88
- opacity?: number;
89
- /**
90
- * Dark mode overrides for color, lightness, and opacity.
91
- *
92
- * Allows you to customize the grid appearance specifically for dark mode.
93
- * Any property not specified will use the default light mode value.
94
- *
95
- * @example { color: 'blue-300', lightness: 90, opacity: 0.3 }
96
- */
97
- dark?: {
98
- color?: ColorInput;
99
- lightness?: number;
100
- opacity?: number;
101
- };
102
- /**
103
- * UI slot customization
104
- */
105
- ui?: BackgroundFlickeringGrid["slots"];
106
- }
107
- export interface FlickeringGridSlots {
108
- /**
109
- * Default slot content rendered on top of the grid
110
- */
111
- default(): any;
112
- }
113
- declare const _default: typeof __VLS_export;
114
- export default _default;
115
- declare const __VLS_export: __VLS_WithSlots<import("vue").DefineComponent<FlickeringGridProps, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").PublicProps, Readonly<FlickeringGridProps> & Readonly<{}>, {}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>, FlickeringGridSlots>;
116
- type __VLS_WithSlots<T, S> = T & {
117
- new (): {
118
- $slots: S;
119
- };
120
- };
@@ -1,40 +0,0 @@
1
- import colors from "tailwindcss/colors";
2
- /**
3
- * Nuxt UI semantic colors
4
- */
5
- declare const SEMANTIC_COLORS: readonly ["primary", "secondary", "success", "info", "warning", "error", "neutral"];
6
- export type SemanticColor = (typeof SEMANTIC_COLORS)[number];
7
- /**
8
- * Tailwind color names
9
- */
10
- type TailwindColorName = keyof typeof colors;
11
- /**
12
- * Tailwind color shades
13
- */
14
- type TailwindShade = "50" | "100" | "200" | "300" | "400" | "500" | "600" | "700" | "800" | "900" | "950";
15
- /**
16
- * Tailwind color format: colorName-shade (e.g., 'blue-500', 'red-600')
17
- */
18
- export type TailwindColor = `${TailwindColorName}-${TailwindShade}`;
19
- /**
20
- * Supported color input formats
21
- */
22
- export type ColorInput = SemanticColor | TailwindColor | (string & {});
23
- /**
24
- * Resolve a color input to an actual color value
25
- * Supports:
26
- * - Nuxt UI semantic colors: 'primary', 'secondary', etc.
27
- * - Tailwind colors: 'blue-500', 'red-600', etc.
28
- * - Direct color values: '#3b82f6', 'oklch(0.6 0.15 250)', etc.
29
- *
30
- * @param colorInput - The color string to resolve
31
- * @param fallback - Fallback color if resolution fails (default: 'neutral')
32
- * @returns The resolved color value
33
- */
34
- export declare function resolveColor(colorInput: string | undefined, fallback?: SemanticColor): string;
35
- /**
36
- * Resolve a color and ensure it returns an OKLCH string
37
- * Useful when you need consistent color space for manipulation
38
- */
39
- export declare function resolveColorAsOklch(colorInput: string | undefined, fallback?: SemanticColor): string;
40
- export {};